Files
BepInEx/Projects/BanquetForFools/Source/Assembly-CSharp/GroundBag.cs
2025-05-21 20:40:04 +02:00

882 lines
23 KiB
C#

using System;
using System.Collections.Generic;
using Pathfinding;
using PixelCrushers.DialogueSystem;
using UnityEngine;
// Token: 0x020000AC RID: 172
public class GroundBag : MonoBehaviour
{
// Token: 0x06000FB1 RID: 4017 RVA: 0x0012F0D0 File Offset: 0x0012D2D0
public void Setup()
{
if (this.worldItem != null)
{
for (int i = 0; i < 50; i++)
{
GameObject gameObject = Object.Instantiate<GameObject>(this.worldItem, Vector3.zero, Quaternion.identity);
gameObject.transform.SetParent(this.labelsParent.transform, true);
gameObject.transform.localPosition = Vector3.zero;
gameObject.transform.localRotation = Quaternion.identity;
gameObject.transform.localScale = new Vector3(1f, 1f, 1f);
GroundItemText component = gameObject.GetComponent<GroundItemText>();
this.worldItemOpen.Add(component);
component.TurnOff();
gameObject.SetActive(true);
}
}
}
// Token: 0x06000FB2 RID: 4018 RVA: 0x0012F18B File Offset: 0x0012D38B
public void AddPopItem(global::Item item)
{
if (!this.justAddedItems.Contains(item))
{
this.justAddedItems.Add(item);
}
}
// Token: 0x06000FB3 RID: 4019 RVA: 0x0012F1A7 File Offset: 0x0012D3A7
public void RemovePopItem(global::Item item)
{
if (this.justAddedItems.Contains(item))
{
this.justAddedItems.Remove(item);
}
}
// Token: 0x06000FB4 RID: 4020 RVA: 0x0012F1C4 File Offset: 0x0012D3C4
public bool IsPopItem(global::Item item)
{
return this.justAddedItems.Contains(item);
}
// Token: 0x06000FB5 RID: 4021 RVA: 0x0012F1D8 File Offset: 0x0012D3D8
public void RemovePopItems()
{
if (Input.GetKey(Links.x.gameplay.keyControl.GetHotkey("Show Items")))
{
return;
}
int count = this.justAddedItems.Count;
for (int i = 0; i < count; i++)
{
this.tempPopItems.Add(this.justAddedItems[i]);
}
this.justAddedItems.Clear();
this.tempPopItems.Clear();
}
// Token: 0x06000FB6 RID: 4022 RVA: 0x0012F24B File Offset: 0x0012D44B
public bool ItemInList(global::Item item)
{
return this.hitScreenItems.Contains(item);
}
// Token: 0x06000FB7 RID: 4023 RVA: 0x0012F25C File Offset: 0x0012D45C
public void HitItem(global::Item item, bool adding)
{
int num = this.hitItems.IndexOf(item);
if (num == -1 && adding)
{
this.hitItems.Add(item);
}
if (num > -1 && !adding)
{
this.hitItems.RemoveAt(num);
}
}
// Token: 0x06000FB8 RID: 4024 RVA: 0x0012F2A0 File Offset: 0x0012D4A0
public void HitScreenItem(global::Item item, bool adding)
{
int num = this.hitScreenItems.IndexOf(item);
if (num == -1 && adding)
{
this.hitScreenItems.Add(item);
}
if (num > -1 && !adding)
{
if (this.justAddedItems.Count > 0 && this.justAddedItems.Contains(item))
{
return;
}
this.hitScreenItems.RemoveAt(num);
num = this.inRangeItems.IndexOf(item);
if (num > -1)
{
if (item.label)
{
this.RemoveItemLabel(item.label);
return;
}
this.inRangeItems.RemoveAt(num);
}
}
}
// Token: 0x06000FB9 RID: 4025 RVA: 0x0012F338 File Offset: 0x0012D538
public void HoverItems(global::Item item, bool adding)
{
if (this.justAddedItems.Count > 0)
{
if (this.justAddedItems.Contains(item))
{
return;
}
if (adding)
{
this.RemovePopItems();
}
}
int num = this.hoverItems.IndexOf(item);
if (num == -1 && adding)
{
this.hoverItems.Add(item);
}
if (num > -1 && !adding)
{
this.hoverItems.RemoveAt(num);
}
}
// Token: 0x06000FBA RID: 4026 RVA: 0x0012F3A4 File Offset: 0x0012D5A4
public bool PartyClose(Character character, Vector3 point, float dist)
{
point.y = character.tr.position.y;
return (character.tr.position - point).sqrMagnitude < dist * dist;
