<?xml version="1.0" encoding="utf-8"?>
<Items>
  <Item name="" identifier="op_clowncurtain2" width="199" height="381" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="2,2,199,381" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownmannequin1" width="76" height="259" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="2,763,76,259" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownjukebox" width="149" height="258" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="82,763,149,258" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <Powered IsActive="true" PowerConsumption="50">
      <LightComponent range="20" lightcolor="209,46,158,255" blinkfrequency="1" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
        <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="205,95,169,278" depth="0.98" origin="0.5,0.5" />
      </LightComponent>      
      <sound file="Content/Sounds/ClubMusic_accordion.ogg" type="OnActive" range="1000.0" loop="true" volume="0.01" volumeproperty="PowerConsumption" selectionmode="Manual" mutebackgroundmusic="true" />
      <sound file="Content/Sounds/ClubMusic_ztrr.ogg" type="OnActive" range="1000.0" loop="true" volume="0.01" volumeproperty="PowerConsumption" selectionmode="Manual" mutebackgroundmusic="true" />
      <sound file="Content/Sounds/ClubMusic_seafloor.ogg" type="OnActive" range="1000.0" loop="true" volume="0.01" volumeproperty="PowerConsumption" selectionmode="Manual"  mutebackgroundmusic="true"/>
      <sound file="Content/Sounds/ClubMusic_alien.ogg" type="OnActive" range="1000.0" loop="true" volume="0.01" volumeproperty="PowerConsumption" selectionmode="Manual" mutebackgroundmusic="true" />
      <TriggerComponent triggeredby="Human" force="0" radius="50">
        <StatusEffect type="OnActive" target="This,Character" interval="0.5" CheckConditionalAlways="true" disabledeltatime="true">
          <Conditional PowerConsumption="gt 0" targetitemcomponent="Powered" />
          <Conditional IsBot="true" />
          <Affliction identifier="stun" amount="0.22" />
        </StatusEffect>
      </TriggerComponent>
    </Powered>
    <CustomInterface canbeselected="true" ElementStates="true,1,50">
      <GuiFrame relativesize="0.2,0.15" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />
      <TickBox text="speaker.on" targetitemcomponent="Powered" propertyname="IsActive" ContinuousSignal="false" GetValueInterval="1" />
      <IntegerInput text="speaker.trackselection" propertyname="ManuallySelectedSound" targetitemcomponent="Powered" min="0" max="3">
        <StatusEffect type="OnUse" targettype="This">
          <sound file="Content/Sounds/ClubMusic_transitionScratch.ogg" range="1000.0" />
        </StatusEffect>
      </IntegerInput>
      <IntegerInput text="speaker.volume" propertyname="PowerConsumption" targetitemcomponent="Powered" min="0" max="100" step="10"/>
    </CustomInterface>
    <ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
      <GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="toggle" displayname="connection.togglestate" />
      <input name="set_state" displayname="connection.setstate" />
    </ConnectionPanel>
  </Item>
  <Item name="" identifier="op_clowninstrument1" width="151" height="236" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="235,763,151,236" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownball1" width="83" height="223" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="390,763,83,223" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownmic" width="68" height="215" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="477,763,68,215" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownmannequin3" nameidentifier="op_clownmannequin1"  width="135" height="315" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="184,387,135,315" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownsign1" width="212" height="43" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="184,706,212,43" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownmannequin2" nameidentifier="op_clownmannequin1" width="145" height="310" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="400,387,145,310" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownmask2" width="60" height="85" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="323,2,60,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownmask3" nameidentifier="op_clownmask2" width="60" height="79" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="323,377,60,79" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownmask4" nameidentifier="op_clownmask2" width="59" height="71" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="323,460,59,71" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownmask1" nameidentifier="op_clownmask2" width="52" height="80" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="323,535,52,80" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownshow1" width="146" height="201" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="378,91,146,201" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownsign3" nameidentifier="op_clownsign1" width="136" height="66" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="378,296,136,66" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownsign2" nameidentifier="op_clownsign1" width="197" height="60" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="387,2,197,60" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownshow2" nameidentifier="op_clownshow1" width="145" height="200" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="528,66,145,200" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownmarquee" width="272" height="149" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="677,2,272,149" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="120" lightcolor="209,127,46,255" flicker="0.1" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
      <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="677,155,272,149" depth="0.98" premultiplyalpha="true" origin="0.5,0.5" />
    </LightComponent>
  </Item>
  <Item name="" identifier="op_clowninstrument2" width="264" height="191" scale="0.6" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="549,308,264,191" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownball2" width="164" height="163" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="817,462,164,163" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownshow3" nameidentifier="op_clownshow1" width="145" height="200" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="549,503,145,200" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownshow4" nameidentifier="op_clownshow1" width="145" height="200" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="549,707,145,200" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownposter1"  width="143" height="200" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="698,629,143,200" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clownposter2" nameidentifier="op_clownposter1" width="142" height="199" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ClownDistrict.png" sourcerect="845,629,142,199" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <!--Separatist Outpost-->
  <Item name="" identifier="op_sepsandbag" nameidentifier="op_sepsandbag" width="490" height="180" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="2,2,490,180" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_rippedposter" nameidentifier="op_sepsandbag" width="462" height="126" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="496,2,462,126" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sepnoose" nameidentifier="op_sepsandbag" width="39" height="116" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="962,2,39,116" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sepbarbedwire" nameidentifier="op_sepsandbag" width="454" height="83" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="496,132,454,83" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sepdebris1" nameidentifier="op_sepsandbag" width="408" height="157" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="2,186,408,157" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_septent" nameidentifier="op_sepsandbag" width="370" height="278" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="414,219,370,278" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sepdebris3" nameidentifier="op_sepsandbag" width="358" height="203" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="2,347,358,203" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sephologram1" nameidentifier="op_sepsandbag" width="145" height="87" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="788,219,145,87" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sepposter1" nameidentifier="op_sepsandbag" width="136" height="199" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="788,310,136,199" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_septacticalmap" nameidentifier="op_sepsandbag" width="339" height="136" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="364,501,339,136" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sepdebris2" nameidentifier="op_sepsandbag" width="306" height="74" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="707,513,306,74" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sepposter3" nameidentifier="op_sepsandbag" width="333" height="145" scale="0.5" noninteractable="true" category="Decorative">
 	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="2,554,333,145" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sepbody" nameidentifier="op_sepsandbag" width="280" height="67" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="707,591,280,67" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sepgraffiti" nameidentifier="op_sepsandbag" width="323" height="202" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="339,641,323,202" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_brokenstatue" nameidentifier="op_sepsandbag" width="121" height="111" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="339,847,121,111" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sephologram2" nameidentifier="op_sepsandbag" width="129" height="80" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="464,847,129,80" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sepdebris4" nameidentifier="op_sepsandbag" width="237" height="211" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="2,703,237,211" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sepposter2" nameidentifier="op_sepsandbag" width="135" height="196" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/SeparatistOutpost.png" sourcerect="666,662,135,196" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <!--Husk District-->
  <Item name="" identifier="op_husksign" width="139" height="74" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="845,928,139,74" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskposter1" width="99" height="139" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="724,722,99,139" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskposter2" nameidentifier="op_huskposter1" width="120" height="165" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="828,722,120,165" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskposter3" nameidentifier="op_huskposter1" width="99" height="139" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="727,869,100,139" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_husktable" width="549" height="240" scale="0.5" noninteractable="true" category="Decorative">
