<?xml version="1.0" encoding="utf-8"?>
<Override>
  <Items itemtype="thalamus">
    <Item name="" identifier="thalamusbrain1" tags="thalamus,thalamusbrain" category="Thalamus" noninteractable="False" scale="0.8" health="450" DamagedByContainedItemExplosions="true" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbyrepairtools="true" damagedbymeleeweapons="true" itemdamagemultiplier="3">
      <Sprite texture="Content/Map/Thalamus/thalamus.png" sourcerect="96,577,320,319" depth="0.59" />
      <BrokenSprite texture="Content/Map/Thalamus/thalamus.png" sourcerect="416,577,320,319" depth="0.59" maxcondition="0" />
      <Body radius="120" bodytype="Static" />
      <ItemComponent>
        <StatusEffect type="OnDeath" target="This">
          <Sound file="Content/Map/Thalamus/Sounds/CARRIER_brainDeath1.ogg" range="10000" selectionmode="Random" />
          <Sound file="Content/Map/Thalamus/Sounds/CARRIER_brainDeath2.ogg" range="10000" selectionmode="Random" />
          <ParticleEmitter particle="organeruption" particleamount="50" scalemin="0.5" scalemax="1" velocitymin="100" velocitymax="500" anglemin="0" anglemax="360" />
          <ParticleEmitter particle="heavygib" drawontop="true" particleamount="1" scalemin="1" scalemax="1" velocitymin="0" velocitymax="0" anglemin="0" anglemax="360" />
          <ParticleEmitter particle="gib" particleamount="100" scalemin="0.25" scalemax="1" velocitymin="100" velocitymax="300" anglemin="0" anglemax="360" />
          <ParticleEmitter particle="bloodsplash" particleamount="30" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="1" scalemax="1.5" />
          <ParticleEmitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="1" scalemax="1.5" />
        </StatusEffect>
        <StatusEffect type="OnFire" target="This" Condition="-5.0" />
        <StatusEffect type="OnDamaged" target="This">
          <Sound file="Content/Map/Thalamus/Sounds/CARRIER_brainHit1.ogg" range="5000" selectionmode="Random" />
          <Sound file="Content/Map/Thalamus/Sounds/CARRIER_brainHit2.ogg" range="5000" selectionmode="Random" />
          <Sound file="Content/Map/Thalamus/Sounds/CARRIER_brainHit3.ogg" range="5000" selectionmode="Random" />
          <Sound file="Content/Map/Thalamus/Sounds/CARRIER_brainHit5.ogg" range="5000" selectionmode="Random" />
          <Sound file="Content/Map/Thalamus/Sounds/CARRIER_brainHit6.ogg" range="5000" selectionmode="Random" />
          <Sound file="Content/Map/Thalamus/Sounds/CARRIER_brainHit7.ogg" range="5000" selectionmode="Random" />
          <ParticleEmitter particle="bloodsplash" particleamount="1" scalemin="1" scalemax="1.5" velocitymin="0" velocitymax="100" anglemin="0" anglemax="360" />
          <ParticleEmitter particle="waterblood" particleamount="1" anglemin="0" anglemax="360" scalemin="2" scalemax="4" />
          <ParticleEmitter particle="gib" particleamount="4" scalemin="0.25" scalemax="1" velocitymin="100" velocitymax="300" anglemin="0" anglemax="360" />
        </StatusEffect>
        <StatusEffect type="Always" target="This">
          <Sound file="Content/Map/Thalamus/Sounds/CARRIER_idle1.ogg" range="2000" selectionmode="Random" volume="0.5" />
          <Sound file="Content/Map/Thalamus/Sounds/CARRIER_idle2.ogg" range="2000" selectionmode="Random" volume="0.5" />
          <Sound file="Content/Map/Thalamus/Sounds/CARRIER_idle3.ogg" range="2000" selectionmode="Random" volume="0.5" />
          <Sound file="Content/Map/Thalamus/Sounds/CARRIER_idle4.ogg" range="2000" selectionmode="Random" volume="0.5" />
          <Conditional Condition="gt 0" />
        </StatusEffect>
      </ItemComponent>
    </Item>
  </Items>
</Override>