Update
This commit is contained in:
2025-03-26 20:18:04 +01:00
parent 735c819e97
commit 43d6bbe86f
3 changed files with 182 additions and 164 deletions

View File

@@ -1,217 +1,216 @@
bigmodifier=2
smallmodifier=1.5
modify '<Talent identifier="bountyhunter">!anyvalue="(?<xpbonus>!num)"!anyvalue="(?<moneybonus>!num)"!anymultiplyvalue="(?<xpbonusmul>!num)"!anymultiplyvalue="(?<moneybonusmul>!num)"' \ modify '<Talent identifier="bountyhunter">!anyvalue="(?<xpbonus>!num)"!anyvalue="(?<moneybonus>!num)"!anymultiplyvalue="(?<xpbonusmul>!num)"!anymultiplyvalue="(?<moneybonusmul>!num)"' \
'xpbonus=xpbonus*4 "xpbonus=xpbonus*$bigmodifier
moneybonus=moneybonus*4 moneybonus=moneybonus*$bigmodifier
xpbonusmul=1+xpbonus/100 xpbonusmul=1+xpbonus/100
moneybonusmul=1+moneybonus/100' moneybonusmul=1+moneybonus/100" \
\
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="inspirationalleader">!anyvalue="(?<xpbonus>!num)"' \ modify '<Talent identifier="inspirationalleader">!anyvalue="(?<xpbonus>!num)"' \
'xpbonus=xpbonus*4' \ "xpbonus=xpbonus*$bigmodifier" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Affliction!anyidentifier="inspirationalleader"!anystattype="SkillGainSpeed" value="(?<xpbonus>!num)"\/>' \ modify '<Affliction!anyidentifier="inspirationalleader"!anystattype="SkillGainSpeed" value="(?<xpbonus>!num)"\/>' \
'xpbonus=xpbonus*4' \ "xpbonus=xpbonus*$bigmodifier" \
**/AfflictionsCaptain.xml **/AfflictionsCaptain.xml
modify '<Talent identifier="logisticsexpert">!anyvalue="(?<xpbonus>!num)"!anyvalue="(?<moneybonus>!num)"!anymultiplyvalue="(?<moneybonusmul>!num)"\/>!anymultiplyvalue="(?<xpbonusmul>!num)"\/>' \ modify '<Talent identifier="logisticsexpert">!anyvalue="(?<xpbonus>!num)"!anyvalue="(?<moneybonus>!num)"!anymultiplyvalue="(?<moneybonusmul>!num)"\/>!anymultiplyvalue="(?<xpbonusmul>!num)"\/>' \
'xpbonus=xpbonus*4 "xpbonus=xpbonus*$bigmodifier
moneybonus=moneybonus*4 moneybonus=moneybonus*$bigmodifier
xpbonusmul=1+xpbonus/100 xpbonusmul=1+xpbonus/100
moneybonusmul=1+moneybonus/100' moneybonusmul=1+moneybonus/100" \
\
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="prodigy">!anyvalue="(?<xpbonus>!num)"!anyvalue="(?<xpbonusmul>!num)"' \ modify '<Talent identifier="prodigy">!anyvalue="(?<xpbonus>!num)"!anyvalue="(?<xpbonusmul>!num)"' \
'xpbonus=xpbonus*4 "xpbonus=xpbonus*$bigmodifier
xpbonusmul=xpbonus/100' xpbonusmul=xpbonus/100" \
\
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="travelingtradesman">!anyvalue="(?<itemsellvalue>!num)"!anyvalue="(?<extraitems>!num)"!anystattype="ExtraSpecialSalesCount" value="(?<extraitemsmul>!num)"!anystattype="StoreSellMultiplier" value="(?<itemssellvaluemul>!num)"' \ modify '<Talent identifier="travelingtradesman">!anyvalue="(?<itemsellvalue>!num)"!anyvalue="(?<extraitems>!num)"!anystattype="ExtraSpecialSalesCount" value="(?<extraitemsmul>!num)"!anystattype="StoreSellMultiplier" value="(?<itemssellvaluemul>!num)"' \
'itemsellvalue=itemsellvalue*4 "itemsellvalue=itemsellvalue*$bigmodifier
extraitems=extraitems*4 extraitems=extraitems*$bigmodifier
extraitemsmul=extraitems extraitemsmul=extraitems
itemssellvaluemul=itemsellvalue/100' itemssellvaluemul=itemsellvalue/100" \
\
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="veteran">!anyvalue="(?<helmbonus>!num)"!anyvalue="(?<otherbonus>!num)"!anyvalue="(?<repairspeed>!num)"!anyHelmSkillBonus" value="(?<helmbonusv>!num)"!anyvalue="(?<electricalbonusv>!num)"!anyvalue="(?<mechanicalbonusv>!num)"!anyvalue="(?<medicalbonusv>!num)"!anyvalue="(?<weaponsbonusv>!num)"!anyvalue="(?<repairspeedv>!num)"' \ modify '<Talent identifier="veteran">!anyvalue="(?<helmbonus>!num)"!anyvalue="(?<otherbonus>!num)"!anyvalue="(?<repairspeed>!num)"!anyHelmSkillBonus" value="(?<helmbonusv>!num)"!anyvalue="(?<electricalbonusv>!num)"!anyvalue="(?<mechanicalbonusv>!num)"!anyvalue="(?<medicalbonusv>!num)"!anyvalue="(?<weaponsbonusv>!num)"!anyvalue="(?<repairspeedv>!num)"' \
'helmbonus=helmbonus*4 "helmbonus=helmbonus*$bigmodifier
otherbonus=helmbonus/4 otherbonus=helmbonus/$bigmodifier
repairspeed=repairspeed*4 repairspeed=repairspeed*$bigmodifier
helmbonusv=helmbonusv*4 helmbonusv=helmbonusv*$bigmodifier
electricalbonusv=helmbonusv/4 electricalbonusv=helmbonusv/$bigmodifier
mechanicalbonusv=electricalbonusv mechanicalbonusv=electricalbonusv
medicalbonusv=electricalbonusv medicalbonusv=electricalbonusv
weaponsbonusv=electricalbonusv weaponsbonusv=electricalbonusv
repairspeedv=repairspeedv*4' \ repairspeedv=repairspeedv*$bigmodifier" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="camaraderie">!anyvalue="(?<xpbonus>!num)"!anyvalue="(?<damageres>!num)"!anyvalue="(?<xpbonusv>!num)"' \ modify '<Talent identifier="camaraderie">!anyvalue="(?<xpbonus>!num)"!anyvalue="(?<damageres>!num)"!anyvalue="(?<xpbonusv>!num)"' \
'xpbonus=xpbonus*4 "xpbonus=xpbonus*$bigmodifier
damageres=damageres*4 damageres=damageres*$bigmodifier
xpbonusv=1+xpbonus/100' \ xpbonusv=1+xpbonus/100" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Affliction!anyidentifier="camaraderie"!anyminresistance="(?<damageresmin>!num)"!anymaxresistance="(?<damageresmax>!num)"' \ modify '<Affliction!anyidentifier="camaraderie"!anyminresistance="(?<damageresmin>!num)"!anymaxresistance="(?<damageresmax>!num)"' \
'damageresmin=damageresmin*4 "damageresmin=damageresmin*$bigmodifier
damageresmax=damageresmax*4' \ damageresmax=damageresmax*$bigmodifier" \
**/AfflictionsCaptain.xml **/AfflictionsCaptain.xml
modify '<Talent identifier="downwiththeship">!anyswimming!anyvalue="(?<swimmingboost>!num)"!anyvalue="(?<repairspeed>!num)"!anyvalue="(?<duration>!num)"' \ modify '<Talent identifier="downwiththeship">!anyswimming!anyvalue="(?<swimmingboost>!num)"!anyvalue="(?<repairspeed>!num)"!anyvalue="(?<duration>!num)"' \
