<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="Alien Door with 2 Terminals" description="" hideinmenus="true">

  <Item name="Alien Door" identifier="aliendoor" ID="1" rect="-40,80,70,217" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" tags="alien,door,aliendoor,weldable" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5" hideinassemblypreview="false">
    <Door canbeselected="true" canbepicked="true" msg="ItemMsgForceOpenCrowbar" PickingTime="60.0">
      <RequiredItem items="crowbar" type="Equipped" />
    </Door>
    <ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="toggle" >
        <link w="10" />
        <link w="16" />
      </input>
      <input name="set_state">
        <link w="12" />
        <link w="17" />
        <link w="18" />
      </input>
      <output name="state_out" />
    </ConnectionPanel>
  </Item>

  <Item name="Alien Terminal" identifier="alienterminal2" ID="2" rect="-150,80,80,39" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" tags="smallitem,logic" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5" hideinassemblypreview="false">
    <ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
      <RequiredItem items="screwdriver" type="Equipped" />
      <output name="signal_out1" >
        <link w="10" />
      </output>
      <output name="signal_out2" >
        <link w="12" />
        <link w="19" />
      </output>
      <output name="state_out" >
        <link w="13" />
      </output>
      <input name="shutdown" >
        <link w="20" />
      </input>
    </ConnectionPanel>
  </Item>

  <Item name="Alien Terminal" identifier="alienterminal2" ID="3" rect="60,80,80,39" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" tags="smallitem,logic" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5" hideinassemblypreview="false">
    <ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
      <RequiredItem items="screwdriver" type="Equipped" />
      <output name="signal_out1" >
        <link w="16" />
      </output>
      <output name="signal_out2" >
        <link w="17" />
        <link w="20" />
      </output>
      <output name="state_out" >
        <link w="15" />
      </output>
      <input name="shutdown" >
        <link w="19" />
      </input>
    </ConnectionPanel>
  </Item>
 
  <Item name="Signal Check Component" identifier="signalcheckcomponent" ID="4" category="Electrical" rect="-85,100,16,16" noninteractable="true" hiddeningame="true" Tags="smallitem,logic,circuitboxcomponent" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false">
    <SignalCheckComponent canbeselected="true" output="1" falseoutput="" targetsignal="0"/>
    <ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="False" >
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="signal_in">
        <link w="13" />
      </input>
      <input name="set_output" />
      <input name="set_targetsignal" />
      <output name="signal_out">
        <link w="11" />
      </output>
    </ConnectionPanel>
  </Item>

  <Item name="Signal Check Component" identifier="signalcheckcomponent" ID="5" category="Electrical" rect="60,100,16,16" noninteractable="true" hiddeningame="true" Tags="smallitem,logic,circuitboxcomponent" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false">
    <SignalCheckComponent canbeselected="true" output="1" falseoutput="" targetsignal="0"/>
    <ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="False" >
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="signal_in">
        <link w="15" />
      </input>
      <input name="set_output" />
      <input name="set_targetsignal" />
      <output name="signal_out">
        <link w="14" />
      </output>
    </ConnectionPanel>
  </Item>

  <Item name="And Component" identifier="andcomponent" ID="6" category="Electrical" rect="-14,100,16,16" noninteractable="true" hiddeningame="true" Tags="smallitem,logic, circuitboxcomponent" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false" >
    <AndComponent canbeselected="true" output="0" falseoutput="" />
    <ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="False" >
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="signal_in1" displayname="connection.signalinx~[num]=1" >
        <link w="11" />
      </input>
      <input name="signal_in2" displayname="connection.signalinx~[num]=2" >
        <link w="14" />
      </input>
      <input name="set_output" displayname="connection.setoutput" />
      <output name="signal_out" displayname="connection.signalout" >
        <link w="18" />
      </output>
    </ConnectionPanel>
  </Item>

  <Item name="Black Wire" identifier="blackwire" ID="10" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-100;60;-7;0" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="11" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-75;90;-7;90" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="12" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-100;60;-7;0" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="13" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-75;90;-100;60" />
  </Item>

  <Item name="Black Wire" identifier="blackwire" ID="14" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="70;90;-7;90" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="15" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="90;60;70;90" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="16" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="90;60;-7;0" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="17" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="90;60;-7;0" />
  </Item>

  <Item name="Black Wire" identifier="blackwire" ID="18" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-7;90;-7;0" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="19" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-100;60;-100;120;90;120;90;60" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="20" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-100;60;-100;120;90;120;90;60" />
  </Item>
</ItemAssembly>