using file-scoped namespaces

This commit is contained in:
Tyfon
2024-07-12 16:17:42 -07:00
parent 29b6094b20
commit 7ea249114d
63 changed files with 8789 additions and 8855 deletions

View File

@@ -9,236 +9,235 @@ using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace UIFixes
namespace UIFixes;
public class DrawMultiSelect : MonoBehaviour
{
public class DrawMultiSelect : MonoBehaviour
private Texture2D selectTexture;
private Vector3 selectOrigin;
private Vector3 selectEnd;
private GraphicRaycaster localRaycaster;
private GraphicRaycaster preloaderRaycaster;
private bool drawing;
private bool secondary;
public void Start()
{
private Texture2D selectTexture;
selectTexture = new Texture2D(1, 1);
selectTexture.SetPixel(0, 0, new Color(1f, 1f, 1f, 0.6f));
selectTexture.Apply();
private Vector3 selectOrigin;
private Vector3 selectEnd;
private GraphicRaycaster localRaycaster;
private GraphicRaycaster preloaderRaycaster;
private bool drawing;
private bool secondary;
public void Start()
localRaycaster = GetComponentInParent<GraphicRaycaster>();
if (localRaycaster == null)
{
selectTexture = new Texture2D(1, 1);
selectTexture.SetPixel(0, 0, new Color(1f, 1f, 1f, 0.6f));
selectTexture.Apply();
localRaycaster = GetComponentInParent<GraphicRaycaster>();
if (localRaycaster == null)
{
throw new InvalidOperationException("DrawMultiSelect couldn't find GraphicRayCaster in parents");
}
preloaderRaycaster = Singleton<PreloaderUI>.Instance.transform.GetChild(0).GetComponent<GraphicRaycaster>();
if (preloaderRaycaster == null)
{
throw new InvalidOperationException("DrawMultiSelect couldn't find the PreloaderUI GraphicRayCaster");
}
throw new InvalidOperationException("DrawMultiSelect couldn't find GraphicRayCaster in parents");
}
public void OnDisable()
preloaderRaycaster = Singleton<PreloaderUI>.Instance.transform.GetChild(0).GetComponent<GraphicRaycaster>();
if (preloaderRaycaster == null)
{
drawing = false;
MultiSelect.Clear();
}
public void Update()
{
if (!MultiSelect.Enabled)
{
return;
}
// checking ItemUiContext is a quick and easy way to know the mouse is over an item
if (Input.GetKeyDown(Settings.SelectionBoxKey.Value.MainKey) && ItemUiContext.Instance.R().ItemContext == null)
{
PointerEventData eventData = new(EventSystem.current)
{
position = Input.mousePosition
};
List<RaycastResult> results = [];
localRaycaster.Raycast(eventData, results);
preloaderRaycaster.Raycast(eventData, results);
foreach (GameObject gameObject in results.Select(r => r.gameObject))
{
var draggables = gameObject.GetComponents<MonoBehaviour>()
.Where(c => c is IDragHandler || c is IBeginDragHandler || c is TextMeshProUGUI) // tmp_inputfield is draggable, but textmesh isn't so explicitly include
.Where(c => c is not ScrollRectNoDrag) // this disables scrolling, it doesn't add it
.Where(c => c.name != "Inner"); // there's a random DragTrigger sitting in ItemInfoWindows
var clickables = gameObject.GetComponents<MonoBehaviour>()
.Where(c => c is IPointerClickHandler || c is IPointerDownHandler || c is IPointerUpHandler);
if (draggables.Any() || clickables.Any())
{
return;
}
}
selectOrigin = Input.mousePosition;
drawing = true;
secondary = Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift);
}
if (drawing)
{
selectEnd = Input.mousePosition;
Rect selectRect = new(selectOrigin, selectEnd - selectOrigin);
// If not secondary, then we can kick out any non-rendered items, plus they won't be covered by the foreach below
if (!secondary)
{
MultiSelect.Prune();
}
foreach (GridItemView gridItemView in transform.root.GetComponentsInChildren<GridItemView>().Concat(Singleton<PreloaderUI>.Instance.GetComponentsInChildren<GridItemView>()))
{
RectTransform itemTransform = gridItemView.GetComponent<RectTransform>();
Rect itemRect = new((Vector2)itemTransform.position + itemTransform.rect.position * itemTransform.lossyScale, itemTransform.rect.size * itemTransform.lossyScale);
if (selectRect.Overlaps(itemRect, true))
{
// Don't re-raycast already selected items - if there were visible before they still are
if (MultiSelect.IsSelected(gridItemView, secondary))
{
continue;
}
// Otherwise, ensure it's not overlapped by window UI
PointerEventData eventData = new(EventSystem.current);
if (IsOnTop(itemRect, itemTransform, preloaderRaycaster)) // no preloaderUI on top of this?
