<?xml version="1.0" encoding="utf-8"?>
<Override>
  <Item name="" identifier="weldingfueltank" category="Equipment,Fuel" health="200" maxstacksize="32" maxstacksizecharacterinventory="1" MaxStackSizeHoldableOrWearableInventory="1" Tags="smallitem,weldingtoolfuel,weldingfuel" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
    <PreferredContainer primary="weldingtool,flamer" spawnprobability="1" />
    <PreferredContainer primary="engcab" minamount="4" maxamount="6" spawnprobability="1" notcampaign="true" />
    <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" minamount="1" maxamount="3" spawnprobability="0.2" />
    <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.05" />
    <PreferredContainer secondary="supplycab" />
    <Price baseprice="120" displaynonempty="true">
      <Price storeidentifier="merchantoutpost" minavailable="6" />
      <Price storeidentifier="merchantcity" minavailable="7" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="3" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="3" />
      <Price storeidentifier="merchantmine" multiplier="0.9" minavailable="15" />
      <Price storeidentifier="merchantengineering" minavailable="10" multiplier="0.9" />
      <Price storeidentifier="merchanttutorial" multiplier="0.5" minavailable="3" />
    </Price>
    <Deconstruct time="10">
      <Item identifier="aluminium" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="10">
      <RequiredSkill identifier="mechanical" level="20" />
      <RequiredItem identifier="aluminium" amount="2" />
      <RequiredItem identifier="ethanol" />
    </Fabricate>
    <Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="5">
      <RequiredSkill identifier="mechanical" level="15" />
      <RequiredItem identifier="weldingfueltank" mincondition="0.0" maxcondition="0.1" usecondition="false" />
      <RequiredItem identifier="ethanol" />
    </Fabricate>
    <Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="190" fabricationlimitmin="0" fabricationlimitmax="4" quality="0" />
    <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,0,64,64" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" sourcerect="436,71,22,66" depth="0.55" />
    <Body width="20" height="65" density="9.7" />
    <Holdable canbecombined="true" slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnFire" target="This" Condition="-10.0" tags="onfire" duration="1" stackable="false" />
      <StatusEffect type="OnBroken" target="This" delay="1" stackable="false">
        <Conditional HasStatusTag="onfire" />
        <sound file="Content/Items/Weapons/ExplosionSmall1.ogg" range="2000" />
        <sound file="Content/Items/Weapons/ExplosionSmall2.ogg" range="2000" />
        <sound file="Content/Items/Weapons/ExplosionSmall3.ogg" range="2000" />
        <Explosion range="150.0" force="3">
          <Affliction identifier="burn" strength="25" />
          <Affliction identifier="stun" strength="5" />
        </Explosion>
      </StatusEffect>
    </Holdable>
    <Quality>
      <QualityStat stattype="Condition" value="0.1" />
    </Quality>
    <Upgrade gameversion="0.10.0.0" scale="0.5" />
  </Item>
  <Item name="" identifier="incendiumfueltank" category="Equipment,Fuel" health="200" maxstacksize="32" maxstacksizecharacterinventory="1" MaxStackSizeHoldableOrWearableInventory="1" Tags="smallitem,weldingtoolfuel,weldingfuel" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
    <PreferredContainer primary="engcab" secondary="supplycab" />
    <PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab" amount="1" spawnprobability="0.05" />
    <PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.02" />
    <Price baseprice="250" sold="false" displaynonempty="true">
      <Price storeidentifier="merchantoutpost" multiplier="1.1" />
      <Price storeidentifier="merchantcity" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" />
      <Price storeidentifier="merchantmine" multiplier="1.4" />
    </Price>
    <Deconstruct time="10">
      <Item identifier="aluminium" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="15">
      <RequiredSkill identifier="mechanical" level="40" />
      <RequiredItem identifier="aluminium" amount="2" />
      <RequiredItem identifier="incendium" />
    </Fabricate>
    <Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="10">
      <RequiredSkill identifier="mechanical" level="30" />
      <RequiredItem identifier="incendiumfueltank" mincondition="0.0" maxcondition="0.1" usecondition="false" />
      <RequiredItem identifier="incendium" />
    </Fabricate>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,901,62,60" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" sourcerect="460,71,24,66" depth="0.55" origin="0.5,0.5" />
    <Body width="22" height="65" density="8" />
