Add offer price hightlight; static patches classes

This commit is contained in:
Tyfon
2024-05-25 11:44:37 -07:00
parent 114df1551a
commit d18dfc0310
11 changed files with 80 additions and 29 deletions

View File

@@ -1,13 +1,24 @@
using Aki.Reflection.Patching;
using EFT.UI.Ragfair;
using HarmonyLib;
using JetBrains.Annotations;
using System.Linq;
using System.Reflection;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace UIFixes
{
public class AddOfferClickablePricesPatches : ModulePatch
public static class AddOfferClickablePricesPatches
{
public static void Enable()
{
new AddButtonPatch().Enable();
}
public class AddButtonPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
@@ -21,17 +32,57 @@ namespace UIFixes
var rublesRequirement = ____requirementViews.First(rv => rv.name == "Requirement (RUB)");
Button lowestButton = panel.LowestLabel.GetOrAddComponent<Button>();
Button lowestButton = panel.LowestLabel.GetOrAddComponent<HighlightButton>();
lowestButton.onClick.AddListener(() => rublesRequirement.method_0(____pricesPanel.Minimum.ToString()));
____pricesPanel.AddDisposable(lowestButton.onClick.RemoveAllListeners);
Button averageButton = panel.AverageLabel.GetOrAddComponent<Button>();
Button averageButton = panel.AverageLabel.GetOrAddComponent<HighlightButton>();
averageButton.onClick.AddListener(() => rublesRequirement.method_0(____pricesPanel.Average.ToString()));
____pricesPanel.AddDisposable(averageButton.onClick.RemoveAllListeners);
Button maximumButton = panel.MaximumLabel.GetOrAddComponent<Button>();
Button maximumButton = panel.MaximumLabel.GetOrAddComponent<HighlightButton>();
maximumButton.onClick.AddListener(() => rublesRequirement.method_0(____pricesPanel.Maximum.ToString()));
____pricesPanel.AddDisposable(maximumButton.onClick.RemoveAllListeners);
}
}
public class HighlightButton : Button
{
private Color originalColor;
bool originalOverrideColorTags;
private TextMeshProUGUI _text;
private TextMeshProUGUI Text
{
get
{
if (_text == null)
{
_text = GetComponent<TextMeshProUGUI>();
}
return _text;
}
}
public override void OnPointerEnter([NotNull] PointerEventData eventData)
{
base.OnPointerEnter(eventData);
originalColor = Text.color;
originalOverrideColorTags = Text.overrideColorTags;
Text.overrideColorTags = true;
Text.color = Color.white;
}
public override void OnPointerExit([NotNull] PointerEventData eventData)
{
base.OnPointerExit(eventData);
Text.overrideColorTags = originalOverrideColorTags;
Text.color = originalColor;
}
}
}
}

View File

@@ -12,7 +12,7 @@ using UnityEngine.UI;
namespace UIFixes
{
public class FixFleaPatches
public static class FixFleaPatches
{
public static void Enable()
{

View File

@@ -10,7 +10,7 @@ using UnityEngine.UI;
namespace UIFixes
{
public class HideoutSearchPatches
public static class HideoutSearchPatches
{
private static readonly Dictionary<string, string> LastSearches = [];

View File

@@ -11,7 +11,7 @@ using UnityEngine.UI;
namespace UIFixes
{
internal class InspectWindowResizePatches
internal static class InspectWindowResizePatches
{
private static float SavedPreferredWidth = -1f;
private static float SavedPreferredHeight = -1f;

View File

@@ -14,7 +14,7 @@ using UnityEngine;
namespace UIFixes
{
public class InspectWindowStatsPatches
public static class InspectWindowStatsPatches
{
public static void Enable()
{

View File

@@ -13,7 +13,7 @@ using UnityEngine.UI;
namespace UIFixes
{
public class ScrollPatches
public static class ScrollPatches
{
public static void Enable()
{
@@ -24,7 +24,7 @@ namespace UIFixes
new MouseScrollingSpeedPatch().Enable();
}
protected static void HandleInput(ScrollRect scrollRect)
private static void HandleInput(ScrollRect scrollRect)
{
if (scrollRect != null)
{
@@ -59,7 +59,7 @@ namespace UIFixes
}
// LightScrollers don't expose heights that I can see, so just fudge it with fake OnScroll events
protected static void HandleInput(LightScroller lightScroller)
private static void HandleInput(LightScroller lightScroller)
{
if (lightScroller != null)
{
@@ -97,7 +97,7 @@ namespace UIFixes
}
}
protected static IEnumerable<CodeInstruction> RemovePageUpDownHandling(IEnumerable<CodeInstruction> instructions)
private static IEnumerable<CodeInstruction> RemovePageUpDownHandling(IEnumerable<CodeInstruction> instructions)
{
foreach (var instruction in instructions)
{

View File

@@ -15,7 +15,7 @@ using UnityEngine.EventSystems;
namespace UIFixes
{
public class SwapPatches
public static class SwapPatches
{
// Source container for the drag - we have to grab this early to check it
private static IContainer SourceContainer;

View File

@@ -8,7 +8,7 @@ using UnityEngine.UI;
namespace UIFixes
{
public class SyncScrollPositionPatches
public static class SyncScrollPositionPatches
{
private static float StashScrollPosition = 1f;

View File

@@ -10,7 +10,7 @@ namespace UIFixes
{
// Two patches are required for the edit preset screen - one to grab the value of moveForward from CloseScreenInterruption(), and one to use it.
// This is because BSG didn't think to pass the argument in to method_35
public class WeaponPresetConfirmPatches
public static class WeaponPresetConfirmPatches
{
public static bool MoveForward;

View File

@@ -8,7 +8,7 @@ using UnityEngine.EventSystems;
namespace UIFixes
{
public class WeaponZoomPatches
public static class WeaponZoomPatches
{
public static void Enable()
{

View File

@@ -31,7 +31,7 @@ namespace UIFixes
FixFleaPatches.Enable();
FleaPrevSearchPatches.Enable();
KeepOfferWindowOpenPatches.Enable();
new AddOfferClickablePricesPatches().Enable();
AddOfferClickablePricesPatches.Enable();
}
}
}