Update template
This commit is contained in:
3
.gitignore
vendored
Normal file
3
.gitignore
vendored
Normal file
@@ -0,0 +1,3 @@
|
||||
*/obj
|
||||
*/bin
|
||||
**/.idea
|
@@ -1,103 +1,40 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using BepInEx;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
using HarmonyLib.Tools;
|
||||
using System.Linq;
|
||||
using MelonLoader;
|
||||
|
||||
namespace TavernDave {
|
||||
[BepInPlugin(pluginGuid, pluginName, pluginVersion)]
|
||||
public class Main : BaseUnityPlugin {
|
||||
private const string pluginGuid = "TavernDave";
|
||||
private const string pluginName = "TavernDave";
|
||||
private const string pluginVersion = "1.0.0";
|
||||
|
||||
public static ConfigEntry<bool> debug;
|
||||
|
||||
public static ConfigEntry<float> moneyMultiplier;
|
||||
public static ConfigEntry<int> fastSpeed;
|
||||
public static ConfigEntry<float> staffXpMultiplier;
|
||||
public static ConfigEntry<float> peoplePerMinuteMultiplier;
|
||||
public static ConfigEntry<float> peoplePerMinuteOffset;
|
||||
public static ConfigEntry<float> prestigeMultiplier;
|
||||
|
||||
public void Awake() {
|
||||
debug = Config.Bind("General", "Debug", false);
|
||||
|
||||
moneyMultiplier = Config.Bind("General", "MoneyMultiplier", 1f);
|
||||
fastSpeed = Config.Bind("General", "FastSpeed", 1);
|
||||
staffXpMultiplier = Config.Bind("General", "StaffXpMultiplier", 1f);
|
||||
peoplePerMinuteMultiplier = Config.Bind("General", "PeoplePerMinuteMultiplier", 1f);
|
||||
peoplePerMinuteOffset = Config.Bind("General", "PeoplePerMinuteOffset", 0f);
|
||||
prestigeMultiplier = Config.Bind("General", "PrestigeMultiplier", 1f);
|
||||
|
||||
Logger.LogInfo("Cyka mod loaded");
|
||||
HarmonyFileLog.Enabled = true;
|
||||
Harmony harmony = new Harmony(pluginGuid);
|
||||
namespace MelonTemplate {
|
||||
public class MelonTemplateMod : MelonMod {
|
||||
public override void OnInitializeMelon() {
|
||||
LoggerInstance.Msg("Phat Melon mod loaded");
|
||||
HarmonyLib.Harmony harmony = HarmonyInstance;
|
||||
harmony.PatchAll();
|
||||
var originalMethods = harmony.GetPatchedMethods();
|
||||
Logger.LogInfo("Patched " + originalMethods.Count() + " methods");
|
||||
foreach (var method in originalMethods) {
|
||||
Logger.LogInfo("Patched " + method.Name);
|
||||
var methodBases = originalMethods.ToList();
|
||||
LoggerInstance.Msg("Patched " + methodBases.Count() + " methods");
|
||||
foreach (var method in methodBases) {
|
||||
LoggerInstance.Msg("Patched " + method.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPatch]
|
||||
[HarmonyLib.HarmonyPatch]
|
||||
public class Patches {
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(TavernModel), "ChangeMoney")]
|
||||
public static void PrefixMoney(ref int value) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine($"Money is {value}");
|
||||
if (value > 0) {
|
||||
value = (int)(value * Main.moneyMultiplier.Value);
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine($"Money modified to {value}");
|
||||
}
|
||||
}
|
||||
// [HarmonyLib.HarmonyPrefix]
|
||||
// [HarmonyLib.HarmonyPatch(typeof(TavernModel), "ChangeMoney")]
|
||||
// public static void PrefixMoney(ref int value) {
|
||||
// if (Main.debug.Value)
|
||||
// Console.WriteLine($"Money is {value}");
|
||||
// if (value > 0) {
|
||||
// value = (int)(value * Main.moneyMultiplier.Value);
|
||||
// if (Main.debug.Value)
|
||||
// Console.WriteLine($"Money modified to {value}");
|
||||
// }
|
||||
// }
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(UiController), "ChangeGameSpeed")]
|
||||
public static void PrefixSpeed(ref int gameSpeed) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine($"Game speed is {gameSpeed}");