  	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="2,2,549,240" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskscribble" width="422" height="246" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="555,2,422,246" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskstatue1" width="271" height="474" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="2,246,271,474" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskstatue4" nameidentifier="op_huskstatue1" width="259" height="187" scale="0.5" noninteractable="true" category="Decorative">
 	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="277,246,259,187" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskincubator" width="187" height="264" scale="0.5" noninteractable="true" category="Decorative">
 	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="2,724,187,264" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_husklabel" width="140" height="39" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="193,982,140,39" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_husklabel1" width="53" height="35" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="337,982,53,35" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskcloak" width="115" height="232" scale="0.5" noninteractable="true" category="Decorative">
 	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="277,437,115,232" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_humantank" width="159" height="331" scale="0.5" noninteractable="true" category="Decorative">
	<LightComponent range="130" lightcolor="255,0,100,120" pulsefrequency="0.5" pulseamount="0.2" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"/>
    <sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="394,673,159,331" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="193,724,171,254" depth="0.96" origin="0.5,0.5" offset="0,5" offsetanim="Sine" offsetanimspeed="2" />
	<DecorativeSprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="557,638,131,316" depth="0.97" />
  </Item>
  <Item name="" identifier="op_huskstroller1" width="184" height="197" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="396,437,184,197" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskgraffiti" width="159" height="181" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="540,252,159,181" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskstroller2" nameidentifier="op_huskstroller1" width="254" height="137" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="703,252,254,137" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskphoto2" nameidentifier="op_huskphoto1" width="56" height="70" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="961,252,56,70" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskbody" width="134" height="54" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="584,958,134,54" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskstatue2" nameidentifier="op_huskstatue1" width="224" height="184" scale="0.5" noninteractable="true" category="Decorative">
  	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="584,437,224,184" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskstatue3" nameidentifier="op_huskstatue1" width="207" height="157" scale="0.5" noninteractable="true" category="Decorative">
	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="812,393,207,157" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_huskphoto1" width="205" height="143" scale="0.5" noninteractable="true" category="Decorative">
  	<sprite texture="Content/Map/Outposts/Art/HuskDistrict.png" sourcerect="812,554,205,143" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <!--Misc Signs and Decorations-->
  <Item name="" identifier="windowframecorner" nameidentifier="shop_decoration" width="229" height="232" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MiningMachine.png" sourcerect="709,728,229,232" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_weaponstoresign" nameidentifier="sign" width="137" height="159" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="297,502,137,159" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_medicalstoresign" nameidentifier="sign" width="242" height="63" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="172,735,242,63" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_electricalstoresign" nameidentifier="sign" width="242" height="63" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="172,815,166,188" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0" lightcolor="213,213,185,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="842,809,166,188" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    </LightComponent>
  </Item>
  <Item name="" identifier="op_storesign1.png" nameidentifier="opdeco_adposter" width="326" height="165" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="2,2,326,165" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="70" lightcolor="213,213,185,120" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"/>
  </Item>
  <Item name="" identifier="op_shipyardsign2.png" nameidentifier="opdeco_adposter" width="310" height="139" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="2,171,310,139" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="70" lightcolor="213,213,185,120" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"/>
  </Item>
  <Item name="" identifier="op_shipyardsign1.png" nameidentifier="opdeco_adposter" width="185" height="191" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="316,173,185,191" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0" lightcolor="213,213,185,255" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">      
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="332,2,163,167" depth="0.97" premultiplyalpha="false" origin="0.5,0.52" />
    </LightComponent>
  </Item>
  <Item name="" identifier="op_jobgraffiti.png" nameidentifier="graffiti1" width="196" height="126" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="2,314,196,126" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_storesign2.png" nameidentifier="sign" width="156" height="87" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="202,368,156,87" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_directionsign.png" nameidentifier="sign" width="142" height="122" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="362,368,142,122" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_hiringsign.png" nameidentifier="sign" width="155" height="193" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="2,444,155,193" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="70" lightcolor="213,213,185,120" flicker="0.3" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false"/>
  </Item>
  <!-->Item name="" identifier="op_lamppost.png" width="149" height="347" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="2,641,149,347" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="70" lightcolor="213,213,185,120" flicker="0.3" powerconsumption="0" IsOn="true" offset="-100,0" castshadows="false" allowingameediting="false"/>
  </Item>
  </!-->
  <Item name="" identifier="op_circusposter.png" width="127" height="174" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="161,459,127,174" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_plaque.png" width="120" height="85" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/SignAssets.png" sourcerect="161,637,120,85" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="streetlight" nameidentifier="streetlight" width="56" height="55" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="757,1,56,55" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="250.0" lightcolor="255,255,255,111" IsOn="true" castshadows="true" allowingameediting="false" powerconsumption="5">
      <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="815,1,56,55" depth="0.97" premultiplyalpha="false" origin="0.5,0.52" />
    </LightComponent>
    <DecorativeSprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" depth="0.961" sourcerect="775,56,22,344" offset="0,-172"/>
    <ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
      <GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="power" displayname="connection.power" />
      <input name="toggle" displayname="connection.togglestate" />
      <input name="set_state" displayname="connection.setstate" />
      <input name="set_color" displayname="connection.setcolor" />
    </ConnectionPanel>
  </Item>
  <Item name="" identifier="shop_decoration01" nameidentifier="shop_decoration" width="60" height="82" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ArmoryColonyModule.png" sourcerect="743,262,60,82" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration02" nameidentifier="shop_decoration" width="71" height="108" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ArmoryColonyModule.png" sourcerect="651,302,71,108" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration03" nameidentifier="shop_decoration" width="84" height="52" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ArmoryColonyModule.png" sourcerect="729,360,84,52" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration04" nameidentifier="shop_decoration" width="50" height="90" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ArmoryColonyModule.png" sourcerect="659,417,50,90" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration05" nameidentifier="shop_decoration" width="88" height="86" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ArmoryColonyModule.png" sourcerect="729,417,88,86" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration06" nameidentifier="shop_decoration" width="37" height="133" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ArmoryColonyModule.png" sourcerect="833,374,37,133" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration07" nameidentifier="shop_decoration" width="42" height="84" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ArmoryColonyModule.png" sourcerect="877,369,42,84" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration08" nameidentifier="shop_decoration" width="42" height="84" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ArmoryColonyModule.png" sourcerect="928,369,42,84" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration09" nameidentifier="shop_decoration" width="42" height="84" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ArmoryColonyModule.png" sourcerect="978,369,42,84" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration10" nameidentifier="shop_decoration" width="43" height="44" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/ArmoryColonyModule.png" sourcerect="977,463,43,44" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration11" nameidentifier="shop_decoration" width="96" height="48" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="926,1,96,48" