<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="AlienDoorAssembly2" description="" hideinmenus="true">
  <Item name="Alien Door" identifier="aliendoor" ID="7" rect="16,112,48,208" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <Door isopen="False" pickingtime="30" canbepicked="True" allowingameediting="False" msg="itemmsgforceopencrowbar">
      <requireditem identifiers="crowbar" type="Equipped" optional="false" ignoreineditor="false" />
    </Door>
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
      <input name="toggle">
        <link w="57" />
        <link w="82" />
      </input>
      <input name="set_state" />
      <output name="state_out">
        <link w="83" />
        <link w="84" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Alien Door" identifier="aliendoor" ID="6" rect="-80,112,48,208" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <Door isopen="False" pickingtime="30" canbepicked="True" allowingameediting="False" msg="itemmsgforceopencrowbar">
      <requireditem identifiers="crowbar" type="Equipped" optional="false" ignoreineditor="false" />
    </Door>
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
      <input name="toggle">
        <link w="53" />
        <link w="54" />
      </input>
      <input name="set_state" />
      <output name="state_out">
        <link w="55" />
        <link w="56" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Alien Door" identifier="aliendoor" ID="5" rect="-32,112,48,208" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <Door isopen="True" pickingtime="30" canbepicked="True" allowingameediting="False" msg="itemmsgforceopencrowbar">
      <requireditem identifiers="crowbar" type="Equipped" optional="false" ignoreineditor="false" />
    </Door>
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
      <input name="toggle">
        <link w="48" />
        <link w="49" />
      </input>
      <input name="set_state" />
      <output name="state_out">
        <link w="50" />
        <link w="52" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Alien Button" identifier="alienbutton" ID="27" rect="92,28,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <Controller pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <output name="signal_out">
        <link w="97" />
        <link w="98" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Alien Button" identifier="alienbutton" ID="12" rect="-164,28,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <Controller pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <output name="signal_out">
        <link w="95" />
        <link w="96" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Alien Button" identifier="alienbutton" ID="11" rect="-292,28,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <Controller pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <output name="signal_out">
        <link w="93" />
        <link w="94" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Alien Button" identifier="alienbutton" ID="10" rect="-228,28,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <Controller pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <output name="signal_out">
        <link w="90" />
        <link w="91" />
        <link w="92" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Alien Button" identifier="alienbutton" ID="9" rect="220,28,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <Controller pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <output name="signal_out">
        <link w="88" />
        <link w="89" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Alien Button" identifier="alienbutton" ID="8" rect="156,28,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <Controller pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <output name="signal_out">
        <link w="85" />
        <link w="86" />
        <link w="87" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="98" rect="2488,-102,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="124;-4;188;61" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="97" rect="2488,-102,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="124;-4;124;61" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="96" rect="2488,-102,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-132;-4;-132;61" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="95" rect="2488,-102,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-132;-4;-196;61" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="94" rect="2488,-102,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-260;-4;-196;61" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="93" rect="2488,-102,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
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    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-260;-4;-260;61" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="92" rect="2488,-102,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
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  </Item>
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    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
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  </Item>
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