This commit is contained in:
2025-04-01 00:27:03 +02:00
parent dbe9dccc9a
commit df4da7d933
120 changed files with 6425 additions and 4476 deletions

File diff suppressed because it is too large Load Diff

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@@ -33,7 +33,7 @@
<input name="set_state">
<link w="23" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="bluewire" ID="27" rect="50107,-15088,42,16" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">

View File

@@ -54,7 +54,7 @@
<output name="signal_out">
<link w="13" />
</output>
<output name="water_%" />
<output name="water_%" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="smallpump" ID="12" rect="-47,39,64,48" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="pump" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.8" hiddeningame="False">

View File

@@ -13,7 +13,7 @@
<link w="20" />
</input>
<input name="set_state" />
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Alien Button" identifier="alienbutton" ID="17" rect="96,192,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">

View File

@@ -13,7 +13,7 @@
<link w="15" />
</input>
<input name="set_state" />
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Alien Button" identifier="alienbutton" ID="12" rect="-176,-128,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="AlienChestLarge" description="" hideinmenus="true">
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="2" rect="-18,58,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="80" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="320" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />

View File

@@ -4,7 +4,7 @@
<ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="0,0,0,0,0" />
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="3" rect="-18,42,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="80" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="320" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,165" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />

View File

@@ -10,7 +10,7 @@
<link w="12" />
</input>
<input name="set_state" />
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Alien Button" identifier="alienbutton" ID="7" rect="-128,40,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">

View File

@@ -325,7 +325,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="43" rect="175,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -336,7 +336,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="42" rect="239,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -347,7 +347,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="41" rect="-272,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -358,7 +358,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="39" rect="-208,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -369,7 +369,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="38" rect="-144,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -380,7 +380,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="37" rect="112,48,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />

View File

@@ -143,7 +143,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="28" rect="64,84,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -154,7 +154,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="27" rect="-96,63,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -165,7 +165,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="26" rect="64,63,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
@@ -176,7 +176,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="25" rect="-96,84,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />

View File

@@ -16,7 +16,7 @@
<link w="17" />
<link w="18" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>

View File

@@ -14,7 +14,7 @@
<link w="11" />
<link w="12" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="ChargedAlienGenerator" description="" hideinmenus="true">
<Item name="Alien Power Cell" identifier="alienpowercell" ID="5" rect="-134,-121,12,15" description="" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true">
<LightComponent range="100" castshadows="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="400" castshadows="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
</Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="4" rect="-64,96,153,171" description="" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="800" castshadows="True" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="3200" castshadows="True" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<ItemContainer pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="5" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="30" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem identifiers="screwdriver" type="Equipped" msg="" />
<input name="shutdown" />
<output name="power_out" />
<output name="power_out" maxwires="10" />
</ConnectionPanel>
</Item>
</ItemAssembly>

View File

@@ -8,7 +8,7 @@
<link w="14" />
</output>
</ConnectionPanel>
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
</Item>
<Item name="" identifier="alienbutton" ID="6" rect="-17,112,24,27" noninteractable="False" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien,alienbutton" displaysidebysidewhenlinked="False" spritedepth="0.8" hiddeningame="False">
<Controller istoggle="False" pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
@@ -18,7 +18,7 @@
<link w="13" />
</output>
</ConnectionPanel>
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
</Item>
<Item name="" identifier="blackwire" ID="14" rect="50040,-70086,48,20" noninteractable="False" scale="0.5" spritecolor="49,49,49,255" inventoryiconcolor="49,49,49,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
@@ -38,7 +38,7 @@
<link w="14" />
</input>
<input name="set_state" />
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Gap ID="11" horizontal="false" rect="-104,37,208,58" />

View File

@@ -9,7 +9,7 @@
<link w="21" />
</input>
<input name="set_state" />
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Alien Hatch" identifier="alienhatch" ID="6" rect="-112,-64,208,48" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
@@ -21,7 +21,7 @@
<link w="20" />
</input>
<input name="set_state" />
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Alien Hatch" identifier="alienhatch" ID="5" rect="-112,128,208,48" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
@@ -33,7 +33,7 @@
<link w="19" />
</input>
<input name="set_state" />
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Black Wire" identifier="blackwire" ID="27" rect="5736,-1030,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">

View File

@@ -16,7 +16,7 @@
<link w="17" />
<link w="18" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>

View File

@@ -14,7 +14,7 @@
<link w="11" />
<link w="12" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>

View File

@@ -17,13 +17,13 @@
</Repairable>
</Item>
<Item name="Alien Power Cell" identifier="alienpowercell" ID="4" rect="5722,-745,12,15" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien,smallitem" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true">
<LightComponent range="100" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="400" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
</Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="3" rect="63,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="3200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="4" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="30" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="shutdown" />

View File

@@ -22,13 +22,13 @@
</Repairable>
</Item>
<Item name="Alien Power Cell" identifier="alienpowercell" ID="6" rect="5722,-713,12,15" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien,smallitem" displaysidebysidewhenlinked="False" spritedepth="0.7" scale="0.3" hideinassemblypreview="true">
<LightComponent range="100" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="400" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,30" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="0,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
</Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="3" rect="79,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="3200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="6" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="30" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="shutdown" />
@@ -97,12 +97,12 @@
<link w="39" />
</input>
<input name="set_state" />
<output name="power_out" />
<output name="power_out" maxwires="10" />
<output name="signal_out1">
<link w="19" />
</output>
<output name="signal_out2" />
<output name="state_out" />
<output name="signal_out2" maxwires="10" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Relay Component" identifier="relaycomponent" ID="9" rect="-207,16,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
@@ -121,11 +121,11 @@
<link w="36" />
</input>
<input name="set_state" />
<output name="power_out" />
<output name="power_out" maxwires="10" />
<output name="signal_out1">
<link w="18" />
</output>
<output name="signal_out2" />
<output name="signal_out2" maxwires="10" />
<output name="state_out">
<link w="37" />
</output>
@@ -179,7 +179,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="12" rect="-112,127,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />

View File

@@ -22,9 +22,9 @@
</Repairable>
</Item>
<Item name="Alien Generator" identifier="aliengenerator_new" ID="5" rect="79,80,153,171" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.3">
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="3200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="112,146,190,50" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ItemContainer itempos="264,-321" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" contained="0" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="10" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<PowerContainer indicatorposition="0,0" indicatorsize="0,0" maxoutput="10000" capacity="30" charge="0" maxrechargespeed="1000" rechargespeed="0" minvoltage="0.5" powerconsumption="0" isactive="True" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="shutdown" />
@@ -93,12 +93,12 @@
<link w="35" />
</input>
<input name="set_state" />
<output name="power_out" />
<output name="power_out" maxwires="10" />
<output name="signal_out1">
<link w="30" />
</output>
<output name="signal_out2" />
<output name="state_out" />
<output name="signal_out2" maxwires="10" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Relay Component" identifier="relaycomponent" ID="21" rect="-207,16,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
@@ -117,11 +117,11 @@
<link w="32" />
</input>
<input name="set_state" />
<output name="power_out" />
<output name="power_out" maxwires="10" />
<output name="signal_out1">
<link w="29" />
</output>
<output name="signal_out2" />
<output name="signal_out2" maxwires="10" />
<output name="state_out">
<link w="33" />
</output>
@@ -175,7 +175,7 @@
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="24" rect="-112,127,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="1">
<LightComponent range="15" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="0,255,255,255" isactive="True" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />

View File

@@ -17,7 +17,7 @@
<output name="state_out">
<link w="29" i="0" />
</output>
<output name="condition_out" />
<output name="condition_out" maxwires="10" />
<output name="activate_out">
<link w="25" i="0" />
</output>
@@ -37,8 +37,8 @@
<input name="set_state">
<link w="26" i="1" />
</input>
<output name="state_out" />
<output name="condition_out" />
<output name="state_out" maxwires="10" />
<output name="condition_out" maxwires="10" />
<output name="activate_out">
<link w="20" i="0" />
</output>
@@ -54,8 +54,8 @@
<output name="signal_out">
<link w="30" i="0" />
</output>
<output name="water_%" />
<output name="high_pressure" />
<output name="water_%" maxwires="10" />
<output name="high_pressure" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="orcomponent" ID="28" rect="16,-112,16,16" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="logic,smallitem" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.8" HiddenInGame="False" conditionpercentage="100">
@@ -146,7 +146,7 @@
</input>
<input name="set_speed" />
<input name="set_targetlevel" />
<output name="condition_out" />
<output name="condition_out" maxwires="10" />
</ConnectionPanel>
<Repairable DeteriorationSpeed="0.2" MinDeteriorationDelay="60" MaxDeteriorationDelay="240" MinDeteriorationCondition="0" RepairThreshold="80" FixDurationLowSkill="25" FixDurationHighSkill="5" PickingTime="0" CanBePicked="False" AllowInGameEditing="True" Msg="ItemMsgRepairWrench">
<requireditem items="wrench" type="Equipped" characterinventoryslottype="None" optional="false" ignoreineditor="false" excludebroken="true" requireempty="false" excludefullcondition="false" targetslot="-1" allowvariants="true" rotation="0" setactive="false" />

View File

@@ -40,7 +40,7 @@
<link w="11" />
<link w="12" />
</output>
<output name="water_%" />
<output name="water_%" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="smallpump" ID="10" rect="-64,40,64,48" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="pump" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.8" hiddeningame="False">

View File

@@ -12,11 +12,11 @@
<link w="46" i="1" />
</input>
<input name="set_state" />
<output name="power" />
<output name="power" maxwires="10" />
<output name="state_out">
<link w="47" i="0" />
</output>
<output name="proximity_sensor" />
<output name="proximity_sensor" maxwires="10" />
<output name="on_dock">
<link w="45" i="0" />
</output>
@@ -41,8 +41,8 @@
<output name="state_out">
<link w="49" i="0" />
</output>
<output name="condition_out" />
<output name="activate_out" />
<output name="condition_out" maxwires="10" />
<output name="activate_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="circuitbox" ID="28" markedfordeconstruction="false" rect="32,-6,32,32" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="smallitem" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.8" HiddenInGame="False" conditionpercentage="100">
@@ -73,12 +73,12 @@
<output name="signal_out2">
<link w="48" i="0" />
</output>
<output name="signal_out3" />
<output name="signal_out4" />
<output name="signal_out5" />
<output name="signal_out6" />
<output name="signal_out7" />
<output name="signal_out8" />
<output name="signal_out3" maxwires="10" />
<output name="signal_out4" maxwires="10" />
<output name="signal_out5" maxwires="10" />
<output name="signal_out6" maxwires="10" />
<output name="signal_out7" maxwires="10" />
<output name="signal_out8" maxwires="10" />
</ConnectionPanel>
<ItemContainer QuickUseMovesItemsInside="False" ContainableRestrictions="" AutoFill="True" PickingTime="0" CanBePicked="False" LockGuiFramePosition="False" GuiFrameOffset="0,0" AllowInGameEditing="True" Msg="" contained="29,30,31,32,33,34,35,36,37,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,," ExtraStackSize="0" />
<ItemContainer QuickUseMovesItemsInside="False" ContainableRestrictions="" AutoFill="True" PickingTime="0" CanBePicked="False" LockGuiFramePosition="False" GuiFrameOffset="0,0" AllowInGameEditing="True" Msg="" contained="38;39;40;41;42;43,,,,,,,,," ExtraStackSize="0" />
@@ -209,7 +209,7 @@
<input name="signal_in">
<link w="39" i="1" />
</input>
<output name="signal_out" />
<output name="signal_out" maxwires="10" />
<input name="set_delay" />
</ConnectionPanel>
</Item>
@@ -299,7 +299,7 @@
<link w="43" i="1" />
</input>
<input name="set_output" />
<output name="signal_out" />
<output name="signal_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="andcomponent" ID="36" markedfordeconstruction="false" rect="152,-118,16,16" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="logic,circuitboxcomponent,smallitem" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.8" HiddenInGame="False" conditionpercentage="100" hideinassemblypreview="true">
@@ -333,7 +333,7 @@
</input>
<input name="signal_in2" />
<input name="set_output" />
<output name="signal_out" />
<output name="signal_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="andcomponent" ID="31" markedfordeconstruction="false" rect="152,-118,16,16" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="logic,circuitboxcomponent,smallitem" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.8" HiddenInGame="False" conditionpercentage="100" hideinassemblypreview="true">
@@ -348,7 +348,7 @@
<link w="38" i="1" />
</input>
<input name="set_output" />
<output name="signal_out" />
<output name="signal_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="andcomponent" ID="30" markedfordeconstruction="false" rect="152,-118,16,16" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="255,255,255,255" InventoryIconColor="255,255,255,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="logic,circuitboxcomponent,smallitem" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.8" HiddenInGame="False" conditionpercentage="100" hideinassemblypreview="true">

View File

@@ -15,7 +15,7 @@
<input name="set_state">
<link w="1306" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Blue Wire" identifier="bluewire" ID="1310" rect="51339,-8888,42,16" hiddeningame="False" noninteractable="False" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" hideinassemblypreview="true">

View File

@@ -15,7 +15,7 @@
<input name="set_state">
<link w="1306" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Blue Wire" identifier="bluewire" ID="1310" rect="51323,-8920,42,16" hiddeningame="False" noninteractable="False" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" hideinassemblypreview="true">

View File

@@ -15,7 +15,7 @@
<input name="set_state">
<link w="583" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Blue Wire" identifier="bluewire" ID="587" rect="48939,-10664,42,16" hiddeningame="False" noninteractable="False" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" hideinassemblypreview="true">

View File

@@ -4,24 +4,24 @@
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgInteractSelect" contained="93,95,97,99,101,102,103,104,105,106,107,108,109,110,111,112,113,115,117,119,121,122,123,124,125,127,129,131,133,135" />
</Item>
<Item name="" identifier="flashlight" ID="135" rect="50052,-15092,24,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,tool,provocative,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.02" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="127,127,127,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.02" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="127,127,127,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="29.999998,-14.999999" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="136" />
</Item>
<Item name="" identifier="flashlight" ID="133" rect="50052,-15092,24,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,tool,provocative,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.02" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="127,127,127,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.02" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="127,127,127,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable holdpos="29.999998,-14.999999" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="134" />
</Item>
<Item name="" identifier="sonarbeacon" ID="131" rect="50057,-15080,14,32" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" sonarlabel="Sonar Beacon" condition="100" tags="smallitem,sonar,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="30" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="50" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="2" lightcolor="0,255,0,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="200" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="2" lightcolor="0,255,0,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<CustomInterface labels="sonarbeacon.beaconactive,sonarbeacon.beaconsignal" signals="1;1" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="132" />
</Item>
<Item name="" identifier="sonarbeacon" ID="129" rect="50057,-15080,14,32" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" sonarlabel="Sonar Beacon" condition="100" tags="smallitem,sonar,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="30" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="50" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="2" lightcolor="0,255,0,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="200" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="2" lightcolor="0,255,0,255" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<CustomInterface labels="sonarbeacon.beaconactive,sonarbeacon.beaconsignal" signals="1;1" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="130" />
</Item>
@@ -37,19 +37,19 @@
</Item>
<Item name="" identifier="flare" ID="124" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
</Item>
<Item name="" identifier="flare" ID="123" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
</Item>
<Item name="" identifier="flare" ID="122" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
</Item>
<Item name="" identifier="flare" ID="121" rect="50051,-15092,27,9" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light,provocative" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" flicker="0.5" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
</Item>
<Item name="" identifier="oxygentank" ID="106" rect="50058,-15080,12,33" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,oxygensource" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="29.999998,-14.999999" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
@@ -147,32 +147,32 @@
</Item>
<Item name="" identifier="underwaterscooter" ID="119" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="450" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" />
</Propulsion>
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="120" />
</Item>
<Item name="" identifier="underwaterscooter" ID="117" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="450" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" />
</Propulsion>
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="118" />
</Item>
<Item name="" identifier="underwaterscooter" ID="115" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="450" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" />
</Propulsion>
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="116" />
</Item>
<Item name="" identifier="underwaterscooter" ID="113" rect="50029,-15071,70,51" noninteractable="False" nonplayerteaminteractable="False" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative,scooter,light" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" flicker="0" flickerspeed="1" pulsefrequency="0" pulseamount="0" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Propulsion force="450" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<requireditem items="mobilebattery" type="Contained" optional="false" ignoreineditor="false" msg="ItemMsgBatteryCellRequired" />
</Propulsion>
<ItemContainer itempos="0,0" iteminterval="0,0" containablerestrictions="" autofill="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="114" />

View File

@@ -21,23 +21,23 @@
</Item>
<Item name="Flare" identifier="flare" ID="53" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item>
<Item name="Flare" identifier="flare" ID="52" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item>
<Item name="Flare" identifier="flare" ID="51" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item>
<Item name="Flare" identifier="flare" ID="50" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item>
<Item name="Flare" identifier="flare" ID="49" rect="227,-124,27,9" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Throwable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="600" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<LightComponent range="2400" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,0,0,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
</Item>
<Item name="Handheld Sonar" identifier="handheldsonar" ID="47" rect="229,-123,22,11" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,sonar" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="30" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
@@ -81,32 +81,32 @@
</Item>
<Item name="Underwater Scooter" identifier="underwaterscooter" ID="45" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" allowingameediting="True" msg="">
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="450" pickingtime="0" allowingameediting="True" msg="">
<requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" />
</Propulsion>
<ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" allowingameediting="True" msg="" contained="46" />
</Item>
<Item name="Underwater Scooter" identifier="underwaterscooter" ID="43" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" allowingameediting="True" msg="">
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="450" pickingtime="0" allowingameediting="True" msg="">
<requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" />
</Propulsion>
<ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" allowingameediting="True" msg="" contained="44" />
</Item>
<Item name="Underwater Scooter" identifier="underwaterscooter" ID="35" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" allowingameediting="True" msg="">
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="450" pickingtime="0" allowingameediting="True" msg="">
<requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" />
</Propulsion>
<ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" allowingameediting="True" msg="" contained="36" />
</Item>
<Item name="Underwater Scooter" identifier="underwaterscooter" ID="33" rect="208,-96,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,provocative" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<LightComponent range="1000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="150" pickingtime="0" allowingameediting="True" msg="">
<LightComponent range="4000" castshadows="True" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="255,255,255,204" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" allowingameediting="True" msg="" />
<Propulsion force="450" pickingtime="0" allowingameediting="True" msg="">
<requireditem identifiers="batterycell,fulguriumbatterycell" type="Contained" msg="Battery cell required" />
</Propulsion>
<ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" allowingameediting="True" msg="" contained="34" />

View File

@@ -19,8 +19,8 @@
<Holdable holdpos="30,-15" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
</Item>
<Item name="Diving Suit" identifier="divingsuit" ID="14" rect="-15,-116,63,56" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="diving,divingsuit,light" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<LightComponent range="200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="250,224,165,255" isactive="True" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="200" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="250,224,165,255" isactive="True" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="250,224,165,255" isactive="True" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<LightComponent range="800" castshadows="True" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="250,224,165,255" isactive="True" minvoltage="0.5" powerconsumption="10" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Wearable pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgEquipSelect" />
<ItemContainer itempos="0,0" iteminterval="0,0" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" contained="15" />
</Item>

View File

@@ -15,7 +15,7 @@
<link w="10" />
</input>
<input name="set_state" />
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Button" identifier="button" ID="8" rect="-40,15,24,27" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">

View File

@@ -10,7 +10,7 @@
<input name="set_state" >
<link w="11" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
<input name="shutdown" >
<link w="12" />
</input>

View File

@@ -11,7 +11,7 @@
<input name="set_state" >
<link w="18" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
<input name="shutdown" >
<link w="12" />
<link w="17" />

View File

@@ -13,7 +13,7 @@
<input name="shutdown" >
<link w="12" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>

View File

@@ -8,7 +8,7 @@
<input name="set_state">
<link w="157" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="bluewire" ID="157" rect="49691,-15136,42,16" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="True" hideinassemblypreview="true">

View File

@@ -8,7 +8,7 @@
<input name="set_state">
<link w="115" />
</input>
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="bluewire" ID="115" rect="51259,-15328,42,16" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="False" hideinassemblypreview="true">

View File

@@ -129,7 +129,7 @@
</input>
<input name="toggle" />
<input name="set_state" />
<output name="power_out" />
<output name="power_out" maxwires="10" />
<output name="signal_out1">
<link w="13" />
<link w="14" />
@@ -142,7 +142,7 @@
<link w="19" />
<link w="20" />
</output>
<output name="state_out" />
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>

View File

@@ -59,12 +59,12 @@
<output name="signal_out3">
<link w="1051" i="0" />
</output>
<output name="signal_out4" />
<output name="signal_out5" />
<output name="signal_out6" />
<output name="signal_out7" />
<output name="signal_out8" />
<output name="signal_out9" />
<output name="signal_out4" maxwires="10" />
<output name="signal_out5" maxwires="10" />
<output name="signal_out6" maxwires="10" />
<output name="signal_out7" maxwires="10" />
<output name="signal_out8" maxwires="10" />
<output name="signal_out9" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="bluewire" ID="1054" markedfordeconstruction="false" rect="-51845,-18024,42,16" NonInteractable="False" NonPlayerTeamInteractable="False" AllowSwapping="True" Rotation="0" Scale="0.5" SpriteColor="51,121,173,255" InventoryIconColor="51,121,173,255" ContainerColor="255,255,255,255" InvulnerableToDamage="False" Tags="smallitem,wire" DisplaySideBySideWhenLinked="False" DisallowedUpgrades="" SpriteDepth="0.8" HiddenInGame="False" conditionpercentage="100" hideinassemblypreview="true">
@@ -99,11 +99,11 @@
<ConnectionPanel Locked="False" PickingTime="0" CanBePicked="False" LockGuiFramePosition="False" GuiFrameOffset="0,0" AllowInGameEditing="True" Msg="ItemMsgRewireScrewdriver">
<requireditem items="screwdriver" type="Equipped" characterinventoryslottype="None" optional="false" ignoreineditor="false" excludebroken="true" requireempty="false" excludefullcondition="false" targetslot="-1" allowvariants="true" rotation="0" setactive="false" />
<input name="power_in" />
<output name="condition_out" />
<output name="condition_out" maxwires="10" />
<output name="position_out">
<link w="1052" i="0" />
</output>
<output name="trigger_out" />
<output name="trigger_out" maxwires="10" />
<output name="prev_camera">
<link w="1053" i="1" />
</output>

View File

@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="button" category="Electrical" tags="smallitem,button" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" maxstacksize="8">
<Item name="" identifier="button" category="Electrical" tags="smallitem,button" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" maxstacksize="60">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="engcab"/>
<Price baseprice="125" minavailable="4">
<Price baseprice="125" minavailable="12">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false" />
<Price storeidentifier="merchantresearch" />
@@ -13,8 +13,8 @@
</Price>
<Sprite texture="button.png" sourcerect="28,70,34,51" depth="0.8" origin="0.5,0.5" />
<Deconstruct time="10">
<Item identifier="plastic" amount="2" />
<Item identifier="copper" />
<Item identifier="plastic" amount="4" />
<Item identifier="copper" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10">
<RequiredSkill identifier="electrical" level="25" />
@@ -29,28 +29,28 @@
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredItem identifier="screwdriver" type="Equipped" />
<output name="signal_out" displayname="connection.signalout" />
<output name="signal_out" displayname="connection.signalout" maxwires="10" />
</ConnectionPanel>
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="10.0" aimpos="35,-10" handle1="0,0" attachable="true" attachedbydefault="true" aimable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
</Holdable>
</Item>
<Item name="" identifier="switch" category="Electrical" tags="smallitem,switch" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" maxstacksize="8">
<Item name="" identifier="switch" category="Electrical" tags="smallitem,switch" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" maxstacksize="60">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="engcab"/>
<Price baseprice="125" minavailable="4">
<Price baseprice="125" minavailable="12">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="10"/>
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="30"/>
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="448,192,64,64" origin="0.5,0.5" />
<Sprite texture="button.png" sourcerect="4,49,22,40" depth="0.79" origin="0.5,0.5" />
<Deconstruct time="10">
<Item identifier="plastic" amount="2" />
<Item identifier="copper" />
<Item identifier="plastic" amount="4" />
<Item identifier="copper" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10">
<RequiredItem identifier="fpgacircuit" />
@@ -61,18 +61,18 @@
<sound file="Content/Items/Button/Switch1.ogg" type="OnUse" range="250.0" />
<sound file="Content/Items/Button/Switch2.ogg" type="OnUse" range="250.0" />
</Controller>
<LightComponent range="10.0" lightcolor="50,255,50,0" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="50,255,50,0" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Button/button.png" sourcerect="4,9,22,40" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="Controller" State="eq True" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,50,50,0" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,50,50,0" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Button/button.png" sourcerect="4,89,22,40" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="Controller" State="eq False" />
</LightComponent>
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredItem identifier="screwdriver" type="Equipped" />
<output name="signal_out" displayname="connection.signalout" />
<output name="signal_out" displayname="connection.signalout" maxwires="10" />
</ConnectionPanel>
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="10.0" aimpos="35,-10" handle1="0,0" attachable="true" attachedbydefault="true" aimable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
@@ -80,18 +80,18 @@
</Item>
<Item name="" identifier="lever" category="Electrical" tags="smallitem,switch" allowedlinks="door" linkable="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="engcab"/>
<Price baseprice="125" minavailable="4">
<Price baseprice="125" minavailable="12">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" sold="false" />
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="10"/>
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="30"/>
</Price>
<Sprite texture="button.png" sourcerect="64,1,63,62" depth="0.79" origin="0.5,0.5" />
<Deconstruct time="10">
<Item identifier="plastic" amount="2" />
<Item identifier="copper" />
<Item identifier="plastic" amount="4" />
<Item identifier="copper" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10">
<RequiredSkill identifier="electrical" level="25" />
@@ -109,7 +109,7 @@
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredItem identifier="screwdriver" type="Equipped" />
<output name="signal_out" displayname="connection.signalout" />
<output name="signal_out" displayname="connection.signalout" maxwires="10" />
</ConnectionPanel>
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="10.0" aimpos="35,-10" handle1="0,0" attachable="true" attachedbydefault="true" aimable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />

View File

@@ -14,11 +14,11 @@
<MaintainPosIndicator texture="Content/Items/Command/NavUI.png" sourcerect="50,0,60,61" />
<MaintainPosOriginIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,0,50,54" />
<SteeringIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,135,362,16" origin="0,0.5"/>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,0,384,304" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="400,0,384,304" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
@@ -71,17 +71,17 @@
<input name="power_in" displayname="connection.powerin" />
<input name="transducer_in" displayname="connection.sonartransducerin" />
<input name="velocity_in" displayname="connection.steeringvelocityin" />
<output name="velocity_x_out" displayname="connection.velocityxout" />
<output name="velocity_y_out" displayname="connection.velocityyout" />
<output name="signal_out1" displayname="connection.signaloutx~[num]=1" />
<output name="signal_out2" displayname="connection.signaloutx~[num]=2" />
<output name="signal_out3" displayname="connection.signaloutx~[num]=3" />
<output name="toggle_docking" displayname="connection.toggledocking" />
<output name="current_velocity_x" displayname="connection.currentvelocityx" />
<output name="current_velocity_y" displayname="connection.currentvelocityy" />
<output name="current_position_x" displayname="connection.currentpositionx" />
<output name="current_position_y" displayname="connection.currentpositiony" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="velocity_x_out" displayname="connection.velocityxout" maxwires="10" />
<output name="velocity_y_out" displayname="connection.velocityyout" maxwires="10" />
<output name="signal_out1" displayname="connection.signaloutx~[num]=1" maxwires="10" />
<output name="signal_out2" displayname="connection.signaloutx~[num]=2" maxwires="10" />
<output name="signal_out3" displayname="connection.signaloutx~[num]=3" maxwires="10" />
<output name="toggle_docking" displayname="connection.toggledocking" maxwires="10" />
<output name="current_velocity_x" displayname="connection.currentvelocityx" maxwires="10" />
<output name="current_velocity_y" displayname="connection.currentvelocityy" maxwires="10" />
<output name="current_position_x" displayname="connection.currentpositionx" maxwires="10" />
<output name="current_position_y" displayname="connection.currentpositiony" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.125" mindeteriorationdelay="180" maxdeteriorationdelay="720" mindeteriorationcondition="0" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
@@ -105,7 +105,7 @@
<Sprite texture="Content/Items/Command/CommandDevices.png" depth="0.8" sourcerect="400,0,288,240" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="400,256,288,240" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="400,512,288,240" depth="0.8" maxcondition="0" origin="0.5,0.5" />
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="256,320,288,240" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
@@ -163,15 +163,15 @@
<input name="power_in" displayname="connection.powerin" />
<input name="transducer_in" displayname="connection.sonartransducerin" />
<input name="velocity_in" displayname="connection.steeringvelocityin" />
<output name="velocity_x_out" displayname="connection.velocityxout" />
<output name="velocity_y_out" displayname="connection.velocityyout" />
<output name="signal_out1" displayname="connection.signaloutx~[num]=1" />
<output name="toggle_docking" displayname="connection.toggledocking" />
<output name="current_velocity_x" displayname="connection.currentvelocityx" />
<output name="current_velocity_y" displayname="connection.currentvelocityy" />
<output name="current_position_x" displayname="connection.currentpositionx" />
<output name="current_position_y" displayname="connection.currentpositiony" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="velocity_x_out" displayname="connection.velocityxout" maxwires="10" />
<output name="velocity_y_out" displayname="connection.velocityyout" maxwires="10" />
<output name="signal_out1" displayname="connection.signaloutx~[num]=1" maxwires="10" />
<output name="toggle_docking" displayname="connection.toggledocking" maxwires="10" />
<output name="current_velocity_x" displayname="connection.currentvelocityx" maxwires="10" />
<output name="current_velocity_y" displayname="connection.currentvelocityy" maxwires="10" />
<output name="current_position_x" displayname="connection.currentpositionx" maxwires="10" />
<output name="current_position_y" displayname="connection.currentpositiony" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="electricalrepairsheader" fixDurationHighSkill="10" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
@@ -224,10 +224,10 @@
<icon identifier="location" texture="Content/UI/MainIconsAtlas.png" sourcerect="349,435,11,11" origin="0.5,0.5"/>
<icon identifier="mineral" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,434,7,12" origin="0.5,0.5"/>
<icon identifier="" texture="Content/UI/MainIconsAtlas.png" sourcerect="346,416,4,4" origin="0.5,0.5"/>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,0,384,212" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="400,0,384,212" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Sonar>
@@ -245,7 +245,7 @@
<requireditem items="screwdriver" type="Equipped" />
<input name="power_in" displayname="connection.powerin" />
<input name="transducer_in" displayname="connection.sonartransducerin" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="electricalrepairsheader" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
@@ -271,7 +271,7 @@
<Sprite texture="Content/Items/Command/CommandDevices.png" sourcerect="700,0,160,128" depth="0.8" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="700,124,160,128" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="856,0,160,128" depth="0.8" maxcondition="0" origin="0.5,0.5" />
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,320,160,128" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
@@ -295,7 +295,7 @@
<input name="power_in" displayname="connection.powerin" />
<input name="water_data_in" displayname="connection.waterdatain" />
<input name="oxygen_data_in" displayname="connection.oxygendatain" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.15" mindeteriorationdelay="120" maxdeteriorationdelay="480" MinDeteriorationCondition="0" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
@@ -322,7 +322,7 @@
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<requireditem items="screwdriver" type="Equipped" />
<input name="power_in" displayname="connection.powerin" />
<output name="data_out" displayname="connection.sonardataout" fallbackdisplayname="connection.signalout"/>
<output name="data_out" displayname="connection.sonardataout" fallbackdisplayname="connection.signalout" maxwires="10" />
</ConnectionPanel>
<aitarget soundrange="8000" fadeouttime="5" />
</Item>
@@ -341,11 +341,11 @@
</StatusEffect>
<requireditem items="screwdriver" type="Equipped" />
<input name="power_in" displayname="connection.powerin" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="position_out" displayname="connection.turretaimingout" fallbackdisplayname="inputtype.aim" />
<output name="trigger_out" displayname="connection.turrettriggerout" fallbackdisplayname="inputtype.shoot" />
<output name="prev_camera" displayname="connection.prevcamera" signal="-1" />
<output name="next_camera" displayname="connection.nextcamera" signal="1" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="position_out" displayname="connection.turretaimingout" fallbackdisplayname="inputtype.aim" maxwires="10" />
<output name="trigger_out" displayname="connection.turrettriggerout" fallbackdisplayname="inputtype.shoot" maxwires="10" />
<output name="prev_camera" displayname="connection.prevcamera" signal="-1" maxwires="10" />
<output name="next_camera" displayname="connection.nextcamera" signal="1" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.125" mindeteriorationdelay="180" maxdeteriorationdelay="720" mindeteriorationcondition="0" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
@@ -368,7 +368,7 @@
<Button text="label.previouscamera" connection="prev_camera" signal="-1" />
<Button text="label.nextcamera" connection="next_camera" signal="1" />
</CustomInterface>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<sprite texture="Content/Items/Command/CommandDevices.png" depth="0.025" sourcerect="707,763,279,160" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>

