Rename patches for clarity
This commit is contained in:
29
Plugin.cs
29
Plugin.cs
@@ -9,21 +9,22 @@ namespace UIFixes
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{
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Settings.Init(Config);
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EditBuildScreenPatch.Enable();
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new TransferConfirmPatch().Enable();
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new MailReceiveAllPatch().Enable();
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new ConfirmationDialogKeysPatch().Enable();
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new FixMailRecieveAllPatch().Enable();
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new FixTooltipPatch().Enable();
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new FixWeaponBindsDisplayPatch().Enable();
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new FocusFleaOfferNumberPatch().Enable();
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HideoutSearchPatches.Enable();
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InspectWindowResizePatches.Enable();
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InspectWindowStatsPatches.Enable();
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new RemoveDoorActionsPatch().Enable();
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ScrollPatches.Enable();
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WeaponZoomPatch.Enable();
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new WeaponBindingPatch().Enable();
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new DisabledActionsPatch().Enable();
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SwapPatch.Enable();
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new TooltipPatch().Enable();
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ItemPanelPatches.Enable();
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new ContainerStackPatch().Enable();
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DialogPatches.Enable();
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ItemPanelResizePatches.Enable();
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ProductionPanelPatches.Enable();
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ScrollSyncPatches.Enable();
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new StackFirItemsPatch().Enable();
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SwapPatches.Enable();
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SyncScrollPositionPatches.Enable();
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new TransferConfirmPatch().Enable();
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WeaponPresetConfirmPatches.Enable();
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WeaponZoomPatches.Enable();
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}
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}
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}
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