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration12" nameidentifier="shop_decoration" width="126" height="88" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="827,83,126,88" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration13" nameidentifier="shop_decoration" width="61" height="94" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="963,59,61,94" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration14" nameidentifier="shop_decoration" width="63" height="112" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="872,182,63,112" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration15" nameidentifier="shop_decoration" width="70" height="76" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="952,182,70,76" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration16" nameidentifier="shop_decoration" width="31" height="43" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="984,272,31,43" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration17" nameidentifier="shop_decoration" width="133" height="79" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="823,304,133,79" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration18" nameidentifier="shop_decoration" width="52" height="45" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="970,315,52,45" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration19" nameidentifier="shop_decoration" width="78" height="113" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="760,843,78,113" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration20" nameidentifier="shop_decoration" width="54" height="111" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="858,843,54,111" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration21" nameidentifier="shop_decoration" width="75" height="60" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="941,839,75,60" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration22" nameidentifier="shop_decoration" width="82" height="53" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="844,965,82,53" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_decoration23" nameidentifier="shop_decoration" width="91" height="101" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="931,920,91,101" depth="0.96" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="shop_shelf4" nameidentifier="shelf" width="301" height="377" texturescale="1.0,1.0" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/GenericWalls2.png" sourcerect="1719,450,301,377" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/GenericWalls2.png" sourcerect="1719,836,301,377" depth="0.95" origin="0.5,0.5"/>
  </Item>
  <!--Cafeteria and Garden Assets-->
  <Item name="" identifier="op_cafeteriawindow" width="600" height="217" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" sourcerect="2,2,600,217" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_gardendistiller" width="370" height="355" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" sourcerect="606,2,370,355" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_cafeteriabench" width="332" height="209" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" sourcerect="2,223,332,209" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_cafeteriatable" width="252" height="172" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" sourcerect="338,223,252,172" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_gardenbags1" nameidentifier="op_gardenbags" width="323" height="195" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" sourcerect="594,361,323,195" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_cafeteriacart" width="191" height="329" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" sourcerect="2,647,191,329" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_gardenbags2" nameidentifier="op_gardenbags" width="282" height="77" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" sourcerect="2,560,282,77" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_gardenplanter" nameidentifier="smallplanter" width="107" height="106" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" sourcerect="2,436,107,106" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_gardenproducebox" width="266" height="250" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" sourcerect="288,524,266,250" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_cafeteriachair" tags="chair" width="152" height="240" scale="0.5" noninteractable="false" category="Decorative" canflipy="false">
    <sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" sourcerect="197,778,152,240" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <Controller UserPos="10,30" direction="Right" hidehud="false" canbeselected="true" issecondaryitem="true" drawuserbehind="true">
      <limbposition limb="Head" position="45,40" />
      <limbposition limb="Torso" position="50,-30" />
      <limbposition limb="Waist" position="50,-80" />
      <limbposition limb="RightLeg" position="165,-140" />
      <limbposition limb="LeftLeg" position="165,-140" />
      <limbposition limb="RightHand" position="120,-80" allowusinglimb="true" />
      <limbposition limb="LeftHand" position="120,-80" allowusinglimb="true" />
    </Controller>
  </Item>

  <Item name="" identifier="op_gardenplanter2" nameidentifier="smallplanter" width="107" height="106" scale="0.5" noninteractable="true" category="Decorative">
    <Sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.45" sourcerect="593,696,202,64" origin="0.5,0.5" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.49" sourcerect="480,789,138,104" offset="0,60" randomrotation="-60,60" randomscale="0.8,1" randomoffset="80,10" origin="0.5,0.5" randomgroupid="1" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.52" sourcerect="619,789,138,104" offset="0,60" randomrotation="-60,60" randomscale="0.8,1" randomoffset="80,10" origin="0.5,0.5" randomgroupid="2" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.48" sourcerect="766,775,121,104" offset="0,60" randomrotation="-60,60" randomscale="0.8,1" randomoffset="80,10" origin="0.5,0.5" randomgroupid="3" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.51" sourcerect="480,789,138,104" offset="0,60" randomrotation="-60,60" randomscale="0.8,1" randomoffset="80,10" origin="0.5,0.5" randomgroupid="2" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.47" sourcerect="619,789,138,104" offset="0,60" randomrotation="-60,60" randomscale="0.8,1" randomoffset="80,10" origin="0.5,0.5" randomgroupid="3" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.50" sourcerect="766,775,121,104" offset="0,60" randomrotation="-60,60" randomscale="0.8,1" randomoffset="80,10" origin="0.5,0.5" randomgroupid="1" />
  </Item>
  <Item name="" identifier="op_gardenplanter3" nameidentifier="smallplanter" width="107" height="106" scale="0.5" noninteractable="true" category="Decorative">
    <Sprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.45" sourcerect="919,946,83,59" origin="0.5,0.5" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.49" sourcerect="497,910,96,100" offset="0,50" randomrotation="-20,20" randomscale="0.5,1" randomoffset="20,20" origin="0.5,0.5" randomgroupid="1" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.48" sourcerect="612,912,96,100" offset="0,50" randomrotation="-20,20" randomscale="0.5,1" randomoffset="20,20" origin="0.5,0.5" randomgroupid="2" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.51" sourcerect="724,912,96,100" offset="0,50" randomrotation="-20,20" randomscale="0.5,1" randomoffset="20,20" origin="0.5,0.5" randomgroupid="3" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.47" sourcerect="497,910,96,100" offset="0,50" randomrotation="-20,20" randomscale="0.5,1" randomoffset="20,20" origin="0.5,0.5" randomgroupid="2" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.50" sourcerect="612,912,96,100" offset="0,50" randomrotation="-20,20" randomscale="0.5,1" randomoffset="20,20" origin="0.5,0.5" randomgroupid="3" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.46" sourcerect="724,912,96,100" offset="0,50" randomrotation="-20,20" randomscale="0.5,1" randomoffset="20,20" origin="0.5,0.5" randomgroupid="1" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/CafeteriaGardenAssets.png" depth="0.52" sourcerect="919,864,83,82" origin="0.5,0.5" offset="0,70"/>
  </Item>

  <!--Adminstration and Residential Assets-->
  <Item name="" identifier="op_freezer" width="273" height="394" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="0,0,273,394" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_clothesrack" width="286" height="356" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="274,0,284,356" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <Upgrade gameversion="1.5.0.0" refreshrect="true" />
  </Item>
  <Item name="" identifier="op_washingmachine" width="199" height="262" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="273,357,199,262" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="848,627,99,99" depth="0.98" premultiplyalpha="false" origin="0.5,0.5" rotationspeed="-715" />
  </Item>
  <Item name="" identifier="op_smallcouch" width="254" height="173" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="0,394,254,173" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_metalchair" width="269" height="162" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="472,357,269,162" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_boxcart" width="177" height="199" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="0,567,177,199" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_janitorcart" width="140" height="242" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="472,519,140,242" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_inkpainting" width="234" height="125" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="559,222,234,125" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_towellocker" width="107" height="236" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="177,619,107,236" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_banner" width="119" height="211" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="284,619,119,211" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_painting2" nameidentifier="op_painting1" width="137" height="176" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="612,519,137,176" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_raptorhead" width="160" height="131" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="612,695,160,131" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_statue" width="124" height="163" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="741,347,124,163" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_painting1" width="150" height="117" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="749,510,150,117" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_shower" width="76" height="159" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="772,627,76,159" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_trophy2" nameidentifier="opdeco_officedisplay1" width="62" height="99" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="767,0,62,99" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_sworddisplay" width="183" height="60" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="403,761,183,60" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_trophy3" nameidentifier="opdeco_officedisplay1" width="60" height="106" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="403,619,60,106" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_trophy1" nameidentifier="opdeco_officedisplay1" width="59" height="100" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="848,726,59,100" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="op_wetsign" width="50" height="116" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="739,103,50,116" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>