}
// Token: 0x06000FBB RID: 4027 RVA: 0x0012F3E9 File Offset: 0x0012D5E9
public void SetCollectorUpdateFromTrigger()
{
this.collectorUpdateFromTrigger = true;
}
// Token: 0x06000FBC RID: 4028 RVA: 0x0012F3F2 File Offset: 0x0012D5F2
public void SetCollectorUpdate()
{
this.collectorUpdate = true;
}
// Token: 0x06000FBD RID: 4029 RVA: 0x0012F3FC File Offset: 0x0012D5FC
public void UpdateLabels()
{
for (int i = 0; i < this.inRangeItems.Count; i++)
{
if (this.inRangeItems[i].label)
{
this.inRangeItems[i].label.Set();
}
}
}
// Token: 0x06000FBE RID: 4030 RVA: 0x0012F44D File Offset: 0x0012D64D
public int HoverItemCount()
{
return this.hoverItems.Count;
}
// Token: 0x06000FBF RID: 4031 RVA: 0x0012F45C File Offset: 0x0012D65C
public void CheckGroundAndClicks(bool always)
{
if (Links.x.gaia.sceneLoaded)
{
bool flag = false;
if (this.savedMain != Links.x.main)
{
flag = true;
}
this.savedMain = Links.x.main;
this.canOpen = false;
if (this.toggle || (this.timerItems && this.justAddedItems.Count > 0) || this.hoverItems.Count > 0)
{
this.canOpen = true;
}
if (Records.x.secrets && Input.GetKey(KeyCode.B))
{
Debug.Log(string.Concat(new string[]
{
this.toggle.ToString(),
" ",
this.canOpen.ToString(),
" ",
Links.x.inventory.dragging.ToString(),
" ",
Records.x.dialogue.ToString(),
" ",
Records.x.MenusCount().ToString(),
" ",
Links.x.characterSheet.open.ToString(),
" ",
this.hitItems.Count.ToString(),
" ",
this.hoverItems.Count.ToString(),
" ",
this.timerItems.ToString()
}));
}
if (!Links.x.inventory.dragging && !Records.x.dialogue && Records.x.MenusCount() == 0 && (always || Time.timeSinceLevelLoad > this.checkTime + 0.1f) && this.canOpen && !Links.x.characterSheet.open)
{
if (Records.x.secrets && Input.GetKey(KeyCode.B))
{
Debug.Log(string.Concat(new string[]
{
this.toggle.ToString(),
" ",
this.hoverItems.Count.ToString(),
" ",
this.timerItems.ToString(),
" ",
this.justAddedItems.Count.ToString()
}));
}
if (!this.toggle && (this.hoverItems.Count > 0 || (this.timerItems && this.justAddedItems.Count > 0)))
{
for (int i = 0; i < this.hoverItems.Count; i++)
{
global::Item item = this.hoverItems[i];
if (item)
{
if (item.label)
{
if (flag)
{
item.label.ItemText();
}
}
else if (this.worldItemOpen.Count > 0)
{
if (!this.inRangeItems.Contains(item))
{
this.inRangeItems.Add(item);
}
GroundItemText groundItemText = this.worldItemOpen[0];
this.worldItemOpen.RemoveAt(0);
groundItemText.item = item;
item.label = groundItemText;
groundItemText.worldPosition = Vector3.zero;
groundItemText.screenPosition = Vector3.zero;
groundItemText.gameObject.transform.SetParent(this.labelsParent.transform, false);
groundItemText.Set();
item.InRange();
}
}
}
for (int j = 0; j < this.hitItems.Count; j++)
{
global::Item item = this.hitItems[j];
if (this.justAddedItems.Contains(item) && item)
{
if (item.label)
{
if (flag)
{
item.label.ItemText();
}
}
else if (this.worldItemOpen.Count > 0)
{
if (!this.inRangeItems.Contains(item))
{
this.inRangeItems.Add(item);
}
GroundItemText groundItemText2 = this.worldItemOpen[0];
this.worldItemOpen.RemoveAt(0);
groundItemText2.item = item;
item.label = groundItemText2;
groundItemText2.worldPosition = Vector3.zero;
groundItemText2.screenPosition = Vector3.zero;
groundItemText2.gameObject.transform.SetParent(this.labelsParent.transform, false);
groundItemText2.Set();
item.InRange();
}
}
}
if (this.timerItems)
{
for (int k = 0; k < this.justAddedItems.Count; k++)
{
global::Item item = this.justAddedItems[k];
if (item)
{
