Files
BepInEx/Projects/SupermarketTogether/SupermarketTogether/Class1.cs

97 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection.Emit;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using HarmonyLib.Tools;
namespace DavesPhatStore {
[BepInPlugin(pluginGuid, pluginName, pluginVersion)]
public class Main : BaseUnityPlugin {
private const string pluginGuid = "DavesPhatStore";
private const string pluginName = "DavesPhatStore";
private const string pluginVersion = "1.0.0";
public static ConfigEntry<int> playersAdded;
public static ConfigEntry<int> employeePerPerk;
public static ConfigEntry<float> employeeSpeedPerk;
public static ConfigEntry<float> employeeExtraMoneyPerk;
public static ConfigEntry<float> productCheckoutWait;
public static ConfigEntry<float> productItemPlaceWait;
public static ConfigEntry<float> employeeItemPlaceWait;
public static ConfigEntry<float> experienceMultiplier;
public static ConfigEntry<float> setPriceMultiplier;
public void Awake() {
playersAdded = Config.Bind("General", "PlayersAdded", 0);
employeePerPerk = Config.Bind("General", "EmployeePerPerk", 1);
employeeSpeedPerk = Config.Bind("General", "EmployeeSpeedPerk", 0.2f);
employeeExtraMoneyPerk = Config.Bind("General", "EmployeeExtraMoneyPerk", 0.1f);
productCheckoutWait = Config.Bind("General", "ProductCheckoutWait", 0.75f);
productItemPlaceWait = Config.Bind("General", "ProductItemPlaceWait", 0.5f);
employeeItemPlaceWait = Config.Bind("General", "EmployeeItemPlaceWait", 0.2f);
experienceMultiplier = Config.Bind("General", "ExperienceMultiplier", 0.2f);
setPriceMultiplier = Config.Bind("General", "SetPriceMultiplier", 2f);
WaitTimes wt = gameObject.AddComponent<WaitTimes>();
wt.init();
Logger.LogInfo("Cyka mod loaded");
HarmonyFileLog.Enabled = true;
Harmony harmony = new Harmony(pluginGuid);
harmony.PatchAll();
var originalMethods = harmony.GetPatchedMethods();
Logger.LogInfo("Patched " + originalMethods.Count() + " methods");
foreach (var method in originalMethods) {
Logger.LogInfo("Patched " + method.Name);
}
}
}
[HarmonyPatch(typeof(GameData), "UserCode_CmdAlterFunds__Single")]
public static class ExperiencePatch {
static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) {
var codes = new List<CodeInstruction>(instructions);
// foreach (var codeInstruction in codes) {
// Console.WriteLine(codeInstruction);
// }
CodeInstruction previous = codes[0];
for (int i = 1; i < codes.Count; i++) {
if (previous.opcode == OpCodes.Mul && codes[i].opcode == OpCodes.Sub) {
Console.WriteLine("Found Mul and Sub:");
Console.WriteLine(previous);
Console.WriteLine(codes[i]);
codes.Insert(i + 1,
new CodeInstruction(OpCodes.Ldsfld, AccessTools.Field(typeof(Main), "experienceMultiplier")));
codes.Insert(i + 2,
new CodeInstruction(OpCodes.Call,
AccessTools.PropertyGetter(typeof(Main).GetField("experienceMultiplier").FieldType, "Value")));
codes.Insert(i + 3, new CodeInstruction(OpCodes.Add));
}
previous = codes[i];
}
// foreach (var codeInstruction in codes) {
// Console.WriteLine(codeInstruction);
// }
return codes.AsEnumerable();
}
}
[HarmonyPatch(typeof(GameData), "UserCode_CmdOpenSupermarket")]
public static class Debug {
static void Postfix(GameData __instance) {
Console.WriteLine("Called UserCode_CmdOpenSupermarket");
Console.WriteLine($"timeFactor: {__instance.timeFactor}");
Console.WriteLine($"maxProductsCustomersToBuy: {__instance.maxProductsCustomersToBuy}");
Console.WriteLine($"maxCustomersNPCs: {__instance.maxCustomersNPCs}");
}
}
}