'swimmingboost=swimmingboost*4 "swimmingboost=swimmingboost*$bigmodifier
repairspeed=repairspeed*4 repairspeed=repairspeed*$bigmodifier
duration=duration*2' \ duration=duration*$smallmodifier" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Affliction!anyidentifier="downwiththeship"!anyduration="(?<duration>!num)"!anyvalue="(?<repairspeed>!num)"!anyvalue="(?<swimmingboost>!num)"' \ modify '<Affliction!anyidentifier="downwiththeship"!anyduration="(?<duration>!num)"!anyvalue="(?<repairspeed>!num)"!anyvalue="(?<swimmingboost>!num)"' \
'duration=duration*2 "duration=duration*$bigmodifier
repairspeed=repairspeed*4 repairspeed=repairspeed*$bigmodifier
swimmingboost=swimmingboost*4' \ swimmingboost=swimmingboost*$bigmodifier" \
**/AfflictionsCaptain.xml **/AfflictionsCaptain.xml
modify '<Affliction!anyidentifier="evasivemaneuvers"!anyduration="(?<duration>!num)"' \ modify '<Affliction!anyidentifier="evasivemaneuvers"!anyduration="(?<duration>!num)"' \
'duration=duration*2' \ "duration=duration*$smallmodifier" \
**/AfflictionsCaptain.xml **/AfflictionsCaptain.xml
modify '<Talent identifier="sailorwithnoname">!anyvalue="(?<medicalbonus>!num)"!anyMedicalSkillBonus" value="(?<medicalbonusv>!num)"' \ modify '<Talent identifier="sailorwithnoname">!anyvalue="(?<medicalbonus>!num)"!anyMedicalSkillBonus" value="(?<medicalbonusv>!num)"' \
'medicalbonus=medicalbonus*4 "medicalbonus=medicalbonus*$bigmodifier
medicalbonusv=medicalbonus' \ medicalbonusv=medicalbonus" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="steadytune">!anybuffduration!anyvalue="(?<buffduration>!num)"!anyrange="(?<buffrange>!num)"!anyimmunity!anyamount="(?<buffdurationv>!num)"' \ modify '<Talent identifier="steadytune">!anybuffduration!anyvalue="(?<buffduration>!num)"!anyrange="(?<buffrange>!num)"!anyimmunity!anyamount="(?<buffdurationv>!num)"' \
'buffduration=buffduration*2 "buffduration=buffduration*$smallmodifier
buffdurationv=buffduration buffdurationv=buffduration
buffrange=buffrange*4' \ buffrange=buffrange*$bigmodifier" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="quickdraw">!anyvalue="(?<secondsafk>!num)"!anyvalue="(?<damagebonus>!num)"!anyvalue="(?<duelwieldpenaltyreduction>!num)"!anyaddeddamagemultiplier="(?<addeddamagemultiplier>!num)"!anyDualWieldingPenaltyReduction" value="(?<duelwieldpenaltyreductionv>!num)"' \ modify '<Talent identifier="quickdraw">!anyvalue="(?<secondsafk>!num)"!anyvalue="(?<damagebonus>!num)"!anyvalue="(?<duelwieldpenaltyreduction>!num)"!anyaddeddamagemultiplier="(?<addeddamagemultiplier>!num)"!anyDualWieldingPenaltyReduction" value="(?<duelwieldpenaltyreductionv>!num)"' \
'damagebonus=damagebonus*4 "damagebonus=damagebonus*$bigmodifier
duelwieldpenaltyreduction=duelwieldpenaltyreduction*2 duelwieldpenaltyreduction=duelwieldpenaltyreduction*$smallmodifier
addeddamagemultiplier=damagebonus/100 addeddamagemultiplier=damagebonus/100
duelwieldpenaltyreductionv=duelwieldpenaltyreduction/100' \ duelwieldpenaltyreductionv=duelwieldpenaltyreduction/100" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="deputy">!anyvalue="(?<skillbonus1>!num)"!anyvalue="(?<skillbonus2>!num)"' \ modify '<Talent identifier="deputy">!anyvalue="(?<skillbonus1>!num)"!anyvalue="(?<skillbonus2>!num)"' \
'skillbonus1=skillbonus1*4 "skillbonus1=skillbonus1*$bigmodifier
skillbonus2=skillbonus2*4' \ skillbonus2=skillbonus2*$bigmodifier" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Affliction!anyidentifier="deputy"!anyvalue="(?<skillbonus1>!num)"!anyvalue="(?<skillbonus2>!num)"!anyvalue="(?<xpbonus1>!num)"!anyvalue="(?<xpbonus2>!num)"' \ modify '<Affliction!anyidentifier="deputy"!anyvalue="(?<skillbonus1>!num)"!anyvalue="(?<skillbonus2>!num)"!anyvalue="(?<xpbonus1>!num)"!anyvalue="(?<xpbonus2>!num)"' \
'skillbonus1=skillbonus1*4 "skillbonus1=skillbonus1*$bigmodifier
skillbonus2=skillbonus2*4 skillbonus2=skillbonus2*$bigmodifier
xpbonus1=xpbonus1*4 xpbonus1=xpbonus1*$bigmodifier
xpbonus2=xpbonus2*4' \ xpbonus2=xpbonus2*$bigmodifier" \
**/AfflictionsCaptain.xml **/AfflictionsCaptain.xml
modify '<Talent identifier="lonewolf">!anyamount!anyvalue="(?<damageres>!num)"!anyamount!anyvalue="(?<stunres>!num)"!anyamount!anyvalue="(?<meleedamage>!num)"!anydistance="(?<distance>!num)"' \ modify '<Talent identifier="lonewolf">!anyamount!anyvalue="(?<damageres>!num)"!anyamount!anyvalue="(?<stunres>!num)"!anyamount!anyvalue="(?<meleedamage>!num)"!anydistance="(?<distance>!num)"' \
'damageres=damageres*4 "damageres=damageres*$bigmodifier
stunres=stunres*4 stunres=stunres*$bigmodifier
meleedamage=meleedamage*4 meleedamage=meleedamage*$bigmodifier
distance=distance/4' \ distance=distance/$bigmodifier" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Affliction!anyidentifier="lonewolf"!anyminresistance="(?<minresistance>!num)"!anymaxresistance="(?<maxresistance>!num)"!anyStatValue stattype="MeleeAttackMultiplier" value="(?<meleedamage>!num)"' \ modify '<Affliction!anyidentifier="lonewolf"!anyminresistance="(?<minresistance>!num)"!anymaxresistance="(?<maxresistance>!num)"!anyStatValue stattype="MeleeAttackMultiplier" value="(?<meleedamage>!num)"' \
'minresistance=minresistance*4 "minresistance=minresistance*$bigmodifier
maxresistance=maxresistance*4 maxresistance=maxresistance*$bigmodifier
meleedamage=meleedamage*4' \ meleedamage=meleedamage*$bigmodifier" \
