137 lines
6.9 KiB
XML
137 lines
6.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<RootNamespace>DrakiaXYZ.LootRadius</RootNamespace>
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<AssemblyName>DrakiaXYZ-LootRadius</AssemblyName>
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<WarningLevel>4</WarningLevel>
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<Reference Include="UnityEngine.CoreModule">
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</Reference>
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<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Helpers\ConfigurationManagerAttributes.cs" />
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<Compile Include="Helpers\Settings.cs" />
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<Compile Include="Helpers\Utils.cs" />
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<Compile Include="LootRadiusPlugin.cs" />
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<Compile Include="Patches\GameStartedPatch.cs" />
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<Compile Include="Patches\LootPanelClosePatch.cs" />
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<Compile Include="Patches\LootPanelOpenPatch.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>copy "$(TargetPath)" "$(ProjectDir)\..\..\BepInEx\plugins\$(TargetFileName)"</PostBuildEvent>
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</PropertyGroup>
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</Project> |