205 lines
8.7 KiB
C#
205 lines
8.7 KiB
C#
using Aki.Reflection.Patching;
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using EFT.Hideout;
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using EFT.UI;
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using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace UIFixes
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{
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public static class HideoutSearchPatches
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{
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private static readonly Dictionary<string, string> LastSearches = [];
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private static float LastAbsoluteDownScrollPosition = -1f;
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public static void Enable()
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{
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new LazyLoadPatch().Enable();
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new RestoreHideoutSearchPatch().Enable();
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new SaveHideoutSearchPatch().Enable();
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new CloseHideoutSearchPatch().Enable();
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new FastHideoutSearchPatch().Enable();
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new FixHideoutSearchAgainPatch().Enable();
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new CancelScrollOnMouseWheelPatch().Enable();
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}
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// Deactivate ProduceViews as they lazy load if they don't match the search
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public class LazyLoadPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(R.ProductionPanelShowSubclass.Type, "method_6");
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}
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[PatchPostfix]
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public static void Postfix(object __instance, object scheme, ProduceView view)
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{
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var instance = new R.ProductionPanelShowSubclass(__instance);
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var productScheme = new R.Scheme(scheme);
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ValidationInputField searchField = instance.ProductionPanel.R().SeachInputField;
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if (searchField.text.Length > 0 && productScheme.EndProduct.LocalizedName().IndexOf(searchField.text, StringComparison.InvariantCultureIgnoreCase) < 0)
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{
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view.GameObject.SetActive(false);
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}
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// As the objects load in, try to restore the old scroll position
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if (LastAbsoluteDownScrollPosition >= 0f)
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{
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ScrollRect scrollRect = view.GetComponentInParent<ScrollRect>();
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if (scrollRect != null)
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{
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LayoutRebuilder.ForceRebuildLayoutImmediate(scrollRect.RectTransform());
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float currentAbsoluteDownScrollPosition = (1f - scrollRect.verticalNormalizedPosition) * (scrollRect.content.rect.height - scrollRect.viewport.rect.height);
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if (LastAbsoluteDownScrollPosition > currentAbsoluteDownScrollPosition + 112f) // 112 is about the height of each item
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{
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scrollRect.verticalNormalizedPosition = 0f;
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}
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else
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{
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// Last one, try to set it exactly
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scrollRect.verticalNormalizedPosition = 1f - (LastAbsoluteDownScrollPosition / (scrollRect.content.rect.height - scrollRect.viewport.rect.height));
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LastAbsoluteDownScrollPosition = -1f;
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}
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}
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}
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}
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}
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// Populate the search box, and force the window to render
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public class RestoreHideoutSearchPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(typeof(ProductionPanel), nameof(ProductionPanel.ShowContents));
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}
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[PatchPrefix]
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public static void Prefix(ProductionPanel __instance, ValidationInputField ____searchInputField)
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{
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if (LastSearches.TryGetValue(__instance.AreaData.ToString(), out string lastSearch))
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{
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____searchInputField.text = lastSearch;
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}
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}
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[PatchPostfix]
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public static void Postfix(ProductionPanel __instance, ValidationInputField ____searchInputField)
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{
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// Force it to render immediately, at full height, even if the search filtering would reduce the number of children
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if (__instance.method_4().Count() > 2)
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{
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AreaScreenSubstrate areaScreenSubstrate = __instance.GetComponentInParent<AreaScreenSubstrate>();
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LayoutElement layoutElement = areaScreenSubstrate.R().ContentLayout;
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layoutElement.minHeight = 750f; // aka areaScreenSubstrate._maxHeight
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areaScreenSubstrate.method_8();
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}
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____searchInputField.ActivateInputField();
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____searchInputField.Select();
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}
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}
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// method_4 gets the sorted list of products. If there's a search term, prioritize the matching items so they load first
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public class FastHideoutSearchPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(typeof(ProductionPanel), nameof(ProductionPanel.method_4));
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}
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// Copied directly from method_4. Working with GClasses directly here, because this would be a nightmare with reflection
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[PatchPrefix]
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public static bool Prefix(ref IEnumerable<GClass1923> __result, ProductionPanel __instance, GClass1922[] ___gclass1922_0, ValidationInputField ____searchInputField)
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{
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__result = ___gclass1922_0.OfType<GClass1923>().Where(scheme => !scheme.locked)
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.OrderBy(scheme => scheme.endProduct.LocalizedName().Contains(____searchInputField.text) ? 0 : 1) // search-matching items first
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.ThenBy(__instance.method_10)
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.ThenBy(scheme => scheme.FavoriteIndex)
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.ThenBy(scheme => scheme.Level);
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return false;
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}
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}
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// method_9 activates/deactivates the product game objects based on the search. Need to resort the list due to above patch
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public class FixHideoutSearchAgainPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(typeof(ProductionPanel), nameof(ProductionPanel.method_9));
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}
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[PatchPrefix]
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public static void Prefix(ProductionPanel __instance)
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{
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__instance.method_8(); // update sort order
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}
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}
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// Save the search as the window closes
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public class SaveHideoutSearchPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(typeof(ProductionPanel), nameof(ProductionPanel.Close));
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}
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[PatchPrefix]
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public static void Prefix(ProductionPanel __instance, ValidationInputField ____searchInputField)
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{
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LastSearches[__instance.AreaData.ToString()] = ____searchInputField.text;
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ScrollRect scrollRect = __instance.GetComponentInParent<ScrollRect>();
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if (scrollRect != null)
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{
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// Need to save the absolute DOWN position, because that's the direction the scrollbox will grow.
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// Subtract the viewport height from content heigh because that's the actual RANGE of the scroll position
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LastAbsoluteDownScrollPosition = (1f - scrollRect.verticalNormalizedPosition) * (scrollRect.content.rect.height - scrollRect.viewport.rect.height);
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}
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// Reset the default behavior
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AreaScreenSubstrate areaScreenSubstrate = __instance.GetComponentInParent<AreaScreenSubstrate>();
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LayoutElement layoutElement = areaScreenSubstrate.R().ContentLayout;
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layoutElement.minHeight = -1f;
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}
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}
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// Clear the search stuff when you exit out
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public class CloseHideoutSearchPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(typeof(HideoutScreenOverlay), nameof(HideoutScreenOverlay.ReturnToPreviousState));
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}
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[PatchPostfix]
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public static void Postfix()
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{
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LastSearches.Clear();
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LastAbsoluteDownScrollPosition = -1f;
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}
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}
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public class CancelScrollOnMouseWheelPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(typeof(ScrollRectNoDrag), nameof(ScrollRectNoDrag.OnScroll));
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}
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[PatchPostfix]
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public static void Postfix()
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{
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LastAbsoluteDownScrollPosition = -1f;
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}
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}
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}
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}
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