  <!--Flickering hologram displays-->
  <Item name="" identifier="op_hologramdisplay1" width="157" height="95" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="2,657,157,95" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="10.0" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0">
      <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="2,657,157,95" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="op_hologramdisplay2" nameidentifier="op_hologramdisplay1" width="128" height="78" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="160,656,128,78" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="10.0" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0">
      <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="160,656,128,78" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="op_hologramdisplay3" nameidentifier="op_hologramdisplay1" width="128" height="80" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="0,752,128,80" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="10.0" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0">
      <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="0,752,128,80" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="op_hologramdisplay4" nameidentifier="op_hologramdisplay1" width="129" height="81" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="159,735,129,81" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="10.0" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="1.0">
      <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="159,735,129,81" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="opdeco_screen01" nameidentifier="opdeco_screen" width="96" height="64" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="752,352,96,64" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="111,199,255,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="752,352,96,64" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="opdeco_screen02" nameidentifier="opdeco_screen" width="96" height="64" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="752,416,96,64" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="60,110,66,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="752,416,96,64" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="opdeco_screen03" nameidentifier="opdeco_screen" width="96" height="64" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="752,480,96,64" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="200,180,60,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="752,480,96,64" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="opdeco_screen04" nameidentifier="opdeco_screen" width="96" height="64" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="304,672,96,64" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="220,95,60,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="304,672,96,64" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <!--Shop containers-->
  <Item name="" identifier="opdeco_container" width="160" height="336" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="0,0,160,336" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="111,199,175,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="400,672,160,336" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="opdeco_shopsuit1" width="160" height="336" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="160,0,160,336" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="111,199,175,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="560,672,160,336" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="opdeco_shopsuit2" nameidentifier="opdeco_shopsuit1" width="160" height="336" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="320,0,160,336" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="111,199,175,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.0">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="720,672,160,336" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <!--Research tanks and monitoring tables-->
  <Item name="" identifier="op_researchcontainmenttank1" width="414" height="297" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="0,6,414,297" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
      <sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="0,6,414,297" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="op_researchtable" width="732" height="248" texturescale="1.0,1.0" scale="0.5" category="Decorative" requirecampaigninteract="true">
    <sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="3,311,732,248" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
      <sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="3,311,732,248" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="op_researchcontainmenttank2" nameidentifier="op_researchcontainmenttank1" width="201" height="281" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="3,567,201,281" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
      <sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="3,567,201,281" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="op_researchcontainmenttank3" nameidentifier="op_researchcontainmenttank1" width="221" height="364" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="209,562,221,364" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="432,564,222,357" depth="0.98" origin="0.5,0.5"/>
    <DecorativeSprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="742,662,63,91" depth="0.975" origin="0.5,0.5" offset="80,80" offsetanim="Noise" rotationanim="Noise" rotation="80" rotationspeed="0.5" offsetanimspeed="0.05" />
    <LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
      <sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="209,562,221,364" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="op_vendingmachine1" tags="vendingmachine" width="238" height="396" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="1,497,238,396" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <Fabricator canbeselected="true" powerconsumption="0.0" msg="ItemMsgInteractSelect" createbuttontext="campaignstoretab.buy">
      <GuiFrame relativesize="0.4,0.5" style="ItemUI" anchor="Center" />
      <sound file="Content/Items/Fabricators/Fabricator.ogg" type="OnActive" range="200.0" loop="true"/>
    </Fabricator>
    <ItemContainer capacity="0" canbeselected="false" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
    <ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
    <LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
      <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="241,497,238,396" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="op_vendingmachine2" nameidentifier="op_vendingmachine1" tags="vendingmachine" width="238" height="396" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="481,497,238,396" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <Fabricator canbeselected="true" powerconsumption="0.0" msg="ItemMsgInteractSelect" createbuttontext="campaignstoretab.buy">
      <GuiFrame relativesize="0.4,0.5" style="ItemUI" anchor="Center" />
      <sound file="Content/Items/Fabricators/Fabricator.ogg" type="OnActive" range="200.0" loop="true"/>
    </Fabricator>
    <ItemContainer capacity="0" canbeselected="false" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
    <ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
    <LightComponent range="0.0" lightcolor="255,255,255,111" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
      <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="721,497,238,396" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="op_workbenchlamp" width="127" height="119" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="96,481,127,119" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="255,117,0,111" IsOn="true" castshadows="false" allowingameediting="false">
      <sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="96,597,127,134" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <!--Dorm-->
  <Item name="" identifier="opdeco_bunkbeds" width="356" height="264" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255">
    <Upgrade gameversion="0.12.0.0" noninteractable="false" />
    <sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1600,1760,384,264" depth="0.85" premultiplyalpha="false" origin="0.5,0.5" />
    <Controller UserPos="0,-300" direction="Right" hidehud="false" canbeselected="true" drawuserbehind="true" noninteractablewhenflippedy="true">
      <!-- don't allow laying in bed when wearing an exosuit -->
      <RequiredItem items="deepdivinglarge" type="Picked" requireempty="true" />
      <limbposition limb="Head" position="-26,-170" />
      <limbposition limb="Torso" position="84,-140" />
      <limbposition limb="Waist" position="224,-160" />
      <limbposition limb="RightFoot" position="444,-160" />
      <limbposition limb="LeftFoot" position="444,-160" />
      <limbposition limb="RightHand" position="224,-160" allowusinglimb="false" />
      <limbposition limb="LeftHand" position="224,-160" allowusinglimb="false" />
      <StatusEffect type="OnActive" target="Character">
        <reduceaffliction type="damage" strength="0.05" />
        <reduceaffliction identifier="concussion" strength="0.04" />
        <reduceaffliction identifier="infection" strength="0.02" />
        <reduceaffliction identifier="bloodloss" strength="0.05" />
        <reduceaffliction identifier="bleeding" strength="0.05" />
        <reduceaffliction identifier="nausea" strength="0.5" />
        <reduceaffliction identifier="drunk" strength="0.5" />
        <reduceaffliction identifier="opiatewithdrawal" strength="0.06" />
        <reduceaffliction identifier="opiateaddiction" strength="0.06" />
        <reduceaffliction identifier="chemwithdrawal" strength="0.06" />
        <reduceaffliction identifier="chemaddiction" strength="0.06" />
      </StatusEffect>
    </Controller>
    <Upgrade gameversion="0.20.8.0">
      <Controller>
        <RequiredItem items="deepdivinglarge" type="Picked" requireempty="true" />
      </Controller>
    </Upgrade>
  </Item>
  <Item name="" identifier="opdeco_bunks1" nameidentifier="opdeco_bunks1" allowattachitems="false" width="463" height="398" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1296,1289,463,387" depth="0.85" premultiplyalpha="false" origin="0.5,0.5" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1390,1126,320,160" depth="0.86" origin="0.5,0.5" offset="40,-95" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1390,1126,320,160" depth="0.86" origin="0.5,0.5" offset="40,105" />
