<?xml version="1.0" encoding="utf-8" ?>
<Character speciesname="Legacycharybdis" humanoid="false">
  
  <ragdolls folder="default"/>
  <animations folder="default"/>

  <bloodemitter particle="blood" particleamount="10" scalemin="2" scalemax="3"/>
  <bloodemitter particle="waterblood" particleamount="2" scalemin="2" scalemax="3"/>
  <gibemitter particle="gib" particleamount="50" velocitymin="200" velocitymax="1500" anglemin="0" anglemax="360" scalemin="2" scalemax="3"/>
  <gibemitter particle="heavygib" particleamount="20" velocitymin="50" velocitymax="1000" anglemin="0" anglemax="360" scalemin="2" scalemax="3"/>

  <health
    vitality="1000"
    doesbleed="true"/>
  
  <sound file="Content/Characters/Legacycharybdis/charybdisattack.ogg" state="Attack" range="8000" />

  <ai
    combatstrength="1500"
    sight="0.5"
    hearing="1.0">
    <targetpriority tag="decoy" state="Attack" priority="600" />
    <targetpriority tag="human" state="Attack" priority="100"/>
    <targetpriority tag="stronger" state="Escape" priority="60"/>
    <targetpriority tag="room" state="Attack" priority="50"/>
    <targetpriority tag="sonar" state="Attack" priority="50"/>
    <targetpriority tag="weaker" state="Attack" priority="50"/>
    <targetpriority tag="nasonov" state="Escape" priority="45"/>
    <targetpriority tag="dead" state="Eat" priority="40"/>    
  </ai>
  
</Character>