    <Holdable canbecombined="true" slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnFire" target="This" Condition="-10.0" tags="onfire" duration="1" stackable="false" />
      <StatusEffect type="OnBroken" target="This" delay="1" stackable="false">
        <Conditional HasStatusTag="onfire" />
        <sound file="Content/Items/Weapons/ExplosionSmall1.ogg" range="2000" />
        <sound file="Content/Items/Weapons/ExplosionSmall2.ogg" range="2000" />
        <sound file="Content/Items/Weapons/ExplosionSmall3.ogg" range="2000" />
        <Explosion range="150.0" ballastfloradamage="50" force="6">
          <Affliction identifier="burn" strength="100" />
          <Affliction identifier="stun" strength="10" />
        </Explosion>
      </StatusEffect>
    </Holdable>
    <Quality>
      <QualityStat stattype="Condition" value="0.1" />
    </Quality>
    <Upgrade gameversion="0.10.0.0" scale="0.5" />
  </Item>
  <Item name="" identifier="flare" category="Equipment" maxstacksize="32" maxstacksizecharacterinventory="32" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,provocative" impactsoundtag="impact_soft" isshootable="true" damagedbymonsters="true" health="10">
    <PreferredContainer primary="divingcab" minamount="2" maxamount="5" spawnprobability="1" notcampaign="true" notpvp="true" />
    <PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" />
    <PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
    <Price baseprice="30" minavailable="6">
      <Price storeidentifier="merchantoutpost" />
      <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="10" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="8" />
      <Price storeidentifier="merchantmine" minavailable="10" />
      <Price storeidentifier="merchantarmory" multiplier="1.25" minavailable="8" />
    </Price>
    <Deconstruct time="5" />
    <Fabricate suitablefabricators="fabricator" requiredtime="10" amount="12">
      <RequiredItem identifier="flashpowder" amount="2" />
      <RequiredItem identifier="plastic" />
    </Fabricate>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,0,64,64" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" sourcerect="227,204,54,18" depth="0.55" origin="0.5,0.5" />
    <Body width="50" height="15" density="10" />
    <Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" holdangle="90" throwforce="2.0" aimpos="35,-10" msg="ItemMsgPickUpSelect" />
    <LightComponent LightColor="255,0.0,0.0,255" Flicker="0.5" range="600" IsOn="false">
      <StatusEffect type="OnUse" targettype="This" IsOn="true" DontCleanUp="True">
        <Conditional IsOn="eq False" targetitemcomponent="LightComponent" />
        <sound file="Content/Items/Tools/FlareIgnite.ogg" range="800.0" />
      </StatusEffect>
      <StatusEffect type="OnActive" targettype="This" Condition="-0.025" />
      <StatusEffect type="OnActive" targettype="This">
        <Conditional PhysicsBodyActive="eq true" />
        <ParticleEmitter particle="flare" emitinterval="2.1" particleamount="10" particlespersecond="60" anglemin="70" anglemax="100" velocitymin="100" velocitymax="200" />
        <ParticleEmitter particle="FlareBubbles" particlespersecond="40" anglemin="70" anglemax="100" velocitymin="100" velocitymax="200" scalemin="0.8" scalemax="1.2" />
      </StatusEffect>
      <StatusEffect type="OnBroken" targettype="This" IsOn="false" />
      <sound file="Content/Items/Tools/FlareLoop.ogg" type="OnActive" range="800.0" loop="true" />
    </LightComponent>
    <AiTarget sightrange="4000" />
    <Upgrade gameversion="0.10.0.0" scale="0.5" />
  </Item>
  <Item name="" identifier="alienflare" category="Equipment,Alien" maxstacksize="32" maxstacksizecharacterinventory="32" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,provocative" impactsoundtag="impact_soft" isshootable="true" damagedbymonsters="true" health="10">
    <PreferredContainer primary="divingcab" />
    <PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.01" />
    <PreferredContainer primary="ruinstorage,ruinstoragesmall" minamount="1" maxamount="3" spawnprobability="0.2" />
    <PreferredContainer primary="ruinstoragelarge" minamount="1" maxamount="3" spawnprobability="0.3" />
    <Price baseprice="200" sold="false">
      <Price storeidentifier="merchantoutpost" />
      <Price storeidentifier="merchantcity" multiplier="0.9" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" />
      <Price storeidentifier="merchantmine" />
    </Price>
    <Deconstruct time="10">
      <Item identifier="flashpowder" mincondition="0.9" />
      <Item identifier="plastic" mincondition="0.9" />
    </Deconstruct>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="68,966,54,54" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" sourcerect="283,204,54,18" depth="0.55" origin="0.5,0.5" />
