35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using Aki.Reflection.Patching;
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using EFT.InputSystem;
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using EFT.InventoryLogic;
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using HarmonyLib;
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using System.Reflection;
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namespace UIFixes
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{
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public class FixWeaponBindsDisplayPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(R.ControlSettings.Type, "GetBoundItemNames");
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}
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[PatchPostfix]
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public static void Postfix(object __instance, EBoundItem boundItem, ref string __result)
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{
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var instance = new R.ControlSettings(__instance);
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switch(boundItem)
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{
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case EBoundItem.Item1:
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__result = instance.GetKeyName(EGameKey.SecondaryWeapon);
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break;
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case EBoundItem.Item2:
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__result = instance.GetKeyName(EGameKey.PrimaryWeaponFirst);
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break;
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case EBoundItem.Item3:
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__result = instance.GetKeyName(EGameKey.PrimaryWeaponSecond);
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break;
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}
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}
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}
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}
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