if (item.label || item.destroying)
{
if (flag)
{
item.label.ItemText();
}
}
else if (Links.x.main && item.tr && this.PartyClose(Links.x.main, item.tr.position, this.itemCollectorSize) && this.worldItemOpen.Count > 0)
{
if (!this.inRangeItems.Contains(item))
{
this.inRangeItems.Add(item);
}
GroundItemText groundItemText3 = this.worldItemOpen[0];
this.worldItemOpen.RemoveAt(0);
groundItemText3.item = item;
item.label = groundItemText3;
groundItemText3.worldPosition = Vector3.zero;
groundItemText3.screenPosition = Vector3.zero;
groundItemText3.gameObject.transform.SetParent(this.labelsParent.transform, false);
groundItemText3.Set();
item.InRange();
}
}
}
}
this.offTime = 0f;
}
else
{
this.offTime = 0f;
for (int l = 0; l < this.hitScreenItems.Count; l++)
{
global::Item item = this.hitScreenItems[l];
if (item)
{
if (item.label || item.destroying)
{
if (flag)
{
item.label.ItemText();
}
}
else if (this.worldItemOpen.Count > 0)
{
if (!this.inRangeItems.Contains(item))
{
this.inRangeItems.Add(item);
}
GroundItemText groundItemText4 = this.worldItemOpen[0];
this.worldItemOpen.RemoveAt(0);
groundItemText4.item = item;
item.label = groundItemText4;
groundItemText4.worldPosition = Vector3.zero;
groundItemText4.screenPosition = Vector3.zero;
groundItemText4.gameObject.transform.SetParent(this.labelsParent.transform, false);
groundItemText4.Set();
item.InRange();
}
}
}
if (this.timerItems)
{
for (int m = 0; m < this.justAddedItems.Count; m++)
{
global::Item item = this.justAddedItems[m];
if (item)
{
if (item.label || item.destroying)
{
if (flag)
{
item.label.ItemText();
}
}
else if (Links.x.main && item.tr && this.PartyClose(Links.x.main, item.tr.position, this.itemCollectorSize) && this.worldItemOpen.Count > 0)
{
if (!this.inRangeItems.Contains(item))
{
this.inRangeItems.Add(item);
}
GroundItemText groundItemText5 = this.worldItemOpen[0];
this.worldItemOpen.RemoveAt(0);
groundItemText5.item = item;
item.label = groundItemText5;
groundItemText5.worldPosition = Vector3.zero;
groundItemText5.screenPosition = Vector3.zero;
groundItemText5.gameObject.transform.SetParent(this.labelsParent.transform, false);
groundItemText5.Set();
item.InRange();
}
}
}
}
}
this.checkTime = Time.timeSinceLevelLoad;
return;
}
if (this.offTime == 0f && !this.canOpen)
{
this.offTime = Time.realtimeSinceStartup;
this.itemLabelGrid.Close();
}
if (Time.realtimeSinceStartup > this.offTime + 0.1f && this.offTime > 0f && !this.canOpen && this.itemLabelGrid.canvasGroup.alpha < 0.05f)
{
if (!this.toggle && !this.timerItems && this.hoverItems.Count == 0 && this.inRangeItems.Count > 0)
{
this.offTime = 0f;
this.RemoveLabels();
return;
}
}
else if (this.offTime > 0f)
{
bool flag2 = this.canOpen;
return;
}
}
else if (!this.toggle && this.hoverItems.Count == 0 && this.inRangeLabels.Count > 0)
{
this.RemoveLabels();
}
}
// Token: 0x06000FC0 RID: 4032 RVA: 0x0012FDC0 File Offset: 0x0012DFC0
public void JoyRemoveToggle()
{
for (int i = 0; i < this.inRangeItems.Count; i++)
{
if (this.inRangeItems[i] && !this.hoverItems.Contains(this.inRangeItems[i]))
{
if (this.inRangeItems[i])
{
this.inRangeItems[i].PostFXRenderers(false);
}
if (this.inRangeItems[i].label)
{
this.worldItemOpen.Add(this.inRangeItems[i].label);
}
if (this.inRangeItems[i].label)
{
this.inRangeItems[i].label.TurnOff();
}
this.inRangeItems[i].label = null;
}
}
this.inRangeItems.RemoveAll((global::Item item) => item == null);
}
// Token: 0x06000FC1 RID: 4033 RVA: 0x0012FEE0 File Offset: 0x0012E0E0
public void RemoveLabels()
{