    <Body width="50" height="15" density="10" />
    <Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" holdangle="90" throwforce="2.0" aimpos="35,-10" msg="ItemMsgPickUpSelect" />
    <LightComponent LightColor="0,162,232,255" Flicker="0.5" range="1000" IsOn="false">
      <StatusEffect type="OnUse" targettype="This" IsOn="true" DontCleanUp="True">
        <Conditional IsOn="eq False" targetitemcomponent="LightComponent" />
        <sound file="Content/Items/Tools/FlareIgnite.ogg" range="800.0" />
      </StatusEffect>
      <StatusEffect type="OnActive" targettype="This" Condition="-0.0125">
        <Conditional PhysicsBodyActive="eq true" />
        <ParticleEmitter particle="flare" particlespersecond="30" />
        <ParticleEmitter particle="bubbles" particlespersecond="30" />
      </StatusEffect>
      <StatusEffect type="OnBroken" targettype="This" IsOn="false" />
      <sound file="Content/Items/Tools/FlareLoop.ogg" type="OnActive" range="800.0" loop="true" />
    </LightComponent>
    <AiTarget sightrange="5000" />
    <Upgrade gameversion="0.10.0.0" scale="0.5" />
  </Item>
  <Item name="" identifier="oxygentank" category="Diving,Equipment" health="200" maxstacksize="32" maxstacksizecharacterinventory="1" MaxStackSizeHoldableOrWearableInventory="1" Tags="smallitem,oxygensource,refillableoxygensource" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" allowdroppingonswap="true">
    <Upgrade gameversion="0.10.0.0" scale="0.5" />
    <Price baseprice="75">
      <Price storeidentifier="merchantoutpost" minavailable="10" />
      <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="15" />
      <Price storeidentifier="merchantresearch" minavailable="10" />
      <Price storeidentifier="merchantmilitary" minavailable="10" />
      <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="20" />
    </Price>
    <PreferredContainer secondary="respawncontainer" amount="8" spawnprobability="1" notcampaign="true" />
    <PreferredContainer primary="oxygentankcontainer" amount="3" spawnprobability="1" />
    <PreferredContainer primary="oxygengenerator" maxcondition="75" />
    <PreferredContainer primary="divingmask,plasmacutter,deepdiving" spawnprobability="1.0" mincondition="25" />
    <PreferredContainer secondary="divingcab" minamount="3" maxamount="5" spawnprobability="1" mincondition="25" notcampaign="true" />
    <PreferredContainer secondary="supplycab" amount="1" spawnprobability="0.5" mincondition="25" notcampaign="true" notpvp="true" />
    <PreferredContainer secondary="outpostsupplycab" minamount="1" maxamount="3" spawnprobability="0.5" />
    <PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.2" />
    <PreferredContainer secondary="wreckoxygentankcontainer" minamount="1" maxamount="3" spawnprobability="0.3" />
    <PreferredContainer secondary="outpostcrewcabinet" minamount="1" maxamount="3" spawnprobability="0.2" />
    <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="3" spawnprobability="0.1" />
    <Deconstruct time="10">
      <Item identifier="aluminium" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" displayname="OxygenTankEmpty" outcondition="0.0">
      <RequiredSkill identifier="mechanical" level="20" />
      <RequiredItem identifier="aluminium" amount="2" />
    </Fabricate>
    <Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="120" fabricationlimitmin="0" fabricationlimitmax="4" quality="0" />
    <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="896,0,64,64" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" sourcerect="410,71,24,66" depth="0.55" origin="0.5,0.5" />
    <Body width="22" height="64" density="9.7" />
    <Holdable canbecombined="true" slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnFire" target="This" Condition="-10.0" tags="onfire" duration="1" stackable="false" />
      <StatusEffect type="OnBroken" target="This" delay="1" stackable="false">
        <Conditional HasStatusTag="onfire" />
        <sound file="Content/Items/Weapons/ExplosionSmall1.ogg" range="2000" />
        <sound file="Content/Items/Weapons/ExplosionDebris1.ogg" range="2000" />
        <Explosion range="150.0" force="3" debris="true">
          <Affliction identifier="burn" strength="25" />
          <Affliction identifier="stun" strength="5" />
        </Explosion>
      </StatusEffect>
    </Holdable>
    <Quality>
      <QualityStat stattype="Condition" value="0.1" />
    </Quality>
  </Item>
  <Item name="" identifier="oxygenitetank" category="Diving,Equipment" maxstacksize="32" maxstacksizecharacterinventory="1" MaxStackSizeHoldableOrWearableInventory="1" health="400" Tags="smallitem,oxygensource" description="" scale="0.5" impactsoundtag="impact_metal_light">
