<?xml version="1.0" encoding="utf-8" ?>
<Items>
  <Item
    name=""
    identifier="label"
    interactdistance="0"
    resizehorizontal="true"
    resizevertical="true"
    minscale="1"
    scale="1"
    Size="32,16">
    <sprite texture="Content/Items/Labels/labels.png" sourcerect="1,99,126,126"  depth="0.025" origin="0.5,0.5" alpha="1.0"/>
    <ItemLabel/>
  </Item>
  <Item name="" identifier="textdisplay" category="Electrical" scale="0.5" Tags="mediumitem,logic" impactsoundtag="impact_metal_light" cargocontaineridentifier="metalcrate" isshootable="true" AllowRotatingInEditor="false">
    <Upgrade gameversion="0.12.0.0" scale="0.5"/>
    <Sprite texture="labels.png" depth="0.85" sourcerect="0,0,126,48"/>
    <Price baseprice="200">
      <Price storeidentifier="merchantoutpost" />
      <Price storeidentifier="merchantcity" multiplier="0.9" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" />
      <Price storeidentifier="merchantmilitary" />
      <Price storeidentifier="merchantmine" />
      <Price storeidentifier="merchantengineering" multiplier="0.9" />
    </Price>
    <PreferredContainer primary="reactorcab,engcab"/>
    <Deconstruct time="10">
      <Item identifier="copper" />
      <Item identifier="tin" />
      <Item identifier="silicon" />
      <Item identifier="plastic" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="30">
      <RequiredSkill identifier="electrical" level="50" />
      <RequiredItem identifier="fpgacircuit" />
      <RequiredItem identifier="tin" />
      <RequiredItem identifier="silicon" />
    </Fabricate>
    <Body width="120" height="40" density="20" />
    <ItemLabel scrollable="true" padding="10,5,10,12" textcolor="1,1,1,1">
      <Upgrade gameversion="0.12.0.0" padding="10,5,10,12"/>
    </ItemLabel>
    <LightComponent range="0.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false">
      <Upgrade gameversion="0.17.15.0" range="0" />
      <sprite texture="Content/Items/Labels/labels.png" sourcerect="0,48,126,48"  depth="0.025" origin="0.5,0.5" alpha="1.0"/>
    </LightComponent>
    <Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="5.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" attachedbydefault="true">
      <RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
    </Holdable>
    <ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
      <GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel"/>
      <requireditem items="screwdriver" type="Equipped"/>
      <input name="set_text" displayname="connection.set_text" fallbackdisplayname="connection.setoutput"/>
      <input name="set_color" displayname="connection.setcolor" />
      <input name="set_text_color" displayname="connection.settextcolor" />
    </ConnectionPanel>
  </Item>
</Items>