if ((!this.timerItems && !this.toggle) || Records.x.dialogue || Records.x.inMenus || Records.x.removeControls)
{
for (int i = 0; i < this.inRangeItems.Count; i++)
{
if (this.inRangeItems[i])
{
this.inRangeItems[i].PostFXRenderers(false);
}
if (this.inRangeItems[i].label)
{
this.worldItemOpen.Add(this.inRangeItems[i].label);
}
if (this.inRangeItems[i].label)
{
this.inRangeItems[i].label.TurnOff();
}
this.inRangeItems[i].label = null;
}
this.inRangeItems.Clear();
}
}
// Token: 0x06000FC2 RID: 4034 RVA: 0x0012FFE4 File Offset: 0x0012E1E4
public void RemoveItemLabel(GroundItemText gim)
{
if (gim.item && !gim.item.inRange)
{
gim.item.OutOfRange();
}
if (this.inRangeItems.Contains(gim.item))
{
this.inRangeItems.Remove(gim.item);
}
gim.TurnOff();
this.worldItemOpen.Add(gim);
}
// Token: 0x06000FC3 RID: 4035 RVA: 0x00130050 File Offset: 0x0012E250
public void ShowHoverTooltip()
{
if (this.hoverItems.Count > 0 && this.hoverItems[0] && !this.hoverItems[0].forSale)
{
Links.x.hudControl.OpenTooltip(this.hoverItems[0], false);
}
}
// Token: 0x06000FC4 RID: 4036 RVA: 0x001300B0 File Offset: 0x0012E2B0
public void RemoveHoverTooltip()
{
if (this.hoverItems.Count > 0)
{
if (this.hoverItems[0] && !this.hoverItems[0].forSale)
{
Links.x.hudControl.CloseTooltip();
return;
}
}
else
{
Links.x.hudControl.CloseTooltip();
}
}
// Token: 0x06000FC5 RID: 4037 RVA: 0x00130110 File Offset: 0x0012E310
public void UpdateGroundList(global::Item item, bool adding)
{
int num = this.worldItems.IndexOf(item);
if (adding)
{
if (num == -1)
{
this.worldItems.Add(item);
return;
}
}
else if (num > -1)
{
this.worldItems.RemoveAt(num);
}
}
// Token: 0x06000FC6 RID: 4038 RVA: 0x00130150 File Offset: 0x0012E350
public bool CheckForGroundStack(int id, int amt, Vector3 pos)
{
int num = -1;
for (int i = 0; i < this.worldItems.Count; i++)
{
if (this.worldItems[i] && this.worldItems[i].ID == id && this.worldItems[i].invRow._Stackable && amt + this.worldItems[i].stackSize <= this.worldItems[i].invRow._MaxStackSize)
{
float sqrMagnitude = (pos - this.worldItems[i].tr.position).sqrMagnitude;
if (sqrMagnitude < float.PositiveInfinity)
{
num = i;
}
}
}
if (num > -1)
{
this.worldItems[num].stackSize += amt;
if (this.worldItems[num].slotItem)
{
this.worldItems[num].slotItem.stackSize = this.worldItems[num].stackSize;
this.worldItems[num].slotItem.CheckStackSize();
}
return true;
}
return false;
}
// Token: 0x06000FC7 RID: 4039 RVA: 0x00130294 File Offset: 0x0012E494
public global::Item DropLoot(int id, int amt, Vector3 socketA, Vector3 socketB, Vector4 dur, Character dropCharacter, Vector3 pos, bool canCombineStack, bool forSale, int setArea)
{
if (false)
{
return null;
}
Vector3 vector = pos;
if (dropCharacter)
{
vector = dropCharacter.nodePoint;
}
GraphNode graphNode = null;
RaycastHit raycastHit;
if (Physics.Linecast(vector + new Vector3(0f, 2.5f, 0f), vector + new Vector3(0f, -10f, 0f), out raycastHit, 4194321))
{
vector = raycastHit.point;
}
if (dropCharacter && dropCharacter.node != null && dropCharacter.node.item == 0)
{
graphNode = dropCharacter.node;
}
if (graphNode == null)
{
graphNode = this.NearNode(vector, false, false, true, setArea);
}
if (graphNode == null)
{
graphNode = this.NearNode(vector, false, false, false, setArea);
}
if (graphNode == null && dropCharacter)
{
graphNode = dropCharacter.node;
}
if (graphNode != null)
{
graphNode.item = 1;
GraphNode graphNode2 = graphNode;
graphNode2.item = 1;
if (amt == 0)
{
amt = 1;
}
if (amt < 0)
{
amt *= -1;
}