{
if (itemTransform.IsDescendantOf(Singleton<PreloaderUI>.Instance.transform))
{
MultiSelect.Select(gridItemView, secondary);
continue;
}
if (IsOnTop(itemRect, itemTransform, localRaycaster)) // no local UI on top of this?
{
MultiSelect.Select(gridItemView, secondary);
continue;
}
}
}
MultiSelect.Deselect(gridItemView, secondary);
}
}
if (drawing && !Input.GetKey(Settings.SelectionBoxKey.Value.MainKey))
{
drawing = false;
if (secondary)
{
MultiSelect.CombineSecondary();
secondary = false;
}
}
}
public void OnGUI()
{
if (drawing)
{
// Invert Y because GUI has upper-left origin
Rect area = new(selectOrigin.x, Screen.height - selectOrigin.y, selectEnd.x - selectOrigin.x, selectOrigin.y - selectEnd.y);
Rect lineArea = area;
lineArea.height = 1; // Top
GUI.DrawTexture(lineArea, selectTexture);
lineArea.y = area.yMax - 1; // Bottom
GUI.DrawTexture(lineArea, selectTexture);
lineArea = area;
lineArea.width = 1; // Left
GUI.DrawTexture(lineArea, selectTexture);
lineArea.x = area.xMax - 1; // Right
GUI.DrawTexture(lineArea, selectTexture);
}
}
private bool IsOnTop(Rect itemRect, Transform itemTransform, GraphicRaycaster raycaster)
{
// Otherwise, ensure it's not overlapped by window UI
PointerEventData eventData = new(EventSystem.current);
float widthMargin = 0.1f * (itemRect.xMax - itemRect.xMin);
float heightMargin = 0.1f * (itemRect.yMax - itemRect.yMin);
List<RaycastResult> raycastResults = [];
// Lower left
eventData.position = new Vector2(itemRect.xMin + widthMargin, itemRect.yMin + heightMargin);
raycaster.Raycast(eventData, raycastResults);
if (raycastResults.Any() && !raycastResults[0].gameObject.transform.IsDescendantOf(itemTransform))
{
return false;
}
// Upper left
raycastResults.Clear();
eventData.position = new Vector2(itemRect.xMin + widthMargin, itemRect.yMax - heightMargin);
raycaster.Raycast(eventData, raycastResults);
if (raycastResults.Any() && !raycastResults[0].gameObject.transform.IsDescendantOf(itemTransform))
{
return false;
}
// Upper right
raycastResults.Clear();
eventData.position = new Vector2(itemRect.xMax - widthMargin, itemRect.yMax - heightMargin);
raycaster.Raycast(eventData, raycastResults);
if (raycastResults.Any() && !raycastResults[0].gameObject.transform.IsDescendantOf(itemTransform))
{
return false;
}
// Lower right
raycastResults.Clear();
eventData.position = new Vector2(itemRect.xMax - widthMargin, itemRect.yMin + heightMargin);
raycaster.Raycast(eventData, raycastResults);
if (raycastResults.Any() && !raycastResults[0].gameObject.transform.IsDescendantOf(itemTransform))
{
return false;
}
return true;
throw new InvalidOperationException("DrawMultiSelect couldn't find the PreloaderUI GraphicRayCaster");
}
}
public static class TransformExtensions
