<?xml version="1.0" encoding="utf-8"?>
<Items>
  <!-- Raw Resources -->
  <Item name="Crate of Iron" identifier="ekutility_bulkcrate_iron" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw iron.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="2" spawnprobability="0.35" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="100" soldeverywhere="false">
      <!-- 5 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="2" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="iron" mincondition="0.1" />
      <Item identifier="iron" mincondition="0.2" />
      <Item identifier="iron" mincondition="0.3" />
      <Item identifier="iron" mincondition="0.4" />
      <Item identifier="iron" mincondition="0.5" />
      <Item identifier="iron" mincondition="0.6" />
      <Item identifier="iron" mincondition="0.7" />
      <Item identifier="iron" mincondition="0.8" />
      <Item identifier="iron" mincondition="0.9" />
      <Item identifier="iron" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="iron" />
      <RequiredItem identifier="iron" />
      <RequiredItem identifier="iron" />
      <RequiredItem identifier="iron" />
      <RequiredItem identifier="iron" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="0,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="0,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="iron" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
    <!--
	<Wearable slots="Bag" msg="ItemMsgPickUpSelect">
      <Sprite texture="Mods/EK Utilities/Items/Materials/ekutility_backpackmaterials.png" sourcerect="0,0,96,160" limb="Torso" inherittexturescale="false" origin="0.65,1.15" />
    </Wearable>
	-->
  </Item>
  <Item name="Crate of Aluminium" identifier="ekutility_bulkcrate_aluminium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw aluminium.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="2" spawnprobability="0.25" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="800" soldeverywhere="false">
      <!-- 40 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="aluminium" mincondition="0.1" />
      <Item identifier="aluminium" mincondition="0.2" />
      <Item identifier="aluminium" mincondition="0.3" />
      <Item identifier="aluminium" mincondition="0.4" />
      <Item identifier="aluminium" mincondition="0.5" />
      <Item identifier="aluminium" mincondition="0.6" />
      <Item identifier="aluminium" mincondition="0.7" />
      <Item identifier="aluminium" mincondition="0.8" />
      <Item identifier="aluminium" mincondition="0.9" />
      <Item identifier="aluminium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="aluminium" />
      <RequiredItem identifier="aluminium" />
      <RequiredItem identifier="aluminium" />
      <RequiredItem identifier="aluminium" />
      <RequiredItem identifier="aluminium" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="112,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="112,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="aluminium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Copper" identifier="ekutility_bulkcrate_copper" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw copper.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.20" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="440" soldeverywhere="false">
      <!-- 22 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="copper" mincondition="0.1" />
      <Item identifier="copper" mincondition="0.2" />
      <Item identifier="copper" mincondition="0.3" />
      <Item identifier="copper" mincondition="0.4" />
      <Item identifier="copper" mincondition="0.5" />
      <Item identifier="copper" mincondition="0.6" />
      <Item identifier="copper" mincondition="0.7" />
      <Item identifier="copper" mincondition="0.8" />
      <Item identifier="copper" mincondition="0.9" />
      <Item identifier="copper" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="copper" />
      <RequiredItem identifier="copper" />
      <RequiredItem identifier="copper" />
      <RequiredItem identifier="copper" />
      <RequiredItem identifier="copper" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="224,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="224,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="copper" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Titanium" identifier="ekutility_bulkcrate_titanium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw titanium.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.25" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="1300" soldeverywhere="false">
      <!-- 65 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="titanium" mincondition="0.1" />
      <Item identifier="titanium" mincondition="0.2" />
      <Item identifier="titanium" mincondition="0.3" />
      <Item identifier="titanium" mincondition="0.4" />
      <Item identifier="titanium" mincondition="0.5" />
      <Item identifier="titanium" mincondition="0.6" />
      <Item identifier="titanium" mincondition="0.7" />
      <Item identifier="titanium" mincondition="0.8" />
      <Item identifier="titanium" mincondition="0.9" />
      <Item identifier="titanium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="titanium" />
      <RequiredItem identifier="titanium" />
      <RequiredItem identifier="titanium" />
      <RequiredItem identifier="titanium" />
      <RequiredItem identifier="titanium" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="336,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="336,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="titanium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Carbon" identifier="ekutility_bulkcrate_carbon" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw carbon.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.25" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="200" soldeverywhere="false">
      <!-- 10 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="carbon" mincondition="0.1" />
      <Item identifier="carbon" mincondition="0.2" />
      <Item identifier="carbon" mincondition="0.3" />
      <Item identifier="carbon" mincondition="0.4" />
      <Item identifier="carbon" mincondition="0.5" />
      <Item identifier="carbon" mincondition="0.6" />
      <Item identifier="carbon" mincondition="0.7" />
      <Item identifier="carbon" mincondition="0.8" />
      <Item identifier="carbon" mincondition="0.9" />
      <Item identifier="carbon" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="carbon" />
      <RequiredItem identifier="carbon" />
      <RequiredItem identifier="carbon" />
      <RequiredItem identifier="carbon" />
      <RequiredItem identifier="carbon" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="448,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="448,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="carbon" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Lead" identifier="ekutility_bulkcrate_lead" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw lead.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="360" soldeverywhere="false">
      <!-- 18 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="lead" mincondition="0.1" />
      <Item identifier="lead" mincondition="0.2" />
      <Item identifier="lead" mincondition="0.3" />
      <Item identifier="lead" mincondition="0.4" />
      <Item identifier="lead" mincondition="0.5" />
      <Item identifier="lead" mincondition="0.6" />
      <Item identifier="lead" mincondition="0.7" />
      <Item identifier="lead" mincondition="0.8" />
      <Item identifier="lead" mincondition="0.9" />
      <Item identifier="lead" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="lead" />
      <RequiredItem identifier="lead" />
      <RequiredItem identifier="lead" />
      <RequiredItem identifier="lead" />
      <RequiredItem identifier="lead" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="560,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="560,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="lead" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Tin" identifier="ekutility_bulkcrate_tin" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw tin.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="220" soldeverywhere="false">
      <!-- 11 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="tin" mincondition="0.1" />
      <Item identifier="tin" mincondition="0.2" />
      <Item identifier="tin" mincondition="0.3" />
      <Item identifier="tin" mincondition="0.4" />
      <Item identifier="tin" mincondition="0.5" />
      <Item identifier="tin" mincondition="0.6" />
      <Item identifier="tin" mincondition="0.7" />
      <Item identifier="tin" mincondition="0.8" />
      <Item identifier="tin" mincondition="0.9" />
      <Item identifier="tin" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="tin" />
      <RequiredItem identifier="tin" />
      <RequiredItem identifier="tin" />
      <RequiredItem identifier="tin" />
      <RequiredItem identifier="tin" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="672,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="672,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="tin" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Zinc" identifier="ekutility_bulkcrate_zinc" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw zinc.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="520" soldeverywhere="false">
      <!-- 26 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="zinc" mincondition="0.1" />
      <Item identifier="zinc" mincondition="0.2" />
      <Item identifier="zinc" mincondition="0.3" />
      <Item identifier="zinc" mincondition="0.4" />
      <Item identifier="zinc" mincondition="0.5" />
      <Item identifier="zinc" mincondition="0.6" />
      <Item identifier="zinc" mincondition="0.7" />
      <Item identifier="zinc" mincondition="0.8" />
      <Item identifier="zinc" mincondition="0.9" />
      <Item identifier="zinc" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="zinc" />
      <RequiredItem identifier="zinc" />
      <RequiredItem identifier="zinc" />
      <RequiredItem identifier="zinc" />
      <RequiredItem identifier="zinc" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="784,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="784,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="zinc" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Silicon" identifier="ekutility_bulkcrate_silicon" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw silicon.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="620" soldeverywhere="false">
      <!-- 31 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="silicon" mincondition="0.1" />
      <Item identifier="silicon" mincondition="0.2" />
      <Item identifier="silicon" mincondition="0.3" />
      <Item identifier="silicon" mincondition="0.4" />
      <Item identifier="silicon" mincondition="0.5" />
      <Item identifier="silicon" mincondition="0.6" />
      <Item identifier="silicon" mincondition="0.7" />
      <Item identifier="silicon" mincondition="0.8" />
      <Item identifier="silicon" mincondition="0.9" />
      <Item identifier="silicon" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="silicon" />
      <RequiredItem identifier="silicon" />
      <RequiredItem identifier="silicon" />
      <RequiredItem identifier="silicon" />
      <RequiredItem identifier="silicon" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="896,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="896,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="silicon" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Steel Bars" identifier="ekutility_bulkcrate_steel" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of steel bars.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="400" soldeverywhere="false">
      <!-- 20 -->
      <Price locationtype="outpost" multiplier="1.3" minavailable="1" />
      <Price locationtype="city" multiplier="1.25" minavailable="1" />
      <Price locationtype="research" multiplier="1" minavailable="1" />
      <Price locationtype="military" multiplier="0.9" minavailable="1" />
      <Price locationtype="mine" multiplier="0.9" minavailable="2" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="steel" mincondition="0.1" />
      <Item identifier="steel" mincondition="0.2" />
      <Item identifier="steel" mincondition="0.3" />
      <Item identifier="steel" mincondition="0.4" />
      <Item identifier="steel" mincondition="0.5" />
      <Item identifier="steel" mincondition="0.6" />
      <Item identifier="steel" mincondition="0.7" />
      <Item identifier="steel" mincondition="0.8" />
      <Item identifier="steel" mincondition="0.9" />
      <Item identifier="steel" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="steel" />
      <RequiredItem identifier="steel" />
      <RequiredItem identifier="steel" />
      <RequiredItem identifier="steel" />
      <RequiredItem identifier="steel" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="0,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="0,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="steel" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Titanium Alloy Bars" identifier="ekutility_bulkcrate_titaniumaluminiumalloy" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of titanium-aluminium alloy bars.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="3000" soldeverywhere="false">
      <!-- 150 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="true" minavailable="1" />
      <Price locationtype="research" multiplier="1.1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="0.9" sold="true" minavailable="1" />
      <Price locationtype="mine" multiplier="0.9" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="titaniumaluminiumalloy" mincondition="0.1" />
      <Item identifier="titaniumaluminiumalloy" mincondition="0.2" />
      <Item identifier="titaniumaluminiumalloy" mincondition="0.3" />
      <Item identifier="titaniumaluminiumalloy" mincondition="0.4" />
      <Item identifier="titaniumaluminiumalloy" mincondition="0.5" />
      <Item identifier="titaniumaluminiumalloy" mincondition="0.6" />
      <Item identifier="titaniumaluminiumalloy" mincondition="0.7" />