    <Controller UserPos="0,-300" direction="Right" hidehud="false" canbeselected="true" drawuserbehind="true" noninteractablewhenflippedy="true">
      <!-- don't allow laying in bed when wearing an exosuit -->
      <RequiredItem items="deepdivinglarge" type="Picked" requireempty="true" />
      <limbposition limb="Head" position="14,-300" />
      <limbposition limb="Torso" position="124,-270" />
      <limbposition limb="Waist" position="264,-290" />
      <limbposition limb="RightFoot" position="484,-290" />
      <limbposition limb="LeftFoot" position="484,-290" />
      <limbposition limb="RightHand" position="264,-290" allowusinglimb="false" />
      <limbposition limb="LeftHand" position="264,-290" allowusinglimb="false" />
      <StatusEffect type="OnActive" target="Character">
        <reduceaffliction type="damage" strength="0.05" />
        <reduceaffliction identifier="concussion" strength="0.04" />
        <reduceaffliction identifier="infection" strength="0.02" />
        <reduceaffliction identifier="bloodloss" strength="0.05" />
        <reduceaffliction identifier="bleeding" strength="0.05" />
        <reduceaffliction identifier="nausea" strength="0.5" />
        <reduceaffliction identifier="drunk" strength="0.5" />
        <reduceaffliction identifier="opiatewithdrawal" strength="0.06" />
        <reduceaffliction identifier="opiateaddiction" strength="0.06" />
        <reduceaffliction identifier="chemwithdrawal" strength="0.06" />
        <reduceaffliction identifier="chemaddiction" strength="0.06" />
      </StatusEffect>
    </Controller>
    <Upgrade gameversion="0.20.8.0">
      <Controller>
        <RequiredItem items="deepdivinglarge" type="Picked" requireempty="true" />
      </Controller>
    </Upgrade>
  </Item>
  <Item name="" identifier="opdeco_hospitalbed" width="416" height="192" texturescale="1.0,1.0" scale="0.5" noninteractable="false" category="Decorative">
    <Upgrade gameversion="0.12.0.0" noninteractable="false" />
    <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="96,304,416,192" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <Controller UserPos="0,-300" direction="Right" hidehud="false" issecondaryitem="true" canbeselected="true" noninteractablewhenflippedy="true" drawuserbehind="true">
      <!-- don't allow laying in bed when wearing an exosuit -->
      <RequiredItem items="deepdivinglarge" type="Picked" requireempty="true" />
      <limbposition limb="Head" position="-6,-10" />
      <limbposition limb="Torso" position="104,0" />
      <limbposition limb="Waist" position="244,-80" />
      <limbposition limb="RightFoot" position="380,-20" />
      <limbposition limb="LeftFoot" position="380,-20" />
      <limbposition limb="RightHand" position="234,-10" allowusinglimb="false" />
      <limbposition limb="LeftHand" position="234,-10" allowusinglimb="false" />
      <StatusEffect type="OnActive" target="Character">
        <reduceaffliction type="damage" strength="0.075" />
        <reduceaffliction identifier="concussion" strength="0.06" />
        <reduceaffliction identifier="infection" strength="0.025" />
        <reduceaffliction identifier="bloodloss" strength="0.075" />
        <reduceaffliction identifier="bleeding" strength="0.075" />
        <reduceaffliction identifier="nausea" strength="0.75" />
        <reduceaffliction identifier="drunk" strength="0.75" />
        <reduceaffliction identifier="opiatewithdrawal" strength="0.08" />
        <reduceaffliction identifier="opiateaddiction" strength="0.08" />
        <reduceaffliction identifier="chemwithdrawal" strength="0.08" />
        <reduceaffliction identifier="chemaddiction" strength="0.08" />
      </StatusEffect>
    </Controller>
    <Upgrade gameversion="0.20.8.0">
      <Controller>
        <RequiredItem items="deepdivinglarge" type="Picked" requireempty="true" />
      </Controller>
    </Upgrade>
  </Item>
  <Item name="" identifier="opdeco_prisonbed" allowattachitems="true" width="384" height="96" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="864,1888,384,96" depth="0.98" premultiplyalpha="false" origin="0.5,0.5" />
    <Controller UserPos="0,-300" direction="Right" hidehud="false" issecondaryitem="true" canbeselected="true" noninteractablewhenflippedy="true" drawuserbehind="true">
      <!-- don't allow laying in bed when wearing an exosuit -->
      <RequiredItem items="deepdivinglarge" type="Picked" requireempty="true" />
      <limbposition limb="Head" position="-6,-10" />
      <limbposition limb="Torso" position="104,20" />
      <limbposition limb="Waist" position="244,-60" />
      <limbposition limb="RightFoot" position="380,0" />
      <limbposition limb="LeftFoot" position="380,0" />
      <limbposition limb="RightHand" position="234,10" allowusinglimb="false" />
      <limbposition limb="LeftHand" position="234,10" allowusinglimb="false" />
      <StatusEffect type="OnActive" target="Character">
        <reduceaffliction type="damage" strength="0.05" />
        <reduceaffliction identifier="concussion" strength="0.04" />
        <reduceaffliction identifier="infection" strength="0.02" />
        <reduceaffliction identifier="bloodloss" strength="0.05" />
        <reduceaffliction identifier="bleeding" strength="0.05" />
        <reduceaffliction identifier="nausea" strength="0.5" />
        <reduceaffliction identifier="drunk" strength="0.5" />
        <reduceaffliction identifier="opiatewithdrawal" strength="0.06" />
        <reduceaffliction identifier="opiateaddiction" strength="0.06" />
        <reduceaffliction identifier="chemwithdrawal" strength="0.06" />
        <reduceaffliction identifier="chemaddiction" strength="0.06" />
      </StatusEffect>
    </Controller>
    <Upgrade gameversion="0.20.8.0">
      <Controller>
        <RequiredItem items="deepdivinglarge" type="Picked" requireempty="true" />
      </Controller>
    </Upgrade>
  </Item>

  <Item name="" identifier="opdeco_heater" width="144" height="336" texturescale="1.0,1.0" scale="0.5" category="Decorative" spritecolor="255,255,255,255" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1291,1689,144,333" depth="0.95" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="246,92,59,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" flicker="0.0" pulseamont="0.2" pulsefrequency="0.2">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <Upgrade gameversion="0.18.13.0" lightcolor="246,92,59,0" />
      <sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1441,1689,144,333" depth="0.1" origin="0.5,0.5" alpha="1.0" />
      <StatusEffect type="OnActive" target="This">
        <Conditional hastag="eq sauna" />
        <ParticleEmitter particle="bubbles" particlespersecond="10" anglemin="60" anglemax="120" scalemin="0.5" scalemax="1" velocitymin="20" velocitymax="30" copyentityangle="false" drawontop="true"/>
        <ParticleEmitter particle="steamspray" particlespersecond="30" anglemin="60" anglemax="120" scalemin="2" scalemax="3" velocitymin="100" velocitymax="200" copyentityangle="false" highqualitycollisiondetection="true" drawontop="true" />
        <ParticleEmitter particle="steamspray" particlespersecond="20" anglemin="0" anglemax="360" scalemin="0.75" scalemax="1.5" velocitymin="20" velocitymax="50" copyentityangle="false" highqualitycollisiondetection="true" drawontop="true" colormultiplier="255,255,255,180" />
      </StatusEffect>
    </LightComponent>
    <ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
      <GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="toggle" displayname="connection.togglestate" />
      <input name="set_state" displayname="connection.setstate" />
    </ConnectionPanel>
  </Item>
  <!--Tunnel wall with flickering lights-->
  <Item name="" identifier="opbg_tunnel3" allowattachitems="true" width="831" height="416" scale="0.5" category="Decorative" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/TunnelWalls.png" sourcerect="0,416,831,416" depth="0.98" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="255,56,56,111" IsOn="true" castshadows="false" allowingameediting="false" flicker="0.1" flickerspeed="0.1" blinkfrequency="1" >      
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Map/Outposts/Art/TunnelWalls.png" sourcerect="0,1248,832,372" depth="0.1" origin="0.5,0.55" alpha="1.0" />
    </LightComponent>
  </Item>
  <!--Tunnel Light Tower-->
  <Item name="" identifier="op_lighttower" width="176" height="352" texturescale="1.0,1.0" scale="0.5" category="Decorative" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/TunnelWalls.png" sourcerect="849,1697,176,352" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="160.0" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false">
      <sprite texture="Content/Map/Outposts/Art/TunnelWalls.png" sourcerect="671,1697,176,352" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <!--Wall Decorations-->
  <Item name="" identifier="op_lightbox1" width="163" height="209" texturescale="1.0,1.0" scale="0.5" category="Decorative" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="1337,590,163,209" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="60.0" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
  </Item>
  <Item name="" identifier="op_lightbox2" nameidentifier="op_lightbox1" width="159" height="206" texturescale="1.0,1.0" scale="0.5" category="Decorative" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="1526,586,159,206" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="60.0" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
  </Item>
  <Item name="" identifier="op_lightbox3" nameidentifier="op_lightbox1" width="289" height="194" texturescale="1.0,1.0" scale="0.5" category="Decorative" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="1760,394,289,194" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="60.0" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
  </Item>
  <Item name="" identifier="op_lightbox4" nameidentifier="op_lightbox1" width="145" height="194" texturescale="1.0,1.0" scale="0.5" category="Decorative" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="1759,1607,145,194" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="60.0" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
  </Item>
  <Item name="" identifier="op_lightbox5" nameidentifier="op_lightbox1" width="145" height="194" texturescale="1.0,1.0" scale="0.5" category="Decorative" noninteractable="true">
    <sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="1903,1607,144,194" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="60.0" lightcolor="255,234,181,200" IsOn="true" castshadows="false" allowingameediting="false"/>
  </Item>
  <!-- Medical -->
  <Item name="" identifier="opdeco_mountedmonitor1" nameidentifier="medicalmonitor" width="96" height="128" texturescale="1.0,1.0" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="0,0,96,128" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="255,255,255,255" IsOn="true" castshadows="false" allowingameediting="false">
