Files
Tarkov-UIFixes/Patches/MultiSelectPatches.cs

1482 lines
55 KiB
C#

using Comfort.Common;
using EFT;
using EFT.Communications;
using EFT.InventoryLogic;
using EFT.UI;
using EFT.UI.DragAndDrop;
using EFT.UI.Insurance;
using HarmonyLib;
using SPT.Reflection.Patching;
using SPT.Reflection.Utils;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace UIFixes;
public static class MultiSelectPatches
{
// Used to prevent infinite recursion of CanAccept/AcceptItem
private static bool InPatch = false;
// Keep track of preview images when dragging
private static readonly List<Image> Previews = [];
// Point that various QuickFindPlace overrides should start at
private static GridItemAddress FindOrigin = null;
private static bool FindVerticalFirst = false;
// Prevents QuickFind from attempting a merge
private static bool DisableMerge = false;
private static bool IgnoreItemParent = false;
private static readonly Color ValidMoveColor = new(0.06f, 0.38f, 0.06f, 0.57f);
public static void Enable()
{
// Initialization
new InitializeCommonUIPatch().Enable();
new InitializeMenuUIPatch().Enable();
// Selection
new SelectOnMouseDownPatch().Enable();
new DeselectOnTradingItemViewClickPatch().Enable();
new HandleItemViewInitPatch().Enable();
new HandleItemViewKillPatch().Enable();
new BeginDragPatch().Enable();
new EndDragPatch().Enable();
// Workarounds
new DisableSplitPatch().Enable();
new DisableSplitTargetPatch().Enable();
new FixSearchedContextPatch().Enable();
// Actions
new ItemViewClickPatch().Enable();
new ContextActionsPatch().Enable();
new StopProcessesPatch().Enable();
// GridView
new GridViewCanAcceptPatch().Enable();
new GridViewAcceptItemPatch().Enable();
new GridViewPickTargetPatch().Enable();
new GridViewDisableHighlightPatch().Enable();
new GridViewClearTooltipPatch().Enable();
// SlotView
new SlotViewCanAcceptPatch().Enable();
new SlotViewAcceptItemPatch().Enable();
// TradingTableGridView
new TradingTableCanAcceptPatch().Enable();
new TradingTableAcceptItemPatch().Enable();
new TradingTableGetHighlightColorPatch().Enable();
// Various location finding
new FindSpotKeepRotationPatch().Enable();
new FindPlaceToPutPatch().Enable();
new AdjustQuickFindFlagsPatch().Enable();
new ReorderContainersPatch().Enable();
new AllowFindSameSpotPatch().Enable();
}
public class InitializeCommonUIPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(CommonUI), nameof(CommonUI.Awake));
}
[PatchPostfix]
public static void Postfix(CommonUI __instance)
{
Settings.EnableMultiSelect.Bind(enabled =>
{
if (enabled)
{
MultiSelect.Initialize();
}
__instance.InventoryScreen.transform.Find("Items Panel").gameObject.GetOrAddComponent<DrawMultiSelect>().enabled = enabled;
__instance.TransferItemsInRaidScreen.GetOrAddComponent<DrawMultiSelect>().enabled = enabled;
__instance.TransferItemsScreen.GetOrAddComponent<DrawMultiSelect>().enabled = enabled;
__instance.ScavengerInventoryScreen.GetOrAddComponent<DrawMultiSelect>().enabled = enabled;
});
Settings.ShowMultiSelectDebug.Bind(enabled =>
{
if (enabled)
{
Singleton<PreloaderUI>.Instance.GetOrAddComponent<MultiSelectDebug>();
}
else
{
var debug = Singleton<PreloaderUI>.Instance.GetComponent<MultiSelectDebug>();
UnityEngine.Object.Destroy(debug);
}
});
}
}
public class InitializeMenuUIPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(MenuUI), nameof(MenuUI.Awake));
}
[PatchPostfix]
public static void Postfix(MenuUI __instance)
{
Settings.EnableMultiSelect.Bind(enabled =>
{
__instance.TraderScreensGroup.transform.Find("Deal Screen").gameObject.GetOrAddComponent<DrawMultiSelect>().enabled = enabled;
});
}
}
public class SelectOnMouseDownPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(ItemView), nameof(ItemView.OnPointerDown));
}
[PatchPostfix]
public static void Postfix(ItemView __instance, PointerEventData eventData, TraderControllerClass ___ItemController)
{
if (!MultiSelect.Enabled || __instance is RagfairNewOfferItemView || __instance is InsuranceItemView)
{
return;
}
bool ctrlDown = Input.GetKey(KeyCode.LeftControl) && !Input.GetKey(KeyCode.RightControl);
bool shiftDown = Input.GetKey(KeyCode.LeftShift) && !Input.GetKey(KeyCode.RightShift);
bool altDown = Input.GetKey(KeyCode.LeftAlt) && !Input.GetKey(KeyCode.RightAlt);
// If sorting table is open and default shift-click behavior is enabled, don't multiselect
bool couldBeSortingTableMove = false;
if (Settings.DefaultSortingTableBind.Value &&
shiftDown &&
eventData.button == PointerEventData.InputButton.Left &&
___ItemController is InventoryControllerClass inventoryController)
{
SortingTableClass sortingTable = inventoryController.Inventory.SortingTable;
if (sortingTable != null && sortingTable.IsVisible && !Plugin.InRaid())
{
couldBeSortingTableMove = true;
}
}
if (Settings.EnableMultiClick.Value &&
!couldBeSortingTableMove &&
__instance is GridItemView gridItemView &&
eventData.button == PointerEventData.InputButton.Left &&
