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@@ -45,15 +45,15 @@ modify '<Talent identifier="blooddonor">!anyamount="(?<amount>!num)"' \
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"amount=round(amount*$bigmodifier, 0)" \
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**/TalentsDoctor.xml
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Don't die on me ?
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Fireman's carry ?
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# Don't die on me ?
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# Fireman's carry ?
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modify '<Talent identifier="geneharvester">!anyvalue="(?<probability>!num)"!anyrandomchance="(?<randomchance>!num)"' \
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"probability=round(probability*$bigmodifier*1.5, 2)
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randomchance=round(probability/100, 2)" \
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**/TalentsDoctor.xml
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We don't know how to change these yet
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# We don't know how to change these yet
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modify '<Talent identifier="bloodybusiness">!anyvalue="(?<psychosisreduction>!num)"!anyamount="(?<psychosisreductionv>!num)"!anySpawnItem!any(?<minamount>\s)/>' \
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"psychosisreduction=psychosisreduction
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psychosisreductionv=psychosisreductionv
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@@ -80,7 +80,7 @@ modify '<Affliction!anyidentifier="genetampering"!anyvalue="(?<movementspeedv>!n
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hpamountv=round(hpamountv*$bigmodifier, 2)" \
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**/AfflictionsDoctor.xml
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Genetic genius ?
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# Genetic genius ?
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modify '<Talent identifier="medicalexpertise">!anyvalue!anyvalue="(?<medicalskillbonus>!num)"!anyvalue="(?<medicalskillbonusv>!num)"!anyamount="(?<bleedingamount>!num)"!anyamount="(?<burnamount>!num)"' \
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"medicalskillbonus=round(medicalskillbonus*$bigmodifier, 2)
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