      <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="96,0,96,128" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="opdeco_medcompartment1" nameidentifier="medicalcompartment" tags="container,suppliescontainer" linkable="true" width="80" height="80" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="192,0,80,80" depth="0.84" premultiplyalpha="false" origin="0.5,0.5" />
    <ItemContainer capacity="3" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
      <GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
      <Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
    </ItemContainer>
  </Item>
  <Item name="" identifier="opdeco_medcompartment2" nameidentifier="medicalcompartment" tags="container,suppliescontainer" linkable="true" width="48" height="80" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="272,0,48,80" depth="0.84" premultiplyalpha="false" origin="0.5,0.5" />
    <ItemContainer capacity="2" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
      <GuiFrame relativesize="0.15,0.16" anchor="Center" style="ItemUI" />
      <Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
    </ItemContainer>
  </Item>
  <Item name="" identifier="opdeco_medcompartment3" nameidentifier="medicalcompartment" tags="container,suppliescontainer" linkable="true" width="80" height="128" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="400,0,80,128" depth="0.84" premultiplyalpha="false" origin="0.5,0.5" />
    <ItemContainer capacity="6" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
      <GuiFrame relativesize="0.18,0.25" anchor="Center" style="ItemUI" />
      <Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
    </ItemContainer>
  </Item>
  <Item name="" identifier="opdeco_surgicallights" width="272" height="128" texturescale="1.0,1.0" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="752,0,272,128" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
      <Upgrade gameversion="0.18.12.0" lightcolor="255,255,255,0" />
      <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="480,0,272,128" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="opdeco_xrayscreen" width="208" height="144" texturescale="1.0,1.0" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="304,160,208,144" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" flicker="0.1" pulsefrequency="0.5" pulseamount="0.2">      
      <Upgrade gameversion="0.17.15.0" range="0" />
      <Upgrade gameversion="0.18.12.0" lightcolor="255,255,255,0" />
      <sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="96,160,208,144" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="opdeco_xrayscreen2" nameidentifier="opdeco_xrayscreen" width="369" height="133" texturescale="1.0,1.0" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedicalColonyAssets.png" sourcerect="0,0,369,133" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" flicker="0.1" pulsefrequency="0.5" pulseamount="0.2">      
      <Upgrade gameversion="0.17.15.0" range="0" />
      <Upgrade gameversion="0.18.12.0" lightcolor="255,255,255,0" />
      <sprite texture="Content/Map/Outposts/Art/MedicalColonyAssets.png" sourcerect="0,133,369,133" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="opdeco_xrayscreen3" nameidentifier="opdeco_xrayscreen" width="192" height="208" texturescale="1.0,1.0" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/MedicalColonyAssets.png" sourcerect="199,266,192,208" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" flicker="0.1" pulsefrequency="0.5" pulseamount="0.2">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <Upgrade gameversion="0.18.12.0" lightcolor="255,255,255,0" />
      <sprite texture="Content/Map/Outposts/Art/MedicalColonyAssets.png" sourcerect="0,267,192,208" depth="0.1" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
  </Item>
  <Item name="" identifier="opdeco_wheelchair2" nameidentifier="opdeco_wheelchair1" tags="chair" allowattachitems="false" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="false">
    <sprite texture="Content/Map/Outposts/Art/MedicalColonyAssets.png" sourcerect="452,781,249,225" depth="0.55" premultiplyalpha="false" origin="0.5,0.5" />
    <Controller UserPos="10,30" direction="Right" hidehud="false" canbeselected="true" issecondaryitem="true" drawuserbehind="true">
      <limbposition limb="Head" position="70,45" />
      <limbposition limb="Torso" position="90,-30" />
      <limbposition limb="Waist" position="95,-85" />
      <limbposition limb="RightFoot" position="180,-220" />
      <limbposition limb="LeftFoot" position="180,-220" />
      <limbposition limb="RightHand" position="130,-100" allowusinglimb="true" />
      <limbposition limb="LeftHand" position="130,-100" allowusinglimb="true" />
    </Controller>
  </Item>

  <!--Outpost Machines-->
  <Item name="" nameidentifier="reactor1" identifier="outpostreactor" tags="reactor" type="Reactor" linkable="true" category="Machine" damagedbyexplosions="true" scale="0.5" explosiondamagemultiplier="0.2">
    <trigger />
    <sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="38,336,575,849" depth="0.8" origin="0.5,0.5" />
    <UpgradePreviewSprite scale="3.0" texture="Content/UI/WeaponUI.png" sourcerect="0,960,64,64" origin="0.5,0.45" />
    <BrokenSprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="473,1197,502,655" depth="0.79" maxcondition="50" offset="0,0" fadein="true" />
    <BrokenSprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="975,1197,502,690" depth="0.79" maxcondition="10" offset="0,0" fadein="true" />
    <aitarget sightrange="500" soundrange="7500" />
    <Reactor canbeselected="true" firedelay="20" meltdowndelay="120" maxpoweroutput="20000" fuelconsumptionrate="0.2" vulnerabletoemp="false" msg="ItemMsgInteractSelect">
      <StatusEffect type="InWater" target="This" condition="-0.5">
        <Conditional condition="gt 10" />
      </StatusEffect>
      <GuiFrame relativesize="0.5,0.45" minsize="700,350" maxsize="2688,1166" anchor="Center" relativeoffset="0.1,0" style="ItemUI" />
      <GraphLine texture="Content/Items/Reactor/graphLine.png">
        <Sprite name="ReactorGraphLine" texture="Content/Items/Reactor/graphLine.png" sourcerect="0,0,32,32" />
      </GraphLine>
      <FissionRateMeter>
        <Sprite name="FissionRateMeter" texture="Content/Items/Reactor/reactor.png" sourcerect="544,770,441,240" origin="0.5,1" />
      </FissionRateMeter>
      <TurbineOutputMeter>
        <Sprite name="TurbineOutputMeter" texture="Content/Items/Reactor/reactor.png" sourcerect="544,770,441,240" origin="0.5,1" />
      </TurbineOutputMeter>
      <MeterPointer>
        <Sprite name="MeterPointer" texture="Content/UI/UIAtlasDevices.png" sourcerect="938,846,31,167 " origin="0.5,0.9" />
      </MeterPointer>
      <SectorSprite>
        <Sprite name="SectorSprite" texture="Content/UI/UIAtlasDevices.png" sourcerect="769,326,238,455" origin="0.95,0.5" />
      </SectorSprite>
      <TempMeterFrame>
        <Sprite name="TempMeterFrame" texture="Content/UI/UIAtlasDevices.png" sourcerect="92,517,59,265" origin="0,0" size="0.5,1" />
      </TempMeterFrame>
      <TempMeterBar>
        <Sprite name="TempMeterBar" texture="Content/UI/UIAtlasDevices.png" sourcerect="270,414,106,47" origin="0.5,0" />
      </TempMeterBar>
      <TempRangeIndicator>
        <Sprite name="TempRangeIndicator" texture="Content/UI/UIAtlasDevices.png" sourcerect="31,614,52,25" origin="0.5,0.5" size="0.6,0.6" />
      </TempRangeIndicator>
      <RequiredSkill identifier="electrical" level="50" />
      <RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
      <sound file="Content/Items/Reactor/Reactor.ogg" type="OnActive" range="2000.0" volumeproperty="FissionRate" volume="0.02" loop="true" />
      <StatusEffect type="OnBroken" target="This" FissionRate="0.0" disabledeltatime="true">
        <sound file="Content/Items/Weapons/ExplosionLarge2.ogg" type="OnUse" volume="10" selectionmode="Random" range="50000" dontmuffle="true" />
        <sound file="Content/Items/Weapons/ExplosionDebris5.ogg" range="8000" />
        <Explosion range="750" ballastfloradamage="1000" structuredamage="300" itemdamage="500" force="25.0" camerashake="0" debris="true" flashrange="10000" flashduration="5.0" screencolor="255,255,255,255" screencolorrange="5000" screencolorduration="3.0" decal="explosion" decalsize="1">
          <Affliction identifier="explosiondamage" strength="500" />
          <Affliction identifier="burn" strength="500" />
          <Affliction identifier="stun" strength="15" />
        </Explosion>
        <Explosion range="2000" force="0.0" camerashake="200" camerashakerange="50000" showEffects="false" empstrength="1.25" applyfireeffects="false" ignorecover="true">
          <Affliction identifier="radiationsickness" strength="75" />
          <Affliction identifier="emp" strength="50" multiplybymaxvitality="true" />
        </Explosion>
        <ParticleEmitter particle="underwaterexplosion" anglemin="0" anglemax="360" particleamount="3" velocitymin="0" velocitymax="0" scalemin="15" scalemax="15" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="Contained" Condition="0.0" setvalue="true" />
    </Reactor>
    <LightComponent range="300.0" lightcolor="255,186,152,119" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
      <IsActive targetitemcomponent="Reactor" temperature="gt 2" />
      <sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" depth="0.025" sourcerect="649,336,575,849" alphablend="false" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
    <LightComponent range="400" lightcolor="255,0,0,250" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false" blinkfrequency="1">
      <IsActive targetitemcomponent="Reactor" temperaturecritical="eq true" />
    </LightComponent>
    <ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
      <GuiFrame relativesize="0.3,0.35" minsize="400,350" maxsize="480,460" anchor="Center" style="ConnectionPanel" />
      <RequiredSkill identifier="electrical" level="70" />
      <StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
        <Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
        <Explosion range="100.0" force="1.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
        <Affliction identifier="stun" strength="4" probability="0.5" />
        <Affliction identifier="electricshock" strength="60"/>
        <Affliction identifier="burn" strength="5" />
        <ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
      </StatusEffect>
      <RequiredItem items="screwdriver" type="Equipped" />
      <output name="power_out" displayname="connection.powerout" maxwires="1" />
      <output name="temperature_out" displayname="connection.temperatureout" />
      <input name="shutdown" displayname="connection.shutdown" />
      <input name="set_fissionrate" displayname="connection.setfissionrate" />
      <input name="set_turbineoutput" displayname="connection.setturbineoutput" />
      <output name="meltdown_warning" displayname="connection.meltdownwarning">
        <StatusEffect type="OnUse" target="This">
          <ParticleEmitter particle="smoke" particlespersecond="2" scalemin="1" scalemax="2.5" anglemax="360" velocitymin="-50" velocitymax="50" mincondition="15.0" maxcondition="50.0" />
          <ParticleEmitter particle="swirlysmoke" particlespersecond="3" scalemin="1" scalemax="2" anglemin="0" anglemax="360" velocitymin="0" velocitymax="10" />