shiftDown && !ctrlDown && !altDown)
{
MultiSelect.Toggle(gridItemView);
return;
}
// Mainly this tests for when selection box is rebound to another mouse button, to enable secondary selection
if (!couldBeSortingTableMove && shiftDown && Settings.SelectionBoxKey.Value.IsDownIgnoreOthers())
{
return;
}
if (__instance is not GridItemView gridItemView2 || !MultiSelect.IsSelected(gridItemView2))
{
MultiSelect.Clear();
}
}
}
public class ItemViewClickPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(GridItemView), nameof(GridItemView.OnClick));
}
[PatchPrefix]
public static bool Prefix(GridItemView __instance, PointerEventData.InputButton button, ItemUiContext ___ItemUiContext, TraderControllerClass ___ItemController)
{
if (!MultiSelect.Active || button != PointerEventData.InputButton.Left || ___ItemUiContext == null || !__instance.IsSearched)
{
return true;
}
bool ctrlDown = Input.GetKey(KeyCode.LeftControl) && !Input.GetKey(KeyCode.RightControl);
bool shiftDown = Input.GetKey(KeyCode.LeftShift) && !Input.GetKey(KeyCode.RightShift);
bool altDown = Input.GetKey(KeyCode.LeftAlt) && !Input.GetKey(KeyCode.RightAlt);
if (ctrlDown && !shiftDown && !altDown)
{
QuickMove(__instance, ___ItemUiContext, ___ItemController);
return false;
}
if (altDown && !shiftDown && !ctrlDown)
{
MultiSelect.EquipAll(___ItemUiContext, true);
return false;
}
if (shiftDown && !ctrlDown && !altDown)
{
if (Settings.DefaultSortingTableBind.Value)
{
QuickMove(__instance, ___ItemUiContext, ___ItemController, true);
return false;
}
return true;
}
// if neither ctrl or shift is down, this is a click to clear
MultiSelect.Clear();
return true;
}
private static void QuickMove(GridItemView gridItemView, ItemUiContext itemUiContext, TraderControllerClass itemController, bool moveToSortingTable = false)
{
bool succeeded = true;
DisableMerge = true;
IgnoreItemParent = true;
Stack<ItemOperation> operations = new();
foreach (var selectedItemContext in MultiSelect.SortedItemContexts())
{
ItemOperation operation = moveToSortingTable ?
itemUiContext.QuickMoveToSortingTable(selectedItemContext.Item, false /*simulate*/) :
itemUiContext.QuickFindAppropriatePlace(selectedItemContext, itemController, false /*forceStash*/, false /*showWarnings*/, false /*simulate*/);
if (operation.Succeeded && itemController.CanExecute(operation.Value))
{
operations.Push(operation);
}
else
{
succeeded = false;
break;
}
if (operation.Value is IDestroyResult destroyResult && destroyResult.ItemsDestroyRequired)
{
NotificationManagerClass.DisplayWarningNotification(new DestroyError(gridItemView.Item, destroyResult.ItemsToDestroy).GetLocalizedDescription(), ENotificationDurationType.Default);
succeeded = false;
break;
}
}
DisableMerge = false;
IgnoreItemParent = false;
if (succeeded)
{
string itemSound = gridItemView.Item.ItemSound;
// We didn't simulate because we needed each result to depend on the last, but we have to undo before we actually do :S
Stack<ItemOperation> networkOps = new();
while (operations.Any())
{
ItemOperation operation = operations.Pop();
operation.Value.RollBack();
networkOps.Push(operation);
}
while (networkOps.Any())
{
itemController.RunNetworkTransaction(networkOps.Pop().Value, null);
}
itemUiContext.Tooltip?.Close();
Singleton<GUISounds>.Instance.PlayItemSound(itemSound, EInventorySoundType.pickup, false);
}
else
{
while (operations.Any())
{
operations.Pop().Value?.RollBack();
}
}
}
}
public class ContextActionsPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(BaseItemInfoInteractions), nameof(BaseItemInfoInteractions.ExecuteInteractionInternal));
}
[PatchPrefix]
public static bool Prefix(EItemInfoButton interaction, ItemUiContext ___itemUiContext_1)
{
if (!MultiSelect.Active)
{
return true;
}
switch (interaction)
{
case EItemInfoButton.Equip:
MultiSelect.EquipAll(___itemUiContext_1, false);
return false;
case EItemInfoButton.Unequip:
MultiSelect.UnequipAll(___itemUiContext_1, false);
return false;
case EItemInfoButton.UnloadAmmo:
MultiSelect.UnloadAmmoAll(___itemUiContext_1, false);
return false;
case EItemInfoButton.Unpack:
MultiSelect.UnpackAll(___itemUiContext_1, false);
return false;
default:
return true;
}
}
}
public class StopProcessesPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.DeclaredMethod(typeof(Player.PlayerInventoryController), nameof(Player.PlayerInventoryController.StopProcesses));
}
[PatchPostfix]
public static void Postfix(Player.PlayerInventoryController __instance)
{
if (__instance.Profile == PatchConstants.BackEndSession.Profile)
{
MultiSelect.StopLoading();
}
}
}
// TradingItemView overrides GridItemView.OnClick and doesn't call base
public class DeselectOnTradingItemViewClickPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(TradingItemView), nameof(TradingItemView.OnClick));
}
[PatchPostfix]
public static void Postfix(TradingItemView __instance, PointerEventData.InputButton button)