      <Item identifier="titaniumaluminiumalloy" mincondition="0.8" />
      <Item identifier="titaniumaluminiumalloy" mincondition="0.9" />
      <Item identifier="titaniumaluminiumalloy" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="titaniumaluminiumalloy" />
      <RequiredItem identifier="titaniumaluminiumalloy" />
      <RequiredItem identifier="titaniumaluminiumalloy" />
      <RequiredItem identifier="titaniumaluminiumalloy" />
      <RequiredItem identifier="titaniumaluminiumalloy" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="112,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="112,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="titaniumaluminiumalloy" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Plastic" identifier="ekutility_bulkcrate_plastic" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw plastic.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="900" soldeverywhere="false">
      <!-- 45 -->
      <Price locationtype="outpost" multiplier="1.3" minavailable="1" />
      <Price locationtype="city" multiplier="1.25" minavailable="1" />
      <Price locationtype="research" multiplier="1" minavailable="1" />
      <Price locationtype="military" multiplier="0.9" minavailable="1" />
      <Price locationtype="mine" multiplier="0.9" minavailable="2" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="plastic" mincondition="0.1" />
      <Item identifier="plastic" mincondition="0.2" />
      <Item identifier="plastic" mincondition="0.3" />
      <Item identifier="plastic" mincondition="0.4" />
      <Item identifier="plastic" mincondition="0.5" />
      <Item identifier="plastic" mincondition="0.6" />
      <Item identifier="plastic" mincondition="0.7" />
      <Item identifier="plastic" mincondition="0.8" />
      <Item identifier="plastic" mincondition="0.9" />
      <Item identifier="plastic" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="plastic" />
      <RequiredItem identifier="plastic" />
      <RequiredItem identifier="plastic" />
      <RequiredItem identifier="plastic" />
      <RequiredItem identifier="plastic" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="224,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="224,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="plastic" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Rubber" identifier="ekutility_bulkcrate_rubber" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw rubber.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="400" soldeverywhere="false">
      <!-- 20 -->
      <Price locationtype="outpost" multiplier="1.3" minavailable="1" />
      <Price locationtype="city" multiplier="1.25" minavailable="2" />
      <Price locationtype="research" multiplier="1" sold="false" />
      <Price locationtype="military" multiplier="0.9" sold="false" />
      <Price locationtype="mine" multiplier="0.9" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="rubber" mincondition="0.1" />
      <Item identifier="rubber" mincondition="0.2" />
      <Item identifier="rubber" mincondition="0.3" />
      <Item identifier="rubber" mincondition="0.4" />
      <Item identifier="rubber" mincondition="0.5" />
      <Item identifier="rubber" mincondition="0.6" />
      <Item identifier="rubber" mincondition="0.7" />
      <Item identifier="rubber" mincondition="0.8" />
      <Item identifier="rubber" mincondition="0.9" />
      <Item identifier="rubber" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="rubber" />
      <RequiredItem identifier="rubber" />
      <RequiredItem identifier="rubber" />
      <RequiredItem identifier="rubber" />
      <RequiredItem identifier="rubber" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="336,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="336,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="rubber" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of FPGA Circuits" identifier="ekutility_bulkcrate_fpgacircuit" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of FPGA circuits.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="1600">
      <!-- 80 -->
      <Price locationtype="outpost" multiplier="1" sold="true" minavailable="1" />
      <Price locationtype="city" multiplier="0.9" sold="true" minavailable="1" />
      <Price locationtype="research" multiplier="1.25" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="1" sold="true" minavailable="1" />
      <Price locationtype="mine" multiplier="1" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="fpgacircuit" mincondition="0.1" />
      <Item identifier="fpgacircuit" mincondition="0.2" />
      <Item identifier="fpgacircuit" mincondition="0.3" />
      <Item identifier="fpgacircuit" mincondition="0.4" />
      <Item identifier="fpgacircuit" mincondition="0.5" />
      <Item identifier="fpgacircuit" mincondition="0.6" />
      <Item identifier="fpgacircuit" mincondition="0.7" />
      <Item identifier="fpgacircuit" mincondition="0.8" />
      <Item identifier="fpgacircuit" mincondition="0.9" />
      <Item identifier="fpgacircuit" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="fpgacircuit" />
      <RequiredItem identifier="fpgacircuit" />
      <RequiredItem identifier="fpgacircuit" />
      <RequiredItem identifier="fpgacircuit" />
      <RequiredItem identifier="fpgacircuit" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="448,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="448,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="fpgacircuit" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Organic Fiber" identifier="ekutility_bulkcrate_organicfiber" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of organic fiber.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="600">
      <!-- 30 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="true" minavailable="1" />
      <Price locationtype="research" multiplier="1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="0.9" sold="false" />
      <Price locationtype="mine" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="organicfiber" mincondition="0.1" />
      <Item identifier="organicfiber" mincondition="0.2" />
      <Item identifier="organicfiber" mincondition="0.3" />
      <Item identifier="organicfiber" mincondition="0.4" />
      <Item identifier="organicfiber" mincondition="0.5" />
      <Item identifier="organicfiber" mincondition="0.6" />
      <Item identifier="organicfiber" mincondition="0.7" />
      <Item identifier="organicfiber" mincondition="0.8" />
      <Item identifier="organicfiber" mincondition="0.9" />
      <Item identifier="organicfiber" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="organicfiber" />
      <RequiredItem identifier="organicfiber" />
      <RequiredItem identifier="organicfiber" />
      <RequiredItem identifier="organicfiber" />
      <RequiredItem identifier="organicfiber" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="560,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="560,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="organicfiber" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Ballistic Fiber" identifier="ekutility_bulkcrate_ballisticfiber" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of ballistic fiber.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="600">
      <!-- 30 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="true" minavailable="1" />
      <Price locationtype="research" multiplier="1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="0.9" sold="false" />
      <Price locationtype="mine" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="ballisticfiber" mincondition="0.1" />
      <Item identifier="ballisticfiber" mincondition="0.2" />
      <Item identifier="ballisticfiber" mincondition="0.3" />
      <Item identifier="ballisticfiber" mincondition="0.4" />
      <Item identifier="ballisticfiber" mincondition="0.5" />
      <Item identifier="ballisticfiber" mincondition="0.6" />
      <Item identifier="ballisticfiber" mincondition="0.7" />
      <Item identifier="ballisticfiber" mincondition="0.8" />
      <Item identifier="ballisticfiber" mincondition="0.9" />
      <Item identifier="ballisticfiber" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="ballisticfiber" />
      <RequiredItem identifier="ballisticfiber" />
      <RequiredItem identifier="ballisticfiber" />
      <RequiredItem identifier="ballisticfiber" />
      <RequiredItem identifier="ballisticfiber" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="672,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="672,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="ballisticfiber" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Uranium" identifier="ekutility_bulkcrate_uranium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw uranium.">
    <PreferredContainer primary="storagecab,reactorcab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab,wreckreactorcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="1000" soldeverywhere="false">
      <!-- 50 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="5" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="uranium" mincondition="0.1" />
      <Item identifier="uranium" mincondition="0.2" />
      <Item identifier="uranium" mincondition="0.3" />
      <Item identifier="uranium" mincondition="0.4" />
      <Item identifier="uranium" mincondition="0.5" />
      <Item identifier="uranium" mincondition="0.6" />
      <Item identifier="uranium" mincondition="0.7" />
      <Item identifier="uranium" mincondition="0.8" />
      <Item identifier="uranium" mincondition="0.9" />
      <Item identifier="uranium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="uranium" />
      <RequiredItem identifier="uranium" />
      <RequiredItem identifier="uranium" />
      <RequiredItem identifier="uranium" />
      <RequiredItem identifier="uranium" />
    </Fabricate>
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="784,192,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="uranium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Thorium" identifier="ekutility_bulkcrate_thorium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raw thorium.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="620" soldeverywhere="false">
      <!-- 31 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="thorium" mincondition="0.1" />
      <Item identifier="thorium" mincondition="0.2" />
      <Item identifier="thorium" mincondition="0.3" />
      <Item identifier="thorium" mincondition="0.4" />
      <Item identifier="thorium" mincondition="0.5" />
      <Item identifier="thorium" mincondition="0.6" />
      <Item identifier="thorium" mincondition="0.7" />
      <Item identifier="thorium" mincondition="0.8" />
      <Item identifier="thorium" mincondition="0.9" />
      <Item identifier="thorium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="thorium" />
      <RequiredItem identifier="thorium" />
      <RequiredItem identifier="thorium" />
      <RequiredItem identifier="thorium" />
      <RequiredItem identifier="thorium" />
    </Fabricate>
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="784,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="thorium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <!-- Chemical Resources -->
  <Item name="Crate of Flash Powder" identifier="ekutility_bulkcrate_flashpowder" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of flash powder.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="1800" soldeverywhere="false">
      <!-- 90 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="0.9" sold="true" minavailable="1" />
      <Price locationtype="mine" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="flashpowder" mincondition="0.1" />
      <Item identifier="flashpowder" mincondition="0.2" />
      <Item identifier="flashpowder" mincondition="0.3" />
      <Item identifier="flashpowder" mincondition="0.4" />
      <Item identifier="flashpowder" mincondition="0.5" />
      <Item identifier="flashpowder" mincondition="0.6" />
      <Item identifier="flashpowder" mincondition="0.7" />
      <Item identifier="flashpowder" mincondition="0.8" />
      <Item identifier="flashpowder" mincondition="0.9" />
      <Item identifier="flashpowder" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="flashpowder" />
      <RequiredItem identifier="flashpowder" />
      <RequiredItem identifier="flashpowder" />
      <RequiredItem identifier="flashpowder" />
      <RequiredItem identifier="flashpowder" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="896,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="896,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="flashpowder" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Lithium" identifier="ekutility_bulkcrate_lithium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of lithium.">
    <PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.03" />
    <Price baseprice="1760" soldeverywhere="false">
      <!-- 88 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="lithium" mincondition="0.1" />
      <Item identifier="lithium" mincondition="0.2" />
      <Item identifier="lithium" mincondition="0.3" />
      <Item identifier="lithium" mincondition="0.4" />
      <Item identifier="lithium" mincondition="0.5" />
      <Item identifier="lithium" mincondition="0.6" />
      <Item identifier="lithium" mincondition="0.7" />
      <Item identifier="lithium" mincondition="0.8" />
      <Item identifier="lithium" mincondition="0.9" />
      <Item identifier="lithium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="lithium" />
      <RequiredItem identifier="lithium" />
      <RequiredItem identifier="lithium" />
      <RequiredItem identifier="lithium" />
      <RequiredItem identifier="lithium" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="0,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="0,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="lithium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Sodium" identifier="ekutility_bulkcrate_sodium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of sodium.">
    <PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.03" />
    <Price baseprice="660" soldeverywhere="false">
      <!-- 33 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="sodium" mincondition="0.1" />
