61 lines
2.1 KiB
XML
61 lines
2.1 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<AssemblyName>Wara-ModdingStatsHelper</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<Optimize>False</Optimize>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Aki.Common">
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<HintPath>dependencies\Aki.Common.dll</HintPath>
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</Reference>
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<Reference Include="Aki.Reflection">
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<HintPath>dependencies\Aki.Reflection.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>dependencies\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx">
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<HintPath>dependencies\BepInEx.dll</HintPath>
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</Reference>
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<Reference Include="BepInEx.Harmony">
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<HintPath>dependencies\BepInEx.Harmony.dll</HintPath>
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</Reference>
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<Reference Include="Comfort">
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<HintPath>dependencies\Comfort.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>dependencies\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="Sirenix.Serialization">
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<HintPath>dependencies\Sirenix.Serialization.dll</HintPath>
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</Reference>
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<Reference Include="System.Windows.Forms" />
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<Reference Include="UnityEngine">
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<HintPath>dependencies\Unity.TextMeshPro.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>dependencies\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>dependencies\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.AudioModule">
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<HintPath>dependencies\UnityEngine.AudioModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.InputModule">
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<HintPath>dependencies\UnityEngine.InputModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.InputLegacyModule">
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<HintPath>dependencies\UnityEngine.InputLegacyModule.dll</HintPath>
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</Reference>
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<Reference Include="System.IO">
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<HintPath>dependencies\System.Runtime.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project> |