<?xml version="1.0" encoding="utf-8"?>
<CaveGenerationParameters>
  <Cave
    identifier="fallbackcave"
    minwidth="8000"
    maxwidth="10000"
    minheight="8000"
    maxheight="10000"
    commonness="0"
    minbranchcount="2"
    maxbranchcount="4"
    levelobjectamount="200"
    destructiblewallratio="0.1">
    <WallEdge
      texture="Content/Map/Biomes/IceCave/LevelWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestructibleWall.png"
      premultiplyalpha="false" />
    <Wall
      texture="Content/Map/Biomes/IceCave/LevelWall.png"
      premultiplyalpha="false" />
  </Cave>
  <Cave
    identifier="icecave"
    minwidth="5000"
    maxwidth="7000"
    minheight="5000"
    maxheight="7000"
    commonness="0"
    minbranchcount="2"
    maxbranchcount="4"
    levelobjectamount="200"
    destructiblewallratio="0.1">
    <Wall
      texture="Content/Map/Biomes/IceCave/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/IceCave/LevelWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestructibleWall.png"
      premultiplyalpha="false" />
    <overridecommonness leveltype="coldcavernsbasic" commonness="0.2" />
    <overridecommonness leveltype="coldcaverns" commonness="0.6" />
    <overridecommonness leveltype="abyss" commonness="1" />
  </Cave>
  <Cave
    identifier="crystalcave"
    minwidth="8000"
    maxwidth="10000"
    minheight="8000"
    maxheight="10000"
    commonness="0"
    minbranchcount="2"
    maxbranchcount="4"
    levelobjectamount="200"
    destructiblewallratio="0.1">
    <Wall
      texture="Content/Map/Biomes/CrystalCave/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/CrystalCave/LevelWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestructibleWall.png"
      premultiplyalpha="false" />
    <overridecommonness leveltype="coldcaverns" commonness="0.1" />
    <overridecommonness leveltype="coldcavernsadvanced" commonness="0.2" />
    <overridecommonness leveltype="greatseabasic" commonness="0.5" />
    <overridecommonness leveltype="abyss" commonness="1" />
  </Cave>
  <Cave
    identifier="rockcave"
    minwidth="7000"
    maxwidth="9000"
    minheight="7000"
    maxheight="9000"
    commonness="1"
    minbranchcount="2"
    maxbranchcount="4"
    levelobjectamount="200"
    destructiblewallratio="0.1">
    <Wall
      texture="Content/Map/Biomes/RockCave/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/RockCave/LevelWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestructibleWall.png"
      premultiplyalpha="false" />
    <overridecommonness leveltype="coldcaverns" commonness="0.2" />
    <overridecommonness leveltype="europanridge" commonness="0.5" />
    <overridecommonness leveltype="theaphoticplateau" commonness="0" />
    <overridecommonness leveltype="thegreatsea" commonness="0" />
    <overridecommonness leveltype="hydrothermalwastes" commonness="0.5" />
    <overridecommonness leveltype="abyss" commonness="1" />
  </Cave>
  <Cave
    identifier="mushroomcave"
    minwidth="7000"
    maxwidth="9000"
    minheight="7000"
    maxheight="9000"
    commonness="0"
    minbranchcount="2"
    maxbranchcount="4"
    levelobjectamount="400"
    destructiblewallratio="0.1">
    <Wall
      texture="Content/Map/Biomes/MushroomCave/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/MushroomCave/LevelWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestructibleWall.png"
      premultiplyalpha="false" />
    <overridecommonness leveltype="theaphoticplateau" commonness="0.5" />
  </Cave>
  <Cave
    identifier="forestcave"
    minwidth="6000"
    maxwidth="8000"
    minheight="6000"
    maxheight="8000"
    commonness="0"
    minbranchcount="2"
    maxbranchcount="4"
    levelobjectamount="400"
    destructiblewallratio="0.1">
    <Wall
      texture="Content/Map/Biomes/ForestCave/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/ForestCave/LevelWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestructibleWall.png"
      premultiplyalpha="false" />
    <overridecommonness leveltype="europanridge" commonness="0.5" />
    <overridecommonness leveltype="theaphoticplateau" commonness="0.5" />
  </Cave>
  <Cave
    identifier="bioluminescentcave"
    minwidth="10000"
    maxwidth="10000"
    minheight="10000"
    maxheight="10000"
    commonness="0"
    minbranchcount="2"
    maxbranchcount="4"
    levelobjectamount="500"
    destructiblewallratio="0.1">
    <Wall
      texture="Content/Map/Biomes/BioluminescentCave/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/BioluminescentCave/LevelWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestructibleWall.png"
      premultiplyalpha="false" />
    <overridecommonness leveltype="thegreatsea" commonness="0.5" />
    <overridecommonness leveltype="hydrothermalwastes" commonness="0.5" />
  </Cave>
</CaveGenerationParameters>