      <Item identifier="sodium" mincondition="0.2" />
      <Item identifier="sodium" mincondition="0.3" />
      <Item identifier="sodium" mincondition="0.4" />
      <Item identifier="sodium" mincondition="0.5" />
      <Item identifier="sodium" mincondition="0.6" />
      <Item identifier="sodium" mincondition="0.7" />
      <Item identifier="sodium" mincondition="0.8" />
      <Item identifier="sodium" mincondition="0.9" />
      <Item identifier="sodium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="sodium" />
      <RequiredItem identifier="sodium" />
      <RequiredItem identifier="sodium" />
      <RequiredItem identifier="sodium" />
      <RequiredItem identifier="sodium" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="112,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="112,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="sodium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Magnesium" identifier="ekutility_bulkcrate_magnesium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of magnesium.">
    <PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.03" />
    <Price baseprice="660" soldeverywhere="false">
      <!-- 33 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="magnesium" mincondition="0.1" />
      <Item identifier="magnesium" mincondition="0.2" />
      <Item identifier="magnesium" mincondition="0.3" />
      <Item identifier="magnesium" mincondition="0.4" />
      <Item identifier="magnesium" mincondition="0.5" />
      <Item identifier="magnesium" mincondition="0.6" />
      <Item identifier="magnesium" mincondition="0.7" />
      <Item identifier="magnesium" mincondition="0.8" />
      <Item identifier="magnesium" mincondition="0.9" />
      <Item identifier="magnesium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="magnesium" />
      <RequiredItem identifier="magnesium" />
      <RequiredItem identifier="magnesium" />
      <RequiredItem identifier="magnesium" />
      <RequiredItem identifier="magnesium" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="224,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="224,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="magnesium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Potassium" identifier="ekutility_bulkcrate_potassium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of potassium.">
    <PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.03" />
    <Price baseprice="200" soldeverywhere="false">
      <!-- 10 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="2" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="potassium" mincondition="0.1" />
      <Item identifier="potassium" mincondition="0.2" />
      <Item identifier="potassium" mincondition="0.3" />
      <Item identifier="potassium" mincondition="0.4" />
      <Item identifier="potassium" mincondition="0.5" />
      <Item identifier="potassium" mincondition="0.6" />
      <Item identifier="potassium" mincondition="0.7" />
      <Item identifier="potassium" mincondition="0.8" />
      <Item identifier="potassium" mincondition="0.9" />
      <Item identifier="potassium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="potassium" />
      <RequiredItem identifier="potassium" />
      <RequiredItem identifier="potassium" />
      <RequiredItem identifier="potassium" />
      <RequiredItem identifier="potassium" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="336,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="336,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="potassium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Chlorine" identifier="ekutility_bulkcrate_chlorine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of chlorine.">
    <PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.03" />
    <Price baseprice="220" soldeverywhere="false">
      <!-- 11 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="2" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="chlorine" mincondition="0.1" />
      <Item identifier="chlorine" mincondition="0.2" />
      <Item identifier="chlorine" mincondition="0.3" />
      <Item identifier="chlorine" mincondition="0.4" />
      <Item identifier="chlorine" mincondition="0.5" />
      <Item identifier="chlorine" mincondition="0.6" />
      <Item identifier="chlorine" mincondition="0.7" />
      <Item identifier="chlorine" mincondition="0.8" />
      <Item identifier="chlorine" mincondition="0.9" />
      <Item identifier="chlorine" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="chlorine" />
      <RequiredItem identifier="chlorine" />
      <RequiredItem identifier="chlorine" />
      <RequiredItem identifier="chlorine" />
      <RequiredItem identifier="chlorine" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="448,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="448,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="chlorine" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Calcium" identifier="ekutility_bulkcrate_calcium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of calcium.">
    <PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.03" />
    <Price baseprice="620" soldeverywhere="false">
      <!-- 31 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="calcium" mincondition="0.1" />
      <Item identifier="calcium" mincondition="0.2" />
      <Item identifier="calcium" mincondition="0.3" />
      <Item identifier="calcium" mincondition="0.4" />
      <Item identifier="calcium" mincondition="0.5" />
      <Item identifier="calcium" mincondition="0.6" />
      <Item identifier="calcium" mincondition="0.7" />
      <Item identifier="calcium" mincondition="0.8" />
      <Item identifier="calcium" mincondition="0.9" />
      <Item identifier="calcium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="calcium" />
      <RequiredItem identifier="calcium" />
      <RequiredItem identifier="calcium" />
      <RequiredItem identifier="calcium" />
      <RequiredItem identifier="calcium" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="560,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="560,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="calcium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Phosphorus" identifier="ekutility_bulkcrate_phosphorus" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of phosphorus.">
    <PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.03" />
    <Price baseprice="300" soldeverywhere="false">
      <!-- 15 -->
      <Price locationtype="outpost" multiplier="1.3" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.8" sold="true" minavailable="1" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="phosphorus" mincondition="0.1" />
      <Item identifier="phosphorus" mincondition="0.2" />
      <Item identifier="phosphorus" mincondition="0.3" />
      <Item identifier="phosphorus" mincondition="0.4" />
      <Item identifier="phosphorus" mincondition="0.5" />
      <Item identifier="phosphorus" mincondition="0.6" />
      <Item identifier="phosphorus" mincondition="0.7" />
      <Item identifier="phosphorus" mincondition="0.8" />
      <Item identifier="phosphorus" mincondition="0.9" />
      <Item identifier="phosphorus" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="phosphorus" />
      <RequiredItem identifier="phosphorus" />
      <RequiredItem identifier="phosphorus" />
      <RequiredItem identifier="phosphorus" />
      <RequiredItem identifier="phosphorus" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="672,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="672,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="phosphorus" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Ethanol" identifier="ekutility_bulkcrate_ethanol" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of ethanol.">
    <PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="1200" soldeverywhere="false">
      <!-- 60 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" minavailable="1" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="ethanol" mincondition="0.1" />
      <Item identifier="ethanol" mincondition="0.2" />
      <Item identifier="ethanol" mincondition="0.3" />
      <Item identifier="ethanol" mincondition="0.4" />
      <Item identifier="ethanol" mincondition="0.5" />
      <Item identifier="ethanol" mincondition="0.6" />
      <Item identifier="ethanol" mincondition="0.7" />
      <Item identifier="ethanol" mincondition="0.8" />
      <Item identifier="ethanol" mincondition="0.9" />
      <Item identifier="ethanol" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="ethanol" />
      <RequiredItem identifier="ethanol" />
      <RequiredItem identifier="ethanol" />
      <RequiredItem identifier="ethanol" />
      <RequiredItem identifier="ethanol" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="784,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="784,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="ethanol" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Sulphuric Acid" identifier="ekutility_bulkcrate_sulphuricacid" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of sulphuric acid.">
    <PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="1600" soldeverywhere="false">
      <!-- 80 -->
      <Price locationtype="outpost" multiplier="1.25" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="0.9" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="sulphuricacid" mincondition="0.1" />
      <Item identifier="sulphuricacid" mincondition="0.2" />
      <Item identifier="sulphuricacid" mincondition="0.3" />
      <Item identifier="sulphuricacid" mincondition="0.4" />
      <Item identifier="sulphuricacid" mincondition="0.5" />
      <Item identifier="sulphuricacid" mincondition="0.6" />
      <Item identifier="sulphuricacid" mincondition="0.7" />
      <Item identifier="sulphuricacid" mincondition="0.8" />
      <Item identifier="sulphuricacid" mincondition="0.9" />
      <Item identifier="sulphuricacid" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="sulphuricacid" />
      <RequiredItem identifier="sulphuricacid" />
      <RequiredItem identifier="sulphuricacid" />
      <RequiredItem identifier="sulphuricacid" />
      <RequiredItem identifier="sulphuricacid" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="896,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="896,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="sulphuricacid" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <!-- Explosives -->
  <Item name="Crate of UEX" identifier="ekutility_bulkcrate_uex" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of UEX.">
    <PreferredContainer primary="secarmcab" minamount="0" maxamount="2" spawnprobability="0.2" />
    <PreferredContainer primary="wreckarmcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="1500">
      <!-- 75 -->
      <Price locationtype="outpost" multiplier="1.5" sold="false" />
      <Price locationtype="city" multiplier="1.25" minavailable="1" />
      <Price locationtype="research" multiplier="1.25" sold="false" />
      <Price locationtype="military" multiplier="0.9" minavailable="1" />
      <Price locationtype="mine" multiplier="1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="uex" mincondition="0.1" />
      <Item identifier="uex" mincondition="0.2" />
      <Item identifier="uex" mincondition="0.3" />
      <Item identifier="uex" mincondition="0.4" />
      <Item identifier="uex" mincondition="0.5" />
      <Item identifier="uex" mincondition="0.6" />
      <Item identifier="uex" mincondition="0.7" />
      <Item identifier="uex" mincondition="0.8" />
      <Item identifier="uex" mincondition="0.9" />
      <Item identifier="uex" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="uex" />
      <RequiredItem identifier="uex" />
      <RequiredItem identifier="uex" />
      <RequiredItem identifier="uex" />
      <RequiredItem identifier="uex" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="0,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="0,672,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="uex" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of C-4" identifier="ekutility_bulkcrate_c4block" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of C-4.">
    <PreferredContainer primary="secarmcab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="wreckarmcab" minamount="0" maxamount="1" spawnprobability="0.03" />
    <Price baseprice="3200">
      <!-- 160 -->
      <Price locationtype="outpost" multiplier="1.5" sold="false" />
      <Price locationtype="city" multiplier="1.25" minavailable="1" />
      <Price locationtype="research" multiplier="1.25" sold="false" />
      <Price locationtype="military" multiplier="0.9" minavailable="1" />
      <Price locationtype="mine" multiplier="1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="c4block" mincondition="0.1" />
      <Item identifier="c4block" mincondition="0.2" />
      <Item identifier="c4block" mincondition="0.3" />
      <Item identifier="c4block" mincondition="0.4" />
      <Item identifier="c4block" mincondition="0.5" />
      <Item identifier="c4block" mincondition="0.6" />
      <Item identifier="c4block" mincondition="0.7" />
      <Item identifier="c4block" mincondition="0.8" />
      <Item identifier="c4block" mincondition="0.9" />
      <Item identifier="c4block" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="c4block" />
      <RequiredItem identifier="c4block" />
      <RequiredItem identifier="c4block" />
      <RequiredItem identifier="c4block" />
      <RequiredItem identifier="c4block" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="112,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="112,672,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="c4block" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Compound-N" identifier="ekutility_bulkcrate_compoundn" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of compound-N.">
    <PreferredContainer primary="secarmcab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="wreckarmcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="3000">
      <!-- 150 -->
      <Price locationtype="outpost" multiplier="1.5" sold="false" />
      <Price locationtype="city" multiplier="1.25" minavailable="1" />