public void OnDisable()
{
public static bool IsDescendantOf(this Transform transform, Transform target)
drawing = false;
MultiSelect.Clear();
}
public void Update()
{
if (!MultiSelect.Enabled)
{
return;
}
// checking ItemUiContext is a quick and easy way to know the mouse is over an item
if (Input.GetKeyDown(Settings.SelectionBoxKey.Value.MainKey) && ItemUiContext.Instance.R().ItemContext == null)
{
PointerEventData eventData = new(EventSystem.current)
{
position = Input.mousePosition
};
List<RaycastResult> results = [];
localRaycaster.Raycast(eventData, results);
preloaderRaycaster.Raycast(eventData, results);
foreach (GameObject gameObject in results.Select(r => r.gameObject))
{
var draggables = gameObject.GetComponents<MonoBehaviour>()
.Where(c => c is IDragHandler || c is IBeginDragHandler || c is TextMeshProUGUI) // tmp_inputfield is draggable, but textmesh isn't so explicitly include
.Where(c => c is not ScrollRectNoDrag) // this disables scrolling, it doesn't add it
.Where(c => c.name != "Inner"); // there's a random DragTrigger sitting in ItemInfoWindows
var clickables = gameObject.GetComponents<MonoBehaviour>()
.Where(c => c is IPointerClickHandler || c is IPointerDownHandler || c is IPointerUpHandler);
if (draggables.Any() || clickables.Any())
{
return;
}
}
selectOrigin = Input.mousePosition;
drawing = true;
secondary = Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift);
}
if (drawing)
{
selectEnd = Input.mousePosition;
Rect selectRect = new(selectOrigin, selectEnd - selectOrigin);
// If not secondary, then we can kick out any non-rendered items, plus they won't be covered by the foreach below
if (!secondary)
{
MultiSelect.Prune();
}
foreach (GridItemView gridItemView in transform.root.GetComponentsInChildren<GridItemView>().Concat(Singleton<PreloaderUI>.Instance.GetComponentsInChildren<GridItemView>()))
{
RectTransform itemTransform = gridItemView.GetComponent<RectTransform>();
Rect itemRect = new((Vector2)itemTransform.position + itemTransform.rect.position * itemTransform.lossyScale, itemTransform.rect.size * itemTransform.lossyScale);
if (selectRect.Overlaps(itemRect, true))
{
// Don't re-raycast already selected items - if there were visible before they still are
if (MultiSelect.IsSelected(gridItemView, secondary))
{
continue;
}
// Otherwise, ensure it's not overlapped by window UI
PointerEventData eventData = new(EventSystem.current);
if (IsOnTop(itemRect, itemTransform, preloaderRaycaster)) // no preloaderUI on top of this?
{
if (itemTransform.IsDescendantOf(Singleton<PreloaderUI>.Instance.transform))
{
MultiSelect.Select(gridItemView, secondary);
continue;
}
if (IsOnTop(itemRect, itemTransform, localRaycaster)) // no local UI on top of this?
