<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
  <WastesBasic
    identifier="wastesbasic"
    type="LocationConnection"
    biomes="hydrothermalwastes"
    height="80000"
    initialdepthmin="450000"
    initialdepthmax="550000"
    levelobjectamount="4000"
    ambientlightcolor="32,8,0,255"
    backgroundtexturecolor="128,64,0,255"
    backgroundcolor="16,8,0,255"
    wallcolor="255,255,255,255"
    minwidth="250000"
    maxwidth="300000"
    voronoisiteinterval="1500,1500"
    voronoisitevariance="700,700"
    CellSubdivisionLength="700"
    CellRoundingAmount="0.1"
    CellIrregularity="0.8"
    mainpathnodeintervalrange="6000,10000"
    cavecount="2"
    itemcount="400"
    floatingicechunkcount="0"
    seafloordepth="-80000"
    seafloorvariance="2000"
    mountaincountmin="2"
    mountaincountmax="3"
    mountainheightmin="30000"
    mountainheightmax="35000"
    minruincount="0"
    maxruincount="1"
    minwreckcount="1"
    maxwreckcount="2"
    thalamusprobability="0.5"
    bottomholeprobability="0.8"
    waterparticlescale="2"
    WaterParticleVelocity="0,25"
    startposition="0.1,0.1"
    endposition="0.9,0.5"
    createholenexttoend="True"
    mintunnelradius="6500"
    mincorpsecount="3"
    maxcorpsecount="6"
    HuskProbability="0.25"
    WreckHullFloodingChance="0.25"
    wreckfloodinghullminwaterpercentage="0.1"
    WWreckFloodingHullMaxWaterPercentage="0.3"
    sidetunnelcount="1,3"
    minsidetunnelradius="1000,3000"
    icespirecount="0"
    walltexturesize="512"
    walledgetexturewidth="768"
    walledgeexpandoutwardsamount="128"
    walledgeexpandinwardsamount="128"
    backgroundcreatureamount="80"
    sidetunnelvariance="0.5"
    mainpathvariance="0.5"
    resourceintervalrange="19200,38400"
    caveresourceintervalrange="9600,19200"
    resourceclustersizerange="4,6"
    resourcespawnchance="0.3"
    caveresourcespawnchance="0.6"
    islandcount="0"
    AbyssResourceClustersMin="50"
    AbyssResourceClustersMax="60">
    <WaterParticles
      texture="Content/Map/Biomes/HydrothermalWastes/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/HydrothermalWastes/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/HydrothermalWastes/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </WastesBasic>
  <!-- Low height, most of it is abyss-->
  <WastesAbyss
    identifier="wastesabyss"
    type="LocationConnection"
    biomes="hydrothermalwastes"
    commonness="25"
    height="30000"
    initialdepthmin="450000"
    initialdepthmax="500000"
    levelobjectamount="4000"
    ambientlightcolor="32,8,0,255"
    backgroundtexturecolor="128,64,0,255"
    backgroundcolor="16,8,0,255"
    wallcolor="255,255,255,255"
    minwidth="250000"
    maxwidth="300000"
    voronoisiteinterval="1500,1500"
    voronoisitevariance="700,700"
    CellSubdivisionLength="700"
    CellRoundingAmount="0.1"
    CellIrregularity="0.8"
    mainpathnodeintervalrange="6000,10000"
    cavecount="2"
    itemcount="400"
    floatingicechunkcount="0"
    seafloordepth="-120000"
    seafloorvariance="4000"
    mountaincountmin="1"
    mountaincountmax="1"
    mountainheightmin="50000"
    mountainheightmax="75000"
    minruincount="0"
    maxruincount="1"
    minwreckcount="1"
    maxwreckcount="2"
    thalamusprobability="0.5"
    bottomholeprobability="1.0"
    waterparticlescale="2"
    WaterParticleVelocity="0,25"
    startposition="0.1,0.1"
    endposition="0.9,0.5"
    createholenexttoend="True"
    mintunnelradius="6500"
    mincorpsecount="3"
    maxcorpsecount="6"
    HuskProbability="0.25"
    WreckHullFloodingChance="0.25"
    wreckfloodinghullminwaterpercentage="0.1"
    WWreckFloodingHullMaxWaterPercentage="0.3"
    sidetunnelcount="1,3"
    minsidetunnelradius="1000,3000"
