<Husk_prowlerWalk
  footrotatestrength="20"
  legcorrectiontorque="13.74999"
  thighcorrectiontorque="5"
  crouchingtorsopos="0.65"
  crouchingtorsoangle="-10"
  crouchingfootmoveoffset="0,0"
  crouchingheadpos="0.65"
  crouchingheadangle="-10"
  GetUpForce="0.35"
  HeadLeanAmount="0.5949341"
  TorsoLeanAmount="0.04616904"
  FootMoveStrength="7"
  FootLiftHorizontalFactor="0"
  StepSizeWhenStanding="0.1,0"
  FootAngle="10"
  FootMoveOffset="0.1,0"
  LegBendTorque="5"
  HandMoveAmount="-0.29265633,0.22124486"
  HandMoveOffset="0,0"
  HandClampY="-1"
  ArmMoveStrength="1"
  HandMoveStrength="0.7"
  FixedHeadAngle="True"
  Flip="True"
  FlipCooldown="1"
  FlipDelay="0.3"
  HeadMoveForce="10"
  TorsoMoveForce="10"
  FootMoveForce="10"
  TailTorque="0"
  LegTorque="0"
  ColliderStandAngle="90"
  FootAngles="8: -0.5235988,11: -0.5235988,3: 0,5: 0"
  TailAngle="NaN"
  StepSize="0.3,0.1"
  HeadPosition="1.0390375"
  TorsoPosition="1.369537"
  StepLiftHeadMultiplier="1"
  StepLiftAmount="4.9999976"
  StepLiftOffset="1.4901161E-08"
  StepLiftFrequency="1.9999999"
  BackwardsMovementMultiplier="0.9"
  ClimbSpeed="1"
  SlideSpeed="2"
  ClimbBodyMoveForce="10.5"
  ClimbHandMoveForce="20"
  ClimbFootMoveForce="20"
  ClimbStepHeight="32"
  AnimationType="Walk"
  MovementSpeed="1.1859889"
  CycleSpeed="2.1954167"
  HeadAngle="-39"
  TorsoAngle="-116"
  HeadTorque="50"
  TorsoTorque="100"
  FootTorque="20"
  ArmIKStrength="1"
  HandIKStrength="1" />