<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="AlienChestSmall" description="" hideinmenus="true">
  <Item name="Small Alien Chest" identifier="alienitemcontainersmall" ID="2" rect="-48,15,76,32" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="aliencontainer,container0" displaysidebysidewhenlinked="False" spritedepth="0.84" scale="0.5">
    <ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="0,0,0,0,0" />
  </Item>
  <Item name="Alien Light Component" identifier="alienlightcomponent" ID="3" rect="-18,42,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
    <LightComponent range="80" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <input name="toggle" />
      <input name="set_state" />
      <input name="set_color" />
    </ConnectionPanel>
  </Item>
</ItemAssembly>