    icespirecount="0"
    walltexturesize="512"
    walledgetexturewidth="768"
    walledgeexpandoutwardsamount="128"
    walledgeexpandinwardsamount="128"
    backgroundcreatureamount="80"
    sidetunnelvariance="0.5"
    mainpathvariance="0.5"
    resourceintervalrange="19200,38400"
    caveresourceintervalrange="9600,19200"
    resourceclustersizerange="4,6"
    resourcespawnchance="0.3"
    caveresourcespawnchance="0.6"
    islandcount="0"
    abyssislandcount="10"
    AbyssResourceClustersMin="50"
    AbyssResourceClustersMax="60">
    <WaterParticles
      texture="Content/Map/Biomes/HydrothermalWastes/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/HydrothermalWastes/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/HydrothermalWastes/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </WastesAbyss>
  <GreatSeaTransition
    identifier="greatseatransition"
    type="LocationConnection"
    biomes="hydrothermalwastes"
    minleveldifficulty="64"
    commonness="100"
    TransitionFromPreviousBiome="True"
    height="70000"
    initialdepthmin="420000"
    initialdepthmax="500000"
    levelobjectamount="3000"
    ambientlightcolor="18,7,4,255"
    backgroundtexturecolor="64,40,10,255"
    backgroundcolor="12,7,2,255"
    wallcolor="255,255,255,255"
    minwidth="200000"
    maxwidth="300000"
    voronoisiteinterval="2000,2000"
    voronoisitevariance="800,800"
    CellSubdivisionLength="700"
    CellRoundingAmount="0.1"
    CellIrregularity="0.8"
    mainpathnodeintervalrange="5000,10000"
    cavecount="1"
    itemcount="400"
    floatingicechunkcount="20"
    islandcount="15"
    seafloordepth="-45000"
    seafloorvariance="1000"
    mountaincountmin="0"
    mountaincountmax="0"
    mountainheightmin="1000"
    mountainheightmax="5000"
    minruincount="0"
    maxruincount="1"
    minwreckcount="1"
    maxwreckcount="2"
    thalamusprobability="0.4"
    bottomholeprobability="0.9"
    waterparticlescale="1"
    startposition="0.1,0.1"
    endposition="0.9,0.5"
    createholenexttoend="True"
    mintunnelradius="6500"
    mincorpsecount="3"
    maxcorpsecount="6"
    WreckHullFloodingChance="0.25"
    wreckfloodinghullminwaterpercentage="0.1"
    WWreckFloodingHullMaxWaterPercentage="0.3"
    sidetunnelcount="1,1"
    minsidetunnelradius="2000,6000"
    icespirecount="5"
    walltexturesize="512"
    walledgetexturewidth="1024"
    walledgeexpandoutwardsamount="128"
    walledgeexpandinwardsamount="128"
    backgroundcreatureamount="80"
    resourceintervalrange="19200,38400"
    caveresourceintervalrange="9600,19200"
    resourceclustersizerange="3,5"
    resourcespawnchance="0.3"
    caveresourcespawnchance="0.6"
    AbyssResourceClustersMin="40"
    AbyssResourceClustersMax="50">
    <!--
    <Background
      texture="Content/Map/iceBackgroundFade.png" />
    <BackgroundTop
      texture="Content/Map/iceBackground.png"
      premultiplyalpha="false" />
      -->
    <WaterParticles
      texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/TheGreatSea/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </GreatSeaTransition>
  <WastesOutpost
    identifier="wastesoutpost"
    type="Outpost"
    biomes="hydrothermalwastes"
    createholenexttoend="False"
    createholetoabyss="False"
    height="40000"
    commonness="1"
    initialdepthmin="100000"
    initialdepthmax="200000"
    levelobjectamount="50"
    ambientlightcolor="32,8,0,255"
    backgroundtexturecolor="128,64,0,255"
    backgroundcolor="16,8,0,255"
    wallcolor="255,255,255,255"
    minwidth="40000"
    maxwidth="40000"
    voronoisiteinterval="2000,2000"
    voronoisitevariance="800,800"
    CellSubdivisionLength="1000"
    CellRoundingAmount="0.1"
    CellIrregularity="0.1"
    mainpathnodeintervalrange="500,500"