View File

@@ -2,9 +2,9 @@
<Items>
<Item name="" identifier="suppliescabinet" tags="container,suppliescontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="889,349,120,132" origin="0.5,0.5" />
<ItemContainer capacity="6" slotsperrow="3" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="18" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.16,0.22" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
</ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
<Upgrade gameversion="1.1.0.0" campaignsaveonly="true">
@@ -16,12 +16,12 @@
</Item>
<Item name="" identifier="mediumsteelcabinet" tags="locker,container" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="1,1,175,374" origin="0.5,0.5" />
<ItemContainer capacity="20" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="3" maxstacksize="1">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="9" maxstacksize="60">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" />
<Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
@@ -34,12 +34,12 @@
</Item>
<Item name="" aliases="Diving Gear Cabinet" identifier="mediumwindowedsteelcabinet" category="Diving" tags="locker,container" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="178,1,168,377" origin="0.5,0.5" />
<ItemContainer capacity="20" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="3" maxstacksize="1">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="9" maxstacksize="60">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" />
<Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
@@ -52,12 +52,12 @@
</Item>
<Item name="" identifier="steelcabinet" tags="locker,container" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="348,2,364,373" origin="0.5,0.5" />
<ItemContainer capacity="35" slotsperrow="7" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.28,0.48" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="5" maxstacksize="1">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="15" maxstacksize="60">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" />
<Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
@@ -71,13 +71,13 @@
<!-- TODO: switch to SecureSteelLockRed.png when access denied and SecureSteelLockGreen.png when access granted-->
<Item name="" identifier="securesteelcabinet" tags="locker,container,securecontainer" linkable="true" spritecolor="255,255,255,255" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="1,380,105,160" origin="0.5,0.5" />
<ItemContainer capacity="20" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="3" maxstacksize="1">
<SubContainer capacity="9" maxstacksize="60">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" />
<Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<!-- backwards compatibility for older versions in which mobile containers like storage containers were containable in any cabinet -->
@@ -90,7 +90,7 @@
</Item>
<Item name="" identifier="railgunshellrack" tags="container,railgunammocontainer" pickdistance="120" scale="0.5" canflipx="false" canflipy="false">
<Sprite texture="containers.png" depth="0.84" sourcerect="330,811,218,212" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="6" slotsperrow="6" itempos="32,-100" iteminterval="30,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="18" slotsperrow="5" itempos="32,-100" iteminterval="30,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
<Upgrade gameversion="0.18.0.0" itempos="32,-100" iteminterval="30,0" />
<GuiFrame relativesize="0.3,0.2" anchor="Center" style="ItemUI" />
<Containable items="railgunammo" />
@@ -99,26 +99,26 @@
</Item>
<Item name="" identifier="railgunshellrack3" nameidentifier="railgunshellrack" category="Legacy" tags="container,railgunammocontainer" pickdistance="120" scale="0.5" canflipx="false" canflipy="false">
<Sprite texture="containers.png" depth="0.84" sourcerect="330,811,218,212" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="3" slotsperrow="3" itempos="53,-100" iteminterval="55,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="9" slotsperrow="3" itempos="53,-100" iteminterval="55,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" />
<Containable items="railgunammo" />
</ItemContainer>
</Item>
<Item name="" identifier="coilgunammoshelf" tags="container,ammoboxcontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="188,717,140,306" canflipx="false" origin="0.5,0.5" />
<ItemContainer capacity="3" canbeselected="true" hideitems="false" itempos="70,-52" iteminterval="0,-96" msg="ItemMsgInteractSelect">
<ItemContainer capacity="9" canbeselected="true" hideitems="false" itempos="70,-52" iteminterval="0,-96" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" />
<Containable items="ammobox,coilgunammo,depthchargeammo" excludedidentifiers="boardingpod" />
<Containable items="ammobox,coilgunammo,depthchargeammo,deepdiving,smallitem,mediumitem,largeitem" excludedidentifiers="boardingpod" />
</ItemContainer>
</Item>
<Item name="" identifier="medcabinet" tags="container,medcontainer" category="Medical" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="815,1,208,346" />
<ItemContainer capacity="35" slotsperrow="7" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.28,0.48" anchor="Center" style="ItemUI" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="5" maxstacksize="1">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="15" maxstacksize="60">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" />
<Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="0.5" />
@@ -132,13 +132,13 @@
</Item>
<Item name="" identifier="toxcabinet" tags="container,toxcontainer" linkable="true" pickdistance="150" waterproof="true" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="889,483,125,148" origin="0.5,0.5" />
<ItemContainer capacity="20" slotsperrow="5" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
<Containable items="smallitem,mediumitem" excludedidentifiers="mobilecontainer" />
<SubContainer capacity="3" maxstacksize="1">
<SubContainer capacity="9" maxstacksize="60">
<SlotIcon texture="Content/UI/CommandUIAtlas.png" sourcerect="639,926,128,80" origin="0.5,0.5" />
<Containable items="mobilecontainer" />
<Containable items="mobilecontainer,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="0.5" />
@@ -160,10 +160,10 @@
<!-- TODO: implement
<DecorativeSprite name="Diving Suit Locker Light" texture="DivingSuitLocker.png" depth="0.84" sourcerect="330,77,241,67" origin="0.5,0.5" />
-->
<ItemContainer hideitems="false" drawinventory="true" capacity="5" slotsperrow="5" itempos="132,-44" iteminterval="0,-65" itemrotation="0" containedspritedepth="0.83" canbeselected="true" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="15" slotsperrow="4" itempos="132,-44" iteminterval="0,-65" itemrotation="0" containedspritedepth="0.83" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/Map/LabelIcons.png" sourcerect="512,0,256,256" origin="0.5,0.5" />
<Containable items="deepdiving" excludeditems="deepdivinglarge" />
<Containable items="deepdiving" />
</ItemContainer>
</Item>
<Item name="" identifier="oxygentankshelf" category="Legacy" tags="container,oxygentankcontainer,oxygentankrefiller" pickdistance="50" scale="0.6">
@@ -188,7 +188,7 @@
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
<input name="power_in" displayname="connection.powerin" />
</ConnectionPanel>
<ItemContainer hideitems="false" drawinventory="true" capacity="10" maxstacksize="1" slotsperrow="5" itempos="24,-41" iteminterval="42,-65" itemsperrow="2" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="30" maxstacksize="60" slotsperrow="6" itempos="24,-41" iteminterval="42,-65" itemsperrow="2" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.3" anchor="Center" style="ItemUI" />
<StatusEffect type="OnFire" target="This" tags="onfire" duration="1" stackable="false" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
@@ -235,7 +235,7 @@
<ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="0,0" iteminterval="0,0" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/Map/LabelIcons.png" sourcerect="512,0,256,256" origin="0.5,0.5" />
<Containable items="deepdiving" excludeditems="deepdivinglarge" />
<Containable items="deepdiving" />
</ItemContainer>
</Item>
@@ -261,7 +261,7 @@
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
<input name="power_in" displayname="connection.powerin" />
</ConnectionPanel>
<ItemContainer hideitems="false" drawinventory="true" capacity="3" maxstacksize="1" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="9" maxstacksize="60" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.16,0.18" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
@@ -282,13 +282,13 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="407,376,152,89" origin="0.5,0.5" />
<Body width="150" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="20" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,cargoscooter,largemobilecontainer" />
<ItemContainer capacity="50" maxstacksize="60" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
</ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64">
<ItemContainer maxstacksize="64" />
<Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="60" />
</Upgrade>
</Item>
<Item name="" identifier="securemetalcrate" tags="crate,securecrate" scale="0.5" linkable="true" pickdistance="150" impactsoundtag="impact_metal_heavy">
@@ -297,14 +297,14 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="561,377,151,86" origin="0.5,0.5" />
<Body width="150" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="20" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<ItemContainer capacity="50" maxstacksize="60" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<RequiredItem items="idcard" type="Picked" msg="ItemMsgUnauthorizedAccess" ignoreineditor="true" />
<Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,cargoscooter,largemobilecontainer" />
<Containable items="smallitem,mediumitem" />
</ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64">
<ItemContainer maxstacksize="64" />
<Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="60" />
</Upgrade>
</Item>
<Item name="" identifier="explosivecrate" tags="crate,allowcleanup" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" waterproof="true">
@@ -313,13 +313,13 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="410,466,150,88" origin="0.5,0.5" />
<Body width="150" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="12" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem" />
<ItemContainer capacity="36" maxstacksize="60" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64">
<ItemContainer maxstacksize="64" />
<Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="60" />
</Upgrade>
</Item>
<Item name="" identifier="chemicalcrate" tags="crate,allowcleanup" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" waterproof="true">
@@ -328,13 +328,13 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="562,467,148,87" origin="0.5,0.5" />
<Body width="145" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="12" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem" />
<ItemContainer capacity="36" maxstacksize="60" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64">
<ItemContainer maxstacksize="64" />
<Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="60" />
</Upgrade>
</Item>
<Item name="" identifier="mediccrate" category="Medical" tags="crate,allowcleanup" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" waterproof="true">
@@ -342,32 +342,32 @@
<Sprite texture="containers.png" depth="0.54" sourcerect="410,563,148,87" origin="0.5,0.5" />
<Body width="145" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="12" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem" />
<ItemContainer capacity="36" maxstacksize="60" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64">
<ItemContainer maxstacksize="64" />
<Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="60" />
</Upgrade>
</Item>
<Item name="" identifier="extinguisherbracket" category="Equipment" tags="extinguisherholder" canflipx="false" canflipy="false" scale="0.5" pickdistance="75">
<Sprite texture="containers.png" depth="0.84" sourcerect="815,349,72,204" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="1" AutoInteractWithContained="true" maxstacksize="1" slotsperrow="1" itempos="35,-130" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="1" AutoInteractWithContained="true" maxstacksize="60" slotsperrow="1" itempos="35,-130" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="extinguisher" />
</ItemContainer>
<Upgrade gameversion="0.10.0.0" scale="*0.5" itempos="35,-130" />
<!-- the item used to have the (default) 64 max stack size, i.e. stack size was only limited by the max stack size of the contained items -->
<!-- set the stack size back in old saves/subs to prevent items from dropping from containers -->
<Upgrade gameversion="1.1.0.0" maxstacksize="64">
<ItemContainer maxstacksize="64" />
<Upgrade gameversion="1.1.0.0" maxstacksize="60">
<ItemContainer maxstacksize="60" />
</Upgrade>
</Item>
<Item name="" identifier="weaponholder" category="Weapon" tags="weaponholder" canflipx="false" canflipy="false" scale="0.5">
<Sprite texture="containers.png" depth="0.85" sourcerect="188,596,84,85" origin="0.5,0.5"/>
<DecorativeSprite texture="containers.png" depth="0.83" sourcerect="188,682,124,33" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="1" AutoInteractWithContained="true" maxstacksize="1" slotsperrow="1" itempos="46,-47" iteminterval="0,0" itemrotation="90" containedspritedepth="0.831" canbeselected="true" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="1" AutoInteractWithContained="true" maxstacksize="60" slotsperrow="1" itempos="46,-47" iteminterval="0,0" itemrotation="90" containedspritedepth="0.831" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="mountableweapon" />
</ItemContainer>
@@ -410,7 +410,7 @@
<Item name="" identifier="crateshelf" tags="container,cargocontainer" linkable="true" canflipx="false" pickdistance="150" scale="0.5">
<Sprite texture="containers.png" depth="0.84" sourcerect="1,657,185,366" origin="0.5,0.5" />
<ItemContainer capacity="4" maxstacksize="1" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" msg="ItemMsgInteractSelect">
<ItemContainer capacity="12" maxstacksize="60" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<Containable items="crate" />
</ItemContainer>
@@ -419,8 +419,8 @@
<Item name="" identifier="artifacttransportcase" category="Equipment" tags="mediumitem,mobilecontainer,artifactcontainer,poweredcontainer" cargocontaineridentifier="metalcrate" showcontentsintooltip="true" Scale="0.5" fireproof="true" description="" impactsoundtag="impact_soft">
<PreferredContainer primary="engcab"/>
<Deconstruct time="20">
<Item identifier="lead" />
<Item identifier="titanium" />
<Item identifier="lead" amount="2" />
<Item identifier="titanium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="30">
<Item identifier="lead" amount="3" />
@@ -428,8 +428,8 @@
</Fabricate>
<Price baseprice="300" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="0.7" />
<Price storeidentifier="merchantcity" sold="true" minavailable="1" />
<Price storeidentifier="merchantresearch" sold="true" minavailable="1" />
<Price storeidentifier="merchantcity" sold="true" minavailable="3" />
<Price storeidentifier="merchantresearch" sold="true" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.8" />
<Price storeidentifier="merchantmine" multiplier="0.8" />
</Price>
@@ -442,12 +442,12 @@
<AnimationConditional Voltage="gt 0.1" targetitemcomponent="LightComponent"/>
</DecorativeSprite>
<Body width="124" height="95" density="20" />
<LightComponent range="100" lightcolor="142,145,184,120" castshadows="false" depth="0.6" powerconsumption="10" IsOn="true" allowingameediting="false" />
<LightComponent range="400" lightcolor="142,145,184,120" castshadows="false" depth="0.6" powerconsumption="10" IsOn="true" allowingameediting="false" />
<Holdable slots="Any,RightHand,LeftHand" holdpos="0,-70" handle1="0,45" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" allowswappingwhenpicked="false" />
<ItemContainer capacity="1" hideitems="true" ContainedStateIndicatorSlot="1">
<Containable items="alienartifact"/>
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="60">
<Containable items="mobilebattery">
<StatusEffect type="OnContaining" target="Contained" Condition="-0.15" >
<RequiredItem items="alienartifact" type="Contained"/>
@@ -460,7 +460,7 @@
<Item name="" identifier="sealedsupplycrate" tags="crate" scale="0.5" linkable="true" pickdistance="150" showcontentsintooltip="true" impactsoundtag="impact_metal_heavy" hideinmenus="true">
<PreferredContainer secondary="wreckstoragecab" spawnprobability="0.02"/>
<PreferredContainer secondary="wreckstoragecab" spawnprobability="0.04"/>
<Price baseprice="1250" sold="false" canbespecial="false" />
<!--<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,128,64,64" />-->
<Sprite texture="containers.png" depth="0.54" sourcerect="562,563,147,86" origin="0.5,0.5" />
@@ -470,7 +470,7 @@
<Item name="" identifier="unitloaddevice" tags="cargocontainer" linkable="true" pickdistance="150" scale="0.5" waterproof="true" >
<Sprite texture="UnitLoadDevice.png" depth="0.8" sourcerect="0,0,567,446" origin="0.5,0.5" />
<DecorativeSprite texture="UnitLoadDevice.png" depth="0.85" sourcerect="0,457,567,446" origin="0.5,0.5" />
<ItemContainer capacity="12" maxstacksize="1" canbeselected="true" hideitems="false" itempos="120,-364" iteminterval="150,80" itemsperrow="3" slotsperrow="4" msg="ItemMsgInteractSelect" containedspritedepths="0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82">
<ItemContainer capacity="36" maxstacksize="60" canbeselected="true" hideitems="false" itempos="120,-364" iteminterval="150,80" itemsperrow="3" slotsperrow="6" msg="ItemMsgInteractSelect" containedspritedepths="0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82,0.81,0.82">
<GuiFrame relativesize="0.25,0.3" anchor="Center" style="ItemUI" />
<Containable items="crate" />
</ItemContainer>
@@ -483,12 +483,12 @@
<Body width="150" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<DecorativeSprite texture="Content/Items/Electricity/signalcomp.png" depth="0.53" sourcerect="195,33,27,31" origin="0.5,1.0"/>
<LightComponent range="60.0" lightcolor="100,225,100,50" alphablend="true" powerconsumption="1" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.5">
<LightComponent range="240" lightcolor="100,225,100,50" alphablend="true" powerconsumption="1" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.9" pulsefrequency="0.5">
<Sprite texture="Content/Items/Electricity/signalcomp.png" depth="0.53" sourcerect="195,33,27,31" origin="0.5,1.0" alpha="1.0" />
</LightComponent>
<ItemContainer capacity="0" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true" containedstateindicatorstyle="battery" containedstateindicatorslot="0" containedspritedepth="0.56">
<SlotIcon slotindex="0" texture="Content/UI/ContainerIndicators.png" sourcerect="1,185,120,29" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1" >
<SubContainer capacity="1" maxstacksize="60" >
<Containable items="mobilebattery">
<StatusEffect type="OnContaining" target="This" Voltage="1.0" setvalue="true" />
<StatusEffect type="OnContaining" target="Contained" Condition="-0.34" />
@@ -506,8 +506,8 @@
</StatusEffect>
</Containable>
</SubContainer>
<SubContainer capacity="11">
<Containable items="smallitem">
<SubContainer capacity="33">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem">
<StatusEffect type="OnContaining" target="This,Contained" />
</Containable>
</SubContainer>

View File

@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="alienblood" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" RequireAimToUse="True">
<Item name="" identifier="alienblood" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer secondary="storageorgan" minamount="1" maxamount="2" spawnprobability="1"/>
<PreferredContainer secondary="storageorgan" minamount="2" maxamount="4" spawnprobability="1"/>
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="0.85" />
<Price storeidentifier="merchantcity" multiplier="0.85" />
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.2" minavailable="2"/>
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.2" minavailable="6"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="0.85" />
</Price>
@@ -39,14 +39,14 @@
</Holdable>
<SkillRequirementHint identifier="medical" level="35"/>
</Item>
<Item name="" identifier="huskeggsbasic" category="Material" maxstacksize="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.3" RequireAimToUse="True">
<PreferredContainer primary="toxcontainer" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0.2" />
<Item name="" identifier="huskeggsbasic" category="Material" maxstacksize="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.3" RequireAimToUse="True">
<PreferredContainer primary="toxcontainer" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0.4" />
<PreferredContainer secondary="medfabcab"/>
<Price baseprice="310">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantcity" multiplier="1.3" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.3" />
</Price>
@@ -73,18 +73,18 @@
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" sourcerect="523,86,160,50" depth="0.6" origin="0.5,0.5" />
<Body width="140" height="45" density="10.5" />
</Item>
<Item name="" identifier="huskeggs" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" RequireAimToUse="True" HitOnlyCharacters="true">
<Item name="" identifier="huskeggs" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" RequireAimToUse="True" HitOnlyCharacters="true">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcontainer" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0.2" />
<PreferredContainer primary="toxcontainer" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0.4" />
<PreferredContainer secondary="medfabcab"/>
<Price baseprice="400">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantcity" multiplier="1.3" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.3" />
<Price storeidentifier="merchanthusk" minavailable="2" maxavailable="6">
<Price storeidentifier="merchanthusk" minavailable="6" maxavailable="6">
<Reputation faction="huskcult" min="30"/>
</Price>
</Price>
@@ -94,7 +94,7 @@
<RequiredItem identifier="calcium" />
</Fabricate>
<Deconstruct time="5">
<Item identifier="calcium" />
<Item identifier="calcium" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,448,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" sourcerect="0,186,38,70" depth="0.6" origin="0.5,0.5" />
@@ -121,42 +121,42 @@
</MeleeWeapon>
<Projectile characterusable="false" launchimpulse="20.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon" />
</Item>
<Item name="" identifier="swimbladder" description="" Tags="smallitem,chem,medical" cargocontaineridentifier="chemicalcrate" maxstacksize="8" category="Material" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="swimbladder" description="" Tags="smallitem,chem,medical" cargocontaineridentifier="chemicalcrate" maxstacksize="60" category="Material" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="250">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantcity" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="3" />
<Price storeidentifier="merchantcity" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="9" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price>
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.7" sourcerect="64,0,44,52" origin="0.5,0.5" />
<Deconstruct time="10">
<Item identifier="stabilozine" />
<Item identifier="stabilozine" />
<Item identifier="antibloodloss1" />
<Item identifier="antibloodloss1" />
<Item identifier="antibloodloss1" />
<Item identifier="stabilozine" amount="2" />
<Item identifier="stabilozine" amount="2" />
<Item identifier="antibloodloss1" amount="2" />
<Item identifier="antibloodloss1" amount="2" />
<Item identifier="antibloodloss1" amount="2" />
</Deconstruct>
<Body width="40" height="45" density="9.9" />
<Holdable slots="RightHand,LeftHand,Any" holdpos="0,-70" handle1="0,10" handle2="0,-10" />
</Item>
<Item name="" identifier="adrenalinegland" Tags="smallitem,chem,medical" maxstacksize="8" cargocontaineridentifier="chemicalcrate" description="" category="Material" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="adrenalinegland" Tags="smallitem,chem,medical" maxstacksize="60" cargocontaineridentifier="chemicalcrate" description="" category="Material" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="240">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="1.1" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="1.1" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.2" minavailable="9" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.85" />
</Price>
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer primary="storageorgan" minamount="1" maxamount="2" spawnprobability="1"/>
<PreferredContainer primary="storageorgan" minamount="2" maxamount="4" spawnprobability="1"/>
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.7" sourcerect="108,1,45,51" origin="0.5,0.5" />
<Deconstruct time="10">
<Item identifier="adrenaline" />
<Item identifier="adrenaline" />
<Item identifier="adrenaline" amount="2" />
<Item identifier="adrenaline" amount="2" />
</Deconstruct>
<Body width="40" height="45" density="11"/>
<Holdable slots="RightHand,LeftHand,Any" holdpos="0,-70" handle1="0,10" handle2="0,-10"/>
@@ -185,7 +185,7 @@
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="1" sold="false" canbespecial="false" />
<Price baseprice="500" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="70"/>
</Price>
</Price>
@@ -257,15 +257,15 @@
<Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="0.85" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.5" minavailable="1"/>
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.5" minavailable="3"/>
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.85" />
</Price>
<PreferredContainer primary="toxcontainer" spawnprobability="0.01" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="locker" spawnprobability="0.01" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="toxcontainer" spawnprobability="0.02" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="locker" spawnprobability="0.02" notcampaign="true" notpvp="true"/>
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="164,3,42,49" origin="0.5,0.5" />
<Deconstruct time="10">
<Item identifier="alienblood" />
<Item identifier="alienblood" amount="2" />
</Deconstruct>
<Body width="40" height="45" friction="1.0" restitution="0.01" angulardamping="0.8" density="10.5"/>
<Holdable slots="RightHand,LeftHand,Any" holdpos="0,-70" handle1="0,10" handle2="0,-10">
@@ -280,7 +280,7 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" showcontainedstateindicator="false">
<Containable items="antibloodloss1">
<!-- increase scale -->
<StatusEffect type="OnContaining" target="This" Scale="0.005"/>
@@ -295,10 +295,10 @@
</StatusEffect>
</Containable>
</ItemContainer>
<LightComponent range="5" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<LightComponent range="20" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="164,3,42,49" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="20" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="80" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="164,3,42,49" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -308,8 +308,8 @@
<Price baseprice="800" sold="false"/>
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="235,156,67,82" origin="0.5,0.5" />
<Deconstruct time="10">
<Item identifier="alienblood" />
<Item identifier="adrenalinegland" />
<Item identifier="alienblood" amount="2" />
<Item identifier="adrenalinegland" amount="2" />
</Deconstruct>
<!-- rectangular body to prevent the egg from rolling -->
<Body width="65" height="75" friction="1.0" restitution="0.01" angulardamping="1.0" density="11" />
@@ -325,7 +325,7 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This">
<particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1.0" emitinterval="0" particlespersecond="0" highqualitycollisiondetection="False" copyentityangle="False" />
@@ -350,10 +350,10 @@
</StatusEffect>
</Containable>
</ItemContainer>
<LightComponent range="5" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<LightComponent range="20" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="235,156,67,82" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="30" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="120" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="235,156,67,82" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -363,8 +363,8 @@
<Price baseprice="1000" sold="false"/>
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="80,105,124,147" origin="0.5,0.5" />
<Deconstruct time="10">
<Item identifier="alienblood" amount="2" />
<Item identifier="adrenalinegland" amount="2" />
<Item identifier="alienblood" amount="4" />
<Item identifier="adrenalinegland" amount="4" />
</Deconstruct>
<!-- rectangular body to prevent the egg from rolling -->
<Body width="120" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12" />
@@ -380,7 +380,7 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This">
<particleemitter particle="mudrapeggbrownchunks" particleamount="100" velocitymin="100" velocitymax="2000" anglemin="0" anglemax="360" scalemin="0.4" scalemax="0.6" />
@@ -403,10 +403,10 @@
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
</Containable>
</ItemContainer>
<LightComponent range="5" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<LightComponent range="20" lightcolor="127,196,196,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="40" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="160" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -415,12 +415,12 @@
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="165,280,114,145" origin="0.5,0.5" />
<Price baseprice="370" sold="false"/>
<Deconstruct time="10">
<Item identifier="adrenalinegland" />
<Item identifier="alienblood" />
<Item identifier="adrenalinegland" amount="2" />
<Item identifier="alienblood" amount="2" />
</Deconstruct>
<!-- rectangular body to prevent the egg from rolling -->
<Body width="110" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12"/>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This">
<particleemitter particle="mudrapeggbrownchunks" particleamount="100" velocitymin="100" velocitymax="2000" anglemin="0" anglemax="360" scalemin="0.4" scalemax="0.6" />
@@ -444,10 +444,10 @@
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
</Containable>
</ItemContainer>
<LightComponent range="5" lightcolor="217,157,0,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<LightComponent range="20" lightcolor="217,157,0,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.6" alpha="1.0" />
</LightComponent>
<LightComponent range="40" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="160" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.6" alpha="1.0" />
</LightComponent>
</Item>
@@ -456,12 +456,12 @@
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="8,280,118,145" origin="0.5,0.5" />
<Price baseprice="200" sold="false"/>
<Deconstruct time="10">
<Item identifier="alienblood" />
<Item identifier="sulphuricacid" />
<Item identifier="alienblood" amount="2" />
<Item identifier="sulphuricacid" amount="2" />
</Deconstruct>
<!-- rectangular body to prevent the egg from rolling -->
<Body width="110" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12"/>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This">
<particleemitter particle="whitegoosplash" particleamount="20" velocitymin="0" velocitymax="300" anglemin="0" anglemax="360" scalemin="0.5" scalemax="1.0" emitinterval="0" particlespersecond="0" highqualitycollisiondetection="False" copyentityangle="False" />
@@ -485,10 +485,10 @@
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
</Containable>
</ItemContainer>
<LightComponent range="5" lightcolor="255,0,0,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30" >
<LightComponent range="20" lightcolor="255,0,0,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30" >
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.6" alpha="1.0" />
</LightComponent>
<LightComponent range="40" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="160" lightcolor="255,199,0,58" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.6" alpha="1.0" />
</LightComponent>
</Item>
@@ -503,18 +503,18 @@
<Price storeidentifier="merchantmine" multiplier="0.5" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" amount="2" />
<Item identifier="calcium" amount="4" />
<Item identifier="carbon" amount="4" />
<Item identifier="calcium" amount="8" />
</Deconstruct>
<Body width="262" height="62" density="15" friction="1.0" restitution="0.01" angulardamping="1.0" />
<Holdable slots="Any,RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
</Item>
<Item name="" identifier="aliencircuitry" category="Misc" Tags="smallitem,signal" maxstacksize="4" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="aliencircuitry" category="Misc" Tags="smallitem,signal" maxstacksize="60" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" spawnprobability="0" />
<PreferredContainer secondary="mineralcab" spawnprobability="0" />
<PreferredContainer secondary="circuitrycontainer" minamount="1" maxamount="2" spawnprobability="0.3" />
<PreferredContainer secondary="ruinstoragelarge" minamount="3" maxamount="4" spawnprobability="0.3" />
<PreferredContainer secondary="circuitrycontainer" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="ruinstoragelarge" minamount="6" maxamount="8" spawnprobability="0.6" />
<Price baseprice="80" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity"/>
@@ -524,8 +524,8 @@
<Price storeidentifier="merchantengineering" multiplier="1.5" />
</Price>
<Deconstruct time="5">
<Item identifier="copper" amount="2" />
<Item identifier="tin" />
<Item identifier="copper" amount="4" />
<Item identifier="tin" amount="2" />
</Deconstruct>
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.8" sourcerect="59,57,93,47" origin="0.5,0.5" />
<Body width="50" height="36" density="12" />
@@ -542,11 +542,11 @@
<Price storeidentifier="merchantmine" multiplier="1" />
</Price>
<Deconstruct time="10" chooserandom="true" amount="2">
<Item identifier="rubber" commonness="0.5"/>
<Item identifier="iron" commonness="0.2"/>
<Item identifier="steel" commonness="0.1"/>
<Item identifier="aluminium" commonness="0.5"/>
<Item identifier="carbon" commonness="0.5"/>
<Item identifier="rubber" amount="2" commonness="0.5"/>
<Item identifier="iron" amount="2" commonness="0.2"/>
<Item identifier="steel" amount="2" commonness="0.1"/>
<Item identifier="aluminium" amount="2" commonness="0.5"/>
<Item identifier="carbon" amount="2" commonness="0.5"/>
</Deconstruct>
<AiTarget sightrange="1000" static="true" />
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="289,450,190,62" origin="0.5,0.5" />
@@ -564,8 +564,8 @@
<Price storeidentifier="merchantmine" multiplier="0.5" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
<Item identifier="phosphorus" amount="2" />
<Item identifier="carbon" amount="2" />
<Item identifier="phosphorus" amount="4" />
</Deconstruct>
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.18" sourcerect="493,354,274,158" origin="0.5,0.5" />
<Body width="274" height="148" density="15" friction="1.0" restitution="0.01" angulardamping="1.0" />
@@ -581,8 +581,8 @@
<Price storeidentifier="merchantmine" multiplier="1" />
</Price>
<Deconstruct time="20">
<Item identifier="carbon" amount="4" />
<Item identifier="physicorium" amount="6" />
<Item identifier="carbon" amount="8" />
<Item identifier="physicorium" amount="12" />
</Deconstruct>
<PreferredContainer primary="storagecab" secondary="mineralcab" />
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" sourcerect="516,0,134,84" origin="0.5,0.5" depth="0.55" />
@@ -599,8 +599,8 @@
<Price storeidentifier="merchantmine" multiplier="1" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
<Item identifier="dementonite" amount="2" />
<Item identifier="carbon" amount="2" />
<Item identifier="dementonite" amount="4" />
</Deconstruct>
<PreferredContainer primary="storagecab" secondary="mineralcab" />
<Sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" sourcerect="654,0,88,71" origin="0.5,0.5" depth="0.55" />
@@ -617,8 +617,8 @@
<Price storeidentifier="merchantmine" multiplier="1" />
</Price>
<Deconstruct time="10">
<Item identifier="carbon" />
<Item identifier="zinc" />
<Item identifier="carbon" amount="2" />
<Item identifier="zinc" amount="2" />
</Deconstruct>
<PreferredContainer primary="armcab"/>
<Sprite texture="Content/Characters/Spineling/Spineling.png" sourcerect="0,215,180,18" depth="0.55" />
@@ -639,7 +639,7 @@
</StatusEffect>
</Attack>
</MeleeWeapon>
<LightComponent range="200" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="200,200,255,20" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<LightComponent range="800" castshadows="False" drawbehindsubs="False" ison="True" blinkfrequency="0" lightcolor="200,200,255,20" isactive="True" minvoltage="0" powerconsumption="0" vulnerabletoemp="False" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<Sprite texture="Content/Characters/Spineling/Spineling.png" sourcerect="0,230,180,23" origin="0.5,0.6" alpha="0.5"/>
</LightComponent>
</Item>

View File

@@ -2,20 +2,20 @@
<Items>
<Item name="" identifier="divingmask" scale="0.5" category="Diving,Equipment" Tags="smallitem,diving,lightdiving" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<Price baseprice="100">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="5" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="7" />
<Price storeidentifier="merchantresearch" minavailable="5" />
<Price storeidentifier="merchantmilitary" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="15" />
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="21" />
<Price storeidentifier="merchantresearch" minavailable="15" />
<Price storeidentifier="merchantmilitary" minavailable="18" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="45" />
</Price>
<PreferredContainer secondary="respawncontainer" amount="2" notcampaign="true"/>
<PreferredContainer primary="divingcab" amount="2" allowtransfershere="false"/>
<PreferredContainer primary="supplycab" amount="1" transferonlyonepercontainer="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="outpostsupplycab" amount="1" spawnprobability="0.5"/>
<PreferredContainer secondary="respawncontainer" amount="4" notcampaign="true"/>
<PreferredContainer primary="divingcab" amount="4" allowtransfershere="false"/>
<PreferredContainer primary="supplycab" amount="2" transferonlyonepercontainer="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.2"/>
<PreferredContainer secondary="outpostsupplycab" amount="2" spawnprobability="1"/>
<Deconstruct time="10">
<Item identifier="plastic" />
<Item identifier="rubber" />
<Item identifier="plastic" amount="2" />
<Item identifier="rubber" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="mechanical" level="25" />
@@ -30,9 +30,9 @@
<sprite name="Diving Mask Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.7" hidelimb="false" hideotherwearables="false" sourcerect="226,326,69,68" origin="0.4,0.3" hidewearablesoftype="moustache,beard" />
<StatusEffect type="OnWearing" target="Character" HideFace="true" setvalue="true" disabledeltatime="true" />
</Wearable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" />
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" UseHullOxygen="false" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And">
@@ -78,19 +78,19 @@
<Item name="" identifier="divingsuit" category="Diving,Equipment" tags="diving,deepdiving,human" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="1" cargocontaineridentifier="">
<Price baseprice="250">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="4" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="5" />
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="12" />
<Price storeidentifier="merchantresearch" minavailable="9" />
<Price storeidentifier="merchantmilitary" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="15" />
</Price>
<PreferredContainer primary="divingsuitcontainer" spawnprobability="1" campaignonly="true" maxleveldifficulty="35" />
<PreferredContainer primary="divingsuitcontainer" spawnprobability="1" notcampaign="true" />
<PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" maxleveldifficulty="35" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" maxleveldifficulty="35" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.2" maxleveldifficulty="35" />
<Deconstruct time="30">
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="rubber" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="rubber" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="30">
<RequiredSkill identifier="mechanical" level="40" />
@@ -109,7 +109,7 @@
<Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="5,4,92,94" origin="0.5,0.5">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<Upgrade gameversion="0.1300.0.3" allowingameediting="false" />
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true">
<Conditional IsDead="false" />
@@ -152,9 +152,9 @@
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use">
<Upgrade gameversion="0.1401.0.0" msg="ItemMsgPickUpUse" />
</Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" />
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And">
@@ -211,20 +211,20 @@
<Item name="" identifier="underwaterscooter" category="Diving,Equipment" Tags="smallitem,provocative,scooter" cargocontaineridentifier="metalcrate" description="" Scale="0.5" impactsoundtag="impact_metal_light" isshootable="true" requireaimtouse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="180">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="6" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="5" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="4" />
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="18" />
<Price storeidentifier="merchantresearch" minavailable="9" />
<Price storeidentifier="merchantmilitary" minavailable="15" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="12" />
</Price>
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="1" notcampaign="true"/>
<PreferredContainer primary="divingcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckdivingcab,beaconsupplycab" spawnprobability="0.05"/>
<Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="1" notcampaign="true"/>
<PreferredContainer primary="divingcab" amount="4" spawnprobability="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckdivingcab,beaconsupplycab" spawnprobability="0.1"/>
<Deconstruct time="20">
<Item identifier="aluminium" />
<Item identifier="copper" />
<Item identifier="tin" />
<Item identifier="plastic" />
<Item identifier="aluminium" amount="2" />
<Item identifier="copper" amount="2" />
<Item identifier="tin" amount="2" />
<Item identifier="plastic" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="30">
<RequiredSkill identifier="mechanical" level="30" />
@@ -236,7 +236,7 @@
<Sprite texture="Scooter.png" depth="0.55" sourcerect="0,0,140,102" />
<Body width="120" height="60" density="10" />
<Holdable slots="Any,RightHand+LeftHand" aimpos="90,0" handle1="-35,32" handle2="-27,34" msg="ItemMsgPickUpSelect" holdangle="-10">
<LightComponent LightColor="220,255,150,200" range="500" powerconsumption="10" IsOn="true">
<LightComponent LightColor="220,255,150,200" range="2000" powerconsumption="10" IsOn="true">
<LightTexture texture="Content/Lights/lightcone.png" origin="-0.01, 0.5" size="1.0,1.0" />
<Upgrade gameversion="1.1.2.0" powerconsumption="10" />
</LightComponent>
@@ -247,14 +247,14 @@
<!-- Battery drain when using the light, adds up with propulsion -->
<StatusEffect type="OnSecondaryUse" target="Contained" Condition="-0.05" />
</Holdable>
<Propulsion force="150" usablein="water" particles="bubbles">
<Propulsion force="450" usablein="water" particles="bubbles">
<RequiredItems items="mobilebattery" type="Contained" msg="ItemMsgBatteryCellRequired" />
<StatusEffect type="OnUse" target="Contained" Condition="-0.2">
<RequiredItem items="mobilebattery" type="Contained" />
</StatusEffect>
<sound file="Content/Items/Diving/ScooterLoop.ogg" type="OnUse" range="500.0" loop="true" />
</Propulsion>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery" />
</ItemContainer>
@@ -262,21 +262,21 @@
</Item>
<Item name="" identifier="abyssdivingsuit" category="Diving,Equipment" tags="diving,deepdiving,human" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="0.9" cargocontaineridentifier="">
<Price baseprice="550" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="2" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="2" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="6" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="1.25" minavailable="6" />
</Price>
<PreferredContainer primary="divingsuitcontainer" />
<PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" minleveldifficulty="50" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.05" minleveldifficulty="50" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" minleveldifficulty="50" />
<Deconstruct time="30">
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="rubber" />
<Item identifier="rubber" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="rubber" amount="2" />
<Item identifier="rubber" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="mechanical" level="60" />
@@ -293,7 +293,7 @@
<Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Abyss Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="0,409,103,103" origin="0.5,0.5">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -336,9 +336,9 @@
<StatValue stattype="WalkingSpeed" value="-0.2" />
</Wearable>
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" />
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" />
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And">
@@ -394,21 +394,21 @@
<Item name="" identifier="combatdivingsuit" category="Diving,Equipment" tags="diving,deepdiving,human" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="2" cargocontaineridentifier="">
<Price baseprice="560" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="2" sold="false"/>
<Price storeidentifier="merchantcity" multiplier="0.85" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" minavailable="3"/>
<Price storeidentifier="merchantmilitary" minavailable="9"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantarmory" multiplier="0.85" minavailable="3"/>
<Price storeidentifier="merchantarmory" multiplier="0.85" minavailable="9"/>
</Price>
<PreferredContainer primary="divingsuitcontainer" />
<PreferredContainer primary="piratedivingsuitcontainer" spawnprobability="1" minleveldifficulty="35" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.05" minleveldifficulty="35"/>
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" minleveldifficulty="35"/>
<Deconstruct time="30">
<Item identifier="ballisticfiber" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="rubber" />
<Item identifier="rubber" />
<Item identifier="ballisticfiber" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="rubber" amount="2" />
<Item identifier="rubber" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="mechanical" level="60" />
@@ -428,7 +428,7 @@
<Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Combat Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="326,0,103,103" origin="0.5,0.5">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -470,9 +470,9 @@
<StatValue stattype="PropulsionSpeed" value="0.4" />
</Wearable>
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" />
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" />
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
<StatusEffect type="OnWearing" target="Contained" Condition="-0.3" comparison="And">
@@ -535,14 +535,14 @@
<Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Respawn Diving Suit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="100,409,103,103" origin="0.5,0.5">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
<LightTexture texture="Content/Lights/divinghelmetlight.png" origin="0.05, 0.5" size="1.0,1.0" />
<IsActive condition="gt 10.0"/>
</LightComponent>
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" flicker="0.8" flickerspeed="1.0" pulsefrequency="0.1" pulseamount="0.5">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" flicker="0.8" flickerspeed="1.0" pulsefrequency="0.1" pulseamount="0.5">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -608,12 +608,12 @@
<Item name="" identifier="brokendivingsuit" category="Diving,Equipment" tags="deepdiving,human" scale="0.5" fireproof="false" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="0" cargocontaineridentifier="">
<!-- lesser yield than regular diving suit, can't be sold -->
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.1" maxleveldifficulty="100" />
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.2" maxleveldifficulty="100" />
<Deconstruct time="15" chooserandom="true" amount="1">
<Item identifier="titanium" commonness="60" />
<Item identifier="rubber" commonness="50" />
<Item identifier="aluminium" commonness="40" />
<Item identifier="titaniumaluminiumalloy" commonness="30" />
<Item identifier="titanium" amount="2" commonness="60" />
<Item identifier="rubber" amount="2" commonness="50" />
<Item identifier="aluminium" amount="2" commonness="40" />
<Item identifier="titaniumaluminiumalloy" amount="2" commonness="30" />
</Deconstruct>
<InventoryIcon texture="Content/Items/Diving/Broken_DivingSuit_contained.png" sourcerect="435,0,128,128" origin="0.5,0.5" />
<Sprite name="Diving Suit Item" texture="Content/Items/Diving/Broken_DivingSuit_contained.png" sourcerect="127,0,146,120" depth="0.55" origin="0.5,0.5" />
@@ -648,7 +648,7 @@
<StatValue stattype="WalkingSpeed" value="-0.2" />
</Wearable>
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use"/>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<Containable items="oxygensource,weldingtoolfuel" />
</ItemContainer>