{
if (__instance is not TradingPlayerItemView)
{
return;
}
// Mousedown handles most things, just need to handle the non-shift click of a selected item
if (button == PointerEventData.InputButton.Left && !Input.GetKey(KeyCode.LeftShift) && !Input.GetKey(KeyCode.RightShift))
{
MultiSelect.Clear();
}
}
}
public class HandleItemViewInitPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(ItemView), nameof(ItemView.Init));
}
[PatchPostfix]
public static void Postfix(ItemView __instance)
{
if (!MultiSelect.Active || __instance is not GridItemView gridItemView)
{
return;
}
MultiSelect.OnNewItemView(gridItemView);
}
}
public class HandleItemViewKillPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(ItemView), nameof(ItemView.Kill));
}
[PatchPrefix]
public static void Prefix(ItemView __instance)
{
if (!MultiSelect.Active)
{
return;
}
if (__instance is GridItemView gridItemView)
{
MultiSelect.OnKillItemView(gridItemView);
}
}
}
public class BeginDragPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(ItemView), nameof(ItemView.OnBeginDrag));
}
[PatchPrefix]
public static bool Prefix()
{
// Disable drag if shift is down
return !Input.GetKey(KeyCode.LeftShift) && !Input.GetKey(KeyCode.RightShift);
}
[PatchPostfix]
public static void Postfix(ItemView __instance)
{
if (!MultiSelect.Active)
{
return;
}
MultiSelect.ShowDragCount(__instance.DraggedItemView);
}
}
public class EndDragPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(ItemView), nameof(ItemView.OnEndDrag));
}
[PatchPostfix]
public static void Postfix()
{
HidePreviews();
}
}
public class FixSearchedContextPatch : ModulePatch
{
private static string CurrentContextSearchingId = null;
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(GridView), nameof(GridView.OnItemAdded));
}
[PatchPrefix]
public static void Prefix(GridView __instance, GEventArgs2 eventArgs, TraderControllerClass ___traderControllerClass, ItemUiContext ___itemUiContext_0)
{
if (eventArgs.To.Container != __instance.Grid || eventArgs.Status != CommandStatus.Begin)
{
return;
}
Item item = eventArgs.Item;
if (___itemUiContext_0.ItemContextAbstractClass?.Item != eventArgs.Item)
{
return;
}
LocationInGrid locationInGrid = ((GridItemAddress)eventArgs.To).LocationInGrid;
bool searchable = !(___traderControllerClass != null && ___traderControllerClass.CanSearch && ___traderControllerClass.ID != eventArgs.OwnerId);
if (!searchable || !locationInGrid.isSearched)
{
return;
}
ItemView itemView = __instance.method_9(item, iv => !iv.IsSearched);
if (itemView != null)
{
CurrentContextSearchingId = item.Id;
}
}
[PatchPostfix]
public static void Postfix(GridView __instance, GEventArgs2 eventArgs, ItemUiContext ___itemUiContext_0, Dictionary<string, ItemView> ___dictionary_0)
{
if (eventArgs.To.Container != __instance.Grid)
{
return;
}
if (CurrentContextSearchingId == eventArgs.Item.Id)
{
if (eventArgs.Status == CommandStatus.Succeed)
{
if (___dictionary_0.TryGetValue(eventArgs.Item.Id, out ItemView itemView))
{
___itemUiContext_0.RegisterCurrentItemContext(itemView.ItemContext);
}
CurrentContextSearchingId = null;
}
else if (eventArgs.Status == CommandStatus.Failed)
{
CurrentContextSearchingId = null;
}
}
}
}
public class GridViewCanAcceptPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(GridView), nameof(GridView.CanAccept));
}
[PatchPrefix]
public static bool Prefix(GridView __instance, DragItemContext itemContext, ItemContextAbstractClass targetItemContext, ref ItemOperation operation, ref bool __result, ItemUiContext ___itemUiContext_0)
{
if (InPatch || !MultiSelect.Active)
{
return true;
}
MultiGrid.Cache(__instance);
// Reimplementing this in order to control the simulate param. Need to *not* simulate, then rollback myself in order to test
// multiple items going in
var wrappedInstance = __instance.R();
operation = default;
__result = false;
HidePreviews();
if (__instance.Grid == null || wrappedInstance.NonInteractable)
{
return false;
}
if (targetItemContext != null && !targetItemContext.ModificationAvailable)
{
operation = new GridModificationsUnavailableError(__instance.Grid);
return false;
}
Item item = itemContext.Item;
ItemAddress itemAddress = itemContext.ItemAddress;
if (itemAddress == null)
{
return false;
}
LocationInGrid hoveredLocation = __instance.CalculateItemLocation(itemContext);
if (itemAddress.Container == __instance.Grid && __instance.Grid.GetItemLocation(item) == hoveredLocation)
{
return false;
}
GridItemAddress hoveredAddress = new(__instance.Grid, hoveredLocation);
if (!item.CheckAction(hoveredAddress))
{
return false;
}
Item targetItem = __instance.method_8(targetItemContext);
DisableMerge = targetItem == null;
bool isGridPlacement = targetItem == null;
// If everything selected is the same type and is a stackable type, allow partial success
bool allowPartialSuccess = targetItem != null && itemContext.Item is Stackable && MultiSelect.ItemContexts.All(ic => ic.Item.TemplateId == itemContext.Item.TemplateId);