      <Price locationtype="research" multiplier="1.25" sold="false" />
      <Price locationtype="military" multiplier="0.9" minavailable="1" />
      <Price locationtype="mine" multiplier="1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="compoundn" mincondition="0.1" />
      <Item identifier="compoundn" mincondition="0.2" />
      <Item identifier="compoundn" mincondition="0.3" />
      <Item identifier="compoundn" mincondition="0.4" />
      <Item identifier="compoundn" mincondition="0.5" />
      <Item identifier="compoundn" mincondition="0.6" />
      <Item identifier="compoundn" mincondition="0.7" />
      <Item identifier="compoundn" mincondition="0.8" />
      <Item identifier="compoundn" mincondition="0.9" />
      <Item identifier="compoundn" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="compoundn" />
      <RequiredItem identifier="compoundn" />
      <RequiredItem identifier="compoundn" />
      <RequiredItem identifier="compoundn" />
      <RequiredItem identifier="compoundn" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="224,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="224,672,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="compoundn" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of IC-4" identifier="ekutility_bulkcrate_ic4block" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of IC-4.">
    <PreferredContainer primary="secarmcab" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="wreckarmcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="8000">
      <!-- 400 -->
      <Price locationtype="outpost" multiplier="1.5" sold="false" />
      <Price locationtype="city" multiplier="1.25" minavailable="1" />
      <Price locationtype="research" multiplier="1.25" sold="false" />
      <Price locationtype="military" multiplier="0.9" minavailable="1" />
      <Price locationtype="mine" multiplier="1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="ic4block" mincondition="0.1" />
      <Item identifier="ic4block" mincondition="0.2" />
      <Item identifier="ic4block" mincondition="0.3" />
      <Item identifier="ic4block" mincondition="0.4" />
      <Item identifier="ic4block" mincondition="0.5" />
      <Item identifier="ic4block" mincondition="0.6" />
      <Item identifier="ic4block" mincondition="0.7" />
      <Item identifier="ic4block" mincondition="0.8" />
      <Item identifier="ic4block" mincondition="0.9" />
      <Item identifier="ic4block" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="ic4block" />
      <RequiredItem identifier="ic4block" />
      <RequiredItem identifier="ic4block" />
      <RequiredItem identifier="ic4block" />
      <RequiredItem identifier="ic4block" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="336,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="336,672,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="ic4block" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <!-- Alien Resources -->
  <Item name="Crate of Physicorium" identifier="ekutility_bulkcrate_physicorium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of physicorium.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="4000" soldeverywhere="false">
      <!-- 200 -->
      <Price locationtype="outpost" multiplier="1.25" sold="false" />
      <Price locationtype="city" multiplier="1.15" sold="false" />
      <Price locationtype="research" multiplier="1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="physicorium" mincondition="0.1" />
      <Item identifier="physicorium" mincondition="0.2" />
      <Item identifier="physicorium" mincondition="0.3" />
      <Item identifier="physicorium" mincondition="0.4" />
      <Item identifier="physicorium" mincondition="0.5" />
      <Item identifier="physicorium" mincondition="0.6" />
      <Item identifier="physicorium" mincondition="0.7" />
      <Item identifier="physicorium" mincondition="0.8" />
      <Item identifier="physicorium" mincondition="0.9" />
      <Item identifier="physicorium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="physicorium" />
      <RequiredItem identifier="physicorium" />
      <RequiredItem identifier="physicorium" />
      <RequiredItem identifier="physicorium" />
      <RequiredItem identifier="physicorium" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="0,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="0,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="physicorium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Fulgurium" identifier="ekutility_bulkcrate_fulgurium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of fulgurium.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="4000" soldeverywhere="false">
      <!-- 200 -->
      <Price locationtype="outpost" multiplier="1.25" sold="false" />
      <Price locationtype="city" multiplier="1.15" sold="false" />
      <Price locationtype="research" multiplier="1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="fulgurium" mincondition="0.1" />
      <Item identifier="fulgurium" mincondition="0.2" />
      <Item identifier="fulgurium" mincondition="0.3" />
      <Item identifier="fulgurium" mincondition="0.4" />
      <Item identifier="fulgurium" mincondition="0.5" />
      <Item identifier="fulgurium" mincondition="0.6" />
      <Item identifier="fulgurium" mincondition="0.7" />
      <Item identifier="fulgurium" mincondition="0.8" />
      <Item identifier="fulgurium" mincondition="0.9" />
      <Item identifier="fulgurium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="fulgurium" />
      <RequiredItem identifier="fulgurium" />
      <RequiredItem identifier="fulgurium" />
      <RequiredItem identifier="fulgurium" />
      <RequiredItem identifier="fulgurium" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="112,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="112,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="fulgurium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Sulphurite" identifier="ekutility_bulkcrate_sulphuriteshard" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of sulphurite.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.03" />
    <Price baseprice="4000" soldeverywhere="false">
      <!-- 200 -->
      <Price locationtype="outpost" multiplier="1.25" sold="false" />
      <Price locationtype="city" multiplier="1.15" sold="false" />
      <Price locationtype="research" multiplier="1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="sulphuriteshard" mincondition="0.1" />
      <Item identifier="sulphuriteshard" mincondition="0.2" />
      <Item identifier="sulphuriteshard" mincondition="0.3" />
      <Item identifier="sulphuriteshard" mincondition="0.4" />
      <Item identifier="sulphuriteshard" mincondition="0.5" />
      <Item identifier="sulphuriteshard" mincondition="0.6" />
      <Item identifier="sulphuriteshard" mincondition="0.7" />
      <Item identifier="sulphuriteshard" mincondition="0.8" />
      <Item identifier="sulphuriteshard" mincondition="0.9" />
      <Item identifier="sulphuriteshard" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="sulphuriteshard" />
      <RequiredItem identifier="sulphuriteshard" />
      <RequiredItem identifier="sulphuriteshard" />
      <RequiredItem identifier="sulphuriteshard" />
      <RequiredItem identifier="sulphuriteshard" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="224,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="224,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="sulphuriteshard" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Oxygenite" identifier="ekutility_bulkcrate_oxygeniteshard" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of oxygenite.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="4000" soldeverywhere="false">
      <!-- 200 -->
      <Price locationtype="outpost" multiplier="1.25" sold="false" />
      <Price locationtype="city" multiplier="1.15" sold="false" />
      <Price locationtype="research" multiplier="1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="oxygeniteshard" mincondition="0.1" />
      <Item identifier="oxygeniteshard" mincondition="0.2" />
      <Item identifier="oxygeniteshard" mincondition="0.3" />
      <Item identifier="oxygeniteshard" mincondition="0.4" />
      <Item identifier="oxygeniteshard" mincondition="0.5" />
      <Item identifier="oxygeniteshard" mincondition="0.6" />
      <Item identifier="oxygeniteshard" mincondition="0.7" />
      <Item identifier="oxygeniteshard" mincondition="0.8" />
      <Item identifier="oxygeniteshard" mincondition="0.9" />
      <Item identifier="oxygeniteshard" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="oxygeniteshard" />
      <RequiredItem identifier="oxygeniteshard" />
      <RequiredItem identifier="oxygeniteshard" />
      <RequiredItem identifier="oxygeniteshard" />
      <RequiredItem identifier="oxygeniteshard" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="336,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="336,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="oxygeniteshard" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Incendium" identifier="ekutility_bulkcrate_incendium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of incendium.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="4000" soldeverywhere="false">
      <!-- 200 -->
      <Price locationtype="outpost" multiplier="1.25" sold="false" />
      <Price locationtype="city" multiplier="1.15" sold="false" />
      <Price locationtype="research" multiplier="1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="incendium" mincondition="0.1" />
      <Item identifier="incendium" mincondition="0.2" />
      <Item identifier="incendium" mincondition="0.3" />
      <Item identifier="incendium" mincondition="0.4" />
      <Item identifier="incendium" mincondition="0.5" />
      <Item identifier="incendium" mincondition="0.6" />
      <Item identifier="incendium" mincondition="0.7" />
      <Item identifier="incendium" mincondition="0.8" />
      <Item identifier="incendium" mincondition="0.9" />
      <Item identifier="incendium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="incendium" />
      <RequiredItem identifier="incendium" />
      <RequiredItem identifier="incendium" />
      <RequiredItem identifier="incendium" />
      <RequiredItem identifier="incendium" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="448,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="448,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="incendium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Dementonite" identifier="ekutility_bulkcrate_dementonite" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of dementonite.">
    <PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.1" />
    <PreferredContainer primary="wreckstoragecab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="4000" soldeverywhere="false">
      <!-- 200 -->
      <Price locationtype="outpost" multiplier="1.25" sold="false" />
      <Price locationtype="city" multiplier="1.15" sold="false" />
      <Price locationtype="research" multiplier="1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="dementonite" mincondition="0.1" />
      <Item identifier="dementonite" mincondition="0.2" />
      <Item identifier="dementonite" mincondition="0.3" />
      <Item identifier="dementonite" mincondition="0.4" />
      <Item identifier="dementonite" mincondition="0.5" />
      <Item identifier="dementonite" mincondition="0.6" />
      <Item identifier="dementonite" mincondition="0.7" />
      <Item identifier="dementonite" mincondition="0.8" />
      <Item identifier="dementonite" mincondition="0.9" />
      <Item identifier="dementonite" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="dementonite" />
      <RequiredItem identifier="dementonite" />
      <RequiredItem identifier="dementonite" />
      <RequiredItem identifier="dementonite" />
      <RequiredItem identifier="dementonite" />
    </Fabricate>
    <BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="560,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="560,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="dementonite" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <!-- Medical Resources -->
  <Item name="Crate of Bandages" identifier="ekutility_bulkcrate_antibleeding1" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of medical bandages.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="800" soldeverywhere="false">
      <!-- 40 -->
      <Price locationtype="outpost" multiplier="1" minavailable="1" />
      <Price locationtype="city" multiplier="0.9" minavailable="1" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1" minavailable="1" />
      <Price locationtype="mine" multiplier="0.75" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="antibleeding1" mincondition="0.1" />
      <Item identifier="antibleeding1" mincondition="0.2" />
      <Item identifier="antibleeding1" mincondition="0.3" />
      <Item identifier="antibleeding1" mincondition="0.4" />
      <Item identifier="antibleeding1" mincondition="0.5" />
      <Item identifier="antibleeding1" mincondition="0.6" />
      <Item identifier="antibleeding1" mincondition="0.7" />
      <Item identifier="antibleeding1" mincondition="0.8" />
      <Item identifier="antibleeding1" mincondition="0.9" />
      <Item identifier="antibleeding1" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="antibleeding1" />
      <RequiredItem identifier="antibleeding1" />
      <RequiredItem identifier="antibleeding1" />
      <RequiredItem identifier="antibleeding1" />
      <RequiredItem identifier="antibleeding1" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="0,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="0,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="antibleeding1" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Plastiseal" identifier="ekutility_bulkcrate_antibleeding2" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of plastiseal.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="2" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="2000" soldeverywhere="false">
      <!-- 100 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1" sold="false" />
      <Price locationtype="mine" multiplier="0.75" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="antibleeding2" mincondition="0.1" />
