Files
Tarkov-UIFixes/Patches/FixFleaPatches.cs
2024-05-26 03:26:55 -07:00

166 lines
6.9 KiB
C#

using Aki.Reflection.Patching;
using EFT.InventoryLogic;
using EFT.Quests;
using EFT.UI;
using EFT.UI.Ragfair;
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace UIFixes
{
public static class FixFleaPatches
{
public static void Enable()
{
// These two are anal AF
new DoNotToggleOnMouseOverPatch().Enable();
new ToggleOnOpenPatch().Enable();
new OfferItemFixMaskPatch().Enable();
new OfferViewLockedQuestPatch().Enable();
}
public class DoNotToggleOnMouseOverPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(CategoryView), nameof(CategoryView.PointerEnterHandler));
}
[PatchPostfix]
public static void Postfix(Image ____toggleImage, Sprite ____closeSprite, bool ___bool_3)
{
if (!___bool_3)
{
____toggleImage.sprite = ____closeSprite;
}
}
}
public class ToggleOnOpenPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(CategoryView), nameof(CategoryView.OpenCategory));
}
[PatchPostfix]
public static void Postfix(Image ____toggleImage, Sprite ____openSprite, bool ___bool_3)
{
if (___bool_3)
{
____toggleImage.sprite = ____openSprite;
}
}
}
public class OfferItemFixMaskPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(OfferItemDescription), nameof(OfferItemDescription.Show));
}
[PatchPostfix]
public static void Postfix(TextMeshProUGUI ____offerItemName)
{
____offerItemName.maskable = true;
foreach (var item in ____offerItemName.GetComponentsInChildren<TMP_SubMeshUI>())
{
item.maskable = true;
}
}
}
public class OfferViewLockedQuestPatch : ModulePatch
{
private static readonly Dictionary<string, string> QuestUnlocks = [];
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(OfferView), nameof(OfferView.method_10));
}
[PatchPostfix]
public static void Postfix(OfferView __instance, HoverTooltipArea ____hoverTooltipArea)
{
if (!Settings.ShowRequiredQuest.Value)
{
return;
}
if (__instance.Offer_0.Locked)
{
string questName = null;
if (QuestUnlocks.ContainsKey(__instance.Offer_0.Id))
{
questName = QuestUnlocks[__instance.Offer_0.Id];
}
else
{
// Filter by as much data available. There are some unlocks that are ambiguous without access to the server questassorts
// Using a tuple of (quest, rewards) to avoid doing all the reward checks more than once
var questsAndRewards = R.QuestCache.Instance.GetAllQuestTemplates()
.Select(q => (quest: q, rewards: q.Rewards[EQuestStatus.Success]
.Where(r => r.type == ERewardType.AssortmentUnlock &&
r.traderId == __instance.Offer_0.User.Id &&
r.loyaltyLevel == __instance.Offer_0.LoyaltyLevel &&
r.items.First(i => i._id == r.target)._tpl == __instance.Offer_0.Item.TemplateId)))
.Where(x => x.rewards.Any());
if (questsAndRewards.Count() > 1)
{
// Some of the ambiguous unlocks are weapons with full loadouts we can actually compare
List<Item> items = [];
Item.smethod_0(__instance.Offer_0.Item, items, (item, container) => true); // complete list of items, including the top level item
// Hashset.SetEquals compares lists, ignoring order (don't care) and duplicates (don't have any)
var allItemTemplateIds = new HashSet<string>(items.Select(i => i.TemplateId));
questsAndRewards = questsAndRewards.Where(x => x.rewards.Any(r => allItemTemplateIds.SetEquals(r.items.Select(i => i._tpl))));
}
if (questsAndRewards.Count() > 1)
{
// Some quests are USEC/Bear versions with the same name
questsAndRewards = questsAndRewards.Distinct(x => x.quest.Name);
}
// Zeus thermal scope is the only remaining ambiguous item in the base game
if (questsAndRewards.Count() > 1 && __instance.Offer_0.Item.TemplateId == "63fc44e2429a8a166c7f61e6") // Zeus thermal scope
{
if (__instance.Offer_0.Requirements.Any(r => r.TemplateId == "5fc64ea372b0dd78d51159dc")) // cultist knife
{
questsAndRewards = questsAndRewards.Where(x => x.quest.Id == "64ee99639878a0569d6ec8c9"); // Broadcast - Part 5
}
else if (__instance.Offer_0.Requirements.Any(r => r.TemplateId == "5c0530ee86f774697952d952")) // ledx
{
questsAndRewards = questsAndRewards.Where(x => x.quest.Id == "64e7b971f9d6fa49d6769b44"); // The Huntsman Path - Big Game
}
}
if (questsAndRewards.Count() == 1)
{
questName = questsAndRewards.First().quest.Name;
}
// If it's not clear by now, it's either missing or still too ambiguous ¯\_(ツ)_/¯
// Cache the result, even if empty
QuestUnlocks.Add(__instance.Offer_0.Id, questName);
}
if (!String.IsNullOrEmpty(questName))
{
____hoverTooltipArea.SetMessageText(____hoverTooltipArea.String_1 + " (" + questName + ")", true);
}
}
}
}
}
}