<Charactervariant inherit="Fractalguardian2" speciesname="Fractalguardian3" speciestranslationoverride="fractalguardian">
  <ai combatstrength="700" aggressiveboarding="True">
    <target tag="guardianshelter" state="FleeTo" priority="1000" reactdistance="25" offset="0,60" thresholdmin="30" thresholdmax="99" ignoreoutside="True" ignoreifnotinsamesub="True" />
    <target tag="provocative" state="Attack" priority="200" ignoreifnotinsamesub="True"/>
    <target tag="weapon" state="Attack" priority="200" ignoreifnotinsamesub="True"/>
    <target tag="human" state="Attack" priority="100" />
    <target tag="tool" state="Attack" priority="100" ignoreifnotinsamesub="True"/>
    <target tag="stronger" state="Attack" priority="100" ignoreifnotinsamesub="True" />
    <target tag="weaker" state="Attack" priority="100" ignoreifnotinsamesub="True" />
    <target tag="room" state="Attack" priority="50"/>
    <target tag="door" state="Attack" priority="30" />
    <target tag="wall" state="Attack" priority="10" />
    <target tag="sonar" state="Attack" priority="1" ignoreinside="true"/>
    <target tag="turret" state="Attack" priority="1" ignoreinside="true"/>
    <target tag="searchlight" state="Attack" priority="1" ignoreinside="true"/>
    <target tag="portalguardian" state="Follow" priority="5" ignoreinside="true" reactdistance="1000"/>
    <target tag="fractalguardian_emp" state="Follow" priority="1" ignoreinside="true" reactdistance="1000"/>
    <target tag="guardiantrap" state="HideTo" priority="1" threshold="100" reactdistance="25" offset="0,60" attackdistance="0" timer="0" ignorecontained="False" ignoreinside="False" ignoreoutside="True" ignoreifnotinsamesub="True" ignoreincapacitated="False" attackpattern="Straight" sweepdistance="0" sweepstrength="10" sweepspeed="1" circlestartdistance="5000" circlerotationspeed="1" circlestrikedistancemultiplier="5" circlemaxrandomoffset="0" />
  </ai>
  <inventory slots="RightHand, Any, Any, Any" accessiblewhenalive="False" accessiblebyowner="True">
    <Item identifier="guardianbeamweapon" slot="RightHand"/>
  </inventory>
</Charactervariant>