Update dependencies

This commit is contained in:
2024-07-19 23:43:41 +02:00
parent 344ff7bb42
commit c849601598
2 changed files with 16 additions and 28 deletions

1
.gitignore vendored
View File

@@ -362,3 +362,4 @@ MigrationBackup/
# Fody - auto-generated XML schema # Fody - auto-generated XML schema
FodyWeavers.xsd FodyWeavers.xsd
/.config/dotnet-tools.json /.config/dotnet-tools.json
.idea/.idea.ASS/.idea

View File

@@ -37,40 +37,40 @@
<ItemGroup> <ItemGroup>
<Reference Include="0Harmony, Version=2.9.0.0, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="0Harmony, Version=2.9.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
<HintPath>BepInEx\core\0Harmony.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\BepInEx\core\0Harmony.dll</HintPath>
</Reference> </Reference>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
<HintPath>F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference> </Reference>
<Reference Include="BepInEx, Version=5.4.21.0, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="BepInEx, Version=5.4.21.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
<HintPath>F:\SPT-AKI-DEV\BepInEx\core\BepInEx.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\BepInEx\core\BepInEx.dll</HintPath>
</Reference> </Reference>
<Reference Include="Comfort, Version=1.0.0.4, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="Comfort, Version=1.0.0.4, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
<HintPath>F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\Comfort.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\EscapeFromTarkov_Data\Managed\Comfort.dll</HintPath>
</Reference> </Reference>
<Reference Include="Comfort.Unity, Version=1.0.0.4, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="Comfort.Unity, Version=1.0.0.4, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
<HintPath>F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\Comfort.Unity.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\EscapeFromTarkov_Data\Managed\Comfort.Unity.dll</HintPath>
</Reference> </Reference>
<Reference Include="ConfigurationManager"> <Reference Include="ConfigurationManager">
<HintPath>F:\SPT-AKI-DEV\BepInEx\plugins\ConfigurationManager.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\BepInEx\plugins\ConfigurationManager.dll</HintPath>
</Reference> </Reference>
<Reference Include="ItemComponent.Types, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="ItemComponent.Types, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
<HintPath>F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\ItemComponent.Types.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\EscapeFromTarkov_Data\Managed\ItemComponent.Types.dll</HintPath>
</Reference> </Reference>
<Reference Include="ItemTemplate.Types, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="ItemTemplate.Types, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
<HintPath>F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\ItemTemplate.Types.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\EscapeFromTarkov_Data\Managed\ItemTemplate.Types.dll</HintPath>
</Reference> </Reference>
<Reference Include="spt-common"> <Reference Include="spt-common">
<HintPath>F:\SPT-AKI-DEV\BepInEx\plugins\spt\spt-common.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\BepInEx\plugins\spt\spt-common.dll</HintPath>
</Reference> </Reference>
<Reference Include="spt-reflection"> <Reference Include="spt-reflection">
<HintPath>F:\SPT-AKI-DEV\BepInEx\plugins\spt\spt-reflection.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\BepInEx\plugins\spt\spt-reflection.dll</HintPath>
</Reference> </Reference>
<Reference Include="System" /> <Reference Include="System" />
<Reference Include="System.Core" /> <Reference Include="System.Core" />
@@ -82,17 +82,17 @@
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
<HintPath>F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\UnityEngine.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\EscapeFromTarkov_Data\Managed\UnityEngine.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL"> <Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion> <SpecificVersion>False</SpecificVersion>
<HintPath>F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\UnityEngine.CoreModule.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\EscapeFromTarkov_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.IMGUIModule"> <Reference Include="UnityEngine.IMGUIModule">
<HintPath>F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\EscapeFromTarkov_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.TextRenderingModule"> <Reference Include="UnityEngine.TextRenderingModule">
<HintPath>F:\SPT-AKI-DEV\EscapeFromTarkov_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath> <HintPath>C:\Games\Escape from Tarkov\Escape from Tarkov\EscapeFromTarkov_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@@ -102,17 +102,4 @@
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup> </Project>
<PostBuildEvent>copy "$(TargetPath)" "F:\SPT-AKI-DEV\BepInEx\plugins\$(TargetName).dll"
if "$(ConfigurationName)" == "Debug" (
copy "$(TargetDir)$(TargetName).pdb" "F:\SPT-AKI-DEV\BepInEx\plugins\$(TargetName).pdb"
) else (
del "F:\SPT-AKI-DEV\BepInEx\plugins\$(TargetName).pdb"
)
if "$(ConfigurationName)" == "Release" (
powershell -ExecutionPolicy Bypass -NoProfile -NonInteractive -File "$(ProjectDir)PackageMods.ps1" -ConfigurationName "$(ConfigurationName)" -TargetPath "F:\SPT-AKI-DEV\BepInEx\plugins\$(TargetName).dll" -TargetName "$(TargetName)" -TargetDir "F:\SPT-AKI-DEV\BepInEx\plugins"
)</PostBuildEvent>
</PropertyGroup>
</Project>