Stack<ItemOperation> operations = new();
foreach (DragItemContext selectedItemContext in MultiSelect.SortedItemContexts(itemContext))
{
if (Settings.GreedyStackMove.Value && !isGridPlacement && selectedItemContext.Item.StackObjectsCount > 1)
{
int originalStackCount = selectedItemContext.Item.StackObjectsCount;
int stackCount = int.MaxValue;
bool failed = false;
while (selectedItemContext.Item.StackObjectsCount > 0)
{
if (selectedItemContext.Item.StackObjectsCount >= stackCount)
{
break;
}
stackCount = selectedItemContext.Item.StackObjectsCount;
operation = wrappedInstance.TraderController.ExecutePossibleAction(selectedItemContext, targetItem, false /* splitting */, false /* simulate */);
if (__result = operation.Succeeded)
{
operations.Push(operation);
}
else if (stackCount < originalStackCount)
{
// Some succeeded, so stop but not a failure
__result = true;
operation = default;
break;
}
else
{
if (operation.Error is NoRoomError noRoomError)
{
// Wrap this error to display it
operation = new(new DisplayableErrorWrapper(noRoomError));
}
// Need to double-break
failed = true;
break;
}
}
if (failed)
{
break;
}
}
else
{
if (isGridPlacement)
{
FindOrigin = GetTargetGridAddress(itemContext, selectedItemContext, hoveredAddress);
FindVerticalFirst = selectedItemContext.ItemRotation == ItemRotation.Vertical;
}
if (targetItem is SortingTableClass)
{
operation = ___itemUiContext_0.QuickMoveToSortingTable(selectedItemContext.Item, false /* simulate */);
}
else
{
operation = targetItem != null ?
wrappedInstance.TraderController.ExecutePossibleAction(selectedItemContext, targetItem, false /* splitting */, false /* simulate */) :
wrappedInstance.TraderController.ExecutePossibleAction(selectedItemContext, __instance.SourceContext, hoveredAddress, false /* splitting */, false /* simulate */);
}
FindOrigin = null;
FindVerticalFirst = false;
// Moving item to the same place, not a problem. Use a no-op move
if (operation.Error is MoveSameSpaceError)
{
operation = new(new NoOpMove());
}
if (__result = operation.Succeeded)
{
operations.Push(operation);
if (targetItem != null && isGridPlacement) // targetItem was originally null so this is the rest of the items
{
ShowPreview(__instance, selectedItemContext, operation);
}
}
else
{
if (operation.Error is NoRoomError noRoomError)
{
// Wrap this error to display it
operation = new(new DisplayableErrorWrapper(noRoomError));
}
break;
}
}
// Set this after the first one
targetItem ??= __instance.Grid.ParentItem;
}
DisableMerge = false;
if (allowPartialSuccess && operations.Any())
{
__result = true;
}
if (!__result)
{
HidePreviews();
}
else
{
// In success, we want operation to be the first (last in stack), to represent the item being dragged
operation = operations.Last();
}
// Didn't simulate so now undo
while (operations.Any())
{
operations.Pop().Value?.RollBack();
}
// result and operation are set to the last one that completed - so success if they all passed, or the first failure
return false;
}
// GridView.HighlightItemViewPosition has a blacklist of errors it won't show, but it shows other types.
// Wrapping an error can get past that
private class DisplayableErrorWrapper(InventoryError error) : InventoryError
{
public override string ToString()
{
return error.ToString();
}
public override string GetLocalizedDescription()
{
return error.GetLocalizedDescription();
}
}
}
public class GridViewAcceptItemPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(GridView), nameof(GridView.AcceptItem));
}
[PatchPrefix]
public static bool Prefix(GridView __instance, DragItemContext itemContext, ItemContextAbstractClass targetItemContext, ref Task __result, ItemUiContext ___itemUiContext_0)
{
// Need to fully implement AcceptItem for the sorting table - normally that just uses null targetItemContext
if (InPatch && targetItemContext?.Item is SortingTableClass)
{
MoveToSortingTable(__instance, itemContext, ___itemUiContext_0);
__result = Task.CompletedTask;
return false;
}
if (InPatch || !MultiSelect.Active)
{
return true;
}
InPatch = true;
DisableMerge = targetItemContext == null;
LocationInGrid hoveredLocation = __instance.CalculateItemLocation(itemContext);
GridItemAddress hoveredAddress = new(__instance.Grid, hoveredLocation);
if (__instance.Grid.ParentItem is SortingTableClass)
{
// Sorting table will need a targetItemContext. Dunno if this is the right type but all it needs is the .Item property
targetItemContext = new GenericItemContext(__instance.Grid.ParentItem, EItemViewType.Empty);
}
var serializer = __instance.gameObject.AddComponent<MultiSelectItemContextTaskSerializer>();
__result = serializer.Initialize(MultiSelect.SortedItemContexts(itemContext), ic =>
{
FindOrigin = GetTargetGridAddress(itemContext, ic, hoveredAddress);
FindVerticalFirst = ic.ItemRotation == ItemRotation.Vertical;