**/AfflictionsCaptain.xml **/AfflictionsCaptain.xml
modify '<Talent identifier="drunkensailor">!anyvalue="(?<stunresistance>!num)"!anymultiplier="(?<stunresistancev>!num)"' \ modify '<Talent identifier="drunkensailor">!anyvalue="(?<stunresistance>!num)"!anymultiplier="(?<stunresistancev>!num)"' \
'stunresistance=stunresistance*1.25 "stunresistance=stunresistance*1.25
stunresistancev=1-(stunresistance/100)' \ stunresistancev=1-(stunresistance/100)" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="bigguns">!anyvalue="(?<addeddamagemultiplier>!num)"!anyvalue="(?<dualwieldingpenaltyreduction>!num)"!anyaddeddamagemultiplier="(?<addeddamagemultiplierv>!num)"!anyDualWieldingPenaltyReduction" value="(?<dualwieldingpenaltyreductionv>!num)"' \ modify '<Talent identifier="bigguns">!anyvalue="(?<addeddamagemultiplier>!num)"!anyvalue="(?<dualwieldingpenaltyreduction>!num)"!anyaddeddamagemultiplier="(?<addeddamagemultiplierv>!num)"!anyDualWieldingPenaltyReduction" value="(?<dualwieldingpenaltyreductionv>!num)"' \
'addeddamagemultiplier=addeddamagemultiplier*4 "addeddamagemultiplier=addeddamagemultiplier*$bigmodifier
dualwieldingpenaltyreduction=dualwieldingpenaltyreduction*1.2 dualwieldingpenaltyreduction=dualwieldingpenaltyreduction*1.2
addeddamagemultiplierv=addeddamagemultiplier/100 addeddamagemultiplierv=addeddamagemultiplier/100
dualwieldingpenaltyreductionv=dualwieldingpenaltyreduction/100' \ dualwieldingpenaltyreductionv=dualwieldingpenaltyreduction/100" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="leadingbyexample">!anyamount!anyvalue="(?<repairspeed>!num)"!anyamount!anyvalue="(?<repairtoolmultiplier>!num)"!anyamount!anyvalue="(?<movementspeed>!num)"' \ modify '<Talent identifier="leadingbyexample">!anyamount!anyvalue="(?<repairspeed>!num)"!anyamount!anyvalue="(?<repairtoolmultiplier>!num)"!anyamount!anyvalue="(?<movementspeed>!num)"' \
'repairspeed=repairspeed*4 "repairspeed=repairspeed*$bigmodifier
repairtoolmultiplier=repairtoolmultiplier*4 repairtoolmultiplier=repairtoolmultiplier*$bigmodifier
movementspeed=movementspeed*4' \ movementspeed=movementspeed*$bigmodifier" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="helmsman">!anyvalue="(?<helmbonus>!num)"!anyvalue="(?<speedbonus>!num)"!anyvalue="(?<helmbonusv>!num)"!anyvalue="(?<pumpspeedv>!num)"!anyvalue="(?<enginespeedv>!num)"' \ modify '<Talent identifier="helmsman">!anyvalue="(?<helmbonus>!num)"!anyvalue="(?<speedbonus>!num)"!anyvalue="(?<helmbonusv>!num)"!anyvalue="(?<pumpspeedv>!num)"!anyvalue="(?<enginespeedv>!num)"' \
'helmbonus=helmbonus*4 "helmbonus=helmbonus*$bigmodifier
speedbonus=speedbonus*4 speedbonus=speedbonus*$bigmodifier
helmbonusv=helmbonus helmbonusv=helmbonus
pumpspeedv=speedbonus/100 pumpspeedv=speedbonus/100
enginespeedv=speedbonus/100' \ enginespeedv=speedbonus/100" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="inspiringpresence">!anyvalue="(?<extralevelgain>!num)"!anyvalue="(?<movementspeed>!num)"' \ modify '<Talent identifier="inspiringpresence">!anyvalue="(?<extralevelgain>!num)"!anyvalue="(?<movementspeed>!num)"' \
'extralevelgain=extralevelgain*4 "extralevelgain=extralevelgain*$bigmodifier
movementspeed=movementspeed*4' \ movementspeed=movementspeed*$bigmodifier" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Affliction!anyidentifier="inspiringpresence"!anyExtraLevelGain" value="(?<extralevelgain>!num)"' \ modify '<Affliction!anyidentifier="inspiringpresence"!anyExtraLevelGain" value="(?<extralevelgain>!num)"' \
'extralevelgain=extralevelgain*4' \ "extralevelgain=extralevelgain*$bigmodifier" \
**/AfflictionsCaptain.xml **/AfflictionsCaptain.xml
modify '<Affliction!anyidentifier="inspiringpresence_walkspeed"!anyWalkingSpeed" value="(?<movementspeed>!num)"' \ modify '<Affliction!anyidentifier="inspiringpresence_walkspeed"!anyWalkingSpeed" value="(?<movementspeed>!num)"' \
'movementspeed=movementspeed*4' \ "movementspeed=movementspeed*$bigmodifier" \
**/AfflictionsCaptain.xml **/AfflictionsCaptain.xml
modify '<Talent identifier="trickledown">!anyvalue="(?<swimspeed>!num)"' \ modify '<Talent identifier="trickledown">!anyvalue="(?<swimspeed>!num)"' \
'swimspeed=swimspeed*4' \ "swimspeed=swimspeed*$bigmodifier" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Affliction!anyidentifier="trickledown"!anySwimmingSpeed" value="(?<swimmingspeed>!num)"' \ modify '<Affliction!anyidentifier="trickledown"!anySwimmingSpeed" value="(?<swimmingspeed>!num)"' \
'swimmingspeed=swimmingspeed*4' \ "swimmingspeed=swimmingspeed*$bigmodifier" \
**/AfflictionsCaptain.xml **/AfflictionsCaptain.xml
# modify '<Talent identifier="family">!anyCharacterAbilityGiveTalentPointsToAllies amount="(?<talentpoints>!num)"' \ # modify '<Talent identifier="family">!anyCharacterAbilityGiveTalentPointsToAllies amount="(?<talentpoints>!num)"' \
# 'talentpoints=talentpoints*4' \ # 'talentpoints=talentpoints*$bigmodifier' \
# **/TalentsCaptain.xml # **/TalentsCaptain.xml
modify '<Affliction!anyidentifier="highmorale"!anystattype="RepairSpeed" value="(?<repairspeed>!num)"!anystattype="RepairToolStructureRepairMultiplier" value="(?<repairtoolmultiplier>!num)"!anystattype="MovementSpeed" value="(?<movementspeed>!num)"' \ modify '<Affliction!anyidentifier="highmorale"!anystattype="RepairSpeed" value="(?<repairspeed>!num)"!anystattype="RepairToolStructureRepairMultiplier" value="(?<repairtoolmultiplier>!num)"!anystattype="MovementSpeed" value="(?<movementspeed>!num)"' \
'repairspeed=repairspeed*4 "repairspeed=repairspeed*$bigmodifier
repairtoolmultiplier=repairtoolmultiplier*4 repairtoolmultiplier=repairtoolmultiplier*$bigmodifier
movementspeed=movementspeed*4' \ movementspeed=movementspeed*$bigmodifier" \