          <sound file="Content/Items/Reactor/ReactorOverheatAlarm.ogg" type="OnUse" range="10000.0" loop="true" volume="1.0" />
        </StatusEffect>
      </output>
      <output name="power_value_out" displayname="connection.powervalueout" />
      <output name="load_value_out" displayname="connection.loadvalueout" />
      <output name="fuel_out" displayname="connection.availablefuelout" />
      <output name="condition_out" displayname="connection.conditionout" />
      <output name="fuel_percentage_left" displayname="connection.fuelpercentageout" />
    </ConnectionPanel>
    <ItemContainer capacity="4" maxstacksize="1" canbeselected="true" hudpos="0.5,0.15" slotsperrow="1" uilabel="FuelRods">
      <SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
      <SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
      <SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
      <SlotIcon slotindex="3" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
      <RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
      <Containable items="fuelrod">
        <StatusEffect type="OnContaining" target="This" AvailableFuel="80.0" disabledeltatime="true" />
      </Containable>
      <Containable items="fulguriumfuelrod">
        <StatusEffect type="OnContaining" target="This" AvailableFuel="150.0" disabledeltatime="true" />
      </Containable>
      <Containable items="thoriumfuelrod">
        <StatusEffect type="OnContaining" target="This" AvailableFuel="100.0" disabledeltatime="true" />
      </Containable>
      <Containable items="fulguriumfuelrodvolatile">
        <StatusEffect type="OnContaining" target="This" AvailableFuel="150.0" disabledeltatime="true" />
      </Containable>
      <Containable items="huskfigurine">
        <StatusEffect type="OnContaining" target="This" AvailableFuel="0" disabledeltatime="true" />
      </Containable>
    </ItemContainer>
    <Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.125" mindeteriorationdelay="120" maxdeteriorationdelay="720" MinDeteriorationCondition="10" minsabotagecondition="10" AIRepairThreshold="50" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairWrench" hudpriority="10">
      <GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
      <RequiredSkill identifier="electrical" level="55" />
      <RequiredItem items="wrench" type="equipped" />
      <ParticleEmitter particle="damagebubbles" particlespersecond="2" scalemin="0.5" scalemax="1.5" anglemax="360" velocitymin="-10" velocitymax="10" mincondition="0.0" maxcondition="50.0" />
      <ParticleEmitter particle="smoke" particlespersecond="2" scalemin="1" scalemax="2.5" anglemax="360" velocitymin="-50" velocitymax="50" mincondition="15.0" maxcondition="50.0" />
      <ParticleEmitter particle="heavysmoke" particlespersecond="2" scalemin="1.0" scalemax="2.5" anglemax="360" distancemax="60" mincondition="0.0" maxcondition="15.0" />
      <StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
        <Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
        <Explosion range="100.0" force="1.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
        <Affliction identifier="stun" strength="4" probability="0.5" />
        <Affliction identifier="electricshock" strength="60"/>
        <Affliction identifier="burn" strength="5" />
        <ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
      </StatusEffect>
    </Repairable>
    <SkillRequirementHint identifier="electrical" level="50" />
  </Item>
  <Item name="" nameidentifier="oxygenerator" identifier="outpostoxygenerator" tags="oxygengenerator" category="Machine" linkable="true" allowedlinks="vent" damagedbyexplosions="true" scale="0.5" explosiondamagemultiplier="0.2">
    <Sprite texture="Content/Map/Outposts/Art/GenericAssets2.png" depth="0.8" sourcerect="52,1197,360,410" origin="0.5,0.5" />
    <BrokenSprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="2,1607,240,302" depth="0.79" origin="0.5,0.5" offset="100,0" maxcondition="80" fadein="true" />
    <BrokenSprite texture="Content/Map/Outposts/Art/GenericAssets2.png" sourcerect="243,1629,213,286" depth="0.79" origin="0.5,0.5" offset="100,0" maxcondition="10" fadein="true" />
    <UpgradePreviewSprite scale="2.5" texture="Content/UI/WeaponUI.png" sourcerect="384,960,64,64" origin="0.5,0.45" />
    <OxygenGenerator powerconsumption="1000.0" minvoltage="0.5" generatedamount="5000" canbeselected="true" msg="ItemMsgInteractSelect">
      <poweronsound file="Content/Items/PowerOnLight2.ogg" range="1500" loop="false" />
      <sound file="Content/Items/OxygenGenerator/OxygenGenerator.ogg" type="OnActive" range="1000.0" volumeproperty="CurrFlow" volume="0.001" loop="true" />
      <StatusEffect type="OnFire" target="This" Condition="-0.5" />
      <StatusEffect type="OnActive" targettype="Contained" targets="oxygentank" Condition="2.0" />
      <StatusEffect type="OnBroken" targettype="This" disabledeltatime="true">
        <sound file="Content/Items/Weapons/ExplosionMedium1.ogg" range="3000" />
        <sound file="Content/Items/Weapons/ExplosionMedium2.ogg" range="3000" />
        <sound file="Content/Items/Weapons/ExplosionMedium3.ogg" range="3000" />
        <Explosion range="50" stun="0" force="3.0" flames="false" shockwave="false" sparks="true" debris="true" underwaterbubble="false" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="This">
        <sound file="Content/Items/Weapons/ExplosionDebris3.ogg" range="2000" />
      </StatusEffect>
    </OxygenGenerator>
    <trigger />
    <ItemContainer capacity="5" maxstacksize="1" canbeselected="true" hideitems="false" itempos="163,-290" iteminterval="42,0" msg="ItemMsgOxygenRefill">
      <GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
      <Containable items="oxygentank" />
    </ItemContainer>
    <ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
      <GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="power_in" displayname="connection.powerin" />
      <output name="condition_out" displayname="connection.conditionout" />
    </ConnectionPanel>
    <Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="0.125" mindeteriorationdelay="120" maxdeteriorationdelay="750" mindeteriorationcondition="0" AIRepairThreshold="50" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairWrench" hudpriority="10">
      <GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
      <RequiredSkill identifier="mechanical" level="55" />
      <RequiredItem items="wrench" type="equipped" />
      <ParticleEmitter particle="damagebubbles" particlespersecond="2" scalemin="0.5" scalemax="1.5" anglemax="360" velocitymin="-10" velocitymax="10" mincondition="0.0" maxcondition="50.0" />
      <ParticleEmitter particle="smoke" particlespersecond="2" scalemin="1" scalemax="2.5" anglemax="360" velocitymin="-50" velocitymax="50" mincondition="15.0" maxcondition="50.0" />
      <ParticleEmitter particle="heavysmoke" particlespersecond="2" scalemin="1.0" scalemax="2.5" anglemax="360" distancemax="60" maxcondition="15.0" />
      <StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
        <Sound file="Content/Items/MechanicalRepairFail.ogg" range="1000" />
        <Affliction identifier="lacerations" strength="5" />
        <Affliction identifier="stun" strength="4" />
      </StatusEffect>
    </Repairable>
  </Item>
  <Item name="" identifier="outpostterminal" category="Machine" Tags="smallitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true">
    <Upgrade gameversion="0.10.0.0" scale="0.5" />
    <Sprite texture="Content/Map/Outposts/Art/Storage.png" depth="0.8" sourcerect="1544,506,142,149" origin="0.5,0.5" />
    <LightComponent range="0.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Map/Outposts/Art/Storage.png" depth="0.025" sourcerect="1709,506,142,149" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
    <LightComponent range="0.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false" blinkfrequency="1">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Map/Outposts/Art/Storage.png" depth="0.025" sourcerect="1869,506,142,149" origin="0.5,0.5" alpha="1.0" />
    </LightComponent>
    <OutpostTerminal canbeselected="true" msg="ItemMsgInteractSelect" AllowInGameEditing="false" />
    <ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
      <GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
      <RequiredItem identifier="screwdriver" type="Equipped" />
      <input name="signal_in" displayname="connection.signalin" />
      <output name="signal_out" displayname="connection.signalout" />
    </ConnectionPanel>
  </Item>
  <Item name="" identifier="opdeco_officechair" tags="chair" allowattachitems="false" texturescale="1.0,1.0" scale="0.45" category="Decorative" canflipy="false">
    <sprite texture="Content/Map/Outposts/Art/ManagerOfficeAssets.png" sourcerect="570,341,180,267" depth="0.55" premultiplyalpha="false" origin="0.5,0.5" />
    <Controller UserPos="10,30" direction="Right" hidehud="false" canbeselected="true" issecondaryitem="true" drawuserbehind="true">
      <limbposition limb="Head" position="90,15" />
      <limbposition limb="Torso" position="85,-60" />
      <limbposition limb="Waist" position="90,-130" />
      <limbposition limb="RightFoot" position="140,-250" />
      <limbposition limb="LeftFoot" position="140,-250" />
      <limbposition limb="RightHand" position="140,-105" allowusinglimb="true" />
      <limbposition limb="LeftHand" position="140,-105" allowusinglimb="true" />
    </Controller>
  </Item>
  <Item name="" identifier="opdeco_chair1" nameidentifier="opdeco_officechair" tags="chair" allowattachitems="true" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="false">
    <sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1233,31,144,240" depth="0.55" premultiplyalpha="false" origin="0.5,0.5" />
    <Controller UserPos="-10,30" direction="Left" hidehud="false" canbeselected="true" issecondaryitem="true" drawuserbehind="true">
      <limbposition limb="Head" position="82,18" />
      <limbposition limb="Torso" position="80,-52" />
      <limbposition limb="Waist" position="73,-105" />
      <limbposition limb="RightFoot" position="-10,-230" />
      <limbposition limb="LeftFoot" position="-10,-230" />
      <limbposition limb="RightHand" position="40,-120" allowusinglimb="true" />
      <limbposition limb="LeftHand" position="40,-120" allowusinglimb="true" />
    </Controller>
  </Item>
  <Item name="" identifier="opdeco_chair2" nameidentifier="opdeco_officechair" tags="chair" allowattachitems="true" texturescale="1.0,1.0" scale="0.5" category="Decorative" canflipy="false">
    <sprite texture="Content/Map/Outposts/Art/MedicalColonyAssets.png" sourcerect="744,784,144,240" depth="0.55" premultiplyalpha="false" origin="0.5,0.5" />
    <Controller UserPos="10,30" direction="Right" hidehud="false" canbeselected="true" issecondaryitem="true" drawuserbehind="true">
      <limbposition limb="Head" position="40,15" />
      <limbposition limb="Torso" position="55,-60" />
      <limbposition limb="Waist" position="60,-130" />
      <limbposition limb="RightFoot" position="100,-230" />
      <limbposition limb="LeftFoot" position="100,-230" />