global::Item item = this.SpawnGroundItem(id, amt, socketA, socketB, dur);
if (item)
{
item.forSale = forSale;
item.gameObject.transform.position = pos;
item.StartGround(graphNode, graphNode2);
Vector3 vector2 = (Vector3)graphNode2.position;
if (dropCharacter && graphNode2 == dropCharacter.node)
{
vector2.y = vector.y;
item.gameObject.transform.position = vector2;
}
if (dropCharacter && !dropCharacter.dead && dropCharacter.creatures)
{
item.linkedCreatures = dropCharacter.creatures.creatures;
item.linkedCreatureID = dropCharacter.creatures.GetCharacterIndex(dropCharacter);
}
Links.x.diorama.AddItem(item);
if (item.invRow._SetQuestOnDrop != "" && item.invRow._Name == "DryadSeed" && Links.x.diorama.sceneName.Contains("FortenLazure"))
{
PromptActions promptWithQuest = Links.x.diorama.GetPromptWithQuest("C6_DryadWitchFlower");
if (promptWithQuest.hitCharacters.Contains(Links.x.main) && QuestLog.GetQuestState(item.invRow._SetQuestOnDrop) == QuestState.Active)
{
QuestLog.SetQuestState(item.invRow._SetQuestOnDrop, Records.x.StringToQuestState(item.invRow._SetQuestState));
promptWithQuest.prompt.puzzle.GetComponent<PuzzleActions>().ClickedFromPrompt(promptWithQuest);
item.DestroyItem(false, false);
item = null;
}
}
this.CheckGroundAndClicks(true);
this.SetCollectorUpdate();
}
return item;
}
Library.Inventory invRowByIndex = Links.x.library.GetInvRowByIndex(id);
string[] array = new string[8];
array[0] = "No node for item ";
array[1] = invRowByIndex._Name;
array[2] = ", ";
array[3] = id.ToString();
array[4] = ", from ";
array[5] = ((dropCharacter != null) ? dropCharacter.ToString() : null);
array[6] = ", pos ";
int num = 7;
Vector3 vector3 = pos;
array[num] = vector3.ToString();
Debug.Log(string.Concat(array));
return null;
}
// Token: 0x06000FC8 RID: 4040 RVA: 0x001305D0 File Offset: 0x0012E7D0
public global::Item SpawnGroundItem(int id, int amt, Vector3 socketA, Vector3 socketB, Vector4 dur)
{
global::Item item = null;
Library.Inventory inventory = Links.x.library.GetInvRowByIndex(id);
if (id <= 0)
{
return null;
}
if (inventory == null)
{
return null;
}
if (inventory._UIModel == "")
{
return null;
}
if (inventory._ArmorID == -1)
{
return null;
}
if (inventory._Name == "Jar")
{
inventory = Links.x.library.GetInvRowFromName("Globe");
id = inventory._ID;
}
GameObject itemPrefab = Links.x.archives.GetItemPrefab("None", Links.x.diorama.gameObject.transform);
if (itemPrefab)
{
item = itemPrefab.GetComponent<global::Item>();
if (!item)
{
item = itemPrefab.AddComponent<global::Item>();
}
if (Records.x.editor)
{
item.name = inventory._DisplayName + "_" + Random.Range(1, 100).ToString();
}
if (!itemPrefab.activeSelf)
{
itemPrefab.SetActive(true);
}
itemPrefab.transform.localScale = Vector3.one;
GameObject gameObject = item.gameObject;
item.Reset();
item.durability = dur;
if (inventory._DurabilityMax > 0 && item.durability.x > (float)inventory._DurabilityMax)
{
item.durability.x = (float)inventory._DurabilityMax;
}
if (inventory._Contraband > 0)
{
item.durability.w = 1f;
}
item.stackSize = amt;
if (amt > inventory._MaxStackSize)
{
item.stackSize = inventory._MaxStackSize;
}
item.ID = id;
item.equipSlot = inventory._EquipSlotID;
item.socketA = socketA;
item.socketB = socketB;
item.stackable = inventory._Stackable;
item.itemTag = inventory._Tag;
int num = inventory._SocketMax;
if (num > 0 && ((int)socketA.x == -1 || (int)socketA.y == -1))
{
num = 0;
if (socketA.x > -1f)
{
num++;
}
if (socketA.y > -1f)
{
num++;
}
}
item.socketMax = num;
item.invRow = inventory;
if (item.stackSize == 0)
{