View File

@@ -34,9 +34,9 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout"/>
<output name="condition_out" displayname="connection.conditionout" />
<output name="activate_out" displayname="connection.activateout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="activate_out" displayname="connection.activateout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="windoweddoor" tags="door,weldable" scale="0.5" health="100" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
@@ -73,9 +73,9 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout"/>
<output name="condition_out" displayname="connection.conditionout" />
<output name="activate_out" displayname="connection.activateout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="activate_out" displayname="connection.activateout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="hatch" allowedlinks="gap,hull,structure,item" linkable="true" tags="door,weldable" scale="0.5" health="100" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="2" allowrotatingineditor="false">
@@ -114,9 +114,9 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout"/>
<output name="condition_out" displayname="connection.conditionout" />
<output name="activate_out" displayname="connection.activateout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="activate_out" displayname="connection.activateout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="doorwbuttons" tags="door,weldable" scale="0.5" health="100" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
@@ -157,9 +157,9 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout"/>
<output name="condition_out" displayname="connection.conditionout" />
<output name="activate_out" displayname="connection.activateout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="activate_out" displayname="connection.activateout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="windoweddoorwbuttons" tags="door,weldable" scale="0.5" health="100" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" allowedlinks="structure,item" ondamagedthreshold="2" linkable="true">
@@ -200,9 +200,9 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout"/>
<output name="condition_out" displayname="connection.conditionout" />
<output name="activate_out" displayname="connection.activateout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="activate_out" displayname="connection.activateout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="hatchwbuttons" allowedlinks="gap,hull,structure,item" linkable="true" tags="door,weldable" scale="0.5" health="100" requirebodyinsidetrigger="false" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="2" allowrotatingineditor="false">
@@ -244,9 +244,9 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout"/>
<output name="condition_out" displayname="connection.conditionout" />
<output name="activate_out" displayname="connection.activateout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="activate_out" displayname="connection.activateout" maxwires="10" />
</ConnectionPanel>
</Item>
@@ -270,12 +270,12 @@
</DockingPort>
<PowerTransfer CanBeOverloaded="false" FireProbability="0.0" />
<Wire />
<LightComponent range="10.0" lightcolor="255,0,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,0,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.9000.0" lightcolor="255,0,0,0"/>
<IsActive targetitemcomponent="DockingPort" docked="false" />
<Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="0,0,113,209" depth="0.9" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="0,255,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="0,255,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.9000.0" lightcolor="0,255,0,0"/>
<IsActive targetitemcomponent="DockingPort" docked="true" />
<Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="0,0,113,209" depth="0.9" origin="0.5,0.5" alpha="1.0" />
@@ -285,11 +285,11 @@
<RequiredItem identifier="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="power" displayname="connection.power" maxwires="6" maxplayerconnectablewires="5"/>
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout"/>
<output name="proximity_sensor" displayname="connection.dockingproximitysensor" fallbackdisplayname="label.readytodock"/>
<output name="on_dock" displayname="connection.ondock" />
<output name="on_undock" displayname="connection.onundock" />
<output name="power" displayname="connection.power" maxwires="24" maxplayerconnectablewires="5"/>
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
<output name="proximity_sensor" displayname="connection.dockingproximitysensor" fallbackdisplayname="label.readytodock" maxwires="10" />
<output name="on_dock" displayname="connection.ondock" maxwires="10" />
<output name="on_undock" displayname="connection.onundock" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="dockinghatch" tags="dock" linkable="true" scale="0.5" indestructible="true" requirecursorinsidetrigger="true" requirebodyinsidetrigger="false" allowrotatingineditor="false">
@@ -312,12 +312,12 @@
</DockingPort>
<PowerTransfer CanBeOverloaded="false" FireProbability="0.0" />
<Wire />
<LightComponent range="10.0" lightcolor="255,0,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,0,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.9000.0" lightcolor="255,0,0,0"/>
<IsActive targetitemcomponent="DockingPort" docked="false" />
<Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="126,2,128,112" depth="0.9" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="0,255,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="0,255,0,0" scale="2.0" alphablend="false" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.9000.0" lightcolor="0,255,0,0"/>
<IsActive targetitemcomponent="DockingPort" docked="true" />
<Sprite texture="Content/Items/Door/dockingportlights.png" sourcerect="126,2,128,112" depth="0.9" origin="0.5,0.5" alpha="1.0" />
@@ -327,11 +327,11 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="power" displayname="connection.power" maxwires="6" maxplayerconnectablewires="5"/>
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout"/>
<output name="proximity_sensor" displayname="connection.dockingproximitysensor" fallbackdisplayname="label.readytodock"/>
<output name="on_dock" displayname="connection.ondock" />
<output name="on_undock" displayname="connection.onundock" />
<output name="power" displayname="connection.power" maxwires="24" maxplayerconnectablewires="5"/>
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
<output name="proximity_sensor" displayname="connection.dockingproximitysensor" fallbackdisplayname="label.readytodock" maxwires="10" />
<output name="on_dock" displayname="connection.ondock" maxwires="10" />
<output name="on_undock" displayname="connection.onundock" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="ductblock" tags="ductblock,weldable" scale="0.5" showinstatusmonitor="false" damagedbyrepairtools="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false">
@@ -362,7 +362,7 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout"/>
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
</ConnectionPanel>
</Item>
@@ -400,9 +400,9 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout"/>
<output name="condition_out" displayname="connection.conditionout" />
<output name="activate_out" displayname="connection.activateout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="activate_out" displayname="connection.activateout" maxwires="10" />
</ConnectionPanel>
</Item>
</Items>

View File

@@ -283,7 +283,7 @@
<Item name="" identifier="lamp" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="304,528,64,96" depth="0.8" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="784,528,64,96" />
@@ -301,7 +301,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm01" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,528,80,112" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,528,80,112" origin="0.5,0.5" />
@@ -318,7 +318,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm02" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="80,528,80,112" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,528,80,112" />
@@ -335,7 +335,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm03" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="160,528,64,112" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="640,528,64,112" />
@@ -352,7 +352,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm04" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="224,528,80,112" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="704,528,80,112" origin="0.5,0.5" />
@@ -369,7 +369,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl01" category="Electrical" Tags="largeitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,816,240,64" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,816,240,64" />
@@ -386,7 +386,7 @@
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl02" category="Electrical" Tags="largeitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,896,288,48" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/light_fluorescent_L2.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,896,288,48" />
@@ -403,7 +403,7 @@
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm01" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,672,80,128" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,672,80,128" origin="0.5,0.5" />
@@ -420,7 +420,7 @@
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm02" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="80,672,128,80" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,672,128,80" origin="0.5,0.5" />
@@ -437,7 +437,7 @@
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm03" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="208,672,112,128" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="688,672,112,128" />
@@ -454,7 +454,7 @@
<Item name="" nameidentifier="lamp" identifier="lighthalogenm04" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="320,672,128,96" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="800,672,128,96" origin="0.5,0.5" />
@@ -471,7 +471,7 @@
<Item name="" nameidentifier="lamp" identifier="lightleds01" category="Electrical" Tags="smallitem,light" scale="0.5">
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="352,784,80,80" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<!-- additive "top light" -->
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="842,794,59,59" origin="0.5,0.5" />
@@ -489,7 +489,7 @@
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
<Sprite texture="signalcomp.png" sourcerect="0,960,96,16" depth="0.8" />
<!-- base texture -->
<LightComponent lightcolor="255,0,0,25" range="250.0" IsOn="true" castshadows="false" alphablend="true">
<LightComponent lightcolor="255,0,0,25" range="1000" IsOn="true" castshadows="false" alphablend="true">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,960,96,16" />
</LightComponent>

View File

@@ -14,12 +14,12 @@
<Conditional voltage="gt 0.1" />
</StatusEffect>
</PowerTransfer>
<LightComponent range="10.0" lightcolor="255,255,255,0" alphablend="true" powerconsumption="1" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" alphablend="true" powerconsumption="1" IsOn="true" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="264,186,110,176" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="PowerTransfer" overload="eq False" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" alphablend="true" powerconsumption="1" IsOn="false" castshadows="false" allowingameediting="false" blinkfrequency="1.5">
<LightComponent range="40" lightcolor="255,255,255,0" alphablend="true" powerconsumption="1" IsOn="false" castshadows="false" allowingameediting="false" blinkfrequency="1.5">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="376,186,110,176" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="PowerTransfer" overload="eq True" />
@@ -36,14 +36,14 @@
<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
</StatusEffect>
<RequiredItem items="screwdriver" type="Equipped" />
<output name="power" displayname="connection.power" />
<output name="signal_0" displayname="connection.signalx~[num]=0" fallbackdisplayname="connection.signalinx~[num]=0" />
<output name="signal_1" displayname="connection.signalx~[num]=1" fallbackdisplayname="connection.signalinx~[num]=1" />
<output name="signal_2" displayname="connection.signalx~[num]=2" fallbackdisplayname="connection.signalinx~[num]=2" />
<output name="signal_3" displayname="connection.signalx~[num]=3" fallbackdisplayname="connection.signalinx~[num]=3" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="power_value_out" displayname="connection.powervalueout" />
<output name="load_value_out" displayname="connection.loadvalueout" />
<output name="power" displayname="connection.power" maxwires="10" />
<output name="signal_0" displayname="connection.signalx~[num]=0" fallbackdisplayname="connection.signalinx~[num]=0" maxwires="10" />
<output name="signal_1" displayname="connection.signalx~[num]=1" fallbackdisplayname="connection.signalinx~[num]=1" maxwires="10" />
<output name="signal_2" displayname="connection.signalx~[num]=2" fallbackdisplayname="connection.signalinx~[num]=2" maxwires="10" />
<output name="signal_3" displayname="connection.signalx~[num]=3" fallbackdisplayname="connection.signalinx~[num]=3" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="power_value_out" displayname="connection.powervalueout" maxwires="10" />
<output name="load_value_out" displayname="connection.loadvalueout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.1" mindeteriorationdelay="120" maxdeteriorationdelay="720" mindeteriorationcondition="0" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
@@ -80,7 +80,7 @@
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredSkill identifier="electrical" level="30" />
<RequiredItem items="screwdriver" type="Equipped" />
<output name="power" displayname="connection.power" />
<output name="power" displayname="connection.power" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.1" mindeteriorationdelay="120" maxdeteriorationdelay="720" mindeteriorationcondition="0" RepairThreshold="50" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
@@ -98,7 +98,7 @@
<Sprite texture="signalcomp.png" sourcerect="604,0,118,159" depth="0.8" />
<BrokenSprite texture="signalcomp.png" sourcerect="722,0,118,159" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="signalcomp.png" sourcerect="840,0,118,159" depth="0.8" maxcondition="0" />
<PowerContainer capacity="2000.0" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected="true" indicatorposition="65,33" indicatorsize="34,46" ishorizontal="false" msg="ItemMsgInteractSelect">
<PowerContainer capacity="50" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected="true" indicatorposition="65,33" indicatorsize="34,46" ishorizontal="false" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.23" minsize="350,200" anchor="Center" style="ItemUI" /> <!--minsize="350,250" maxsize="420,300"-->
<StatusEffect type="OnActive" targettype="Contained" targets="loadable" Condition="2.0" comparison="and">
<!-- the statuseffect targets the contained item (a battery cell that's being charged), but the conditional targets the container (this battery) -->
@@ -118,18 +118,18 @@
<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
</StatusEffect>
<requireditem items="Screwdriver" type="Equipped" />
<output name="power_out" displayname="connection.powerout" />
<output name="power_out" displayname="connection.powerout" maxwires="10" />
<input name="power_in" displayname="connection.powerin" />
<input name="set_rate" displayname="connection.batterysetrechargespeed" />
<output name="charge" displayname="connection.batterychargestatusout" />
<output name="charge_%" displayname="connection.batterychargepercentage" />
<output name="charge_rate" displayname="connection.batteryrechargespeedout" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="load_value_out" displayname="connection.loadvalueout" />
<output name="power_value_out" displayname="connection.powervalueout" />
<output name="charge" displayname="connection.batterychargestatusout" maxwires="10" />
<output name="charge_%" displayname="connection.batterychargepercentage" maxwires="10" />
<output name="charge_rate" displayname="connection.batteryrechargespeedout" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="load_value_out" displayname="connection.loadvalueout" maxwires="10" />
<output name="power_value_out" displayname="connection.powervalueout" maxwires="10" />
<input name="disable_output" displayname="connection.disableoutput" />
</ConnectionPanel>
<ItemContainer capacity="3" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="ChargingDock">
<ItemContainer capacity="9" maxstacksize="60" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="ChargingDock">
<GuiFrame relativesize="0.2,0.2" anchor="Center" relativeoffset="0,0.2" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
@@ -162,7 +162,7 @@
<Sprite texture="signalcomp.png" sourcerect="604,207,118,124" depth="0.8" />
<BrokenSprite texture="signalcomp.png" sourcerect="722,207,118,124" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="signalcomp.png" sourcerect="840,207,118,124" depth="0.8" maxcondition="0" />
<PowerContainer capacity="2000.0" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected="true" indicatorposition="21,12" indicatorsize="54,35" ishorizontal="true" msg="ItemMsgInteractSelect">
<PowerContainer capacity="50" maxrechargespeed="500.0" maxoutput="1000.0" canbeselected="true" indicatorposition="21,12" indicatorsize="54,35" ishorizontal="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.23" minsize="350,200" anchor="Center" style="ItemUI" /> <!--minsize="350,250" maxsize="420,300"-->
<StatusEffect type="OnActive" targettype="Contained" targets="loadable" Condition="2.0" comparison="and">
<!-- the statuseffect targets the contained item (a battery cell that's being charged), but the conditional targets the container (this battery) -->
@@ -182,18 +182,18 @@
<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
</StatusEffect>
<RequiredItem items="screwdriver" type="Equipped" />
<output name="power_out" displayname="connection.powerout" />
<output name="power_out" displayname="connection.powerout" maxwires="10" />
<input name="power_in" displayname="connection.powerin" />
<input name="set_rate" displayname="connection.batterysetrechargespeed" />
<output name="charge" displayname="connection.batterychargestatusout" />
<output name="charge_%" displayname="connection.batterychargepercentage" />
<output name="charge_rate" displayname="connection.batteryrechargespeedout" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="load_value_out" displayname="connection.loadvalueout" />
<output name="power_value_out" displayname="connection.powervalueout" />
<output name="charge" displayname="connection.batterychargestatusout" maxwires="10" />
<output name="charge_%" displayname="connection.batterychargepercentage" maxwires="10" />
<output name="charge_rate" displayname="connection.batteryrechargespeedout" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="load_value_out" displayname="connection.loadvalueout" maxwires="10" />
<output name="power_value_out" displayname="connection.powervalueout" maxwires="10" />
<input name="disable_output" displayname="connection.disableoutput" />
</ConnectionPanel>
<ItemContainer capacity="3" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="ChargingDock">
<ItemContainer capacity="9" maxstacksize="60" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="ChargingDock">
<GuiFrame relativesize="0.2,0.2" anchor="Center" relativeoffset="0,0.2" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
@@ -208,7 +208,7 @@
<Sprite texture="signalcomp.png" depth="0.8" sourcerect="512,334,154,160" />
<BrokenSprite texture="signalcomp.png" sourcerect="667,334,155,161" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="signalcomp.png" sourcerect="821,334,155,161" depth="0.8" maxcondition="0" />
<PowerContainer capacity="20.0" rechargespeed="0" maxrechargespeed="1000.0" maxoutput="20000000.0" efficiency="0.1" exponentialrechargespeed="true" rechargeadjustspeed="0.1" rechargewarningindicatorlow="0.5" rechargewarningindicatorhigh="0.75" canbeselected="true" indicatorposition="53,11" indicatorsize="47,10" ishorizontal="true" msg="ItemMsgInteractSelect">
<PowerContainer capacity="50" rechargespeed="0" maxrechargespeed="1000.0" maxoutput="20000000.0" efficiency="0.1" exponentialrechargespeed="true" rechargeadjustspeed="0.1" rechargewarningindicatorlow="0.5" rechargewarningindicatorhigh="0.75" canbeselected="true" indicatorposition="53,11" indicatorsize="47,10" ishorizontal="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.23" minsize="350,200" anchor="Center" style="ItemUI" />
<Upgrade gameversion="0.16.7.0" maxrechargespeed="1000"/>
<Upgrade gameversion="0.16.7.0" maxoutput="20000000.0"/>
@@ -225,18 +225,18 @@
<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
</StatusEffect>
<RequiredItem items="screwdriver" type="Equipped" />
<output name="power_out" displayname="connection.powerout" />
<output name="power_out" displayname="connection.powerout" maxwires="10" />
<input name="power_in" displayname="connection.powerin" />
<output name="charge" displayname="connection.batterychargestatusout" />
<output name="charge_%" displayname="connection.batterychargepercentage" />
<output name="charge_rate" displayname="connection.batteryrechargespeedout" />
<output name="charge" displayname="connection.batterychargestatusout" maxwires="10" />
<output name="charge_%" displayname="connection.batterychargepercentage" maxwires="10" />
<output name="charge_rate" displayname="connection.batteryrechargespeedout" maxwires="10" />
<input name="set_rate" displayname="connection.batterysetrechargespeed" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="load_value_out" displayname="connection.loadvalueout" />
<output name="power_value_out" displayname="connection.powervalueout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="load_value_out" displayname="connection.loadvalueout" maxwires="10" />
<output name="power_value_out" displayname="connection.powervalueout" maxwires="10" />
<input name="disable_output" displayname="connection.disableoutput" />
</ConnectionPanel>
<LightComponent range="10.0" lightcolor="255,255,255,0" alphablend="true" pulsefrequency="0.4" pulseamount="0.4" powerconsumption="1" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" alphablend="true" pulsefrequency="0.4" pulseamount="0.4" powerconsumption="1" IsOn="false" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="358,334,154,160" depth="0.1" origin="0.5,0.5" alpha="1.0" />
<IsActive targetitemcomponent="PowerContainer" rechargeratio="gt 0.7" />
<IsActive targetitemcomponent="PowerContainer" currpowerconsumption="gt 500" />
@@ -264,25 +264,25 @@
</Repairable>
</Item>
<Item name="" identifier="batterycell" category="Equipment,Electrical" maxstacksize="8" tags="smallitem,loadable,mobilebattery" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<Item name="" identifier="batterycell" category="Equipment,Electrical" maxstacksize="60" tags="smallitem,loadable,mobilebattery" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<PreferredContainer primary="batterycellrecharger" maxcondition="80"/>
<PreferredContainer primary="stunbaton,underwaterscooter,handheldsonar,sonarbeacon,flashlight,portablepump,poweredcontainer" spawnprobability="1.0" mincondition="25"/>
<PreferredContainer secondary="divingcab" amount="3" spawnprobability="1" notcampaign="true" />
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab,outpostengcab" minamount="1" maxamount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05"/>
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="stunbaton,underwaterscooter,handheldsonar,sonarbeacon,flashlight,portablepump,poweredcontainer" spawnprobability="1" mincondition="25"/>
<PreferredContainer secondary="divingcab" amount="6" spawnprobability="1" notcampaign="true" />
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab,outpostengcab" minamount="2" maxamount="4" spawnprobability="0.2"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1"/>
<PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.2" />
<Upgrade gameversion="0.10.0.0" scale="0.5"/>
<Price baseprice="125" minavailable="7">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="5"/>
<Price storeidentifier="merchantcity" minavailable="4"/>
<Price baseprice="125" minavailable="21">
<Price storeidentifier="merchantoutpost" multiplier="0.9" minavailable="15"/>
<Price storeidentifier="merchantcity" minavailable="12"/>
<Price storeidentifier="merchantresearch" multiplier="1.2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" minavailable="6"/>
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" minavailable="18"/>
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="18" />
</Price>
<Deconstruct time="10">
<Item identifier="zinc" />
<Item identifier="lithium" />
<Item identifier="zinc" amount="2" />
<Item identifier="lithium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10">
<RequiredSkill identifier="electrical" level="25" />
@@ -295,27 +295,27 @@
<Body width="32" height="20" density="30" />
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect" />
<Quality>
<QualityStat stattype="Condition" value="0.1"/>
<QualityStat stattype="Condition" value="0.3"/>
</Quality>
</Item>
<Item name="" identifier="fulguriumbatterycell" category="Equipment,Electrical" maxstacksize="8" tags="smallitem,loadable,mobilebattery" health="200" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<Item name="" identifier="fulguriumbatterycell" category="Equipment,Electrical" maxstacksize="60" tags="smallitem,loadable,mobilebattery" health="200" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5"/>
<PreferredContainer primary="batterycellrecharger" maxcondition="80"/>
<PreferredContainer primary="stunbaton,underwaterscooter,handheldsonar,sonarbeacon,flashlight,portablepump,poweredcontainer" mincondition="25"/>
<PreferredContainer secondary="divingcab,engcab,reactorcab"/>
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="1" spawnprobability="0.05"/>
<Price baseprice="250" minavailable="1" minleveldifficulty="15">
<PreferredContainer secondary="abandonedengcab,pirateengcab,wreckengcab" amount="2" spawnprobability="0.1"/>
<Price baseprice="250" minavailable="3" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantcity" />
<Price storeidentifier="merchantresearch" minavailable="2" />
<Price storeidentifier="merchantresearch" minavailable="6" />
<Price storeidentifier="merchantmilitary" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantengineering" multiplier="0.9" minavailable="6" />
</Price>
<Deconstruct time="10">
<Item identifier="zinc" />
<Item identifier="fulgurium" />
<Item identifier="zinc" amount="2" />
<Item identifier="fulgurium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="15">
<RequiredSkill identifier="electrical" level="40" />
@@ -327,7 +327,7 @@
<Body width="32" height="20" density="30" />
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect" />
<Quality>
<QualityStat stattype="Condition" value="0.1"/>
<QualityStat stattype="Condition" value="0.3"/>
</Quality>
</Item>
@@ -361,7 +361,7 @@
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
<input name="power_in" displayname="connection.powerin" />
</ConnectionPanel>
<ItemContainer capacity="4" maxstacksize="1" canbeselected="true" hideitems="false" itempos="24,10" iteminterval="23,0" itemrotation="-90" uilabel="ChargingDock" containedspritedepth="0.81">
<ItemContainer capacity="12" maxstacksize="60" canbeselected="true" hideitems="false" itempos="24,10" iteminterval="23,0" itemrotation="-90" uilabel="ChargingDock" containedspritedepth="0.81">
<GuiFrame relativesize="0.2,0.2" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />

File diff suppressed because it is too large Load Diff

View File

@@ -23,11 +23,11 @@
<Affliction identifier="bleeding" strength="10" />
</propellerdamage>
</Engine>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="664,0,659,317" origin="0.5,0.5" alpha="0.2" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,0,0,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,0,0,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Repairable" StressDeteriorationMultiplier="gt 2.0" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="664,0,659,317" origin="0.5,0.5" alpha="0.2" />
<StatusEffect type="OnActive" target="This">
@@ -48,7 +48,7 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="power_in" displayname="connection.powerin" />
<input name="set_force" displayname="connection.setforce" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="0.125" mindeteriorationdelay="120" maxdeteriorationdelay="300" mindeteriorationcondition="0" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25"
StressDeteriorationThreshold="0.9" MaxStressDeteriorationMultiplier="6" StressDeteriorationIncreaseSpeed="0.05" StressDeteriorationDecreaseSpeed="0.1"
@@ -90,16 +90,16 @@
<Affliction identifier="bleeding" strength="10" />
</propellerdamage>
</Engine>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="0,933,1613,592" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<Upgrade gameversion="0.13.0.9" lightcolor="255,255,255,0" />
<IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="0,933,1613,592" origin="0.5,0.5" alpha="0.2" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,0,0,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,0,0,0" blinkfrequency="1" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Repairable" StressDeteriorationMultiplier="gt 2.0" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="0,933,1613,592" origin="0.5,0.5" alpha="0.2" />
<StatusEffect type="OnActive" target="This">
@@ -120,7 +120,7 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="power_in" displayname="connection.powerin" />
<input name="set_force" displayname="connection.setforce" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="0.125" mindeteriorationdelay="120" maxdeteriorationdelay="300" mindeteriorationcondition="0" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25"
StressDeteriorationThreshold="0.9" MaxStressDeteriorationMultiplier="6" StressDeteriorationIncreaseSpeed="0.05" StressDeteriorationDecreaseSpeed="0.1"
@@ -159,7 +159,7 @@
<Affliction identifier="bleeding" strength="10" />
</propellerdamage>
</Engine>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" allowingameediting="false">
<IsActive targetitemcomponent="Engine" currentvolume="gt 0.01" />
<sprite texture="Content/Items/Engine/Engines.png" depth="0.025" sourcerect="1614,867,426,178" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
@@ -177,7 +177,7 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="power_in" displayname="connection.powerin" />
<input name="set_force" displayname="connection.setforce" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="mechanicalrepairsheader" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairWrench" hudpriority="10">
<GuiFrame relativesize="0.2,0.16" minsize="400,200" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />

View File

@@ -33,11 +33,11 @@
<IsActiveConditional Condition="gt 0.0" />
</DecorativeSprite>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="351,624,336,400" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="688,624,336,400" alpha="1.0" />
</LightComponent>
@@ -61,7 +61,7 @@
</StatusEffect>
<RequiredItem items="screwdriver" type="Equipped"/>
<input name="power_in" displayname="connection.powerin"/>
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="0.50" mindeteriorationdelay="60" maxdeteriorationdelay="120" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairWrench" hudpriority="10">
@@ -78,7 +78,7 @@
</StatusEffect>
</Repairable>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="15" canbeselected="true" hideitems="true" slotsperrow="4" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
</Item>
@@ -104,7 +104,7 @@
<BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="336,0,336,288" origin="0.5,0.5" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="672,0,336,288" origin="0.5,0.5" depth="0.8" maxcondition="0" />
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="688,339,336,288" alpha="1.0" />
</LightComponent>
@@ -128,7 +128,7 @@
</StatusEffect>
<RequiredItem items="screwdriver" type="Equipped"/>
<input name="power_in" displayname="connection.powerin"/>
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="0.50" mindeteriorationdelay="60" maxdeteriorationdelay="120" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairWrench" hudpriority="10">
@@ -145,7 +145,7 @@
</StatusEffect>
</Repairable>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="15" canbeselected="true" hideitems="true" slotsperrow="4" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
</Item>
@@ -169,7 +169,7 @@
<Sprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" depth="0.8" sourcerect="0,304,256,320"/>
<BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="272,304,256,320" depth="0.8" maxcondition="80" fadein="true" />
<BrokenSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" sourcerect="544,304,256,320" depth="0.8" maxcondition="0" />
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,665,256,320" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<DecorativeSprite texture="Content/Items/Fabricators/FabricatorsAndDeconstructors.png" depth="0.84" sourcerect="866,484,156,105"/>
@@ -224,7 +224,7 @@
</StatusEffect>
<RequiredItem items="screwdriver" type="Equipped"/>
<input name="power_in" displayname="connection.powerin"/>
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="0.50" mindeteriorationdelay="60" maxdeteriorationdelay="120" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairWrench" hudpriority="10">
@@ -240,7 +240,7 @@
<Affliction identifier="stun" strength="4" />
</StatusEffect>
</Repairable>
<ItemContainer capacity="3" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="9" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="15" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="4" uilabel="" allowuioverlap="true"/>
</Item>
</Items>

View File

@@ -11,7 +11,7 @@
roothealth="200"
rootcolor="255,150,150,255"
maxanger="5"
maxpowercapacity="10000"
maxpowercapacity="50"
explosionresistance="0.8"
submergedwaterresistance="0.5"
firevulnerability="10.0"

View File

@@ -4,14 +4,14 @@
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="896,384,128,128" depth="0.75" premultiplyalpha="false" origin="0.5,0.5" />
<Body width="95" height="106" density="25" />
<Price baseprice="120" minleveldifficulty="1">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price>
<PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetach" PickingTime="5.0" aimpos="85,-10" handle1="0,0" attachable="true" aimable="true" />
<Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="mechanical" level="20" />
@@ -20,13 +20,13 @@
<RequiredItem identifier="plastic" />
</Fabricate>
<Deconstruct time="30">
<Item identifier="steel" mincondition="0.5" />
<Item identifier="plastic" mincondition="1" />
<Item identifier="steel" amount="2" mincondition="0.5" />
<Item identifier="plastic" amount="2" mincondition="1" />
</Deconstruct>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" drawinventory="false" uilabel="" allowuioverlap="true" allowdraganddrop="false" showcontainedstateindicator="false">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" drawinventory="false" uilabel="" allowuioverlap="true" allowdraganddrop="false" showcontainedstateindicator="false">
<Containable items="seed" />
</ItemContainer>
<LightComponent range="10.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.025" sourcerect="896,512,128,128" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<Planter selectkey="Select" canbepicked="true" pickingtime="5.0" msg="ItemMsgPlantSeed">
@@ -40,15 +40,15 @@
<InventoryIcon texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="896,0,128,128" origin="0.5,0.5" />
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="896,0,128,128" depth="0.55" origin="0.5,0.5" />
<Price baseprice="80" minleveldifficulty="1">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="2" />
</Price>
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="crewcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Body width="121" height="96" density="15" />
<Fabricate suitablefabricators="fabricator" requiredtime="35">
<RequiredSkill identifier="mechanical" level="20" />
@@ -56,8 +56,8 @@
<RequiredItem identifier="plastic" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="steel" />
<Item identifier="plastic" />
<Item identifier="steel" amount="2" />
<Item identifier="plastic" amount="2" />
</Deconstruct>
<Holdable slots="Any,RightHand+LeftHand" aimpos="60,0" holdangle="45" handle1="-50,20" handle2="-30,52" msg="ItemMsgPickUpSelect" />
<RepairTool wateramount="100.0" range="0" barrelpos="28,11" targetstructures="false" hititems="false">
@@ -65,18 +65,18 @@
</RepairTool>
</Item>
<Item name="" identifier="fertilizer" tags="fertilizer,smallitem" maxstacksize="8" category="Misc" scale="0.5" health="800">
<Item name="" identifier="fertilizer" tags="fertilizer,smallitem" maxstacksize="60" category="Misc" scale="0.5" health="800">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="910,128,87,125" depth="0.55" origin="0.5,0.5" />
<Price baseprice="140" minleveldifficulty="1">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="2" />
</Price>
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Fabricate suitablefabricators="fabricator" requiredtime="45">
<RequiredSkill identifier="electrical" level="20" />
<RequiredItem identifier="uranium" />
@@ -84,8 +84,8 @@
<RequiredItem identifier="saltvineseed" />
</Fabricate>
<Deconstruct time="30">
<Item identifier="uranium" mincondition="0.9" />
<Item identifier="carbon" mincondition="0.9" />
<Item identifier="uranium" amount="2" mincondition="0.9" />
<Item identifier="carbon" amount="2" mincondition="0.9" />
</Deconstruct>
<Body width="85" height="122" density="25" />
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" holdangle="95" handle1="-20,55" msg="ItemMsgPickUpSelect">
@@ -97,13 +97,13 @@
<Item name="" identifier="seedbag" category="Misc" Tags="smallitem" scale="0.5">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab,wreckcrewcab,abandonedcrewcab,piratecrewcab,outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="841,704,49,65" depth="0.55" origin="0.5,0.5" />
<Body width="45" height="60" density="12" />
<Price baseprice="60" minleveldifficulty="1">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price>
@@ -112,11 +112,11 @@
<RequiredItem identifier="organicfiber" amount="2" />
</Fabricate>
<Deconstruct time="15">
<RequiredItem identifier="organicfiber" />
<RequiredItem identifier="organicfiber" amount="2" />
</Deconstruct>
<Holdable slots="RightHand+LeftHand,Any" msg="ItemMsgPickUpSelect" holdangle="40" handle1="0,10" />
<ItemContainer capacity="12" keepopenwhenequipped="true" movableframe="true">
<Containable items="seed" />
<ItemContainer capacity="36" keepopenwhenequipped="true" movableframe="true">
<Containable items="seed,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
</Items>

View File

@@ -1,19 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<!-- -->
<Item name="" identifier="creepingorangevineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="255,54,0,255">
<Item name="" identifier="creepingorangevineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="255,54,0,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="830,636,31,30" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="seedbag" amount="2" spawnprobability="0.6" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price>
<Deconstruct time="30">
<Item identifier="carbon" mincondition="0.5" />
<Item identifier="carbon" amount="2" mincondition="0.5" />
</Deconstruct>
<Growable growthspeed="0.070" pickingtime="3" maximumvines="24" maxhealth="500" hardiness="0.15" floodtolerance="0.4" seedrate="0" productrate="0.022" flowertint="255,54,0,255" flowerquantity="10" baseflowerscale="0.35" vinescale="0.25" vinetint="244,172,132,255">
<ProducedItem identifier="creepingorange" probability="0.95" />
@@ -49,19 +49,19 @@
</Upgrade>
</Item>
<Item name="" identifier="tobaccovineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="48,122,245,255">
<Item name="" identifier="tobaccovineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="48,122,245,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="863,636,30,31" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="seedbag" amount="2" spawnprobability="0.6" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price>
<Deconstruct time="30">
<Item identifier="carbon" mincondition="0.5" />
<Item identifier="carbon" amount="2" mincondition="0.5" />
</Deconstruct>
<Growable growthspeed="0.065" pickingtime="3" maximumvines="48" maxhealth="500" hardiness="0.071" floodtolerance="0.5" seedrate="0" productrate="0.0056" flowerquantity="16" baseflowerscale="0.25" leaftint="226,95,85,255" vinescale="0.25" vinetint="226,95,85,255" flowertint="48,122,245,255">
<ProducedItem identifier="tobaccobud" probability="1.0" />
@@ -96,19 +96,19 @@
</Upgrade>
</Item>
<Item name="" identifier="saltvineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255">
<Item name="" identifier="saltvineseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="829,666,33,35" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="seedbag" amount="2" spawnprobability="0.6" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price>
<Deconstruct time="30">
<Item identifier="carbon" mincondition="0.5" />
<Item identifier="carbon" amount="2" mincondition="0.5" />
</Deconstruct>
<Growable growthspeed="0.076" pickingtime="3" maximumvines="18" maxhealth="375" hardiness="0.162" floodtolerance="0.2" seedrate="0" productrate="0.0056" flowerquantity="8" baseflowerscale="0.40" vinescale="0.25" vinetint="135,187,61,255" flowertint="240,180,17,255">
<ProducedItem identifier="saltbulb" probability="1.0"/>
@@ -143,19 +143,19 @@
</Upgrade>
</Item>
<Item name="" identifier="raptorbaneseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="238,36,98,255">
<Item name="" identifier="raptorbaneseed" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="238,36,98,255">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="863,668,30,33" origin="0.5,0.5" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.3" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="seedbag" amount="2" spawnprobability="0.6" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price>
<Deconstruct time="30">
<Item identifier="carbon" mincondition="0.5" />
<Item identifier="carbon" amount="2" mincondition="0.5" />
</Deconstruct>
<Growable growthspeed="0.065" pickingtime="3" maximumvines="36" maxhealth="325" hardiness="0.062" floodtolerance="0.4" seedrate="0" productrate="0.022" flowerquantity="10" baseflowerscale="0.35" vinescale="0.25" leaftint="140,146,56,255" vinetint="140,146,56,255" flowertint="238,36,98,255">
<ProducedItem identifier="raptorbane" probability="0.4" />
@@ -192,23 +192,23 @@
</Item>
<Item name="" identifier="banana" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="8" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255">
<Item name="" identifier="banana" category="Misc" Tags="smallitem,seed,plantitem" maxstacksize="60" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" spritecolor="215,245,77,255">
<!-- TODO: sprite -->
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="263,193,38,39" depth="0.2" origin="0.5,0.5" />
<PreferredContainer primary="seedbag" amount="1" spawnprobability="0.03" />
<PreferredContainer primary="seedbag" amount="2" spawnprobability="0.06" />
<Price baseprice="50" canbespecial="false">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="5" sold="true">
<Price storeidentifier="merchantclown" minavailable="9" maxavailable="5" sold="true">
<Reputation faction="clowns" min="50"/>
</Price>
</Price>
<Deconstruct time="30">
<Item identifier="potassium" mincondition="0.5" />
<Item identifier="carbon" mincondition="0.5" />
<Item identifier="potassium" amount="2" mincondition="0.5" />
<Item identifier="carbon" amount="2" mincondition="0.5" />
</Deconstruct>
<Growable growthspeed="0.076" pickingtime="3" maximumvines="18" maxhealth="375" hardiness="0.15" floodtolerance="0.2" seedrate="0" productrate="0.0056" flowerquantity="4" baseflowerscale="0.60" vinescale="0.25" vinetint="55,152,27,255" flowertint="139,56,87,255">
<ProducedItem identifier="banana" probability="1.0"/>

