<?xml version="1.0" encoding="utf-8" ?>
<Ragdoll type="coelanth" canentersubmarine="false" canwalk="False" texture="Content/Characters/Coelanth/coelanth.png">

  <collider radius="50" height="250"/>
    
  <!-- head -->
  <limb id = "0" radius="50" height="270" type="Head" steerforce="1.0">
    <sprite sourcerect="267,171,162,392" depth="0.02" origin ="0.5,0.5"/>
  </limb>

  <!-- lower yaw -->
  <limb id = "1" radius="20" height="240">
    <sprite sourcerect="425,1,101,309" depth="0.025" origin="0.5,0.5"/>
    <attack range="300" damagerange="200" duration="0.5" structuredamage="40" structuresoundtype="StructureSlash" torque="100" targetforce="-50" severlimbsprobability="0.8">
      <Affliction identifier="bitewounds" strength="20"/>
      <Affliction identifier="bleeding" strength="50"/>
    </attack>
  </limb>

  <!-- body -->
  <limb id = "2" radius="100" height="350" type="Torso" steerforce="0.1">
    <sprite sourcerect="0,0,268,570" depth="0.03" origin="0.5,0.5"/>
  </limb>

  <!-- tail -->
  <limb id = "3" radius="30" height="180" type="Tail">
    <sprite sourcerect="441,321,96,301" depth="0.035" origin="0.5,0.5"/>
  </limb>

  <!-- front fins -->    
  <limb id = "4" radius="30" height="250">
    <sprite sourcerect="532,0,92,382" depth="0.008" origin="0.5,0.5"/>
  </limb>

  <!-- back fins -->
  <limb id = "5" width="80" height="150" ignorecollisions="true">
    <sprite sourcerect="303,5,94,163" depth="0.01" origin="0.5,0.5"/>
  </limb>

  <!-- body to head -->
  <joint limb1="0" limb1anchor="-5,-133" limb2="2" limb2anchor="-30,225" lowerlimit="-10" upperlimit="10"/>
  <!-- body to lower yaw -->
  <joint limb1="1" limb1anchor="0,-119" limb2="2" limb2anchor="40,240" lowerlimit="10" upperlimit="40"/>    
    
  <!-- body to tail -->
  <joint limb1="2" limb1anchor="20,-245" limb2="3" limb2anchor="0,118" lowerlimit="-20" upperlimit="20"/>
  <!-- body to front fin -->
  <joint limb1="2" limb1anchor="65,100" limb2="4" limb2anchor="0,160" lowerlimit="-50" upperlimit="0"/>

  <!-- body to back fin -->
  <joint limb1="2" limb1anchor="46,-48" limb2="5" limb2anchor="0,55" lowerlimit="-50" upperlimit="0"/>    
</Ragdoll>