item.stackSize = 1;
}
}
return item;
}
// Token: 0x06000FC9 RID: 4041 RVA: 0x001307FC File Offset: 0x0012E9FC
public GraphNode NearNode(Vector3 pos, bool checkEmpty, bool combat, bool checkItem, int setArea)
{
this.nodeConstraint.constrainWalkability = true;
this.nodeConstraint.walkable = true;
this.nodeConstraint.constrainTags = false;
this.nodeConstraint.checkCircleID = 0;
this.nodeConstraint.constrainItem = checkItem;
this.nodeConstraint.passID = 0;
this.nodeConstraint.constrainPenalty = 0;
this.nodeConstraint.checkConnections = 0;
this.nodeConstraint.constrainToArea = setArea;
GraphNode node = AstarPath.active.GetNearest(pos, this.nodeConstraint).node;
if (node != null)
{
return node;
}
return null;
}
// Token: 0x040019FF RID: 6655
[Header("Ground Items")]
public float checkTime;
// Token: 0x04001A00 RID: 6656
public List<global::Item> inRangeItems = new List<global::Item>();
// Token: 0x04001A01 RID: 6657
public List<GroundItemText> inRangeLabels = new List<GroundItemText>();
// Token: 0x04001A02 RID: 6658
private List<global::Item> inRangeItemsTemp = new List<global::Item>();
// Token: 0x04001A03 RID: 6659
public List<global::Item> hitItems = new List<global::Item>();
// Token: 0x04001A04 RID: 6660
public List<global::Item> hitScreenItems = new List<global::Item>();
// Token: 0x04001A05 RID: 6661
public List<global::Item> hoverItems = new List<global::Item>();
// Token: 0x04001A06 RID: 6662
private List<global::Item> dioramaItems;
// Token: 0x04001A07 RID: 6663
private List<GroundItemText> inRangeLabelsTemp = new List<GroundItemText>();
// Token: 0x04001A08 RID: 6664
public List<global::Item> worldItems = new List<global::Item>();
// Token: 0x04001A09 RID: 6665
public List<GameObject> groundItemSpots = new List<GameObject>();
// Token: 0x04001A0A RID: 6666
public Character character;
// Token: 0x04001A0B RID: 6667
public GameObject worldItem;
// Token: 0x04001A0C RID: 6668
public List<GroundItemText> worldItemOpen = new List<GroundItemText>();
// Token: 0x04001A0D RID: 6669
public Vector3 droppedPos;
// Token: 0x04001A0E RID: 6670
private bool canHover;
// Token: 0x04001A0F RID: 6671
public bool toggle;
// Token: 0x04001A10 RID: 6672
public bool canOpen;
// Token: 0x04001A11 RID: 6673
private NNConstraint nodeConstraint = new NNConstraint();
// Token: 0x04001A12 RID: 6674
public bool collectorUpdate;
// Token: 0x04001A13 RID: 6675
public bool collectorUpdateFromTrigger;
// Token: 0x04001A14 RID: 6676
public Color forSaleColor;
// Token: 0x04001A15 RID: 6677
public Color tooExpensiveColor;
// Token: 0x04001A16 RID: 6678
public Color stealColor;
// Token: 0x04001A17 RID: 6679
public RuntimeAnimatorController groundItemController;
// Token: 0x04001A18 RID: 6680
public bool firstOpen;
// Token: 0x04001A19 RID: 6681
private Character savedMain;
// Token: 0x04001A1A RID: 6682
public float startPosY;
// Token: 0x04001A1B RID: 6683
public List<global::Item> justAddedItems = new List<global::Item>();
// Token: 0x04001A1C RID: 6684
private List<global::Item> tempPopItems = new List<global::Item>();
// Token: 0x04001A1D RID: 6685
public bool timerItems;
// Token: 0x04001A1E RID: 6686
public float offTime;
// Token: 0x04001A1F RID: 6687
public ItemLabelGrid itemLabelGrid;
// Token: 0x04001A20 RID: 6688
public float itemCollectorSize;
// Token: 0x04001A21 RID: 6689
[Header("Refs")]
public GameObject groundItemsParent;
// Token: 0x04001A22 RID: 6690
public Transform labelsParent;
// Token: 0x04001A23 RID: 6691
public AnimateButton hudButton;
}