Files
MelonArmsTradeTycoonTanks/MelonTemplate/MelonTemplate.cs
2024-09-27 19:10:05 +00:00

40 lines
1.3 KiB
C#

using System.Linq;
using MelonLoader;
namespace MelonTemplate {
public class MelonTemplateMod : MelonMod {
public override void OnInitializeMelon() {
LoggerInstance.Msg("Phat Melon mod loaded");
HarmonyLib.Harmony harmony = HarmonyInstance;
harmony.PatchAll();
var originalMethods = harmony.GetPatchedMethods();
var methodBases = originalMethods.ToList();
LoggerInstance.Msg("Patched " + methodBases.Count() + " methods");
foreach (var method in methodBases) {
LoggerInstance.Msg("Patched " + method.Name);
}
}
}
[HarmonyLib.HarmonyPatch]
public class Patches {
// [HarmonyLib.HarmonyPrefix]
// [HarmonyLib.HarmonyPatch(typeof(TavernModel), "ChangeMoney")]
// public static void PrefixMoney(ref int value) {
// if (Main.debug.Value)
// Console.WriteLine($"Money is {value}");
// if (value > 0) {
// value = (int)(value * Main.moneyMultiplier.Value);
// if (Main.debug.Value)
// Console.WriteLine($"Money modified to {value}");
// }
// }
// [HarmonyLib.HarmonyPostfix]
// [HarmonyLib.HarmonyPatch(typeof(TechTreeModel), nameof(TechTreeModel.GetBonusPeoplePerMinute))]
// public static void PostfixPeoplePerMinute(ref float __result) {
// __result *= Main.peoplePerMinuteMultiplier.Value;
// __result += Main.peoplePerMinuteOffset.Value;
// }
}
}