      <Item identifier="antibleeding2" mincondition="0.2" />
      <Item identifier="antibleeding2" mincondition="0.3" />
      <Item identifier="antibleeding2" mincondition="0.4" />
      <Item identifier="antibleeding2" mincondition="0.5" />
      <Item identifier="antibleeding2" mincondition="0.6" />
      <Item identifier="antibleeding2" mincondition="0.7" />
      <Item identifier="antibleeding2" mincondition="0.8" />
      <Item identifier="antibleeding2" mincondition="0.9" />
      <Item identifier="antibleeding2" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="antibleeding2" />
      <RequiredItem identifier="antibleeding2" />
      <RequiredItem identifier="antibleeding2" />
      <RequiredItem identifier="antibleeding2" />
      <RequiredItem identifier="antibleeding2" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="112,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="112,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="antibleeding2" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Antibiotic Glue" identifier="ekutility_bulkcrate_antibleeding3" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of antibiotic glue.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="2800" soldeverywhere="false">
      <!-- 140 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1" sold="false" />
      <Price locationtype="mine" multiplier="0.75" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="antibleeding3" mincondition="0.1" />
      <Item identifier="antibleeding3" mincondition="0.2" />
      <Item identifier="antibleeding3" mincondition="0.3" />
      <Item identifier="antibleeding3" mincondition="0.4" />
      <Item identifier="antibleeding3" mincondition="0.5" />
      <Item identifier="antibleeding3" mincondition="0.6" />
      <Item identifier="antibleeding3" mincondition="0.7" />
      <Item identifier="antibleeding3" mincondition="0.8" />
      <Item identifier="antibleeding3" mincondition="0.9" />
      <Item identifier="antibleeding3" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="antibleeding3" />
      <RequiredItem identifier="antibleeding3" />
      <RequiredItem identifier="antibleeding3" />
      <RequiredItem identifier="antibleeding3" />
      <RequiredItem identifier="antibleeding3" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="224,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="224,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="antibleeding3" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Tonic Liquid" identifier="ekutility_bulkcrate_tonicliquid" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of tonic liquid.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="1500" soldeverywhere="false">
      <!-- 75 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" minavailable="1" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="tonicliquid" mincondition="0.1" />
      <Item identifier="tonicliquid" mincondition="0.2" />
      <Item identifier="tonicliquid" mincondition="0.3" />
      <Item identifier="tonicliquid" mincondition="0.4" />
      <Item identifier="tonicliquid" mincondition="0.5" />
      <Item identifier="tonicliquid" mincondition="0.6" />
      <Item identifier="tonicliquid" mincondition="0.7" />
      <Item identifier="tonicliquid" mincondition="0.8" />
      <Item identifier="tonicliquid" mincondition="0.9" />
      <Item identifier="tonicliquid" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="tonicliquid" />
      <RequiredItem identifier="tonicliquid" />
      <RequiredItem identifier="tonicliquid" />
      <RequiredItem identifier="tonicliquid" />
      <RequiredItem identifier="tonicliquid" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="336,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="336,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="tonicliquid" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Saline" identifier="ekutility_bulkcrate_antibloodloss1" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of medical saline.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="2000" soldeverywhere="false">
      <!-- 50 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" minavailable="1" />
      <Price locationtype="research" multiplier="0.9" minavailable="2" />
      <Price locationtype="military" multiplier="1" minavailable="1" />
      <Price locationtype="mine" multiplier="0.75" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="antibloodloss1" mincondition="0.1" />
      <Item identifier="antibloodloss1" mincondition="0.2" />
      <Item identifier="antibloodloss1" mincondition="0.3" />
      <Item identifier="antibloodloss1" mincondition="0.4" />
      <Item identifier="antibloodloss1" mincondition="0.5" />
      <Item identifier="antibloodloss1" mincondition="0.6" />
      <Item identifier="antibloodloss1" mincondition="0.7" />
      <Item identifier="antibloodloss1" mincondition="0.8" />
      <Item identifier="antibloodloss1" mincondition="0.9" />
      <Item identifier="antibloodloss1" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="antibloodloss1" />
      <RequiredItem identifier="antibloodloss1" />
      <RequiredItem identifier="antibloodloss1" />
      <RequiredItem identifier="antibloodloss1" />
      <RequiredItem identifier="antibloodloss1" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="448,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="448,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="antibloodloss1" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Blood Packs" identifier="ekutility_bulkcrate_antibloodloss2" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A medical transport container of blood packs.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="4800" soldeverywhere="false">
      <!-- 240 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1" sold="false" />
      <Price locationtype="mine" multiplier="0.75" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="antibloodloss2" mincondition="0.1" />
      <Item identifier="antibloodloss2" mincondition="0.2" />
      <Item identifier="antibloodloss2" mincondition="0.3" />
      <Item identifier="antibloodloss2" mincondition="0.4" />
      <Item identifier="antibloodloss2" mincondition="0.5" />
      <Item identifier="antibloodloss2" mincondition="0.6" />
      <Item identifier="antibloodloss2" mincondition="0.7" />
      <Item identifier="antibloodloss2" mincondition="0.8" />
      <Item identifier="antibloodloss2" mincondition="0.9" />
      <Item identifier="antibloodloss2" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="antibloodloss2" />
      <RequiredItem identifier="antibloodloss2" />
      <RequiredItem identifier="antibloodloss2" />
      <RequiredItem identifier="antibloodloss2" />
      <RequiredItem identifier="antibloodloss2" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="560,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="560,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="antibloodloss2" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Adrenaline" identifier="ekutility_bulkcrate_adrenaline" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of medical adrenaline.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="1200" soldeverywhere="false">
      <!-- 600 -->
      <Price locationtype="outpost" multiplier="1.25" sold="false" />
      <Price locationtype="city" multiplier="1.25" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="0.9" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="adrenaline" mincondition="0.1" />
      <Item identifier="adrenaline" mincondition="0.2" />
      <Item identifier="adrenaline" mincondition="0.3" />
      <Item identifier="adrenaline" mincondition="0.4" />
      <Item identifier="adrenaline" mincondition="0.5" />
      <Item identifier="adrenaline" mincondition="0.6" />
      <Item identifier="adrenaline" mincondition="0.7" />
      <Item identifier="adrenaline" mincondition="0.8" />
      <Item identifier="adrenaline" mincondition="0.9" />
      <Item identifier="adrenaline" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="adrenaline" />
      <RequiredItem identifier="adrenaline" />
      <RequiredItem identifier="adrenaline" />
      <RequiredItem identifier="adrenaline" />
      <RequiredItem identifier="adrenaline" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="672,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="672,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="adrenaline" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Opium" identifier="ekutility_bulkcrate_opium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of opium.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="2" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="800" soldeverywhere="false">
      <!-- 40 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="opium" mincondition="0.1" />
      <Item identifier="opium" mincondition="0.2" />
      <Item identifier="opium" mincondition="0.3" />
      <Item identifier="opium" mincondition="0.4" />
      <Item identifier="opium" mincondition="0.5" />
      <Item identifier="opium" mincondition="0.6" />
      <Item identifier="opium" mincondition="0.7" />
      <Item identifier="opium" mincondition="0.8" />
      <Item identifier="opium" mincondition="0.9" />
      <Item identifier="opium" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="opium" />
      <RequiredItem identifier="opium" />
      <RequiredItem identifier="opium" />
      <RequiredItem identifier="opium" />
      <RequiredItem identifier="opium" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="784,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="784,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="opium" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Elastin" identifier="ekutility_bulkcrate_elastin" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of elastin.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="800" soldeverywhere="false">
      <!-- 40 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="elastin" mincondition="0.1" />
      <Item identifier="elastin" mincondition="0.2" />
      <Item identifier="elastin" mincondition="0.3" />
      <Item identifier="elastin" mincondition="0.4" />
      <Item identifier="elastin" mincondition="0.5" />
      <Item identifier="elastin" mincondition="0.6" />
      <Item identifier="elastin" mincondition="0.7" />
      <Item identifier="elastin" mincondition="0.8" />
      <Item identifier="elastin" mincondition="0.9" />
      <Item identifier="elastin" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="elastin" />
      <RequiredItem identifier="elastin" />
      <RequiredItem identifier="elastin" />
      <RequiredItem identifier="elastin" />
      <RequiredItem identifier="elastin" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="896,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="896,96,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="elastin" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Alien Blood" identifier="ekutility_bulkcrate_alienblood" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A medical transport container of alien blood samples.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="2400" soldeverywhere="false">
      <!-- 120 -->
      <Price locationtype="outpost" multiplier="0.85" sold="false" />
      <Price locationtype="city" multiplier="0.85" sold="false" />
      <Price locationtype="research" multiplier="1.2" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="0.9" sold="false" />
      <Price locationtype="mine" multiplier="0.85" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="alienblood" mincondition="0.1" />
      <Item identifier="alienblood" mincondition="0.2" />
      <Item identifier="alienblood" mincondition="0.3" />
      <Item identifier="alienblood" mincondition="0.4" />
      <Item identifier="alienblood" mincondition="0.5" />
      <Item identifier="alienblood" mincondition="0.6" />
      <Item identifier="alienblood" mincondition="0.7" />
      <Item identifier="alienblood" mincondition="0.8" />
      <Item identifier="alienblood" mincondition="0.9" />
      <Item identifier="alienblood" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="alienblood" />
      <RequiredItem identifier="alienblood" />
      <RequiredItem identifier="alienblood" />
      <RequiredItem identifier="alienblood" />
      <RequiredItem identifier="alienblood" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="0,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="0,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="alienblood" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Adrenaline Glands" identifier="ekutility_bulkcrate_adrenalinegland" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A medical transport container of adrenaline gland samples.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="5000" soldeverywhere="false">
      <!-- 250 -->
      <Price locationtype="outpost" multiplier="0.9" sold="false" />
      <Price locationtype="city" multiplier="1.1" sold="false" />
      <Price locationtype="research" multiplier="1.2" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="0.9" sold="false" />
      <Price locationtype="mine" multiplier="0.85" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="adrenalinegland" mincondition="0.1" />
      <Item identifier="adrenalinegland" mincondition="0.2" />
      <Item identifier="adrenalinegland" mincondition="0.3" />
      <Item identifier="adrenalinegland" mincondition="0.4" />
      <Item identifier="adrenalinegland" mincondition="0.5" />
      <Item identifier="adrenalinegland" mincondition="0.6" />
      <Item identifier="adrenalinegland" mincondition="0.7" />
      <Item identifier="adrenalinegland" mincondition="0.8" />
      <Item identifier="adrenalinegland" mincondition="0.9" />
      <Item identifier="adrenalinegland" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="adrenalinegland" />
      <RequiredItem identifier="adrenalinegland" />
      <RequiredItem identifier="adrenalinegland" />
      <RequiredItem identifier="adrenalinegland" />
