Refactoring, cleanup
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24
Patches/MailReceiveAllPatch.cs
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24
Patches/MailReceiveAllPatch.cs
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using Aki.Reflection.Patching;
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using System;
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using System.Reflection;
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using EFT.UI.Chat;
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namespace UIFixes
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{
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public class MailReceiveAllPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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Type type = typeof(ChatMessageSendBlock);
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return type.GetMethod("Show", BindingFlags.Public | BindingFlags.Instance);
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}
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[PatchPrefix]
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private static void Prefix(DialogueClass dialogue)
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{
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// Force this false will recalculate each time. This is less than ideal, but the way the code is structured makes it very difficult to do correctly.
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dialogue.HasMessagesWithRewards = false;
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}
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}
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}
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