**/AfflictionsCaptain.xml **/AfflictionsCaptain.xml
modify '<Affliction!anyidentifier="excellentmorale"!anystattype="RepairSpeed" value="(?<repairspeed>!num)"!anystattype="RepairToolStructureRepairMultiplier" value="(?<repairtoolmultiplier>!num)"!anystattype="MovementSpeed" value="(?<movementspeed>!num)"' \ modify '<Affliction!anyidentifier="excellentmorale"!anystattype="RepairSpeed" value="(?<repairspeed>!num)"!anystattype="RepairToolStructureRepairMultiplier" value="(?<repairtoolmultiplier>!num)"!anystattype="MovementSpeed" value="(?<movementspeed>!num)"' \
'repairspeed=repairspeed*4 "repairspeed=repairspeed*$bigmodifier
repairtoolmultiplier=repairtoolmultiplier*4 repairtoolmultiplier=repairtoolmultiplier*$bigmodifier
movementspeed=movementspeed*4' \ movementspeed=movementspeed*$bigmodifier" \
**/AfflictionsCaptain.xml **/AfflictionsCaptain.xml
modify '<Talent identifier="steadytune">!anyduration!anyvalue="(?<buffduration>!num)"!anyrange="(?<buffrangev>!num)"!anyamount="(?<buffdurationv>!num)"' \ modify '<Talent identifier="steadytune">!anyduration!anyvalue="(?<buffduration>!num)"!anyrange="(?<buffrangev>!num)"!anyamount="(?<buffdurationv>!num)"' \
'buffduration=buffduration*2 "buffduration=buffduration*$smallmodifier
buffdurationv=buffduration buffdurationv=buffduration
buffrangev=buffrangev*4' \ buffrangev=buffrangev*$bigmodifier" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="commendations">!anyvalue="(?<xpgaingain>!num)"' \ modify '<Talent identifier="commendations">!anyvalue="(?<xpgaingain>!num)"' \
'xpgaingain=xpgaingain*4' \ "xpgaingain=xpgaingain*$bigmodifier" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Item!anyidentifier="coalitionmedal"!anyGiveExperience amount="(?<xpgain>!num)"' \ modify '<Item!anyidentifier="coalitionmedal"!anyGiveExperience amount="(?<xpgain>!num)"' \
'xpgain=xpgain*4' \ "xpgain=xpgain*$bigmodifier" \
**/captain_talent_items.xml **/captain_talent_items.xml
modify '<Item!anyidentifier="coalitioncommendation"!anyGiveExperience amount="(?<xpgain>!num)"' \ modify '<Item!anyidentifier="coalitioncommendation"!anyGiveExperience amount="(?<xpgain>!num)"' \
'xpgain=xpgain*4' \ "xpgain=xpgain*$bigmodifier" \
**/captain_talent_items.xml **/captain_talent_items.xml
modify '<Talent identifier="affiliation"!anyvalue="(?<reputationgainmultiplier>!num)"!anyvalue="(?<moneybonus>!num)"!anyReputationGainMultiplier" value="(?<reputationgainmultiplierv>!num)"!anyCharacterAbilityModifyValue multiplyValue="(?<missionmoneybonusv>!num)"' \ modify '<Talent identifier="affiliation"!anyvalue="(?<reputationgainmultiplier>!num)"!anyvalue="(?<moneybonus>!num)"!anyReputationGainMultiplier" value="(?<reputationgainmultiplierv>!num)"!anyCharacterAbilityModifyValue multiplyValue="(?<missionmoneybonusv>!num)"' \
'reputationgainmultiplier=reputationgainmultiplier*4 "reputationgainmultiplier=reputationgainmultiplier*$bigmodifier
reputationgainmultiplierv=reputationgainmultiplier/100 reputationgainmultiplierv=reputationgainmultiplier/100
moneybonus=moneybonus*4 moneybonus=moneybonus*$bigmodifier
missionmoneybonusv=moneybonus/100' \ missionmoneybonusv=moneybonus/100" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="yourreputation">!anyvalue="(?<extramoney>!num)"!anyvalue="(?<extramissioncount>!num)"!anyamount="(?<extramoneyv>!num)"' \ modify '<Talent identifier="yourreputation">!anyvalue="(?<extramoney>!num)"!anyvalue="(?<extramissioncount>!num)"!anyamount="(?<extramoneyv>!num)"' \
'extramoney=extramoney*4 "extramoney=extramoney*$bigmodifier
extramissioncount=extramissioncount*3 extramissioncount=extramissioncount*3
extramoneyv=extramoney' \ extramoneyv=extramoney" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="campaigning">!anyvalue="(?<shipyardbuymultiplier>!num)"!anyvalue="(?<shipyardbuymultiplierv>!num)"' \ modify '<Talent identifier="campaigning">!anyvalue="(?<shipyardbuymultiplier>!num)"!anyvalue="(?<shipyardbuymultiplierv>!num)"' \
'shipyardbuymultiplier=shipyardbuymultiplier*4 "shipyardbuymultiplier=shipyardbuymultiplier*$bigmodifier
shipyardbuymultiplierv=shipyardbuymultiplier/100' \ shipyardbuymultiplierv=shipyardbuymultiplier/100" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
modify '<Talent identifier="networking">!anyvalue="(?<storebuymultiplier>!num)"!anyvalue="(?<storebuymultiplierv1>!num)"!anyvalue="(?<storebuymultiplierv2>!num)"!anyvalue="(?<storebuymultiplierv3>!num)"!anyvalue="(?<storebuymultiplierv4>!num)"!anyvalue="(?<storebuymultiplierv5>!num)"' \ modify '<Talent identifier="networking">!anyvalue="(?<storebuymultiplier>!num)"!anyvalue="(?<storebuymultiplierv1>!num)"!anyvalue="(?<storebuymultiplierv2>!num)"!anyvalue="(?<storebuymultiplierv3>!num)"!anyvalue="(?<storebuymultiplierv4>!num)"!anyvalue="(?<storebuymultiplierv5>!num)"' \
'storebuymultiplier=storebuymultiplier*4 "storebuymultiplier=storebuymultiplier*$bigmodifier
storebuymultiplierv1=storebuymultiplier/100 storebuymultiplierv1=storebuymultiplier/100
storebuymultiplierv2=storebuymultiplier/100 storebuymultiplierv2=storebuymultiplier/100
storebuymultiplierv3=storebuymultiplier/100 storebuymultiplierv3=storebuymultiplier/100
storebuymultiplierv4=storebuymultiplier/100 storebuymultiplierv4=storebuymultiplier/100
storebuymultiplierv5=storebuymultiplier/100' \ storebuymultiplierv5=storebuymultiplier/100" \
**/TalentsCaptain.xml **/TalentsCaptain.xml
# This talent actually uses the coalitionmedal # This talent actually uses the coalitionmedal
@@ -220,11 +219,11 @@ storebuymultiplierv5=storebuymultiplier/100' \
