Files
BepInEx/Projects/TerraTech/TerraTech/ModuleItemProducerManager.cs

78 lines
3.6 KiB
C#

using System;
using BepInEx.Configuration;
using HarmonyLib;
namespace TerraTech {
[HarmonyPatch]
public class ModuleItemProducerManager {
private static readonly MultipliedObjectManager<ModuleItemProducer> Manager =
new MultipliedObjectManager<ModuleItemProducer>(ConfigureModuleItemProducer);
private static ConfigEntry<bool> playerOnly;
private static ConfigEntry<float> resourceGroundRadiusMultiplier;
private static ConfigEntry<float> minDispenseIntervalMultiplier;
private static ConfigEntry<float> secPerItemProducedMultiplier;
public static void Setup(ConfigFile config) {
float min = 0.01f;
float max = 32f;
playerOnly = config.Bind("Item Producer", "Player Only", false, new ConfigDescription("Player Only"));
playerOnly.SettingChanged += (sender, args) => DoPatch();
resourceGroundRadiusMultiplier = config.Bind(
"Item Producer", "Resource Ground Radius Multiplier", 1f,
new ConfigDescription("Resource Ground Radius Multiplier", new AcceptableValueRange<float>(min, max)));
resourceGroundRadiusMultiplier.SettingChanged += (sender, args) => DoPatch();
minDispenseIntervalMultiplier = config.Bind(
"Item Producer", "Min Dispense Interval Multiplier", 1f,
new ConfigDescription("Min Dispense Interval Multiplier", new AcceptableValueRange<float>(min, max)));
minDispenseIntervalMultiplier.SettingChanged += (sender, args) => DoPatch();
secPerItemProducedMultiplier = config.Bind(
"Item Producer", "Sec Per Item Produced Multiplier", 1f,
new ConfigDescription("Sec Per Item Produced Multiplier", new AcceptableValueRange<float>(min, max)));
secPerItemProducedMultiplier.SettingChanged += (sender, args) => DoPatch();
}
private static void ConfigureModuleItemProducer(MultipliedObject<ModuleItemProducer> obj) {
obj.AddField(new FieldConfiguration<float, float>("m_ResourceGroundRadius", resourceGroundRadiusMultiplier,
ShouldApply));
obj.AddField(new FieldConfiguration<float, float>("m_MinDispenseInterval", minDispenseIntervalMultiplier,
ShouldApply));
obj.AddField(new FieldConfiguration<float, float>("m_SecPerItemProduced", secPerItemProducedMultiplier,
ShouldApply));
}
private static readonly Func<object, bool> ShouldApply = obj => {
if (!playerOnly.Value)
return true;
return CykUtil.IsPlayerTank(obj as Module);
};
[HarmonyPrefix]
[HarmonyPatch(typeof(ModuleItemProducer), "GetClosestResourceReservoirInRange")]
public static void PostfixCreate(ModuleItemProducer __instance) {
Manager.OnObjectAttached(__instance);
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ModuleItemProducer), "OnDetaching")]
public static void PostfixDestroy(ModuleItemProducer __instance) {
Manager.OnObjectDetached(__instance);
}
private static void DoPatch() {
Manager.ApplyAll();
}
public static readonly Func<Module, bool> Register = obj => {
if (Main.debug.Value)
Console.WriteLine("Registering ModuleItemProducer: {0}", obj);
PostfixCreate(obj as ModuleItemProducer);
return true;
};
}
}