return __instance.AcceptItem(ic, targetItemContext);
},
itemContext => __instance.Grid.ParentItem.Owner.SelectEvents(itemContext.Item).All(args => args.Status == CommandStatus.Succeed));
// Setting the fallback after initializing means it only applies after the first item is already moved
GridViewPickTargetPatch.FallbackResult = __instance.Grid.ParentItem;
__result.ContinueWith(_ =>
{
InPatch = false;
FindOrigin = null;
FindVerticalFirst = false;
DisableMerge = false;
GridViewPickTargetPatch.FallbackResult = null;
});
return false;
}
private static void MoveToSortingTable(GridView gridView, DragItemContext itemContext, ItemUiContext itemUiContext)
{
var itemController = gridView.R().TraderController;
ItemOperation operation = itemUiContext.QuickMoveToSortingTable(itemContext.Item, true);
if (operation.Failed || !itemController.CanExecute(operation.Value))
{
return;
}
itemController.RunNetworkTransaction(operation.Value, null);
itemUiContext.Tooltip?.Close();
Singleton<GUISounds>.Instance.PlayItemSound(itemContext.Item.ItemSound, EInventorySoundType.pickup, false);
}
}
public class AdjustQuickFindFlagsPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(InteractionsHandlerClass), nameof(InteractionsHandlerClass.QuickFindAppropriatePlace));
}
[PatchPrefix]
[HarmonyPriority(Priority.Last)] // Run after QuickMoveToContainer, which makes assumptions based on the order field
public static void Prefix(ref InteractionsHandlerClass.EMoveItemOrder order)
{
if (!MultiSelect.Active)
{
return;
}
if (DisableMerge)
{
order &= ~InteractionsHandlerClass.EMoveItemOrder.TryMerge;
}
if (IgnoreItemParent)
{
order |= InteractionsHandlerClass.EMoveItemOrder.IgnoreItemParent;
}
}
}
public class GridViewPickTargetPatch : ModulePatch
{
public static Item FallbackResult = null;
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(GridView), nameof(GridView.method_8));
}
[PatchPostfix]
public static void Postfix(ref Item __result)
{
__result ??= FallbackResult;
}
}
public class GridViewDisableHighlightPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(GridView), nameof(GridView.DisableHighlight));
}
[PatchPostfix]
public static void Postfix()
{
HidePreviews();
}
}
// BSG forgets to clear their own tooltip if there's no error. They only clear it if there IS an error that they don't care about
public class GridViewClearTooltipPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(GridView), nameof(GridView.HighlightItemViewPosition));
}
[PatchPrefix]
public static void Prefix(ItemUiContext ___itemUiContext_0)
{
if (___itemUiContext_0.Tooltip.isActiveAndEnabled)
{
___itemUiContext_0.Tooltip.Close();
}
}
}
public class SlotViewCanAcceptPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(SlotView), nameof(SlotView.CanAccept));
}
[PatchPrefix]
public static bool Prefix(SlotView __instance, ItemContextAbstractClass targetItemContext, ref ItemOperation operation, ref bool __result, InventoryControllerClass ___InventoryController)
{
if (InPatch || !MultiSelect.Active)
{
return true;
}
// Reimplementing this in order to control the simulate param. Need to *not* simulate, then rollback myself in order to test
// multiple items going in
if (targetItemContext != null && !targetItemContext.ModificationAvailable ||
__instance.ParentItemContext != null && !__instance.ParentItemContext.ModificationAvailable)
{
operation = new GridModificationsUnavailableError(__instance.Slot);
return false;
}
Stack<ItemOperation> operations = new();
foreach (DragItemContext itemContext in MultiSelect.SortedItemContexts())
{
if (!Settings.GreedyStackMove.Value || itemContext.Item.StackObjectsCount <= 1)
{
__result = itemContext.CanAccept(__instance.Slot, __instance.ParentItemContext, ___InventoryController, out operation, false /* simulate */);
if (operation.Succeeded)
{
operations.Push(operation);
}
else if (operation.Error is MoveSameSpaceError)
{
// Moving item to the same place, cool, not a problem
__result = true;
}
else
{
break;
}
}
else
{
int originalStackCount = itemContext.Item.StackObjectsCount;
int stackCount = int.MaxValue;
bool failed = false;
while (itemContext.Item.StackObjectsCount > 0)
{
if (itemContext.Item.StackObjectsCount >= stackCount)
{
// The whole stack moved or nothing happened, it's done
break;
}
stackCount = itemContext.Item.StackObjectsCount;
__result = itemContext.CanAccept(__instance.Slot, __instance.ParentItemContext, ___InventoryController, out operation, false /* simulate */);
if (operation.Succeeded)
{
operations.Push(operation);
}
else if (stackCount < originalStackCount)
{
// Some succeeded, stop but not failure
__result = true;
operation = default;
break;
}
else
{
// Need to double-break
failed = true;
break;
}
}
if (failed)
{
break;
}
}
}
// Didn't simulate so now undo
while (operations.Any())
{
operations.Pop().Value?.RollBack();
}
// result and operation are set to the last one that completed - so success if they all passed, or the first failure
