<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="Button Door" description="" hideinmenus="false">
  <Item name="Door" identifier="door" ID="4" rect="-16,112,48,208" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="door" displaysidebysidewhenlinked="False" spritedepth="0.51" scale="0.5">
    <Door isopen="False" pickingtime="10" canbepicked="True" allowingameediting="True" msg="ItemMsgForceOpenCrowbar">
      <requireditem identifiers="crowbar" type="Equipped" />
    </Door>
    <AiTarget sightrange="1000.0" static="True"/>
    <Repairable deteriorationspeed="0" mindeteriorationdelay="0" maxdeteriorationdelay="0" mindeteriorationcondition="50" RepairThreshold="80" fixdurationlowskill="25" fixdurationhighskill="10" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRepairWrench">
      <requireditem identifiers="wrench" type="Equipped" />
    </Repairable>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem identifiers="screwdriver" type="Equipped" />
      <input name="toggle">
        <link w="9" />
        <link w="10" />
      </input>
      <input name="set_state" />
      <output name="state_out" />
    </ConnectionPanel>
  </Item>
  <Item name="Button" identifier="button" ID="8" rect="-40,15,24,27" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <Controller pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPressSelect">
      <requireditem identifiers="idcard" type="Picked" msg="itemmsgunauthorizedaccess" />
    </Controller>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem identifiers="screwdriver" type="Equipped" />
      <output name="signal_out">
        <link w="10" />
      </output>
    </ConnectionPanel>
    <Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="10" canbepicked="False" allowingameediting="True" msg="ItemMsgDetachWrench">
      <requireditem identifiers="wrench" type="Equipped" />
    </Holdable>
  </Item>
  <Item name="Button" identifier="button" ID="5" rect="31,15,24,27" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
    <Controller pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPressSelect">
      <requireditem identifiers="idcard" type="Picked" msg="itemmsgunauthorizedaccess" />
    </Controller>
    <ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
      <requireditem identifiers="screwdriver" type="Equipped" />
      <output name="signal_out">
        <link w="9" />
      </output>
    </ConnectionPanel>
    <Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="10" canbepicked="False" allowingameediting="True" msg="ItemMsgDetachWrench">
      <requireditem identifiers="wrench" type="Equipped" />
    </Holdable>
  </Item>
  <Item name="Blue Wire" identifier="bluewire" ID="10" rect="-38,-101,44,22" hiddeningame="False" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgPickUpSelect" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-24;8;8;8" />
  </Item>
  <Item name="Blue Wire" identifier="bluewire" ID="9" rect="-38,-101,44,22" hiddeningame="False" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgPickUpSelect" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="40;8;8;8" />
  </Item>
</ItemAssembly>