<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
  <Biomes>
    <Biome
      identifier="coldcaverns"
      name="Cold Caverns"
      description=""
      AllowedZones="1"
      ExperienceFromMissionRewards="0.09"
      mindifficulty="0"
      maxdifficulty="15">
      <Submarines maxtier="1" />
    </Biome>
    <Biome
      identifier="europanridge"
      name="Europan Ridge"
      description=""
      AllowedZones="2"
      ExperienceFromMissionRewards="0.11"
      mindifficulty="15"
      maxdifficulty="35">
      <Submarines maxtier="1">
        <Override locationtype="city" maxtier="2" />
        <Override locationtype="military" class="attack" maxtier="2" />
        <Override locationtype="research" class="scout" maxtier="2" />
        <Override locationtype="mine" class="transport" maxtier="2" />
      </Submarines>
    </Biome>
    <Biome
      identifier="theaphoticplateau"
      name="The Aphotic Plateau"
      description=""
      AllowedZones="3"
      ExperienceFromMissionRewards="0.14"
      mindifficulty="35"
      maxdifficulty="50">
      <Submarines maxtier="2" />
    </Biome>
    <Biome
      identifier="thegreatsea"
      oldidentifier="thegreatvoid"
      name="The Great Sea"
      description=""
      AllowedZones="4"
      ExperienceFromMissionRewards="0.18"
      mindifficulty="50"
      maxdifficulty="65">
      <Submarines maxtier="2">
        <Override locationtype="city" maxtier="3" />
        <Override locationtype="military" class="attack" maxtier="3" />
        <Override locationtype="research" class="scout" maxtier="3" />
        <Override locationtype="mine" class="transport" maxtier="3" />
      </Submarines>
    </Biome>
    <Biome
      identifier="hydrothermalwastes"
      name="Hydrothermal Wastes"
      description=""
      AllowedZones="5"
      ExperienceFromMissionRewards="0.25"
      mindifficulty="65"
      maxdifficulty="80">
      <Submarines maxtier="3" />
    </Biome>
    <Biome
      identifier="endzone"
      name="???"
      description=""
      AllowedZones="6"
      endbiome="true"
      endbiomelocationcount="2"/>
  </Biomes>
  <!-- provided for backwards compatibility, not used (commonness 0) -->
  <OutpostTest
    identifier="outpostlevel"
    type="Outpost"
    biomes="Any"
    createholenexttoend="False"
    createholetoabyss="False"
    height="40000"
    commonness="0"
    initialdepthmin="100000"
    initialdepthmax="200000"
    levelobjectamount="50"
    ambientlightcolor="4,6,8,255"
    backgroundtexturecolor="8,16,20,255"
    backgroundcolor="2,4,5,255"
    wallcolor="255,255,255,255"
    minwidth="40000"
    maxwidth="40000"
    voronoisiteinterval="2000,2000"
    voronoisitevariance="800,800"
    cellsubdivisionlength="1500"
    cellroundingamount="0.1"
    cellirregularity="0.3"
    mainpathnodeintervalrange="500,500"
    cavecount="0"
    itemcount="0"
    floatingicechunkcount="0"
    seafloordepth="-300000"
    seafloorvariance="1000"
    mountaincountmin="0"
    mountaincountmax="3"
    mountainheightmin="10000"
    mountainheightmax="20000"
    ruincount="0"
    minwreckcount="0"
    maxwreckcount="0"
    bottomholeprobability="0"
    waterparticlescale="1"
    startposition="0.3,0.1"
    endposition="0.7,0.3"
    mintunnelradius="25000"
    mincorpsecount="1"
    maxcorpsecount="5"
    thalamusprobability="0"
    wreckhullfloodingchance="0.5"
    wreckfloodinghullminwaterpercentage="0.1"
    wreckfloodinghullmaxwaterpercentage="1"
    sidetunnelcount="0,0"
    minsidetunnelradius="25000,25000"
    backgroundcreatureamount="80"
    walltexturesize="512"
    walledgetexturewidth="1024"
    walledgeexpandoutwardsamount="128"
    walledgeexpandinwardsamount="128"
    sidetunnelvariance="0.5"
    mainpathvariance="0"
    resourceintervalrange="19200,38400"
    caveresourceintervalrange="9600,19200"
    resourceclustersizerange="3,6"
    resourcespawnchance="0.3"
    caveresourcespawnchance="0.6"
    islandcount="0"
    abyssislandcount="0"
    icespirecount="0">
    <WaterParticles
      texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </OutpostTest>
</LevelGenerationParameters>