<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
  <PlateauBasic
    identifier="plateaubasic"
    type="LocationConnection"
    biomes="theaphoticplateau"
    height="60000"
    initialdepthmin="300000"
    initialdepthmax="400000"
    levelobjectamount="8000"
    ambientlightcolor="10,10,0,255"
    backgroundtexturecolor="60,60,0,255"
    backgroundcolor="4,2,1,255"
    wallcolor="255,255,255,255"
    minwidth="180000"
    maxwidth="250000"
    voronoisiteinterval="2000,2000"
    voronoisitevariance="800,800"
    CellSubdivisionLength="1000"
    CellRoundingAmount="0.35"
    CellIrregularity="0.2"
    mainpathnodeintervalrange="10000,20000"
    cavecount="3"
    itemcount="400"
    floatingicechunkcount="0"
    seafloordepth="-30000"
    seafloorvariance="500"
    mountaincountmin="1"
    mountaincountmax="2"
    mountainheightmin="1000"
    mountainheightmax="5000"
    minruincount="0"
    maxruincount="1"
    minwreckcount="0"
    maxwreckcount="1"
    thalamusprobability="0.3"
    bottomholeprobability="0.7"
    waterparticlescale="1"
    startposition="0.1,0.1"
    endposition="0.9,0.5"
    createholenexttoend="True"
    mintunnelradius="6500"
    mincorpsecount="3"
    maxcorpsecount="6"
    huskprobability="0.1"
    WreckHullFloodingChance="0.25"
    WreckFloodingHullMinWaterPercentage="0.1"
    WreckFloodingHullMaxWaterPercentage="0.3"
    sidetunnelcount="1,1"
    minsidetunnelradius="1000,3000"
    icespirecount="0"
    walltexturesize="512"
    walledgetexturewidth="1024"
    walledgeexpandoutwardsamount="128"
    walledgeexpandinwardsamount="128"
    backgroundcreatureamount="80"
    islandcount="0"
    sidetunnelvariance="0.5"
    mainpathvariance="0.5"
    resourceintervalrange="19200,38400"
    caveresourceintervalrange="9600,19200"
    resourceclustersizerange="3,6"
    resourcespawnchance="0.3"
    caveresourcespawnchance="0.6"
    AbyssResourceClustersMin="30"
    AbyssResourceClustersMax="40">
    <!--
    <Background
      texture="Content/Map/iceBackgroundFade.png" />
    <BackgroundTop
      texture="Content/Map/iceBackground.png"
      premultiplyalpha="false" />
      -->
    <WaterParticles
      texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </PlateauBasic>
  <PlateauAdvanced
    identifier="plateauadvanced"
    biomes="theaphoticplateau"
    Type="LocationConnection"
    Commonness="50"
    MinLevelDifficulty="42"
    AmbientLightColor="10,10,0,255"
    BackgroundTextureColor="60,60,0,255"
    BackgroundColor="4,2,1,255"
    WallColor="255,255,255,255"
    WaterParticleColor="255,255,255,255"
    StartPosition="0.1,0.1"
    EndPosition="0.9,0.5"
    ForceOutpostPosition="0,0"
    CreateHoleNextToEnd="True"
    CreateHoleToAbyss="True"
    NoLevelGeometry="False"
    LevelObjectAmount="8000"
    BackgroundCreatureAmount="80"
    MinWidth="180000"
    MaxWidth="250000"
    Height="90000"
    InitialDepthMin="300000"
    InitialDepthMax="400000"
    MinTunnelRadius="6500"
    SideTunnelCount="2,3"
    SideTunnelVariance="1"
    MinSideTunnelRadius="1500,5000"
    VoronoiSiteInterval="2000,2000"
    VoronoiSiteVariance="800,800"
    CellSubdivisionLength="1000"
    CellRoundingAmount="0.35"
    CellIrregularity="0.2"
    MainPathNodeIntervalRange="10000,20000"
    MainPathVariance="0.5"
    CaveCount="3"
    ItemCount="400"
    ResourceIntervalRange="19200,38400"
    CaveResourceIntervalRange="9600,19200"
