<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="Airlock Doors" description="A simple airlock. Each button toggles both doors keeping one closed and one open at all times." hideinmenus="false">
  <Item name="" identifier="door" ID="16" rect="-135,104,49,208" linked="22" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="door" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.51" hiddeningame="False">
    <Door openingspeed="3" closingspeed="3" togglecooldown="1" isopen="True" usebetweenoutpostmodules="True" pickingtime="10" canbepicked="True" allowingameediting="True" msg="ItemMsgForceOpenCrowbar">
      <requireditem items="crowbar" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
    </Door>
    <Repairable deteriorationspeed="0" mindeteriorationdelay="0" maxdeteriorationdelay="0" mindeteriorationcondition="50" repairthreshold="80" fixdurationlowskill="25" fixdurationhighskill="10" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRepairWrench">
      <requireditem items="wrench" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
    </Repairable>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem items="screwdriver" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
      <input name="toggle">
        <link w="24" />
        <link w="25" />
        <link w="26" />
      </input>
      <input name="set_state" />
      <output name="state_out">
        <link w="27" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="" identifier="door" ID="10" rect="57,104,49,208" linked="21" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="door" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.51" hiddeningame="False">
    <Door openingspeed="3" closingspeed="3" togglecooldown="1" isopen="False" usebetweenoutpostmodules="True" pickingtime="10" canbepicked="True" allowingameediting="True" msg="ItemMsgForceOpenCrowbar">
      <requireditem items="crowbar" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
    </Door>
    <Repairable deteriorationspeed="0" mindeteriorationdelay="0" maxdeteriorationdelay="0" mindeteriorationcondition="50" repairthreshold="80" fixdurationlowskill="25" fixdurationhighskill="10" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRepairWrench">
      <requireditem items="wrench" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
    </Repairable>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem items="screwdriver" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
      <input name="toggle" />
      <input name="set_state">
        <link w="23" />
      </input>
      <output name="state_out" />
    </ConnectionPanel>
  </Item>
  <Item name="" identifier="bluewire" ID="27" rect="50107,-15088,42,16" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
    <Wire noautolock="False" usespritedepth="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="79.5;111.5;80;96;-112;96" />
  </Item>
  <Item name="" identifier="bluewire" ID="26" rect="50104,-15086,48,20" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
    <Wire noautolock="False" usespritedepth="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-152;16;-152;96;-112;96" />
  </Item>
  <Item name="" identifier="bluewire" ID="25" rect="50104,-15086,48,20" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
    <Wire noautolock="False" usespritedepth="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-112;96;-8;96;-8;16" />
  </Item>
  <Item name="" identifier="bluewire" ID="24" rect="50104,-15086,48,20" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
    <Wire noautolock="False" usespritedepth="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-112;96;120;96;120;16" />
  </Item>
  <Item name="" identifier="bluewire" ID="23" rect="50107,-15088,42,16" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
    <Wire noautolock="False" usespritedepth="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="79.5;111.5;80;64" />
  </Item>
  <Item name="" identifier="notcomponent" ID="17" rect="72,118,15,13" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,logic" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.8" hiddeningame="False">
    <NotComponent continuousoutput="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
    <Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
      <requireditem items="wrench" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
    </Holdable>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem items="screwdriver" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
      <input name="signal_in">
        <link w="27" />
      </input>
      <output name="signal_out">
        <link w="23" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="" identifier="button" ID="20" rect="-17,23,24,27" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,button" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.8" hiddeningame="False">
    <Controller istoggle="False" state="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPressSelect">
      <requireditem items="idcard" type="Picked" optional="false" ignoreineditor="false" excludebroken="true" msg="ItemMsgUnauthorizedAccess" />
    </Controller>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem items="screwdriver" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
      <output name="signal_out">
        <link w="25" />
      </output>
    </ConnectionPanel>
    <Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="10" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
      <requireditem items="wrench" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
    </Holdable>
  </Item>
  <Item name="" identifier="button" ID="19" rect="-161,23,24,27" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,button" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.8" hiddeningame="False">
    <Controller istoggle="False" state="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPressSelect">
      <requireditem items="idcard" type="Picked" optional="false" ignoreineditor="false" excludebroken="true" msg="ItemMsgUnauthorizedAccess" />
    </Controller>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem items="screwdriver" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
      <output name="signal_out">
        <link w="26" />
      </output>
    </ConnectionPanel>
    <Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="10" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
      <requireditem items="wrench" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
    </Holdable>
  </Item>
  <Item name="" identifier="button" ID="18" rect="111,23,24,27" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,button" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.8" hiddeningame="False">
    <Controller istoggle="False" state="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPressSelect">
      <requireditem items="idcard" type="Picked" optional="false" ignoreineditor="false" excludebroken="true" msg="ItemMsgUnauthorizedAccess" />
    </Controller>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem items="screwdriver" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
      <output name="signal_out">
        <link w="24" />
      </output>
    </ConnectionPanel>
    <Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="10" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
      <requireditem items="wrench" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
    </Holdable>
  </Item>
  <Gap ID="21" horizontal="true" rect="52,104,59,208" />
  <Gap ID="22" horizontal="true" rect="-140,104,59,208" />
</ItemAssembly>
  