using BepInEx; using DrakiaXYZ.LootRadius.Helpers; using DrakiaXYZ.LootRadius.Patches; namespace DrakiaXYZ.LootRadius { [BepInPlugin("xyz.drakia.lootradius", "DrakiaXYZ-LootRadius", "1.1.0")] [BepInDependency("com.SPT.core", "3.9.0")] public class LootRadiusPlugin : BaseUnityPlugin { public static StashClass RadiusStash; private void Awake() { Settings.Init(Config); new GameStartedPatch().Enable(); new LootPanelOpenPatch().Enable(); new LootPanelClosePatch().Enable(); new QuestItemDragPatch().Enable(); } } }