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  <limb Name="EyelipTopLowerMirrored" ID="33" Type="None" Notes="" Scale="0.5" Flip="True" MirrorVertically="False" MirrorHorizontally="True" Hide="False" SpriteOrientation="NaN" InheritLimbDepth="None" SteerForce="0" Radius="0" Height="60" Width="150" Density="1" IgnoreCollisions="True" AngularDamping="7" AttackPriority="1" PullPos="0,0" StepOffset="0,0" RefJoint="-1" MouthPos="0,0" ConstantTorque="0" ConstantAngle="0" AttackForceMultiplier="1" MinSeveranceDamage="1" CanBeSeveredAlive="True" SeveredFadeOutTime="10" ApplyTailAngle="False" SineFrequencyMultiplier="1" SineAmplitudeMultiplier="1" BlinkFrequency="8" BlinkDurationIn="0.3" BlinkDurationOut="0.3" BlinkHoldTime="0.1" BlinkRotationIn="0" BlinkRotationOut="45" BlinkForce="0" OnlyBlinkInWater="False" UseTextureOffsetForBlinking="True" BlinkTextureOffsetIn="0.5,0.70000005" BlinkTextureOffsetOut="0.5,0.3" BlinkTransitionIn="Smooth" BlinkTransitionOut="EaseIn" HealthIndex="0" Friction="0.3" Restitution="0.05">
    <deformablesprite SourceRect="458,650,277,105" Origin="0.5,0.4" Depth="0.9" Texture="" IgnoreTint="False" Color="255,255,255,255" DeadColor="20,20,20,255" DeadColorTime="20" />
  </limb>
  <limb Name="Shield" ID="34" Type="Jaw" Notes="" Scale="20" Flip="True" MirrorVertically="False" MirrorHorizontally="True" Hide="False" SpriteOrientation="NaN" InheritLimbDepth="None" SteerForce="0" Radius="95" Height="0" Width="0" Density="0.1" IgnoreCollisions="False" AngularDamping="7" AttackPriority="1" PullPos="0,0" StepOffset="0,0" RefJoint="-1" MouthPos="0,0" ConstantTorque="0" ConstantAngle="0" AttackForceMultiplier="1" MinSeveranceDamage="1" CanBeSeveredAlive="True" SeveredFadeOutTime="0" ApplyTailAngle="False" SineFrequencyMultiplier="1" SineAmplitudeMultiplier="1" BlinkFrequency="0" BlinkDurationIn="0.2" BlinkDurationOut="0.5" BlinkHoldTime="0" BlinkRotationIn="0" BlinkRotationOut="45" BlinkForce="50" OnlyBlinkInWater="False" UseTextureOffsetForBlinking="False" BlinkTextureOffsetIn="0.5,0.5" BlinkTextureOffsetOut="0.5,0.5" BlinkTransitionIn="Linear" BlinkTransitionOut="Linear" HealthIndex="0" Friction="0.3" Restitution="0.05">
    <deformablesprite SourceRect="2048,2048,212,206" Origin="0.5,0.5" Depth="1" Texture="" IgnoreTint="False" Color="255,255,255,255" DeadColor="20,20,20,255" DeadColorTime="20" />
    <damagemodifier DamageSound="None" DamageParticle="" DamageMultiplier="0" ProbabilityMultiplier="1" ArmorSector="0,360" DeflectProjectiles="True" AfflictionIdentifiers="" AfflictionTypes="damage,burn,bleeding" />
    <StatusEffect type="OnDamaged" target="Limb" forceplaysounds="true">
      <Sound file="Content/Items/Weapons/Emp.ogg" range="10000" />
      <ParticleEmitter particle="ElectricShock" distancemin="1" distancemax="1800" particleamount="100" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1.0" />
      <ParticleEmitter particle="ShieldHit" particleamount="10" />
      <Explosion ignorecover="true" range="15000" force="1" empstrength="0" flames="false" shockwave="true" sparks="false" flash="true" underwaterbubble="false" playtinnitus="false" applyFireEffects="false" smoke="false" camerashake="20" />
    </StatusEffect>
    <StatusEffect type="OnSevered" target="NearbyCharacters" Range="5000" setvalue="true">
      <Affliction identifier="internaldamage" strength="1" />
    </StatusEffect>
    <decorativesprite SourceRect="21,1367,395,395" Origin="0.5,0.5" Depth="1" Texture="Content/Items/Alien/AlienRuins_Items.png" IgnoreTint="False" DeadColor="20,20,20,255" DeadColorTime="20" Offset="0,0" RandomOffset="0,0" OffsetAnim="Noise" OffsetAnimSpeed="0" RotationSpeed="10000" Rotation="360" RandomRotation="0,0" Scale="0.5" RandomScale="0,0" RotationAnim="None" RandomGroupID="0" Color="255,255,255,100" />
    <lightsource Color="200,180,255,255" Range="2048" Scale="0.5" Offset="0,0" Rotation="0" Flicker="0.5" FlickerSpeed="100" PulseFrequency="0.5" PulseAmount="0.2" BlinkFrequency="0">
      <lighttexture Texture="Content/Lights/pointlight_bright.png" Origin="0.5,0.5" Size="1,1" />
      <sprite texture="Content/Items/Alien/AlienRuins_Items.png" sourcerect="1075,1367,395,395" origin="0.5,0.5" alpha="0.1" />
    </lightsource>
  </limb>
  <joint Name="Root-Torso" Limb1="0" Limb2="1" Limb1Anchor="0,0" Limb2Anchor="226.25322,77.89179" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="1000" Scale="1" WeldJoint="True" ClockWiseRotation="False" />
  <joint Name="Joint 1 - 2" Limb1="1" Limb2="2" Limb1Anchor="216.04356,764.8742" Limb2Anchor="540.4327,-255.32256" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Torso" Limb1="3" Limb2="1" Limb1Anchor="-210.87105,-152.95656" Limb2Anchor="224.275,-153.75375" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="True" ClockWiseRotation="False" />
  <joint Name="Head" Limb1="4" Limb2="2" Limb1Anchor="-534.324,0" Limb2Anchor="547.1136,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="1000" Scale="1" WeldJoint="True" ClockWiseRotation="False" />
