<?xml version="1.0" encoding="utf-8"?>
<Ragdoll type="Huskmutantcocooncrawler" texture="%ModDir:Improved Husks%/Characters/Huskmutantcocooncrawler/huskmutantcocooncrawler.png" canentersubmarine="True" canwalk="True" spritesheetorientation="0" limbscale="1" jointscale="1" texturescale="1" colliderheightfromfloor="75" impacttolerance="50" draggable="True" mainlimb="Torso" color="255,255,255,255">
  <collider radius="35" width="75" name="Main Collider" height="25" />
  <limb id="0" name="Torso" type="Torso" height="50" width="100" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
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    <lightsource color="255,255,0,30" range="70" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0">
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    </lightsource>
    <conditionalsprite exclusive="True">
      <conditional isDead="True" />
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    </conditionalsprite>
  </limb>
  <limb id="1" name="Neck" type="None" height="45" width="50" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
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    <damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.6" damagesound="LimbArmor" deflectprojectiles="True" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
    <damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0" damagesound="LimbArmor" deflectprojectiles="True" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
  </limb>
  <limb id="2" name="Head" type="Head" height="15" width="45" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
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    <lightsource color="255,0,0,30" range="30" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0">
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    </lightsource>
    <damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.4" damagesound="LimbArmor" deflectprojectiles="True" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
    <damagemodifier armorsector="0,360" afflictiontypes="bleeding" damagemultiplier="0" damagesound="LimbArmor" deflectprojectiles="True" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
    <attack cooldown="4" range="250" damagerange="100" duration="0.15" structuredamage="15" itemdamage="12" structuresoundtype="StructureSlash" targetforce="50" severlimbsprobability="0" torque="30" force="30" applyforceonlimbs="2, 1" context="Any" targettype="Any" targetlimbtype="None" hitdetectiontype="Distance" afterattack="Pursue" afterattackdelay="0" reverse="False" retreat="False" secondarycooldown="0" cooldownrandomfactor="0" stun="0" onlyhumans="False" rootforceworldstart="0,0" rootforceworldmiddle="0,0" rootforceworldend="0,0" roottransitioneasing="Linear" applyforcesonlyonce="False" targetimpulse="0" targetimpulseworld="0,0" targetforceworld="0,0" priority="0" fullspeedafterattack="False" levelwalldamage="15" ranged="False" avoidfriendlyfire="False" requiredangle="20" penetration="0" submarineimpactmultiplier="1" blink="False">
      <Affliction identifier="bitewounds" strength="10" probability="1" />
      <Affliction identifier="blunttrauma" strength="5" probability="1" />
      <Affliction identifier="bleeding" strength="5" probability="0.5" />
      <Affliction identifier="stun" strength="1" probability="1" />
    </attack>
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  <limb id="4" width="80" height="15" name="RightCalf" type="None" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
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  </limb>
  <limb id="5" width="60" height="15" name="RightClaw" type="LeftFoot" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
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    <sound tag="footstep_armor_heavy" />
  </limb>
  <limb id="6" width="80" height="15" name="LeftLeg" type="None" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
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  <limb id="8" width="60" height="10" name="LeftClaw" type="RightFoot" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
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    <sound tag="footstep_armor_heavy" />
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    <damagemodifier armorsector="0,360" afflictiontypes="damage" damagemultiplier="0.8" damagesound="LimbArmor" deflectprojectiles="True" afflictionidentifiers="" probabilitymultiplier="1" damageparticle="" />
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  <limb id="10" width="31" height="32" name="Jaw" type="Jaw" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
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  <limb id="19" width="45" height="10" name="TailC3" type="Tail" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="0.8" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite texture="" sourcerect="175,151,53,18" origin="0.47796652,0.41509783" depth="0.38" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False" />
  </limb>
  <limb id="20" width="40" height="10" name="TailD1" type="Tail" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="0.7" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite texture="" sourcerect="309,191,50,28" origin="0.5296344,0.41872337" depth="0.39" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False" />
  </limb>
  <limb id="21" width="60" height="10" name="TailD2" type="Tail" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="0.7" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite texture="" sourcerect="232,199,69,20" origin="0.5,0.5" depth="0.4" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False" />
  </limb>
