<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="AlienPumpAssembly2" description="" hideinmenus="true">
  <Item name="Alien Pump" identifier="alienpump" ID="4" rect="-208,128,256,256" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
    <Pump minvoltage="0.3" powerconsumption="300" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="ItemMsgRewireScrewdriver">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <input name="power_in">
        <link w="25" />
      </input>
      <input name="toggle" />
      <input name="set_active">
        <link w="26" />
      </input>
      <input name="set_speed">
        <link w="27" />
        <link w="28" />
      </input>
      <input name="set_targetlevel" />
    </ConnectionPanel>
    <Repairable deteriorationspeed="0" mindeteriorationdelay="0" maxdeteriorationdelay="0" mindeteriorationcondition="50" RepairThreshold="80" fixdurationlowskill="20" fixdurationhighskill="5" pickingtime="0" canbepicked="False" allowingameediting="False" msg="ItemMsgRepairWrench">
      <requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
    </Repairable>
  </Item>
  <Item name="Alien Generator" identifier="aliengenerator_new" ID="5" rect="79,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
    <LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
    <ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="0" />
    <PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <input name="shutdown" />
      <output name="power_out">
        <link w="25" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="35" rect="5816,-758,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-127;80;-231;8" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="34" rect="5816,-758,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-127;80;-231;8" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="33" rect="5816,-758,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-199;8;-104;119" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="32" rect="5816,-758,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-127;80;-199;8" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="31" rect="5816,-758,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-127;80;-199;8" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="30" rect="5816,-758,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-231;8;-231;-25" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="29" rect="5816,-758,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-199;8;-199;-25" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="28" rect="5816,-758,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-231;-25;-80;0" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="27" rect="5816,-758,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-199;-25;-80;0" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="26" rect="5816,-758,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-127;80;-80;0" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="25" rect="5816,-758,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-80;0;155.5;-5.5" />
  </Item>
  <Item name="Relay Component" identifier="relaycomponent" ID="22" rect="-239,16,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <RelayComponent maxpower="1000" ison="True" canbeoverloaded="True" overloadvoltage="2" fireprobability="0.15" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
    <Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
      <requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
    </Holdable>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <input name="power_in" />
      <input name="signal_in1">
        <link w="34" />
      </input>
      <input name="signal_in2" />
      <input name="toggle">
        <link w="35" />
      </input>
      <input name="set_state" />
      <output name="power_out" />
      <output name="signal_out1">
        <link w="30" />
      </output>
      <output name="signal_out2" />
      <output name="state_out" />
    </ConnectionPanel>
  </Item>
  <Item name="Relay Component" identifier="relaycomponent" ID="21" rect="-207,16,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <RelayComponent maxpower="1000" ison="False" canbeoverloaded="True" overloadvoltage="2" fireprobability="0.15" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
    <Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
      <requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
    </Holdable>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <input name="power_in" />
      <input name="signal_in1">
        <link w="31" />
      </input>
      <input name="signal_in2" />
      <input name="toggle">
        <link w="32" />
      </input>
      <input name="set_state" />
      <output name="power_out" />
      <output name="signal_out1">
        <link w="29" />
      </output>
      <output name="signal_out2" />
      <output name="state_out">
        <link w="33" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Signal Check Component" identifier="signalcheckcomponent" ID="13" rect="-239,-17,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <SignalCheckComponent output="100" falseoutput="" targetsignal="1" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
    <Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
      <requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
    </Holdable>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <input name="signal_in">
        <link w="30" />
      </input>
      <input name="set_output" />
      <input name="set_targetsignal" />
      <output name="signal_out">
        <link w="28" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Signal Check Component" identifier="signalcheckcomponent" ID="6" rect="-207,-17,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <SignalCheckComponent output="-100" falseoutput="" targetsignal="1" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
    <Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
      <requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
    </Holdable>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <input name="signal_in">
        <link w="29" />
      </input>
      <input name="set_output" />
      <input name="set_targetsignal" />
      <output name="signal_out">
        <link w="27" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Alien Button" identifier="alienbutton" ID="23" rect="-159,112,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
    <Controller pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <output name="signal_out">
        <link w="26" />
        <link w="31" />
        <link w="32" />
        <link w="34" />
        <link w="35" />
      </output>
    </ConnectionPanel>
  </Item>
  <Item name="Alien Light Component" identifier="alienlightcomponent" ID="24" rect="-112,127,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
    <LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
    <ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
      <requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
      <input name="toggle" />
      <input name="set_state">
        <link w="33" />
      </input>
      <input name="set_color" />
    </ConnectionPanel>
  </Item>
</ItemAssembly>