# But we should be careful to set coalitionmedalnegate to the same value as coalitionmedal # But we should be careful to set coalitionmedalnegate to the same value as coalitionmedal
# It is used to negate the xp gain past a certain level # It is used to negate the xp gain past a certain level
modify '<Talent identifier="figurehead">!anyvalue="(?<bonusxp>!num)"!anyvalue="(?<levelbreakpoint>!num)"!anyvalue="(?<discount>!num)"!anylevel="(?<levelbreakpointv>!num)"!anyamount="-(?<coalitionmedalnegate>!num)"!anyStoreBuyMultiplierAffiliated" value="(?<storebuymultiplier>!num)"!anyShipyardBuyMultiplierAffiliated" value="(?<shipyardbuymultiplier>!num)"' \ modify '<Talent identifier="figurehead">!anyvalue="(?<bonusxp>!num)"!anyvalue="(?<levelbreakpoint>!num)"!anyvalue="(?<discount>!num)"!anylevel="(?<levelbreakpointv>!num)"!anyamount="-(?<coalitionmedalnegate>!num)"!anyStoreBuyMultiplierAffiliated" value="(?<storebuymultiplier>!num)"!anyShipyardBuyMultiplierAffiliated" value="(?<shipyardbuymultiplier>!num)"' \
'bonusxp=bonusxp*4 "bonusxp=bonusxp*$bigmodifier
levelbreakpoint=levelbreakpoint*2 levelbreakpoint=levelbreakpoint*$smallmodifier
discount=discount*4 discount=discount*$bigmodifier
levelbreakpointv=levelbreakpoint levelbreakpointv=levelbreakpoint
coalitionmedalnegate=coalitionmedalnegate*4 coalitionmedalnegate=coalitionmedalnegate*$bigmodifier
storebuymultiplier=storebuymultiplier*4 storebuymultiplier=storebuymultiplier*$bigmodifier
shipyardbuymultiplier=shipyardbuymultiplier*4' \ shipyardbuymultiplier=shipyardbuymultiplier*$bigmodifier" \
**/TalentsCaptain.xml **/TalentsCaptain.xml

View File

@@ -1,8 +1,25 @@
bigmodifier=2
smallmodifier=1.5
modify '<Talent identifier="exampleofhealth">!anyvalue="(?<maximumhealthmultiplier>!num)"!anyMultiplier" value="(?<maximumhealthmultiplierv>!num)"' \ modify '<Talent identifier="exampleofhealth">!anyvalue="(?<maximumhealthmultiplier>!num)"!anyMultiplier" value="(?<maximumhealthmultiplierv>!num)"' \
'maximumhealthmultiplier=maximumhealthmultiplier*2 "maximumhealthmultiplier=maximumhealthmultiplier*$bigmodifier
maximumhealthmultiplierv=maximumhealthmultiplier/100' \ maximumhealthmultiplierv=maximumhealthmultiplier/100" \
**/TalentsDoctor.xml **/TalentsDoctor.xml
# ----------------------------------------------------------
# ----------------------------------------------------------
# ----------------------------------------------------------
# ----------------------------------------------------------
# ----------------------------------------------------------
# ----------------------------------------------------------
# ----------------------------------------------------------
# ----------------------------------------------------------
# ----------------------------------------------------------
# ----------------------------------------------------------
# ----------------------------------------------------------
# ----------------------------------------------------------
# ----------------------------------------------------------
modify '<Talent identifier="macrodosing">!anyCharacterAbilityGiveStat stattype="BuffItemApplyingMultiplier" value="(?<buffitemapplyingmultiplier>!num)"' \ modify '<Talent identifier="macrodosing">!anyCharacterAbilityGiveStat stattype="BuffItemApplyingMultiplier" value="(?<buffitemapplyingmultiplier>!num)"' \
'buffitemapplyingmultiplier=buffitemapplyingmultiplier*4' \ 'buffitemapplyingmultiplier=buffitemapplyingmultiplier*4' \
**/TalentsDoctor.xml **/TalentsDoctor.xml

View File

@@ -1,11 +1,14 @@
bigmodifier=2
smallmodifier=1.5
modify '<Talent identifier="ballastdenizen">!anyvalue="(?<holdbreathmultiplier>!num)"!anyCharacterAbilityGiveStat stattype="HoldBreathMultiplier" value="(?<holdbreathmultiplierv>!num)"' \ modify '<Talent identifier="ballastdenizen">!anyvalue="(?<holdbreathmultiplier>!num)"!anyCharacterAbilityGiveStat stattype="HoldBreathMultiplier" value="(?<holdbreathmultiplierv>!num)"' \
'holdbreathmultiplier=holdbreathmultiplier*2 'holdbreathmultiplier=holdbreathmultiplier*2
holdbreathmultiplierv=holdbreathmultiplier/100' \ holdbreathmultiplierv=holdbreathmultiplier/100' \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="engineengineer">!anyvalue="(?<enginemaxspeedperlevel>!num)"!anyvalue="(?<enginemaxspeedmaxvalue>!num)"!anyvalue="(?<enginemaxspeedv>!num)"!anyvalue="(?<enginemaxspeedv2>!num)"!anyvalue="(?<enginemaxspeedv3>!num)"!anyvalue="(?<enginemaxspeedv4>!num)"!anyvalue="(?<enginemaxspeedv5>!num)"!anyvalue="(?<enginemaxspeedv6>!num)"!anyvalue="(?<enginemaxspeedv7>!num)"!anyvalue="(?<enginemaxspeedv8>!num)"' \ modify '<Talent identifier="engineengineer">!anyvalue="(?<enginemaxspeedperlevel>!num)"!anyvalue="(?<enginemaxspeedmaxvalue>!num)"!anyvalue="(?<enginemaxspeedv>!num)"!anyvalue="(?<enginemaxspeedv2>!num)"!anyvalue="(?<enginemaxspeedv3>!num)"!anyvalue="(?<enginemaxspeedv4>!num)"!anyvalue="(?<enginemaxspeedv5>!num)"!anyvalue="(?<enginemaxspeedv6>!num)"!anyvalue="(?<enginemaxspeedv7>!num)"!anyvalue="(?<enginemaxspeedv8>!num)"' \
'enginemaxspeedperlevel=enginemaxspeedperlevel*4 "enginemaxspeedperlevel=enginemaxspeedperlevel*$bigmodifier
enginemaxspeedmaxvalue=enginemaxspeedmaxvalue*4 enginemaxspeedmaxvalue=enginemaxspeedmaxvalue*$bigmodifier
enginemaxspeedv=1+enginemaxspeedperlevel/100 enginemaxspeedv=1+enginemaxspeedperlevel/100
enginemaxspeedv2=1+2*enginemaxspeedperlevel/100 enginemaxspeedv2=1+2*enginemaxspeedperlevel/100
enginemaxspeedv3=1+3*enginemaxspeedperlevel/100 enginemaxspeedv3=1+3*enginemaxspeedperlevel/100
@@ -13,160 +16,159 @@ enginemaxspeedv4=1+4*enginemaxspeedperlevel/100
enginemaxspeedv5=1+5*enginemaxspeedperlevel/100 enginemaxspeedv5=1+5*enginemaxspeedperlevel/100
