diff --git a/ASS.csproj b/ASS.csproj
index 2f3c33e..95f6bab 100644
--- a/ASS.csproj
+++ b/ASS.csproj
@@ -9,7 +9,7 @@
Properties
dvize.ASS
dvize.ASS
- v4.8.1
+ v4.7.1
512
true
@@ -39,17 +39,6 @@
False
BepInEx\core\0Harmony.dll
-
- F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\Aki.Build.dll
-
-
- False
- F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\Aki.Common.dll
-
-
- False
- F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\Aki.Reflection.dll
-
False
F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll
@@ -77,6 +66,12 @@
False
F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\ItemTemplate.Types.dll
+
+ F:\SPT-AKI-DEV\BepInEx\plugins\spt\spt-common.dll
+
+
+ F:\SPT-AKI-DEV\BepInEx\plugins\spt\spt-reflection.dll
+
@@ -110,11 +105,14 @@
copy "$(TargetPath)" "F:\SPT-AKI-DEV\BepInEx\plugins\$(TargetName).dll"
-if $(ConfigurationName) == Debug (
+if "$(ConfigurationName)" == "Debug" (
copy "$(TargetDir)$(TargetName).pdb" "F:\SPT-AKI-DEV\BepInEx\plugins\$(TargetName).pdb"
) else (
del "F:\SPT-AKI-DEV\BepInEx\plugins\$(TargetName).pdb"
)
-
+
+if "$(ConfigurationName)" == "Release" (
+ powershell -ExecutionPolicy Bypass -NoProfile -NonInteractive -File "$(ProjectDir)PackageMods.ps1" -ConfigurationName "$(ConfigurationName)" -TargetPath "F:\SPT-AKI-DEV\BepInEx\plugins\$(TargetName).dll" -TargetName "$(TargetName)" -TargetDir "F:\SPT-AKI-DEV\BepInEx\plugins"
+)
\ No newline at end of file
diff --git a/PackageMods.ps1 b/PackageMods.ps1
new file mode 100644
index 0000000..0203c1d
--- /dev/null
+++ b/PackageMods.ps1
@@ -0,0 +1,117 @@
+param (
+ [string]$ConfigurationName,
+ [string]$TargetPath,
+ [string]$TargetName,
+ [string]$TargetDir
+)
+
+# Define the base directory
+$baseDir = "F:\SPT-AKI-DEV\BepInEx\plugins"
+
+# Function to log messages to the console
+function Log {
+ param (
+ [string]$message
+ )
+ $timestamp = Get-Date -Format "yyyy-MM-dd HH:mm:ss"
+ Write-Host "$timestamp - $message"
+}
+
+Log "Script started"
+Log "ConfigurationName: $ConfigurationName"
+Log "TargetPath: $TargetPath"
+Log "TargetName: $TargetName"
+Log "TargetDir: $TargetDir"
+
+# Get the assembly version
+$assembly = [System.Reflection.Assembly]::LoadFile($TargetPath)
+$version = $assembly.GetName().Version.ToString()
+Log "Assembly version: $version"
+
+# Determine the directory of the deployed DLL
+$deployDir = Split-Path -Parent $TargetPath
+Log "DeployDir: $deployDir"
+
+# Check if the deploy directory is the base directory or one level further
+if ($deployDir -ne $baseDir) {
+ $relativePath = $deployDir.Substring($baseDir.Length + 1) # Get the relative path beyond the base directory
+ Log "RelativePath: $relativePath"
+ if (($relativePath -split '\\').Count -eq 1) { # Check if it's exactly one directory level further
+ $directoryName = (Get-Item $deployDir).Name
+ $zipPath = "F:\SPT-AKI-DEV\BepInEx\plugins\$directoryName-v$version.zip"
+ Log "DirectoryName: $directoryName"
+ Log "ZipPath: $zipPath"
+
+ # Remove existing zip file if it exists
+ if (Test-Path $zipPath) {
+ Log "ZipPath exists, removing"
+ Remove-Item $zipPath -Force
+ }
+
+ # Create the temp directory structure
