Implement parsing xml to and from lua

A lot more complex than json.........
This commit is contained in:
2025-03-26 01:36:49 +01:00
parent e31c0e4e8f
commit e5092edf53
2 changed files with 451 additions and 53 deletions

View File

@@ -5,6 +5,9 @@ import (
"testing"
"regexp"
"github.com/antchfx/xmlquery"
lua "github.com/yuin/gopher-lua"
)
// Helper function to normalize whitespace for comparison
@@ -56,7 +59,7 @@ func TestXMLProcessor_Process_NodeValues(t *testing.T) {
</catalog>`
p := &XMLProcessor{}
result, modCount, matchCount, err := p.ProcessContent(content, "//price", "v = v * 2")
result, modCount, matchCount, err := p.ProcessContent(content, "//price", "v.value = v.value * 2")
if err != nil {
t.Fatalf("Error processing content: %v", err)
@@ -1530,3 +1533,267 @@ func TestXMLProcessor_Process_DeepPathNavigation(t *testing.T) {
// Add more test cases for specific XML manipulation scenarios below
// These tests would cover additional functionality as the implementation progresses
func TestXMLToLua(t *testing.T) {
// Sample XML to test with
xmlStr := `
<root id="1">
<person name="John" age="30">
<address type="home">
<street>123 Main St</street>
<city>Anytown</city>
<zip>12345</zip>
</address>
<contact type="email">john@example.com</contact>
</person>
<person name="Jane" age="28">
<address type="work">
<street>456 Business Ave</street>
<city>Worktown</city>
<zip>54321</zip>
</address>
<contact type="phone">555-1234</contact>
</person>
</root>
`
// Parse the XML
doc, err := xmlquery.Parse(strings.NewReader(xmlStr))
if err != nil {
t.Fatalf("Failed to parse XML: %v", err)
}
// Create a new Lua state
L := lua.NewState()
defer L.Close()
// Create an XML processor
processor := &XMLProcessor{}
// Test converting the root element to Lua
t.Run("RootElement", func(t *testing.T) {
// Find the root element
root := doc.SelectElement("root")
if root == nil {
t.Fatal("Failed to find root element")
}
// Convert to Lua
err := processor.ToLua(L, root)
if err != nil {
t.Fatalf("Failed to convert to Lua: %v", err)
}
// Verify the result
luaTable := L.GetGlobal("v")
if luaTable.Type() != lua.LTTable {
t.Fatalf("Expected table, got %s", luaTable.Type().String())
}
// Check element type
typeVal := L.GetField(luaTable, "type")
if typeVal.String() != "element" {
t.Errorf("Expected type 'element', got '%s'", typeVal.String())
}
// Check name
nameVal := L.GetField(luaTable, "name")
if nameVal.String() != "root" {
t.Errorf("Expected name 'root', got '%s'", nameVal.String())
}
// Check attributes
attrsTable := L.GetField(luaTable, "attributes")
if attrsTable.Type() != lua.LTTable {
t.Fatalf("Expected attributes table, got %s", attrsTable.Type().String())
}
idVal := L.GetField(attrsTable, "id")
if idVal.String() != "1" {
t.Errorf("Expected id '1', got '%s'", idVal.String())
}
// Check that we have children
childrenTable := L.GetField(luaTable, "children")
if childrenTable.Type() != lua.LTTable {
t.Fatalf("Expected children table, got %s", childrenTable.Type().String())
}
})
// Test converting a nested element to Lua
t.Run("NestedElement", func(t *testing.T) {
// Find a nested element
street := doc.SelectElement("//street")
if street == nil {
t.Fatal("Failed to find street element")
}
// Convert to Lua
err := processor.ToLua(L, street)
if err != nil {
t.Fatalf("Failed to convert to Lua: %v", err)
}
// Verify the result
luaTable := L.GetGlobal("v")
if luaTable.Type() != lua.LTTable {
t.Fatalf("Expected table, got %s", luaTable.Type().String())
}
// Check element type
typeVal := L.GetField(luaTable, "type")
if typeVal.String() != "element" {
t.Errorf("Expected type 'element', got '%s'", typeVal.String())