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="creepingorange" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,petfood1,petfood2,petfood3,distillable" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Item name="" identifier="creepingorange" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,plantitem,petfood1,petfood2,petfood3,distillable" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,649,43,55" origin="0.5,0.5" />
<Body radius="30" density="9" />
<Price baseprice="20" sold="false">
@@ -12,8 +12,8 @@
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="30" fabricationlimitmin="3" fabricationlimitmax="5"/>
<Deconstruct time="35">
<Item identifier="carbon" mincondition="0.5" />
<Item identifier="creepingorangevineseed" mincondition="0.5" />
<Item identifier="carbon" amount="2" mincondition="0.5" />
<Item identifier="creepingorangevineseed" amount="2" mincondition="0.5" />
</Deconstruct>
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true">
@@ -32,7 +32,7 @@
<PreferredContainer secondary="medfabcab,storagecab"/>
</Item>
<Item name="" identifier="tobaccobud" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Item name="" identifier="tobaccobud" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,plantitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="904,646,56,61" origin="0.5,0.5" />
<Body radius="30" density="9" waterdragcoefficient="20"/>
<Price baseprice="40" sold="false">
@@ -43,8 +43,8 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="35">
<Item identifier="carbon" mincondition="0.5" />
<Item identifier="tobaccovineseed" mincondition="0.5" />
<Item identifier="carbon" amount="2" mincondition="0.5" />
<Item identifier="tobaccovineseed" amount="2" mincondition="0.5" />
</Deconstruct>
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true">
@@ -61,12 +61,12 @@
<PreferredContainer secondary="medfabcab,storagecab"/>
</Item>
<Item name="" identifier="badraptorbane" descriptionidentifier="raptorbane" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,petfood1,petfood2,petfood3" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Item name="" identifier="badraptorbane" descriptionidentifier="raptorbane" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,plantitem,petfood1,petfood2,petfood3" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="907,838,44,50" origin="0.5,0.5" />
<Body radius="30" density="9"/>
<Deconstruct time="35">
<Item identifier="carbon" mincondition="0.5" />
<Item identifier="raptorbaneseed" mincondition="0.5" />
<Item identifier="carbon" amount="2" mincondition="0.5" />
<Item identifier="raptorbaneseed" amount="2" mincondition="0.5" />
</Deconstruct>
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnNotContained" target="This" Scale="0.05">
@@ -95,7 +95,7 @@
<PreferredContainer secondary="storagecab"/>
</Item>
<Item name="" identifier="saltbulb" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,explodesinwater" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Item name="" identifier="saltbulb" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,plantitem,explodesinwater" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="968,712,49,55" origin="0.5,0.5" />
<Body radius="30" density="9" />
<Price baseprice="65" sold="false">
@@ -106,8 +106,8 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="35">
<Item identifier="sodium" />
<Item identifier="saltvineseed" />
<Item identifier="sodium" amount="2" />
<Item identifier="saltvineseed" amount="2" />
</Deconstruct>
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
<StatusEffect type="InWater" target="This" Condition="0.0" setvalue="true">
@@ -133,7 +133,7 @@
<PreferredContainer secondary="storagecab"/>
</Item>
<Item name="" identifier="raptorbane" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,petfood1,petfood2,petfood3,distillable" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Item name="" identifier="raptorbane" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,plantitem,petfood1,petfood2,petfood3,distillable" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="8" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,777,44,50" origin="0.5,0.5" />
<Body radius="30" density="9" waterdragcoefficient="10"/>
<Price baseprice="40" sold="false">
@@ -144,8 +144,8 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="35">
<Item identifier="carbon" mincondition="0.5" />
<Item identifier="raptorbaneseed" mincondition="0.5" />
<Item identifier="carbon" amount="2" mincondition="0.5" />
<Item identifier="raptorbaneseed" amount="2" mincondition="0.5" />
</Deconstruct>
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnImpact" target="This" Condition="0.0" setvalue="true">
@@ -163,12 +163,12 @@
<PreferredContainer secondary="storagecab"/>
</Item>
<Item name="" identifier="badcreepingorange" descriptionidentifier="creepingorange" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,plantitem,petfood1,petfood2,petfood3" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="5.5" allowasextracargo="true">
<Item name="" identifier="badcreepingorange" descriptionidentifier="creepingorange" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,plantitem,petfood1,petfood2,petfood3" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft" impacttolerance="5.5" allowasextracargo="true">
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" depth="0.2" sourcerect="971,835,43,55" origin="0.5,0.5" />
<Body radius="30" density="9" />
<Deconstruct time="35">
<Item identifier="carbon" mincondition="0.5" />
<Item identifier="creepingorangevineseed" mincondition="0.5" />
<Item identifier="carbon" amount="2" mincondition="0.5" />
<Item identifier="creepingorangevineseed" amount="2" mincondition="0.5" />
</Deconstruct>
<Throwable characterusable="true" canBeCombined="false" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnNotContained" target="This" Scale="0.05">

View File

@@ -3,7 +3,7 @@
<Item name="" identifier="op_researchterminal" tags="geneticresearchstation" width="494" height="297" texturescale="1.0,1.0" scale="0.5" category="Machine">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearch.png" sourcerect="417,6,494,297" depth="0.79" premultiplyalpha="false" origin="0.5,0.5" />
<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="134,969,54,45" origin="0.5,0.45" />
<LightComponent range="0.0" powerconsumption="5" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="0" powerconsumption="5" lightcolor="255,255,255,111" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Map/Outposts/Art/MedicalItemResearchLights.png" sourcerect="417,6,494,297" depth="0.1" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
<Deconstructor canbeselected="true" showoutput="false" powerconsumption="500.0" deconstructitemssimultaneously="true" msg="ItemMsgInteractSelect" activatebuttontext="researchstation.invalidinput" infotext="researchstation.empty.infotext" infoareawidth="0.7">
@@ -12,10 +12,10 @@
<poweronsound file="Content/Items/PowerOnLight3.ogg" range="600" loop="false" />
<StatusEffect type="InWater" target="This" condition="-0.5" />
</Deconstructor>
<ItemContainer capacity="2" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true">
<Containable items="geneticmaterial,stabilozine,unidentifiedgeneticmaterial,researchmaterial" />
<ItemContainer capacity="6" maxstacksize="60" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true">
<Containable items="geneticmaterial,stabilozine,unidentifiedgeneticmaterial,researchmaterial,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
<ItemContainer capacity="1" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true">
<ItemContainer capacity="1" maxstacksize="60" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true">
<Containable items="geneticmaterial,stabilozine,unidentifiedgeneticmaterial,researchmaterial,smallitem,mediumitem" />
</ItemContainer>
<Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.0" canbeselected="true" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
@@ -37,12 +37,12 @@
</StatusEffect>
<RequiredItem items="screwdriver" type="Equipped" />
<input name="power_in" displayname="connection.powerin" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="genesplicer" scale="0.4" category="Equipment" tags="smallitem,geneticdevice" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab" secondary="medcab"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab,researchcontainer" spawnprobability="0.02"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab,researchcontainer" spawnprobability="0.04"/>
<Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantresearch" />
<Price storeidentifier="merchantcity" sold="false"/>
@@ -52,10 +52,10 @@
</Price>
</Price>
<Deconstruct time="10">
<Item identifier="plastic" amount="2" />
<Item identifier="copper" amount="2" />
<Item identifier="rubber" />
<Item identifier="silicon" />
<Item identifier="plastic" amount="4" />
<Item identifier="copper" amount="4" />
<Item identifier="rubber" amount="2" />
<Item identifier="silicon" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10">
<RequiredSkill identifier="medical" level="50" />
@@ -67,7 +67,7 @@
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sourcerect="244,62,76,65" origin="0.5,0.5" />
<Sprite name="Headset" texture="Content/Items/Genetic/Genetic.png" depth="0.6" sourcerect="67,85,73,35" origin="0.5,0.5" />
<Body radius="15" width="45" density="25" />
<ItemContainer capacity="1" maxstacksize="1" autoinject="true" autoinjectthreshold="Infinity" allowswappingcontaineditems="false">
<ItemContainer capacity="1" maxstacksize="60" autoinject="true" autoinjectthreshold="Infinity" allowswappingcontaineditems="false">
<Containable items="geneticmaterial" />
</ItemContainer>
<Wearable limbtype="Head" slots="Any,HealthInterface" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
@@ -76,14 +76,14 @@
</Item>
<Item name="" identifier="geneticmaterial_unresearched" nameidentifier="unidentifiedgeneticmaterial"
aliases="geneticmaterialcrawler_unresearched,geneticmaterialcrawler_unresearched2,geneticmaterialcrawler_unresearched3,geneticmaterialmudraptor_unresearched,geneticmaterialmudraptor_unresearched2,geneticmaterialmudraptor_unresearched3,geneticmaterialmoloch_unresearched,geneticmaterialmoloch_unresearched2,geneticmaterialmoloch_unresearched3,geneticmaterialmantis_unresearched,geneticmaterialmantis_unresearched2,geneticmaterialmantis_unresearched3,geneticmaterialthresher_unresearched,geneticmaterialthresher_unresearched2,geneticmaterialthresher_unresearched3,geneticmaterialhammerhead_unresearched,geneticmaterialhammerhead_unresearched2,geneticmaterialhammerhead_unresearched3,geneticmaterialhammerheadmatriarch_unresearched,geneticmaterialhammerheadmatriarch_unresearched2,geneticmaterialhammerheadmatriarch_unresearched3,geneticmaterialspineling_unresearched,geneticmaterialspineling_unresearched2,geneticmaterialspineling_unresearched3,geneticmaterialhusk_unresearched,geneticmaterialhusk_unresearched2,geneticmaterialhusk_unresearched3,geneticmaterialmollusc_unresearched,geneticmaterialmollusc_unresearched2,geneticmaterialmollusc_unresearched3,geneticmaterialskitter_unresearched,geneticmaterialskitter_unresearched2,geneticmaterialskitter_unresearched3,geneticmaterialhunter_unresearched,geneticmaterialhunter_unresearched2,geneticmaterialhunter_unresearched3"
category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" tags="smallitem,unidentifiedgeneticmaterial,blackmarketgenes" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_soft" hideinmenus="true">
category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" tags="smallitem,unidentifiedgeneticmaterial,blackmarketgenes" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_soft" hideinmenus="true">
<PreferredContainer primary="medfabcab" spawnprobability="0"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab,researchcontainer" spawnprobability="0.3"/>
<PreferredContainer secondary="geneticstorage" minamount="1" maxamount="2" spawnprobability="1.0" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="3" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab,researchcontainer" spawnprobability="0.6"/>
<PreferredContainer secondary="geneticstorage" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="ruinstoragelarge" minamount="4" maxamount="6" spawnprobability="0.4" />
<Price baseprice="300" sold="false" requiresunlock="true">
<Price storeidentifier="merchantcity" sold="true" minavailable="5" maxavailable="10"/>
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.2" minavailable="10" maxavailable="15" />
<Price storeidentifier="merchantcity" sold="true" minavailable="15" maxavailable="10"/>
<Price storeidentifier="merchantresearch" sold="true" multiplier="1.2" minavailable="30" maxavailable="15" />
</Price>
<Deconstruct time="5" chooserandom="true" amount="1" requireddeconstructor="geneticresearchstation">
<Item identifier="geneticmaterialcrawler" commonness="3" requiredotheritem="stabilozine" outconditionmin="0.1" outconditionmax="0.2" activatebuttontext="researchstation.research" infotext="researchstation.research.infotext" infotextonotheritemmissing="researchstation.combine.missingitem" />
@@ -127,7 +127,7 @@
<Body width="15" radius="15" density="20" />
<Pickable slots="Any" />
</Item>
<Item name="" identifier="geneticmaterialcrawler" nameidentifier="geneticmaterial" category="Material" maxstacksize="1" tags="smallitem,geneticmaterial" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_metal_light" hideconditionbar="true" hideconditionintooltip="false" allowsellingwhenbroken="true">
<Item name="" identifier="geneticmaterialcrawler" nameidentifier="geneticmaterial" category="Material" maxstacksize="60" tags="smallitem,geneticmaterial" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_metal_light" hideconditionbar="true" hideconditionintooltip="false" allowsellingwhenbroken="true">
<PreferredContainer primary="medfabcab" />
<Price baseprice="750" sold="false">
<Price storeidentifier="merchantcity"/>
@@ -164,7 +164,7 @@
</Item>
<Item name="" identifier="geneticmaterialmudraptor" variantof="geneticmaterialcrawler" nameidentifier="geneticmaterial">
<Deconstruct>
<Item identifier="geneticmaterialmudraptor" />
<Item identifier="geneticmaterialmudraptor" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sheetindex="1,3" sheetelementsize="64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Genetic/Genetic.png" sheetindex="10,0" sheetelementsize="32,32" depth="0.6" origin="0.5,0.5"/>
@@ -172,7 +172,7 @@
</Item>
<Item name="" identifier="geneticmaterialmoloch" variantof="geneticmaterialcrawler" nameidentifier="geneticmaterial">
<Deconstruct>
<Item identifier="geneticmaterialmoloch" />
<Item identifier="geneticmaterialmoloch" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sheetindex="2,3" sheetelementsize="64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Genetic/Genetic.png" sheetindex="9,0" sheetelementsize="32,32" depth="0.6" origin="0.5,0.5"/>
@@ -180,7 +180,7 @@
</Item>
<Item name="" identifier="geneticmaterialthresher" variantof="geneticmaterialcrawler" nameidentifier="geneticmaterial">
<Deconstruct>
<Item identifier="geneticmaterialthresher" />
<Item identifier="geneticmaterialthresher" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sheetindex="3,3" sheetelementsize="64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Genetic/Genetic.png" sheetindex="8,0" sheetelementsize="32,32" depth="0.6" origin="0.5,0.5"/>
@@ -188,7 +188,7 @@
</Item>
<Item name="" identifier="geneticmaterialmantis" variantof="geneticmaterialcrawler" nameidentifier="geneticmaterial">
<Deconstruct>
<Item identifier="geneticmaterialmantis" />
<Item identifier="geneticmaterialmantis" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sheetindex="4,3" sheetelementsize="64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Genetic/Genetic.png" sheetindex="7,0" sheetelementsize="32,32" depth="0.6" origin="0.5,0.5"/>
@@ -196,7 +196,7 @@
</Item>
<Item name="" identifier="geneticmaterialhammerhead" variantof="geneticmaterialcrawler" nameidentifier="geneticmaterial">
<Deconstruct>
<Item identifier="geneticmaterialhammerhead" />
<Item identifier="geneticmaterialhammerhead" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sheetindex="6,3" sheetelementsize="64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Genetic/Genetic.png" sheetindex="5,0" sheetelementsize="32,32" depth="0.6" origin="0.5,0.5"/>
@@ -204,7 +204,7 @@
</Item>
<Item name="" identifier="geneticmaterialhammerheadmatriarch" variantof="geneticmaterialcrawler" nameidentifier="geneticmaterial">
<Deconstruct>
<Item identifier="geneticmaterialhammerheadmatriarch" />
<Item identifier="geneticmaterialhammerheadmatriarch" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sheetindex="3,2" sheetelementsize="64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Genetic/Genetic.png" sheetindex="1,0" sheetelementsize="32,32" depth="0.6" origin="0.5,0.5"/>
@@ -212,7 +212,7 @@
</Item>
<Item name="" identifier="geneticmaterialspineling" variantof="geneticmaterialcrawler" nameidentifier="geneticmaterial">
<Deconstruct>
<Item identifier="geneticmaterialspineling" />
<Item identifier="geneticmaterialspineling" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sheetindex="5,3" sheetelementsize="64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Genetic/Genetic.png" sheetindex="6,0" sheetelementsize="32,32" depth="0.6" origin="0.5,0.5"/>
@@ -220,10 +220,10 @@
</Item>
<Item name="" identifier="geneticmaterialhusk" variantof="geneticmaterialcrawler" nameidentifier="geneticmaterial">
<Deconstruct>
<Item identifier="geneticmaterialhusk" multiplier="5" />
<Item identifier="geneticmaterialhusk" amount="2" multiplier="5" />
</Deconstruct>
<Price>
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="4" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="huskcult" min="70"/>
</Price>
</Price>
@@ -233,7 +233,7 @@
</Item>
<Item name="" identifier="geneticmaterialmollusc" variantof="geneticmaterialcrawler" nameidentifier="geneticmaterial">
<Deconstruct>
<Item identifier="geneticmaterialmollusc" />
<Item identifier="geneticmaterialmollusc" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sheetindex="0,2" sheetelementsize="64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Genetic/Genetic.png" sheetindex="4,0" sheetelementsize="32,32" depth="0.6" origin="0.5,0.5"/>
@@ -241,7 +241,7 @@
</Item>
<Item name="" identifier="geneticmaterialskitter" variantof="geneticmaterialcrawler" nameidentifier="geneticmaterial">
<Deconstruct>
<Item identifier="geneticmaterialskitter" />
<Item identifier="geneticmaterialskitter" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sheetindex="1,2" sheetelementsize="64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Genetic/Genetic.png" sheetindex="3,0" sheetelementsize="32,32" depth="0.6" origin="0.5,0.5"/>
@@ -249,7 +249,7 @@
</Item>
<Item name="" identifier="geneticmaterialhunter" variantof="geneticmaterialcrawler" nameidentifier="geneticmaterial">
<Deconstruct>
<Item identifier="geneticmaterialhunter" />
<Item identifier="geneticmaterialhunter" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sheetindex="2,2" sheetelementsize="64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Genetic/Genetic.png" sheetindex="2,0" sheetelementsize="32,32" depth="0.6" origin="0.5,0.5"/>

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="assistantclothes" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Assistant Clothes Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="383,274,128,110" origin="0.5,0.5" />
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="6,363,124,67" depth="0.6" origin="0.5,0.5" />

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="skillbooksailorsguide" category="Misc" cargocontaineridentifier="metalcrate" allowasextracargo="true" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="skillbooksailorsguide" category="Misc" cargocontaineridentifier="metalcrate" allowasextracargo="true" Tags="smallitem,skillbook" maxstacksize="60" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" maxavailable="1" />
@@ -10,7 +10,7 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="20">
<Item identifier="carbon" />
<Item identifier="carbon" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="123,368,38,56" origin="0.5,0.5" />
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="107,74,32,38" depth="0.6" origin="0.5,0.5" />
@@ -44,7 +44,7 @@
<Fabricate />
<Deconstruct />
<Deconstruct time="10">
<Item identifier="divingmask" />
<Item identifier="divingmask" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10" requiresrecipe="true">
<RequiredItem identifier="clownmask" />
@@ -65,8 +65,8 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="15">
<Item identifier="copper" />
<Item identifier="plastic" amount="2" />
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="4" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
<RequiredSkill identifier="mechanical" level="20" />
@@ -91,8 +91,8 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="15">
<Item identifier="steel" amount="3" />
<Item identifier="iron" amount="4" />
<Item identifier="steel" amount="6" />
<Item identifier="iron" amount="8" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
<RequiredSkill identifier="mechanical" level="20" />
@@ -108,7 +108,7 @@
<DropContainedItems/>
</StatusEffect>
</Holdable>
<ItemContainer capacity="2" maxstacksize="1" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" AllowAccessWhenDropped="false" msg="ItemMsgInteractSelect">
<ItemContainer capacity="6" maxstacksize="60" canbeselected="true" hideitems="false" itempos="92,-48" iteminterval="0,-92" AllowAccessWhenDropped="false" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<Containable items="crate" />
</ItemContainer>
@@ -125,7 +125,7 @@
<Price storeidentifier="merchantarmory" multiplier="0.9" />
</Price>
<Deconstruct time="10">
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiresrecipe="true" requiredtime="30">
<RequiredSkill identifier="weapons" level="40" />
@@ -162,7 +162,7 @@
</MeleeWeapon>
<aitarget sightrange="500" soundrange="250" fadeouttime="1" />
<Quality>
<QualityStat stattype="StrikingPowerMultiplier" value="0.15"/>
<QualityStat stattype="StrikingPowerMultiplier" value="0.45"/>
</Quality>
<SkillRequirementHint identifier="weapons" level="50" />
<SkillRequirementHint identifier="helm" level="50" />
@@ -180,8 +180,8 @@
<Item identifier="dementonite" />
</Fabricate>
<Deconstruct time="10">
<Item identifier="alienblood" />
<Item identifier="adrenalinegland" />
<Item identifier="alienblood" amount="2" />
<Item identifier="adrenalinegland" amount="2" />
</Deconstruct>
<!-- rectangular body to prevent the egg from rolling -->
<Body width="120" height="120" friction="1.0" restitution="0.01" angulardamping="1.0" density="12"/>
@@ -197,7 +197,7 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" showcontainedstateindicator="false" canbeselected="true">
<GuiFrame relativesize="0.15,0.2" anchor="Center" style="ItemUI" />
<StatusEffect type="OnBroken" target="This">
<particleemitter particle="mudrapeggbrownchunks" particleamount="100" velocitymin="100" velocitymax="2000" anglemin="0" anglemax="360" scalemin="0.4" scalemax="0.6" />
@@ -211,7 +211,7 @@
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
<StatusEffect type="Always" target="This" Condition="0" setvalue="true">
<Conditional Scale="gte 0.5" />
<SpawnCharacter speciesname="Mudraptor_pet" totalmaxcount="2" inheritteam="true"/>
<SpawnCharacter speciesname="Mudraptor_pet" totalmaxcount="4" inheritteam="true"/>
<Remove />
</StatusEffect>
<Containable items="antibloodloss1">
@@ -220,10 +220,10 @@
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
</Containable>
</ItemContainer>
<LightComponent range="5" lightcolor="255,255,255,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<LightComponent range="20" lightcolor="255,255,255,61" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulsefrequency="1" pulseamount="0.30">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="300,291,98,113" origin="0.5,0.6" alpha="1.0" />
</LightComponent>
<LightComponent range="40" lightcolor="255,255,255,70" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<LightComponent range="160" lightcolor="255,255,255,70" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/CreatureLoot/CreatureLoot.png" depth="0.025" sourcerect="410,301,88,95" origin="0.5,0.6" alpha="1.0" />
</LightComponent>
</Item>

View File

@@ -2,13 +2,13 @@
<Items>
<!-- HATS START -->
<Item name="" identifier="captainscap1" aliases="captainscap" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10" />
<Sprite name="Captain's Cap 1" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="12,130,89,50" origin="0.5,0.5" />
@@ -20,13 +20,13 @@
</Wearable>
</Item>
<Item name="" identifier="captainscap2" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10" />
<Sprite name="Captain's Cap 2" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="114,129,83,48" origin="0.5,0.5" />
@@ -38,13 +38,13 @@
</Wearable>
</Item>
<Item name="" identifier="captainscap3" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10" />
<Sprite name="Captain's Cap 3" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="212,119,90,53" origin="0.5,0.5" />
@@ -56,13 +56,13 @@
</Wearable>
</Item>
<Item name="" identifier="captainsseparatistcap1" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10" />
<Sprite name="Captain's Cap 1" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="314,115,89,59" origin="0.5,0.5" />
@@ -74,13 +74,13 @@
</Wearable>
</Item>
<Item name="" identifier="captainsseparatistcap2" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true"/>
<Price baseprice="75" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10" />
<Sprite name="Captain's Cap 2" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="424,125,79,38" origin="0.5,0.5" />
@@ -96,14 +96,14 @@
<Item name="" identifier="captainsuniform1" aliases="captainsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Captain's Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="0,27,128,101" origin="0.5,0.5" />
<Sprite name="Captain's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="247,209,125,77" depth="0.6" origin="0.5,0.5" />
@@ -130,14 +130,14 @@
<Item name="" identifier="captainsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Captain's Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="128,27,128,101" origin="0.5,0.5" />
<Sprite name="Captain's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="375,225,124,61" depth="0.6" origin="0.5,0.5" />
@@ -164,14 +164,14 @@
<Item name="" identifier="captainsuniform3" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Captain's Uniform 3 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="255,27,128,101" origin="0.5,0.5" />
<Sprite name="Captain's Uniform 3" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="244,292,126,64" depth="0.6" origin="0.5,0.5" />
@@ -198,14 +198,14 @@
<Item name="" identifier="captainseparatistsuniform1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Captain Separatist's Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="128,392,128,120" origin="0.5,0.5" />
<Sprite name="Captain Separatist's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="124,284,119,70" depth="0.6" origin="0.5,0.5" />
@@ -232,14 +232,14 @@
<Item name="" identifier="captainseparatistsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Captain Separatist's Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="256,392,128,120" origin="0.5,0.5" />
<Sprite name="Captain Separatist's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="0,298,118,56" depth="0.6" origin="0.5,0.5" />
@@ -266,14 +266,14 @@
<Item name="" identifier="captainseparatistsuniform3" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Captain Separatist's Uniform 3 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="384,392,128,120" origin="0.5,0.5" />
<Sprite name="Captain Separatist's Uniform 3" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="124,358,117,72" depth="0.6" origin="0.5,0.5" />

View File

@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="handcannonround" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="12" interactthroughwalls="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" Scale="0.5" tags="smallitem,handcannonammo,handheldammo,pistolammoitem" impactsoundtag="impact_metal_light">
<Item name="" identifier="handcannonround" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" Scale="0.5" tags="smallitem,handcannonammo,handheldammo,pistolammoitem" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer primary="handcannon" amount="6" spawnprobability="1.0"/>
<PreferredContainer secondary="wrecksecarmcab" minamount="1" maxamount="6" spawnprobability="0.02"/>
<PreferredContainer primary="handcannon" amount="12" spawnprobability="1"/>
<PreferredContainer secondary="wrecksecarmcab" minamount="2" maxamount="12" spawnprobability="0.04"/>
<Price baseprice="50" sold="false" />
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true" amount="6">
<RequiredSkill identifier="weapons" level="45" />
@@ -49,8 +49,8 @@
<RequiredItem identifier="physicorium" />
</Fabricate>
<Deconstruct time="30">
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="physicorium" />
<Item identifier="titaniumaluminiumalloy" amount="4" />
<Item identifier="physicorium" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="303,364,42,67" origin="0.5,0.5" />
<Sprite texture="Content/Items/Jobgear/TalentGear.png" sourcerect="0,256,111,56" depth="0.55" origin="0.5,0.5" />
@@ -73,21 +73,21 @@
<RequiredItems items="handcannonammo" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="60" />
</RangedWeapon>
<ItemContainer capacity="1" maxstacksize="6" hideitems="false" containedstateindicatorstyle="bullet" containedstateindicatorslot="0" containedspritedepth="0.56">
<ItemContainer capacity="1" maxstacksize="60" hideitems="false" containedstateindicatorstyle="bullet" containedstateindicatorslot="0" containedspritedepth="0.56">
<Containable items="handcannonammo" hide="true"/>
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="17,4" setactive="true"/>
</SubContainer>
</ItemContainer>
<aitarget sightrange="2000" soundrange="5000" fadeouttime="5" />
<Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" />
<QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality>
<SkillRequirementHint identifier="weapons" level="60" />
</Item>
<Item name="" identifier="coalitioncommendation" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" allowasextracargo="true" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="coalitioncommendation" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" allowasextracargo="true" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="300" buyingpricemodifier="5" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" maxavailable="0" />
@@ -97,7 +97,7 @@
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price>
<Deconstruct time="20">
<Item identifier="copper" />
<Item identifier="copper" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="265,365,36,65" origin="0.5,0.5" />
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="3,4,24,43" depth="0.6" origin="0.5,0.5" />
@@ -109,14 +109,14 @@
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true" />
<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
<Sound file="Content/Items/Button/button.ogg" type="OnUse" range="500" />
<GiveExperience amount="275" />
<GiveExperience amount="17600" />
</StatusEffect>
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
</MeleeWeapon>
</Item>
<Item name="" identifier="coalitionmedal" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" allowasextracargo="true" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="coalitionmedal" category="Misc" Tags="smallitem" cargocontaineridentifier="metalcrate" allowasextracargo="true" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="600" buyingpricemodifier="5" minleveldifficulty="65">
<Price storeidentifier="merchantoutpost" maxavailable="0" />
@@ -126,8 +126,8 @@
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price>
<Deconstruct time="20">
<Item identifier="copper" />
<Item identifier="tin" />
<Item identifier="copper" amount="2" />
<Item identifier="tin" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="228,365,37,65" origin="0.5,0.5" />
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="33,4,24,43" depth="0.6" origin="0.5,0.5" />
@@ -139,7 +139,7 @@
<StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true" />
<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
<Sound file="Content/Items/Button/button.ogg" type="OnUse" range="500" />
<GiveExperience amount="550" />
<GiveExperience amount="35200" />
</StatusEffect>
<StatusEffect type="OnBroken" target="This">
<Remove />
@@ -179,10 +179,10 @@
</Holdable>
</Item>
<Rum name="" identifier="rum" category="Medical,Misc" maxstacksize="8" cargocontaineridentifier="mediccrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.01" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="1" spawnprobability="0.01" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.02" notcampaign="true"/>
<Rum name="" identifier="rum" category="Medical,Misc" maxstacksize="60" cargocontaineridentifier="mediccrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.02" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="2" spawnprobability="0.02" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.04" notcampaign="true"/>
<PreferredContainer primary="medfabcab" secondary="medcab"/>
<Price baseprice="130" sold="false">
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="3" sold="true">

View File

@@ -2,21 +2,21 @@
<Items>
<Item name="" identifier="clownmask" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clownmask,clowns" description="" scale="0.5">
<Price baseprice="40" canbespecial="false">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" minavailable="3" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="5">
<Price storeidentifier="merchantclown" minavailable="9" maxavailable="5">
<Reputation faction="clowns" min="30"/>
</Price>
</Price>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.02" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.04" />
<PreferredContainer primary="crewcab"/>
<Sprite name="Clown Mask" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="414,318,89,71" origin="0.5,0.5" scale="0.5" />
<Body width="40" radius="30" density="15" />
<Deconstruct time="10">
<Item identifier="bikehorn" />
<Item identifier="bikehorn" amount="2" />
</Deconstruct>
<Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
<sprite name="Clown Mask Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.75" sourcerect="414,318,89,71" origin="0.5,0.6" />
@@ -25,24 +25,24 @@
</Item>
<Item name="" identifier="clowncostume" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clowngear,clowns" description="" impactsoundtag="impact_soft" scale="0.5">
<Price baseprice="40" canbespecial="false">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" minavailable="3" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="5">
<Price storeidentifier="merchantclown" minavailable="9" maxavailable="5">
<Reputation faction="clowns" min="30"/>
</Price>
</Price>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.02" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.04" />
<PreferredContainer primary="crewcab"/>
<InventoryIcon name="Clown Costume Icon" texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<Sprite name="Clown Costume" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="247,14,117,55" depth="0.6" origin="0.5,0.5" />
<Body width="180" height="50" density="15" friction="0.8" restitution="0.01" />
<Deconstruct time="40">
<Item identifier="bikehorn" />
<Item identifier="bikehorn" />
<Item identifier="bikehorn" />
<Item identifier="bikehorn" amount="2" />
<Item identifier="bikehorn" amount="2" />
<Item identifier="bikehorn" amount="2" />
</Deconstruct>
<Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
<sprite name="Clown's Costume Torso" texture="clown.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
@@ -72,13 +72,13 @@
<Reputation faction="clowns" min="90"/>
</Price>
</Price>
<PreferredContainer primary="wreckstoragecab" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab" spawnprobability="0.02" />
<PreferredContainer primary="crewcab"/>
<Sprite name="Clown Mask" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="414,417,89,71" origin="0.5,0.5" scale="0.5" />
<Body width="40" radius="30" density="15" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="384,384,64,64" />
<Deconstruct time="10">
<Item identifier="bikehorn" />
<Item identifier="bikehorn" amount="2" />
</Deconstruct>
<Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
<sprite name="Clown Mask Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" sourcerect="414,417,89,71" origin="0.5,0.6" />
@@ -87,15 +87,15 @@
</Item>
<Item name="" identifier="clownsuitunique" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clowngear,clowns" description="" impactsoundtag="impact_soft" hideinmenus="true" scale="0.5">
<Price baseprice="40" sold="false" canbespecial="false" />
<PreferredContainer primary="wreckstoragecab" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab" spawnprobability="0.02" />
<PreferredContainer primary="crewcab"/>
<InventoryIcon name="Clown Costume Icon" texture="Content/Items/InventoryIconAtlas2.png" sourcerect="320,384,64,64" origin="0.5,0.5" />
<Sprite name="Clown Costume" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="769,74,118,72" depth="0.6" origin="0.5,0.5" />
<Body width="180" height="50" density="15" friction="0.8" restitution="0.01" />
<Deconstruct time="40">
<Item identifier="bikehorn" />
<Item identifier="bikehorn" />
<Item identifier="bikehorn" />
<Item identifier="bikehorn" amount="2" />
<Item identifier="bikehorn" amount="2" />
<Item identifier="bikehorn" amount="2" />
</Deconstruct>
<Price baseprice="500" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="1" sold="true">
@@ -125,11 +125,11 @@
</Item>
<Item name="" identifier="cymbals" category="Misc" tags="smallitem,clowns,provocativetohumanai" scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
<PreferredContainer primary="crewcab" spawnprobability="0.01" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.01"/>
<PreferredContainer primary="crewcab" spawnprobability="0.02" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.02"/>
<PreferredContainer secondary="locker"/>
<Price baseprice="100" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="1" sold="true">
<Price storeidentifier="merchantclown" minavailable="3" sold="true">
<Reputation faction="clowns" min="70"/>
</Price>
</Price>
@@ -150,17 +150,17 @@
<aitarget soundrange="3000" fadeouttime="5" />
</Item>
<Item name="" identifier="bananapeel" category="Misc" maxstacksize="8" cargocontaineridentifier="metalcrate" tags="smallitem,clowns" Scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" spawnprobability="0.01" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.01"/>
<Item name="" identifier="bananapeel" category="Misc" maxstacksize="60" cargocontaineridentifier="metalcrate" tags="smallitem,clowns" Scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" spawnprobability="0.02" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.02"/>
<PreferredContainer secondary="locker"/>
<Price baseprice="30" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="clowns" min="30"/>
</Price>
</Price>
<Deconstruct time="10">
<Item identifier="potassium" />
<Item identifier="potassium" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="340,2,65,48" origin="0.5,0.5" />
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="2,110,53,30" depth="0.55" origin="0.5,0.5" />
@@ -226,8 +226,8 @@
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="5,0,158,83" depth="0.54" origin="0.5,0.5" />
<Body width="150" height="76" density="20" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="12" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem" excludeditems="toolbox,cargoscooter" />
<ItemContainer capacity="36" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
<Controller UserPos="0,-20" direction="Right" canbeselected="true" AllowSelectingWhenSelectedByOther="false" selectkey="Use" drawuserbehind="true" forceusertostayattached="true" msg="itemmsggoinside">
<limbposition limb="Head" position="74,-40" />
@@ -244,15 +244,15 @@
</Item>
<Item name="" identifier="bikehorn" category="Misc" tags="smallitem,hornitem,clowns,provocativetohumanai" scale="0.5" cargocontaineridentifier="metalcrate" description="HONK">
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.05"/>
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/>
<Price baseprice="5" canbespecial="false">
<Price storeidentifier="merchantoutpost" minavailable="1"/>
<Price storeidentifier="merchantcity" minavailable="1"/>
<Price storeidentifier="merchantoutpost" minavailable="3"/>
<Price storeidentifier="merchantcity" minavailable="3"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="5">
<Price storeidentifier="merchantclown" minavailable="9" maxavailable="5">
<Reputation faction="clowns" min="30"/>
</Price>
</Price>
@@ -269,19 +269,19 @@
<Item name="" identifier="toyhammer" category="Weapon" Tags="smallitem,mountableweapon,clowns" Scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="crewcab" secondary="armcab"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" spawnprobability="0.06"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" spawnprobability="0.12"/>
<Price baseprice="80" sold="false" canbespecial="false">
<Price storeidentifier="merchantoutpost" sold="true" minavailable="1"/>
<Price storeidentifier="merchantcity" sold="true" minavailable="1"/>
<Price storeidentifier="merchantoutpost" sold="true" minavailable="3"/>
<Price storeidentifier="merchantcity" sold="true" minavailable="3"/>
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
<Price storeidentifier="merchantclown" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="clowns" min="50"/>
</Price>
</Price>
<Deconstruct time="10">
<Item identifier="bikehorn" />
<Item identifier="bikehorn" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredItem identifier="bikehorn"/>
@@ -314,7 +314,7 @@
</Item>
<Item name="" identifier="honkmotherianscriptures1" category="Misc" hideinmenus="true" Tags="smallitem,clowns" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="20" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="2" maxavailable="3" sold="true">
<Price storeidentifier="merchantclown" minavailable="6" maxavailable="3" sold="true">
<Reputation faction="clowns" min="30"/>
</Price>
</Price>
@@ -331,7 +331,7 @@
</Item>
<Item name="" identifier="honkmotherianscriptures2" variantof="honkmotherianscriptures1">
<Price baseprice="20" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="clowns" min="40"/>
</Price>
</Price>
@@ -342,7 +342,7 @@
</Item>
<Item name="" identifier="honkmotherianscriptures3" variantof="honkmotherianscriptures1">
<Price baseprice="20" canbespecial="false" sold="false">
<Price storeidentifier="merchantclown" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantclown" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="clowns" min="50"/>
</Price>
</Price>
@@ -359,11 +359,11 @@
<Item name="" identifier="clownexosuit" category="Diving,Equipment" tags="clowngear,diving,deepdiving,deepdivinglarge,clowns,human" scale="0.5" fireproof="true" description="" isshootable="true" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="0.5" cargocontaineridentifier="">
<Price baseprice="1500" canbespecial="false" sold="false" />
<Deconstruct time="30">
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="rubber" />
<Item identifier="rubber" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="rubber" amount="2" />
<Item identifier="rubber" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="45" requiresrecipe="true">
<RequiredSkill identifier="mechanical" level="60" />
@@ -377,7 +377,7 @@
<Wearable slots="OuterClothes+RightHand" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select" allowusewhenworn="true">
<sprite name="Clown Exosuit Helmet Wearable" texture="Content/Items/JobGear/Clown/ClownExosuit.png" limb="Head" hidelimb="true" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hideotherwearables="true" hidewearablesoftype="" sourcerect="0,0,1,1" origin="0.5,0.5"/>
<sprite name="Clown Exosuit Torso" texture="Content/Items/JobGear/Clown/ClownExosuit.png" limb="Torso" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" origin="0.5,0.7" inheritlimbdepth="false" depth="0.061" inheritsourcerect="false" sourcerect="167,1,203,193">
<LightComponent range="100" lightcolor="250,224,165,100" castshadows="false" depth="0.6" powerconsumption="10" IsOn="true" allowingameediting="false">
<LightComponent range="400" lightcolor="250,224,165,100" castshadows="false" depth="0.6" powerconsumption="10" IsOn="true" allowingameediting="false">
<Sprite texture="Content/Items/JobGear/Clown/ClownExosuit.png" origin="0.5,0.7" sourcerect="304,271,203,193" alpha="1.0" />
</LightComponent>
</sprite>
@@ -436,8 +436,8 @@
<StatusEffect type="OnUse" target="This" reload="0.1" setvalue="true" delay="5.0" />
<RequiredItems items="bananapeelprojectile" type="Contained" />
</RangedWeapon>
<ItemContainer capacity="0" maxstacksize="0" hideitems="true" containedstateindicatorstyle="tank" containedstateindicatorslot="0">
<Containable items="none" />
<ItemContainer capacity="0" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank" containedstateindicatorslot="0">
<Containable items="none,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<StatusEffect type="OnWearing" target="Contained" playsoundonrequireditemfailure="true">
@@ -445,7 +445,7 @@
<Conditional condition="lte 0.0" />
<Sound file="Content/Items/WarningBeep.ogg" range="500" loop="true"/>
</StatusEffect>
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="60">
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
@@ -492,7 +492,7 @@
</StatusEffect>
</Containable>
</SubContainer>
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="60">
<Containable items="divingsuitfuel">
<StatusEffect type="OnContaining" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
@@ -500,7 +500,7 @@
</Containable>
</SubContainer>
</ItemContainer>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" spawnwithid="bananapeelprojectile">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" spawnwithid="bananapeelprojectile">
<Containable items="bananapeelprojectile" />
</ItemContainer>
<CustomInterface canbeselected="false" drawhudwhenequipped="true" allowuioverlap="true">

