<?xml version="1.0" encoding="utf-8"?>
<RuinGenerationParameters>
  <RuinConfig
    identifier="ruins_20_a"
    preferreddifficulty="20"
    ismissionready="false"
    totalmodulecount="3" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="2"/>
    <modulecount flag="RuinEntrance" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_25_a"
    preferreddifficulty="25"
    ismissionready="false"
    totalmodulecount="4" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="3"/>
    <modulecount flag="RuinEntrance" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_25_b"
    preferreddifficulty="25"
    ismissionready="false"
    totalmodulecount="5" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="4"/>
    <modulecount flag="RuinEntrance" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_30_a"
    preferreddifficulty="30"
    totalmodulecount="5" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="3"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_40_a"
    preferreddifficulty="40"
    totalmodulecount="7" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="4"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="1"/>
    <modulecount flag="RuinWorkshop" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_40_b"
    preferreddifficulty="40"
    totalmodulecount="7" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="4"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="1"/>
    <modulecount flag="RuinShrine" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_50_a"
    preferreddifficulty="50"
    totalmodulecount="10" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="7"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="1"/>
    <modulecount flag="RuinWorkshop" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_50_b"
    preferreddifficulty="50"
    totalmodulecount="10" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="6"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="2"/>
    <modulecount flag="RuinShrine" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_50_c"
    preferreddifficulty="50"
    totalmodulecount="9" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="7"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_60_a"
    preferreddifficulty="60"
    totalmodulecount="12" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="9"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="1"/>
    <modulecount flag="RuinShrine" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_60_b"
    preferreddifficulty="60"
    totalmodulecount="12" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="9"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="2"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_60_c"
    preferreddifficulty="60"
    totalmodulecount="11" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="8"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="1"/>
    <modulecount flag="RuinWorkshop" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_70_a"
    preferreddifficulty="70"
    totalmodulecount="15" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="12"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="1"/>
    <modulecount flag="RuinWorkshop" count="1"/>
  </RuinConfig>
  <RuinConfig
  identifier="ruins_70_b"
  preferreddifficulty="70"
  totalmodulecount="15" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="11"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="2"/>
    <modulecount flag="RuinShrine" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_70_c"
    preferreddifficulty="70"
    totalmodulecount="13" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="10"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="1"/>
    <modulecount flag="RuinWorkshop" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_80_a"
    preferreddifficulty="80"
    totalmodulecount="16" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="13"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="1"/>
    <modulecount flag="RuinShrine" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_80_b"
    preferreddifficulty="80"
    totalmodulecount="16" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="11"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="2"/>
    <modulecount flag="RuinWorkshop" count="1"/>
    <modulecount flag="RuinShrine" count="1"/>
  </RuinConfig>
  <RuinConfig
    identifier="ruins_80_c"
    preferreddifficulty="80"
    totalmodulecount="15" minhallwaylength="300" minwaterpercentage="100" maxwaterpercentage="100" lockunuseddoors="true" removeunusedgaps="false" alwaysdestructible="true" allowstealing="true">
    <modulecount flag="Ruin" count="12"/>
    <modulecount flag="RuinVault" count="1"/>
    <modulecount flag="RuinEntrance" count="1"/>
    <modulecount flag="RuinWorkshop" count="1"/>
  </RuinConfig>
</RuinGenerationParameters>