  <joint Name="Joint 1 - 5" Limb1="1" Limb2="5" Limb1Anchor="-258.5246,383.78494" Limb2Anchor="0,245.89192" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="-45" LowerLimit="-45" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 5 - 6" Limb1="5" Limb2="6" Limb1Anchor="5.9391737,-422.0393" Limb2Anchor="-351.97513,75.09503" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="25" LowerLimit="25" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 6 - 7" Limb1="6" Limb2="7" Limb1Anchor="429.57706,-43.44017" Limb2Anchor="-254.96967,92.36972" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 3 - 8" Limb1="3" Limb2="8" Limb1Anchor="250.0598,392.779" Limb2Anchor="-0.05102493,243.04822" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="45" LowerLimit="45" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 8 - 9" Limb1="8" Limb2="9" Limb1Anchor="0.792869,-452.42978" Limb2Anchor="378.7855,51.681244" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="-25" LowerLimit="-25" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 9 - 10" Limb1="9" Limb2="10" Limb1Anchor="-432.28946,9.620597" Limb2Anchor="249.7331,82.17848" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 1 - 11" Limb1="1" Limb2="11" Limb1Anchor="119.69118,-457.57404" Limb2Anchor="389.51862,26.264948" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 11 - 12" Limb1="11" Limb2="12" Limb1Anchor="-450.57922,62.78832" Limb2Anchor="-648.0177,50.104153" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="-20" LowerLimit="-20" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 3 - 13" Limb1="3" Limb2="13" Limb1Anchor="-174.37115,-485.50024" Limb2Anchor="-456.1756,-4.037347" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 13 - 14" Limb1="13" Limb2="14" Limb1Anchor="480.55405,-10.540574" Limb2Anchor="587.3337,-59.33607" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="20" LowerLimit="20" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 2 - 15" Limb1="2" Limb2="15" Limb1Anchor="555.08325,-174.63701" Limb2Anchor="-4.9500585,-13.1098" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <!--Eyeballs-->
  <joint Name="Joint 1 - 18" Limb1="1" Limb2="18" Limb1Anchor="97.878235,264.49393" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="180" LowerLimit="-180" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 3 - 19" Limb1="3" Limb2="19" Limb1Anchor="-99.13377,269.2987" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="180" LowerLimit="-180" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 2 - 20" Limb1="2" Limb2="20" Limb1Anchor="406.84772,120.835075" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="180" LowerLimit="-180" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 4 - 21" Limb1="4" Limb2="21" Limb1Anchor="-404.2299,112.07347" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="180" LowerLimit="-180" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 2 - 24" Limb1="2" Limb2="24" Limb1Anchor="425.46478,-22.10641" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="180" LowerLimit="-180" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 4 - 25" Limb1="4" Limb2="25" Limb1Anchor="-424.94778,-21.953712" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="180" LowerLimit="-180" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <!--Eyelips, bottom-->
  <joint Name="Joint 1 - 16" Limb1="1" Limb2="16" Limb1Anchor="92.78276,333.31165" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 1 - 17" Limb1="1" Limb2="17" Limb1Anchor="95.109634,188.27689" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 1 - 22" Limb1="1" Limb2="22" Limb1Anchor="338.0782,333.6461" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 1 - 23" Limb1="1" Limb2="23" Limb1Anchor="341.96588,185.57622" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <!--Eyelips, middle-->
  <joint Name="Joint 2 - 26" Limb1="2" Limb2="26" Limb1Anchor="657.332,-1.6931217" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 2 - 27" Limb1="2" Limb2="27" Limb1Anchor="657.6686,-45.755814" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 4 - 28" Limb1="4" Limb2="28" Limb1Anchor="-670.71893,149.0129" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 4 - 29" Limb1="4" Limb2="29" Limb1Anchor="-677.01086,79.12127" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <!--Eyelips, top-->
  <joint Name="Joint 2 - 30" Limb1="2" Limb2="30" Limb1Anchor="429.62408,1.1477201" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 2 - 31" Limb1="2" Limb2="31" Limb1Anchor="424.32556,-42.567444" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 4 - 32" Limb1="4" Limb2="32" Limb1Anchor="-415.62662,146.7454" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Joint 4 - 33" Limb1="4" Limb2="33" Limb1Anchor="-396.85605,75.65654" Limb2Anchor="0,0" CanBeSevered="False" SeveranceProbabilityModifier="0" BreakSound="gore" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="0.25" Scale="1" WeldJoint="False" ClockWiseRotation="False" />
  <joint Name="Root-Shield" Limb1="0" Limb2="34" Limb1Anchor="0,0" Limb2Anchor="0,0" CanBeSevered="True" SeveranceProbabilityModifier="0" BreakSound="none" LimitEnabled="True" UpperLimit="0" LowerLimit="0" Stiffness="1000" Scale="1" WeldJoint="True" ClockWiseRotation="False" />
</Ragdoll>