View File

@@ -2,18 +2,18 @@
<Items>
<!-- UNIFORMS START -->
<Item name="" identifier="commonerclothes1" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="6,9" sheetelementsize="64,64" />
<Sprite name="commoner 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="1,8,120,59" depth="0.6" origin="0.5,0.5" />
@@ -37,18 +37,18 @@
</Wearable>
</Item>
<Item name="" identifier="commonerclothes2" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="4,9" sheetelementsize="64,64" />
<Sprite name="commoner 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="0,72,119,69" depth="0.6" origin="0.5,0.5" />
@@ -72,18 +72,18 @@
</Wearable>
</Item>
<Item name="" identifier="commonerclothes3" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<Sprite name="commoner 3" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="125,74,120,64" depth="0.6" origin="0.5,0.5" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="4,8" sheetelementsize="64,64" />
@@ -107,18 +107,18 @@
</Wearable>
</Item>
<Item name="" identifier="commonerclothes4" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<Sprite name="commoner 4" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="0,148,119,59" depth="0.6" origin="0.5,0.5" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="5,9" sheetelementsize="64,64" />
@@ -142,18 +142,18 @@
</Wearable>
</Item>
<Item name="" identifier="commonerclothes5" nameidentifier="outpostoutfit1" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<Sprite name="commoner 5" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="122,145,123,62" depth="0.6" origin="0.5,0.5" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="6,8" sheetelementsize="64,64" />
@@ -177,18 +177,18 @@
</Wearable>
</Item>
<Item name="" identifier="crewchiefclothes" nameidentifier="crewchiefoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="1,8" sheetelementsize="64,64" />
<Sprite name="crewchief" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="247,77,117,62" depth="0.6" origin="0.5,0.5" />
@@ -213,18 +213,18 @@
</Wearable>
</Item>
<Item name="" identifier="medicalofficerclothes" nameidentifier="medicalofficeroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="7,8" sheetelementsize="64,64" />
<Sprite name="medicalofficer" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="245,149,119,56" depth="0.6" origin="0.5,0.5" />
@@ -248,18 +248,18 @@
</Wearable>
</Item>
<Item name="" identifier="minerclothes" nameidentifier="mineroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="0,9" sheetelementsize="64,64" />
<Sprite name="miner" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="374,73,120,65" depth="0.6" origin="0.5,0.5" />
@@ -285,18 +285,18 @@
</Wearable>
</Item>
<Item name="" identifier="quartermasterclothes" nameidentifier="quartermasteroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="0,8" sheetelementsize="64,64" />
<Sprite name="quartermaster" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="642,296,119,57" depth="0.6" origin="0.5,0.5" />
@@ -321,18 +321,18 @@
</Wearable>
</Item>
<Item name="" identifier="researcherclothes" nameidentifier="researcheroutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="7,9" sheetelementsize="64,64" />
<Sprite name="researcher" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="376,147,118,57" depth="0.6" origin="0.5,0.5" />
@@ -359,18 +359,18 @@
</Wearable>
</Item>
<Item name="" identifier="securitypatrolclothes" nameidentifier="securitypatroloutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="2,8" sheetelementsize="64,64" />
<Sprite name="securitypatrol" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="376,3,121,63" depth="0.6" origin="0.5,0.5" />
@@ -395,18 +395,18 @@
</Wearable>
</Item>
<Item name="" identifier="administratorclothes" nameidentifier="stationadminoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="3,8" sheetelementsize="64,64" />
<Sprite name="administrator" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="905,160,119,57" depth="0.6" origin="0.5,0.5" />
@@ -430,7 +430,7 @@
</Wearable>
</Item>
<Item name="" identifier="banditclothes1" nameidentifier="banditoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" />
@@ -440,7 +440,7 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="3,10" sheetelementsize="64,64" />
<Sprite name="bandit" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="510,224,120,63" depth="0.6" origin="0.5,0.5" />
@@ -465,7 +465,7 @@
</Wearable>
</Item>
<Item name="" identifier="banditclothes2" nameidentifier="banditoutfit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.2" />
<PreferredContainer primary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="crewcab"/>
<Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" />
@@ -475,7 +475,7 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="4,10" sheetelementsize="64,64" />
<Sprite name="bandit" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="643,224,119,65" depth="0.6" origin="0.5,0.5" />
@@ -509,7 +509,7 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="1,9" sheetelementsize="64,64" />
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="769,3,118,64" depth="0.6" origin="0.5,0.5" />
@@ -543,7 +543,7 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="2,9" sheetelementsize="64,64" />
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="896,7,125,63" depth="0.6" origin="0.5,0.5" />
@@ -577,7 +577,7 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="3,9" sheetelementsize="64,64" />
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="906,78,117,69" depth="0.6" origin="0.5,0.5" />
@@ -611,7 +611,7 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sheetindex="5,8" sheetelementsize="64,64" />
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="769,297,120,56" depth="0.6" origin="0.5,0.5" />

View File

@@ -3,12 +3,12 @@
<Item name="" identifier="cultistrobes" category="Equipment" tags="smallitem,clothing,huskcult" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="150" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="4" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="huskcult" min="50"/>
</Price>
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="340,54,62,48" />
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="254,359,117,65" depth="0.6" origin="0.5,0.5" />
@@ -38,12 +38,12 @@
<Item name="" identifier="zealotrobes" category="Equipment" tags="smallitem,clothing,huskcult" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="550" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="4" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="huskcult" min="90"/>
</Price>
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="409,2,63,45" origin="0.5,0.5" />
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="383,359,117,65" depth="0.6" origin="0.5,0.5" />
@@ -76,10 +76,10 @@
</StatusEffect>
</Wearable>
</Item>
<Item name="" identifier="rituallantern" category="Equipment" maxstacksize="12" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,huskcult" impactsoundtag="impact_soft" isshootable="true">
<Item name="" identifier="rituallantern" category="Equipment" maxstacksize="60" cargocontaineridentifier="metalcrate" Scale="0.5" tags="smallitem,light,huskcult" impactsoundtag="impact_soft" isshootable="true">
<PreferredContainer primary="crewcab"/>
<Price baseprice="100" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="4" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="4" sold="true">
<Reputation faction="huskcult" min="70"/>
</Price>
</Price>
@@ -88,7 +88,7 @@
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="218,137,41,54" depth="0.55" origin="0.5,0.5" />
<Body width="40" height="50" density="12" />
<Throwable slots="Any,RightHand,LeftHand" holdpos="70,-70" handle1="-5,10" holdangle="0" throwforce="4.0" aimpos="30,-30" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="219,100,239,80" Flicker="0.2" pulsefrequency="0.2" pulseamount="0.5" range="600" IsOn="false">
<LightComponent LightColor="219,100,239,80" Flicker="0.2" pulsefrequency="0.2" pulseamount="0.5" range="2400" IsOn="false">
<StatusEffect type="OnUse" targettype="This" IsOn="true" />
<StatusEffect type="OnActive" targettype="This" Condition="-0.25" />
<StatusEffect type="OnActive" targettype="This">
@@ -118,7 +118,7 @@
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="179,83,57,50" depth="0.55" origin="0.5,0.5" />
<Price baseprice="370" sold="false"/>
<Price baseprice="300" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="60"/>
</Price>
</Price>
@@ -131,7 +131,7 @@
</Item>
<Item name="" identifier="bookofchalices1" category="Misc" hideinmenus="true" Tags="smallitem,huskcult" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Price baseprice="20" canbespecial="false" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="30"/>
</Price>
</Price>

View File

@@ -2,16 +2,16 @@
<Items>
<Item name="" identifier="orangejumpsuit1" aliases="orangejumpsuit" category="Equipment" tags="smallitem,clothing,radiationproof" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Engineer Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="0,150,128,107" origin="0.5,0.5" />
<Sprite name="Engineer Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="375,293,121,64" depth="0.6" origin="0.5,0.5" />
@@ -37,16 +37,16 @@
</Item>
<Item name="" identifier="orangejumpsuit2" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Engineer Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="384,27,127,101" origin="0.5,0.5" />
<Sprite name="Engineer Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="511,293,119,57" depth="0.6" origin="0.5,0.5" />
@@ -74,14 +74,14 @@
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Engineer Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="512,264,128,120" origin="0.5,0.5" />
<Sprite name="Engineer Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="123,221,117,55" depth="0.6" origin="0.5,0.5" />
@@ -109,14 +109,14 @@
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Engineer Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="640,264,128,120" origin="0.5,0.5" />
<Sprite name="Engineer Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="0,220,117,57" depth="0.6" origin="0.5,0.5" />

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="depletedfuel" category="Fuel,Material" maxstacksize="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" scale="0.4" impactsoundtag="impact_metal_light">
<Item name="" identifier="depletedfuel" category="Fuel,Material" maxstacksize="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="reactorcab"/>
<Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
@@ -30,7 +30,7 @@
<RequiredItem identifier="steel" />
</Fabricate>
<Deconstruct time="30">
<Item identifier="steel" />
<Item identifier="steel" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,64,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Tools/tools.png" depth="0.55" sourcerect="452,1,19,68" />
@@ -67,8 +67,8 @@
<RequiredItem tag="ammobox" mincondition="0.0" maxcondition="0.1" usecondition="false" description="fabricationdescription.ammoboxrecycle" header="fabricationheader.ammoboxrecycle" defaultitem="coilgunammoboxdepletedfuel" />
</Fabricate>
<Deconstruct time="10">
<Item identifier="depletedfuel" mincondition="0.95" />
<Item identifier="aluminium" />
<Item identifier="depletedfuel" amount="2" mincondition="0.95" />
<Item identifier="aluminium" amount="2" />
</Deconstruct>
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="560,878,95,78" origin="0.5,0.5" />
<Body width="115" height="88" density="30" />
@@ -116,7 +116,7 @@
</Projectile>
</Item>
<Item name="" identifier="wrenchhardened" variantof="wrench" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" addedrepairspeedmultiplier="0.4">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/>
<Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0"/>
@@ -130,8 +130,8 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct>
<Item identifier="iron" />
<Item identifier="depletedfuel" />
<Item identifier="iron" amount="2" />
<Item identifier="depletedfuel" amount="2" />
</Deconstruct>
<Fabricate requiresrecipe="true">
<RequiredItem identifier="depletedfuel" amount="2" />
@@ -146,15 +146,15 @@
</MeleeWeapon>
</Item>
<Item name="" identifier="crowbarhardened" variantof="crowbar" allowasextracargo="true" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" addedpickingspeedmultiplier="0.6">
<PreferredContainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/>
<PreferredContainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0" />
<PreferredContainer secondary="outpostcrewcabinet" spawnprobability="0" />
<Price baseprice="200" sold="false" />
<Deconstruct>
<Item identifier="iron" />
<Item identifier="depletedfuel" />
<Item identifier="iron" amount="2" />
<Item identifier="depletedfuel" amount="2" />
</Deconstruct>
<Fabricate requiresrecipe="true">
<RequiredItem identifier="depletedfuel" amount="2" />
@@ -178,8 +178,8 @@
<PreferredContainer secondary="outposttrashcan" spawnprobability="0" />
<Price baseprice="200" sold="false" />
<Deconstruct>
<Item identifier="iron" />
<Item identifier="depletedfuel" />
<Item identifier="iron" amount="2" />
<Item identifier="depletedfuel" amount="2" />
</Deconstruct>
<Fabricate requiresrecipe="true">
<RequiredItem identifier="depletedfuel" amount="2" />
@@ -207,8 +207,8 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct>
<Item identifier="iron" />
<Item identifier="depletedfuel" />
<Item identifier="iron" amount="2" />
<Item identifier="depletedfuel" amount="2" />
</Deconstruct>
<Fabricate requiresrecipe="true">
<RequiredItem identifier="depletedfuel" amount="2" />
@@ -283,8 +283,8 @@
<RequiredItem identifier="smgmagazinedepletedfuel" mincondition="0.0" maxcondition="0.1" usecondition="false" />
</Fabricate>
<Deconstruct time="15">
<Item identifier="depletedfuel" mincondition="0.95" />
<Item identifier="steel" />
<Item identifier="depletedfuel" amount="2" mincondition="0.95" />
<Item identifier="steel" amount="2" />
</Deconstruct>
<ItemContainer SpawnWithId="smgrounddepletedfuel">
<Containable items="smgrounddepletedfuel" />
@@ -317,9 +317,9 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="20">
<Item identifier="copper" />
<Item identifier="plastic" amount="2" />
<Item identifier="fulgurium" />
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="4" />
<Item identifier="fulgurium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="40" requiresrecipe="true">
<RequiredSkill identifier="electrical" level="50" />
@@ -346,8 +346,8 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="15">
<Item identifier="copper" />
<Item identifier="plastic" amount="2" />
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="4" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
<RequiredSkill identifier="electrical" level="30" />
@@ -361,7 +361,7 @@
<RemoteController target="reactor" onlyinownsub="true" msg="ItemMsgInteractSelect" AllowInGameEditing="false" drawhudwhenequipped="true" />
</Item>
<Item name="" identifier="skillbookhandyseaman" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="skillbookhandyseaman" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="60" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" maxavailable="1" />
@@ -371,7 +371,7 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="20">
<Item identifier="carbon" />
<Item identifier="carbon" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="42,368,40,56" origin="0.5,0.5" />
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="36,74,32,39" devpth="0.6" origin="0.5,0.5" />
@@ -392,17 +392,17 @@
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="coalition" min="70"/>
</Price>
<Price storeidentifier="merchantmine" multiplier="1.25" />
</Price>
<Deconstruct time="10">
<Item identifier="copper" />
<Item identifier="plastic" />
<Item identifier="lead" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="fulgurium" />
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="2" />
<Item identifier="lead" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="fulgurium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="70" requiresrecipe="true">
<RequiredSkill identifier="electrical" level="65" />
@@ -438,17 +438,17 @@
<RequiredSkill identifier="weapons" level="25" />
<RequiredSkill identifier="electrical" level="45" />
</RangedWeapon>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" itempos="10,-5" containedspritedepths="0.562,0.561" containedstateindicatorstyle="default" containedstateindicatorslot="0">
<ItemContainer capacity="1" maxstacksize="60" hideitems="false" itempos="10,-5" containedspritedepths="0.562,0.561" containedstateindicatorstyle="default" containedstateindicatorslot="0">
<Containable items="reactorfuel" rotation="90"/>
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="25,0" setactive="true"/>
</SubContainer>
</ItemContainer>
<aitarget sightrange="3000" soundrange="5000" fadeouttime="5" />
<Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" />
<QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality>
<SkillRequirementHint identifier="weapons" level="25" />
<SkillRequirementHint identifier="electrical" level="45" />
@@ -497,11 +497,11 @@
<Price storeidentifier="merchantmine" multiplier="1.25" />
</Price>
<Deconstruct time="20">
<Item identifier="aluminium" />
<Item identifier="copper" />
<Item identifier="tin" />
<Item identifier="plastic" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="aluminium" amount="2" />
<Item identifier="copper" amount="2" />
<Item identifier="tin" amount="2" />
<Item identifier="plastic" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="30" requiresrecipe="true">
<RequiredSkill identifier="mechanical" level="30" />
@@ -512,7 +512,7 @@
<Sprite texture="Content/Items/JobGear/TalentGear.png" depth="0.55" sourcerect="295,195,149,105" origin="0.5,0.5" />
<Body width="140" height="100" density="10" />
<Holdable slots="RightHand+LeftHand" aimpos="90,0" handle1="-35,32" handle2="-27,34" msg="ItemMsgPickUpSelect" holdangle="-10">
<LightComponent LightColor="220,255,150,200" range="500" powerconsumption="10" IsOn="true">
<LightComponent LightColor="220,255,150,200" range="2000" powerconsumption="10" IsOn="true">
<Upgrade gameversion="1.1.2.0" powerconsumption="10" />
<LightTexture texture="Content/Lights/lightcone.png" origin="-0.01, 0.5" size="1.0,1.0" />
</LightComponent>
@@ -523,18 +523,18 @@
<!-- Battery drain when using the light, adds up with propulsion -->
<StatusEffect type="OnSecondaryUse" target="Contained" targetslot="0" Condition="-0.05" />
</Holdable>
<Propulsion force="150" usablein="water" particles="bubbles">
<Propulsion force="450" usablein="water" particles="bubbles">
<RequiredItems items="mobilebattery" targetslot="0" type="Contained" msg="ItemMsgBatteryCellRequired" />
<StatusEffect type="OnUse" target="Contained" targetslot="0" Condition="-0.2">
<RequiredItem items="mobilebattery" type="Contained" />
</StatusEffect>
<sound file="Content/Items/Diving/ScooterLoop.ogg" type="OnUse" range="500.0" loop="true" />
</Propulsion>
<ItemContainer capacity="1" maxstacksize="1" slotsperrow="3" hideitems="true" containedstateindicatorslot="0" containedstateindicatorstyle="battery">
<ItemContainer capacity="1" maxstacksize="60" slotsperrow="3" hideitems="true" containedstateindicatorslot="0" containedstateindicatorstyle="battery">
<Containable items="mobilebattery" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="11" maxstacksize="32">
<Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,cargoscooter,largemobilecontainer" />
<SubContainer capacity="33" maxstacksize="60">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
</SubContainer>
</ItemContainer>
<AiTarget soundrange="3000" maxsightrange="3000" />
@@ -549,8 +549,8 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="15">
<Item identifier="copper" />
<Item identifier="plastic" amount="2" />
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="4" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
<RequiredSkill identifier="electrical" level="25" />
@@ -567,7 +567,7 @@
</MiniMap>
</Item>
<Item name="" identifier="pucs" category="Equipment,Diving" tags="diving,deepdiving,divinggear_wearableindoors,human" allowasextracargo="true" scale="0.5" fireproof="true" description="" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="5" cargocontaineridentifier="">
<PreferredContainer primary="divingsuitcontainer" spawnprobability="0.0" />
<PreferredContainer primary="divingsuitcontainer" spawnprobability="0" />
<Price baseprice="670" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" minavailable="0" maxavailable="3" sold="true">
@@ -578,11 +578,11 @@
<Price storeidentifier="merchantmine" multiplier="1.1" />
</Price>
<Deconstruct time="45">
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="rubber" />
<Item identifier="lead" />
<Item identifier="physicorium" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="rubber" amount="2" />
<Item identifier="lead" amount="2" />
<Item identifier="physicorium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="80" requiresrecipe="true">
<RequiredSkill identifier="electrical" level="60" />
@@ -598,7 +598,7 @@
<Body radius="45" width="34" density="20" />
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="PUCS Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="127,520,105,124" origin="0.57,0.38">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" Interval="0.1" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -671,12 +671,12 @@
</ItemComponent>
</Wearable>
<Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" />
<ItemContainer capacity="0" maxstacksize="0" hideitems="true" containedstateindicatorstyle="tank" containedstateindicatorslot="0" autoinject="true">
<Containable items="none" />
<ItemContainer capacity="0" maxstacksize="60" hideitems="true" containedstateindicatorstyle="tank" containedstateindicatorslot="0" autoinject="true">
<Containable items="none,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<Containable items="oxygensource,weldingtoolfuel" excludeditems="oxygenitetank" />
<SubContainer capacity="1" maxstacksize="60">
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygenitetank">
<StatusEffect type="OnWearing" target="Character" SpeedMultiplier="1.2" setvalue="true" comparison="And" targetslot="0">
<Conditional IsDead="false" />
@@ -711,13 +711,13 @@
</StatusEffect>
</Containable>
</SubContainer>
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="60">
<Containable items="chem,syringe" />
</SubContainer>
</ItemContainer>
<aitarget maxsightrange="1500" />
</Item>
<Item name="" identifier="fulguriumfuelrodvolatile" category="Fuel" Tags="smallitem,reactorfuel" maxstacksize="8" allowasextracargo="true" cargocontaineridentifier="metalcrate" health="400" scale="0.5">
<Item name="" identifier="fulguriumfuelrodvolatile" category="Fuel" Tags="smallitem,reactorfuel" maxstacksize="60" allowasextracargo="true" cargocontaineridentifier="metalcrate" health="400" scale="0.5">
<PreferredContainer primary="reactorcab"/>
<Price baseprice="400" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" />
@@ -727,10 +727,10 @@
<Price storeidentifier="merchantmine" multiplier="1.1" />
</Price>
<Deconstruct time="15">
<Item identifier="steel" />
<Item identifier="lead" />
<Item identifier="fulgurium" mincondition="0.95" />
<Item identifier="thorium" mincondition="0.95" />
<Item identifier="steel" amount="2" />
<Item identifier="lead" amount="2" />
<Item identifier="fulgurium" amount="2" mincondition="0.95" />
<Item identifier="thorium" amount="2" mincondition="0.95" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="25" requiresrecipe="true">
<RequiredSkill identifier="electrical" level="70" />
@@ -748,7 +748,7 @@
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="67,176,62,61" origin="0.5,0.5" />
<Sprite texture="Content/Items/JobGear/TalentGear.png" depth="0.55" sourcerect="190,60,20,71" origin="0.5,0.5" />
<Body radius="6" height="55" density="30" />
<LightComponent allowingameediting="false" lightcolor="60,200,150,150" canbeselected="false" range="300.0" ison="true" />
<LightComponent allowingameediting="false" lightcolor="60,200,150,150" canbeselected="false" range="1200" ison="true" />
<Holdable handle1="0,0" slots="Any,RightHand,LeftHand" msg="ItemMsgPickUpSelect">
<StatusEffect type="Always" target="NearbyCharacters" range="125" interval="1" disabledeltatime="true">
<Affliction identifier="radiationsickness" strength="1" />
@@ -761,7 +761,7 @@
</StatusEffect>
</ItemContainer>
<Quality>
<QualityStat stattype="Condition" value="0.1" />
<QualityStat stattype="Condition" value="0.3" />
</Quality>
</Item>
@@ -781,9 +781,9 @@
<RequiredItem identifier="copper" />
</Fabricate>
<Deconstruct time="35">
<Item identifier="fulgurium" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="copper" />
<Item identifier="fulgurium" amount="4" />
<Item identifier="titaniumaluminiumalloy" amount="4" />
<Item identifier="copper" amount="2" />
</Deconstruct>
<ElectricalDischarger duration="0.15" reload="5.0" ignoreuser="true" characterusable="true" raycastrange="500" range="150" rangemultiplierinwalls="1.25" outdoorsonly="false" powerconsumption="100" pickkey="Select">
<Attack targetimpulse="50">
@@ -810,7 +810,7 @@
<Wearable slots="Bag" msg="ItemMsgEquipSelect" canbeselected="false" canbepicked="true" pickkey="Select">
<sprite name="Arc Emitter Worn" texture="Content/Items/JobGear/TalentGear.png" canbehiddenbyotherwearables="false" rotation="90" inheritlimbdepth="false" depth="0.6" sourcerect="207,430,131,61" limb="Torso" scale="0.5" origin="0.5,0.9" />
</Wearable>
<ItemContainer itemrotation="90" capacity="1" maxstacksize="1" hideitems="false" itempos="10,-5" containedspritedepth="0.56" containedstateindicatorstyle="battery">
<ItemContainer itemrotation="90" capacity="1" maxstacksize="60" hideitems="false" itempos="10,-5" containedspritedepth="0.56" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />

View File

@@ -3,16 +3,16 @@
<!-- UNIFORMS START-->
<Item name="" identifier="bluejumpsuit1" aliases="bluejumpsuit" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Mechanic Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="256,274,127,110" origin="0.5,0.5" />
<Sprite name="Mechanic Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="513,9,117,55" depth="0.6" origin="0.5,0.5" />
@@ -39,16 +39,16 @@
</Item>
<Item name="" identifier="bluejumpsuit2" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Mechanic Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="129,274,128,110" origin="0.5,0.5" />
<Sprite name="Mechanic Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="637,7,121,56" depth="0.6" origin="0.5,0.5" />
@@ -76,15 +76,15 @@
<Item name="" identifier="mechanicseparatistsuniform1" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Mechanic Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="512,392,128,120" origin="0.5,0.5" />
<Sprite name="Mechanic Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="123,502,117,54" depth="0.6" origin="0.5,0.5" />
@@ -112,15 +112,15 @@
<Item name="" identifier="mechanicseparatistsuniform2" category="Equipment" tags="smallitem,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Mechanic Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="640,392,128,120" origin="0.5,0.5" />
<Sprite name="Mechanic Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="257,502,117,56" depth="0.6" origin="0.5,0.5" />
@@ -147,15 +147,15 @@
</Item>
<!-- UNIFORMS END -->
<Item name="" identifier="baseballcap" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" scale="0.4">
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.02" />
<PreferredContainer primary="crewcab" spawnprobability="0.2" notcampaign="true"/>
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.2" />
<PreferredContainer primary="wreckcrewcab" spawnprobability="0.04" />
<Price baseprice="75">
<Price storeidentifier="merchantoutpost" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="2" />
<Price storeidentifier="merchantmilitary" minavailable="2" />
<Price storeidentifier="merchantmine" minavailable="2" />
<Price storeidentifier="merchantoutpost" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantresearch" minavailable="6" />
<Price storeidentifier="merchantmilitary" minavailable="6" />
<Price storeidentifier="merchantmine" minavailable="6" />
</Price>
<Deconstruct time="5" />
<Sprite name="Baseball Cap" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="320,327,88,51" origin="0.5,0.5" />

View File

@@ -10,8 +10,8 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="15">
<Item identifier="copper" />
<Item identifier="plastic" amount="2" />
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="4" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
<RequiredSkill identifier="mechanical" level="30" />
@@ -50,7 +50,7 @@
</Holdable>
<aitarget sightrange="500" soundrange="500" fadeouttime="1" />
<Quality>
<QualityStat stattype="RepairSpeed" value="0.1"/>
<QualityStat stattype="RepairSpeed" value="0.3"/>
</Quality>
</Item>
<Item name="" identifier="portablepump" tags="smallitem,donttakeitems" category="Machine" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2" allowasextracargo="true" impactsoundtag="impact_metal_heavy" isshootable="true">
@@ -72,10 +72,10 @@
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="copper" />
<Item identifier="plastic" />
<Item identifier="dementonite" />
<Item identifier="steel" />
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="2" />
<Item identifier="dementonite" amount="2" />
<Item identifier="steel" amount="2" />
</Deconstruct>
<Pump canbeselected="true" maxflow="1000" PowerConsumption="60.0" MinVoltage="0.3" IsOn="false" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.2" minsize="420,220" anchor="Center" style="ItemUI" />
@@ -112,7 +112,7 @@
<Holdable selectkey="Select" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" PickingTime="20.0" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" limitedattachable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
</Holdable>
<ItemContainer capacity="1" maxstacksize="1" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="entityname.portablepump">
<ItemContainer capacity="1" maxstacksize="60" canbeselected="true" hideitems="true" hudpos="0.5,0.6" uilabel="entityname.portablepump">
<GuiFrame relativesize="0.2,0.2" anchor="Center" relativeoffset="0,0.2" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery">
@@ -130,9 +130,9 @@
<Price storeidentifier="merchantmine" multiplier="1.2" />
</Price>
<Deconstruct time="20">
<Item identifier="rubber" />
<Item identifier="steel" />
<Item identifier="organicfiber" />
<Item identifier="rubber" amount="2" />
<Item identifier="steel" amount="2" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="30" requiresrecipe="true">
<RequiredSkill identifier="mechanical" level="25" />
@@ -158,7 +158,7 @@
</Wearable>
</Item>
<Item name="" identifier="wrenchdementonite" descriptionidentifier="dementonitetool" variantof="wrench" allowasextracargo="true" inventoryiconcolor="136,142,166,255" spritecolor="136,142,166" addedrepairspeedmultiplier="0.4">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/>
<Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0"/>
@@ -172,8 +172,8 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct>
<Item identifier="iron" />
<Item identifier="dementonite" />
<Item identifier="iron" amount="2" />
<Item identifier="dementonite" amount="2" />
</Deconstruct>
<Fabricate />
<MeleeWeapon reload="*0.9">
@@ -189,15 +189,15 @@
</MeleeWeapon>
</Item>
<Item name="" identifier="crowbardementonite" descriptionidentifier="dementonitetool" variantof="crowbar" allowasextracargo="true" inventoryiconcolor="136,142,166,255" spritecolor="136,142,166" addedpickingspeedmultiplier="0.6">
<PreferredContainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/>
<PreferredContainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0" />
<PreferredContainer secondary="outpostcrewcabinet" spawnprobability="0" />
<Price baseprice="450" sold="false" canbespecial="false" />
<Deconstruct>
<Item identifier="iron" />
<Item identifier="dementonite" />
<Item identifier="iron" amount="2" />
<Item identifier="dementonite" amount="2" />
</Deconstruct>
<Fabricate />
<MeleeWeapon reload="*0.9">
@@ -226,8 +226,8 @@
<PreferredContainer secondary="outposttrashcan" spawnprobability="0" />
<Price baseprice="450" sold="false" canbespecial="false" />
<Deconstruct>
<Item identifier="iron" />
<Item identifier="dementonite" />
<Item identifier="iron" amount="2" />
<Item identifier="dementonite" amount="2" />
</Deconstruct>
<Fabricate />
<MeleeWeapon reload="*0.9">
@@ -255,8 +255,8 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct>
<Item identifier="iron" />
<Item identifier="dementonite" />
<Item identifier="iron" amount="2" />
<Item identifier="dementonite" amount="2" />
</Deconstruct>
<Fabricate />
<MeleeWeapon reload="*0.9">
@@ -272,7 +272,7 @@
</StatusEffect>
</MeleeWeapon>
</Item>
<Item name="" identifier="fixfoamgrenade" category="Equipment" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" allowasextracargo="true" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="fixfoamgrenade" category="Equipment" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="explosivecrate" allowasextracargo="true" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="engcab" secondary="locker"/>
<Price baseprice="95" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -282,8 +282,8 @@
<Price storeidentifier="merchantmine" multiplier="0.9" />
</Price>
<Deconstruct time="10">
<Item identifier="steel" />
<Item identifier="sodium" mincondition="1.0" />
<Item identifier="steel" amount="2" />
<Item identifier="sodium" amount="2" mincondition="1.0" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
<RequiredSkill identifier="mechanical" level="35" />
@@ -336,11 +336,11 @@
</StatusEffect>
</ItemComponent>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.2" />
<QualityStat stattype="ExplosionRadius" value="0.6" />
</Quality>
</Item>
<Item name="" identifier="heavywrench" variantof="wrench" addedrepairspeedmultiplier="0.4">
<Preferredcontainer secondary="respawncontainer" amount="1" spawnprobability="0" notcampaign="true"/>
<Preferredcontainer secondary="respawncontainer" amount="2" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="engcab" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<PreferredContainer primary="wreckengcab,abandonedengcab,pirateengcab,outpostengcab,beaconengcab" spawnprobability="0"/>
@@ -348,8 +348,8 @@
<PreferredContainer secondary="outposttrashcan" spawnprobability="0" />
<Price baseprice="190" sold="false" />
<Deconstruct>
<Item identifier="steel" />
<Item identifier="titanium" />
<Item identifier="steel" amount="2" />
<Item identifier="titanium" amount="2" />
</Deconstruct>
<Fabricate requiresrecipe="true">
<RequiredItem identifier="titanium" amount="2" />
@@ -386,7 +386,7 @@
</Item>
<Item name="" identifier="makeshiftarmor" category="Equipment" tags="smallitem,clothing" scale="0.5" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="secarmcab" amount="0" notcampaign="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.01" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.02" />
<Price baseprice="140" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
@@ -396,8 +396,8 @@
<Price storeidentifier="merchantarmory" multiplier="0.9" />
</Price>
<Deconstruct time="40">
<Item identifier="organicfiber" amount="1" />
<Item identifier="iron" amount="4" />
<Item identifier="organicfiber" amount="2" />
<Item identifier="iron" amount="8" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="30" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="20" />
@@ -433,7 +433,7 @@
</Item>
<Item name="" identifier="ironhelmet" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325">
<PreferredContainer primary="secarmcab" amount="0" notcampaign="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.01" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.02" />
<PreferredContainer secondary="armcab"/>
<Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
@@ -444,7 +444,7 @@
<Price storeidentifier="merchantarmory" multiplier="0.9" />
</Price>
<Deconstruct time="10">
<Item identifier="iron" amount="2" />
<Item identifier="iron" amount="4" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="20" />
@@ -464,11 +464,11 @@
<Item name="" identifier="exosuit" category="Diving,Equipment" tags="diving,deepdiving,deepdivinglarge,human" scale="0.605" fireproof="true" description="" isshootable="true" allowdroppingonswapwith="diving" impactsoundtag="impact_metal_heavy" botpriority="0.5" cargocontaineridentifier="">
<Price baseprice="80" canbespecial="false" sold="false" />
<Deconstruct time="30">
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="rubber" />
<Item identifier="rubber" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="rubber" amount="2" />
<Item identifier="rubber" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="45" requiresrecipe="true">
<RequiredSkill identifier="mechanical" level="60" />
@@ -481,7 +481,7 @@
<Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select" allowusewhenworn="true">
<sprite name="Exosuit Helmet Wearable" texture="Content/Items/Jobgear/Mechanic/Exosuit.png" limb="Head" hidelimb="true" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hideotherwearables="true" hidewearablesoftype="" sourcerect="0,0,1,1" origin="0.5,0.5" />
<sprite name="Exosuit Torso" texture="Content/Items/Jobgear/Mechanic/Exosuit.png" limb="Torso" scale="1.2" hidelimb="true" inherittexturescale="true" hideotherwearables="true" inheritorigin="false" origin="0.5,0.8" inheritlimbdepth="true" inheritsourcerect="false" sourcerect="167,1,203,193">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false" offset="-50,-50">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false" offset="-50,-50">
<LightTexture texture="Content/Lights/divinghelmetlight.png" origin="0.05, 0.5" size="1.0,1.0" />
</LightComponent>
</sprite>
@@ -536,7 +536,7 @@
<Conditional condition="lte 0.0" />
<Sound file="Content/Items/WarningBeep.ogg" range="500" loop="true"/>
</StatusEffect>
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="60">
<Containable items="oxygensource,weldingtoolfuel" />
<Containable items="oxygensource">
<StatusEffect type="OnWearing" target="Character" OxygenAvailable="1000.0" />
@@ -583,15 +583,15 @@
</StatusEffect>
</Containable>
</SubContainer>
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="60">
<Containable items="divingsuitfuel">
<StatusEffect type="OnContaining" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
</Containable>
</SubContainer>
<SubContainer capacity="10" maxstacksize="32">
<Containable items="smallitem" />
<SubContainer capacity="30" maxstacksize="60">
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
</SubContainer>
</ItemContainer>
<aitarget maxsightrange="1500" />
@@ -604,17 +604,17 @@
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="0" maxavailable="2" sold="true">
<Reputation faction="separatists" min="70"/>
</Price>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="separatists" min="70"/>
</Price>
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
</Price>
<Deconstruct time="10">
<Item identifier="copper" />
<Item identifier="plastic" />
<Item identifier="lead" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="2" />
<Item identifier="lead" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="4" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="70" requiresrecipe="true">
<RequiredSkill identifier="mechanical" level="65" />
@@ -646,16 +646,16 @@
<RequiredSkill identifier="weapons" level="25" />
<RequiredSkill identifier="mechanical" level="45" />
</RangedWeapon>
<ItemContainer capacity="1" maxstacksize="32" slotsperrow="3" hideitems="true" containedstateindicatorslot="1" containedstateindicatorstyle="battery">
<ItemContainer capacity="1" maxstacksize="60" slotsperrow="3" hideitems="true" containedstateindicatorslot="1" containedstateindicatorstyle="battery">
<Containable items="scrapcannonammo" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="60">
<Containable items="mobilebattery" />
</SubContainer>
</ItemContainer>
<aitarget sightrange="3000" soundrange="5000" fadeouttime="5" />
<Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" />
<QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality>
<SkillRequirementHint identifier="weapons" level="25" />
<SkillRequirementHint identifier="mechanical" level="45" />
@@ -681,7 +681,7 @@
<Pickable slots="Any">
<StatusEffect type="OnSpawn" targettype="This" delay="0.2">
<RemoveItem />
<SpawnCharacter speciesname="Defensebot" totalmaxcount="2" inheritteam="true"/>
<SpawnCharacter speciesname="Defensebot" totalmaxcount="4" inheritteam="true"/>
</StatusEffect>
</Pickable>
</Item>
@@ -692,7 +692,7 @@
<Pickable slots="Any">
<StatusEffect type="Always" targettype="This">
<RemoveItem />
<SpawnCharacter speciesname="Defensebot" totalmaxcount="2" inheritteam="true"/>
<SpawnCharacter speciesname="Defensebot" totalmaxcount="4" inheritteam="true"/>
</StatusEffect>
</Pickable>
</Item>
@@ -720,7 +720,7 @@
</Projectile>
</Item>
<Item name="" identifier="defensebotammobox" maxstacksize="1" scale="0.3" category="Weapons,Machine" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,defensebotammo" impactsoundtag="impact_metal_light">
<Item name="" identifier="defensebotammobox" maxstacksize="60" scale="0.3" category="Weapons,Machine" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,defensebotammo" impactsoundtag="impact_metal_light">
<PreferredContainer primary="defensebot,secarmcab" secondary="armcab"/>
<Price baseprice="200" displaynonempty="true" sold="false">
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="0" maxavailable="2"/>
@@ -739,7 +739,7 @@
<RequiredItem tag="defensebotammo" mincondition="0.0" maxcondition="0.1" usecondition="false" description="entitydescription.defensebotammobox" header="fabricationheader.ammoboxrecycle" defaultitem="defensebotammobox" />
</Fabricate>
<Deconstruct time="10">
<Item identifier="aluminium"/>
<Item identifier="aluminium" amount="2"/>
</Deconstruct>
<Sprite texture="Content/Characters/Defensebot/Defensebot.png" depth="0.54" sourcerect="135,189,115,58" origin="0.5,0.5" />
<Body width="90" height="60" density="25" />