return false;
}
}
public class SlotViewAcceptItemPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(SlotView), nameof(SlotView.AcceptItem));
}
[PatchPrefix]
public static bool Prefix(SlotView __instance, ItemContextAbstractClass targetItemContext, ref Task __result)
{
if (InPatch || !MultiSelect.Active)
{
return true;
}
InPatch = true;
var serializer = __instance.gameObject.AddComponent<MultiSelectItemContextTaskSerializer>();
__result = serializer.Initialize(
MultiSelect.SortedItemContexts(),
itemContext => __instance.AcceptItem(itemContext, targetItemContext),
itemContext => __instance.Slot.ParentItem.Owner.SelectEvents(itemContext.Item).All(args => args.Status == CommandStatus.Succeed));
__result.ContinueWith(_ => { InPatch = false; });
return false;
}
}
public class TradingTableCanAcceptPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(TradingTableGridView), nameof(TradingTableGridView.CanAccept));
}
[PatchPrefix]
public static bool Prefix(TradingTableGridView __instance, DragItemContext itemContext, ref ItemOperation operation, ref bool __result)
{
if (!MultiSelect.Active)
{
return true;
}
operation = default;
__result = false;
TraderAssortmentControllerClass traderAssortmentController = __instance.R().TraderAssortmentController;
HidePreviews();
bool firstItem = true;
LocationInGrid hoveredLocation = __instance.CalculateItemLocation(itemContext);
GridItemAddress hoveredAddress = new(__instance.Grid, hoveredLocation);
DisableMerge = true;
Stack<ItemOperation> operations = new();
foreach (DragItemContext selectedItemContext in MultiSelect.SortedItemContexts(itemContext))
{
if (traderAssortmentController.CanPrepareItemToSell(selectedItemContext.Item))
{
FindOrigin = GetTargetGridAddress(itemContext, selectedItemContext, hoveredAddress);
FindVerticalFirst = selectedItemContext.ItemRotation == ItemRotation.Vertical;
operation = firstItem ?
InteractionsHandlerClass.Move(selectedItemContext.Item, new GridItemAddress(__instance.Grid, __instance.CalculateItemLocation(selectedItemContext)), traderAssortmentController.TraderController, false) :
InteractionsHandlerClass.QuickFindAppropriatePlace(selectedItemContext.Item, traderAssortmentController.TraderController, [__instance.Grid.ParentItem as LootItemClass], InteractionsHandlerClass.EMoveItemOrder.Apply, false);
FindVerticalFirst = false;
if (__result = operation.Succeeded)
{
operations.Push(operation);
if (!firstItem) // targetItem was originally null so this is the rest of the items
{
ShowPreview(__instance, selectedItemContext, operation);
}
}
else
{
break;
}
}
else
{
operation = default;
__result = false;
break;
}
firstItem = false;
}
DisableMerge = false;
FindOrigin = null;
if (!__result)
{
HidePreviews();
}
// Didn't simulate so now undo
while (operations.Any())
{
operations.Pop().Value?.RollBack();
}
return false;
}
}
public class TradingTableAcceptItemPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(TradingTableGridView), nameof(TradingTableGridView.AcceptItem));
}
[PatchPrefix]
public static bool Prefix(TradingTableGridView __instance, DragItemContext itemContext, ref Task __result)
{
if (!MultiSelect.Active)
{
return true;
}
TraderAssortmentControllerClass traderAssortmentController = __instance.R().TraderAssortmentController;
LocationInGrid hoveredLocation = __instance.CalculateItemLocation(itemContext);
GridItemAddress hoveredAddress = new(__instance.Grid, hoveredLocation);
itemContext.DragCancelled();
traderAssortmentController.PrepareToSell(itemContext.Item, hoveredLocation);
itemContext.CloseDependentWindows();
DisableMerge = true;
// For the rest of the items, still need to use quickfind
foreach (DragItemContext selectedItemContext in MultiSelect.SortedItemContexts(itemContext, false))
{
FindOrigin = GetTargetGridAddress(itemContext, selectedItemContext, hoveredAddress);
FindVerticalFirst = selectedItemContext.ItemRotation == ItemRotation.Vertical;
ItemOperation operation = InteractionsHandlerClass.QuickFindAppropriatePlace(selectedItemContext.Item, traderAssortmentController.TraderController, [__instance.Grid.ParentItem as LootItemClass], InteractionsHandlerClass.EMoveItemOrder.Apply, true);
FindVerticalFirst = false;
if (operation.Failed || operation.Value is not MoveOperation moveOperation || moveOperation.To is not GridItemAddress gridAddress)
{
break;
}
traderAssortmentController.PrepareToSell(selectedItemContext.Item, gridAddress.LocationInGrid);
}
DisableMerge = false;
FindOrigin = null;
MultiSelect.Clear(); // explicitly clear since the items are no longer selectable
__result = Task.CompletedTask;
return false;
}
}
// Reimplement this method because BSG ignores the operation that is passed in and re-does the entire logic,
// like the dumb assholes they are
public class TradingTableGetHighlightColorPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(TradingTableGridView), nameof(TradingTableGridView.GetHighlightColor));