    ResourceClusterSizeRange="3,6"
    ResourceSpawnChance="0.3"
    CaveResourceSpawnChance="0.6"
    FloatingIceChunkCount="0"
    IslandCount="0"
    IceSpireCount="0"
    AbyssIslandCount="5"
    AbyssIslandSizeMin="4000,7000"
    AbyssIslandSizeMax="8000,10000"
    AbyssIslandCaveProbability="0.5"
    AbyssResourceClustersMin="30"
    AbyssResourceClustersMax="40"
    SeaFloorDepth="-30000"
    SeaFloorVariance="500"
    MountainCountMin="1"
    MountainCountMax="2"
    MountainHeightMin="1000"
    MountainHeightMax="5000"
    RuinCount="1"
    MinRuinCount="0"
    MaxRuinCount="1"
    MinWreckCount="0"
    MaxWreckCount="1"
    MinCorpseCount="3"
    MaxCorpseCount="6"
    huskprobability="0.1"
    ThalamusProbability="0.3"
    WreckHullFloodingChance="0.25"
    WreckFloodingHullMinWaterPercentage="0.1"
    WreckFloodingHullMaxWaterPercentage="0.3"
    ForceBeaconStation=""
    BottomHoleProbability="0.7"
    WaterParticleScale="1"
    WaterParticleVelocity="0,10"
    WallTextureSize="512"
    WallEdgeTextureWidth="1024"
    FlashInterval="0,0"
    FlashColor="0,0,0,0"
    PlayNoiseLoopInOutpostLevel="False"
    WaterAmbienceVolume="1"
    WallEdgeExpandOutwardsAmount="128"
    WallEdgeExpandInwardsAmount="128">
    <WaterParticles
      texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </PlateauAdvanced>
  <PlateauGarden
    identifier="plateaugarden"
    type="LocationConnection"
    biomes="theaphoticplateau"
    commonness="50"
    height="60000"
    initialdepthmin="300000"
    initialdepthmax="400000"
    levelobjectamount="8000"
    ambientlightcolor="10,10,0,255"
    backgroundtexturecolor="60,60,0,255"
    backgroundcolor="4,2,1,255"
    wallcolor="255,255,255,255"
    minwidth="160000"
    maxwidth="200000"
    voronoisiteinterval="2000,2000"
    voronoisitevariance="800,800"
    CellSubdivisionLength="1000"
    CellRoundingAmount="0.35"
    CellIrregularity="0.2"
    mainpathnodeintervalrange="10000,20000"
    cavecount="5"
    itemcount="500"
    floatingicechunkcount="0"
    seafloordepth="-30000"
    seafloorvariance="500"
    mountaincountmin="1"
    mountaincountmax="2"
    mountainheightmin="1000"
    mountainheightmax="5000"
    minruincount="0"
    maxruincount="1"
    minwreckcount="0"
    maxwreckcount="1"
    thalamusprobability="0.8"
    bottomholeprobability="0.5"
    waterparticlescale="1"
    startposition="0.1,0.1"
    endposition="0.9,0.5"
    createholenexttoend="True"
    mintunnelradius="6500"
    mincorpsecount="3"
    maxcorpsecount="6"
    huskprobability="0.1"
    WreckHullFloodingChance="0.25"
    wreckfloodinghullminwaterpercentage="0.1"
    WreckFloodingHullMaxWaterPercentage="0.3"
    sidetunnelcount="1,1"
    minsidetunnelradius="1000,3000"
    icespirecount="0"
    walltexturesize="512"
    walledgetexturewidth="1024"
    walledgeexpandoutwardsamount="128"
    walledgeexpandinwardsamount="128"
    backgroundcreatureamount="80"
    islandcount="0"
    sidetunnelvariance="0.5"
    mainpathvariance="0.5"
    resourceintervalrange="19200,38400"
    caveresourceintervalrange="9600,19200"
    resourceclustersizerange="3,6"
    resourcespawnchance="0.4"
    caveresourcespawnchance="0.7"
    AbyssResourceClustersMin="30"
    AbyssResourceClustersMax="40">
    <WaterParticles
      texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </PlateauGarden>
  <RidgeTransition
    identifier="ridgetransition"
    biomes="theaphoticplateau"
