diff --git a/ASS.csproj b/ASS.csproj
index b396a9a..1337880 100644
--- a/ASS.csproj
+++ b/ASS.csproj
@@ -33,42 +33,42 @@
False
- ..\..\..\..\..\SPT\BepInEx\core\0Harmony.dll
+ BepInEx\core\0Harmony.dll
- ..\..\..\..\..\SPT\EscapeFromTarkov_Data\Managed\Aki.Build.dll
+ F:\SPT-AKI\EscapeFromTarkov_Data\Managed\Aki.Build.dll
False
- ..\..\..\..\..\SPT\EscapeFromTarkov_Data\Managed\Aki.Common.dll
+ F:\SPT-AKI\EscapeFromTarkov_Data\Managed\Aki.Common.dll
False
- ..\..\..\..\..\SPT\EscapeFromTarkov_Data\Managed\Aki.Reflection.dll
+ F:\SPT-AKI\EscapeFromTarkov_Data\Managed\Aki.Reflection.dll
False
- ..\..\..\..\..\SPT\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll
+ F:\SPT-AKI\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll
False
- ..\..\..\..\..\SPT\BepInEx\core\BepInEx.dll
+ F:\SPT-AKI\BepInEx\core\BepInEx.dll
False
- ..\..\..\..\..\SPT\EscapeFromTarkov_Data\Managed\Comfort.dll
+ F:\SPT-AKI\EscapeFromTarkov_Data\Managed\Comfort.dll
False
- ..\..\..\..\..\SPT\EscapeFromTarkov_Data\Managed\Comfort.Unity.dll
+ F:\SPT-AKI\EscapeFromTarkov_Data\Managed\Comfort.Unity.dll
False
- ..\..\..\..\..\SPT\EscapeFromTarkov_Data\Managed\ItemComponent.Types.dll
+ F:\SPT-AKI\EscapeFromTarkov_Data\Managed\ItemComponent.Types.dll
False
- ..\..\..\..\..\SPT\EscapeFromTarkov_Data\Managed\ItemTemplate.Types.dll
+ F:\SPT-AKI\EscapeFromTarkov_Data\Managed\ItemTemplate.Types.dll
@@ -80,17 +80,17 @@
False
- ..\..\..\..\..\SPT\EscapeFromTarkov_Data\Managed\UnityEngine.dll
+ F:\SPT-AKI\EscapeFromTarkov_Data\Managed\UnityEngine.dll
False
- ..\..\..\..\..\SPT\EscapeFromTarkov_Data\Managed\UnityEngine.CoreModule.dll
+ F:\SPT-AKI\EscapeFromTarkov_Data\Managed\UnityEngine.CoreModule.dll
- ..\..\..\..\..\SPT\EscapeFromTarkov_Data\Managed\UnityEngine.IMGUIModule.dll
+ F:\SPT-AKI\EscapeFromTarkov_Data\Managed\UnityEngine.IMGUIModule.dll
- ..\..\..\..\..\SPT\EscapeFromTarkov_Data\Managed\UnityEngine.TextRenderingModule.dll
+ F:\SPT-AKI\EscapeFromTarkov_Data\Managed\UnityEngine.TextRenderingModule.dll
diff --git a/Plugin.cs b/Plugin.cs
index 86e7b55..c500aaf 100644
--- a/Plugin.cs
+++ b/Plugin.cs
@@ -13,7 +13,7 @@ using UnityEngine;
namespace armorMod
{
- [BepInPlugin("com.armorMod.ASS", "armorMod.ASS", "1.0.0")]
+ [BepInPlugin("com.armorMod.ASS", "armorMod.ASS", "1.1.0")]
public class ASS : BaseUnityPlugin
{
@@ -95,7 +95,7 @@ namespace armorMod
foreach (EquipmentSlot slot in equipmentSlotDictionary.Keys.ToArray())
{
- Logger.LogInfo("ASS: Checking EquipmentSlot: " + slot);
+ //Logger.LogInfo("ASS: Checking EquipmentSlot: " + slot);
Slot tempSlot = getEquipSlot(slot);
if (tempSlot == null || tempSlot.ContainedItem == null)
@@ -121,7 +121,7 @@ namespace armorMod
{
armor.Repairable.Durability += newRepairRate;
armor.Repairable.MaxDurability -= newMaxDurabilityDrainRate;
- Logger.LogInfo("ASS: Repairing " + item.LocalizedName() + " : " + armor.Repairable.Durability + "/" + armor.Repairable.MaxDurability);
+ //Logger.LogInfo("ASS: Repairing " + item.LocalizedName() + " : " + armor.Repairable.Durability + "/" + armor.Repairable.MaxDurability);
}
}