Files
BepInEx/Projects/AgainstTheStorm/AgainstTheStorm/Class1.cs

93 lines
6.5 KiB
C#

using System.Linq;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using HarmonyLib.Tools;
namespace AgainstTheStorm {
[BepInPlugin(pluginGuid, pluginName, pluginVersion)]
public class Main : BaseUnityPlugin {
private const string pluginGuid = "CykaMod";
private const string pluginName = "CykaMod";
private const string pluginVersion = "1.0.0";
public static ConfigEntry<int> ProductionMultiplier;
public static ConfigEntry<int> DepositChargesMultiplier;
public static ConfigEntry<float> VillagerSpeedMultiplier;
public static ConfigEntry<float> ProductionSpeedMultiplier;
public static ConfigEntry<float> NewcomverRateMultiplier;
public static ConfigEntry<int> VillagerCapacityMultiplier;
public static ConfigEntry<float> TraderRateMultiplier;
public static ConfigEntry<int> TraderMerchMultiplier;
public static ConfigEntry<float> HearthRangeMultiplier;
public static ConfigEntry<float> HouseCapacityMultiplier;
public static ConfigEntry<float> NewcomerBonusMultiplier;
public static ConfigEntry<int> GameSpeedMultiplier;
public static ConfigEntry<int> AdditionalNewcomerBonus;
public static ConfigEntry<float> MetaCurrencyMultiplier;
public static ConfigEntry<float> TradeRouteSpeedMultiplier;
// public static ConfigEntry<float> wheelTorqueMultiplier;
// public static ConfigEntry<float> wheelSpeedMultiplier;
// public static ConfigEntry<float> jetThrustMultiplier;
public void Awake() {
ProductionMultiplier = Config.Bind("General", "ProductionMultiplier", 1,
new ConfigDescription("ProductionMultiplier", new AcceptableValueRange<int>(1, 512)));
DepositChargesMultiplier = Config.Bind("General", "DepositChargesMultiplier", 1,
new ConfigDescription("DepositChargesMultiplier", new AcceptableValueRange<int>(1, 512)));
VillagerSpeedMultiplier = Config.Bind("General", "VillagerSpeedMultiplier", 1f,
new ConfigDescription("VillagerSpeedMultiplier", new AcceptableValueRange<float>(1f, 128f)));
ProductionSpeedMultiplier = Config.Bind("General", "ProductionSpeedMultiplier", 1f,
new ConfigDescription("ProductionSpeedMultiplier", new AcceptableValueRange<float>(1f, 256f)));
NewcomverRateMultiplier = Config.Bind("General", "NewcomverRateMultiplier", 1f,
new ConfigDescription("NewcomverRateMultiplier", new AcceptableValueRange<float>(1f, 128f)));
VillagerCapacityMultiplier = Config.Bind("General", "VillagerCapacityMultiplier", 1,
new ConfigDescription("VillagerCapacityMultiplier", new AcceptableValueRange<int>(1, 32)));
TraderRateMultiplier = Config.Bind("General", "TraderRateMultiplier", 1f,
new ConfigDescription("TraderRateMultiplier", new AcceptableValueRange<float>(1f, 128f)));
TraderMerchMultiplier = Config.Bind("General", "TraderMerchMultiplier", 1,
new ConfigDescription("TraderMerchMultiplier", new AcceptableValueRange<int>(1, 128)));
HearthRangeMultiplier = Config.Bind("General", "HearthRangeMultiplier", 1f,
new ConfigDescription("HearthRangeMultiplier", new AcceptableValueRange<float>(1f, 128f)));
HouseCapacityMultiplier = Config.Bind("General", "HouseCapacityMultiplier", 1f,
new ConfigDescription("HouseCapacityMultiplier", new AcceptableValueRange<float>(1f, 32f)));
NewcomerBonusMultiplier = Config.Bind("General", "NewcomerBonusMultiplier", 1f,
new ConfigDescription("NewcomerBonusMultiplier", new AcceptableValueRange<float>(1f, 32f)));
GameSpeedMultiplier = Config.Bind("General", "GameSpeedMultiplier", 1,
new ConfigDescription("GameSpeedMultiplier", new AcceptableValueRange<int>(1, 32)));
AdditionalNewcomerBonus = Config.Bind("General", "AdditionalNewcomerBonus", 0,
new ConfigDescription("AdditionalNewcomerBonus", new AcceptableValueRange<int>(0, 512)));
MetaCurrencyMultiplier = Config.Bind("General", "MetaCurrencyMultiplier", 1f,
new ConfigDescription("MetaCurrencyMultiplier", new AcceptableValueRange<float>(1f, 512f)));
TradeRouteSpeedMultiplier = Config.Bind("General", "TradeRouteSpeedMultiplier", 1f,
new ConfigDescription("TradeRouteSpeedMultiplier", new AcceptableValueRange<float>(1f, 512f)));
// minerMiningSpeed = Config.Bind("Production", "Miner Mining Speed", 1f,
// new ConfigDescription("Miner Mining Speed", new AcceptableValueRange<float>(1f, 32f)));
//
// allProjectilesHoming = Config.Bind("General", "Make All Projectiles Home", false);
// shootingSpeedMultiplier.SettingChanged += (sender, args) => WeaponPropertiesManager.DoPatch();
// energyGenMultiplier.SettingChanged += (sender, args) => GeneratorPropertiesManager.DoPatch();
// magnetStrenghtMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch();
// magnetRadiusMultiplier.SettingChanged += (sender, args) => MagnetPropertiesManager.DoPatch();
// beamStrenghtMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
// beamRadiusMultiplier.SettingChanged += (sender, args) => BeamPropertiesManager.DoPatch();
// fuelTankRefillMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
// fuelTankCapacityMultiplier.SettingChanged += (sender, args) => FuelPropertiesManager.DoPatch();
// wheelTorqueMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
// wheelSpeedMultiplier.SettingChanged += (sender, args) => WheelPropertiesManager.DoPatch();
// jetThrustMultiplier.SettingChanged += (sender, args) => ThrusterPropertiesManager.DoPatch();
// minerGroundArea.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
// minerMiningSpeed.SettingChanged += (sender, args) => MinerPropertiesManager.DoPatch();
Logger.LogInfo("Cyka mod loaded");
HarmonyFileLog.Enabled = true;
Harmony harmony = new Harmony(pluginGuid);
harmony.PatchAll();
var originalMethods = harmony.GetPatchedMethods();
Logger.LogInfo("Patched " + originalMethods.Count() + " methods");
}
}
}