<?xml version="1.0" encoding="utf-8"?>
<!--COLD CAVERNS-->
<levelobjects>
  <!-- a series of background chunks that spawn along walls -->
  <BackgroundChunks1 identifier="coldcavernsbackgroundchunks1" spawnpos="Wall, RuinWall, OutpostWall" minsurfacewidth="0" minsize="0.5" maxsize="0.5" randomrotation="-180,180" commonness="0" depthrange="1000,2000" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="False" swingamount="0" swingfrequency="0" scaleoscillation="0,0" scaleoscillationfrequency="0" sonardisruption="0" maxcount="10000" randomoffset="100,100">
    <overridecommonness leveltype="coldcaverns" commonness="100" />
    <overridecommonness leveltype="coldcavernstransition" commonness="75" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/BackgroundChunks.png" sourcerect="0,0,683,1024" origin="0.5,0.5" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/BackgroundChunks.png" sourcerect="683,0,683,1024" origin="0.5,0.5" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/BackgroundChunks.png" sourcerect="1365,0,683,1024" origin="0.5,0.5" />
  </BackgroundChunks1>
  <BackgroundChunks2 identifier="coldcavernsbackgroundchunks2" spawnpos="Wall, RuinWall, OutpostWall" minsurfacewidth="0" minsize="0.5" maxsize="1" randomrotation="-180,180" commonness="0" depthrange="2000,3000" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="False" swingamount="0" swingfrequency="0" scaleoscillation="0,0" scaleoscillationfrequency="0" sonardisruption="0" maxcount="10000" randomoffset="100,100">
    <overridecommonness leveltype="coldcaverns" commonness="95" />
    <overridecommonness leveltype="coldcavernstransition" commonness="70" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/BackgroundChunks.png" sourcerect="683,0,683,1024" origin="0.5,0.5" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/BackgroundChunks.png" sourcerect="1365,0,683,1024" origin="0.5,0.5" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/BackgroundChunks.png" sourcerect="0,0,683,1024" origin="0.5,0.5" />
  </BackgroundChunks2>
  <BackgroundChunks3 identifier="coldcavernsbackgroundchunks3" spawnpos="Wall, RuinWall, OutpostWall" minsurfacewidth="0" minsize="1" maxsize="1.5" randomrotation="-180,180" commonness="0" depthrange="3000,4000" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="False" swingamount="0" swingfrequency="0" scaleoscillation="0,0" scaleoscillationfrequency="0" sonardisruption="0" maxcount="10000" randomoffset="100,100">
    <overridecommonness leveltype="coldcaverns" commonness="90" />
    <overridecommonness leveltype="coldcavernstransition" commonness="70" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/BackgroundChunks.png" sourcerect="1365,0,683,1024" origin="0.5,0.5" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/BackgroundChunks.png" sourcerect="0,0,683,1024" origin="0.5,0.5" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/BackgroundChunks.png" sourcerect="683,0,683,1024" origin="0.5,0.5" />
  </BackgroundChunks3>
  <EdgeChunks identifier="coldcavernsedgechunks" spawnpos="Wall, RuinWall, OutpostWall" minsurfacewidth="0" minsize="0.5" maxsize="0.5" randomrotation="-5,5" randomoffset="0,-30" commonness="0" depthrange="-1,0" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="True" swingamount="0" swingfrequency="0" scaleoscillation="0,0" scaleoscillationfrequency="0" sonardisruption="0" maxcount="10000">
    <overridecommonness leveltype="coldcaverns" commonness="85" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="0,0,762,426" origin="0.5107802,0.92986774" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="768,0,763,405" origin="0.4875584,0.90984476" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="1536,0,513,412" origin="0.5030638,0.89997613" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="11,428,758,334" origin="0.4928871,0.91817725" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="783,398,757,371" origin="0.49537665,0.94346344" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="1538,399,510,371" origin="0.50537133,0.92784345" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="4,760,756,362" origin="0.50338674,0.9213719" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="774,761,754,352" origin="0.49551395,0.93187386" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="1538,770,511,351" origin="0.5009992,0.9660793" />
    <overridecommonness leveltype="icecave" commonness="1" />
  </EdgeChunks>
  <!-- Plants -->
  <icyhair identifier="icyhair" spawnpos="Wall, RuinWall, OutpostWall" minsurfacewidth="300" minsize="0.5" maxsize="0.5" randomrotation="-5,5" randomoffset="0,0" commonness="0" depthrange="0,1" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="True" swingamount="1" swingfrequency="1" scaleoscillation="0,0.1" scaleoscillationfrequency="0.5" sonardisruption="0" maxcount="10000">
    <overridecommonness leveltype="coldcaverns" commonness="80" />
    <overridecommonness leveltype="coldcavernstransition" commonness="60" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="5,1114,508,494" origin="0.5,0.9" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="517,1114,508,478" origin="0.5,0.9" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="1025,1108,514,500" origin="0.5,0.9" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="1538,1112,512,512" origin="0.5,0.9" />
  </icyhair>
  <icebuckthorn identifier="icebuckthorn" spawnpos="Wall, RuinWall, OutpostWall" minsurfacewidth="300" minsize="0.5" maxsize="0.5" randomrotation="-5,5" randomoffset="0,0" commonness="0" depthrange="0,1" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="True" swingamount="1" swingfrequency="1" scaleoscillation="0,0" scaleoscillationfrequency="0" sonardisruption="0" maxcount="10000">
    <overridecommonness leveltype="coldcaverns" commonness="75" />
    <overridecommonness leveltype="coldcavernstransition" commonness="60" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="7,1610,516,440" origin="0.5,0.9" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="517,1592,508,456" origin="0.5,0.9" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="1034,1605,502,444" origin="0.5,0.9" />
    <Sprite texture="Content/Map/Biomes/ColdCaverns/WallEdgeChunks.png" sourcerect="1539,1616,509,428" origin="0.5,0.9" />
  </icebuckthorn>
</levelobjects>