Reverted csproj file changes so you don't have to

This commit is contained in:
MusicManiac
2023-06-21 21:29:05 +02:00
parent ff9fa9efbd
commit ecb05e7a37

View File

@@ -33,42 +33,42 @@
<ItemGroup>
<Reference Include="0Harmony, Version=2.9.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\SPT-3.5.7\BepInEx\core\0Harmony.dll</HintPath>
<HintPath>BepInEx\core\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Aki.Build">
<HintPath>..\..\..\..\..\..\SPT-3.5.7\EscapeFromTarkov_Data\Managed\Aki.Build.dll</HintPath>
<HintPath>F:\SPT-AKI\EscapeFromTarkov_Data\Managed\Aki.Build.dll</HintPath>
</Reference>
<Reference Include="Aki.Common, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\SPT-3.5.7\EscapeFromTarkov_Data\Managed\Aki.Common.dll</HintPath>
<HintPath>F:\SPT-AKI\EscapeFromTarkov_Data\Managed\Aki.Common.dll</HintPath>
</Reference>
<Reference Include="Aki.Reflection, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\SPT-3.5.7\EscapeFromTarkov_Data\Managed\Aki.Reflection.dll</HintPath>
<HintPath>F:\SPT-AKI\EscapeFromTarkov_Data\Managed\Aki.Reflection.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\SPT-3.5.7\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll</HintPath>
<HintPath>F:\SPT-AKI\EscapeFromTarkov_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="BepInEx, Version=5.4.21.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\SPT-3.5.7\BepInEx\core\BepInEx.dll</HintPath>
<HintPath>F:\SPT-AKI\BepInEx\core\BepInEx.dll</HintPath>
</Reference>
<Reference Include="Comfort, Version=1.0.0.4, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\SPT-3.5.7\EscapeFromTarkov_Data\Managed\Comfort.dll</HintPath>
<HintPath>F:\SPT-AKI\EscapeFromTarkov_Data\Managed\Comfort.dll</HintPath>
</Reference>
<Reference Include="Comfort.Unity, Version=1.0.0.4, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\SPT-3.5.7\EscapeFromTarkov_Data\Managed\Comfort.Unity.dll</HintPath>
<HintPath>F:\SPT-AKI\EscapeFromTarkov_Data\Managed\Comfort.Unity.dll</HintPath>
</Reference>
<Reference Include="ItemComponent.Types, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\SPT-3.5.7\EscapeFromTarkov_Data\Managed\ItemComponent.Types.dll</HintPath>
<HintPath>F:\SPT-AKI\EscapeFromTarkov_Data\Managed\ItemComponent.Types.dll</HintPath>
</Reference>
<Reference Include="ItemTemplate.Types, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\SPT-3.5.7\EscapeFromTarkov_Data\Managed\ItemTemplate.Types.dll</HintPath>
<HintPath>F:\SPT-AKI\EscapeFromTarkov_Data\Managed\ItemTemplate.Types.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -80,17 +80,17 @@
<Reference Include="System.Xml" />
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\SPT-3.5.7\EscapeFromTarkov_Data\Managed\UnityEngine.dll</HintPath>
<HintPath>F:\SPT-AKI\EscapeFromTarkov_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\SPT-3.5.7\EscapeFromTarkov_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<HintPath>F:\SPT-AKI\EscapeFromTarkov_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>..\..\..\..\..\..\SPT-3.5.7\EscapeFromTarkov_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
<HintPath>F:\SPT-AKI\EscapeFromTarkov_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>..\..\..\..\..\..\SPT-3.5.7\EscapeFromTarkov_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
<HintPath>F:\SPT-AKI\EscapeFromTarkov_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
@@ -99,6 +99,6 @@
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy "$(TargetPath)" "C:\SPT-3.5.7\BepInEx\plugins\dvize.ASS.dll"</PostBuildEvent>
<PostBuildEvent>copy "$(TargetPath)" "F:\SPT-AKI\BepInEx\plugins\dvize.ASS.dll"</PostBuildEvent>
</PropertyGroup>
</Project>