View File

@@ -1,19 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="healthscanner" scale="0.5" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab" amount="1" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab" spawnprobability="0.03"/>
<Price baseprice="150" minavailable="1">
<PreferredContainer primary="medcab" amount="2" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab" spawnprobability="0.06"/>
<Price baseprice="150" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" minavailable="8" />
<Price storeidentifier="merchantresearch" minavailable="24" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantmedical" minavailable="8" />
<Price storeidentifier="merchantmedical" minavailable="24" />
</Price>
<Deconstruct time="20">
<Item identifier="copper" />
<Item identifier="plastic" amount="2" />
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="4" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10">
<RequiredSkill identifier="mechanical" level="30" />
@@ -31,16 +31,16 @@
</Item>
<Item name="" identifier="doctorsuniform1" aliases="doctorsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.05" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Medic Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="128,151,128,105" origin="0.5,0.5" />
<Sprite name="Medic Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="504,84,123,60" depth="0.6" origin="0.5,0.5" />
@@ -62,22 +62,22 @@
<sprite name="Medic Uniform 1 Left Shoe" texture="Medic1.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable>
<ItemContainer capacity="3" maxstacksize="8">
<Containable items="chem,medical" />
<ItemContainer capacity="9" maxstacksize="60">
<Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="doctorsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="1" spawnprobability="0.05" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition" >
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition" >
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Medic Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="256,151,128,105" origin="0.5,0.5" />
<Sprite name="Medic Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="640,70,124,74" depth="0.6" origin="0.5,0.5" />
@@ -99,22 +99,22 @@
<sprite name="Medic Uniform 2 Left Shoe" texture="Medic2.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable>
<ItemContainer capacity="3" maxstacksize="8">
<Containable items="chem,medical" />
<ItemContainer capacity="9" maxstacksize="60">
<Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="medicseparatistsuniform1" aliases="doctorsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Medic Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="511,8,128,120" origin="0.5,0.5" />
<Sprite name="Medic Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="4,503,117,56" depth="0.6" origin="0.5,0.5" />
@@ -136,22 +136,22 @@
<sprite name="Medic Uniform 1 Left Shoe" texture="Medic_separatist_01.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable>
<ItemContainer capacity="3" maxstacksize="8">
<Containable items="chem,medical" />
<ItemContainer capacity="9" maxstacksize="60">
<Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="medicseparatistsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Medic Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="640,8,128,120" origin="0.5,0.5" />
<Sprite name="Medic Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="386,436,117,56" depth="0.6" origin="0.5,0.5" />
@@ -173,8 +173,8 @@
<sprite name="Medic Uniform 2 Left Shoe" texture="Medic_separatist_02.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable>
<ItemContainer capacity="3" maxstacksize="8">
<Containable items="chem,medical" />
<ItemContainer capacity="9" maxstacksize="60">
<Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
</Items>

View File

@@ -13,8 +13,8 @@
<Sprite name="Headset" texture="Content/Items/JobGear/TalentGear.png" depth="0.6" sourcerect="255,305,72,60" origin="0.35,0.5" />
<Body radius="20" height="20" density="15" />
<Deconstruct time="10">
<Item identifier="plastic" amount="2" />
<Item identifier="copper" />
<Item identifier="plastic" amount="4" />
<Item identifier="copper" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10" requiresrecipe="true">
<RequiredSkill identifier="mechanical" level="30" />
@@ -22,7 +22,7 @@
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<WifiComponent range="35000.0" LinkToChat="true" MinChatMessageInterval="0.0" />
<ItemContainer capacity="1" maxstacksize="1" autoinject="true">
<ItemContainer capacity="1" maxstacksize="60" autoinject="true">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<Containable items="chem,syringe" />
</ItemContainer>
@@ -30,7 +30,7 @@
<sprite name="Headset Wearable" texture="Content/Items/JobGear/TalentGear.png" sourcerect="255,305,72,58" limb="Head" hidelimb="false" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.7" hideotherwearables="false" origin="0.5,0.5" />
</Wearable>
</Item>
<Item name="" identifier="skillbookeuropanmedicine" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft" cargocontaineridentifier="metalcrate">
<Item name="" identifier="skillbookeuropanmedicine" category="Misc" Tags="smallitem,skillbook" maxstacksize="60" scale="0.5" impactsoundtag="impact_soft" cargocontaineridentifier="metalcrate">
<PreferredContainer primary="crewcab"/>
<Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40" >
<Price storeidentifier="merchantoutpost" />
@@ -40,7 +40,7 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="20">
<Item identifier="carbon" />
<Item identifier="carbon" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="1,368,40,56" origin="0.5,0.5" />
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="2,75,32,38" depth="0.6" origin="0.5,0.5" />
@@ -54,7 +54,7 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="combatstimulantsyringe" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="combatstimulantsyringe" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/>
<Price baseprice="340" sold="false">
<Price storeidentifier="merchantoutpost" />
@@ -69,8 +69,8 @@
<RequiredItem identifier="antidama1" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="adrenaline"/>
<Item identifier="opium"/>
<Item identifier="adrenaline" amount="2"/>
<Item identifier="opium" amount="2"/>
</Deconstruct>
<InventoryIcon texture="Content/Items/Medical/Medicines.png" sourcerect="448,320,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="264,309,37,68" depth="0.6" origin="0.5,0.5" />
@@ -105,7 +105,7 @@
<Projectile characterusable="false" launchimpulse="18.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon" inheritrequiredskillsfrom="MeleeWeapon"/>
<SkillRequirementHint identifier="medical" level="35" />
</Item>
<Item name="" identifier="pressurestabilizer" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="pressurestabilizer" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/>
<Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" />
@@ -120,7 +120,7 @@
<RequiredItem identifier="stabilozine" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="liquidoxygenite" />
<Item identifier="liquidoxygenite" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,640,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="3,308,37,69" depth="0.6" origin="0.5,0.5" />
@@ -153,7 +153,7 @@
<Projectile characterusable="false" launchimpulse="18.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon" inheritrequiredskillsfrom="MeleeWeapon"/>
<SkillRequirementHint identifier="medical" level="35" />
</Item>
<Item name="" identifier="endocrinebooster" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="endocrinebooster" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,chem,medical,syringe" allowasextracargo="true" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/>
<Price baseprice="1400" sold="false">
<Price storeidentifier="merchantoutpost" />
@@ -171,10 +171,10 @@
<RequiredItem identifier="deusizine" />
</Fabricate>
<Deconstruct time="25">
<Item identifier="sulphuricacid" />
<Item identifier="sulphuricacid" />
<Item identifier="paralyxis" />
<Item identifier="deusizine" />
<Item identifier="sulphuricacid" amount="2" />
<Item identifier="sulphuricacid" amount="2" />
<Item identifier="paralyxis" amount="2" />
<Item identifier="deusizine" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/Medical/Medicines.png" sourcerect="448,256,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="303,310,35,67" depth="0.6" origin="0.5,0.5" />
@@ -211,7 +211,7 @@
<PreferredContainer primary="medcab" secondary="medcab"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab" spawnprobability="0"/>
<Price baseprice="550" sold="false" minleveldifficulty="65">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="50"/>
</Price>
<Price storeidentifier="merchantoutpost" />
@@ -221,10 +221,10 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="10">
<Item identifier="fulgurium" amount="1" />
<Item identifier="copper" amount="2" />
<Item identifier="rubber" />
<Item identifier="silicon" />
<Item identifier="fulgurium" amount="2" />
<Item identifier="copper" amount="4" />
<Item identifier="rubber" amount="2" />
<Item identifier="silicon" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20" requiresrecipe="true">
<RequiredSkill identifier="medical" level="60" />
@@ -236,24 +236,24 @@
<InventoryIcon texture="Content/Items/Genetic/Genetic.png" sourcerect="327,62,73,65" origin="0.5,0.5" />
<Sprite name="Headset" texture="Content/Items/Genetic/Genetic.png" depth="0.6" sourcerect="148,85,73,35" origin="0.5,0.5" />
<Body radius="8" width="48" density="15" />
<ItemContainer capacity="2" maxstacksize="1" />
<ItemContainer capacity="6" maxstacksize="60" />
<Wearable>
<sprite name="Gene Splicer Wearable" texture="Content/Items/Genetic/Genetic.png" limb="Head" hidelimb="false" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.5" hideotherwearables="false" sourcerect="326,131,67,55" origin="0.6,0.0" />
</Wearable>
</Item>
<Item name="" identifier="advancedsyringegun" variantof="syringegun">
<PreferredContainer primary="armcab" amount="1" spawnprobability="0" notcampaign="true" />
<PreferredContainer primary="armcab" amount="2" spawnprobability="0" notcampaign="true" />
<PreferredContainer secondary="secarmcab,weaponholder"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab,wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab,wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0" />
<Price baseprice="310" sold="false">
<Price storeidentifier="merchanthusk" minavailable="1" maxavailable="2" sold="true">
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="2" sold="true">
<Reputation faction="huskcult" min="50"/>
</Price>
</Price>
<Deconstruct time="10">
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="plastic" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="plastic" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10" requiresrecipe="true">
<RequiredSkill identifier="medical" level="50" />
@@ -273,7 +273,7 @@
<RequiredSkill identifier="weapons" level="30" />
<RequiredSkill identifier="medical" level="50" />
</RangedWeapon>
<ItemContainer capacity="2" maxstacksize="8" itempos="0,25" itemrotation="-90" hideitems="false" containedstateindicatorstyle="syringe" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0">
<ItemContainer capacity="6" maxstacksize="60" itempos="0,25" itemrotation="-90" hideitems="false" containedstateindicatorstyle="syringe" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="384,448,64,64" origin="0.5,0.5" />
<Containable items="syringe" />
@@ -283,10 +283,10 @@
<SkillRequirementHint identifier="medical" level="50" />
</Item>
<Item name="" identifier="europabrew" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Item name="" identifier="europabrew" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="200" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="200" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -299,8 +299,8 @@
<RequiredItem identifier="calcium" count="2" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="alienblood" />
<Item identifier="calcium" />
<Item identifier="alienblood" amount="2" />
<Item identifier="calcium" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="0,960,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="113,209,37,72" depth="0.6" origin="0.5,0.5" />
@@ -323,7 +323,7 @@
<Projectile characterusable="false" launchimpulse="20.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon"/>
</Item>
<Item name="" identifier="sulphuricacidsyringe" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,syringe" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Item name="" identifier="sulphuricacidsyringe" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,syringe" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer secondary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<Price baseprice="160" sold="false">
@@ -341,7 +341,7 @@
<RequiredItem identifier="plastic" count="1" />
</Fabricate>
<Deconstruct time="5">
<Item identifier="sulphuricacid" />
<Item identifier="sulphuricacid" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="64,960,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="263,210,37,72" depth="0.6" origin="0.5,0.5" />
@@ -377,9 +377,9 @@
<Projectile characterusable="false" launchimpulse="18.0" sticktocharacters="true" launchrotation="-90" inheritstatuseffectsfrom="MeleeWeapon"/>
</Item>
<Item name="" identifier="chemgrenade" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="secarmcab" minamount="1" maxamount="3" spawnprobability="0.75" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="2" spawnprobability="0.05"/>
<Item name="" identifier="chemgrenade" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="explosivecrate" tags="smallitem,weapon,explosive,demolitionsexpert,handgrenade" Scale="0.5" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="secarmcab" minamount="2" maxamount="6" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="4" spawnprobability="0.1"/>
<PreferredContainer secondary="armcab"/>
<Price baseprice="80" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
@@ -438,14 +438,14 @@
</StatusEffect>
</ItemComponent>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/>
<QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality>
</Item>
<Item name="" identifier="40mmchemgrenade" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,grenade" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="grenadelauncher" amount="1" spawnprobability="0"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="1" maxamount="2" spawnprobability="0"/>
<Item name="" identifier="40mmchemgrenade" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" tags="smallitem,grenade" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="grenadelauncher" amount="2" spawnprobability="0"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" minamount="2" maxamount="4" spawnprobability="0"/>
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<Price baseprice="130" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
@@ -456,8 +456,8 @@
<Price storeidentifier="merchantarmory" multiplier="0.9" />
</Price>
<Deconstruct time="5">
<Item identifier="iron" />
<Item identifier="sulphuricacid" />
<Item identifier="iron" amount="2" />
<Item identifier="sulphuricacid" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="30"/>

View File

@@ -3,16 +3,16 @@
<!-- UNIFORMS START -->
<Item name="" identifier="securityuniform1" aliases="securityuniform" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.05" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Security Officer's Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="383,151,129,105" origin="0.5,0.5" />
<Sprite name="Security Officer's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="509,151,121,66" depth="0.6" origin="0.5,0.5" />
@@ -38,16 +38,16 @@
</Item>
<Item name="" identifier="securityuniform2" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.05" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Security Officer's Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="0,274,128,110" origin="0.5,0.5" />
<Sprite name="Security Officer's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
@@ -73,16 +73,16 @@
</Item>
<Item name="" identifier="securityuniform3" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.05" />
<Price baseprice="150" minavailable="1" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<PreferredContainer secondary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Security Officer's Uniform 3 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="0,402,128,110" origin="0.5,0.5" />
<Sprite name="Security Officer's Uniform 3" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="767,149,124,69" depth="0.6" origin="0.5,0.5" />
@@ -109,15 +109,15 @@
<Item name="" identifier="securityseparatistsuniform1" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Security Officer's Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="512,136,128,120" origin="0.5,0.5" />
<Sprite name="Security Officer's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="3,434,115,59" depth="0.6" origin="0.5,0.5" />
@@ -144,15 +144,15 @@
<Item name="" identifier="securityseparatistsuniform2" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Security Officer's Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="640,136,128,120" origin="0.5,0.5" />
<Sprite name="Security Officer's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="257,422,118,70" depth="0.6" origin="0.5,0.5" />
@@ -179,15 +179,15 @@
<Item name="" identifier="securityseparatistsuniform3" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" />
<PreferredContainer secondary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="1" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" minavailable="1" />
<Price storeidentifier="merchantmilitary" minavailable="1" />
<Price storeidentifier="merchantmine" minavailable="1" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon name="Security Officer's Uniform 3 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="768,136,128,120" origin="0.5,0.5" />
<Sprite name="Security Officer's Uniform 3" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="127,433,122,62" depth="0.6" origin="0.5,0.5" />
@@ -214,19 +214,19 @@
<!-- UNIFORMS END -->
<Item name="" identifier="bodyarmor" category="Equipment" tags="smallitem,clothing" scale="0.35" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.35" />
<PreferredContainer primary="secarmcab" amount="3" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" />
<PreferredContainer primary="secarmcab" amount="6" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" />
<Price baseprice="480">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price>
<Deconstruct time="40">
<Item identifier="ballisticfiber" amount="2" />
<Item identifier="ballisticfiber" amount="4" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="30">
<RequiredSkill identifier="weapons" level="40" />
@@ -246,19 +246,19 @@
<!-- HEADGEAR START -->
<Item name="" identifier="ballistichelmet1" aliases="ballistichelmet" category="Equipment" tags="smallitem,helmet" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325">
<Upgrade gameversion="0.9.6.0" scale="0.325" />
<PreferredContainer primary="secarmcab" amount="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" />
<PreferredContainer primary="secarmcab" amount="2" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" />
<Price baseprice="320">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
<Item identifier="ballisticfiber" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="30" />
@@ -275,19 +275,19 @@
</Wearable>
</Item>
<Item name="" identifier="ballistichelmet2" category="Equipment" tags="smallitem,helmet" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325">
<PreferredContainer primary="secarmcab" amount="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" />
<PreferredContainer primary="secarmcab" amount="2" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" />
<Price baseprice="320">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
<Item identifier="ballisticfiber" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="30" />
@@ -305,19 +305,19 @@
</Wearable>
</Item>
<Item name="" identifier="ballistichelmet3" category="Equipment" tags="smallitem,helmet" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_heavy" scale="0.325">
<PreferredContainer primary="secarmcab" amount="1" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" />
<PreferredContainer primary="secarmcab" amount="2" notcampaign="true" notpvp="true" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="armcab" />
<Price baseprice="320">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price>
<Deconstruct time="10">
<Item identifier="ballisticfiber" />
<Item identifier="ballisticfiber" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="30" />
@@ -334,17 +334,17 @@
</Wearable>
</Item>
<!-- HEADGEAR END -->
<Item name="" identifier="handcuffs" category="Equipment" maxstacksize="8" cargocontaineridentifier="metalcrate" tags="smallitem,handlocker" scale="0.5" impactsoundtag="impact_metal_light" equipconfirmationtext="handcuffequipconfirmation">
<Item name="" identifier="handcuffs" category="Equipment" maxstacksize="60" cargocontaineridentifier="metalcrate" tags="smallitem,handlocker" scale="0.5" impactsoundtag="impact_metal_light" equipconfirmationtext="handcuffequipconfirmation">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab,outpostarmcab" amount="2" spawnprobability="0.1" />
<PreferredContainer primary="armcab" secondary="secarmcab" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" sold="false" />
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price>
<Deconstruct time="5" />
<Fabricate suitablefabricators="fabricator" requiredtime="10">

View File

@@ -18,9 +18,9 @@
<RequiredItem identifier="titaniumaluminiumalloy" amount="2" />
</Fabricate>
<Deconstruct time="30">
<Item identifier="ballisticfiber" />
<Item identifier="physicorium" amount="2" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="ballisticfiber" amount="2" />
<Item identifier="physicorium" amount="4" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
</Deconstruct>
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="308,1,152,61" depth="0.55" origin="0.5,0.5" />
<Body width="150" height="40" density="25" />
@@ -45,18 +45,18 @@
<RequiredItems items="shotgunammo" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="75" />
</RangedWeapon>
<ItemContainer capacity="2" maxstacksize="12" hideitems="false" containedstateindicatorstyle="bullet" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0" containedspritedepth="0.56">
<Containable items="shotgunammo" hide="true"/>
<ItemContainer capacity="6" maxstacksize="60" hideitems="false" containedstateindicatorstyle="bullet" ShowTotalStackCapacityInContainedStateIndicator="true" containedstateindicatorslot="0" containedspritedepth="0.56">
<Containable items="shotgunammo,ammobox,deepdiving,smallitem,mediumitem,largeitem" hide="true"/>
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="26,-2" setactive="true"/>
</SubContainer>
</ItemContainer>
<aitarget sightrange="3000" soundrange="5000" fadeouttime="5" />
<Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" />
<QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality>
<SkillRequirementHint identifier="weapons" level="75" />
</Item>
@@ -76,9 +76,9 @@
<RequiredItem identifier="rubber" />
</Fabricate>
<Deconstruct time="35">
<Item identifier="physicorium" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="rubber" />
<Item identifier="physicorium" amount="4" />
<Item identifier="titaniumaluminiumalloy" amount="4" />
<Item identifier="rubber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="276,63,233,62" origin="0.5,0.5" />
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="276,63,233,62" depth="0.55" origin="0.5,0.5" />
@@ -108,22 +108,22 @@
<RequiredItems items="assaultriflemagazine" type="Contained" msg="ItemMsgAmmoRequired" />
<RequiredSkill identifier="weapons" level="50" />
</RangedWeapon>
<ItemContainer capacity="1" maxstacksize="1" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56">
<ItemContainer capacity="1" maxstacksize="60" hideitems="false" containedstateindicatorslot="0" containedstateindicatorstyle="bullet" containedspritedepth="0.56">
<Containable items="assaultrifleammo" itempos="4,-12" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<SubContainer capacity="1" maxstacksize="1">
<SubContainer capacity="1" maxstacksize="60">
<Containable items="flashlight" hide="false" itempos="24,4" setactive="true"/>
</SubContainer>
</ItemContainer>
<aitarget sightrange="2000" soundrange="4000" fadeouttime="5" />
<Quality>
<QualityStat stattype="FirepowerMultiplier" value="0.1" />
<QualityStat stattype="FirepowerMultiplier" value="0.3" />
</Quality>
<SkillRequirementHint identifier="weapons" level="50" />
</Item>
<Item name="" identifier="assaultriflemagazine" maxstacksize="8" maxstacksizecharacterinventory="2" scale="0.5" category="Weapon" allowasextracargo="true" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,assaultrifleammo,handheldammo" impactsoundtag="impact_metal_light">
<PreferredContainer primary="assaultrifle" minamount="1" maxamount="1" spawnprobability="1"/>
<Item name="" identifier="assaultriflemagazine" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" category="Weapon" allowasextracargo="true" cargocontaineridentifier="metalcrate" linkable="true" tags="smallitem,assaultrifleammo,handheldammo" impactsoundtag="impact_metal_light">
<PreferredContainer primary="assaultrifle" minamount="2" maxamount="2" spawnprobability="1"/>
<PreferredContainer primary="armcab" secondary="secarmcab"/>
<Price baseprice="300" sold="false" minleveldifficulty="60" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
@@ -149,7 +149,7 @@
<RequiredItem identifier="assaultriflemagazine" mincondition="0.0" maxcondition="0.1" usecondition="false"/>
</Fabricate>
<Deconstruct time="15">
<Item identifier="steel" />
<Item identifier="steel" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="476,3,36,48" origin="0.5,0.5" />
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="476,3,36,48" depth="0.55" origin="0.5,0.5" />
@@ -185,7 +185,7 @@
</StatusEffect>
</Projectile>
</Item>
<Item name="" identifier="shotgunslugexplosive" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="12" interactthroughwalls="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" tags="smallitem,shotgunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="shotgunslugexplosive" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" cargocontaineridentifier="metalcrate" allowasextracargo="true" tags="smallitem,shotgunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="armcab" secondary="secarmcab"/>
<Price baseprice="75" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
@@ -228,7 +228,7 @@
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="0" maxavailable="1" sold="true">
<Reputation faction="separatists" min="50"/>
</Price>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" maxavailable="3" sold="true">
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" maxavailable="3" sold="true">
<Reputation faction="separatists" min="50"/>
</Price>
<Price storeidentifier="merchantresearch" />
@@ -236,8 +236,8 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="30">
<Item identifier="ballisticfiber" />
<Item identifier="plastic" />
<Item identifier="ballisticfiber" amount="2" />
<Item identifier="plastic" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="25" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="35" />
@@ -254,9 +254,9 @@
<StatValue stattype="TurretChargeSpeed" value="0.1" />
</Wearable>
<Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="0,0-30" handle2="0,-30" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<ItemContainer capacity="8" maxstacksize="32">
<ItemContainer capacity="24" maxstacksize="60">
<SlotIcon texture="Content/UI/StatusMonitorUI.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<Containable items="handheldammo,grenade,handgrenade" />
<Containable items="handheldammo,grenade,handgrenade,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
@@ -270,7 +270,7 @@
<Price storeidentifier="merchantmine" multiplier="1.25" />
</Price>
<Deconstruct time="20">
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="25" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="40" />
@@ -296,11 +296,11 @@
</Attack>
</MeleeWeapon>
<Quality>
<QualityStat stattype="StrikingPowerMultiplier" value="0.1" />
<QualityStat stattype="StrikingPowerMultiplier" value="0.3" />
</Quality>
<aitarget sightrange="500" soundrange="250" fadeouttime="1" />
</Item>
<Item name="" identifier="skillbooksubmarinewarfare" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="skillbooksubmarinewarfare" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="60" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="350" buyingpricemodifier="2.5" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" />
@@ -310,7 +310,7 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="20">
<Item identifier="carbon" />
<Item identifier="carbon" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="83,368,39,56" origin="0.5,0.5" />
<Sprite texture="Content/Items/JobGear/TalentGear.png" sourcerect="71,74,34,39" depth="0.6" origin="0.5,0.5" />
@@ -325,7 +325,7 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="skillbook_warstories" aliases="skillbooksubmarinewarfare_warstories" scale="0.5" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="8" impactsoundtag="impact_soft">
<Item name="" identifier="skillbook_warstories" aliases="skillbooksubmarinewarfare_warstories" scale="0.5" cargocontaineridentifier="metalcrate" allowasextracargo="true" category="Misc" Tags="smallitem,skillbook" maxstacksize="60" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<Price baseprice="200" sold="false" />
<InventoryIcon texture="Content/Items/JobGear/TalentGear.png" sourcerect="476,295,35,52" origin="0.5,0.5" />
@@ -363,19 +363,19 @@
</StatusEffect>
</Holdable>
<Quality>
<QualityStat stattype="Condition" value="0.1" />
<QualityStat stattype="Condition" value="0.3" />
</Quality>
</Item>
<Item name="" identifier="slipsuit" variantof="combatdivingsuit" allowasextracargo="true" botpriority="1.5">
<Price baseprice="630" sold="false" />
<PreferredContainer primary="divingsuitcontainer" spawnprobability="0.0"/>
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0.0"/>
<PreferredContainer primary="divingsuitcontainer" spawnprobability="0"/>
<PreferredContainer primary="wreckdivingsuitcontainer" spawnprobability="0"/>
<Deconstruct time="30">
<Item identifier="ballisticfiber" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="titaniumaluminiumalloy" />
<Item identifier="rubber" />
<Item identifier="rubber" />
<Item identifier="ballisticfiber" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="titaniumaluminiumalloy" amount="2" />
<Item identifier="rubber" amount="2" />
<Item identifier="rubber" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="45" requiresrecipe="true">
<RequiredSkill identifier="mechanical" level="20" />
@@ -393,7 +393,7 @@
<Body radius="45" width="34" density="20" />
<Wearable>
<sprite name="Slipsuit Helmet Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" hidelimb="false" alphaclipotherwearables="true" sourcerect="0,520,105,124" origin="0.5,0.4">
<LightComponent range="200.0" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<LightComponent range="800" lightcolor="250,224,165,255" powerconsumption="10" IsOn="true" allowingameediting="false">
<StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
<Conditional IsDead="false" />
</StatusEffect>
@@ -419,7 +419,7 @@
<StatValue stattype="WalkingSpeed" value="-0.3" />
</Wearable>
</Item>
<Item name="" identifier="stungundartfulgurium" category="Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" interactthroughwalls="true" allowasextracargo="true" cargocontaineridentifier="metalcrate" tags="smallitem,stungunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="stungundartfulgurium" category="Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" interactthroughwalls="true" allowasextracargo="true" cargocontaineridentifier="metalcrate" tags="smallitem,stungunammo,handheldammo" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="armcab" secondary="secarmcab"/>
<Price baseprice="120" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
@@ -479,8 +479,8 @@
<Price storeidentifier="merchantmine" multiplier="1.25" />
</Price>
<Deconstruct time="10">
<Item identifier="steel" />
<Item identifier="plastic" amount="2" />
<Item identifier="steel" amount="2" />
<Item identifier="plastic" amount="4" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10" requiresrecipe="true">
<RequiredSkill identifier="weapons" level="30" />

View File

@@ -4,7 +4,7 @@
<PreferredContainer primary="crewcab"/>
<Price baseprice="150" sold="false" />
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,320,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="123,144,121,62" depth="0.6" origin="0.5,0.5" />

View File

@@ -3,11 +3,11 @@
<Item name="" identifier="headset" scale="0.5" category="Equipment" tags="smallitem,mobileradio" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
<PreferredContainer primary="crewcab" secondary="divingcab"/>
<Price baseprice="40">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="10" />
<Price storeidentifier="merchantresearch" minavailable="4" />
<Price storeidentifier="merchantmilitary" minavailable="6" />
<Price storeidentifier="merchantmine" minavailable="6" />
<Price storeidentifier="merchantoutpost" minavailable="9" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantresearch" minavailable="12" />
<Price storeidentifier="merchantmilitary" minavailable="18" />
<Price storeidentifier="merchantmine" minavailable="18" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,0,64,64" origin="0.5,0.5" />
<Sprite name="Headset" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="28,321,49,62" origin="0.5,0.5" />
@@ -45,8 +45,8 @@
<Remove />
</StatusEffect>
</Holdable>
<ItemContainer capacity="20" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem,toolbelt,toolbox,bandolier" excludeditems="largemobilecontainer" />
<ItemContainer capacity="50" keepopenwhenequipped="false" movableframe="true">
<Containable items="smallitem,toolbelt,toolbox,bandolier,ammobox,deepdiving,mediumitem,largeitem" />
</ItemContainer>
</Item>
</Items>

View File

@@ -25,10 +25,10 @@
</Price>
<PreferredContainer primary="reactorcab,engcab"/>
<Deconstruct time="10">
<Item identifier="copper" />
<Item identifier="tin" />
<Item identifier="silicon" />
<Item identifier="plastic" />
<Item identifier="copper" amount="2" />
<Item identifier="tin" amount="2" />
<Item identifier="silicon" amount="2" />
<Item identifier="plastic" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="30">
<RequiredSkill identifier="electrical" level="50" />
@@ -40,7 +40,7 @@
<ItemLabel scrollable="true" padding="10,5,10,12" textcolor="1,1,1,1">
<Upgrade gameversion="0.12.0.0" padding="10,5,10,12"/>
</ItemLabel>
<LightComponent range="0.0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false">
<LightComponent range="0" lightcolor="255,255,255,0" IsOn="true" castshadows="false" alphablend="false">
<Upgrade gameversion="0.17.15.0" range="0" />
<sprite texture="Content/Items/Labels/labels.png" sourcerect="0,48,126,48" depth="0.025" origin="0.5,0.5" alpha="1.0"/>
</LightComponent>

View File

@@ -50,8 +50,8 @@
<RequiredItem identifier="screwdriver" type="Equipped"/>
<input name="power_in" displayname="connection.powerin"/>
<input name="velocity_in" displayname="connection.steeringvelocityin"/>
<output name="velocity_x_out" displayname="connection.velocityxout"/>
<output name="velocity_y_out" displayname="connection.velocityyout"/>
<output name="velocity_x_out" displayname="connection.velocityxout" maxwires="10" />
<output name="velocity_y_out" displayname="connection.velocityyout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="electricalrepairsheader" fixDurationHighSkill="10" fixDurationLowSkill="20" msg="ItemMsgRepairScrewdriver" hudpriority="10">

View File

@@ -11,7 +11,7 @@
<Sprite texture="locker.png" depth="0.84" sourcerect="0,0,128,128"/>
<ItemContainer capacity="30" slotsperrow="6" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable identifiers="smallitem"/>
</ItemContainer>
@@ -29,7 +29,7 @@
<Sprite texture="cabinets.png" depth="0.84" sourcerect="0,0,48,64" canflipx="false"/>
<ItemContainer capacity="30" slotsperrow="6" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable identifiers="smallitem,chem,medical"/>
</ItemContainer>
@@ -47,7 +47,7 @@
<Sprite texture="cabinets.png" depth="0.84" sourcerect="0,64,48,64" canflipx="false"/>
<ItemContainer capacity="30" slotsperrow="6" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<ItemContainer capacity="50" slotsperrow="8" canbeselected="true" hideitems="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.45" anchor="Center" style="ItemUI" />
<Containable identifiers="smallitem,chem,medical"/>
</ItemContainer>

View File

@@ -38,7 +38,7 @@
</StatusEffect>
</Repairable>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="Input" allowuioverlap="true"/>
<ItemContainer capacity="15" canbeselected="true" hideitems="true" slotsperrow="4" uilabel="Input" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="Output" allowuioverlap="true"/>
</Item>
@@ -79,7 +79,7 @@
</StatusEffect>
</Repairable>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="15" canbeselected="true" hideitems="true" slotsperrow="4" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="1" canbeselected="true" hideitems="true" slotsperrow="1" uilabel="" allowuioverlap="true"/>
</Item>
@@ -121,7 +121,7 @@
</StatusEffect>
</Repairable>
<ItemContainer capacity="3" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="5" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="9" canbeselected="true" hideitems="true" hudpos="0.5, 0.4" slotsperrow="3" uilabel="" allowuioverlap="true"/>
<ItemContainer capacity="15" canbeselected="true" hideitems="true" hudpos="0.5, 0.8" slotsperrow="4" uilabel="" allowuioverlap="true"/>
</Item>
</Items>

View File

@@ -36,7 +36,7 @@
<trigger/>
<ItemContainer capacity="5" maxstacksize="1" canbeselected = "true" msg="ItemMsgOxygenRefill">
<ItemContainer capacity="15" maxstacksize="60" canbeselected = "true" msg="ItemMsgOxygenRefill">
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<Containable identifiers="oxygentank,oxygenitetank"/>
</ItemContainer>

View File

@@ -34,11 +34,11 @@
</StatusEffect>
<RequiredItem identifier="screwdriver" type="Equipped"/>
<output name="power" displayname="connection.power"/>
<output name="signal_0" displayname="connection.signalx~[num]=0" fallbackdisplayname="connection.signalinx~[num]=0"/>
<output name="signal_1" displayname="connection.signalx~[num]=1" fallbackdisplayname="connection.signalinx~[num]=1"/>
<output name="signal_2" displayname="connection.signalx~[num]=2" fallbackdisplayname="connection.signalinx~[num]=2"/>
<output name="signal_3" displayname="connection.signalx~[num]=3" fallbackdisplayname="connection.signalinx~[num]=3"/>
<output name="power" displayname="connection.power" maxwires="10" />
<output name="signal_0" displayname="connection.signalx~[num]=0" fallbackdisplayname="connection.signalinx~[num]=0" maxwires="10" />
<output name="signal_1" displayname="connection.signalx~[num]=1" fallbackdisplayname="connection.signalinx~[num]=1" maxwires="10" />
<output name="signal_2" displayname="connection.signalx~[num]=2" fallbackdisplayname="connection.signalinx~[num]=2" maxwires="10" />
<output name="signal_3" displayname="connection.signalx~[num]=3" fallbackdisplayname="connection.signalinx~[num]=3" maxwires="10" />
</ConnectionPanel>
</Item>
</Items>