{
MultiSelect.Select(gridItemView, secondary);
continue;
}
}
}
MultiSelect.Deselect(gridItemView, secondary);
}
}
if (drawing && !Input.GetKey(Settings.SelectionBoxKey.Value.MainKey))
{
drawing = false;
if (secondary)
{
MultiSelect.CombineSecondary();
secondary = false;
}
}
}
public void OnGUI()
{
if (drawing)
{
// Invert Y because GUI has upper-left origin
Rect area = new(selectOrigin.x, Screen.height - selectOrigin.y, selectEnd.x - selectOrigin.x, selectOrigin.y - selectEnd.y);
Rect lineArea = area;
lineArea.height = 1; // Top
GUI.DrawTexture(lineArea, selectTexture);
lineArea.y = area.yMax - 1; // Bottom
GUI.DrawTexture(lineArea, selectTexture);
lineArea = area;
lineArea.width = 1; // Left
GUI.DrawTexture(lineArea, selectTexture);
lineArea.x = area.xMax - 1; // Right
GUI.DrawTexture(lineArea, selectTexture);
}
}
private bool IsOnTop(Rect itemRect, Transform itemTransform, GraphicRaycaster raycaster)
{
// Otherwise, ensure it's not overlapped by window UI
PointerEventData eventData = new(EventSystem.current);
float widthMargin = 0.1f * (itemRect.xMax - itemRect.xMin);
float heightMargin = 0.1f * (itemRect.yMax - itemRect.yMin);
List<RaycastResult> raycastResults = [];
// Lower left
eventData.position = new Vector2(itemRect.xMin + widthMargin, itemRect.yMin + heightMargin);
raycaster.Raycast(eventData, raycastResults);
if (raycastResults.Any() && !raycastResults[0].gameObject.transform.IsDescendantOf(itemTransform))
{
return false;
}
// Upper left
raycastResults.Clear();
eventData.position = new Vector2(itemRect.xMin + widthMargin, itemRect.yMax - heightMargin);
raycaster.Raycast(eventData, raycastResults);
if (raycastResults.Any() && !raycastResults[0].gameObject.transform.IsDescendantOf(itemTransform))
{
return false;
}
// Upper right
raycastResults.Clear();
eventData.position = new Vector2(itemRect.xMax - widthMargin, itemRect.yMax - heightMargin);
raycaster.Raycast(eventData, raycastResults);
if (raycastResults.Any() && !raycastResults[0].gameObject.transform.IsDescendantOf(itemTransform))
{
return false;
}
// Lower right
raycastResults.Clear();
eventData.position = new Vector2(itemRect.xMax - widthMargin, itemRect.yMin + heightMargin);
raycaster.Raycast(eventData, raycastResults);
if (raycastResults.Any() && !raycastResults[0].gameObject.transform.IsDescendantOf(itemTransform))
{
return false;
}
return true;
}
}
public static class TransformExtensions
{
public static bool IsDescendantOf(this Transform transform, Transform target)
{
if (transform == target)
{
return true;
}
while (transform.parent != null)
{
transform = transform.parent;
if (transform == target)
{
return true;
}
while (transform.parent != null)
{
transform = transform.parent;
if (transform == target)
{
return true;
}
}
return false;
}
return false;
}
}

View File

@@ -5,123 +5,122 @@ using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UIFixes
namespace UIFixes;
public static class MultiGrid
{
public static class MultiGrid
private static readonly Dictionary<string, Dictionary<string, Vector2Int>> GridOffsets = [];
private static readonly Dictionary<string, Dictionary<int, Dictionary<int, string>>> GridsByLocation = [];
public static LocationInGrid GetGridLocation(GridItemAddress realAddress)
{
private static readonly Dictionary<string, Dictionary<string, Vector2Int>> GridOffsets = [];
private static readonly Dictionary<string, Dictionary<int, Dictionary<int, string>>> GridsByLocation = [];