+ $tempZipDir = "F:\SPT-AKI-DEV\tempZip"
+ if (Test-Path $tempZipDir) {
+ Log "TempZipDir exists, removing"
+ Remove-Item $tempZipDir -Recurse -Force
+ }
+ New-Item -ItemType Directory -Path $tempZipDir
+ Log "TempZipDir created: $tempZipDir"
+
+ $newZipStructure = Join-Path $tempZipDir "Bepinex\plugins\$directoryName"
+ New-Item -ItemType Directory -Path $newZipStructure -Force
+ Log "New zip structure directory created: $newZipStructure"
+
+ # Copy files to the new zip structure
+ Copy-Item -Path "$TargetDir\*" -Destination $newZipStructure -Recurse -Force
+ Log "Files copied to new zip structure"
+
+ # Create the final zip file
+ Add-Type -AssemblyName System.IO.Compression.FileSystem
+ [System.IO.Compression.ZipFile]::CreateFromDirectory($tempZipDir, $zipPath)
+ Log "Final zip file created: $zipPath"
+
+ # Clean up temp directory
+ Remove-Item $tempZipDir -Recurse -Force
+ Log "TempZipDir removed"
+ } else {
+ Log "RelativePath is not one directory level further"
+ }
+} else {
+ $zipPath = "F:\SPT-AKI-DEV\BepInEx\plugins\$TargetName-v$version.zip"
+ Log "ZipPath: $zipPath"
+
+ # Remove existing zip file if it exists
+ if (Test-Path $zipPath) {
+ Log "ZipPath exists, removing"
+ Remove-Item $zipPath -Force
+ }
+
+ # Create the temp directory structure
+ $tempZipDir = "F:\SPT-AKI-DEV\tempZip"
+ if (Test-Path $tempZipDir) {
+ Log "TempZipDir exists, removing"
+ Remove-Item $tempZipDir -Recurse -Force
+ }
+ New-Item -ItemType Directory -Path $tempZipDir
+ Log "TempZipDir created: $tempZipDir"
+
+ # Create the required folder structure within the temp directory
+ $bepinexPluginsDir = Join-Path $tempZipDir "Bepinex\plugins"
+ New-Item -ItemType Directory -Path $bepinexPluginsDir -Force
+ Log "Bepinex\plugins directory created: $bepinexPluginsDir"
+
+ # Copy the single DLL to the new structure
+ Copy-Item -Path $TargetPath -Destination $bepinexPluginsDir -Force
+ Log "DLL copied to Bepinex\plugins directory"
+
+ # Create the final zip file
+ Add-Type -AssemblyName System.IO.Compression.FileSystem
+ [System.IO.Compression.ZipFile]::CreateFromDirectory($tempZipDir, $zipPath)
+ Log "Final zip file created: $zipPath"
+
+ # Clean up temp directory
+ Remove-Item $tempZipDir -Recurse -Force
+ Log "TempZipDir removed"
+}
+
+Log "Script finished"
diff --git a/Plugin.cs b/Plugin.cs
index bb5ed61..8a0fb81 100644
--- a/Plugin.cs
+++ b/Plugin.cs
@@ -1,13 +1,13 @@
using System;
using System.Reflection;
-using Aki.Reflection.Patching;
+using SPT.Reflection.Patching;
using BepInEx;
using BepInEx.Configuration;
using EFT;
namespace armorMod
{
- [BepInPlugin("com.dvize.ASS", "dvize.ASS", "1.6.0")]
+ [BepInPlugin("com.dvize.ASS", "dvize.ASS", "1.7.0")]
public class AssPlugin : BaseUnityPlugin
{
internal static ConfigEntry ArmorServiceMode
diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs
index 4c73065..c090053 100644
--- a/Properties/AssemblyInfo.cs
+++ b/Properties/AssemblyInfo.cs
@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.6.0.0")]
-[assembly: AssemblyFileVersion("1.6.0.0")]
+[assembly: AssemblyVersion("1.7.0.0")]
+[assembly: AssemblyFileVersion("1.7.0.0")]