    <Upgrade gameversion="0.10.0.0" scale="0.5" />
    <Price baseprice="175" displaynonempty="true">
      <Price storeidentifier="merchantoutpost" sold="false" />
      <Price storeidentifier="merchantcity" sold="false" multiplier="0.9" />
      <Price storeidentifier="merchantresearch" sold="false" />
      <Price storeidentifier="merchantmilitary" sold="false" />
      <Price storeidentifier="merchantmine" multiplier="1.25" minavailable="1" />
    </Price>
    <PreferredContainer primary="oxygentankcontainer" />
    <PreferredContainer secondary="wrecksupplycab" amount="1" spawnprobability="0.02" />
    <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.01" />
    <Deconstruct time="10">
      <Item identifier="aluminium" />
      <Item identifier="liquidoxygenite" mincondition="0.1" />
      <Item identifier="liquidoxygenite" mincondition="0.9" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" outcondition="1.0" requiredtime="5">
      <RequiredSkill identifier="mechanical" level="40" />
      <RequiredItem identifier="aluminium" amount="2" />
      <RequiredItem identifier="liquidoxygenite" amount="2" />
    </Fabricate>
    <Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="5">
      <RequiredSkill identifier="mechanical" level="40" />
      <RequiredItem identifier="oxygenitetank" mincondition="0.0" maxcondition="0.1" usecondition="false" />
      <RequiredItem identifier="liquidoxygenite" amount="2" />
    </Fabricate>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="319,901,61,61" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" sourcerect="486,71,24,64" depth="0.55" />
    <Body width="22" height="64" density="9.9" />
    <Holdable canbecombined="true" slots="Any,RightHand,LeftHand" holdpos="30,-15" handle1="0,5" handle2="0,-5" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnFire" target="This" Condition="-10.0" tags="onfire" duration="1" stackable="false" />
      <StatusEffect type="OnBroken" target="This" delay="1" stackable="false">
        <Conditional HasStatusTag="onfire" />
        <sound file="Content/Items/Weapons/ExplosionSmall1.ogg" range="2000" />
        <sound file="Content/Items/Weapons/ExplosionSmall2.ogg" range="2000" />
        <sound file="Content/Items/Weapons/ExplosionSmall3.ogg" range="2000" />
        <Explosion range="150.0" force="6">
          <Affliction identifier="burn" strength="50" />
          <Affliction identifier="stun" strength="10" />
        </Explosion>
      </StatusEffect>
    </Holdable>
    <Quality>
      <QualityStat stattype="Condition" value="0.1" />
    </Quality>
  </Item>
  <Item name="" identifier="fuelrod" Category="Fuel" Tags="smallitem,reactorfuel,divingsuitfuel" maxstacksize="32" cargocontaineridentifier="metalcrate" scale="0.5">
    <PreferredContainer primary="reactorcab" />
    <PreferredContainer secondary="nucleargun" minamount="1" maxamount="1" spawnprobability="1" />
    <PreferredContainer secondary="wreckreactorcab,abandonedreactorcab,piratereactorcab" minamount="1" maxamount="2" spawnprobability="0.5" />
    <PreferredContainer secondary="beaconengcab" amount="1" spawnprobability="0.2" />
    <PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="1" spawnprobability="0.05" />
    <Price baseprice="150" displaynonempty="true" minavailable="2">
      <Price storeidentifier="merchantoutpost" />
      <Price storeidentifier="merchantcity" minavailable="3" />
      <Price storeidentifier="merchantresearch" />
      <Price storeidentifier="merchantmilitary" />
      <Price storeidentifier="merchantmine" />
      <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="5" />
      <Price storeidentifier="merchanttutorial" multiplier="0.5" minavailable="3" />
    </Price>
    <Deconstruct time="10">
      <Item identifier="steel" />
      <Item identifier="uranium" mincondition="0.95" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="15">
      <RequiredSkill identifier="electrical" level="25" />
      <RequiredItem identifier="uranium" />
      <RequiredItem identifier="steel" />
      <RequiredItem identifier="lead" />
    </Fabricate>
    <Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="10">
      <RequiredSkill identifier="electrical" level="15" />
      <RequiredItem identifier="uranium" />
      <RequiredItem identifier="fuelrod" mincondition="0.0" maxcondition="0.1" usecondition="false" />
    </Fabricate>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,64,64,64" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" depth="0.55" sourcerect="410,1,19,68" />
    <Body radius="6" height="55" density="20" />
    <Holdable handle1="0,0" slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
      <!--Status effect to cause radiation whenever handling fuel rods. Disabled for now because effect doesn't stop when no longer in contact with fuel rods.-->