    commonness="100"
    minleveldifficulty="34"
    TransitionFromPreviousBiome="True"
    Type="LocationConnection"
    AmbientLightColor="7,13,7,255"
    BackgroundTextureColor="32,38,2,255"
    BackgroundColor="2,11,8,255"
    WallColor="255,255,255,255"
    StartPosition="0.1,0.1"
    EndPosition="0.9,0.9"
    CreateHoleNextToEnd="True"
    CreateHoleToAbyss="True"
    LevelObjectAmount="8000"
    BackgroundCreatureAmount="80"
    MinWidth="120000"
    MaxWidth="140000"
    Height="60000"
    InitialDepthMin="280000"
    InitialDepthMax="300000"
    MinTunnelRadius="6500"
    SideTunnelCount="2,2"
    SideTunnelVariance="0.8"
    MinSideTunnelRadius="2500,3500"
    VoronoiSiteInterval="1500,1500"
    VoronoiSiteVariance="700,700"
    CellSubdivisionLength="1000"
    CellRoundingAmount="0.35"
    CellIrregularity="0.2"
    MainPathNodeIntervalRange="6000,10000"
    MainPathVariance="0.3"
    CaveCount="3"
    ItemCount="400"
    ResourceIntervalRange="19200,38400"
    CaveResourceIntervalRange="9600,19200"
    ResourceClusterSizeRange="3,5"
    ResourceSpawnChance="0.3"
    CaveResourceSpawnChance="0.6"
    FloatingIceChunkCount="3"
    IslandCount="0"
    IceSpireCount="0"
    AbyssIslandCount="5"
    AbyssIslandSizeMin="4000,7000"
    AbyssIslandSizeMax="8000,10000"
    AbyssIslandCaveProbability="0.5"
    AbyssResourceClustersMin="30"
    AbyssResourceClustersMax="40"
    SeaFloorDepth="-120000"
    SeaFloorVariance="2000"
    MountainCountMin="5"
    MountainCountMax="6"
    MountainHeightMin="80000"
    MountainHeightMax="100000"
    MinRuinCount="0"
    MaxRuinCount="1"
    MinWreckCount="0"
    MaxWreckCount="1"
    MinCorpseCount="3"
    MaxCorpseCount="6"
    huskprobability="0.1"
    ThalamusProbability="0.25"
    WreckHullFloodingChance="0.25"
    WreckFloodingHullMinWaterPercentage="0.1"
    WreckFloodingHullMaxWaterPercentage="0.3"
    BottomHoleProbability="0.6"
    WaterParticleScale="1"
    WallTextureSize="512"
    WallEdgeTextureWidth="1024"
    WallEdgeExpandOutwardsAmount="128"
    WallEdgeExpandInwardsAmount="128">
    <!--<Background
      texture="Content/Map/iceBackgroundFade.png" />
    <BackgroundTop
      texture="Content/Map/iceBackground.png"
      premultiplyalpha="false" />-->
    <WaterParticles
      texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/EuropanRidge/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </RidgeTransition>
  <PlateauOutpost
    identifier="plateauoutpost"
    type="Outpost"
    biomes="theaphoticplateau"
    createholenexttoend="False"
    createholetoabyss="False"
    height="40000"
    commonness="1"
    initialdepthmin="100000"
    initialdepthmax="200000"
    levelobjectamount="50"
    ambientlightcolor="10,10,0,255"
    backgroundtexturecolor="60,60,0,255"
    backgroundcolor="4,2,1,255"
    wallcolor="255,255,255,255"
    minwidth="40000"
    maxwidth="40000"
    voronoisiteinterval="2000,2000"
    voronoisitevariance="800,800"
    CellSubdivisionLength="1000"
    CellRoundingAmount="0.35"
    CellIrregularity="0.2"
    mainpathnodeintervalrange="500,500"
    cavecount="0"
    itemcount="0"
    floatingicechunkcount="0"
    seafloordepth="-300000"
    seafloorvariance="1000"
    mountaincountmin="0"
    mountaincountmax="3"
    mountainheightmin="10000"
    mountainheightmax="20000"
    ruincount="0"
    minwreckcount="0"
    maxwreckcount="0"
    bottomholeprobability="0"
