Remove xml and json
They are simply not as useful as regex at all There is nothing they can do regex cannot And they have one massive penalty: the encoding Which often results in MASSIVE diffs
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@@ -1,194 +0,0 @@
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package processor
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import (
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"encoding/json"
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"fmt"
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"modify/logger"
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"modify/processor/jsonpath"
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lua "github.com/yuin/gopher-lua"
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)
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// JSONProcessor implements the Processor interface for JSON documents
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type JSONProcessor struct{}
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// ProcessContent implements the Processor interface for JSONProcessor
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func (p *JSONProcessor) ProcessContent(content string, pattern string, luaExpr string) (string, int, int, error) {
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logger.Debug("Processing JSON content with JSONPath: %s", pattern)
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// Parse JSON document
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logger.Trace("Parsing JSON document")
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var jsonData interface{}
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err := json.Unmarshal([]byte(content), &jsonData)
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if err != nil {
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logger.Error("Failed to parse JSON: %v", err)
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return content, 0, 0, fmt.Errorf("error parsing JSON: %v", err)
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}
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// Find nodes matching the JSONPath pattern
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logger.Debug("Executing JSONPath query: %s", pattern)
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nodes, err := jsonpath.Get(jsonData, pattern)
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if err != nil {
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logger.Error("Failed to execute JSONPath: %v", err)
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return content, 0, 0, fmt.Errorf("error getting nodes: %v", err)
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}
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matchCount := len(nodes)
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logger.Debug("Found %d nodes matching JSONPath", matchCount)
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if matchCount == 0 {
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logger.Warning("No nodes matched the JSONPath pattern: %s", pattern)
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return content, 0, 0, nil
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}
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modCount := 0
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for i, node := range nodes {
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logger.Trace("Processing node #%d at path: %s with value: %v", i+1, node.Path, node.Value)
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// Initialize Lua
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L, err := NewLuaState()
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if err != nil {
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logger.Error("Failed to create Lua state: %v", err)
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return content, len(nodes), 0, fmt.Errorf("error creating Lua state: %v", err)
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}
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defer L.Close()
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logger.Trace("Lua state initialized successfully")
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err = p.ToLua(L, node.Value)
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if err != nil {
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logger.Error("Failed to convert value to Lua: %v", err)
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return content, len(nodes), 0, fmt.Errorf("error converting to Lua: %v", err)
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}
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logger.Trace("Converted node value to Lua: %v", node.Value)
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originalScript := luaExpr
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fullScript := BuildLuaScript(luaExpr)
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logger.Debug("Original script: %q, Full script: %q", originalScript, fullScript)
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// Execute Lua script
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logger.Trace("Executing Lua script: %q", fullScript)
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if err := L.DoString(fullScript); err != nil {
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logger.Error("Failed to execute Lua script: %v", err)
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return content, len(nodes), 0, fmt.Errorf("error executing Lua %q: %v", fullScript, err)
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}
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logger.Trace("Lua script executed successfully")
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// Get modified value
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result, err := p.FromLua(L)
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if err != nil {
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logger.Error("Failed to get result from Lua: %v", err)
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return content, len(nodes), 0, fmt.Errorf("error getting result from Lua: %v", err)
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}
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logger.Trace("Retrieved modified value from Lua: %v", result)
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modified := false
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modified = L.GetGlobal("modified").String() == "true"
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if !modified {
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logger.Debug("No changes made to node at path: %s", node.Path)
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continue
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}
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// Apply the modification to the JSON data
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logger.Debug("Updating JSON at path: %s with new value: %v", node.Path, result)
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err = p.updateJSONValue(jsonData, node.Path, result)
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if err != nil {
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logger.Error("Failed to update JSON at path %s: %v", node.Path, err)
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return content, len(nodes), 0, fmt.Errorf("error updating JSON: %v", err)
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}
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logger.Debug("Updated JSON at path: %s successfully", node.Path)
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modCount++
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}
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logger.Info("JSON processing complete: %d modifications from %d matches", modCount, matchCount)
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// Convert the modified JSON back to a string with same formatting
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logger.Trace("Marshalling JSON data back to string")
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var jsonBytes []byte
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jsonBytes, err = json.MarshalIndent(jsonData, "", " ")
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if err != nil {
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logger.Error("Failed to marshal JSON: %v", err)
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return content, modCount, matchCount, fmt.Errorf("error marshalling JSON: %v", err)
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}
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return string(jsonBytes), modCount, matchCount, nil
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}
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// updateJSONValue updates a value in the JSON structure based on its JSONPath
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func (p *JSONProcessor) updateJSONValue(jsonData interface{}, path string, newValue interface{}) error {
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logger.Trace("Updating JSON value at path: %s", path)
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// Special handling for root node
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if path == "$" {
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logger.Debug("Handling special case for root node update")
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// For the root node, we'll copy the value to the jsonData reference
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// This is a special case since we can't directly replace the interface{} variable
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// We need to handle different types of root elements
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switch rootValue := newValue.(type) {
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case map[string]interface{}:
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// For objects, we need to copy over all keys
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rootMap, ok := jsonData.(map[string]interface{})
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if !ok {
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// If the original wasn't a map, completely replace it with the new map
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// This is handled by the jsonpath.Set function
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logger.Debug("Root was not a map, replacing entire root")
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return jsonpath.Set(jsonData, path, newValue)
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}
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// Clear the original map
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logger.Trace("Clearing original root map")
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for k := range rootMap {
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delete(rootMap, k)
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}
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// Copy all keys from the new map
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logger.Trace("Copying keys to root map")
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for k, v := range rootValue {
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rootMap[k] = v
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}
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return nil
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case []interface{}:
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// For arrays, we need to handle similarly
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rootArray, ok := jsonData.([]interface{})
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if !ok {
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// If the original wasn't an array, use jsonpath.Set
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logger.Debug("Root was not an array, replacing entire root")
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return jsonpath.Set(jsonData, path, newValue)
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}
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// Clear and recreate the array
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logger.Trace("Replacing root array")
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*&rootArray = rootValue
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return nil
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default:
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// For other types, use jsonpath.Set
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logger.Debug("Replacing root with primitive value")
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return jsonpath.Set(jsonData, path, newValue)
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}
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}
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// For non-root paths, use the regular Set method
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logger.Trace("Using regular Set method for non-root path")
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err := jsonpath.Set(jsonData, path, newValue)
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if err != nil {
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logger.Error("Failed to set JSON value at path %s: %v", path, err)
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return fmt.Errorf("failed to update JSON value at path '%s': %w", path, err)
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}
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return nil
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}
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// ToLua converts JSON values to Lua variables
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func (p *JSONProcessor) ToLua(L *lua.LState, data interface{}) error {
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table, err := ToLua(L, data)
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if err != nil {
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return err
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}
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L.SetGlobal("v", table)
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return nil
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}
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// FromLua retrieves values from Lua
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func (p *JSONProcessor) FromLua(L *lua.LState) (interface{}, error) {
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luaValue := L.GetGlobal("v")
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return FromLua(L, luaValue)
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}
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