}
// Check name
nameVal := L.GetField(luaTable, "name")
if nameVal.String() != "street" {
t.Errorf("Expected name 'street', got '%s'", nameVal.String())
}
// Check value
valueVal := L.GetField(luaTable, "value")
if valueVal.String() != "123 Main St" {
t.Errorf("Expected value '123 Main St', got '%s'", valueVal.String())
}
})
// Test FromLua with a simple string update
t.Run("FromLuaString", func(t *testing.T) {
// Set up a Lua state with a string value
L := lua.NewState()
defer L.Close()
L.SetGlobal("v", lua.LString("New Value"))
// Convert from Lua
result, err := processor.FromLua(L)
if err != nil {
t.Fatalf("Failed to convert from Lua: %v", err)
}
// Verify the result
strResult, ok := result.(string)
if !ok {
t.Fatalf("Expected string result, got %T", result)
}
if strResult != "New Value" {
t.Errorf("Expected 'New Value', got '%s'", strResult)
}
})
// Test FromLua with a complex table update
t.Run("FromLuaTable", func(t *testing.T) {
// Set up a Lua state with a table value
L := lua.NewState()
defer L.Close()
table := L.NewTable()
L.SetField(table, "value", lua.LString("Updated Text"))
attrTable := L.NewTable()
L.SetField(attrTable, "id", lua.LString("new-id"))
L.SetField(attrTable, "class", lua.LString("highlight"))
L.SetField(table, "attributes", attrTable)
L.SetGlobal("v", table)
// Convert from Lua
result, err := processor.FromLua(L)
if err != nil {
t.Fatalf("Failed to convert from Lua: %v", err)
}
// Verify the result
mapResult, ok := result.(map[string]interface{})
if !ok {
t.Fatalf("Expected map result, got %T", result)
}
// Check value
if value, ok := mapResult["value"]; !ok || value != "Updated Text" {
t.Errorf("Expected value 'Updated Text', got '%v'", value)
}
// Check attributes
attrs, ok := mapResult["attributes"].(map[string]interface{})
if !ok {
t.Fatalf("Expected attributes map, got %T", mapResult["attributes"])
}
if id, ok := attrs["id"]; !ok || id != "new-id" {
t.Errorf("Expected id 'new-id', got '%v'", id)
}
if class, ok := attrs["class"]; !ok || class != "highlight" {
t.Errorf("Expected class 'highlight', got '%v'", class)
}
})
// Test updateNodeFromMap with a simple value update
t.Run("UpdateNodeValue", func(t *testing.T) {
// Create a simple element to update
xmlStr := `<test>Original Text</test>`
doc, _ := xmlquery.Parse(strings.NewReader(xmlStr))
node := doc.SelectElement("test")
// Create update data
updateData := map[string]interface{}{
"value": "Updated Text",
}
// Update the node
updateNodeFromMap(node, updateData)
// Verify the update
if node.InnerText() != "Updated Text" {
t.Errorf("Expected value 'Updated Text', got '%s'", node.InnerText())
}
})
// Test updateNodeFromMap with attribute updates
t.Run("UpdateNodeAttributes", func(t *testing.T) {
// Create an element with attributes
xmlStr := `<test id="old">Text</test>`
doc, _ := xmlquery.Parse(strings.NewReader(xmlStr))
node := doc.SelectElement("test")
// Create update data
updateData := map[string]interface{}{
"attributes": map[string]interface{}{
"id": "new",
"class": "added",
},
}
// Update the node
updateNodeFromMap(node, updateData)
// Verify the id attribute was updated
idFound := false
classFound := false
for _, attr := range node.Attr {
if attr.Name.Local == "id" {
idFound = true
if attr.Value != "new" {
t.Errorf("Expected id 'new', got '%s'", attr.Value)
}
}
if attr.Name.Local == "class" {
classFound = true
if attr.Value != "added" {
t.Errorf("Expected class 'added', got '%s'", attr.Value)
}
}
}
if !idFound {
t.Error("Expected to find 'id' attribute but didn't")
}
if !classFound {
t.Error("Expected to find 'class' attribute but didn't")
}
})
}