<?xml version="1.0" encoding="utf-8"?>
<levelobjects>
  <!-- a series of background chunks that spawn along walls -->
  <BackgroundChunks identifier="europanridgebackgroundchunks" spawnpos="MainPathWall,SidePathWall,OutpostWall" minsurfacewidth="0" minsize="0.5" maxsize="0.8" randomrotation="-180,180" commonness="0" depthrange="500,2500" alignment="TopLeft, BottomRight" clusteringamount="5" clusteringgroup="0.5" alignwithsurface="False" swingamount="0" swingfrequency="0" scaleoscillation="0,0" scaleoscillationfrequency="0" sonardisruption="0" maxcount="10000000" randomoffset="100,100">
    <overridecommonness leveltype="europanridge" commonness="100" />
    <overridecommonness leveltype="ridgetransition" commonness="75" />
    <overridecommonness leveltype="coldcavernstransition" commonness="25" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/BackgroundChunks.png" sourcerect="0,0,1366,2048" origin="0.5,0.5" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/BackgroundChunks.png" sourcerect="1366,0,1366,2048" origin="0.5,0.5" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/BackgroundChunks.png" sourcerect="2730,0,1366,2048" origin="0.5,0.5" />
  </BackgroundChunks>
  <EdgeChunks identifier="europanridgeedgechunks" spawnpos="MainPathWall,SidePathWall" minsurfacewidth="500" minsize="0.5" maxsize="0.5" randomrotation="-5,5" randomoffset="30,-20" commonness="0" depthrange="-1,0" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="True" swingamount="0" swingfrequency="0" scaleoscillation="0,0" scaleoscillationfrequency="0" sonardisruption="0" maxcount="10000">
    <overridecommonness leveltype="europanridge" commonness="100" />
    <overridecommonness leveltype="coldcavernstransition" commonness="25" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="3,1499,762,486" origin="0.49567813,0.9875296" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="770,1481,765,498" origin="0.5,0.8" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1536,1499,509,487" origin="0.5,0.8" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="23,1099,757,398" origin="0.49565476,0.94712293" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="780,1093,745,389" origin="0.49620622,0.9898505" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1542,1048,503,448" origin="0.49949583,0.96505165" />
    <ChildObject names="tanglebush1" mincount="2" maxcount="2" />
    <ChildObject names="tanglebush2" mincount="2" maxcount="2" />
  </EdgeChunks>
  <!-- Plants -->
  <greenreef identifier="greenreef" spawnpos="MainPathWall,SidePathWall,OutpostWall" minsurfacewidth="300" minsize="0.5" maxsize="0.8" randomrotation="-5,5" randomoffset="0,0" commonness="0" depthrange="5,10" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="True" swingamount="0" swingfrequency="0" scaleoscillation="0,0" scaleoscillationfrequency="0" sonardisruption="0" maxcount="20000">
    <overridecommonness leveltype="europanridge" commonness="100" />
    <overridecommonness leveltype="ridgetransition" commonness="75" />
    <overridecommonness leveltype="coldcavernstransition" commonness="25" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="0,0,506,449" origin="0.49990937,0.96472895" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="512,0,516,437" origin="0.49485236,0.9806272" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1024,0,514,422" origin="0.499504,0.9887322" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1536,0,515,428" origin="0.5019154,0.9887322" />
  </greenreef>
  <miscreef identifier="miscreef" spawnpos="MainPathWall,SidePathWall,OutpostWall" minsurfacewidth="300" minsize="0.5" maxsize="0.8" randomrotation="-5,5" randomoffset="0,0" commonness="0" depthrange="5,10" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="True" swingamount="0" swingfrequency="0" scaleoscillation="0,0" scaleoscillationfrequency="0" sonardisruption="0" maxcount="10000">
    <overridecommonness leveltype="europanridge" commonness="100" />
    <overridecommonness leveltype="ridgetransition" commonness="75" />
    <overridecommonness leveltype="coldcavernstransition" commonness="25" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="-4,448,509,347" origin="0.50806963,0.9768542" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="515,434,502,365" origin="0.50709254,0.9780403" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1025,420,499,366" origin="0.49875337,0.9743439" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1543,429,496,358" origin="0.4919258,0.97651124" />
  </miscreef>
  <!-- Plant's Moving parts -->
  <impsclaw1 identifier="impsclaw1" spawnpos="Wall,OutpostWall" minsurfacewidth="300" minsize="0.3" maxsize="0.5" randomrotation="-5,5" randomoffset="0,0" commonness="0" depthrange="5,18" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="True" swingamount="3.5999997" swingfrequency="0.2" scaleoscillation="0.1,0.3" scaleoscillationfrequency="0.1" sonardisruption="0" maxcount="10000">
    <overridecommonness leveltype="europanridge" commonness="100" />
    <overridecommonness leveltype="ridgetransition" commonness="75" />
    <overridecommonness leveltype="coldcavernstransition" commonness="25" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="4,802,312,291" origin="0.5,1" />
    <ChildObject names="impsclaw2" mincount="2" maxcount="2" />
  </impsclaw1>
  <impsclaw2 identifier="impsclaw2" spawnpos="Wall,OutpostWall" minsurfacewidth="300" minsize="0.3" maxsize="0.5" randomrotation="-5,5" randomoffset="0,0" commonness="0" depthrange="10,20" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="True" swingamount="3.5999997" swingfrequency="0.1" scaleoscillation="0.2,0.4" scaleoscillationfrequency="0.1" sonardisruption="0" maxcount="10000">
    <overridecommonness leveltype="europanridge" commonness="100" />
    <overridecommonness leveltype="ridgetransition" commonness="75" />
    <overridecommonness leveltype="coldcavernstransition" commonness="25" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="318,796,318,290" origin="0.5,1" subdivisions="5,5" />
  </impsclaw2>
  <tangledbush1 identifier="tanglebush1" spawnpos="Wall,OutpostWall" minsurfacewidth="300" minsize="0.5" maxsize="0.8" randomrotation="-5,5" randomoffset="0,0" commonness="0" depthrange="1,4" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="True" swingamount="7.1999993" swingfrequency="0.10000002" scaleoscillation="0.1,0.2" scaleoscillationfrequency="0.1" sonardisruption="0" maxcount="10000">
    <overridecommonness leveltype="europanridge" commonness="100" />
    <overridecommonness leveltype="ridgetransition" commonness="75" />
    <overridecommonness leveltype="coldcavernstransition" commonness="25" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1369,785,346,264" origin="0.5,1" />
  </tangledbush1>
  <tangledbush2 identifier="tanglebush2" spawnpos="Wall,OutpostWall" minsurfacewidth="300" minsize="0.5" maxsize="0.58" randomrotation="-5,5" randomoffset="0,0" commonness="0" depthrange="1,4" alignment="TopLeft, BottomRight" clusteringamount="0" clusteringgroup="0" alignwithsurface="True" swingamount="7.1999993" swingfrequency="0.3" scaleoscillation="0.4,0.5" scaleoscillationfrequency="0.1" sonardisruption="0" maxcount="10000">
    <overridecommonness leveltype="europanridge" commonness="100" />
    <overridecommonness leveltype="ridgetransition" commonness="75" />
    <overridecommonness leveltype="coldcavernstransition" commonness="25" />
    <Sprite texture="Content/Map/Biomes/EuropanRidge/LevelObjects.png" sourcerect="1716,788,328,258" origin="0.5,1" />
  </tangledbush2>
</levelobjects>