enginemaxspeedv6=1+6*enginemaxspeedperlevel/100 enginemaxspeedv6=1+6*enginemaxspeedperlevel/100
enginemaxspeedv7=1+7*enginemaxspeedperlevel/100 enginemaxspeedv7=1+7*enginemaxspeedperlevel/100
enginemaxspeedv8=1+8*enginemaxspeedperlevel/100 enginemaxspeedv8=1+8*enginemaxspeedperlevel/100" \
' \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="machinemaniac"!anyamount!anyamount!anyvalue="(?<mechanicalskillbonus>!num)"!anyxpamount!anyvalue="(?<xpbonus>!num)"!anylevel!anyvalue="(?<levelbonus>!num)"!anyamount!anyvalue="(?<repairspeed>!num)"!anyCharacterAbilityGiveExperience amount="(?<experiencev>!num)"!anyCharacterAbilityGivePermanentStat stattype="MechanicalSkillBonus"!anyvalue="(?<mechanicalskillbonusv>!num)"!anyCharacterAbilityUpgradeSubmarine!anylevel="(?<levelv>!num)"!anyCharacterAbilityGivePermanentStat stattype="MechanicalRepairSpeed"!anyvalue="(?<repairspeedv>!num)"' \ modify '<Talent identifier="machinemaniac"!anyamount!anyamount!anyvalue="(?<mechanicalskillbonus>!num)"!anyxpamount!anyvalue="(?<xpbonus>!num)"!anylevel!anyvalue="(?<levelbonus>!num)"!anyamount!anyvalue="(?<repairspeed>!num)"!anyCharacterAbilityGiveExperience amount="(?<experiencev>!num)"!anyCharacterAbilityGivePermanentStat stattype="MechanicalSkillBonus"!anyvalue="(?<mechanicalskillbonusv>!num)"!anyCharacterAbilityUpgradeSubmarine!anylevel="(?<levelv>!num)"!anyCharacterAbilityGivePermanentStat stattype="MechanicalRepairSpeed"!anyvalue="(?<repairspeedv>!num)"' \
'mechanicalskillbonus=mechanicalskillbonus*2 "mechanicalskillbonus=mechanicalskillbonus*$smallmodifier
xpbonus=xpbonus*4 xpbonus=xpbonus*$bigmodifier
levelbonus=levelbonus*2 levelbonus=levelbonus*2
repairspeed=repairspeed*4 repairspeed=repairspeed*$bigmodifier
experiencev=xpbonus experiencev=xpbonus
levelv=levelbonus levelv=levelbonus
mechanicalskillbonusv=mechanicalskillbonus mechanicalskillbonusv=mechanicalskillbonus
repairspeedv=repairspeed/100' \ repairspeedv=repairspeed/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="multifunctional">!anyvalue="(?<addeddamagemultiplier>!num)"!anyaddeddamagemultiplier="(?<addeddamagemultiplierv>!num)"' \ modify '<Talent identifier="multifunctional">!anyvalue="(?<addeddamagemultiplier>!num)"!anyaddeddamagemultiplier="(?<addeddamagemultiplierv>!num)"' \
'addeddamagemultiplier=addeddamagemultiplier*2 "addeddamagemultiplier=addeddamagemultiplier*$smallmodifier
addeddamagemultiplierv=addeddamagemultiplier/100' \ addeddamagemultiplierv=addeddamagemultiplier/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="salvagecrew">!anyvalue="(?<xpbonus>!num)"!anyswimbonus!anyvalue="(?<swimbonus>!num)"!anyvalue="(?<resistanceamount>!num)"!anymultiplyvalue="(?<xpbonusv>!num)"' \ modify '<Talent identifier="salvagecrew">!anyvalue="(?<xpbonus>!num)"!anyswimbonus!anyvalue="(?<swimbonus>!num)"!anyvalue="(?<resistanceamount>!num)"!anymultiplyvalue="(?<xpbonusv>!num)"' \
'xpbonus=xpbonus*4 "xpbonus=xpbonus*$bigmodifier
swimbonus=swimbonus*4 swimbonus=swimbonus*$bigmodifier
resistanceamount=resistanceamount*2 resistanceamount=resistanceamount*$smallmodifier
xpbonusv=1+xpbonus/100' \ xpbonusv=1+xpbonus/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Affliction!anyidentifier="salvagecrew"!anyminresistance="(?<minresistance>!num)"!anymaxresistance="(?<maxresistance>!num)"!anySwimmingSpeed!anyvalue="(?<swimmingspeed>!num)"' \ modify '<Affliction!anyidentifier="salvagecrew"!anyminresistance="(?<minresistance>!num)"!anymaxresistance="(?<maxresistance>!num)"!anySwimmingSpeed!anyvalue="(?<swimmingspeed>!num)"' \
'minresistance=minresistance*2 "minresistance=minresistance*$smallmodifier
maxresistance=maxresistance*2 maxresistance=maxresistance*$smallmodifier
swimmingspeed=swimmingspeed*4' \ swimmingspeed=swimmingspeed*$bigmodifier" \
**/AfflictionsMechanic.xml **/AfflictionsMechanic.xml
modify '<Talent identifier="modularrepairs">!anylevel!anyvalue="(?<levelbonus>!num)"!anylevel="(?<levelbonusv>!num)"!anylevel="(?<levelbonusv2>!num)"' \ modify '<Talent identifier="modularrepairs">!anylevel!anyvalue="(?<levelbonus>!num)"!anylevel="(?<levelbonusv>!num)"!anylevel="(?<levelbonusv2>!num)"' \
'levelbonus=levelbonus*2 "levelbonus=levelbonus*2
levelbonusv=levelbonus levelbonusv=levelbonus
levelbonusv2=levelbonus' \ levelbonusv2=levelbonus" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="oiledmachinery">!anyvalue="(?<fabricationspeed>!num)"!anyFabricationSpeed" value="(?<fabricationspeedv>!num)"!anyDeconstructorSpeed" value="(?<deconstructorspeedv>!num)"' \ modify '<Talent identifier="oiledmachinery">!anyvalue="(?<fabricationspeed>!num)"!anyFabricationSpeed" value="(?<fabricationspeedv>!num)"!anyDeconstructorSpeed" value="(?<deconstructorspeedv>!num)"' \
'fabricationspeed=fabricationspeed*4 "fabricationspeed=fabricationspeed*$bigmodifier
fabricationspeedv=fabricationspeed/100 fabricationspeedv=fabricationspeed/100
deconstructorspeedv=fabricationspeed/100' \ deconstructorspeedv=fabricationspeed/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="pumpndump">!anyvalue="(?<pumpspeed>!num)"!anyPumpSpeed" value="(?<pumpspeedv>!num)"' \ modify '<Talent identifier="pumpndump">!anyvalue="(?<pumpspeed>!num)"!anyPumpSpeed" value="(?<pumpspeedv>!num)"' \
'pumpspeed=pumpspeed*3 "pumpspeed=pumpspeed*3
pumpspeedv=1+pumpspeed/100' \ pumpspeedv=1+pumpspeed/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
# Not obvious what this does # Not obvious what this does
# "Unlock hull upgrades as if your submarine is one tier higher. Does not stack with multiple of the same talent." # "Unlock hull upgrades as if your submarine is one tier higher. Does not stack with multiple of the same talent."
