<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="Toxins Generator Assembly" description="" hideinmenus="true">

  <Item name="Alien Toxins Generator" identifier="alientoxinsgenerator" ID="1" category="Alien" Tags="alien" rect="-120,140,237,207" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5" hideinassemblypreview="false">
    <ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="toggle" >
        <link w="26" />
      </input>
      <input name="set_state" >
        <link w="27" />
      </input>
      <input name="shutdown" >
        <link w="12" />
      </input>
    </ConnectionPanel>
  </Item>

  <Item name="Alien Terminal" identifier="alienterminal_new" ID="2" rect="-35,79,80,39" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" tags="smallitem,logic" displaysidebysidewhenlinked="False" spritedepth="0.79" scale="0.4" hideinassemblypreview="true">
    <ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
      <RequiredItem items="screwdriver" type="Equipped" />
      <output name="signal_out1" >
        <link w="26" />
        <link w="28" />
        <link w="29" />
      </output>
      <output name="signal_out2" >
        <link w="12" />
        <link w="30" />
        <link w="31" />
      </output>
      <output name="state_out" >
        <link w="21" />
        <link w="32" />
      </output>
      <input name="shutdown" />
    </ConnectionPanel>
  </Item>

  <Item name="Signal Check Component" identifier="signalcheckcomponent" ID="3"  category="Electrical" rect="-10,-80,16,16" noninteractable="true" hiddeningame="true" Tags="smallitem,logic,circuitboxcomponent" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false">
    <SignalCheckComponent canbeselected="true" output="1" falseoutput="" targetsignal="0"/>
    <ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="False" >
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="signal_in">
        <link w="21" />
      </input>
      <input name="set_output" />
      <input name="set_targetsignal" />
      <output name="signal_out">
        <link w="27" />
        <link w="22" />
        <link w="23" />
        <link w="24" />
        <link w="25" />
      </output>
    </ConnectionPanel>
  </Item>

  <Item name="Toxins Vent" identifier="toxinsvent" aliases="alienvent" ID="4" category="Alien" rect="-90,-110,26,26" tags="alien,toxinsvent" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" displaysidebysidewhenlinked="False" spritedepth="0.91" scale="0.5" hideinassemblypreview="false" >
    <ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="toggle" >
        <link w="13" />
      </input>
      <input name="set_state" >
        <link w="22" />
      </input>
      <input name="shutdown" >
        <link w="17" />
      </input>
    </ConnectionPanel>
  </Item>

  <Item name="Toxins Vent" identifier="toxinsvent" aliases="alienvent" ID="5" category="Alien" rect="-40,-110,26,26" tags="alien,toxinsvent" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" displaysidebysidewhenlinked="False" spritedepth="0.91" scale="0.5" hideinassemblypreview="false" >
    <ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="toggle" >
        <link w="14" />
      </input>
      <input name="set_state" >
        <link w="23" />
      </input>
      <input name="shutdown" >
        <link w="18" />
      </input>
    </ConnectionPanel>
  </Item>

  <Item name="Toxins Vent" identifier="toxinsvent" aliases="alienvent" ID="6" category="Alien" rect="10,-110,26,26" tags="alien,toxinsvent" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" displaysidebysidewhenlinked="False" spritedepth="0.91" scale="0.5" hideinassemblypreview="false" >
    <ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="toggle" >
        <link w="15" />
      </input>
      <input name="set_state" >
        <link w="24" />
      </input>
      <input name="shutdown" >
        <link w="19" />
      </input>
    </ConnectionPanel>
  </Item>

  <Item name="Toxins Vent" identifier="toxinsvent" aliases="alienvent" ID="7" category="Alien" rect="60,-110,26,26" tags="alien,toxinsvent" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" displaysidebysidewhenlinked="False" spritedepth="0.91" scale="0.5" hideinassemblypreview="false" >
    <ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="toggle" >
        <link w="16" />
      </input>
      <input name="set_state" >
        <link w="25" />
      </input>
      <input name="shutdown" >
        <link w="20" />
      </input>
    </ConnectionPanel>
  </Item>

  <Item name="Relay Component" identifier="relaycomponent" ID="8" rect="-10,-70,16,16" hiddeningame="True" noninteractable="true" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false">
    <RelayComponent maxpower="1000" canbeselected="true" />
    <ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="True" >
      <requireditem identifiers="screwdriver" type="Equipped" />
      <input name="power_in" />
      <input name="signal_in1" >
        <link w="28" />
      </input>
      <input name="signal_in2" >
        <link w="30" />
      </input>
      <input name="toggle" />
      <input name="set_state" />
      <output name="power_out" />
      <output name="signal_out1">
        <link w="13" />
        <link w="14" />
        <link w="15" />
        <link w="16" />
      </output>
      <output name="signal_out2" >
        <link w="17" />
        <link w="18" />
        <link w="19" />
        <link w="20" />
      </output>
      <output name="state_out" />
    </ConnectionPanel>
  </Item>

  <Item name="Not Component" identifier="notcomponent" ID="9"  category="Electrical" rect="-150,80,16,16" noninteractable="true" hiddeningame="true" Tags="smallitem,logic,circuitboxcomponent" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false">
    <NotComponent continuousoutput="False" canbepicked="False" locked="true" canbeselected="true" />
    <ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="False" >
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="signal_in">
        <link w="31" />
      </input>
      <output name="signal_out">
        <link w="33" />
      </output>
    </ConnectionPanel>
  </Item>

  <Item name="Signal Check Component" identifier="signalcheckcomponent" ID="10"  category="Electrical" rect="-150,50,16,16" noninteractable="true" hiddeningame="true" Tags="smallitem,logic,circuitboxcomponent" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false">
    <SignalCheckComponent canbeselected="true" output="1" falseoutput="" targetsignal="0"/>
    <ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="False" >
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="signal_in">
        <link w="32" />
      </input>
      <input name="set_output" />
      <input name="set_targetsignal" />
      <output name="signal_out">
        <link w="34" />
      </output>
    </ConnectionPanel>
  </Item>

  <Item name="Alien Light Component" identifier="alienlightcomponent" ID="11" category="Alien" Tags="smallitem,alienlight" rect="-150,20,16,16" noninteractable="true" hiddeningame="false" displaysidebysidewhenlinked="False" spritedepth="0.55" hideinassemblypreview="false">
    <LightComponent AllowInGameEditing="false" lightcolor="44,98,189,255" castshadows="false" />
    <ConnectionPanel canbepicked="False" locked="true" canbeselected="true" allowingameediting="False" >
      <RequiredItem items="screwdriver" type="Equipped" />
      <input name="toggle" >
        <link w="29" />
      </input>
      <input name="set_state" >
        <link w="34" />
        <link w="33" />
      </input>
      <input name="set_color" />
    </ConnectionPanel>
  </Item>

  <Item name="Black Wire" identifier="blackwire" ID="12" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-2;50;-2;50" />
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  <Item name="Black Wire" identifier="blackwire" ID="13" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-77;-123;0,-75" />
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    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-27;-123;0;-75" />
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  <Item name="Black Wire" identifier="blackwire" ID="15" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
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  <Item name="Black Wire" identifier="blackwire" ID="33" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-140;75;-140;15" />
  </Item>
  <Item name="Black Wire" identifier="blackwire" ID="34" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
    <Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
    <Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-140;45;-140;15" />
  </Item>
</ItemAssembly>