public static LocationInGrid GetGridLocation(GridItemAddress realAddress)
if (!IsMultiGrid(realAddress))
{
if (!IsMultiGrid(realAddress))
{
return realAddress.LocationInGrid;
}
Vector2Int gridOffset = GridOffsets[realAddress.Container.ParentItem.TemplateId][realAddress.Grid.Id];
return new LocationInGrid(realAddress.LocationInGrid.x + gridOffset.x, realAddress.LocationInGrid.y + gridOffset.y, realAddress.LocationInGrid.r);
return realAddress.LocationInGrid;
}
public static GridItemAddress GetRealAddress(StashGridClass originGrid, LocationInGrid multigridLocation)
Vector2Int gridOffset = GridOffsets[realAddress.Container.ParentItem.TemplateId][realAddress.Grid.Id];
return new LocationInGrid(realAddress.LocationInGrid.x + gridOffset.x, realAddress.LocationInGrid.y + gridOffset.y, realAddress.LocationInGrid.r);
}
public static GridItemAddress GetRealAddress(StashGridClass originGrid, LocationInGrid multigridLocation)
{
if (!IsMultiGrid(originGrid.ParentItem))
{
if (!IsMultiGrid(originGrid.ParentItem))
{
// Clamp to the actual grid
multigridLocation.x = Math.Max(0, Math.Min(originGrid.GridWidth.Value, multigridLocation.x));
multigridLocation.y = Math.Max(0, Math.Min(originGrid.GridHeight.Value, multigridLocation.y));
// Clamp to the actual grid
multigridLocation.x = Math.Max(0, Math.Min(originGrid.GridWidth.Value, multigridLocation.x));
multigridLocation.y = Math.Max(0, Math.Min(originGrid.GridHeight.Value, multigridLocation.y));
return new GridItemAddress(originGrid, multigridLocation);
}
var gridsByLocation = GridsByLocation[originGrid.ParentItem.TemplateId];
// Clamp to known "meta" grid
int x = Math.Max(0, Math.Min(gridsByLocation.Keys.Max(), multigridLocation.x));
int y = Math.Max(0, Math.Min(gridsByLocation[x].Keys.Max(), multigridLocation.y));
// Sanity check
if (!gridsByLocation.ContainsKey(x) || !gridsByLocation[x].ContainsKey(y))
{
// Perhaps some weird layout with gaps in the middle? Fall back to a known good
x = gridsByLocation.Keys.First();
y = gridsByLocation[x].Keys.First();
}
string gridId = gridsByLocation[x][y];
StashGridClass grid = (originGrid.ParentItem as LootItemClass).Grids.Single(g => g.Id == gridId);
Vector2Int offsets = GridOffsets[originGrid.ParentItem.TemplateId][gridId];
LocationInGrid location = new(x - offsets.x, y - offsets.y, multigridLocation.r);
return new GridItemAddress(grid, location);
return new GridItemAddress(originGrid, multigridLocation);
}
public static void Cache(GridView initialGridView)
var gridsByLocation = GridsByLocation[originGrid.ParentItem.TemplateId];
// Clamp to known "meta" grid
int x = Math.Max(0, Math.Min(gridsByLocation.Keys.Max(), multigridLocation.x));
int y = Math.Max(0, Math.Min(gridsByLocation[x].Keys.Max(), multigridLocation.y));
// Sanity check
if (!gridsByLocation.ContainsKey(x) || !gridsByLocation[x].ContainsKey(y))
{
if (initialGridView == null)
// Perhaps some weird layout with gaps in the middle? Fall back to a known good
x = gridsByLocation.Keys.First();
y = gridsByLocation[x].Keys.First();
}
string gridId = gridsByLocation[x][y];
StashGridClass grid = (originGrid.ParentItem as LootItemClass).Grids.Single(g => g.Id == gridId);
Vector2Int offsets = GridOffsets[originGrid.ParentItem.TemplateId][gridId];
LocationInGrid location = new(x - offsets.x, y - offsets.y, multigridLocation.r);
return new GridItemAddress(grid, location);
}
public static void Cache(GridView initialGridView)
{
if (initialGridView == null)
{
return;
}
Item parent = initialGridView.Grid.ParentItem;
