Files
Tarkov-UIFixes/UIFixes.csproj

98 lines
3.9 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net471</TargetFramework>
<AssemblyName>Tyfon.UIFixes</AssemblyName>
<Description>SPT UI Fixes</Description>
<Version>2.5.1</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<Configurations>Debug;Release</Configurations>
</PropertyGroup>
<PropertyGroup>
<DefaultItemExcludes>$(DefaultItemExcludes);UIFixes.Test\**</DefaultItemExcludes>
</PropertyGroup>
<PropertyGroup>
<PathToSPT>C:\Games\Escape from Tarkov\Escape from Tarkov</PathToSPT>
</PropertyGroup>
<ItemGroup>
<Reference Include="spt-common">
<HintPath>$(PathToSPT)\BepInEx\plugins\spt\spt-common.dll</HintPath>
</Reference>
<Reference Include="spt-reflection">
<HintPath>$(PathToSPT)\BepInEx\plugins\spt\spt-reflection.dll</HintPath>
</Reference>
<Reference Include="AnimationSystem.Types">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\AnimationSystem.Types.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Comfort">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Comfort.dll</HintPath>
</Reference>
<Reference Include="Comfort.Unity">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Comfort.Unity.dll</HintPath>
</Reference>
<Reference Include="CommonExtensions">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\CommonExtensions.dll</HintPath>
</Reference>
<Reference Include="ItemComponent.Types">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\ItemComponent.Types.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Sirenix.Serialization">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Sirenix.Serialization.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>$(PathToSPT)\EscapeFromTarkov_Data\Managed\UnityEngine.UIModule.dll</HintPath>
</Reference>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2"
PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Compile Remove="lib\**" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Remove="lib\**" />
</ItemGroup>
<ItemGroup>
<None Remove="lib\**" />
</ItemGroup>
</Project>