Files
Tarkov-UIFixes/UIFixes.csproj

65 lines
3.1 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net471</TargetFramework>
<AssemblyName>Tyfon.UIFixes</AssemblyName>
<Description>SPT UI Fixes</Description>
<Version>1.3.3</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);UIFixes.Test\**</DefaultItemExcludes>
</PropertyGroup>
<PropertyGroup>
<PathToSPT Condition="'$(Configuration)'=='Debug'">..\..\..\..\SPT\3.8.0-debug</PathToSPT>
<PathToSPT Condition="'$(Configuration)'=='Release'">..\..\..\..\SPT\3.8.0</PathToSPT>
</PropertyGroup>
<ItemGroup>
<Reference Include="Aki.Reflection">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Aki.Reflection.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Comfort">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Comfort.dll</HintPath>
</Reference>
<Reference Include="ItemComponent.Types">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\ItemComponent.Types.dll</HintPath>
</Reference>
<Reference Include="Sirenix.Serialization">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Sirenix.Serialization.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="if $(ConfigurationName) == Debug (&#xD;&#xA; copy &quot;$(TargetPath)&quot; &quot;$(ProjectDir)\$(PathToSPT)\BepInEx\plugins\$(TargetName).dll&quot;&#xD;&#xA; copy &quot;$(ProjectDir)$(OutDir)$(TargetName).pdb&quot; &quot;$(ProjectDir)\$(PathToSPT)\BepInEx\plugins\$(TargetName).pdb&quot;&#xD;&#xA;) else (&#xD;&#xA; copy &quot;$(TargetPath)&quot; &quot;$(ProjectDir)\$(PathToSPT)\BepInEx\plugins\$(TargetName).dll&quot;&#xD;&#xA;)" />
</Target>
</Project>