modify '<Talent identifier="retrofit">!anyvalue="(?<walllevel>!num)"' \ modify '<Talent identifier="retrofit">!anyvalue="(?<walllevel>!num)"' \
'walllevel=walllevel*1' \ "walllevel=walllevel*1" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="miner">!anyvalue="(?<doubleyieldchance>!num)"!anyvalue="(?<miningspeed>!num)"!anyvalue="(?<miningspeedv>!num)"!anyrandomchance="(?<doubleyieldchancev>!num)"' \ modify '<Talent identifier="miner">!anyvalue="(?<doubleyieldchance>!num)"!anyvalue="(?<miningspeed>!num)"!anyvalue="(?<miningspeedv>!num)"!anyrandomchance="(?<doubleyieldchancev>!num)"' \
'doubleyieldchance=doubleyieldchance*3.5 "doubleyieldchance=doubleyieldchance*3.5
miningspeed=miningspeed*2 miningspeed=miningspeed*2
miningspeedv=1+miningspeed/100 miningspeedv=1+miningspeed/100
doubleyieldchancev=doubleyieldchance/100' \ doubleyieldchancev=doubleyieldchance/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="massproduction">!anyvalue="(?<doublechance>!num)"!anyrandomChance="(?<doublechancev>!num)"' \ modify '<Talent identifier="massproduction">!anyvalue="(?<doublechance>!num)"!anyrandomChance="(?<doublechancev>!num)"' \
'doublechance=doublechance*1.45 "doublechance=doublechance*1.45
doublechancev=doublechance/100' \ doublechancev=doublechance/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="residualwaste">!anyvalue="(?<doublechance>!num)"!anyrandomChance="(?<doublechancev>!num)"' \ modify '<Talent identifier="residualwaste">!anyvalue="(?<doublechance>!num)"!anyrandomChance="(?<doublechancev>!num)"' \
'doublechance=doublechance*3.45 "doublechance=doublechance*3.45
doublechancev=doublechance/100' \ doublechancev=doublechance/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="scrapsavant">!anyvalue="(?<doublechance>!num)"!anymultiplyvalue="(?<scrapmultiplier>!num)"!anyrandomchance="(?<doublechancev>!num)"' \ modify '<Talent identifier="scrapsavant">!anyvalue="(?<doublechance>!num)"!anymultiplyvalue="(?<scrapmultiplier>!num)"!anyrandomchance="(?<doublechancev>!num)"' \
'doublechance=doublechance*3.45 "doublechance=doublechance*3.45
scrapmultiplier=scrapmultiplier*1.5 scrapmultiplier=scrapmultiplier*1.5
doublechancev=doublechance/100' \ doublechancev=doublechance/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="toolmaintenance">!anyvalue="(?<qualitybonus>!num)"!anyvalue="(?<qualitybonusv>!num)"!anyvalue="(?<qualitybonusv2>!num)"' \ modify '<Talent identifier="toolmaintenance">!anyvalue="(?<qualitybonus>!num)"!anyvalue="(?<qualitybonusv>!num)"!anyvalue="(?<qualitybonusv2>!num)"' \
'qualitybonus=qualitybonus*2 "qualitybonus=qualitybonus*2
qualitybonusv=qualitybonus qualitybonusv=qualitybonus
qualitybonusv2=qualitybonus' \ qualitybonusv2=qualitybonus" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="hullfixer">!anyvalue="(?<repairtoolstructurerepairmultiplier>!num)"!anyvalue="(?<repairtoolstructurerepairmultiplierv>!num)"' \ modify '<Talent identifier="hullfixer">!anyvalue="(?<repairtoolstructurerepairmultiplier>!num)"!anyvalue="(?<repairtoolstructurerepairmultiplierv>!num)"' \
'repairtoolstructurerepairmultiplier=repairtoolstructurerepairmultiplier*4 "repairtoolstructurerepairmultiplier=repairtoolstructurerepairmultiplier*$bigmodifier
repairtoolstructurerepairmultiplierv=repairtoolstructurerepairmultiplier/100' \ repairtoolstructurerepairmultiplierv=repairtoolstructurerepairmultiplier/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