|
||||
if (gameSpeed > 1) {
|
||||
gameSpeed = Main.fastSpeed.Value;
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine($"Game speed modified to {gameSpeed}");
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(StaffModel), "UpdateXp")]
|
||||
public static void PrefixXp(ref int id, ref int amount) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine($"Staff xp is {amount}");
|
||||
if (amount > 0) {
|
||||
amount = (int)(amount * Main.staffXpMultiplier.Value);
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine($"Staff xp modified to {amount}");
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(TechTreeModel), nameof(TechTreeModel.GetBonusPeoplePerMinute))]
|
||||
public static void PostfixPeoplePerMinute(ref float __result) {
|
||||
__result *= Main.peoplePerMinuteMultiplier.Value;
|
||||
__result += Main.peoplePerMinuteOffset.Value;
|
||||
}
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(TavernModel), nameof(TavernModel.GetQuality))]
|
||||
public static void PostfixQuality(ref int __result) {
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine($"Quality is {__result}");
|
||||
if (__result > 0) {
|
||||
__result = (int)(__result * Main.prestigeMultiplier.Value);
|
||||
if (Main.debug.Value)
|
||||
Console.WriteLine($"Quality modified to {__result}");
|
||||
}
|
||||
}
|
||||
// [HarmonyLib.HarmonyPostfix]
|
||||
// [HarmonyLib.HarmonyPatch(typeof(TechTreeModel), nameof(TechTreeModel.GetBonusPeoplePerMinute))]
|
||||
// public static void PostfixPeoplePerMinute(ref float __result) {
|
||||
// __result *= Main.peoplePerMinuteMultiplier.Value;
|
||||
// __result += Main.peoplePerMinuteOffset.Value;
|
||||
// }
|
||||
}
|
||||
}
|
@@ -2,9 +2,10 @@
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
|
||||
<PropertyGroup>
|
||||
<GAME_DIR>{foo/bar}</GAME_DIR>
|
||||
<GAME_MANAGED>$(GAME_DIR)/{foo/bar}/Managed</GAME_MANAGED>
|
||||
<GAME_BEPINEX>$(GAME_DIR)/BepInEx</GAME_BEPINEX>
|
||||
<GAME_DIR>C:/Games/Arms Trade Tycoon Tanks</GAME_DIR>
|
||||
<!--<GAME_MANAGED>$(GAME_DIR)/{foo/bar}}/Managed</GAME_MANAGED>-->
|
||||
<GAME_MELON>$(GAME_DIR)/MelonLoader</GAME_MELON>
|
||||
<GAME_MANAGED>$(GAME_MELON)/Il2CppAssemblies</GAME_MANAGED>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{DA9D274E-486F-4F82-84FF-CD9388CB0B09}</ProjectGuid>
|
||||
@@ -39,14 +40,11 @@
|
||||
<Compile Include="Properties\AssemblyInfo.cs"/>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="MelonLoader">
|
||||
<HintPath>$(GAME_MELON)/net6/MelonLoader.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>$(GAME_BEPINEX)/core/0Harmony.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="BepInEx">
|
||||
<HintPath>$(GAME_BEPINEX)/core/BepInEx.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ConfigurationManager">
|
||||
<HintPath>$(GAME_BEPINEX)/plugins/ConfigurationManager/ConfigurationManager.dll</HintPath>
|
||||
<HintPath>$(GAME_MELON)/net6/0Harmony.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>$(GAME_MANAGED)/Assembly-CSharp.dll</HintPath>
|
||||
|
@@ -1,14 +1,18 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using MelonLoader;
|
||||
using MelonTemplate;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("DaveCEO")]
|
||||
[assembly: MelonInfo(typeof(MelonTemplateMod), "Phat Melon Mod", "1.0.0", "Phat Phuck Dave")]
|
||||
[assembly: MelonGame("Game Developer", "Game Name")]
|
||||
[assembly: AssemblyTitle("Phat Melon Mod")]
|
||||
[assembly: AssemblyProduct("Phat Melon Mod")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("DaveCEO")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2023")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
Reference in New Issue
Block a user