    waterparticlescale="1"
    startposition="0.3,0.1"
    endposition="0.7,0.5"
    mintunnelradius="25000"
    mincorpsecount="1"
    maxcorpsecount="5"
    thalamusprobability="0"
    WreckHullFloodingChance="0.25"
    wreckfloodinghullminwaterpercentage="0.1"
    WreckFloodingHullMaxWaterPercentage="0.3"
    sidetunnelcount="0,0"
    minsidetunnelradius="25000,25000"
    backgroundcreatureamount="80"
    walltexturesize="512"
    walledgetexturewidth="1024"
    walledgeexpandoutwardsamount="128"
    walledgeexpandinwardsamount="128"
    sidetunnelvariance="0.5"
    mainpathvariance="0"
    resourceintervalrange="19200,38400"
    caveresourceintervalrange="9600,19200"
    resourceclustersizerange="3,6"
    resourcespawnchance="0.3"
    caveresourcespawnchance="0.6"
    islandcount="0"
    abyssislandcount="0"
    icespirecount="0">
    <WaterParticles
      texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </PlateauOutpost>
  <PlateauPvP
    identifier="plateau_pvp"
    biomes="theaphoticplateau"
    Commonness="100"
    Type="LocationConnection"
    IsPvPLevel="True"
    AmbientLightColor="10,10,0,255"
    BackgroundTextureColor="60,60,0,255"
    BackgroundColor="4,2,1,255"
    WallColor="255,255,255,255"
    WaterParticleColor="255,255,255,255"
    StartPosition="0.1,0.5"
    EndPosition="0.9,0.5"
    ForceOutpostPosition="0,0"
    CreateHoleNextToEnd="False"
    CreateHoleToAbyss="True"
    NoLevelGeometry="False"
    LevelObjectAmount="8000"
    BackgroundCreatureAmount="80"
    MinWidth="90000"
    MaxWidth="95000"
    Height="90000"
    InitialDepthMin="300000"
    InitialDepthMax="400000"
    MinTunnelRadius="6500"
    SideTunnelCount="2,3"
    SideTunnelVariance="1"
    MinSideTunnelRadius="1500,5000"
    VoronoiSiteInterval="2000,2000"
    VoronoiSiteVariance="800,800"
    CellSubdivisionLength="1000"
    CellRoundingAmount="0.35"
    CellIrregularity="0.2"
    MainPathNodeIntervalRange="10000,20000"
    MainPathVariance="0.5"
    CaveCount="0"
    ItemCount="400"
    ResourceIntervalRange="19200,38400"
    CaveResourceIntervalRange="9600,19200"
    ResourceClusterSizeRange="3,6"
    ResourceSpawnChance="0.3"
    CaveResourceSpawnChance="0.6"
    FloatingIceChunkCount="0"
    IslandCount="0"
    IceSpireCount="0"
    AbyssIslandCount="5"
    AbyssIslandSizeMin="4000,7000"
    AbyssIslandSizeMax="8000,10000"
    AbyssIslandCaveProbability="0.5"
    AbyssResourceClustersMin="30"
    AbyssResourceClustersMax="40"
    SeaFloorDepth="-30000"
    SeaFloorVariance="500"
    MountainCountMin="1"
    MountainCountMax="2"
    MountainHeightMin="1000"
    MountainHeightMax="5000"
    RuinCount="0"
    MinWreckCount="0"
    MaxWreckCount="1"
    MinCorpseCount="3"
    MaxCorpseCount="6"
    huskprobability="0.1"
    ThalamusProbability="0.3"
    WreckHullFloodingChance="0.25"
    WreckFloodingHullMinWaterPercentage="0.1"
    WreckFloodingHullMaxWaterPercentage="0.3"
    ForceBeaconStation=""
    BottomHoleProbability="0.3"
    WaterParticleScale="1"
    WaterParticleVelocity="0,10"
    WallTextureSize="512"
    WallEdgeTextureWidth="1024"
    FlashInterval="0,0"
    FlashColor="0,0,0,0"
    PlayNoiseLoopInOutpostLevel="False"
    WaterAmbienceVolume="1"
    WallEdgeExpandOutwardsAmount="128"
    WallEdgeExpandInwardsAmount="128">
    <WaterParticles
      texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </PlateauPvP>
</LevelGenerationParameters>