    cavecount="0"
    itemcount="0"
    floatingicechunkcount="0"
    seafloordepth="-300000"
    seafloorvariance="1000"
    mountaincountmin="0"
    mountaincountmax="3"
    mountainheightmin="10000"
    mountainheightmax="20000"
    ruincount="0"
    minwreckcount="0"
    maxwreckcount="0"
    bottomholeprobability="0"
    waterparticlescale="2"
    WaterParticleVelocity="0,25"
    startposition="0.3,0.1"
    endposition="0.7,0.3"
    mintunnelradius="25000"
    mincorpsecount="1"
    maxcorpsecount="5"
    HuskProbability="0.25"
    thalamusprobability="0"
    WreckHullFloodingChance="0.25"
    wreckfloodinghullminwaterpercentage="0.1"
    WWreckFloodingHullMaxWaterPercentage="0.3"
    sidetunnelcount="0,0"
    minsidetunnelradius="25000,25000"
    backgroundcreatureamount="80"
    walltexturesize="512"
    walledgetexturewidth="1024"
    walledgeexpandoutwardsamount="128"
    walledgeexpandinwardsamount="128"
    sidetunnelvariance="0.5"
    mainpathvariance="0"
    resourceintervalrange="19200,38400"
    caveresourceintervalrange="9600,19200"
    resourceclustersizerange="3,6"
    resourcespawnchance="0.3"
    caveresourcespawnchance="0.6"
    islandcount="0"
    abyssislandcount="0"
    icespirecount="0">
    <WaterParticles
      texture="Content/Map/Biomes/HydrothermalWastes/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/RockCave/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/RockCave/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </WastesOutpost>
  <WastesPvP
    identifier="wastes_pvp"
    biomes="hydrothermalwastes"
    Commonness="100"
    Type="LocationConnection"
    IsPvPLevel="True"
    height="30000"
    initialdepthmin="450000"
    initialdepthmax="500000"
    levelobjectamount="4000"
    ambientlightcolor="32,8,0,255"
    backgroundtexturecolor="128,64,0,255"
    backgroundcolor="16,8,0,255"
    wallcolor="255,255,255,255"
    MinWidth="90000"
    MaxWidth="100000"
    voronoisiteinterval="1500,1500"
    voronoisitevariance="700,700"
    CellSubdivisionLength="700"
    CellRoundingAmount="0.1"
    CellIrregularity="0.8"
    mainpathnodeintervalrange="6000,10000"
    cavecount="0"
    itemcount="400"
    floatingicechunkcount="0"
    seafloordepth="-120000"
    seafloorvariance="4000"
    mountaincountmin="1"
    mountaincountmax="1"
    mountainheightmin="50000"
    mountainheightmax="75000"
    ruincount="0"
    minwreckcount="1"
    maxwreckcount="1"
    thalamusprobability="0.5"
    bottomholeprobability="0.6"
    waterparticlescale="2"
    WaterParticleVelocity="0,25"
    StartPosition="0.1,0.5"
    EndPosition="0.9,0.5"
    CreateHoleNextToEnd="False"
    mintunnelradius="6500"
    mincorpsecount="3"
    maxcorpsecount="6"
    WreckHullFloodingChance="0.25"
    wreckfloodinghullminwaterpercentage="0.1"
    WWreckFloodingHullMaxWaterPercentage="0.3"
    sidetunnelcount="1,3"
    minsidetunnelradius="1000,3000"
    icespirecount="0"
    walltexturesize="512"
    walledgetexturewidth="768"
    walledgeexpandoutwardsamount="128"
    walledgeexpandinwardsamount="128"
    backgroundcreatureamount="80"
    sidetunnelvariance="0.5"
    mainpathvariance="0.5"
    resourceintervalrange="19200,38400"
    caveresourceintervalrange="9600,19200"
    resourceclustersizerange="4,6"
    resourcespawnchance="0.3"
    caveresourcespawnchance="0.6"
    islandcount="0"
    abyssislandcount="10"
    AbyssResourceClustersMin="50"
    AbyssResourceClustersMax="60">
    <WaterParticles
      texture="Content/Map/Biomes/HydrothermalWastes/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/HydrothermalWastes/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/HydrothermalWastes/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </WastesPvP>
</LevelGenerationParameters>