small fix to rebound selection box
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@@ -55,7 +55,7 @@ namespace UIFixes
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}
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// checking ItemUiContext is a quick and easy way to know the mouse is over an item
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if (Settings.SelectionBoxKey.Value.IsDown() && ItemUiContext.Instance.R().ItemContext == null)
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if (Input.GetKeyDown(Settings.SelectionBoxKey.Value.MainKey) && ItemUiContext.Instance.R().ItemContext == null)
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{
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PointerEventData eventData = new(EventSystem.current)
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{
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@@ -138,7 +138,7 @@ namespace UIFixes
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}
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}
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if (drawing && !Settings.SelectionBoxKey.Value.IsPressed())
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if (drawing && !Input.GetKey(Settings.SelectionBoxKey.Value.MainKey))
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{
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drawing = false;
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if (secondary)
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