      <limbposition limb="RightHand" position="100,-100" allowusinglimb="true" />
      <limbposition limb="LeftHand" position="100,-100" allowusinglimb="true" />
    </Controller>
  </Item>
  <Item name="" identifier="opdeco_cabinetsdorm" allowattachitems="false" width="110" height="398" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <Upgrade gameversion="0.16.2.0" refreshrect="true" PositionY="-88" />
    <sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1760,1360,117,309" depth="0.84" premultiplyalpha="false" origin="0.5,0.5" />
    <ItemContainer capacity="6" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
      <GuiFrame relativesize="0.16,0.22" anchor="Center" style="ItemUI" />
      <Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
    </ItemContainer>
    <!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
    <Upgrade gameversion="1.1.0.0" campaignsaveonly="true">
      <ItemContainer>
        <Containable items="smallitem,mediumitem" />
        <ClearSubContainerRestrictions />
      </ItemContainer>
    </Upgrade>
  </Item>
  <Item name="" identifier="opdeco_trashcan" tags="outposttrashcan" width="122" height="201" texturescale="1.0,1.0" scale="0.5" category="Decorative" AllowStealingContainedItems="true">
    <sprite texture="Content/Map/Outposts/Art/Storage.png" sourcerect="1662,914,125,205" depth="0.97" premultiplyalpha="false" origin="0.5,0.5" />
    <ItemContainer capacity="3" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
      <GuiFrame relativesize="0.18,0.25" anchor="Center" style="ItemUI" />
      <Containable items="smallitem,mediumitem" />
    </ItemContainer>
  </Item>
  <Item name="" identifier="opdeco_hrflyers" requirecampaigninteract="true" allowattachitems="true" width="416" height="224" texturescale="1.0,1.0" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/HumanResourcesAssets.png" sourcerect="0,672,416,224" depth="0.98" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="opdeco_medcurtain" aliases="opdeco_medcurtainclosed,opdeco_medcurtainopen" category="Decorative" width="416" height="32" scale="0.5">
    <Sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="96,128,416,32" depth="0.49" premultiplyalpha="false" origin="0.5,0.5" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="512,128,384,368" depth="0.48" premultiplyalpha="false" origin="0.5,0.05">
      <Conditional targetitemcomponent="Controller" State="eq true" />
    </DecorativeSprite>
    <DecorativeSprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="896,128,128,368" depth="0.48" premultiplyalpha="false" origin="1.5,0.05">
      <Conditional targetitemcomponent="Controller" State="ne true" />
    </DecorativeSprite>
    <Controller direction="None" canbepicked="true" istoggle="true" msg="ItemMsgPressSelect" />
  </Item>
  <Item name="" identifier="opdeco_medcurtain2" aliases="opdeco_medcurtainclosed,opdeco_medcurtainopen" nameidentifier="opdeco_medcurtain" category="Decorative" width="416" height="32" scale="0.5">
    <Sprite texture="Content/Map/Outposts/Art/MedBayAssets.png" sourcerect="96,128,416,32" depth="0.49" premultiplyalpha="false" origin="0.5,0.5" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/MedicalColonyAssets.png" sourcerect="391,0,373,364" depth="0.48" premultiplyalpha="false" origin="0.5,0.05">
      <Conditional targetitemcomponent="Controller" State="eq true" />
    </DecorativeSprite>
    <DecorativeSprite texture="Content/Map/Outposts/Art/MedicalColonyAssets.png" sourcerect="764,0,104,364" depth="0.48" premultiplyalpha="false" origin="1.5,0.05">
      <Conditional targetitemcomponent="Controller" State="ne true" />
    </DecorativeSprite>
    <Controller direction="None" canbepicked="true" istoggle="true" msg="ItemMsgPressSelect" />
  </Item>
  <Item name="" identifier="defendableposition" tags="defendable" type="Controller" HiddenInGame="true" width="63" height="112" scale="0.5" category="Weapon">
    <sprite texture="Content/Map/Outposts/Art/EngineerColonyModule.png" sourcerect="872,182,63,112" depth="0.0" premultiplyalpha="false" origin="0.5,0.5" />
    <Controller allowingameediting="false" UserPos="5.0, -50.0" direction="Right" canbeselected="true"
                AllowSelectingWhenSelectedByBot="false" AllowSelectingWhenSelectedByOther="true" msg="ItemMsgInteractSelect" />
  </Item> 
  <Item name="" identifier="discoball" nameidentifier="barequipment" width="101" height="99" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="1,768,101,99" depth="0.899" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="bigspeaker" nameidentifier="barspeaker" width="190" height="175" scale="0.5" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="463,849,190,175" depth="0.899" premultiplyalpha="false" origin="0.5,0.5" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="958,250,66,68" depth="0.48" premultiplyalpha="false" origin="0.5,0.5" offset="0,37" scaleanim="Sine" scaleanimspeed="52" scaleanimamount="0.02,0.02">
      <AnimationConditional IsActive="true" targetitemcomponent="Powered" />
      <AnimationConditional PowerConsumption="gt 0" targetitemcomponent="Powered" />
    </DecorativeSprite>
    <DecorativeSprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="958,250,66,68" depth="0.48" premultiplyalpha="false" origin="0.5,0.5" offset="0,-37" scaleanim="Sine" scaleanimspeed="52" scaleanimamount="0.02,0.02">
      <AnimationConditional IsActive="true" targetitemcomponent="Powered" />
      <AnimationConditional PowerConsumption="gt 0" targetitemcomponent="Powered" />
    </DecorativeSprite>
    <Powered IsActive="true" PowerConsumption="100">
      <sound file="Content/Sounds/ClubMusic_ztrr.ogg" type="OnActive" range="1000.0" loop="true" volume="0.01" volumeproperty="PowerConsumption" selectionmode="Manual" mutebackgroundmusic="true" />
      <sound file="Content/Sounds/ClubMusic_seafloor.ogg" type="OnActive" range="1000.0" loop="true" volume="0.01" volumeproperty="PowerConsumption" selectionmode="Manual" mutebackgroundmusic="true" />
      <sound file="Content/Sounds/ClubMusic_alien.ogg" type="OnActive" range="1000.0" loop="true" volume="0.01" volumeproperty="PowerConsumption" selectionmode="Manual" mutebackgroundmusic="true" />
      <sound file="Content/Sounds/ClubMusic_accordion.ogg" type="OnActive" range="1000.0" loop="true" volume="0.01" volumeproperty="PowerConsumption" selectionmode="Manual" mutebackgroundmusic="true" />
      <TriggerComponent triggeredby="Human" force="0" radius="50">
        <StatusEffect type="OnActive" target="This,Character" interval="0.5" CheckConditionalAlways="true" disabledeltatime="true">
          <Conditional PowerConsumption="gt 0" targetitemcomponent="Powered" />
          <Conditional IsBot="true" />
          <Affliction identifier="stun" amount="0.22" />
        </StatusEffect>
      </TriggerComponent>
    </Powered>
    <CustomInterface canbeselected="true" ElementStates="true,0,100">
      <GuiFrame relativesize="0.2,0.15" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,-0.05" style="ItemUI" />      
      <TickBox text="speaker.on" targetitemcomponent="Powered" propertyname="IsActive" ContinuousSignal="false" GetValueInterval="1" />
      <IntegerInput text="speaker.trackselection" propertyname="ManuallySelectedSound" targetitemcomponent="Powered" min="0" max="3">
        <StatusEffect type="OnUse" targettype="This">
          <sound file="Content/Sounds/ClubMusic_transitionScratch.ogg" range="1000.0" />
        </StatusEffect>
      </IntegerInput>
      <IntegerInput text="speaker.volume" targetitemcomponent="Powered" propertyname="PowerConsumption" min="0" max="100" step="10"/>
    </CustomInterface>
    <ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
      <GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="toggle" displayname="connection.togglestate" />
      <input name="set_state" displayname="connection.setstate" />
    </ConnectionPanel>
  </Item>
  <Item name="" identifier="mediumspeaker" variantof="bigspeaker" width="142" height="246">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="883,0,142,246" depth="0.899" premultiplyalpha="false" origin="0.5,0.5" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="896,328,118,118" depth="0.889" premultiplyalpha="false" origin="0.5,0.5" offset="0,-54" scaleanim="Sine" scaleanimspeed="20" scaleanimamount="0.01,0.01" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="958,250,66,68" depth="0.889" premultiplyalpha="false" origin="0.5,0.5" offset="-30,33" scale="0.8" scaleanim="Sine" scaleanimspeed="50" scaleanimamount="0.02,0.02" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="958,250,66,68" depth="0.889" premultiplyalpha="false" origin="0.5,0.5" offset="30,33" scale="0.8" scaleanim="Sine" scaleanimspeed="52" scaleanimamount="0.02,0.02" >
      <AnimationConditional IsActive="true" targetitemcomponent="Powered" />
      <AnimationConditional PowerConsumption="gt 0" targetitemcomponent="Powered" />
    </DecorativeSprite>
    <DecorativeSprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="901,250,51,53" depth="0.889" premultiplyalpha="false" origin="0.5,0.5" offset="-31,87" scaleanim="Sine" scaleanimspeed="50" scaleanimamount="0.02,0.02" >
      <AnimationConditional IsActive="true" targetitemcomponent="Powered" />
      <AnimationConditional PowerConsumption="gt 0" targetitemcomponent="Powered" />
    </DecorativeSprite>
    <DecorativeSprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="901,250,51,53" depth="0.889" premultiplyalpha="false" origin="0.5,0.5" offset="31,87" scaleanim="Sine" scaleanimspeed="52" scaleanimamount="0.02,0.02" >
      <AnimationConditional IsActive="true" targetitemcomponent="Powered" />
      <AnimationConditional PowerConsumption="gt 0" targetitemcomponent="Powered" />
    </DecorativeSprite>
  </Item>
  <Item name="" identifier="smallspeaker" variantof="bigspeaker" width="67" height="119">
    <sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="796,102,67,119" depth="0.899" premultiplyalpha="false" origin="0.5,0.5" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="958,250,66,68" depth="0.889" premultiplyalpha="false" origin="0.5,0.5" offset="0,26" scale="0.8" scaleanim="Sine" scaleanimspeed="52" scaleanimamount="0.02,0.02" />
    <DecorativeSprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="901,250,51,53" depth="0.889" premultiplyalpha="false" origin="0.5,0.5" offset="0,-30" scaleanim="Sine" scaleanimspeed="50" scaleanimamount="0.02,0.02" />
  </Item>  
  <Item name="" identifier="bucket" nameidentifier="bathhouseequipment" width="79" height="110" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="491,5,79,110" depth="0.89" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="ladle" nameidentifier="bathhouseequipment" width="136" height="20" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="885,288,136,20" depth="0.89" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
  <Item name="" identifier="float" nameidentifier="shop_decoration" width="142" height="142" scale="0.5" noninteractable="true" category="Decorative">
    <sprite texture="Content/Map/Outposts/Art/Shop.png" sourcerect="258,756,142,142" depth="0.89" premultiplyalpha="false" origin="0.5,0.5" />
  </Item>
</Items>