      <RequiredItem identifier="adrenalinegland" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="112,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="112,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="adrenalinegland" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Swim Bladder" identifier="ekutility_bulkcrate_swimbladder" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A medical transport container of swim bladder samples.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="5000" soldeverywhere="false">
      <!-- 250 -->
      <Price locationtype="outpost" multiplier="0.9" sold="false" />
      <Price locationtype="city" multiplier="1" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="1" sold="false" />
      <Price locationtype="mine" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="swimbladder" mincondition="0.1" />
      <Item identifier="swimbladder" mincondition="0.2" />
      <Item identifier="swimbladder" mincondition="0.3" />
      <Item identifier="swimbladder" mincondition="0.4" />
      <Item identifier="swimbladder" mincondition="0.5" />
      <Item identifier="swimbladder" mincondition="0.6" />
      <Item identifier="swimbladder" mincondition="0.7" />
      <Item identifier="swimbladder" mincondition="0.8" />
      <Item identifier="swimbladder" mincondition="0.9" />
      <Item identifier="swimbladder" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="swimbladder" />
      <RequiredItem identifier="swimbladder" />
      <RequiredItem identifier="swimbladder" />
      <RequiredItem identifier="swimbladder" />
      <RequiredItem identifier="swimbladder" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="224,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="224,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="swimbladder" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Paralyxis" identifier="ekutility_bulkcrate_paralyxis" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A medical transport container of paralyxis samples.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.35" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="4000" soldeverywhere="false">
      <!-- 200 -->
      <Price locationtype="outpost" multiplier="0.9" sold="false" />
      <Price locationtype="city" multiplier="1" sold="false" />
      <Price locationtype="research" multiplier="1.1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="1" sold="false" />
      <Price locationtype="mine" multiplier="0.9" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="paralyxis" mincondition="0.1" />
      <Item identifier="paralyxis" mincondition="0.2" />
      <Item identifier="paralyxis" mincondition="0.3" />
      <Item identifier="paralyxis" mincondition="0.4" />
      <Item identifier="paralyxis" mincondition="0.5" />
      <Item identifier="paralyxis" mincondition="0.6" />
      <Item identifier="paralyxis" mincondition="0.7" />
      <Item identifier="paralyxis" mincondition="0.8" />
      <Item identifier="paralyxis" mincondition="0.9" />
      <Item identifier="paralyxis" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="paralyxis" />
      <RequiredItem identifier="paralyxis" />
      <RequiredItem identifier="paralyxis" />
      <RequiredItem identifier="paralyxis" />
      <RequiredItem identifier="paralyxis" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="336,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="336,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="paralyxis" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Velonaceps Calyx" identifier="ekutility_bulkcrate_huskeggs" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A medical transport container of velonaceps calyx egg samples.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.35"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="12000" soldeverywhere="false">
      <!-- 600 -->
      <Price locationtype="outpost" multiplier="1.2" sold="false" />
      <Price locationtype="city" multiplier="1.3" sold="false" />
      <Price locationtype="research" multiplier="1" sold="true" minavailable="1" />
      <Price locationtype="military" multiplier="1.2" sold="false" />
      <Price locationtype="mine" multiplier="1.3" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="huskeggs" mincondition="0.1" />
      <Item identifier="huskeggs" mincondition="0.2" />
      <Item identifier="huskeggs" mincondition="0.3" />
      <Item identifier="huskeggs" mincondition="0.4" />
      <Item identifier="huskeggs" mincondition="0.5" />
      <Item identifier="huskeggs" mincondition="0.6" />
      <Item identifier="huskeggs" mincondition="0.7" />
      <Item identifier="huskeggs" mincondition="0.8" />
      <Item identifier="huskeggs" mincondition="0.9" />
      <Item identifier="huskeggs" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="huskeggs" />
      <RequiredItem identifier="huskeggs" />
      <RequiredItem identifier="huskeggs" />
      <RequiredItem identifier="huskeggs" />
      <RequiredItem identifier="huskeggs" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="448,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="448,288,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="huskeggs" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <!-- Medical Products & Toxins -->
  <Item name="Crate of Stabilozine" identifier="ekutility_bulkcrate_stabilozine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of stabilozine.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="2" spawnprobability="0.2" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="800" soldeverywhere="false">
      <!-- 40-->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="2" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="stabilozine" mincondition="0.1" />
      <Item identifier="stabilozine" mincondition="0.2" />
      <Item identifier="stabilozine" mincondition="0.3" />
      <Item identifier="stabilozine" mincondition="0.4" />
      <Item identifier="stabilozine" mincondition="0.5" />
      <Item identifier="stabilozine" mincondition="0.6" />
      <Item identifier="stabilozine" mincondition="0.7" />
      <Item identifier="stabilozine" mincondition="0.8" />
      <Item identifier="stabilozine" mincondition="0.9" />
      <Item identifier="stabilozine" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="stabilozine" />
      <RequiredItem identifier="stabilozine" />
      <RequiredItem identifier="stabilozine" />
      <RequiredItem identifier="stabilozine" />
      <RequiredItem identifier="stabilozine" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="0,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="0,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="stabilozine" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Morphine" identifier="ekutility_bulkcrate_morphine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of morphine.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="2" spawnprobability="0.3" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="2000" soldeverywhere="false">
      <!-- 100 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="2" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="antidama1" mincondition="0.1" />
      <Item identifier="antidama1" mincondition="0.2" />
      <Item identifier="antidama1" mincondition="0.3" />
      <Item identifier="antidama1" mincondition="0.4" />
      <Item identifier="antidama1" mincondition="0.5" />
      <Item identifier="antidama1" mincondition="0.6" />
      <Item identifier="antidama1" mincondition="0.7" />
      <Item identifier="antidama1" mincondition="0.8" />
      <Item identifier="antidama1" mincondition="0.9" />
      <Item identifier="antidama1" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="antidama1" />
      <RequiredItem identifier="antidama1" />
      <RequiredItem identifier="antidama1" />
      <RequiredItem identifier="antidama1" />
      <RequiredItem identifier="antidama1" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="112,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="112,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="antidama1" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Fentanyl" identifier="ekutility_bulkcrate_fentanyl" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of fentanyl.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="5000" soldeverywhere="false">
      <!-- 250 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="antidama2" mincondition="0.1" />
      <Item identifier="antidama2" mincondition="0.2" />
      <Item identifier="antidama2" mincondition="0.3" />
      <Item identifier="antidama2" mincondition="0.4" />
      <Item identifier="antidama2" mincondition="0.5" />
      <Item identifier="antidama2" mincondition="0.6" />
      <Item identifier="antidama2" mincondition="0.7" />
      <Item identifier="antidama2" mincondition="0.8" />
      <Item identifier="antidama2" mincondition="0.9" />
      <Item identifier="antidama2" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="antidama2" />
      <RequiredItem identifier="antidama2" />
      <RequiredItem identifier="antidama2" />
      <RequiredItem identifier="antidama2" />
      <RequiredItem identifier="antidama2" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="224,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="224,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="antidama2" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Deusizine" identifier="ekutility_bulkcrate_deusizine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of deusizine.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.1"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="10000" soldeverywhere="false">
      <!-- 500 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="deusizine" mincondition="0.1" />
      <Item identifier="deusizine" mincondition="0.2" />
      <Item identifier="deusizine" mincondition="0.3" />
      <Item identifier="deusizine" mincondition="0.4" />
      <Item identifier="deusizine" mincondition="0.5" />
      <Item identifier="deusizine" mincondition="0.6" />
      <Item identifier="deusizine" mincondition="0.7" />
      <Item identifier="deusizine" mincondition="0.8" />
      <Item identifier="deusizine" mincondition="0.9" />
      <Item identifier="deusizine" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="deusizine" />
      <RequiredItem identifier="deusizine" />
      <RequiredItem identifier="deusizine" />
      <RequiredItem identifier="deusizine" />
      <RequiredItem identifier="deusizine" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="336,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="336,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="deusizine" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Naloxone" identifier="ekutility_bulkcrate_naloxone" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of naloxone.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.2" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="3200" soldeverywhere="false">
      <!-- 160 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="antinarc" mincondition="0.1" />
      <Item identifier="antinarc" mincondition="0.2" />
      <Item identifier="antinarc" mincondition="0.3" />
      <Item identifier="antinarc" mincondition="0.4" />
      <Item identifier="antinarc" mincondition="0.5" />
      <Item identifier="antinarc" mincondition="0.6" />
      <Item identifier="antinarc" mincondition="0.7" />
      <Item identifier="antinarc" mincondition="0.8" />
      <Item identifier="antinarc" mincondition="0.9" />
      <Item identifier="antinarc" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="antinarc" />
      <RequiredItem identifier="antinarc" />
      <RequiredItem identifier="antinarc" />
      <RequiredItem identifier="antinarc" />
      <RequiredItem identifier="antinarc" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="448,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="448,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="antinarc" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Haloperidol" identifier="ekutility_bulkcrate_haloperidol" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of haloperidol.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="2600" soldeverywhere="false">
      <!-- 130 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="antipsychosis" mincondition="0.1" />
      <Item identifier="antipsychosis" mincondition="0.2" />
      <Item identifier="antipsychosis" mincondition="0.3" />
      <Item identifier="antipsychosis" mincondition="0.4" />
      <Item identifier="antipsychosis" mincondition="0.5" />
      <Item identifier="antipsychosis" mincondition="0.6" />
      <Item identifier="antipsychosis" mincondition="0.7" />
      <Item identifier="antipsychosis" mincondition="0.8" />
      <Item identifier="antipsychosis" mincondition="0.9" />
      <Item identifier="antipsychosis" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="antipsychosis" />
      <RequiredItem identifier="antipsychosis" />
      <RequiredItem identifier="antipsychosis" />
      <RequiredItem identifier="antipsychosis" />
      <RequiredItem identifier="antipsychosis" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="560,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="560,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="antipsychosis" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Methamphetamine" identifier="ekutility_bulkcrate_meth" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of methamphetamine.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="1000" soldeverywhere="false">
      <!-- 50 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="meth" mincondition="0.1" />
      <Item identifier="meth" mincondition="0.2" />
      <Item identifier="meth" mincondition="0.3" />
      <Item identifier="meth" mincondition="0.4" />
      <Item identifier="meth" mincondition="0.5" />
      <Item identifier="meth" mincondition="0.6" />
      <Item identifier="meth" mincondition="0.7" />
      <Item identifier="meth" mincondition="0.8" />
      <Item identifier="meth" mincondition="0.9" />
      <Item identifier="meth" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="meth" />
      <RequiredItem identifier="meth" />
      <RequiredItem identifier="meth" />
      <RequiredItem identifier="meth" />