  <limb id="22" width="45" height="8" name="TailD3" type="Tail" notes="" scale="1" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" spriteorientation="NaN" steerforce="0" radius="0" density="10" ignorecollisions="False" angulardamping="7" attackpriority="1" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" constanttorque="0" constantangle="0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="0.7" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" healthindex="0" friction="0.3" restitution="0.05" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite texture="" sourcerect="174,203,53,15" origin="0.5,0.5" depth="0.41" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False" />
  </limb>
  <joint limb1="0" limb2="1" limb1anchor="47.7829,-3.3587604" limb2anchor="-29,5" name="Joint 0 - 1" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="12" lowerlimit="-34" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="1" limb2="2" limb1anchor="27.661657,-0.8335847" limb2anchor="-13.846214,3.0013688" name="Joint 1 - 2" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="-52.000008" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="0" limb2="3" limb1anchor="33.683308,-22.148918" limb2anchor="-38.1,3.12" name="Joint 0 - 3" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="-55.000015" lowerlimit="-130" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="3" limb2="4" limb1anchor="37.772373,1.1050806" limb2anchor="-35.6,-1.87" name="Joint 3 - 4" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="85" lowerlimit="-12.000014" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="4" limb2="5" limb1anchor="40.14567,-2.0706296" limb2anchor="-26.038218,3.0439172" name="Joint 4 - 5" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="0" lowerlimit="-100.00001" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="0" limb2="6" limb1anchor="-25.576937,-30.708796" limb2anchor="-33.95323,-2.593232" name="Joint 0 - 6" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="-57.000004" lowerlimit="-101" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="6" limb2="7" limb1anchor="39.916847,0.64901054" limb2anchor="-39.76483,-0.38011187" name="Joint 6 - 7" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="-4.999999" lowerlimit="-116" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="7" limb2="8" limb1anchor="35.68573,0.68482727" limb2anchor="-24.13,-1.21" name="Joint 7 - 8" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="85" lowerlimit="30.999998" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="0" limb2="9" limb1anchor="57.157654,1.9703004" limb2anchor="7.980535,-29.088787" name="Joint 0 - 9" canbesevered="True" severanceprobabilitymodifier="0.8" breaksound="armorbreak" limitenabled="True" upperlimit="19" lowerlimit="0" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="2" limb2="10" limb1anchor="-13.85116,-8.318253" limb2anchor="-2.2386239,4.24721" name="Joint 2 - 10" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="-4.999999" lowerlimit="-43.999996" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="0" limb2="11" limb1anchor="-60.134,7.0085487" limb2anchor="17.24091,0.08756716" name="Joint 0 - 11" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="26" lowerlimit="-29" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="11" limb2="12" limb1anchor="-15.03339,-2.6388168" limb2anchor="26.464705,-0.9657557" name="Joint 11 - 12" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="2" lowerlimit="-19.000002" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="12" limb2="13" limb1anchor="-26.427538,-0.66048265" limb2anchor="19.73,0.6" name="Joint 12 - 13" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="30.999998" lowerlimit="-25.000023" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="0" limb2="14" limb1anchor="-47.723656,-3.3616126" limb2anchor="16.15,0.6288999" name="Joint 0 - 14" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="-2.000016" lowerlimit="-34" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="14" limb2="15" limb1anchor="-20.1328,0.10865366" limb2anchor="30.92984,1.1726615" name="Joint 14 - 15" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="4" lowerlimit="-52.000008" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="15" limb2="16" limb1anchor="-26.295324,-0.5473885" limb2anchor="19.882124,3.1098084" name="Joint 15 - 16" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="25" lowerlimit="-29" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="0" limb2="17" limb1anchor="-43.90596,-11.099033" limb2anchor="15.507492,-1.7446328" name="Joint 0 - 17" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="29" lowerlimit="-27.000011" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="17" limb2="18" limb1anchor="-18.898432,-4.5161767" limb2anchor="25.974873,-1.2164073" name="Joint 17 - 18" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="20" lowerlimit="-26.000017" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="18" limb2="19" limb1anchor="-23.926321,0" limb2anchor="17.948334,1.79" name="Joint 18 - 19" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="27" lowerlimit="-16.00002" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="0" limb2="20" limb1anchor="-29.590237,-20.356392" limb2anchor="15.556105,-0.6162636" name="Joint 0 - 20" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="20" lowerlimit="-25.000023" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="20" limb2="21" limb1anchor="-18.577059,-5.4268775" limb2anchor="28.690594,0.036441907" name="Joint 20 - 21" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="24" lowerlimit="-21.000017" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
  <joint limb1="21" limb2="22" limb1anchor="-26.91,-1.2" limb2anchor="19.76553,0.59330565" name="Joint 21 - 22" canbesevered="True" severanceprobabilitymodifier="0" breaksound="gore" limitenabled="True" upperlimit="46" lowerlimit="-31.000015" stiffness="0.25" scale="1" weldjoint="False" clockwiserotation="False" />
</Ragdoll>