}
[PatchPrefix]
public static bool Prefix(TradingTableGridView __instance, ItemContextAbstractClass targetItemContext, ref Color __result)
{
if (!MultiSelect.Active || targetItemContext != null)
{
return true;
}
TraderAssortmentControllerClass traderAssortmentController = __instance.R().TraderAssortmentController;
if (MultiSelect.ItemContexts.All(ic => traderAssortmentController.CanPrepareItemToSell(ic.Item)))
{
__result = R.GridView.ValidMoveColor;
}
else
{
__result = R.GridView.InvalidOperationColor;
}
return false;
}
}
public class DisableSplitPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(TraderControllerClass), nameof(TraderControllerClass.ExecutePossibleAction), [typeof(ItemContextAbstractClass), typeof(Item), typeof(bool), typeof(bool)]);
}
[PatchPrefix]
public static void Prefix(ref bool partialTransferOnly)
{
if (MultiSelect.Active)
{
partialTransferOnly = false;
}
}
}
public class DisableSplitTargetPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(TraderControllerClass), nameof(TraderControllerClass.ExecutePossibleAction), [typeof(ItemContextAbstractClass), typeof(ItemContextAbstractClass), typeof(ItemAddress), typeof(bool), typeof(bool)]);
}
[PatchPrefix]
public static void Prefix(ref bool partialTransferOnly)
{
if (MultiSelect.Active)
{
partialTransferOnly = false;
}
}
}
// Reorder the grids to start with the same grid as FindOrigin, then loop around
public class ReorderContainersPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
Type type = typeof(InteractionsHandlerClass).GetNestedTypes().Single(t => t.GetField("noSpaceError") != null);
return AccessTools.Method(type, "method_1");
}
[PatchPrefix]
public static void Prefix(ref IEnumerable<EFT.InventoryLogic.IContainer> containersToPut)
{
if (!MultiSelect.Active || FindOrigin == null)
{
return;
}
if (!containersToPut.Any(g => g == FindOrigin.Grid))
{
return;
}
AllowFindSameSpotPatch.DisableItemAddressEquals = true;
var list = containersToPut.ToList();
while (list[0] != FindOrigin.Grid)
{
list.Add(list[0]);
list.RemoveAt(0);
}
containersToPut = list;
}
[PatchPostfix]
public static void Postfix()
{
AllowFindSameSpotPatch.DisableItemAddressEquals = false;
}
}
// This is an insane way of doing this, but inside of the above method, I want ItemAddress.Equals to always return false, to allow
// same place moves.
public class AllowFindSameSpotPatch : ModulePatch
{
public static bool DisableItemAddressEquals = false;
protected override MethodBase GetTargetMethod()
{
return AccessTools.DeclaredMethod(typeof(ItemAddress), nameof(ItemAddress.Equals));
}
[PatchPrefix]
public static bool Prefix(ref bool __result)
{
if (!DisableItemAddressEquals)
{
return true;
}
DisableItemAddressEquals = false; // Only do it one time (this is so hacky)
__result = false;
return false;
}
}
// Finds a spot for an item in a grid. Starts at FindOrigin and goes right/down, then loops around
public class FindPlaceToPutPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(StashGridClass), nameof(StashGridClass.method_11));
}
[PatchPrefix]
public static bool Prefix(
StashGridClass __instance,
int itemMainSize,
int itemSecondSize,
ItemRotation rotation,
int firstDimensionSize,
int secondDimensionSize,
List<int> firstDimensionSpaces, // For each cell (left to right, top to bottom), how many spaces are open in that dimension (including that cell)
List<int> secondDimensionSpaces, // For each cell (left to right, top to bottom), how many spaces are open in that dimension
bool invertDimensions,
ref LocationInGrid __result)
{
if (!MultiSelect.Active || FindOrigin == null || FindOrigin.Grid != __instance)
{
return true;
}
int firstStart = FindOrigin != null ? invertDimensions ? FindOrigin.LocationInGrid.x : FindOrigin.LocationInGrid.y : 0;
int secondStart = FindOrigin != null ? invertDimensions ? FindOrigin.LocationInGrid.y : FindOrigin.LocationInGrid.x : 0;
// Walks the first dimension until it finds a row/column with enough space, then walks down that row
// /column until it finds a column/row with enough space
// Starts at origin, wraps around
for (int i = 0; i < firstDimensionSize; i++)
{
int firstDim = (firstStart + i) % firstDimensionSize;
//for (int j = i == firstStart ? secondStart : 0; j + itemSecondSize <= secondDimensionSize; j++)
for (int j = 0; j < secondDimensionSize; j++)
{
int secondDim = firstDim == firstStart ? (secondStart + j) % secondDimensionSize : j;
if (secondDim + itemSecondSize > secondDimensionSize)
{
continue;
}
int secondDimOpenSpaces = (invertDimensions ? secondDimensionSpaces[secondDim * firstDimensionSize + firstDim] : secondDimensionSpaces[firstDim * secondDimensionSize + secondDim]);
if (secondDimOpenSpaces >= itemSecondSize || secondDimOpenSpaces == -1) // no idea what -1 means
{
bool enoughSpace = true;
for (int k = secondDim; enoughSpace && k < secondDim + itemSecondSize; k++)