      <RequiredItem identifier="meth" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="672,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="672,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="meth" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Anabolic Steroids" identifier="ekutility_bulkcrate_steroids" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of anabolic steroids.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="7000" soldeverywhere="false">
      <!-- 350 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="steroids" mincondition="0.1" />
      <Item identifier="steroids" mincondition="0.2" />
      <Item identifier="steroids" mincondition="0.3" />
      <Item identifier="steroids" mincondition="0.4" />
      <Item identifier="steroids" mincondition="0.5" />
      <Item identifier="steroids" mincondition="0.6" />
      <Item identifier="steroids" mincondition="0.7" />
      <Item identifier="steroids" mincondition="0.8" />
      <Item identifier="steroids" mincondition="0.9" />
      <Item identifier="steroids" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="steroids" />
      <RequiredItem identifier="steroids" />
      <RequiredItem identifier="steroids" />
      <RequiredItem identifier="steroids" />
      <RequiredItem identifier="steroids" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="784,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="784,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="steroids" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Hyperzine" identifier="ekutility_bulkcrate_hyperzine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of hyperzine.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="9000" soldeverywhere="false">
      <!-- 450 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="hyperzine" mincondition="0.1" />
      <Item identifier="hyperzine" mincondition="0.2" />
      <Item identifier="hyperzine" mincondition="0.3" />
      <Item identifier="hyperzine" mincondition="0.4" />
      <Item identifier="hyperzine" mincondition="0.5" />
      <Item identifier="hyperzine" mincondition="0.6" />
      <Item identifier="hyperzine" mincondition="0.7" />
      <Item identifier="hyperzine" mincondition="0.8" />
      <Item identifier="hyperzine" mincondition="0.9" />
      <Item identifier="hyperzine" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="hyperzine" />
      <RequiredItem identifier="hyperzine" />
      <RequiredItem identifier="hyperzine" />
      <RequiredItem identifier="hyperzine" />
      <RequiredItem identifier="hyperzine" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="672,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="672,480,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="hyperzine" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Liquid Oxygenite" identifier="ekutility_bulkcrate_liquidoxygenite" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of liquid oxygenite.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.05" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="1600" soldeverywhere="false">
      <!-- 80 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="liquidoxygenite" mincondition="0.1" />
      <Item identifier="liquidoxygenite" mincondition="0.2" />
      <Item identifier="liquidoxygenite" mincondition="0.3" />
      <Item identifier="liquidoxygenite" mincondition="0.4" />
      <Item identifier="liquidoxygenite" mincondition="0.5" />
      <Item identifier="liquidoxygenite" mincondition="0.6" />
      <Item identifier="liquidoxygenite" mincondition="0.7" />
      <Item identifier="liquidoxygenite" mincondition="0.8" />
      <Item identifier="liquidoxygenite" mincondition="0.9" />
      <Item identifier="liquidoxygenite" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="liquidoxygenite" />
      <RequiredItem identifier="liquidoxygenite" />
      <RequiredItem identifier="liquidoxygenite" />
      <RequiredItem identifier="liquidoxygenite" />
      <RequiredItem identifier="liquidoxygenite" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="0,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="0,672,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="liquidoxygenite" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Broad-spectrum Antibiotics" identifier="ekutility_bulkcrate_antibiotics" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of liquid oxygenite.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="800" soldeverywhere="false">
      <!-- 40 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="antibiotics" mincondition="0.1" />
      <Item identifier="antibiotics" mincondition="0.2" />
      <Item identifier="antibiotics" mincondition="0.3" />
      <Item identifier="antibiotics" mincondition="0.4" />
      <Item identifier="antibiotics" mincondition="0.5" />
      <Item identifier="antibiotics" mincondition="0.6" />
      <Item identifier="antibiotics" mincondition="0.7" />
      <Item identifier="antibiotics" mincondition="0.8" />
      <Item identifier="antibiotics" mincondition="0.9" />
      <Item identifier="antibiotics" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="antibiotics" />
      <RequiredItem identifier="antibiotics" />
      <RequiredItem identifier="antibiotics" />
      <RequiredItem identifier="antibiotics" />
      <RequiredItem identifier="antibiotics" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="112,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="112,672,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="antibiotics" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Chloral Hydrate" identifier="ekutility_bulkcrate_chloralhydrate" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of chloral hydrate.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.06" />
    <Price baseprice="2000" soldeverywhere="false">
      <!-- 100 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="chloralhydrate" mincondition="0.1" />
      <Item identifier="chloralhydrate" mincondition="0.2" />
      <Item identifier="chloralhydrate" mincondition="0.3" />
      <Item identifier="chloralhydrate" mincondition="0.4" />
      <Item identifier="chloralhydrate" mincondition="0.5" />
      <Item identifier="chloralhydrate" mincondition="0.6" />
      <Item identifier="chloralhydrate" mincondition="0.7" />
      <Item identifier="chloralhydrate" mincondition="0.8" />
      <Item identifier="chloralhydrate" mincondition="0.9" />
      <Item identifier="chloralhydrate" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="chloralhydrate" />
      <RequiredItem identifier="chloralhydrate" />
      <RequiredItem identifier="chloralhydrate" />
      <RequiredItem identifier="chloralhydrate" />
      <RequiredItem identifier="chloralhydrate" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="224,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="224,672,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="chloralhydrate" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Calyxanide" identifier="ekutility_bulkcrate_calyxanide" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of chloral hydrate.">
    <PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15" />
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="5000" soldeverywhere="false">
      <!-- 250 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="calyxanide" mincondition="0.1" />
      <Item identifier="calyxanide" mincondition="0.2" />
      <Item identifier="calyxanide" mincondition="0.3" />
      <Item identifier="calyxanide" mincondition="0.4" />
      <Item identifier="calyxanide" mincondition="0.5" />
      <Item identifier="calyxanide" mincondition="0.6" />
      <Item identifier="calyxanide" mincondition="0.7" />
      <Item identifier="calyxanide" mincondition="0.8" />
      <Item identifier="calyxanide" mincondition="0.9" />
      <Item identifier="calyxanide" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="calyxanide" />
      <RequiredItem identifier="calyxanide" />
      <RequiredItem identifier="calyxanide" />
      <RequiredItem identifier="calyxanide" />
      <RequiredItem identifier="calyxanide" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="336,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="336,672,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="calyxanide" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Raptor Bane Extract" identifier="ekutility_bulkcrate_raptorbaneextract" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of raptor bane extract.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="5000" soldeverywhere="false">
      <!-- 250 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="raptorbaneextract" mincondition="0.1" />
      <Item identifier="raptorbaneextract" mincondition="0.2" />
      <Item identifier="raptorbaneextract" mincondition="0.3" />
      <Item identifier="raptorbaneextract" mincondition="0.4" />
      <Item identifier="raptorbaneextract" mincondition="0.5" />
      <Item identifier="raptorbaneextract" mincondition="0.6" />
      <Item identifier="raptorbaneextract" mincondition="0.7" />
      <Item identifier="raptorbaneextract" mincondition="0.8" />
      <Item identifier="raptorbaneextract" mincondition="0.9" />
      <Item identifier="raptorbaneextract" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="raptorbaneextract" />
      <RequiredItem identifier="raptorbaneextract" />
      <RequiredItem identifier="raptorbaneextract" />
      <RequiredItem identifier="raptorbaneextract" />
      <RequiredItem identifier="raptorbaneextract" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="448,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="448,672,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="raptorbaneextract" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Pomegrenade Extract" identifier="ekutility_bulkcrate_pomegrenadeextract" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of pomegrenade extract.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="5000" soldeverywhere="false">
      <!-- 250 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="pomegrenadeextract" mincondition="0.1" />
      <Item identifier="pomegrenadeextract" mincondition="0.2" />
      <Item identifier="pomegrenadeextract" mincondition="0.3" />
      <Item identifier="pomegrenadeextract" mincondition="0.4" />
      <Item identifier="pomegrenadeextract" mincondition="0.5" />
      <Item identifier="pomegrenadeextract" mincondition="0.6" />
      <Item identifier="pomegrenadeextract" mincondition="0.7" />
      <Item identifier="pomegrenadeextract" mincondition="0.8" />
      <Item identifier="pomegrenadeextract" mincondition="0.9" />
      <Item identifier="pomegrenadeextract" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="pomegrenadeextract" />
      <RequiredItem identifier="pomegrenadeextract" />
      <RequiredItem identifier="pomegrenadeextract" />
      <RequiredItem identifier="pomegrenadeextract" />
      <RequiredItem identifier="pomegrenadeextract" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="560,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="560,672,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="pomegrenadeextract" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Cyanide" identifier="ekutility_bulkcrate_cyanide" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of cyanide.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="4000" soldeverywhere="false">
      <!-- 200 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="cyanide" mincondition="0.1" />
      <Item identifier="cyanide" mincondition="0.2" />
      <Item identifier="cyanide" mincondition="0.3" />
      <Item identifier="cyanide" mincondition="0.4" />
      <Item identifier="cyanide" mincondition="0.5" />
      <Item identifier="cyanide" mincondition="0.6" />
      <Item identifier="cyanide" mincondition="0.7" />
      <Item identifier="cyanide" mincondition="0.8" />
      <Item identifier="cyanide" mincondition="0.9" />
      <Item identifier="cyanide" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="cyanide" />
      <RequiredItem identifier="cyanide" />
      <RequiredItem identifier="cyanide" />
      <RequiredItem identifier="cyanide" />
      <RequiredItem identifier="cyanide" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="0,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="0,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="cyanide" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Cyanide Antidote" identifier="ekutility_bulkcrate_cyanideantidote" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of cyanide antidote.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="2500" soldeverywhere="false">
      <!-- 125 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="cyanideantidote" mincondition="0.1" />
      <Item identifier="cyanideantidote" mincondition="0.2" />
      <Item identifier="cyanideantidote" mincondition="0.3" />
      <Item identifier="cyanideantidote" mincondition="0.4" />
      <Item identifier="cyanideantidote" mincondition="0.5" />
      <Item identifier="cyanideantidote" mincondition="0.6" />
      <Item identifier="cyanideantidote" mincondition="0.7" />
      <Item identifier="cyanideantidote" mincondition="0.8" />
      <Item identifier="cyanideantidote" mincondition="0.9" />
      <Item identifier="cyanideantidote" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="cyanideantidote" />
      <RequiredItem identifier="cyanideantidote" />
      <RequiredItem identifier="cyanideantidote" />
      <RequiredItem identifier="cyanideantidote" />
      <RequiredItem identifier="cyanideantidote" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="112,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="112,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="cyanideantidote" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Sufforin" identifier="ekutility_bulkcrate_sufforin" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of sufforin.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="4000" soldeverywhere="false">
      <!-- 200 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="sufforin" mincondition="0.1" />
      <Item identifier="sufforin" mincondition="0.2" />
      <Item identifier="sufforin" mincondition="0.3" />
