generated from dave/wails-template
128 lines
2.6 KiB
Go
128 lines
2.6 KiB
Go
package main
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import (
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"context"
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"os"
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"path/filepath"
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"github.com/wailsapp/wails/v2/pkg/runtime"
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)
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// App struct
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type App struct {
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ctx context.Context
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}
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// NewApp creates a new App application struct
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func NewApp() *App {
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return &App{}
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}
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// startup is called when the app starts. The context is saved
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// so we can call the runtime methods
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func (a *App) startup(ctx context.Context) {
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a.ctx = ctx
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}
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func (a *App) Close() {
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runtime.Quit(a.ctx)
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}
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type AddonResponse struct {
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Data Addon `json:"data"`
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Error string `json:"error,omitempty"`
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}
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type AddonsResponse struct {
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Data map[string]Addon `json:"data"`
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Error string `json:"error,omitempty"`
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}
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type StringResponse struct {
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Data string `json:"data"`
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Error string `json:"error,omitempty"`
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}
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type BoolResponse struct {
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Data bool `json:"data"`
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Error string `json:"error,omitempty"`
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}
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func (a *App) GetAddons() (res AddonsResponse) {
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res.Data = addonService.Addons
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return res
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}
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func (a *App) GetAddon(name string) (res AddonResponse) {
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addon, err := addonService.GetAddon(name)
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res.Data = addon
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if err != nil {
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res.Error = err.Error()
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}
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return res
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}
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func (a *App) GetAddonRemoteVersion(name string) (res StringResponse) {
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version, err := addonService.GetRemoteVersion(name)
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res.Data = version
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if err != nil {
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res.Error = err.Error()
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}
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return res
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}
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func (a *App) GetAddonLocalVersion(name string) (res StringResponse) {
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version, err := addonService.GetLocalVersion(name)
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res.Data = version
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if err != nil {
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res.Error = err.Error()
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}
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return res
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}
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func (a *App) UpdateAddon(name string) (res BoolResponse) {
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hasBreakingChanges, err := addonService.UpdateAddon(name)
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res.Data = hasBreakingChanges
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if err != nil {
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res.Error = err.Error()
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}
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return res
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}
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func (a *App) GetGamePath() (res StringResponse) {
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res.Data = settings.GamePath
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return res
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}
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func (a *App) SetGamePath(path string) (res StringResponse) {
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settings.GamePath = path
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err := SaveSettings(*settings)
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if err != nil {
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res.Error = err.Error()
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}
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return res
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}
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func (a *App) IsGamePathValid() (res BoolResponse) {
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if settings.GamePath == "" {
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res.Data = false
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return res
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}
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// Check if the path exists and contains the Interface/AddOns directory
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addonPath := filepath.Join(settings.GamePath, "Interface", "AddOns")
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if _, err := os.Stat(addonPath); os.IsNotExist(err) {
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res.Data = false
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return res
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}
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res.Data = true
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return res
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}
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func (a *App) SelectDirectory() (res StringResponse) {
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path, err := runtime.OpenDirectoryDialog(a.ctx, runtime.OpenDialogOptions{
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Title: "Select World of Warcraft Directory",
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})
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if err != nil {
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res.Error = err.Error()
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return
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}
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res.Data = path
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return
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}
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