      <!--<StatusEffect type="Always" target="Character">
        <Affliction identifier="radiationsickness" strength="0.25" />
      </StatusEffect>-->
    </Holdable>
    <ItemContainer hideitems="true" capacity="1" itemrotation="90" drawinventory="false" canbeselected="false" SpawnWithId="nucleargunbolt" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
      <Containable items="nucleargunbolt" />
      <StatusEffect type="OnUse" target="This" condition="-25.0" disabledeltatime="true">
        <SpawnItem identifiers="nucleargunbolt" spawnposition="ThisInventory" />
      </StatusEffect>
    </ItemContainer>
    <Quality>
      <QualityStat stattype="Condition" value="0.1" />
    </Quality>
  </Item>
  <Item name="" identifier="fulguriumfuelrod" Category="Fuel" Tags="smallitem,reactorfuel,divingsuitfuel" maxstacksize="32" cargocontaineridentifier="metalcrate" health="150" scale="0.5">
    <PreferredContainer primary="reactorcab" />
    <PreferredContainer secondary="wreckreactorcab,abandonedreactorcab,piratereactorcab" amount="1" spawnprobability="0.2" />
    <PreferredContainer secondary="beaconengcab" amount="1" spawnprobability="0.05" />
    <PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="1" spawnprobability="0.01" />
    <Price baseprice="250" sold="false" displaynonempty="true">
      <Price storeidentifier="merchantoutpost" />
      <Price storeidentifier="merchantcity" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" />
      <Price storeidentifier="merchantmine" multiplier="1.1" />
      <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="2" />
    </Price>
    <Deconstruct time="10">
      <Item identifier="steel" />
      <Item identifier="lead" />
      <Item identifier="fulgurium" mincondition="0.95" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="15">
      <RequiredSkill identifier="electrical" level="60" />
      <RequiredItem identifier="fulgurium" />
      <RequiredItem identifier="lead" amount="2" />
      <RequiredItem identifier="steel" />
    </Fabricate>
    <Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="10">
      <RequiredSkill identifier="electrical" level="40" />
      <RequiredItem identifier="fulgurium" />
      <RequiredItem identifier="fulguriumfuelrod" mincondition="0.0" maxcondition="0.1" usecondition="false" />
    </Fabricate>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,64,64,64" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" depth="0.55" sourcerect="431,1,19,68" />
    <Body radius="6" height="55" density="20" />
    <Holdable handle1="0,0" slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect" />
    <ItemContainer hideitems="true" capacity="1" itemrotation="90" drawinventory="false" canbeselected="false" SpawnWithId="nucleargunbolt" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
      <Containable items="nucleargunbolt" />
      <StatusEffect type="OnUse" target="This" condition="-12.5" disabledeltatime="true">
        <SpawnItem identifiers="nucleargunbolt" spawnposition="ThisInventory" />
      </StatusEffect>
    </ItemContainer>
    <Quality>
      <QualityStat stattype="Condition" value="0.1" />
    </Quality>
  </Item>
  <Item name="" identifier="thoriumfuelrod" Category="Fuel" Tags="smallitem,reactorfuel,divingsuitfuel" maxstacksize="32" cargocontaineridentifier="metalcrate" health="200" scale="0.5">
    <PreferredContainer primary="reactorcab" />
    <PreferredContainer secondary="wreckreactorcab,abandonedreactorcab,piratereactorcab" amount="1" spawnprobability="0.1" />
    <PreferredContainer secondary="beaconengcab" amount="1" spawnprobability="0.02" />
    <PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="1" spawnprobability="0.01" />
    <Price baseprice="200" displaynonempty="true">
      <Price storeidentifier="merchantoutpost" sold="false" />
      <Price storeidentifier="merchantcity" minavailable="1" />
      <Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
      <Price storeidentifier="merchantmilitary" sold="false" multiplier="1.25" />
      <Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
      <Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="2" />
    </Price>
    <Deconstruct time="10">
      <Item identifier="steel" />
      <Item identifier="lead" />
      <Item identifier="thorium" mincondition="0.95" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="15">
      <RequiredSkill identifier="electrical" level="50" />
      <RequiredItem identifier="thorium" />
      <RequiredItem identifier="steel" />
      <RequiredItem identifier="lead" amount="2" />
    </Fabricate>
    <Fabricate suitablefabricators="fabricator" displayname="recycleitem" requiredtime="10">