if (GridOffsets.ContainsKey(parent.TemplateId) || !IsMultiGrid(parent))
{
return;
}
Dictionary<string, Vector2Int> gridOffsets = [];
Dictionary<int, Dictionary<int, string>> gridsByLocation = [];
// Sometimes the parent's pivot is 0,1; sometimes it's 0,0. Thanks BSG
RectTransform parentView = initialGridView.transform.parent.RectTransform();
Vector2 parentPosition = parentView.pivot.y == 1 ? parentView.position : new Vector2(parentView.position.x, parentView.position.y + parentView.sizeDelta.y);
Vector2 gridSize = new(64f * parentView.lossyScale.x, 64f * parentView.lossyScale.y);
foreach (GridView gridView in parentView.GetComponentsInChildren<GridView>())
{
// Get absolute offsets
float xOffset = gridView.transform.position.x - parentPosition.x;
float yOffset = -(gridView.transform.position.y - parentPosition.y); // invert y since grid coords are upper-left origin
int x = (int)Math.Round(xOffset / gridSize.x, MidpointRounding.AwayFromZero);
int y = (int)Math.Round(yOffset / gridSize.y, MidpointRounding.AwayFromZero);
gridOffsets.Add(gridView.Grid.Id, new Vector2Int(x, y));
// Populate reverse lookup
for (int i = 0; i < gridView.Grid.GridWidth.Value; i++)
{
return;
}
Item parent = initialGridView.Grid.ParentItem;
if (GridOffsets.ContainsKey(parent.TemplateId) || !IsMultiGrid(parent))
{
return;
}
Dictionary<string, Vector2Int> gridOffsets = [];
Dictionary<int, Dictionary<int, string>> gridsByLocation = [];
// Sometimes the parent's pivot is 0,1; sometimes it's 0,0. Thanks BSG
RectTransform parentView = initialGridView.transform.parent.RectTransform();
Vector2 parentPosition = parentView.pivot.y == 1 ? parentView.position : new Vector2(parentView.position.x, parentView.position.y + parentView.sizeDelta.y);
Vector2 gridSize = new(64f * parentView.lossyScale.x, 64f * parentView.lossyScale.y);
foreach (GridView gridView in parentView.GetComponentsInChildren<GridView>())
{
// Get absolute offsets
float xOffset = gridView.transform.position.x - parentPosition.x;
float yOffset = -(gridView.transform.position.y - parentPosition.y); // invert y since grid coords are upper-left origin
int x = (int)Math.Round(xOffset / gridSize.x, MidpointRounding.AwayFromZero);
int y = (int)Math.Round(yOffset / gridSize.y, MidpointRounding.AwayFromZero);
gridOffsets.Add(gridView.Grid.Id, new Vector2Int(x, y));
// Populate reverse lookup
for (int i = 0; i < gridView.Grid.GridWidth.Value; i++)
if (!gridsByLocation.ContainsKey(x + i))
{
if (!gridsByLocation.ContainsKey(x + i))
{
gridsByLocation.Add(x + i, []);
}
gridsByLocation.Add(x + i, []);
}
var rowGrids = gridsByLocation[x + i];
for (int j = 0; j < gridView.Grid.GridHeight.Value; j++)
{
rowGrids.Add(y + j, gridView.Grid.Id);
}
var rowGrids = gridsByLocation[x + i];
for (int j = 0; j < gridView.Grid.GridHeight.Value; j++)
{
rowGrids.Add(y + j, gridView.Grid.Id);
}
}
GridOffsets.Add(parent.TemplateId, gridOffsets);
GridsByLocation.Add(parent.TemplateId, gridsByLocation);
}
private static bool IsMultiGrid(GridItemAddress itemAddress)
GridOffsets.Add(parent.TemplateId, gridOffsets);
GridsByLocation.Add(parent.TemplateId, gridsByLocation);
}
private static bool IsMultiGrid(GridItemAddress itemAddress)
{
return IsMultiGrid(itemAddress.Container.ParentItem);
}
private static bool IsMultiGrid(Item item)
{
if (item is not LootItemClass lootItem)
{
return IsMultiGrid(itemAddress.Container.ParentItem);
return false;
}
private static bool IsMultiGrid(Item item)
