Fix up lua variable writing and reading for regex
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@@ -57,9 +57,6 @@ func (p *RegexProcessor) ToLua(L *lua.LState, data interface{}) error {
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// Try to convert to number and set v1, v2, etc.
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if val, err := strconv.ParseFloat(captures[i], 64); err == nil {
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L.SetGlobal(fmt.Sprintf("v%d", i), lua.LNumber(val))
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} else {
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// For non-numeric values, set v to 0
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L.SetGlobal(fmt.Sprintf("v%d", i), lua.LNumber(0))
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}
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}
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@@ -80,15 +77,19 @@ func (p *RegexProcessor) FromLua(L *lua.LState) (interface{}, error) {
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vLuaVal := L.GetGlobal(vVarName)
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sLuaVal := L.GetGlobal(sVarName)
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// First check string variables (s1, s2, etc.) as they should have priority
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if sLuaVal.Type() != lua.LTNil {
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// If our value is a number then it's very likely we want it to be a number
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// And not a string
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// If we do want it to be a string we will cast it into a string in lua
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// wait that wouldn't work... Casting v to a string would not load it here
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if vLuaVal.Type() == lua.LTNumber {
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modifications[i] = vLuaVal.String()
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continue
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}
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if sLuaVal.Type() == lua.LTString {
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modifications[i] = sLuaVal.String()
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continue
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}
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// Then check numeric variables (v1, v2, etc.)
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if vLuaVal.Type() != lua.LTNil {
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modifications[i] = vLuaVal.String()
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}
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}
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return modifications, nil
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