      <RequiredSkill identifier="electrical" level="30" />
      <RequiredItem identifier="thorium" />
      <RequiredItem identifier="thoriumfuelrod" mincondition="0.0" maxcondition="0.1" usecondition="false" />
    </Fabricate>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,64,64,64" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" depth="0.55" sourcerect="452,1,19,68" />
    <Body radius="6" width="21" height="71" density="20" />
    <Holdable handle1="0,0" slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
      <!--Status effect to cause radiation whenever handling fuel rods. Disabled for now because effect doesn't stop when no longer in contact with fuel rods.-->
      <!--<StatusEffect type="Always" target="Character">
        <Affliction identifier="radiationsickness" strength="0.5" />
      </StatusEffect>-->
    </Holdable>
    <ItemContainer hideitems="true" capacity="1" itemrotation="90" drawinventory="false" canbeselected="false" SpawnWithId="nucleargunbolt" removecontaineditemsondeconstruct="true" showcontainedstateindicator="false">
      <Containable items="nucleargunbolt" />
      <StatusEffect type="OnUse" target="This" condition="-25.0" disabledeltatime="true">
        <SpawnItem identifiers="nucleargunbolt" spawnposition="ThisInventory" />
      </StatusEffect>
    </ItemContainer>
    <Quality>
      <QualityStat stattype="Condition" value="0.1" />
    </Quality>
  </Item>
  <redpaint name="" identifier="redpaint" category="Misc" maxstacksize="32" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="128,0,0,255" InventoryIconColor="255,0,0,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6">
    <PreferredContainer secondary="storagecab" minamount="1" maxamount="2" spawnprobability="0.25" notcampaign="true" notpvp="true" />
    <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
    <Price baseprice="140" minleveldifficulty="5">
      <Price storeidentifier="merchantoutpost" multiplier="1.1" />
      <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" />
      <Price storeidentifier="merchantresearch" multiplier="1.2" />
      <Price storeidentifier="merchantmilitary" multiplier="1.2" />
      <Price storeidentifier="merchantmine" multiplier="1.2" />
    </Price>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="256,320,64,64" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" sourcerect="379,78,27,58" depth="0.6" origin="0.5,0.5" />
    <Body width="25" height="55" density="12" />
    <Fabricate suitablefabricators="fabricator" requiredtime="30">
      <RequiredSkill identifier="mechanical" level="20" />
      <RequiredItem identifier="ethanol" />
      <RequiredItem identifier="tin" />
      <RequiredItem identifier="alienblood" />
    </Fabricate>
    <Deconstruct time="10">
      <Item identifier="ethanol" mincondition="0.9" />
    </Deconstruct>
    <Throwable characterusable="true" canBeCombined="true" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true">
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_red" decalsize="1.0" />
        <ParticleEmitter particle="whitegoosplash" anglemin="0" anglemax="360" particleamount="2" velocitymin="0" velocitymax="0" scalemin="1.5" scalemax="2" colormultiplier="128,0,0,255" />
      </StatusEffect>
      <StatusEffect type="OnFire" target="This" Condition="-50.0" interval="1" disabledeltatime="true" />
      <StatusEffect type="OnBroken" target="This" Condition="-100.0">
        <Remove />
      </StatusEffect>
    </Throwable>
  </redpaint>
  <greenpaint name="" identifier="greenpaint" category="Misc" maxstacksize="32" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="0,128,0,255" InventoryIconColor="0,255,0,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6">
    <PreferredContainer secondary="storagecab" minamount="1" maxamount="2" spawnprobability="0.25" notcampaign="true" notpvp="true" />
    <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
    <Price baseprice="90" minleveldifficulty="5">
      <Price storeidentifier="merchantoutpost" multiplier="1.1" />
      <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" />
      <Price storeidentifier="merchantresearch" multiplier="1.2" />
      <Price storeidentifier="merchantmilitary" multiplier="1.2" />
      <Price storeidentifier="merchantmine" multiplier="1.2" />
    </Price>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="256,320,64,64" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" sourcerect="379,78,27,58" depth="0.6" origin="0.5,0.5" />
    <Body width="25" height="55" density="12" />
    <Fabricate suitablefabricators="fabricator" requiredtime="30">
      <RequiredSkill identifier="mechanical" level="20" />
      <RequiredItem identifier="ethanol" />
      <RequiredItem identifier="tin" />