{
if (item is not LootItemClass lootItem)
{
return false;
}
return lootItem.Grids.Length > 1;
}
return lootItem.Grids.Length > 1;
}
}

File diff suppressed because it is too large Load Diff

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@@ -2,62 +2,61 @@
using System.Text;
using UnityEngine;
namespace UIFixes
namespace UIFixes;
public class MultiSelectDebug : MonoBehaviour
{
public class MultiSelectDebug : MonoBehaviour
private GUIStyle guiStyle;
private Rect guiRect = new(20, 70, 0, 0);
GUIContent guiContent;
public void OnGUI()
{
private GUIStyle guiStyle;
private Rect guiRect = new(20, 70, 0, 0);
GUIContent guiContent;
public void OnGUI()
if (!MultiSelect.Enabled || !Settings.ShowMultiSelectDebug.Value)
{
if (!MultiSelect.Enabled || !Settings.ShowMultiSelectDebug.Value)
{
return;
}
guiStyle ??= new GUIStyle(GUI.skin.box)
{
alignment = TextAnchor.MiddleLeft,
fontSize = 14,
margin = new RectOffset(3, 3, 3, 3),
richText = true
};
guiContent ??= new GUIContent();
StringBuilder builder = new();
builder.Append("<b>MultiSelect</b>\n");
builder.AppendFormat("Active: <color={0}>{1}</color>\n", MultiSelect.Active ? "green" : "red", MultiSelect.Active);
builder.AppendFormat("Items: <color=yellow>{0}</color>\n", MultiSelect.Count);
foreach (DragItemContext itemContext in MultiSelect.SortedItemContexts())
{
LocationInGrid location = itemContext.ItemAddress is GridItemAddress gridAddress ? MultiGrid.GetGridLocation(gridAddress) : null;
builder.AppendFormat("x{0} {1} {2} {3}\n",
itemContext.Item.StackObjectsCount,
itemContext.ItemAddress.Container.ID,
location != null ? $"({location.x}, {location.y})" : "(slot)",
itemContext.Item.Name.Localized());
}
if (MultiSelect.SecondaryContexts.Any())
{
builder.AppendFormat("Secondary Items: <color=yellow>{0}</color>\n", MultiSelect.SecondaryCount);
foreach (DragItemContext itemContext in MultiSelect.SecondaryContexts)
{
builder.AppendFormat("x{0} {1}\n", itemContext.Item.StackObjectsCount, itemContext.Item.ToString());
}
}
guiContent.text = builder.ToString();
guiRect.size = guiStyle.CalcSize(guiContent);
GUI.Box(guiRect, guiContent, guiStyle);
return;
}
guiStyle ??= new GUIStyle(GUI.skin.box)
{
alignment = TextAnchor.MiddleLeft,
fontSize = 14,
margin = new RectOffset(3, 3, 3, 3),
richText = true
};
guiContent ??= new GUIContent();
StringBuilder builder = new();
builder.Append("<b>MultiSelect</b>\n");
builder.AppendFormat("Active: <color={0}>{1}</color>\n", MultiSelect.Active ? "green" : "red", MultiSelect.Active);
builder.AppendFormat("Items: <color=yellow>{0}</color>\n", MultiSelect.Count);
foreach (DragItemContext itemContext in MultiSelect.SortedItemContexts())
{
LocationInGrid location = itemContext.ItemAddress is GridItemAddress gridAddress ? MultiGrid.GetGridLocation(gridAddress) : null;
builder.AppendFormat("x{0} {1} {2} {3}\n",
itemContext.Item.StackObjectsCount,
itemContext.ItemAddress.Container.ID,
location != null ? $"({location.x}, {location.y})" : "(slot)",
itemContext.Item.Name.Localized());
}
if (MultiSelect.SecondaryContexts.Any())
{
builder.AppendFormat("Secondary Items: <color=yellow>{0}</color>\n", MultiSelect.SecondaryCount);
foreach (DragItemContext itemContext in MultiSelect.SecondaryContexts)
{
builder.AppendFormat("x{0} {1}\n", itemContext.Item.StackObjectsCount, itemContext.Item.ToString());
}
}
guiContent.text = builder.ToString();
guiRect.size = guiStyle.CalcSize(guiContent);
GUI.Box(guiRect, guiContent, guiStyle);
}
}