Compare commits

...

2 Commits

Author SHA1 Message Date
54406c7c8a Update naming 2024-09-27 21:15:33 +02:00
e5f13841fe Remove binary files 2024-09-27 21:12:44 +02:00
9 changed files with 9 additions and 19 deletions

View File

@@ -1,6 +1,6 @@

Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MelonTemplate", "MelonTemplate\MelonTemplate.csproj", "{DA9D274E-486F-4F82-84FF-CD9388CB0B09}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ArmsTradeTycoonTanks", "ArmsTradeTycoonTanks\ArmsTradeTycoonTanks.csproj", "{DA9D274E-486F-4F82-84FF-CD9388CB0B09}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

View File

@@ -1,8 +1,8 @@
using System.Linq;
using MelonLoader;
namespace MelonTemplate {
public class MelonTemplateMod : MelonMod {
namespace ArmsTradeTycoonTanks {
public class ArmsTradeTycoonTanksMelonMod : MelonMod {
public override void OnInitializeMelon() {
LoggerInstance.Msg("Phat Melon mod loaded");
HarmonyLib.Harmony harmony = HarmonyInstance;

View File

@@ -3,7 +3,6 @@
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
<PropertyGroup>
<GAME_DIR>C:/Games/Arms Trade Tycoon Tanks</GAME_DIR>
<!--<GAME_MANAGED>$(GAME_DIR)/{foo/bar}}/Managed</GAME_MANAGED>-->
<GAME_MELON>$(GAME_DIR)/MelonLoader</GAME_MELON>
<GAME_MANAGED>$(GAME_MELON)/Il2CppAssemblies</GAME_MANAGED>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -11,8 +10,8 @@
<ProjectGuid>{DA9D274E-486F-4F82-84FF-CD9388CB0B09}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MelonTemplate</RootNamespace>
<AssemblyName>MelonTemplate</AssemblyName>
<RootNamespace>ArmsTradeTycoonTanks</RootNamespace>
<AssemblyName>ArmsTradeTycoonTanks</AssemblyName>
<TargetFrameworkVersion>v4.8.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
@@ -36,7 +35,7 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Compile Include="MelonTemplate.cs"/>
<Compile Include="ArmsTradeTycoonTanks.cs" />
<Compile Include="Properties\AssemblyInfo.cs"/>
</ItemGroup>
<ItemGroup>

View File

@@ -1,13 +1,13 @@
using System.Reflection;
using System.Runtime.InteropServices;
using ArmsTradeTycoonTanks;
using MelonLoader;
using MelonTemplate;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: MelonInfo(typeof(MelonTemplateMod), "Phat Melon Mod", "1.0.0", "Phat Phuck Dave")]
[assembly: MelonGame("Game Developer", "Game Name")]
[assembly: MelonInfo(typeof(ArmsTradeTycoonTanksMelonMod), "Phat Melon Mod", "1.0.0", "Phat Phuck Dave")]
[assembly: MelonGame("Microprose", "Arms Trade Tycoon Tanks")]
[assembly: AssemblyTitle("Phat Melon Mod")]
[assembly: AssemblyProduct("Phat Melon Mod")]
[assembly: AssemblyDescription("")]

BIN
MelonLoader.Installer.exe (Stored with Git LFS)

Binary file not shown.

Binary file not shown.

BIN
UnityExplorer.MelonLoader.IL2CPP.zip (Stored with Git LFS)

Binary file not shown.

BIN
UnityExplorer.MelonLoader.Mono.zip (Stored with Git LFS)

Binary file not shown.