{
int firstDimOpenSpaces = (invertDimensions ? firstDimensionSpaces[k * firstDimensionSize + firstDim] : firstDimensionSpaces[firstDim * secondDimensionSize + k]);
enoughSpace &= firstDimOpenSpaces >= itemMainSize || firstDimOpenSpaces == -1;
}
if (enoughSpace)
{
if (!invertDimensions)
{
__result = new LocationInGrid(secondDim, firstDim, rotation);
return false;
}
__result = new LocationInGrid(firstDim, secondDim, rotation);
return false;
}
}
}
}
__result = null;
return false;
}
}
// method_10 is called to find a spot, first with horizontal rotation then with vertical
// Based on the FindRotation, changing the value can effectively switch the order it searches in
public class FindSpotKeepRotationPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(StashGridClass), nameof(StashGridClass.method_10));
}
[PatchPrefix]
public static void Prefix(ref int itemWidth, ref int itemHeight, ref ItemRotation rotation)
{
if (!MultiSelect.Active || !FindVerticalFirst)
{
return;
}
(itemWidth, itemHeight) = (itemHeight, itemWidth);
rotation = rotation == ItemRotation.Horizontal ? ItemRotation.Vertical : ItemRotation.Horizontal;
}
}
private static void ShowPreview(GridView gridView, DragItemContext itemContext, ItemOperation operation)
{
GridItemAddress gridAddress = null;
if (operation.Value is MoveOperation moveOperation)
{
gridAddress = moveOperation.To as GridItemAddress;
}
else if (operation.Value is NoOpMove noopMove)
{
gridAddress = itemContext.ItemAddress as GridItemAddress;
}
else
{
return;
}
if (gridAddress.Grid != gridView.Grid)
{
GridView otherGridView = gridView.transform.parent.GetComponentsInChildren<GridView>().FirstOrDefault(gv => gv.Grid == gridAddress.Grid);
if (otherGridView != null)
{
ShowPreview(otherGridView, itemContext, operation);
}
return;
}
Color backgroundColor = operation.Value is NoOpMove ? ValidMoveColor : gridView.GetHighlightColor(itemContext, operation, null);
ShowPreview(gridView, itemContext, gridAddress, backgroundColor);
}
private static void ShowPreview(GridView gridView, DragItemContext itemContext, GridItemAddress gridAddress, Color backgroundColor)
{
Image preview = UnityEngine.Object.Instantiate(gridView.R().HighlightPanel, gridView.transform, false);
preview.gameObject.SetActive(true);
Previews.Add(preview);
var itemIcon = ItemViewFactory.LoadItemIcon(itemContext.Item);
preview.sprite = itemIcon.Sprite;
preview.SetNativeSize();
preview.color = gridView.R().TraderController.Examined(itemContext.Item) ? Color.white : new Color(0f, 0f, 0f, 0.85f);
Quaternion quaternion = (gridAddress.LocationInGrid.r == ItemRotation.Horizontal) ? ItemViewFactory.HorizontalRotation : ItemViewFactory.VerticalRotation;
preview.transform.rotation = quaternion;
var itemSize = itemContext.Item.CalculateRotatedSize(gridAddress.LocationInGrid.r);
LocationInGrid locationInGrid = gridAddress.LocationInGrid;
RectTransform rectTransform = preview.rectTransform;
rectTransform.localScale = Vector3.one;
rectTransform.pivot = new Vector2(0.5f, 0.5f);
rectTransform.anchorMin = new Vector2(0f, 1f);
rectTransform.anchorMax = new Vector2(0f, 1f);
rectTransform.anchoredPosition = new Vector2(locationInGrid.x * 63f, -locationInGrid.y * 63f) + new Vector2(itemSize.X * 63f / 2, -itemSize.Y * 63f / 2);
Image background = UnityEngine.Object.Instantiate(preview, gridView.transform, false);
background.sprite = null;
background.color = backgroundColor;
background.gameObject.SetActive(true);
Previews.Add(background);
preview.transform.SetAsLastSibling();
}
private static void HidePreviews()
{
foreach (Image preview in Previews)
{
UnityEngine.Object.Destroy(preview.gameObject);
}
Previews.Clear();
}
private static GridItemAddress GetTargetGridAddress(
DragItemContext itemContext, DragItemContext selectedItemContext, GridItemAddress hoveredGridAddress)
{
if (Settings.MultiSelectStrat.Value == MultiSelectStrategy.FirstOpenSpace)
{
return null;
}
if (Settings.MultiSelectStrat.Value == MultiSelectStrategy.OriginalSpacing &&
itemContext.Item != selectedItemContext.Item &&
itemContext.ItemAddress is GridItemAddress itemGridAddress &&
selectedItemContext.ItemAddress is GridItemAddress selectedGridAddress &&
itemGridAddress.Container.ParentItem == selectedGridAddress.Container.ParentItem)
{
// Shared a parent with the dragged item - try to keep position
LocationInGrid itemLocation = MultiGrid.GetGridLocation(itemGridAddress);
LocationInGrid selectedLocation = MultiGrid.GetGridLocation(selectedGridAddress);
LocationInGrid hoveredLocation = MultiGrid.GetGridLocation(hoveredGridAddress);
int xDelta = selectedLocation.x - itemLocation.x;
int yDelta = selectedLocation.y - itemLocation.y;
LocationInGrid newLocation = new(hoveredLocation.x + xDelta, hoveredLocation.y + yDelta, selectedLocation.r);
return MultiGrid.GetRealAddress(hoveredGridAddress.Grid, newLocation);
}
return hoveredGridAddress;
}
}