<?xml version="1.0" encoding="utf-8" ?>
<Ragdoll type="legacymoloch" canentersubmarine="false" canwalk="False" texture="Content/Characters/Legacymoloch/legacymoloch.png">

  <collider radius ="230"/>
    
  <!-- head -->
  <limb id = "0" radius="230" height="500" type="Head" steerforce="1.0" flip="true">
    <sprite sourcerect="0,0,628,1024" depth="0.02" origin ="0.4,0.5"/>
    <attack cooldown="15" range="700" damagerange="400" duration="0.25" force="15" targetforce="0" structuresoundtype="StructureBlunt" context="Any" targettype="Any" hitdetectiontype="Distance" afterattack="FallBack" secondarycooldown="0" structuredamage="100" itemdamage="50" stun="0" onlyhumans="False" applyforceonlimbs="" torque="0" applyforcesonlyonce="False" targetimpulse="1000" targetimpulseworld="0,0" targetforceworld="0,0" severlimbsprobability="0" stickchance="0" priority="0">
      <Affliction identifier="bitewounds" strength="200" />
      <Affliction identifier="stun" strength="5" />
    </attack>
    <damagemodifier armorsector="0.0,180.0" afflictiontypes="damage" damagemultiplier="0.1" damagesound="LimbArmor" deflectprojectiles="true"/>
    <damagemodifier armorsector="0.0,180.0" afflictiontypes="bleeding" damagemultiplier="0.0" damagesound="LimbArmor" deflectprojectiles="true"/>
  </limb>
    
  <limb id = "1" width="50" height="440" flip="true">
    <sprite sourcerect="865,7,117,448" depth="0.025" origin="0.5,0.5"/>
  </limb>
  <limb id = "2" width="40" height="274" flip="true">
    <sprite sourcerect="739,734,82,287" depth="0.026" origin="0.5,0.5"/>
  </limb>
  <limb id = "3" width="77" height="540" flip="true">
    <sprite sourcerect="867,474,101,550" depth="0.025" origin="0.5,0.5"/>
  </limb>

  <limb id = "4" width="50" height="440" flip="true">
    <sprite sourcerect="865,7,117,448" depth="0.025" origin="0.5,0.5"/>
  </limb>
  <limb id = "5" width="40" height="274" flip="true">
    <sprite sourcerect="739,734,82,287" depth="0.026" origin="0.5,0.5"/>
  </limb>
  <limb id = "6" width="77" height="540" flip="true">
    <sprite sourcerect="867,474,101,550" depth="0.025" origin="0.5,0.5"/>
  </limb>

  <limb id = "7" width="50" height="440" flip="true">
    <sprite sourcerect="865,7,117,448" depth="0.025" origin="0.5,0.5"/>
  </limb>
  <limb id = "8" width="40" height="274" flip="true">
    <sprite sourcerect="739,734,82,287" depth="0.026" origin="0.5,0.5"/>
  </limb>
  <limb id = "9" width="77" height="540" flip="true">
    <sprite sourcerect="867,474,101,550" depth="0.025" origin="0.5,0.5"/>
  </limb>

  <joint limb1="0" limb1anchor="112,77" limb2="1" limb2anchor="0,-190" lowerlimit="-180" upperlimit="-90" canbesevered="true"/>
  <joint limb1="1" limb1anchor="0,190" limb2="2" limb2anchor="0,-100" lowerlimit="-50" upperlimit="0" canbesevered="true"/>
  <joint limb1="2" limb1anchor="0,120" limb2="3" limb2anchor="15,-250" lowerlimit="-50" upperlimit="0" canbesevered="true"/>

  <joint limb1="0" limb1anchor="0,0" limb2="4" limb2anchor="0,-190" lowerlimit="-180" upperlimit="-90" canbesevered="true"/>
  <joint limb1="4" limb1anchor="0,190" limb2="5" limb2anchor="0,-100" lowerlimit="-50" upperlimit="0" canbesevered="true"/>
  <joint limb1="5" limb1anchor="0,120" limb2="6" limb2anchor="15,-250" lowerlimit="-50" upperlimit="0" canbesevered="true"/>

  <joint limb1="0" limb1anchor="-53,-164" limb2="7" limb2anchor="0,-190" lowerlimit="-180" upperlimit="-90" canbesevered="true"/>
  <joint limb1="7" limb1anchor="0,190" limb2="8" limb2anchor="0,-100" lowerlimit="-50" upperlimit="0" canbesevered="true"/>
  <joint limb1="8" limb1anchor="0,120" limb2="9" limb2anchor="15,-250" lowerlimit="-50" upperlimit="0" canbesevered="true"/>

</Ragdoll>
