Forgot to add back faceshield
This commit is contained in:
14
Component.cs
14
Component.cs
@@ -81,6 +81,20 @@ namespace armorMod
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foreach (Item item in slotContents.ContainedItem.GetAllItems())
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foreach (Item item in slotContents.ContainedItem.GetAllItems())
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{
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{
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if (isArmor)
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{
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// Specifically for face shields, if the item has a FaceShieldComponent.
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if (item.TryGetItemComponent<FaceShieldComponent>(out var faceShield) && AssPlugin.fixFaceShieldBullets.Value)
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{
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// Check if face shield has been hit and reset hits if so.
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if (faceShield.Hits > 0)
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{
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faceShield.Hits = 0;
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faceShield.HitsChanged?.Invoke();
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}
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}
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}
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if (item.TryGetItemComponent<RepairableComponent>(out var component))
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if (item.TryGetItemComponent<RepairableComponent>(out var component))
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{
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{
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float maxCap = isArmor ? AssPlugin.MaxDurabilityCap.Value : AssPlugin.weaponMaxDurabilityCap.Value;
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float maxCap = isArmor ? AssPlugin.MaxDurabilityCap.Value : AssPlugin.weaponMaxDurabilityCap.Value;
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