      <RequiredItem identifier="copper" />
    </Fabricate>
    <Deconstruct time="10">
      <Item identifier="ethanol" mincondition="0.9" />
    </Deconstruct>
    <Throwable characterusable="true" canBeCombined="true" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true">
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_green" decalsize="1.0" />
        <ParticleEmitter particle="whitegoosplash" anglemin="0" anglemax="360" particleamount="2" velocitymin="0" velocitymax="0" scalemin="1.5" scalemax="2" colormultiplier="0,128,0,255" />
      </StatusEffect>
      <StatusEffect type="OnFire" target="This" Condition="-50.0" interval="1" disabledeltatime="true" />
      <StatusEffect type="OnBroken" target="This" Condition="-100.0">
        <Remove />
      </StatusEffect>
    </Throwable>
  </greenpaint>
  <bluepaint name="" identifier="bluepaint" category="Misc" maxstacksize="32" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="0,0,128,255" InventoryIconColor="0,0,255,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6">
    <PreferredContainer secondary="storagecab" minamount="1" maxamount="2" spawnprobability="0.25" notcampaign="true" notpvp="true" />
    <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
    <Price baseprice="90" minleveldifficulty="5">
      <Price storeidentifier="merchantoutpost" multiplier="1.1" />
      <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" />
      <Price storeidentifier="merchantresearch" multiplier="1.2" />
      <Price storeidentifier="merchantmilitary" multiplier="1.2" />
      <Price storeidentifier="merchantmine" multiplier="1.2" />
    </Price>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="256,320,64,64" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" sourcerect="379,78,27,58" depth="0.6" origin="0.5,0.5" />
    <Body width="25" height="55" density="12" />
    <Fabricate suitablefabricators="fabricator" requiredtime="30">
      <RequiredSkill identifier="mechanical" level="20" />
      <RequiredItem identifier="ethanol" />
      <RequiredItem identifier="tin" />
      <RequiredItem identifier="zinc" />
    </Fabricate>
    <Deconstruct time="10">
      <Item identifier="ethanol" mincondition="0.9" />
    </Deconstruct>
    <Throwable characterusable="true" canBeCombined="true" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true">
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_blue" decalsize="1.0" />
        <ParticleEmitter particle="whitegoosplash" anglemin="0" anglemax="360" particleamount="2" velocitymin="0" velocitymax="0" scalemin="1.5" scalemax="2" colormultiplier="0,0,128,255" />
      </StatusEffect>
      <StatusEffect type="OnFire" target="This" Condition="-50.0" interval="1" disabledeltatime="true" />
      <StatusEffect type="OnBroken" target="This" Condition="-100.0">
        <Remove />
      </StatusEffect>
    </Throwable>
  </bluepaint>
  <blackpaint name="" identifier="blackpaint" category="Misc" maxstacksize="32" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="20,20,20,255" InventoryIconColor="20,20,20,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6">
    <PreferredContainer secondary="storagecab" minamount="1" maxamount="2" spawnprobability="0.25" notcampaign="true" notpvp="true" />
    <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
    <Price baseprice="90" minleveldifficulty="5">
      <Price storeidentifier="merchantoutpost" multiplier="1.1" />
      <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" />
      <Price storeidentifier="merchantresearch" multiplier="1.2" />
      <Price storeidentifier="merchantmilitary" multiplier="1.2" />
      <Price storeidentifier="merchantmine" multiplier="1.2" />
    </Price>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="256,320,64,64" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" sourcerect="379,78,27,58" depth="0.6" origin="0.5,0.5" />
    <Body width="25" height="55" density="12" />
    <Fabricate suitablefabricators="fabricator" requiredtime="30">
      <RequiredSkill identifier="mechanical" level="20" />
      <RequiredItem identifier="ethanol" />
      <RequiredItem identifier="tin" />
      <RequiredItem identifier="zinc" />
    </Fabricate>
    <Deconstruct time="10">
      <Item identifier="ethanol" mincondition="0.9" />
    </Deconstruct>
    <Throwable characterusable="true" canBeCombined="true" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true">
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_black" decalsize="1.0" />
        <ParticleEmitter particle="whitegoosplash" anglemin="0" anglemax="360" particleamount="2" velocitymin="0" velocitymax="0" scalemin="1.5" scalemax="2" colormultiplier="20,20,20,255" />
      </StatusEffect>