View File

@@ -39,8 +39,8 @@
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredItem identifier="screwdriver" type="Equipped" />
<input name="power_in" displayname="connection.powerin" />
<output name="position_out" displayname="connection.turretaimingout" fallbackdisplayname="inputtype.aim"/>
<output name="trigger_out" displayname="connection.turrettriggerout" fallbackdisplayname="inputtype.shoot" />
<output name="position_out" displayname="connection.turretaimingout" fallbackdisplayname="inputtype.aim" maxwires="10" />
<output name="trigger_out" displayname="connection.turrettriggerout" fallbackdisplayname="inputtype.shoot" maxwires="10" />
</ConnectionPanel>
<!-- Controller output was made editable in v1.1.4.0, disallow it on periscopes -->
<Upgrade gameversion="1.1.4.0" allowingameediting="false" />
@@ -58,8 +58,8 @@
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredItem identifier="screwdriver" type="Equipped" />
<input name="power_in" displayname="connection.powerin" />
<output name="position_out" displayname="connection.turretaimingout" fallbackdisplayname="inputtype.aim"/>
<output name="trigger_out" displayname="connection.turrettriggerout" fallbackdisplayname="inputtype.shoot" />
<output name="position_out" displayname="connection.turretaimingout" fallbackdisplayname="inputtype.aim" maxwires="10" />
<output name="trigger_out" displayname="connection.turrettriggerout" fallbackdisplayname="inputtype.shoot" maxwires="10" />
</ConnectionPanel>
<!-- Controller output was made editable in v1.1.4.0, disallow it on periscopes -->
<Upgrade gameversion="1.1.4.0" allowingameediting="false" />
@@ -68,7 +68,7 @@
<Item name="" identifier="railgunloader" tags="railgunequipment,railgunammosource,turretammosource" category="Legacy" linkable="true" allowedlinks="railgun" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
<SwappableItem canbebought="false" origin="149,276"/>
<Sprite texture="Content/Items/Weapons/LegacyLoaders.png" depth="0.8" sourcerect="0,0,298,276" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="5" slotsperrow="6" itempos="53,-140" iteminterval="48,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<ItemContainer hideitems="false" drawinventory="true" capacity="15" slotsperrow="4" itempos="53,-140" iteminterval="48,0" itemrotation="90" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.3,0.2" anchor="Center" style="ItemUI" />
<Containable items="railgunammo" />
</ItemContainer>

View File

@@ -22,7 +22,7 @@
springdampinglowskill="5" springdampinghighskill="5"
rotationspeedlowskill="0.5" rotationspeedhighskill="0.5">
<BarrelSprite texture="Content/Items/Legacy/SearchLight_legacy.png" origin="0.5, 0.55" />
<LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.0" range="2500" IsOn="true" powerconsumption="50" drawbehindsubs="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.0" range="10000" IsOn="true" powerconsumption="50" drawbehindsubs="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0, 0.5" size="1.0,1.0"/>
</LightComponent>
</Turret>

View File

@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<!-- Elements ************************************************************************************************ -->
<Item name="" identifier="carbon" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="carbon" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="10" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="60" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,192,64,64" />
<Sprite texture="minerals.png" sourcerect="5,55,46,38" depth="0.55" origin="0.5,0.5" />
@@ -21,15 +21,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="iron" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,munition_jacket,petfood3,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="iron" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,munition_jacket,petfood3,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="8" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="60" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,192,64,64" />
<Sprite texture="minerals.png" sourcerect="5,92,46,38" depth="0.55" origin="0.5,0.5" />
@@ -59,15 +59,15 @@
</Projectile>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="tin" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="tin" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="11" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="60" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="832,192,64,64" />
<Sprite texture="minerals.png" sourcerect="150,92,47,38" depth="0.55" origin="0.5,0.5" />
@@ -80,15 +80,15 @@
</Holdable>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="lead" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3,munition_core,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="lead" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3,munition_core,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<Price baseprice="18" sold="true" minavailable="3">
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="18" sold="true" minavailable="9">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="18" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="10" />
<Price storeidentifier="merchantmine" multiplier="0.8" minavailable="20" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="30" />
<Price storeidentifier="merchantmine" multiplier="0.8" minavailable="60" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="768,192,64,64" />
<Sprite texture="minerals.png" sourcerect="101,92,47,38" depth="0.55" origin="0.5,0.5" />
@@ -118,15 +118,15 @@
</StatusEffect>
</Projectile>
</Item>
<Item name="" identifier="phosphorus" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,munition_propulsion" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="phosphorus" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,munition_propulsion" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="25" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,192,64,64" />
<Sprite texture="minerals.png" sourcerect="153,6,23,44" depth="0.55" origin="0.5,0.5" />
@@ -138,15 +138,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="copper" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3,munition_core,munition_jacket,advmunition_jacket" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="copper" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3,munition_core,munition_jacket,advmunition_jacket" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="22" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,192,64,64" />
<Sprite texture="minerals.png" sourcerect="53,92,48,38" depth="0.55" origin="0.5,0.5" />
@@ -159,15 +159,15 @@
</Holdable>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="zinc" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,munition_jacket,advmunition_jacket" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="zinc" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,munition_jacket,advmunition_jacket" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="26" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,192,64,64" />
<Sprite texture="minerals.png" sourcerect="102,55,46,37" depth="0.55" origin="0.5,0.5" />
@@ -179,21 +179,21 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="sodium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="sodium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medfabcab" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="33" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,192,64,64" />
<Sprite texture="minerals.png" sourcerect="29,7,23,44" depth="0.55" origin="0.5,0.5" />
<Body width="22" height="42" density="20" />
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="255,127,39,255" Flicker="1.0" range="100" IsOn="false">
<LightComponent LightColor="255,127,39,255" Flicker="1.0" range="400" IsOn="false">
<StatusEffect type="OnActive" target="This" IsOn="false">
<Conditional target="This" InWater="false" />
</StatusEffect>
@@ -220,15 +220,15 @@
</StatusEffect>
</LightComponent>
</Item>
<Item name="" identifier="silicon" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="silicon" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="17" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,128,64,64" />
<Sprite texture="minerals.png" sourcerect="196,54,46,38" depth="0.55" origin="0.5,0.5" />
@@ -240,15 +240,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="calcium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="calcium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" secondary="medfabcab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="31" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,192,64,64" />
<Sprite texture="minerals.png" sourcerect="129,6,23,44" depth="0.55" origin="0.5,0.5" />
@@ -260,15 +260,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="aluminium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="aluminium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="42" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="10" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="30" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="448,192,64,64" />
<Sprite texture="minerals.png" sourcerect="53,53,47,39" depth="0.55" origin="0.5,0.5" />
@@ -281,15 +281,15 @@
</Holdable>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="uranium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,advmunition_core,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<Item name="" identifier="uranium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,advmunition_core,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<PreferredContainer primary="storagecab" />
<Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="5" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="15" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="898,192,61,63" origin="0.5,0.5" />
<Sprite texture="minerals.png" sourcerect="4,130,49,41" depth="0.55" origin="0.5,0.5" />
@@ -319,20 +319,20 @@
</StatusEffect>
</Projectile>
</Item>
<Item name="" identifier="potassium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="potassium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<Price baseprice="10" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="60" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="128,192,64,64" />
<Sprite texture="minerals.png" sourcerect="77,6,23,44" depth="0.55" origin="0.5,0.5" />
<Body width="22" height="42" density="15" />
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="255,127,39,255" Flicker="1.0" range="100" IsOn="false">
<LightComponent LightColor="255,127,39,255" Flicker="1.0" range="400" IsOn="false">
<StatusEffect type="OnActive" target="This" IsOn="false">
<Conditional target="This" InWater="false" />
</StatusEffect>
@@ -359,15 +359,15 @@
</StatusEffect>
</LightComponent>
</Item>
<Item name="" identifier="titanium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3,advmunition_core,advmunition_tip" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="titanium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3,advmunition_core,advmunition_tip" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.02" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.04" />
<Price baseprice="65" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="3" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="9" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,192,64,64" />
<Sprite texture="minerals.png" sourcerect="150,55,46,37" depth="0.55" origin="0.5,0.5" />
@@ -380,15 +380,15 @@
</Holdable>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="magnesium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,munition_propulsion" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="magnesium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,munition_propulsion" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="65">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="4" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="4" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="4" />
<Price storeidentifier="merchantmine" multiplier="0.8" minavailable="6" />
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="12" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="12" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="0.8" minavailable="18" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,192,64,64" />
<Sprite texture="minerals.png" sourcerect="102,6,23,44" depth="0.55" origin="0.5,0.5" />
@@ -400,21 +400,21 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="lithium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="lithium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,explodesinwater" canbepicked="true" description="" cargocontaineridentifier="chemicalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="88" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="5" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="15" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,192,64,64" />
<Sprite texture="minerals.png" sourcerect="3,7,24,44" depth="0.55" origin="0.5,0.5" />
<Body width="27" height="47" density="15" />
<Holdable canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="255,0,0,255" Flicker="1.0" range="100" IsOn="false">
<LightComponent LightColor="255,0,0,255" Flicker="1.0" range="400" IsOn="false">
<StatusEffect type="OnActive" target="This" IsOn="false">
<Conditional target="This" InWater="false" />
</StatusEffect>
@@ -441,15 +441,15 @@
</StatusEffect>
</LightComponent>
</Item>
<Item name="" identifier="chlorine" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="chlorine" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="11" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="20" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="60" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,256,64,64" />
<Sprite texture="minerals.png" sourcerect="55,7,22,44" depth="0.6" origin="0.5,0.5" />
@@ -461,15 +461,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="thorium" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="thorium" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.02" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.04" />
<Price baseprice="125" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="5" />
<Price storeidentifier="merchantmine" sold="true" multiplier="0.8" minavailable="15" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,192,64,64" />
<Sprite texture="minerals.png" sourcerect="54,131,46,39" depth="0.55" origin="0.5,0.5" />
@@ -482,15 +482,15 @@
</Holdable>
</Item>
<!-- Compounds ************************************************************************************************ -->
<Item name="" identifier="steel" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3,munition_core,advmunition_core,advmunition_tip,scrapcannonammo" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<Item name="" identifier="steel" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3,munition_core,advmunition_core,advmunition_tip,scrapcannonammo" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="28">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="7" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="10" />
<Price storeidentifier="merchantresearch" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="20" />
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="21" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="30" />
<Price storeidentifier="merchantresearch" minavailable="18" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="45" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="60" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="5">
<RequiredSkill identifier="mechanical" level="20" />
@@ -498,8 +498,8 @@
<RequiredItem identifier="iron" amount="2" />
</Fabricate>
<Deconstruct time="5">
<Item identifier="carbon" copycondition="true" />
<Item identifier="iron" copycondition="true" />
<Item identifier="carbon" amount="2" copycondition="true" />
<Item identifier="iron" amount="2" copycondition="true" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,128,64,64" />
<Sprite texture="minerals.png" sourcerect="4,171,54,27" depth="0.55" origin="0.5,0.5" />
@@ -529,15 +529,15 @@
</Projectile>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="titaniumaluminiumalloy" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,petfood3" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<Item name="" identifier="titaniumaluminiumalloy" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,petfood3" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.02" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.04" />
<Price baseprice="150" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="9" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="5">
<RequiredSkill identifier="mechanical" level="30" />
@@ -545,8 +545,8 @@
<RequiredItem identifier="aluminium" amount="2" />
</Fabricate>
<Deconstruct time="5">
<Item identifier="aluminium" copycondition="true" />
<Item identifier="titanium" copycondition="true" />
<Item identifier="aluminium" amount="2" copycondition="true" />
<Item identifier="titanium" amount="2" copycondition="true" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,768,64,64" />
<Sprite texture="minerals.png" sourcerect="62,203,55,27" depth="0.55" origin="0.5,0.5" />
@@ -559,15 +559,15 @@
</Holdable>
<AiTarget sightrange="1000" static="true" />
</Item>
<Item name="" identifier="plastic" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<Item name="" identifier="plastic" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="45">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="7" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="10" />
<Price storeidentifier="merchantresearch" minavailable="12" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="21" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="30" />
<Price storeidentifier="merchantresearch" minavailable="36" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="27" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="45" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="5">
<RequiredSkill identifier="mechanical" level="20" />
@@ -575,8 +575,8 @@
<RequiredItem identifier="carbon" />
</Fabricate>
<Deconstruct time="5">
<Item identifier="silicon" copycondition="true" />
<Item identifier="carbon" copycondition="true" />
<Item identifier="silicon" amount="2" copycondition="true" />
<Item identifier="carbon" amount="2" copycondition="true" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="896,128,64,64" />
<Sprite texture="minerals.png" sourcerect="202,100,43,30" depth="0.55" origin="0.5,0.5" />
@@ -588,15 +588,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="ballisticfiber" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="ballisticfiber" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.1" />
<Price baseprice="160" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="6" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="5">
<RequiredSkill identifier="mechanical" level="40" />
@@ -604,8 +604,8 @@
<RequiredItem identifier="plastic" amount="2" />
</Fabricate>
<Deconstruct time="5">
<Item identifier="titanium" copycondition="true" />
<Item identifier="plastic" copycondition="true" />
<Item identifier="titanium" amount="2" copycondition="true" />
<Item identifier="plastic" amount="2" copycondition="true" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="706,770,62,61" origin="0.5,0.5" />
<Sprite texture="minerals.png" sourcerect="221,0,35,53" depth="0.55" origin="0.5,0.5" />
@@ -617,15 +617,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="organicfiber" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<Item name="" identifier="organicfiber" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<PreferredContainer primary="medfabcab" />
<Price baseprice="30">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="8" />
<Price storeidentifier="merchantresearch" minavailable="7" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="12" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="24" />
<Price storeidentifier="merchantresearch" minavailable="21" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="6" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,768,64,64" />
<Sprite texture="minerals.png" sourcerect="178,8,42,45" depth="0.55" origin="0.5,0.5" />
@@ -637,15 +637,15 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="rubber" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="rubber" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.1" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.2" />
<Price baseprice="20">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="9" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="13" />
<Price storeidentifier="merchantresearch" minavailable="7" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="8" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="27" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="39" />
<Price storeidentifier="merchantresearch" minavailable="21" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="24" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="18" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,770,64,64" />
<Sprite texture="minerals.png" sourcerect="133,221,35,32" depth="0.55" origin="0.5,0.5" />
@@ -657,14 +657,14 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="flashpowder" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,explosive" impacttolerance="8" useinhealthinterface="true" scale="0.4" impactsoundtag="impact_metal_light">
<Item name="" identifier="flashpowder" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,explosive" impacttolerance="8" useinhealthinterface="true" scale="0.4" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="90">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="4" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="7" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="12" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="18" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="21" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5">
@@ -672,8 +672,8 @@
<RequiredItem identifier="potassium" amount="2" />
</Fabricate>
<Deconstruct time="5">
<Item identifier="magnesium" copycondition="true" />
<Item identifier="potassium" copycondition="true" />
<Item identifier="magnesium" amount="2" copycondition="true" />
<Item identifier="potassium" amount="2" copycondition="true" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,256,64,64" />
<Sprite texture="minerals.png" depth="0.55" sourcerect="127,134,23,42" origin="0.5,0.5" />
@@ -695,9 +695,9 @@
</StatusEffect>
</Throwable>
</Item>
<Item name="" identifier="scrap" sonarsize="2" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" aliases="scrap1,scrap2,scrap3,scrap4,scrap5,scrap6,scrap7,scrap8">
<Item name="" identifier="scrap" sonarsize="2" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,scrapcannonammo" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" aliases="scrap1,scrap2,scrap3,scrap4,scrap5,scrap6,scrap7,scrap8">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,wreckreactorcab,abandonedstoragecab,piratestoragecab" minamount="1" maxamount="2" spawnprobability="0.5" />
<PreferredContainer secondary="wreckstoragecab,wreckreactorcab,abandonedstoragecab,piratestoragecab" minamount="2" maxamount="4" spawnprobability="1" />
<Price baseprice="5" sold="false" />
<Deconstruct time="10" chooserandom="true" amount="2">
<Item identifier="iron" commonness="0.8" />
@@ -738,12 +738,12 @@
</Projectile>
</Item>
<!-- ALIEN MATERIALS -->
<Item name="" identifier="incendium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" canbepicked="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="incendium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" canbepicked="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.02" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.4" />
<PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.04" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="0.8" />
<Price baseprice="200" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />
@@ -782,18 +782,18 @@
<RequiredItem items="cuttingequipment" type="Equipped" />
</LevelResource>
</Item>
<Item name="" identifier="fulgurium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="metalcrate" canbepicked="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="fulgurium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="metalcrate" canbepicked="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.02" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.4" />
<PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.04" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="0.8" />
<Price baseprice="200" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.1" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="0.9" minavailable="3" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="328,833,51,63" origin="0.5,0.5" />
<Sprite texture="Content/Items/Alien/AlienMaterials.png" sourcerect="186,351,59,67" depth="0.55" origin="0.5,0.5" />
@@ -814,12 +814,12 @@
<RequiredItem items="cuttingequipment" type="Equipped" />
</LevelResource>
</Item>
<Item name="" identifier="physicorium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<Item name="" identifier="physicorium" category="Material,Alien" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.02" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.4" />
<PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.04" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="0.8" />
<Price baseprice="200" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />
@@ -846,12 +846,12 @@
<RequiredItem items="cuttingequipment" type="Equipped" />
</LevelResource>
</Item>
<Item name="" identifier="dementonite" category="Material,Alien" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<Item name="" identifier="dementonite" category="Material,Alien" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.02" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.4" />
<PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.04" />
<PreferredContainer secondary="ruinstorage,ruinstoragesmall" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="0.8" />
<Price baseprice="200" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />

View File

@@ -1,23 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="fiberplant" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="fiberplant" category="Material" Tags="smallitem,plant" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<Price baseprice="100">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price>
<Deconstruct time="5">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" />
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
<Item identifier="organicfiber" amount="2" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<!-- <InventoryIcon texture="Content/Items/Materials/Minerals.png" sourcerect="0,0,108,166" -->
<ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="257,0,96,128" origin="0.5,0.5" />
<LightComponent lightcolor="208,139,211,150" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="208,139,211,150" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<Sprite texture="Content/Items/Materials/Minerals.png" depth="0.2" sourcerect="545,386,54,78" origin="0.5,0.5" />
@@ -42,23 +42,23 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="elastinplant" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="elastinplant" category="Material" Tags="smallitem,plant" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<LightComponent lightcolor="139,211,197,100" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<LightComponent lightcolor="139,211,197,100" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price>
<Deconstruct time="5">
<Item identifier="elastin" />
<Item identifier="elastin" />
<Item identifier="elastin" />
<Item identifier="elastin" amount="2" />
<Item identifier="elastin" amount="2" />
<Item identifier="elastin" amount="2" />
</Deconstruct>
<ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="645,1,96,128" origin="0.5,0.5" />
<Sprite texture="Content/Items/Materials/Minerals.png" depth="0.2" sourcerect="604,260,28,54" origin="0.5,0.5" />
@@ -83,23 +83,23 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="aquaticpoppy" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="aquaticpoppy" category="Material" Tags="smallitem,plant" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<LightComponent lightcolor="139,211,197,100" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<LightComponent lightcolor="139,211,197,100" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price>
<Deconstruct time="5">
<Item identifier="opium" />
<Item identifier="opium" />
<Item identifier="opium" />
<Item identifier="opium" amount="2" />
<Item identifier="opium" amount="2" />
<Item identifier="opium" amount="2" />
</Deconstruct>
<ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="255,127,96,128" origin="0.5,0.5" />
<Sprite texture="Content/Items/Materials/Minerals.png" depth="0.2" sourcerect="541,332,53,53" origin="0.5,0.5" />
@@ -122,23 +122,23 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="yeastshroom" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="yeastshroom" category="Material" Tags="smallitem,plant" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<LightComponent lightcolor="112,174,199,150" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<LightComponent lightcolor="112,174,199,150" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<Price baseprice="200">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price>
<Deconstruct time="5">
<Item identifier="ethanol" />
<Item identifier="ethanol" />
<Item identifier="ethanol" />
<Item identifier="ethanol" amount="2" />
<Item identifier="ethanol" amount="2" />
<Item identifier="ethanol" amount="2" />
</Deconstruct>
<ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="640,127,96,128" origin="0.5,0.5" />
<Sprite texture="Content/Items/Materials/Minerals.png" depth="0.2" sourcerect="603,321,42,63" origin="0.5,0.5" />
@@ -160,23 +160,23 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="slimebacteria" category="Material" Tags="smallitem,plant" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<Item name="" identifier="slimebacteria" category="Material" Tags="smallitem,plant" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" minamount="1" maxamount="2" spawnprobability="0.05" />
<LightComponent lightcolor="222,153,79,150" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<PreferredContainer secondary="wreckstoragecab" minamount="2" maxamount="4" spawnprobability="0.1" />
<LightComponent lightcolor="222,153,79,150" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
</Price>
<Deconstruct time="5">
<Item identifier="antibiotics" />
<Item identifier="antibiotics" />
<Item identifier="antibiotics" />
<Item identifier="antibiotics" amount="2" />
<Item identifier="antibiotics" amount="2" />
<Item identifier="antibiotics" amount="2" />
</Deconstruct>
<ContainedSprite texture="Content/Items/Materials/Minerals.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="252,264,106,126" origin="0.5,0.5" />
<Sprite texture="Content/Items/Materials/Minerals.png" depth="0.2" sourcerect="601,393,61,47" origin="0.5,0.5" />
@@ -198,9 +198,9 @@
</StatusEffect>
</Holdable>
</Item>
<Item name="" identifier="paralyxis" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,ore" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<Item name="" identifier="paralyxis" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,ore" scale="0.5" cargocontaineridentifier="metalcrate" canbepicked="true">
<PreferredContainer primary="medfabcab" secondary="medcontainer" />
<PreferredContainer secondary="wreckstoragecab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="wreckstoragecab" amount="2" spawnprobability="0.1" />
<Price baseprice="190" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />

View File

@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="titanite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="titanite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.3" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.5" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="1" />
<Price baseprice="250" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
@@ -12,13 +12,13 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="titanium" />
<Item identifier="titanium" />
<Item identifier="titanium" />
<Item identifier="iron" />
<Item identifier="titanium" amount="2" />
<Item identifier="titanium" amount="2" />
<Item identifier="titanium" amount="2" />
<Item identifier="iron" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="113,204,164,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="113,204,164,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,730,86,147" origin="0.5,0.5" />
@@ -41,10 +41,10 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="brockite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="brockite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.3" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.5" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="1" />
<Price baseprice="150" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
@@ -53,11 +53,11 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="phosphorus" />
<Item identifier="thorium" />
<Item identifier="phosphorus" amount="2" />
<Item identifier="thorium" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="178,108,109,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="178,108,109,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,731,86,147" origin="0.5,0.5" />
@@ -80,7 +80,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="thorianite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="thorianite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="300" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -90,11 +90,11 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="thorium" />
<Item identifier="thorium" />
<Item identifier="thorium" amount="2" />
<Item identifier="thorium" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="85,877,88,147" origin="0.5,0.5" />
@@ -117,10 +117,10 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="amblygonite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="amblygonite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<PreferredContainer secondary="ruinstoragelarge" minamount="1" maxamount="2" spawnprobability="0.3" />
<PreferredContainer secondary="ruintreasure" minamount="1" maxamount="3" spawnprobability="0.5" />
<PreferredContainer secondary="ruinstoragelarge" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="ruintreasure" minamount="2" maxamount="6" spawnprobability="1" />
<Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
@@ -129,12 +129,12 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="lithium" />
<Item identifier="aluminium" />
<Item identifier="sodium" />
<Item identifier="lithium" amount="2" />
<Item identifier="aluminium" amount="2" />
<Item identifier="sodium" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="211,189,89,120" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="211,189,89,120" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.5" sourcerect="0,5,84,144" origin="0.5,0.5" />
@@ -157,7 +157,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="sphalerite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="sphalerite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -167,12 +167,12 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="zinc" />
<Item identifier="zinc" />
<Item identifier="zinc" />
<Item identifier="zinc" amount="2" />
<Item identifier="zinc" amount="2" />
<Item identifier="zinc" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="196,196,196,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="196,196,196,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="172,585,84,147" origin="0.5,0.5" />
@@ -194,7 +194,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="pyromorphite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="pyromorphite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="30" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -204,11 +204,11 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="chlorine" />
<Item identifier="chlorine" />
<Item identifier="chlorine" amount="2" />
<Item identifier="chlorine" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="115,154,127,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="115,154,127,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="853,292,86,147" origin="0.5,0.5" />
@@ -230,7 +230,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="quartz" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="quartz" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -240,10 +240,10 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="silicon" />
<Item identifier="silicon" />
<Item identifier="silicon" amount="2" />
<Item identifier="silicon" amount="2" />
</Deconstruct>
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,585,86,147" origin="0.5,0.5" />
@@ -266,7 +266,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="diamond" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="diamond" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -276,11 +276,11 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="carbon" />
<Item identifier="carbon" />
<Item identifier="carbon" />
<Item identifier="carbon" amount="2" />
<Item identifier="carbon" amount="2" />
<Item identifier="carbon" amount="2" />
</Deconstruct>
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="938,0,86,147" origin="0.5,0.5" />
@@ -303,7 +303,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="hydroxyapatite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="hydroxyapatite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -313,12 +313,12 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="calcium" />
<Item identifier="phosphorus" />
<Item identifier="phosphorus" />
<Item identifier="calcium" amount="2" />
<Item identifier="phosphorus" amount="2" />
<Item identifier="phosphorus" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="179,173,154,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="179,173,154,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="426,292,86,147" origin="0.5,0.5" />
@@ -341,7 +341,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="uraniumore" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="uraniumore" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -351,12 +351,12 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="uranium" />
<Item identifier="uranium" />
<Item identifier="uranium" />
<Item identifier="uranium" amount="2" />
<Item identifier="uranium" amount="2" />
<Item identifier="uranium" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="83,160,100,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="83,160,100,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="768,731,86,147" origin="0.5,0.5" />
@@ -379,7 +379,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="ilmenite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="ilmenite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -389,10 +389,10 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="titanium" />
<Item identifier="titanium" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="117,143,123,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="117,143,123,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="597,292,84,147" origin="0.5,0.5" />
@@ -415,7 +415,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="stannite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="stannite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -425,12 +425,12 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="copper" />
<Item identifier="iron" />
<Item identifier="tin" />
<Item identifier="copper" amount="2" />
<Item identifier="iron" amount="2" />
<Item identifier="tin" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="766,883,88,133" origin="0.5,0.5" />
@@ -453,7 +453,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="chalcopyrite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="chalcopyrite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="60" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -463,11 +463,11 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="copper" />
<Item identifier="copper" />
<Item identifier="copper" amount="2" />
<Item identifier="copper" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="162,135,83,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="162,135,83,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,438,86,148" origin="0.5,0.5" />
@@ -489,7 +489,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="esperite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="esperite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -499,9 +499,9 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="zinc" />
<Item identifier="zinc" />
<Item identifier="lead" />
<Item identifier="zinc" amount="2" />
<Item identifier="zinc" amount="2" />
<Item identifier="lead" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="256,585,86,147" origin="0.5,0.5" />
@@ -521,7 +521,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="galena" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="galena" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" />
<Price baseprice="70" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -531,11 +531,11 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="lead" />
<Item identifier="lead" />
<Item identifier="lead" amount="2" />
<Item identifier="lead" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="117,139,162,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="117,139,162,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="341,877,86,147" origin="0.5,0.5" />
@@ -557,7 +557,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="triphylite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="triphylite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="100" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -567,10 +567,10 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="lithium" />
<Item identifier="lithium" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="127,174,170,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="127,174,170,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="256,0,86,147" origin="0.5,0.5" />
@@ -592,7 +592,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="langbeinite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="langbeinite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="200" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -602,12 +602,12 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="potassium" />
<Item identifier="magnesium" />
<Item identifier="magnesium" />
<Item identifier="potassium" amount="2" />
<Item identifier="magnesium" amount="2" />
<Item identifier="magnesium" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="150,125,105,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="150,125,105,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,146,86,147" origin="0.5,0.5" />
@@ -630,7 +630,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="chamosite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="chamosite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="130" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -640,13 +640,13 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="iron" />
<Item identifier="iron" />
<Item identifier="aluminium" />
<Item identifier="aluminium" />
<Item identifier="iron" amount="2" />
<Item identifier="iron" amount="2" />
<Item identifier="aluminium" amount="2" />
<Item identifier="aluminium" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="69,158,142,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="69,158,142,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="341,438,86,148" origin="0.5,0.5" />
@@ -669,7 +669,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="ironore" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="ironore" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="25" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -679,13 +679,13 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="iron" />
<Item identifier="iron" />
<Item identifier="iron" />
<Item identifier="iron" />
<Item identifier="iron" amount="2" />
<Item identifier="iron" amount="2" />
<Item identifier="iron" amount="2" />
<Item identifier="iron" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,438,86,148" origin="0.5,0.5" />
@@ -708,7 +708,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="polyhalite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="polyhalite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="50" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -718,11 +718,11 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="potassium" />
<Item identifier="calcium" />
<Item identifier="potassium" amount="2" />
<Item identifier="calcium" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="134,99,88" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="134,99,88" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="768,146,86,147" origin="0.5,0.5" />
@@ -745,7 +745,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="graphite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="graphite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="25" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -755,11 +755,11 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="carbon" />
<Item identifier="carbon" />
<Item identifier="carbon" amount="2" />
<Item identifier="carbon" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="512,0,86,147" origin="0.5,0.5" />
@@ -782,7 +782,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="sylvite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="sylvite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="70" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -792,12 +792,12 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="sodium" />
<Item identifier="potassium" />
<Item identifier="potassium" />
<Item identifier="sodium" amount="2" />
<Item identifier="potassium" amount="2" />
<Item identifier="potassium" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,89,67,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,89,67,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="256,146,86,147" origin="0.5,0.5" />
@@ -820,7 +820,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="lazulite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="lazulite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="25" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -830,11 +830,11 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="phosphorus" />
<Item identifier="iron" />
<Item identifier="phosphorus" amount="2" />
<Item identifier="iron" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="88,121,142,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="88,121,142,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="341,731,86,147" origin="0.5,0.5" />
@@ -857,7 +857,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="bornite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="bornite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="60" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -867,11 +867,11 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="copper" />
<Item identifier="copper" />
<Item identifier="copper" amount="2" />
<Item identifier="copper" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="119,82,124,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="119,82,124,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="853,438,86,148" origin="0.5,0.5" />
@@ -894,7 +894,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="cassiterite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="cassiterite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="40" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -904,12 +904,12 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="tin" />
<Item identifier="tin" />
<Item identifier="tin" />
<Item identifier="tin" amount="2" />
<Item identifier="tin" amount="2" />
<Item identifier="tin" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="153,82,66,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="153,82,66,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="597,877,84,147" origin="0.5,0.5" />
@@ -931,7 +931,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="cryolite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="cryolite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="80" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -941,11 +941,11 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="sodium" />
<Item identifier="sodium" />
<Item identifier="sodium" amount="2" />
<Item identifier="sodium" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="160,175,187,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="160,175,187,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,144,86,147" origin="0.5,0.5" />
@@ -968,7 +968,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="aragonite" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="aragonite" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="80" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -978,11 +978,11 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="calcium" />
<Item identifier="calcium" />
<Item identifier="calcium" amount="2" />
<Item identifier="calcium" amount="2" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="187,157,67,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="187,157,67,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="0,292,86,147" origin="0.5,0.5" />
@@ -1005,7 +1005,7 @@
</LevelResource>
<Holdable slots="Any,RightHand,LeftHand" msg="ItemMsgUsePlasmaCutter" handle1="0,0" pickingtime="5.0" attachable="true" reattachable="false" />
</Item>
<Item name="" identifier="chrysoprase" category="Material" Tags="smallitem,ore" maxstacksize="32" maxstacksizecharacterinventory="8" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="chrysoprase" category="Material" Tags="smallitem,ore" maxstacksize="60" maxstacksizecharacterinventory="60" canbepicked="true" description="" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="mineralcab" secondary="storagecab" />
<Price baseprice="40" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
@@ -1015,10 +1015,10 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="5">
<Item identifier="silicon" amount="2" />
<Item identifier="silicon" amount="4" />
</Deconstruct>
<!-- TODO: sprite and inventory icon -->
<LightComponent lightcolor="115,148,82,225" range="100" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="115,148,82,225" range="400" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ContainedSprite texture="Content/Items/Materials/MineralEnvironment.png" usewhenattached="true" decorativespritebehavior="HideWhenNotVisible" depth="0.55" sourcerect="853,585,86,147" origin="0.5,0.5" />
@@ -1044,7 +1044,7 @@
<Item name="" identifier="piezocrystal" category="Material" Tags="" canbepicked="false" description="" scale="0.5" sonarsize="30" health="60" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true">
<Sprite texture="Content/Items/Materials/Crystal.png" depth="1.0" sourcerect="0,4,1024,1020" origin="0.5,0.6" />
<Body width="500" height="500" density="25" bodytype="Static" />
<LightComponent lightcolor="178,196,207,255" range="4000.0" powerconsumption="0" flicker="0.2" flickerspeed="0.5" pulsefrequency="0.2" pulseamount="0.8" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="178,196,207,255" range="16000" powerconsumption="0" flicker="0.2" flickerspeed="0.5" pulsefrequency="0.2" pulseamount="0.8" ison="true" drawbehindsubs="true">
<StatusEffect type="OnBroken" target="This" disabledeltatime="true">
<particleemitter particle="iceshards" particleamount="200" velocitymin="100" velocitymax="3000" anglemin="0" anglemax="360" scalemin="0.5" scalemax="3.0" />
<Explosion range="1000.0" ballastfloradamage="1000" structuredamage="600" itemdamage="1000" force="50.0" severlimbsprobability="1.5" decal="explosion" decalsize="1.0" camerashake="500" camerashakerange="50000" flashrange="10000" flashduration="5.0" screencolor="255,255,255,255" screencolorrange="5000" screencolorduration="3.0">
@@ -1058,7 +1058,7 @@
<RemoveItem />
</StatusEffect>
</LightComponent>
<LightComponent lightcolor="178,196,207,255" range="4000.0" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="1.0" ison="true" drawbehindsubs="true">
<LightComponent lightcolor="178,196,207,255" range="16000" powerconsumption="0" flicker="0.0" flickerspeed="0.5" pulsefrequency="0.4" pulseamount="1.0" ison="true" drawbehindsubs="true">
<LightTexture texture="Content/Lights/pointlight_rays.png" origin="0.5,0.5" />
</LightComponent>
<ElectricalDischarger duration="0.2" outdoorsonly="true" powerconsumption="0" range="3500" rangemultiplierinwalls="1">