# TODO: This also crashes modify... # TODO: This also crashes modify...
modify '<Talent identifier="quickfixer">!anyvalue="(?<movementspeed>!num)"!anyvalue="(?<duration>!num)"!anyvalue="(?<repairspeed>!num)"!anyamount="(?<durationv>!num)"' \ modify '<Talent identifier="quickfixer">!anyvalue="(?<movementspeed>!num)"!anyvalue="(?<duration>!num)"!anyvalue="(?<repairspeed>!num)"!anyamount="(?<durationv>!num)"' \
'movementspeed=movementspeed*2 "movementspeed=movementspeed*$smallmodifier
duration=duration*2 duration=duration*$bigmodifier
repairspeed=repairspeed*2 repairspeed=repairspeed*$bigmodifier
durationv=duration' \ durationv=duration" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
# TODO: This also produces a weird bug, it's probably due to indices # TODO: This also produces a weird bug, it's probably due to indices
modify '<Affliction!anyidentifier="quickfixer"!anyvalue="(?<movementspeedv>!num)"' \ modify '<Affliction!anyidentifier="quickfixer"!anyvalue="(?<movementspeedv>!num)"' \
'movementspeedv=movementspeedv*2' \ "movementspeedv=movementspeedv*$smallmodifier" \
**/AfflictionsMechanic.xml **/AfflictionsMechanic.xml
modify '<Talent identifier="tinkerer">!anyvalue="(?<maxrepairconditionmultipliermechanical>!num)"!anyvalue="(?<maxrepairconditionmultipliermechanicalv>!num)"' \ modify '<Talent identifier="tinkerer">!anyvalue="(?<maxrepairconditionmultipliermechanical>!num)"!anyvalue="(?<maxrepairconditionmultipliermechanicalv>!num)"' \
'maxrepairconditionmultipliermechanical=maxrepairconditionmultipliermechanical*2.5 "maxrepairconditionmultipliermechanical=maxrepairconditionmultipliermechanical*2.5
maxrepairconditionmultipliermechanicalv=maxrepairconditionmultipliermechanical/100' \ maxrepairconditionmultipliermechanicalv=maxrepairconditionmultipliermechanical/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="letitdrain">!anyvalue="(?<maxpumps>!num)"!anyvalue="(?<maxpumpsv>!num)"' \ modify '<Talent identifier="letitdrain">!anyvalue="(?<maxpumps>!num)"!anyvalue="(?<maxpumpsv>!num)"' \
'maxpumps=maxpumps*2 "maxpumps=maxpumps*2
maxpumpsv=maxpumps' \ maxpumpsv=maxpumps" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="robotics">!anyvalue="(?<maxdrones>!num)"' \ modify '<Talent identifier="robotics">!anyvalue="(?<maxdrones>!num)"' \
'maxdrones=maxdrones*2' \ "maxdrones=maxdrones*2" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Item!anyidentifier="defensebotspawner"!anytotalmaxcount="(?<maxdronesv>!num)"' \ modify '<Item!anyidentifier="defensebotspawner"!anytotalmaxcount="(?<maxdronesv>!num)"' \
'maxdronesv=maxdronesv*2' \ "maxdronesv=maxdronesv*2" \
**/mechanic_talent_items.xml **/mechanic_talent_items.xml
modify '<Talent identifier="iamthatguy">!anyvalue="(?<damagebonus>!num)"!anyvalue="(?<skillbonus>!num)"!anySkillBonus" value="(?<skillbonusv>!num)"!anyaddedmultiplier="(?<damagebonusv>!num)"' \ modify '<Talent identifier="iamthatguy">!anyvalue="(?<damagebonus>!num)"!anyvalue="(?<skillbonus>!num)"!anySkillBonus" value="(?<skillbonusv>!num)"!anyaddedmultiplier="(?<damagebonusv>!num)"' \
'damagebonus=damagebonus*2 "damagebonus=damagebonus*$smallmodifier
skillbonus=skillbonus*2 skillbonus=skillbonus*$smallmodifier
skillbonusv=skillbonus skillbonusv=skillbonus
damagebonusv=damagebonus/100' \ damagebonusv=damagebonus/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="heavylifting">!anyvalue="(?<movementspeed>!num)"!anyvalue="(?<movementspeedv>!num)"' \ modify '<Talent identifier="heavylifting">!anyvalue="(?<movementspeed>!num)"!anyvalue="(?<movementspeedv>!num)"' \
'movementspeed=movementspeed*2 "movementspeed=movementspeed*$smallmodifier
movementspeedv=movementspeed/100' \ movementspeedv=movementspeed/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="mudraptorwrestler">!anyvalue="(?<addeddamage>!num)"!anyvalue="(?<bonusresistance>!num)"!anyaddeddamagemultiplier="(?<addeddamagev>!num)"!anyCharacterAbilityGiveResistance resistanceid="damage" multiplier="(?<bonusresistancev>!num)"' \ modify '<Talent identifier="mudraptorwrestler">!anyvalue="(?<addeddamage>!num)"!anyvalue="(?<bonusresistance>!num)"!anyaddeddamagemultiplier="(?<addeddamagev>!num)"!anyCharacterAbilityGiveResistance resistanceid="damage" multiplier="(?<bonusresistancev>!num)"' \
'addeddamage=addeddamage*2 "addeddamage=addeddamage*$smallmodifier
addeddamagev=addeddamage/100 addeddamagev=addeddamage/100
bonusresistance=bonusresistance*2 bonusresistance=bonusresistance*$smallmodifier
bonusresistancev=1-bonusresistance/100' \ bonusresistancev=1-bonusresistance/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Talent identifier="berserker">!anyvalue="(?<hpthreshold>!num)"!anyvalue="(?<damagebonus>!num)"!anyvitalitypercentage="(?<hpthresholdv>!num)"' \ modify '<Talent identifier="berserker">!anyvalue="(?<hpthreshold>!num)"!anyvalue="(?<damagebonus>!num)"!anyvitalitypercentage="(?<hpthresholdv>!num)"' \
'hpthreshold=hpthreshold*1.37 "hpthreshold=hpthreshold*1.37
damagebonus=damagebonus*2 damagebonus=damagebonus*$smallmodifier
hpthresholdv=hpthreshold/100' \ hpthresholdv=hpthreshold/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Affliction!anyidentifier="berserker"!anyvalue="(?<meleedamage>!num)"' \ modify '<Affliction!anyidentifier="berserker"!anyvalue="(?<meleedamage>!num)"' \
'meleedamage=meleedamage*2' \ "meleedamage=meleedamage*$smallmodifier" \
**/AfflictionsMechanic.xml **/AfflictionsMechanic.xml
modify '<Talent identifier="foolhardy">!anyvalue="(?<hpthreshold>!num)"!anyvalue="(?<resistancebonus>!num)"!anyvitalitypercentage="(?<hpthresholdv>!num)"' \ modify '<Talent identifier="foolhardy">!anyvalue="(?<hpthreshold>!num)"!anyvalue="(?<resistancebonus>!num)"!anyvitalitypercentage="(?<hpthresholdv>!num)"' \
'hpthreshold=hpthreshold*1.37 "hpthreshold=hpthreshold*1.37
resistancebonus=resistancebonus*2 resistancebonus=resistancebonus*$smallmodifier
hpthresholdv=hpthreshold/100' \ hpthresholdv=hpthreshold/100" \
**/TalentsMechanic.xml **/TalentsMechanic.xml
modify '<Affliction!anyidentifier="foolhardy"!anyresistancefor="damage" minresistance="(?<minresistance>!num)" maxresistance="(?<maxresistance>!num)"' \ modify '<Affliction!anyidentifier="foolhardy"!anyresistancefor="damage" minresistance="(?<minresistance>!num)" maxresistance="(?<maxresistance>!num)"' \
'minresistance=minresistance*4 "minresistance=minresistance*$bigmodifier
maxresistance=maxresistance*4' \ maxresistance=maxresistance*$bigmodifier" \
**/AfflictionsMechanic.xml **/AfflictionsMechanic.xml
# MECHanic is missing but I can't find its id... # MECHanic is missing but I can't find its id...