      <Item identifier="sufforin" mincondition="0.4" />
      <Item identifier="sufforin" mincondition="0.5" />
      <Item identifier="sufforin" mincondition="0.6" />
      <Item identifier="sufforin" mincondition="0.7" />
      <Item identifier="sufforin" mincondition="0.8" />
      <Item identifier="sufforin" mincondition="0.9" />
      <Item identifier="sufforin" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="sufforin" />
      <RequiredItem identifier="sufforin" />
      <RequiredItem identifier="sufforin" />
      <RequiredItem identifier="sufforin" />
      <RequiredItem identifier="sufforin" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="224,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="224,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="sufforin" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Sufforin Antidote" identifier="ekutility_bulkcrate_sufforinantidote" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of sufforin antidote.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="2500" soldeverywhere="false">
      <!-- 125 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="sufforinantidote" mincondition="0.1" />
      <Item identifier="sufforinantidote" mincondition="0.2" />
      <Item identifier="sufforinantidote" mincondition="0.3" />
      <Item identifier="sufforinantidote" mincondition="0.4" />
      <Item identifier="sufforinantidote" mincondition="0.5" />
      <Item identifier="sufforinantidote" mincondition="0.6" />
      <Item identifier="sufforinantidote" mincondition="0.7" />
      <Item identifier="sufforinantidote" mincondition="0.8" />
      <Item identifier="sufforinantidote" mincondition="0.9" />
      <Item identifier="sufforinantidote" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="sufforinantidote" />
      <RequiredItem identifier="sufforinantidote" />
      <RequiredItem identifier="sufforinantidote" />
      <RequiredItem identifier="sufforinantidote" />
      <RequiredItem identifier="sufforinantidote" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="336,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="336,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="sufforinantidote" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Morbusine" identifier="ekutility_bulkcrate_morbusine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of morbusine.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="13000" soldeverywhere="false">
      <!-- 650 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="morbusine" mincondition="0.1" />
      <Item identifier="morbusine" mincondition="0.2" />
      <Item identifier="morbusine" mincondition="0.3" />
      <Item identifier="morbusine" mincondition="0.4" />
      <Item identifier="morbusine" mincondition="0.5" />
      <Item identifier="morbusine" mincondition="0.6" />
      <Item identifier="morbusine" mincondition="0.7" />
      <Item identifier="morbusine" mincondition="0.8" />
      <Item identifier="morbusine" mincondition="0.9" />
      <Item identifier="morbusine" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="morbusine" />
      <RequiredItem identifier="morbusine" />
      <RequiredItem identifier="morbusine" />
      <RequiredItem identifier="morbusine" />
      <RequiredItem identifier="morbusine" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="448,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="448,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="morbusine" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Morbusine Antidote" identifier="ekutility_bulkcrate_morbusineantidote" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of morbusine antidote.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="7000" soldeverywhere="false">
      <!-- 350 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="morbusineantidote" mincondition="0.1" />
      <Item identifier="morbusineantidote" mincondition="0.2" />
      <Item identifier="morbusineantidote" mincondition="0.3" />
      <Item identifier="morbusineantidote" mincondition="0.4" />
      <Item identifier="morbusineantidote" mincondition="0.5" />
      <Item identifier="morbusineantidote" mincondition="0.6" />
      <Item identifier="morbusineantidote" mincondition="0.7" />
      <Item identifier="morbusineantidote" mincondition="0.8" />
      <Item identifier="morbusineantidote" mincondition="0.9" />
      <Item identifier="morbusineantidote" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="morbusineantidote" />
      <RequiredItem identifier="morbusineantidote" />
      <RequiredItem identifier="morbusineantidote" />
      <RequiredItem identifier="morbusineantidote" />
      <RequiredItem identifier="morbusineantidote" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="560,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="560,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="morbusineantidote" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Radiotoxin" identifier="ekutility_bulkcrate_radiotoxin" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of radiotoxin.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="4000" soldeverywhere="false">
      <!-- 200 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="radiotoxin" mincondition="0.1" />
      <Item identifier="radiotoxin" mincondition="0.2" />
      <Item identifier="radiotoxin" mincondition="0.3" />
      <Item identifier="radiotoxin" mincondition="0.4" />
      <Item identifier="radiotoxin" mincondition="0.5" />
      <Item identifier="radiotoxin" mincondition="0.6" />
      <Item identifier="radiotoxin" mincondition="0.7" />
      <Item identifier="radiotoxin" mincondition="0.8" />
      <Item identifier="radiotoxin" mincondition="0.9" />
      <Item identifier="radiotoxin" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="radiotoxin" />
      <RequiredItem identifier="radiotoxin" />
      <RequiredItem identifier="radiotoxin" />
      <RequiredItem identifier="radiotoxin" />
      <RequiredItem identifier="radiotoxin" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="672,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="672,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="radiotoxin" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Antirad" identifier="ekutility_bulkcrate_antirad" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of antirad.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="2500" soldeverywhere="false">
      <!-- 126 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" minavailable="1" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="antirad" mincondition="0.1" />
      <Item identifier="antirad" mincondition="0.2" />
      <Item identifier="antirad" mincondition="0.3" />
      <Item identifier="antirad" mincondition="0.4" />
      <Item identifier="antirad" mincondition="0.5" />
      <Item identifier="antirad" mincondition="0.6" />
      <Item identifier="antirad" mincondition="0.7" />
      <Item identifier="antirad" mincondition="0.8" />
      <Item identifier="antirad" mincondition="0.9" />
      <Item identifier="antirad" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="antirad" />
      <RequiredItem identifier="antirad" />
      <RequiredItem identifier="antirad" />
      <RequiredItem identifier="antirad" />
      <RequiredItem identifier="antirad" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="784,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="784,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="antirad" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Deliriumine" identifier="ekutility_bulkcrate_deliriumine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of deliriumine.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="5000" soldeverywhere="false">
      <!-- 250 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="deliriumine" mincondition="0.1" />
      <Item identifier="deliriumine" mincondition="0.2" />
      <Item identifier="deliriumine" mincondition="0.3" />
      <Item identifier="deliriumine" mincondition="0.4" />
      <Item identifier="deliriumine" mincondition="0.5" />
      <Item identifier="deliriumine" mincondition="0.6" />
      <Item identifier="deliriumine" mincondition="0.7" />
      <Item identifier="deliriumine" mincondition="0.8" />
      <Item identifier="deliriumine" mincondition="0.9" />
      <Item identifier="deliriumine" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="deliriumine" />
      <RequiredItem identifier="deliriumine" />
      <RequiredItem identifier="deliriumine" />
      <RequiredItem identifier="deliriumine" />
      <RequiredItem identifier="deliriumine" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="896,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="896,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="deliriumine" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Deliriumine Antidote" identifier="ekutility_bulkcrate_deliriumineantidote" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of deliriumine antidote.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="2500" soldeverywhere="false">
      <!-- 125 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="deliriumineantidote" mincondition="0.1" />
      <Item identifier="deliriumineantidote" mincondition="0.2" />
      <Item identifier="deliriumineantidote" mincondition="0.3" />
      <Item identifier="deliriumineantidote" mincondition="0.4" />
      <Item identifier="deliriumineantidote" mincondition="0.5" />
      <Item identifier="deliriumineantidote" mincondition="0.6" />
      <Item identifier="deliriumineantidote" mincondition="0.7" />
      <Item identifier="deliriumineantidote" mincondition="0.8" />
      <Item identifier="deliriumineantidote" mincondition="0.9" />
      <Item identifier="deliriumineantidote" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="deliriumineantidote" />
      <RequiredItem identifier="deliriumineantidote" />
      <RequiredItem identifier="deliriumineantidote" />
      <RequiredItem identifier="deliriumineantidote" />
      <RequiredItem identifier="deliriumineantidote" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="1008,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="1008,864,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="deliriumineantidote" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Paralyzant" identifier="ekutility_bulkcrate_paralyzant" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of paralyzant.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.02" />
    <Price baseprice="7000" soldeverywhere="false">
      <!-- 350 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="paralyzant" mincondition="0.1" />
      <Item identifier="paralyzant" mincondition="0.2" />
      <Item identifier="paralyzant" mincondition="0.3" />
      <Item identifier="paralyzant" mincondition="0.4" />
      <Item identifier="paralyzant" mincondition="0.5" />
      <Item identifier="paralyzant" mincondition="0.6" />
      <Item identifier="paralyzant" mincondition="0.7" />
      <Item identifier="paralyzant" mincondition="0.8" />
      <Item identifier="paralyzant" mincondition="0.9" />
      <Item identifier="paralyzant" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="paralyzant" />
      <RequiredItem identifier="paralyzant" />
      <RequiredItem identifier="paralyzant" />
      <RequiredItem identifier="paralyzant" />
      <RequiredItem identifier="paralyzant" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="0,960,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="0,1056,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="paralyzant" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
  <Item name="Crate of Anaparalyzant" identifier="ekutility_bulkcrate_antiparalysis" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="2" description="A bulk storage/transportation container of anaparalyzant.">
    <!--<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.15"/>-->
    <PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
    <Price baseprice="4000" soldeverywhere="false">
      <!-- 200 -->
      <Price locationtype="outpost" multiplier="1" sold="false" />
      <Price locationtype="city" multiplier="0.9" sold="false" />
      <Price locationtype="research" multiplier="0.9" sold="false" />
      <Price locationtype="military" multiplier="1.1" sold="false" />
      <Price locationtype="mine" multiplier="1.1" sold="false" />
    </Price>
    <Deconstruct time="5">
      <Item identifier="antiparalysis" mincondition="0.1" />
      <Item identifier="antiparalysis" mincondition="0.2" />
      <Item identifier="antiparalysis" mincondition="0.3" />
      <Item identifier="antiparalysis" mincondition="0.4" />
      <Item identifier="antiparalysis" mincondition="0.5" />
      <Item identifier="antiparalysis" mincondition="0.6" />
      <Item identifier="antiparalysis" mincondition="0.7" />
      <Item identifier="antiparalysis" mincondition="0.8" />
      <Item identifier="antiparalysis" mincondition="0.9" />
      <Item identifier="antiparalysis" mincondition="0.99" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.25">
      <RequiredItem identifier="antiparalysis" />
      <RequiredItem identifier="antiparalysis" />
      <RequiredItem identifier="antiparalysis" />
      <RequiredItem identifier="antiparalysis" />
      <RequiredItem identifier="antiparalysis" />
    </Fabricate>
    <BrokenSprite texture="ekutility_densifiedmedical.png" sourcerect="112,960,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
    <Sprite texture="ekutility_densifiedmedical.png" depth="0.55" sourcerect="112,1056,112,96" />
    <Body width="110" height="80" density="25" />
    <Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
      <StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
      <CustomInterface drawhudwhenequipped="true" canbeselected="false">
        <GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08" />
        <Button text="Take One">
          <StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true">
            <Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
            <SpawnItem identifiers="antiparalysis" spawnposition="This" />
          </StatusEffect>
        </Button>
      </CustomInterface>
    </Holdable>
  </Item>
</Items>