<?xml version="1.0" encoding="utf-8" ?>
<Ragdoll type="legacywatcher" impacttolerance="15" canentersubmarine="false" canwalk="False" texture="Content/Characters/Legacywatcher/watcher.png">

  <collider radius="160"/>
    
  <!-- head -->
  <limb id = "0" type="Head" width="350" height="320" steerforce="1.0" flip="true">
    <sprite sourcerect="0,0,369,348" depth="0.02" origin ="0.5,0.6"/>
    <attack range="250" damagerange="170" duration="0.05" force="20" targetforce="100" structuresoundtype="StructureBlunt">
      <Affliction identifier="bitewounds" strength="200"/>
      <Affliction identifier="stun" strength="5"/>
    </attack>
    <damagemodifier armorsector="0.0,360.0" afflictiontypes="damage" damagemultiplier="0.5" damagesound="LimbArmor" deflectprojectiles="true"/>
    <damagemodifier armorsector="0.0,360.0" afflictiontypes="bleeding" damagemultiplier="0.0" damagesound="LimbArmor" deflectprojectiles="true"/>
  </limb>

  <limb id = "1" radius="50" height="120" flip="true">
    <sprite sourcerect="395,0,117,239" depth="0.025" origin="0.5,0.5"/>
    <lightsource range="200.0" color="0.8,0.8,1.0,1.0" castshadows="false">
      <sprite texture="Content/Characters/Legacywatcher/watcher.png" sourcerect="391,282,121,230" depth="0.025" origin="0.5,0.5"/>
    </lightsource>
  </limb>

  <limb id = "2" width="300" height="119" flip="true" type="Tail">
    <sprite sourcerect="0,370,302,142" depth="0.025" origin="0.5,0.5"/>
  </limb>    

  <joint limb1="0" limb1anchor="60,130" limb2="1" limb2anchor="-30,100" lowerlimit="70" upperlimit="80"/>
  <joint limb1="0" limb1anchor="72,110" limb2="2" limb2anchor="120,-20" lowerlimit="90" upperlimit="180"/>
</Ragdoll>