<?xml version="1.0" encoding="utf-8"?>
<CharacterData>
  <CharacterCampaignData name="Dave" address="STEAM_1:1:64275245" accountid="STEAM_1:1:64275245">
    <Character name="Dave" originalname="Dave" speciesname="human" tags="head12,female" salary="3325" experiencepoints="0" additionaltalentpoints="0" hairindex="14" beardindex="0" moustacheindex="0" faceattachmentindex="0" skincolor="119,73,41,255" haircolor="89,67,73,255" facialhaircolor="139,126,108,255" startitemsgiven="false" ragdoll="" personality="brokenenglish" missionscompletedsincedeath="0" hull="545">
      <job name="Captain" identifier="captain">
        <skill identifier="helm" level="40.43179" />
        <skill identifier="weapons" level="30.724716" />
        <skill identifier="mechanical" level="22.715714" />
        <skill identifier="electrical" level="20.027737" />
        <skill identifier="medical" level="7.426943" />
      </job>
      <savedstatvalues />
      <Talents version="1.0.13.2" />
    </Character>
    <inventory>
      <Item name="" identifier="idcard" ID="4855" rect="429,-249,16,16" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="1" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="smallitem,identitycard,name:Dave,id_captain,jobid:captain" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.5" HiddenInGame="False" conditionpercentage="100" i="0">
        <IdCard TeamID="Team1" OwnerTags="head12,female" OwnerName="Dave" OwnerJobId="captain" OwnerHairIndex="14" OwnerBeardIndex="0" OwnerMoustacheIndex="0" OwnerFaceAttachmentIndex="0" OwnerHairColor="89,67,73,255" OwnerFacialHairColor="139,126,108,255" OwnerSkinColor="119,73,41,255" OwnerSheetIndex="3,2" PickingTime="0" CanBePicked="True" AllowInGameEditing="True" Msg="ItemMsgPickUpSelect" />
        <ItemContainer ContainableRestrictions="" AutoFill="True" PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="" contained="" />
        <inventory />
      </Item>
      <Item name="" identifier="headset" ID="4858" rect="425,-242,24,31" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="mobileradio,smallitem" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.6" HiddenInGame="False" conditionpercentage="100" i="1">
        <WifiComponent TeamID="Team1" Range="35000" Channel="0" AllowCrossTeamCommunication="False" LinkToChat="True" MinChatMessageInterval="0" DiscardDuplicateChatMessages="False" PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="" channelmemory="0,1,2,3,4,5,6,7,8,9" />
        <Wearable PickingTime="0" CanBePicked="True" AllowInGameEditing="True" Msg="ItemMsgPickUpSelect" variant="1" />
      </Item>
      <Item name="" identifier="captainscap1" ID="4856" rect="420,-247,35,20" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.4" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="smallitem,clothing" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.6" HiddenInGame="False" conditionpercentage="100" i="2">
        <Wearable PickingTime="0" CanBePicked="True" AllowInGameEditing="True" Msg="ItemMsgPickUpSelect" variant="1" />
      </Item>
      <Item name="" identifier="captainsuniform1" ID="4857" rect="406,-238,62,38" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="smallitem,clothing" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.6" HiddenInGame="False" conditionpercentage="100" i="3">
        <Wearable PickingTime="0" CanBePicked="True" AllowInGameEditing="True" Msg="ItemMsgPickUpSelect" variant="1" />
      </Item>
      <Item name="" identifier="captainspipe" ID="4859" rect="425,-250,25,15" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="smallitem" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.55" HiddenInGame="False" conditionpercentage="100" i="8">
        <Holdable Aimable="False" SpriteDepthWhenDropped="0.55" PickingTime="0" CanBePicked="True" AllowInGameEditing="True" Msg="ItemMsgPickUpSelect" />
        <ItemContainer ContainableRestrictions="" AutoFill="True" PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="" contained="" />
        <inventory />
      </Item>
      <Item name="" identifier="revolver" ID="4860" rect="418,-247,38,20" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="pistolitem,mountableweapon,smallitem,gunsmith,gun,weapon" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.55" HiddenInGame="False" conditionpercentage="100" i="9">
        <Holdable SpriteDepthWhenDropped="0.55" PickingTime="0" CanBePicked="True" AllowInGameEditing="True" Msg="ItemMsgPickUpSelect" />
        <RangedWeapon Penetration="0" PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="">
          <requireditem items="revolverammo" type="Contained" optional="false" ignoreineditor="false" excludebroken="true" requireempty="false" excludefullcondition="false" targetslot="-1" allowvariants="true" rotation="0" setactive="false" />
        </RangedWeapon>
        <ItemContainer ContainableRestrictions="" AutoFill="True" PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="" contained="4861;4862;4863;4864;4865;4866" />
        <Quality QualityLevel="0" PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="" />
        <inventory>
          <Item name="" identifier="revolverround" ID="4861" rect="433,-256,10,3" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="pistolammoitem,smallitem,revolverammo" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.55" HiddenInGame="False" conditionpercentage="100" i="0">
            <Pickable PickingTime="0" CanBePicked="True" AllowInGameEditing="True" Msg="ItemMsgPickUpSelect" />
            <Projectile PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="" />
          </Item>
          <Item name="" identifier="revolverround" ID="4862" rect="433,-256,10,3" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="pistolammoitem,smallitem,revolverammo" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.55" HiddenInGame="False" conditionpercentage="100" i="0">
            <Pickable PickingTime="0" CanBePicked="True" AllowInGameEditing="True" Msg="ItemMsgPickUpSelect" />
            <Projectile PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="" />
          </Item>
          <Item name="" identifier="revolverround" ID="4863" rect="433,-256,10,3" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="pistolammoitem,smallitem,revolverammo" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.55" HiddenInGame="False" conditionpercentage="100" i="0">
            <Pickable PickingTime="0" CanBePicked="True" AllowInGameEditing="True" Msg="ItemMsgPickUpSelect" />
            <Projectile PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="" />
          </Item>
          <Item name="" identifier="revolverround" ID="4864" rect="433,-256,10,3" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="pistolammoitem,smallitem,revolverammo" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.55" HiddenInGame="False" conditionpercentage="100" i="0">
            <Pickable PickingTime="0" CanBePicked="True" AllowInGameEditing="True" Msg="ItemMsgPickUpSelect" />
            <Projectile PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="" />
          </Item>
          <Item name="" identifier="revolverround" ID="4865" rect="433,-256,10,3" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="pistolammoitem,smallitem,revolverammo" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.55" HiddenInGame="False" conditionpercentage="100" i="0">
            <Pickable PickingTime="0" CanBePicked="True" AllowInGameEditing="True" Msg="ItemMsgPickUpSelect" />
            <Projectile PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="" />
          </Item>
          <Item name="" identifier="revolverround" ID="4866" rect="433,-256,10,3" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="pistolammoitem,smallitem,revolverammo" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.55" HiddenInGame="False" conditionpercentage="100" i="0">
            <Pickable PickingTime="0" CanBePicked="True" AllowInGameEditing="True" Msg="ItemMsgPickUpSelect" />
            <Projectile PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="" />
          </Item>
        </inventory>
      </Item>
    </inventory>
    <health>
      <LimbHealth i="0" />
      <LimbHealth i="1" />
      <LimbHealth i="2" />
      <LimbHealth i="3" />
      <LimbHealth i="4" />
      <LimbHealth i="5" />
    </health>
    <orders />
    <Wallet balance="0" rewarddistribution="0" />
  </CharacterCampaignData>
</CharacterData>