      <StatusEffect type="OnFire" target="This" Condition="-50.0" interval="1" disabledeltatime="true" />
      <StatusEffect type="OnBroken" target="This" Condition="-100.0">
        <Remove />
      </StatusEffect>
    </Throwable>
  </blackpaint>
  <whitepaint name="" identifier="whitepaint" category="Misc" maxstacksize="32" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,paint" spritecolor="128,128,128,255" InventoryIconColor="128,128,128,255" scale="0.5" impactsoundtag="impact_metal_light" impacttolerance="6">
    <PreferredContainer secondary="storagecab" minamount="1" maxamount="2" spawnprobability="0.25" notcampaign="true" notpvp="true" />
    <PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
    <Price baseprice="90" minleveldifficulty="5">
      <Price storeidentifier="merchantoutpost" multiplier="1.1" />
      <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" />
      <Price storeidentifier="merchantresearch" multiplier="1.2" />
      <Price storeidentifier="merchantmilitary" multiplier="1.2" />
      <Price storeidentifier="merchantmine" multiplier="1.2" />
    </Price>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="256,320,64,64" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" sourcerect="379,78,27,58" depth="0.6" origin="0.5,0.5" />
    <Body width="25" height="55" density="12" />
    <Fabricate suitablefabricators="fabricator" requiredtime="30">
      <RequiredSkill identifier="mechanical" level="20" />
      <RequiredItem identifier="ethanol" />
      <RequiredItem identifier="tin" />
      <RequiredItem identifier="zinc" />
    </Fabricate>
    <Deconstruct time="10">
      <Item identifier="ethanol" mincondition="0.9" />
    </Deconstruct>
    <Throwable characterusable="true" canBeCombined="true" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true">
        <Explosion range="0.0" structuredamage="0" itemdamage="0" force="0.0" severlimbsprobability="0.0" decal="fruitsplatter_white" decalsize="1.0" />
        <ParticleEmitter particle="whitegoosplash" anglemin="0" anglemax="360" particleamount="2" velocitymin="0" velocitymax="0" scalemin="1.5" scalemax="2" />
      </StatusEffect>
      <StatusEffect type="OnFire" target="This" Condition="-50.0" interval="1" disabledeltatime="true" />
      <StatusEffect type="OnBroken" target="This" Condition="-100.0">
        <Remove />
      </StatusEffect>
    </Throwable>
  </whitepaint>
  <Item name="" identifier="glowstick" category="Equipment" maxstacksize="32" maxstacksizecharacterinventory="32" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,provocative" impactsoundtag="impact_soft" isshootable="true" damagedbymonsters="true" health="10">
    <PreferredContainer primary="divingcab" minamount="3" maxamount="5" spawnprobability="1" notcampaign="true" />
    <PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
    <Price baseprice="45" minavailable="6" displaynonempty="true">
      <Price storeidentifier="merchantoutpost" />
      <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="10" />
      <Price storeidentifier="merchantresearch" multiplier="1.25" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" minavailable="8" />
      <Price storeidentifier="merchantmine" minavailable="10" />
      <Price storeidentifier="merchantarmory" multiplier="1.25" minavailable="8" />
    </Price>
    <Deconstruct time="5" />
    <Fabricate suitablefabricators="fabricator" requiredtime="10" amount="4">
      <RequiredItem identifier="phosphorus" amount="2" />
      <RequiredItem identifier="plastic" />
    </Fabricate>
    <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="128,384,64,64" origin="0.5,0.5" />
    <Sprite texture="Content/Items/Tools/tools.png" sourcerect="278,157,50,9" depth="0.55" origin="0.5,0.5" />
    <Body width="50" height="9" density="10" />
    <Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" holdangle="90" throwforce="2.0" aimpos="35,-10" msg="ItemMsgPickUpSelect" />
    <LightComponent LightColor="50,255,50,255" Flicker="0.0" range="400" IsOn="false">
      <sprite texture="Content/Items/Tools/tools.png" sourcerect="374,140,62,20" alpha="1.0" origin="0.5,0.5" />
      <StatusEffect type="OnUse" targettype="This" IsOn="true" DontCleanUp="True">
        <Conditional IsOn="eq False" targetitemcomponent="LightComponent" />
        <sound file="Content/Items/Tools/FlareIgnite.ogg" range="800.0" />
      </StatusEffect>
      <StatusEffect type="OnActive" targettype="This" Condition="-0.00625" />
      <StatusEffect type="OnActive" targettype="This">
        <Conditional PhysicsBodyActive="eq true" />
      </StatusEffect>
      <StatusEffect type="OnBroken" targettype="This" IsOn="false" />
    </LightComponent>
    <AiTarget sightrange="4000" />
    <Upgrade gameversion="0.10.0.0" scale="0.5" />
  </Item>
</Override>