View File

@@ -3,19 +3,19 @@
<!-- Name: Methamphetamine -->
<!-- Description: A potent nervous system stimulant. -->
<!-- *************************************************************************************************************************************************************************** -->
<Methamphetamine name="" identifier="meth" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Methamphetamine name="" identifier="meth" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.05" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Price baseprice="50">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="3" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantnightclub" minavailable="4" />
<Price storeidentifier="merchantnightclub" minavailable="12" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30">
<RequiredSkill identifier="medical" level="30" />
@@ -24,9 +24,9 @@
<RequiredItem identifier="carbon" amount="2" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="phosphorus" />
<Item identifier="chlorine" />
<Item identifier="carbon" />
<Item identifier="phosphorus" amount="2" />
<Item identifier="chlorine" amount="2" />
<Item identifier="carbon" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,448,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="75,0,37,69" depth="0.6" origin="0.5,0.5" />
@@ -77,17 +77,17 @@
<!-- Name: Anabolic Steroids -->
<!-- Description: Temporarily increases muscular strength and physical performance. -->
<!-- *************************************************************************************************************************************************************************** -->
<AnabolicSteroids name="" identifier="steroids" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<AnabolicSteroids name="" identifier="steroids" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.05" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Price baseprice="350">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price>
@@ -97,8 +97,8 @@
<RequiredItem identifier="adrenaline" amount="3" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="tonicliquid"/>
<Item identifier="adrenaline" amount="2"/>
<Item identifier="tonicliquid" amount="2"/>
<Item identifier="adrenaline" amount="4"/>
</Deconstruct>
<!-- TODO: sprite -->
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="576,448,64,64" origin="0.5,0.5" />
@@ -146,19 +146,19 @@
<!-- Name: Hyperzine -->
<!-- Description: An extremely potent muscle stimulant for those moments when you gotta go fast. -->
<!-- *************************************************************************************************************************************************************************** -->
<Hyperzine name="" identifier="hyperzine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Hyperzine name="" identifier="hyperzine" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.05" notcampaign="true" notpvp="true"/>
<Price baseprice="450" minavailable="1">
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Price baseprice="450" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantnightclub" minavailable="3" />
<Price storeidentifier="merchantnightclub" minavailable="9" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="60">
<RequiredSkill identifier="medical" level="40" />
@@ -166,7 +166,7 @@
<RequiredItem identifier="steroids" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="steroids" />
<Item identifier="steroids" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,448,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="149,0,37,69" depth="0.6" origin="0.5,0.5" />
@@ -221,21 +221,21 @@
<!-- Medical alcohol used as an ingredient in the manufacture of various medicines. Drinking while on duty is not advised.
Pouring on skin treats mild infections yet causes small burns.-->
<!-- *************************************************************************************************************************************************************************** -->
<Ethanol name="" identifier="ethanol" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical,petfood2" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Ethanol name="" identifier="ethanol" category="Medical,Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical,petfood2" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="sprayer" amount="1" spawnprobability="1"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="2" spawnprobability="0.3" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="sprayer" amount="2" spawnprobability="1"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="4" spawnprobability="0.6" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="medfabcab" secondary="medcab"/>
<Price baseprice="60" minavailable="6" >
<Price baseprice="60" minavailable="18" >
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="8" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="10" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="24" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="2" />
<Price storeidentifier="merchantnightclub" minavailable="4" />
<Price storeidentifier="merchantnightclub" minavailable="12" />
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="80" fabricationlimitmin="5" fabricationlimitmax="10"/>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,768,64,64" origin="0.5,0.5" />
@@ -275,12 +275,12 @@
<!-- Name: Energy Drink -->
<!-- Applies heightened speed for a while, but also has a probability to cause nausea. Only at vending machines. -->
<!-- *************************************************************************************************************************************************************************** -->
<EnergyDrink name="" identifier="energydrink" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<EnergyDrink name="" identifier="energydrink" category="Medical,Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="2" spawnprobability="0.15" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="4" spawnprobability="0.3" />
<Price baseprice="40" sold="false">
<Price storeidentifier="merchantnightclub" minavailable="4" sold="true" />
<Price storeidentifier="merchantnightclub" minavailable="12" sold="true" />
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="40" fabricationlimitmin="5" fabricationlimitmax="10"/>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="64,768,64,64" origin="0.5,0.5" />
@@ -308,10 +308,10 @@
<!-- Name: Protein bar -->
<!-- Provides slow healing for damage and burns. Only at vending machines. -->
<!-- *************************************************************************************************************************************************************************** -->
<ProteinBar name="" identifier="proteinbar" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<ProteinBar name="" identifier="proteinbar" category="Medical,Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="2" spawnprobability="0.15" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="4" spawnprobability="0.3" />
<PreferredContainer primary="crewcab"/>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="40" fabricationlimitmin="5" fabricationlimitmax="10"/>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="0,768,64,64" origin="0.5,0.5" />
@@ -340,11 +340,11 @@
<!-- Name: Mind Sense -->
<!-- Gives the user temporarily the ability to highlight enemies, similar to Thermal Goggles -->
<!-- *************************************************************************************************************************************************************************** -->
<MindSense identifier="mindsense" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<MindSense identifier="mindsense" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem,chem,medical" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.05" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Price baseprice="280" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
@@ -358,7 +358,7 @@
<RequiredItem identifier="meth" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="meth" />
<Item identifier="meth" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="196,834,56,56" origin="0.5,0.5" />
<!-- TODO new Sprite-->
@@ -392,11 +392,11 @@
<!-- Name: Mind Wipe -->
<!-- Resets the talent points of the character, overuse can lose points -->
<!-- *************************************************************************************************************************************************************************** -->
<MindWipe identifier="mindwipe" category="Medical" maxstacksize="8" maxstacksizecharacterinventory="1" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<MindWipe identifier="mindwipe" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab"/>
<PreferredContainer secondary="crewcab" />
<PreferredContainer primary="ruinstoragelarge" amount="1" spawnprobability="0.03" />
<PreferredContainer primary="ruintreasure" amount="1" spawnprobability="0.1" />
<PreferredContainer primary="ruinstoragelarge" amount="2" spawnprobability="0.06" />
<PreferredContainer primary="ruintreasure" amount="2" spawnprobability="0.2" />
<Price baseprice="860" sold="false">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" />
@@ -410,8 +410,8 @@
<RequiredItem identifier="antipsychosis" amount="4" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="dementonite" amount="2" />
<Item identifier="antipsychosis" amount="2" />
<Item identifier="dementonite" amount="4" />
<Item identifier="antipsychosis" amount="4" />
</Deconstruct>
<InventoryIcon texture="Medicines.png" sourcerect="448,193,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="341,310,35,67" depth="0.6" origin="0.5,0.5" />
@@ -428,16 +428,16 @@
</StatusEffect>
</Holdable>
</MindWipe>
<Item name="" nameidentifier="beerbottle" identifier="beerbottle1" category="Medical,Misc" maxstacksize="8" cargocontaineridentifier="mediccrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="1" maxamount="1" spawnprobability="0.1" />
<PreferredContainer secondary="crewcab" amount="1" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<Item name="" nameidentifier="beerbottle" identifier="beerbottle1" category="Medical,Misc" maxstacksize="60" cargocontaineridentifier="mediccrate" description="" Tags="smallitem" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="abandonedcrewcab,piratecrewcab" minamount="2" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="crewcab" amount="2" spawnprobability="0.2" notcampaign="true" notpvp="true"/>
<PreferredContainer primary="medfabcab" secondary="medcab"/>
<Price baseprice="60" sold="false">
<Price storeidentifier="merchantclown" minavailable="0" maxavailable="3" sold="true">
<Reputation faction="clowns" min="30"/>
</Price>
<Price storeidentifier="merchantnightclub" minavailable="20" sold="true" />
<Price storeidentifier="merchantnightclub" minavailable="60" sold="true" />
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="60" fabricationlimitmin="2" fabricationlimitmax="6"/>
<Sprite texture="Content/Map/Outposts/Art/AdminResidentAssets.png" sourcerect="835,0,20,63" depth="0.6" origin="0.5,0.5" />

View File

@@ -6,16 +6,16 @@
<!-- Name: Bandage -->
<!-- Description: Basic bandages, useful in the treatment of bleeding wounds and burns. -->
<!-- *************************************************************************************************************************************************************************** -->
<Bandage name="" identifier="antibleeding1" aliases="Bandage" category="Medical" Tags="smallitem,medical" maxstacksize="32" maxstacksizecharacterinventory="8" useinhealthinterface="true" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_soft" RequireAimToUse="True">
<Bandage name="" identifier="antibleeding1" aliases="Bandage" category="Medical" Tags="smallitem,medical" maxstacksize="60" maxstacksizecharacterinventory="60" useinhealthinterface="true" cargocontaineridentifier="mediccrate" description="" scale="0.5" impactsoundtag="impact_soft" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="supplycab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.3" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.8" />
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="3" spawnprobability="0.5" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/>
<PreferredContainer secondary="supplycab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="6" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="30" minavailable="25">
<Price baseprice="30" minavailable="75">
<Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch"/>
@@ -57,15 +57,15 @@
<!-- Name: Plastiseal -->
<!-- Description: A synthetic skin with hemostatic properties, able to quickly seal most wounds. -->
<!-- *************************************************************************************************************************************************************************** -->
<Plastiseal name="" identifier="antibleeding2" category="Medical" Tags="smallitem,medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_soft" RequireAimToUse="True">
<Plastiseal name="" identifier="antibleeding2" category="Medical" Tags="smallitem,medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_soft" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="3" spawnprobability="0.3" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.8" />
<PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="6" spawnprobability="0.6" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<Price baseprice="100">
<Price storeidentifier="merchantmedical" minavailable="12" />
<Price storeidentifier="merchantmedical" minavailable="36" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="25" amount="3">
<RequiredSkill identifier="medical" level="16" />
@@ -103,14 +103,14 @@
<!-- Description: An antibiotic glue with hemostatic properties. Seals bleeding wounds almost immediately and treats burns and infections very effectively. Use with care as it may cause mobile
clots in the bloodstream. -->
<!-- *************************************************************************************************************************************************************************** -->
<AntibioticGlue name="" identifier="antibleeding3" category="Medical" Tags="smallitem,medical" maxstacksize="8" maxstacksizecharacterinventory="1" MaxStackSizeHoldableOrWearableInventory="1" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<AntibioticGlue name="" identifier="antibleeding3" category="Medical" Tags="smallitem,medical" maxstacksize="60" maxstacksizecharacterinventory="60" MaxStackSizeHoldableOrWearableInventory="1" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.3" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.1" />
<Price baseprice="190">
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="10" minleveldifficulty="25" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="30" minleveldifficulty="25" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="45" amount="1" >
<RequiredSkill identifier="medical" level="48" />
@@ -119,7 +119,7 @@
<RequiredItem identifier="elastin" amount="1" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="antibiotics" />
<Item identifier="antibiotics" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,448,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="312,8,63,22" depth="0.6" origin="0.5,0.5" />
@@ -161,17 +161,17 @@
<!-- Name: Morphine -->
<!-- Description: A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse. -->
<!-- *************************************************************************************************************************************************************************** -->
<Morphine name="" identifier="antidama1" aliases="Corrigodone" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Morphine name="" identifier="antidama1" aliases="Corrigodone" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="supplycab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.3" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.8" />
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="3" spawnprobability="0.5" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/>
<PreferredContainer secondary="supplycab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="6" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="100" minavailable="12">
<Price baseprice="100" minavailable="36">
<Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch"/>
@@ -189,7 +189,7 @@
<RequiredItem identifier="opium" amount="2" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="opium" />
<Item identifier="opium" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,448,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="0,0,37,69" depth="0.6" origin="0.5,0.5" />
@@ -236,16 +236,16 @@
<!-- Name: Fentanyl -->
<!-- Description: A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse. -->
<!-- *************************************************************************************************************************************************************************** -->
<Fentanyl name="" identifier="antidama2" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Fentanyl name="" identifier="antidama2" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="3" spawnprobability="0.3" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/>
<Price baseprice="190" minavailable="1">
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="12" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.8" />
<PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="6" spawnprobability="0.6" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.1" />
<PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<Price baseprice="190" minavailable="3">
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="36" />
</Price>
<SuitableTreatment type="damage" suitability="75" />
<SuitableTreatment identifier="opiateoverdose" suitability="-50" />
@@ -258,8 +258,8 @@
<RequiredItem identifier="ethanol" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="opium" mincondition="0.9" />
<Item identifier="adrenaline" mincondition="0.9" />
<Item identifier="opium" amount="2" mincondition="0.9" />
<Item identifier="adrenaline" amount="2" mincondition="0.9" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="37,0,38,69" depth="0.6" origin="0.5,0.5" />
@@ -311,13 +311,13 @@
<!-- Name: Pomegrenade Extract -->
<!-- Description: A crappy but non lethal alternative to opiods, made from pomegrenades.-->
<!-- *************************************************************************************************************************************************************************** -->
<pomegrenadeextract name="" identifier="pomegrenadeextract" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<pomegrenadeextract name="" identifier="pomegrenadeextract" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" minamount="2" maxamount="4" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer primary="medcab" minamount="4" maxamount="8" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="medcontainer"/>
<Price baseprice="80" minavailable="4">
<Price baseprice="80" minavailable="12">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -333,7 +333,7 @@
</Fabricate>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="115" fabricationlimitmin="0" fabricationlimitmax="10" />
<Deconstruct time="30">
<Item identifier="creepingorange" amount="2" />
<Item identifier="creepingorange" amount="4" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="0,384,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="228,379,37,69" depth="0.6" origin="0.5,0.5" />
@@ -378,12 +378,12 @@
<!-- Name: Saline -->
<!-- Description: A sodium chloride infusion mildly useful in the treatment of blood loss. Small relief when used on infected tissue. -->
<!-- *************************************************************************************************************************************************************************** -->
<Saline name="" identifier="antibloodloss1" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,petfood1,petfood2,petfood3" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_soft">
<Saline name="" identifier="antibloodloss1" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,petfood1,petfood2,petfood3" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="3" spawnprobability="0.5" />
<PreferredContainer secondary="wrecksupplycab,beaconsupplycab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="6" spawnprobability="1" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="50" minavailable="12">
<Price baseprice="50" minavailable="36">
<Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch"/>
@@ -432,14 +432,14 @@
<!-- Name: Blood Pack -->
<!-- Description: A pack of blood substitute for the treatment of blood loss. -->
<!-- *************************************************************************************************************************************************************************** -->
<BloodPack name="" identifier="antibloodloss2" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,petfood1" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_soft">
<BloodPack name="" identifier="antibloodloss2" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,petfood1" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" minamount="2" maxamount="3" notcampaign="true"/>
<PreferredContainer secondary="outpostmedcab" minamount="1" maxamount="2" spawnprobability="0.2"/>
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer primary="medcab" minamount="4" maxamount="6" notcampaign="true"/>
<PreferredContainer secondary="outpostmedcab" minamount="2" maxamount="4" spawnprobability="0.4"/>
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="medcontainer"/>
<PreferredContainer secondary="researchcontainer" spawnprobability="0.02"/>
<PreferredContainer secondary="researchcontainer" spawnprobability="0.04"/>
<Price baseprice="240">
<Price storeidentifier="merchantmedical" multiplier="0.9"/>
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
@@ -451,8 +451,8 @@
<RequiredItem identifier="stabilozine" amount="1" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="sodium" />
<Item identifier="stabilozine" />
<Item identifier="sodium" amount="2" />
<Item identifier="stabilozine" amount="2" />
</Deconstruct>
<SuitableTreatment type="bloodloss" suitability="120" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="896,640,64,64" origin="0.5,0.5" />
@@ -481,10 +481,10 @@
<!-- Description: A highly potent stimulant effective in the treatment of internal damage, oxygen deprivation, blood loss and, to a lesser extent, bleeding. Produces mild burns as a side
effect. -->
<!-- *************************************************************************************************************************************************************************** -->
<Deusizine name="" identifier="deusizine" aliases="Auxiliriozine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Deusizine name="" identifier="deusizine" aliases="Auxiliriozine" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.02" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.4" />
<PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.04" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="500">
<Price storeidentifier="merchantmedical" multiplier="0.9" minleveldifficulty="50"/>
@@ -496,9 +496,9 @@
<RequiredItem identifier="liquidoxygenite" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="antibleeding3" />
<Item identifier="opium" />
<Item identifier="liquidoxygenite" />
<Item identifier="antibleeding3" amount="2" />
<Item identifier="opium" amount="2" />
<Item identifier="liquidoxygenite" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,704,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="226,306,38,72" depth="0.6" origin="0.5,0.5" />
@@ -585,18 +585,18 @@
<!-- Name: Liquid Oxygenite -->
<!-- Description: A mildly toxic solution that slowly releases oxygen into the bloodstream when injected. Avoid dropping. -->
<!-- *************************************************************************************************************************************************************************** -->
<LiquidOxygenite name="" identifier="liquidoxygenite" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" impacttolerance="8" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<LiquidOxygenite name="" identifier="liquidoxygenite" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" impacttolerance="8" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<Price baseprice="80">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.9" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="12" />
</Price>
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.1" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.2" />
<SuitableTreatment identifier="organdamage" suitability="-30" />
<SuitableTreatment identifier="oxygenlow" suitability="30" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,640,64,64" origin="0.5,0.5" />
@@ -669,20 +669,20 @@
<!-- Name: Calyxanide -->
<!-- An antiparasitic drug used in the treatment of husk parasite infections. Might require higher dosage to cure the infection at later stages. -->
<!-- *************************************************************************************************************************************************************************** -->
<Calyxanide name="" identifier="calyxanide" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Calyxanide name="" identifier="calyxanide" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.03" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.06" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="510">
<Price storeidentifier="merchantoutpost" minavailable="5" />
<Price storeidentifier="merchantcity" minavailable="5" />
<Price storeidentifier="merchantresearch" minavailable="7" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="5" />
<Price storeidentifier="merchantmine" multiplier="1.1" minavailable="5" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="7" />
<Price storeidentifier="merchanthusk" minavailable="3" maxavailable="5">
<Price storeidentifier="merchantoutpost" minavailable="15" />
<Price storeidentifier="merchantcity" minavailable="15" />
<Price storeidentifier="merchantresearch" minavailable="21" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="15" />
<Price storeidentifier="merchantmine" multiplier="1.1" minavailable="15" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="21" />
<Price storeidentifier="merchanthusk" minavailable="9" maxavailable="5">
<Reputation faction="huskcult" min="30"/>
</Price>
</Price>
@@ -693,8 +693,8 @@
<RequiredItem identifier="stabilozine" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="antibiotics" />
<Item identifier="stabilozine" />
<Item identifier="antibiotics" amount="2" />
<Item identifier="stabilozine" amount="2" />
</Deconstruct>
<SuitableTreatment identifier="huskinfection" suitability="100" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="897,449,63,63" origin="0.5,0.5" />
@@ -751,13 +751,13 @@
<!-- Name: Haloperidol -->
<!-- A strong antipsychotic drug. -->
<!-- *************************************************************************************************************************************************************************** -->
<Haloperidol name="" identifier="antipsychosis" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Haloperidol name="" identifier="antipsychosis" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="130" minavailable="4">
<Price baseprice="130" minavailable="12">
<Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/>
<Price storeidentifier="merchantresearch"/>
@@ -772,9 +772,9 @@
<RequiredItem identifier="chlorine" amount="2" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="lithium" />
<Item identifier="carbon" />
<Item identifier="chlorine" />
<Item identifier="lithium" amount="2" />
<Item identifier="carbon" amount="2" />
<Item identifier="chlorine" amount="2" />
</Deconstruct>
<SuitableTreatment identifier="psychosis" suitability="100" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,640,64,64" origin="0.5,0.5" />
@@ -814,13 +814,13 @@
<!-- Name: Naloxone -->
<!-- An opioid antagonist for the treatment of opiate-based withdrawal and overdose. -->
<!-- *************************************************************************************************************************************************************************** -->
<Naloxone name="" identifier="antinarc" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Naloxone name="" identifier="antinarc" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" description="" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.5" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.4" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="100" minavailable="2">
<Price baseprice="100" minavailable="6">
<Price storeidentifier="merchantmedical" multiplier="0.9"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
@@ -829,7 +829,7 @@
<RequiredItem identifier="stabilozine" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="stabilozine" />
<Item identifier="stabilozine" amount="2" />
</Deconstruct>
<SuitableTreatment identifier="opiateaddiction" suitability="60" />
<SuitableTreatment identifier="opiatewithdrawal" suitability="60" />
@@ -874,12 +874,12 @@
<!-- Name: Morbusine Antidote -->
<!-- An antidote for acute morbusine poisoning. -->
<!-- *************************************************************************************************************************************************************************** -->
<MorbusineAntidote name="" identifier="morbusineantidote" aliases="Morbusanide" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<MorbusineAntidote name="" identifier="morbusineantidote" aliases="Morbusanide" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer primary="medcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer secondary="medcontainer"/>
<Price baseprice="250" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost"/>
@@ -887,7 +887,7 @@
<Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="2"/>
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="6"/>
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
@@ -896,7 +896,7 @@
<RequiredItem identifier="stabilozine" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="stabilozine" />
<Item identifier="stabilozine" amount="2" />
</Deconstruct>
<SuitableTreatment identifier="morbusinepoisoning" suitability="100" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,704,64,64" origin="0.5,0.5" />
@@ -934,12 +934,12 @@
<!-- Name: Cyanide Antidote -->
<!-- An antidote for acute cyanide poisoning. -->
<!-- *************************************************************************************************************************************************************************** -->
<CyanideAntidote name="" identifier="cyanideantidote" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<CyanideAntidote name="" identifier="cyanideantidote" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer primary="medcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer secondary="medcontainer"/>
<Price baseprice="350" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost"/>
@@ -947,7 +947,7 @@
<Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="2"/>
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="6"/>
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
@@ -956,7 +956,7 @@
<RequiredItem identifier="stabilozine" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="stabilozine" />
<Item identifier="stabilozine" amount="2" />
</Deconstruct>
<SuitableTreatment identifier="cyanidepoisoning" suitability="100" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,704,64,64" origin="0.5,0.5" />
@@ -994,12 +994,12 @@
<!-- Name: Sufforin Antidote -->
<!-- An antidote for acute sufforin poisoning. -->
<!-- *************************************************************************************************************************************************************************** -->
<SufforinAntidote name="" identifier="sufforinantidote" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<SufforinAntidote name="" identifier="sufforinantidote" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer primary="medcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer secondary="medcontainer"/>
<Price baseprice="125" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost"/>
@@ -1007,7 +1007,7 @@
<Price storeidentifier="merchantresearch"/>
<Price storeidentifier="merchantmilitary"/>
<Price storeidentifier="merchantmine"/>
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="2"/>
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="6"/>
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="30" >
@@ -1016,7 +1016,7 @@
<RequiredItem identifier="stabilozine" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="stabilozine" />
<Item identifier="stabilozine" amount="2" />
</Deconstruct>
<SuitableTreatment identifier="sufforinpoisoning" suitability="100" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,704,64,64" origin="0.5,0.5" />
@@ -1054,12 +1054,12 @@
<!-- Name: Deliriumine Antidote -->
<!-- An antidote for acute deliriumine poisoning. -->
<!-- *************************************************************************************************************************************************************************** -->
<DeliriumineAntidote name="" identifier="deliriumineantidote" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<DeliriumineAntidote name="" identifier="deliriumineantidote" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer primary="medcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer secondary="medcontainer"/>
<Price baseprice="125" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost"/>
@@ -1075,7 +1075,7 @@
<RequiredItem identifier="stabilozine" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="stabilozine" />
<Item identifier="stabilozine" amount="2" />
</Deconstruct>
<SuitableTreatment identifier="deliriuminepoisoning" suitability="100" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="512,703,64,64" origin="0.5,0.5" />
@@ -1113,11 +1113,11 @@
<!-- Name: AntiRad -->
<!-- Slows down cellular degradation caused by radiation. -->
<!-- *************************************************************************************************************************************************************************** -->
<AntiRad name="" identifier="antirad" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<AntiRad name="" identifier="antirad" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="1" spawnprobability="0.1" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" amount="2" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="125" minleveldifficulty="11">
<Price storeidentifier="merchantoutpost"/>
@@ -1133,7 +1133,7 @@
<RequiredItem identifier="stabilozine" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="stabilozine" />
<Item identifier="stabilozine" amount="2" />
</Deconstruct>
<SuitableTreatment identifier="radiationsickness" suitability="100" />
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="128,704,64,64" origin="0.5,0.5" />
@@ -1171,12 +1171,12 @@
<!-- Name: Paralysis Antidote -->
<!-- An antidote for paralysis. -->
<!-- *************************************************************************************************************************************************************************** -->
<ParalysisAntidote name="" identifier="antiparalysis" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<ParalysisAntidote name="" identifier="antiparalysis" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wrecksupplycab" amount="1" spawnprobability="0.3" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.8" />
<PreferredContainer secondary="outpostmedcab" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outpostmedcompartment" amount="1" spawnprobability="0.06" />
<PreferredContainer secondary="wrecksupplycab" amount="2" spawnprobability="0.6" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer secondary="outpostmedcab" amount="2" spawnprobability="0.4" />
<PreferredContainer secondary="outpostmedcompartment" amount="2" spawnprobability="0.12" />
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Price baseprice="200" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" />
@@ -1192,7 +1192,7 @@
<RequiredItem identifier="stabilozine" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="stabilozine" />
<Item identifier="stabilozine" amount="2" />
</Deconstruct>
<SuitableTreatment identifier="paralysis" suitability="100" />
<SuitableTreatment identifier="paralysisresistance" suitability="-60" />
@@ -1236,17 +1236,17 @@
<!-- Name: Elastin -->
<!-- A highly elastic, naturally occurring protein. Useful for crafting. -->
<!-- *************************************************************************************************************************************************************************** -->
<Elastin name="" identifier="elastin" category="Material" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem" cargocontaineridentifier="mediccrate" scale="0.5" impactsoundtag="impact_soft">
<Elastin name="" identifier="elastin" category="Material" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,chem" cargocontaineridentifier="mediccrate" scale="0.5" impactsoundtag="impact_soft">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer primary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" />
<PreferredContainer primary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<Price baseprice="40">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="8" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="24" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="8" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="24" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="772,771,52,59" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="465,452,47,60" depth="0.6" origin="0.5,0.5" />
@@ -1261,19 +1261,19 @@
<!-- Name: Opium -->
<!-- A relatively mild opioid obtained from aquatic poppy. Most commonly used to manufacture morphine and fentanyl. -->
<!-- *************************************************************************************************************************************************************************** -->
<Opium name="" identifier="opium" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem" description="" cargocontaineridentifier="mediccrate" scale="0.5" useinhealthinterface="true" RequireAimToUse="True">
<Opium name="" identifier="opium" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,chem" description="" cargocontaineridentifier="mediccrate" scale="0.5" useinhealthinterface="true" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer secondary="outposttrashcan" amount="1" spawnprobability="0.2" />
<PreferredContainer secondary="outposttrashcan" amount="2" spawnprobability="0.4" />
<Price baseprice="40">
<Price storeidentifier="merchantoutpost" minavailable="4" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="8" />
<Price storeidentifier="merchantoutpost" minavailable="12" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="24" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="8" />
<Price storeidentifier="merchantnightclub" minavailable="4" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="24" />
<Price storeidentifier="merchantnightclub" minavailable="12" />
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="60" fabricationlimitmin="5" fabricationlimitmax="10"/>
<SuitableTreatment type="damage" suitability="20" />
@@ -1315,17 +1315,17 @@
<!-- Name: Broad-spectrum Antibiotics -->
<!-- An antibiotic that acts against a wide range of disease-causing bacteria, though with the side effect of internal damage and Alcohol Sensitivity. Used as an ingredient in many medical compounds. -->
<!-- *************************************************************************************************************************************************************************** -->
<Antibiotics name="" identifier="antibiotics" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,chem,medical,syringe" description="" cargocontaineridentifier="mediccrate" scale="0.5" useinhealthinterface="true" RequireAimToUse="True">
<Antibiotics name="" identifier="antibiotics" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,chem,medical,syringe" description="" cargocontaineridentifier="mediccrate" scale="0.5" useinhealthinterface="true" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<Price baseprice="40">
<Price storeidentifier="merchantoutpost" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="10" />
<Price storeidentifier="merchantoutpost" minavailable="18" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="36" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="10" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchanthusk" minavailable="0" maxavailable="2"/>
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="60" fabricationlimitmin="5" fabricationlimitmax="10"/>
@@ -1392,17 +1392,17 @@
</Antibiotics>
<!-- Name: Stabilozine -->
<!-- *************************************************************************************************************************************************************************** -->
<Stabilozine name="" identifier="stabilozine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" tags="smallitem,chem,medical,syringe" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Stabilozine name="" identifier="stabilozine" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" tags="smallitem,chem,medical,syringe" cargocontaineridentifier="mediccrate" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<Price baseprice="40">
<Price storeidentifier="merchantoutpost" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="10" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchantoutpost" minavailable="18" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="30" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="45" />
<Price storeidentifier="merchantmilitary" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="15" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="45" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="384,640,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="112,139,37,70" depth="0.6" origin="0.5,0.5" />
@@ -1444,17 +1444,17 @@
<!-- Name: Adrenaline -->
<!-- A naturally occurring hormone, useful as short-term treatment and prevention for stun, while also keeping the patient from falling to life-threatening unconsciousness. Can be used to manufacture medicine or combat stimulants. -->
<!-- *************************************************************************************************************************************************************************** -->
<Adrenaline name="" identifier="adrenaline" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Adrenaline name="" identifier="adrenaline" category="Medical,Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,chem,medical,syringe" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="1" maxamount="2" spawnprobability="0.5" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab" minamount="2" maxamount="4" spawnprobability="1" />
<Price baseprice="60">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantcity" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmedical" multiplier="0.9" minavailable="12" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="129,448,62,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="301,209,37,72" depth="0.6" origin="0.5,0.5" />
@@ -1485,22 +1485,22 @@
<!-- Name: Tonic Liquid -->
<!-- Description: A medical solution that's mildly effective as a treatment for internal damage, but is more commonly used to increase the duration of performance enhancing drugs. -->
<!-- *************************************************************************************************************************************************************************** -->
<TonicLiquid name="" identifier="tonicliquid" category="Medical,Material" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.3" impactsoundtag="impact_metal_light">
<TonicLiquid name="" identifier="tonicliquid" category="Medical,Material" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,medical" description="" useinhealthinterface="true" scale="0.3" impactsoundtag="impact_metal_light">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="medfabcab" secondary="medcontainer"/>
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="1" maxamount="2" spawnprobability="0.1" />
<PreferredContainer secondary="wreckmedcab,abandonedmedcab,piratemedcab" minamount="2" maxamount="4" spawnprobability="0.2" />
<SuitableTreatment type="damage" suitability="1" />
<SuitableTreatment type="burn" suitability="-10" />
<SuitableTreatment identifier="opiateoverdose" suitability="-10" />
<SuitableTreatment identifier="oxygenlow" suitability="-10" />
<SuitableTreatment identifier="opiatewithdrawal" suitability="-10" />
<Price baseprice="75" minavailable="3">
<Price baseprice="75" minavailable="9">
<Price storeidentifier="merchantoutpost" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="7" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="10" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="8" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="21" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="30" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" minavailable="24" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantnightclub" minavailable="1" />
<Price storeidentifier="merchantnightclub" minavailable="3" />
</Price>
<Fabricate suitablefabricators="vendingmachine" requiredtime="1" requiredmoney="100" fabricationlimitmin="5" fabricationlimitmax="10"/>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="20" amount="2">
@@ -1510,9 +1510,9 @@
<RequiredItem identifier="potassium" amount="3" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="calcium" />
<Item identifier="potassium" />
<Item identifier="zinc" />
<Item identifier="calcium" amount="2" />
<Item identifier="potassium" amount="2" />
<Item identifier="zinc" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,704,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="383,5,33,87" depth="0.6" origin="0.5,0.5" />

View File

@@ -6,11 +6,11 @@
<!-- Name: Morbusine -->
<!-- Description: Causes oxygen deprivation. Kills relatively quickly, but not effective on bigger creatures -->
<!-- *************************************************************************************************************************************************************************** -->
<Morbusine name="" identifier="morbusine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Morbusine name="" identifier="morbusine" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.02" />
<Price baseprice="200" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.04" />
<Price baseprice="200" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -27,9 +27,9 @@
<RequiredItem identifier="sulphuricacid" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="chlorine" />
<Item identifier="calcium" />
<Item identifier="sulphuricacid" />
<Item identifier="chlorine" amount="2" />
<Item identifier="calcium" amount="2" />
<Item identifier="sulphuricacid" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="64,640,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="189,308,37,69" depth="0.6" origin="0.5,0.5" />
@@ -72,14 +72,14 @@
<!-- Name: Chloral Hydrate -->
<!-- Description: A sedative that can be used to knock someone out for a short period of time. -->
<!-- *************************************************************************************************************************************************************************** -->
<ChloralHydrate name="" identifier="chloralhydrate" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<ChloralHydrate name="" identifier="chloralhydrate" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="100" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.2" />
<Price baseprice="100" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.1" />
</Price>
@@ -89,8 +89,8 @@
<RequiredItem identifier="ethanol" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="chlorine" />
<Item identifier="ethanol" />
<Item identifier="chlorine" amount="2" />
<Item identifier="ethanol" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,704,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="76,140,37,69" depth="0.6" origin="0.5,0.5" />
@@ -129,11 +129,11 @@
<!-- Name: Cyanide -->
<!-- Description: Sudden death for normal characters. Works even on the strongest creatures, but it might take time. -->
<!-- *************************************************************************************************************************************************************************** -->
<Cyanide name="" identifier="cyanide" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Cyanide name="" identifier="cyanide" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="250" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="250" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -149,9 +149,9 @@
<RequiredItem identifier="sodium" count="3" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="chloralhydrate" />
<Item identifier="sodium" />
<Item identifier="sodium" />
<Item identifier="chloralhydrate" amount="2" />
<Item identifier="sodium" amount="2" />
<Item identifier="sodium" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="192,640,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="37,69,38,69" depth="0.6" origin="0.5,0.5" />
@@ -193,11 +193,11 @@
<!-- Name: Radiotoxin -->
<!-- Description: A highly potent neurotoxin. -->
<!-- *************************************************************************************************************************************************************************** -->
<Radiotoxin name="" identifier="radiotoxin" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Radiotoxin name="" identifier="radiotoxin" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="200" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="200" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -210,8 +210,8 @@
<RequiredItem identifier="uranium" count="2" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="thorium" />
<Item identifier="uranium" />
<Item identifier="thorium" amount="2" />
<Item identifier="uranium" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="128,640,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="0,69,37,69" depth="0.6" origin="0.5,0.5" />
@@ -248,11 +248,11 @@
<!-- Name: Sufforin -->
<!-- Description: disables slowly, makes very sick, eventually lethal. -->
<!-- *************************************************************************************************************************************************************************** -->
<Sufforin name="" identifier="sufforin" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Sufforin name="" identifier="sufforin" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="100" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="100" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -268,7 +268,7 @@
<RequiredItem identifier="potassium" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="sulphuricacid" />
<Item identifier="sulphuricacid" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,640,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="75,69,38,69" depth="0.6" origin="0.5,0.5" />
@@ -311,11 +311,11 @@
<!-- Name: Deliriumine -->
<!-- Description: A psychosis-inducing toxin. -->
<!-- *************************************************************************************************************************************************************************** -->
<Deliriumine name="" identifier="deliriumine" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Deliriumine name="" identifier="deliriumine" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="250" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="250" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -364,11 +364,11 @@
<!-- Name: Paralyzant -->
<!-- Description: slows down effectively, but doesn't kill. In high doses effective even on the biggest monsters.-->
<!-- *************************************************************************************************************************************************************************** -->
<Paralyzant name="" identifier="paralyzant" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Paralyzant name="" identifier="paralyzant" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="380" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="380" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" />
@@ -381,8 +381,8 @@
<RequiredItem identifier="paralyxis" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="chlorine" />
<Item identifier="paralyxis" />
<Item identifier="chlorine" amount="2" />
<Item identifier="paralyxis" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="896,704,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="188,210,37,69" depth="0.6" origin="0.5,0.5" />
@@ -426,11 +426,11 @@
<!-- Name: Raptor bane extract -->
<!-- Description: Causes vomiting in humans, severely harms raptors. -->
<!-- *************************************************************************************************************************************************************************** -->
<raptorbaneextract name="" identifier="raptorbaneextract" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<raptorbaneextract name="" identifier="raptorbaneextract" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,syringe" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<Price baseprice="250" minavailable="1">
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="250" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1.3" />
<Price storeidentifier="merchantresearch" />
@@ -445,8 +445,8 @@
<RequiredItem identifier="raptorbane" />
</Fabricate>
<Deconstruct time="30">
<Item identifier="carbon" />
<Item identifier="carbon" />
<Item identifier="carbon" amount="2" />
<Item identifier="carbon" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="128,320,64,64" origin="0.5,0.5" />
<Sprite texture="Medicines.png" sourcerect="4,378,38,68" depth="0.6" origin="0.5,0.5" />
@@ -490,13 +490,13 @@
<!-- Name: Hallucinogenic Bufotoxin -->
<!-- Description: A hallucinogenic toxin. Has an antiparalyzant effect. -->
<!-- *************************************************************************************************************************************************************************** -->
<Bufotoxin name="" identifier="hallucinogenicbufotoxin" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,medical" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Bufotoxin name="" identifier="hallucinogenicbufotoxin" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="chemicalcrate" Tags="smallitem,chem,poison,medical" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.05" />
<PreferredContainer primary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.1" />
<Price baseprice="200" sold="false" />
<Deconstruct time="20">
<Item identifier="antibloodloss1" />
<Item identifier="paralyxis" />
<Item identifier="antibloodloss1" amount="2" />
<Item identifier="paralyxis" amount="2" />
</Deconstruct>
<Sprite texture="Content/Characters/Pets/pets.png" sourcerect="331,135,40,48" depth="0.6" origin="0.5,0.5" />
<Body width="35" height="65" density="10.2" waterdragcoefficient="1" />
@@ -517,17 +517,17 @@
<!-- Name: Sulphuric Acid -->
<!-- A strong acid that causes burns when in contact with skin. Used as an ingredient in several poisons. -->
<!-- *************************************************************************************************************************************************************************** -->
<SulphuricAcid name="" identifier="sulphuricacid" category="Medical" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="mediccrate" description="" Tags="smallitem,chem,poison" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<SulphuricAcid name="" identifier="sulphuricacid" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" description="" Tags="smallitem,chem,poison" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Upgrade gameversion="0.10.0.0" scale="0.5" />
<PreferredContainer secondary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="0.5" />
<PreferredContainer secondary="wrecktoxcab,abandonedtoxcab,piratetoxcab" spawnprobability="1" />
<PreferredContainer primary="toxcab" secondary="toxcontainer"/>
<Price baseprice="80">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantcity" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" multiplier="1.1" sold="false"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,768,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="346,452,33,60" depth="0.6" origin="0.5,0.5" />

View File

@@ -3,8 +3,8 @@
<Item name="" identifier="guitar" category="Misc" Tags="bigitem,instrument" scale="0.5" description="" price="300" isshootable="true">
<Upgrade gameversion="0.9.2.0" scale="0.5"/>
<Price baseprice="50">
<Price storeidentifier="merchantoutpost" minavailable="1"/>
<Price storeidentifier="merchantcity" minavailable="1"/>
<Price storeidentifier="merchantoutpost" minavailable="3"/>
<Price storeidentifier="merchantcity" minavailable="3"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
@@ -27,11 +27,11 @@
</Holdable>
</Item>
<Item name="" identifier="harmonica" category="Misc" Tags="smallitem,instrument" cargocontaineridentifier="metalcrate" scale="0.5" description="" price="300" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/>
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.2"/>
<Price baseprice="50">
<Price storeidentifier="merchantoutpost" minavailable="1"/>
<Price storeidentifier="merchantcity" minavailable="1"/>
<Price storeidentifier="merchantoutpost" minavailable="3"/>
<Price storeidentifier="merchantcity" minavailable="3"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
@@ -48,11 +48,11 @@
</Holdable>
</Item>
<Item name="" identifier="accordion" category="Misc" Tags="smallitem,instrument" scale="0.5" description="" price="300" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/>
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.2"/>
<Price baseprice="50">
<Price storeidentifier="merchantoutpost" minavailable="1"/>
<Price storeidentifier="merchantcity" minavailable="1"/>
<Price storeidentifier="merchantoutpost" minavailable="3"/>
<Price storeidentifier="merchantcity" minavailable="3"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
@@ -68,8 +68,8 @@
</Item>
<Item name="" identifier="captainspipe" category="Misc" Tags="smallitem" scale="0.5" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" isshootable="true" requireaimtouse="true">
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/>
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.2"/>
<Price baseprice="50">
<Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/>
@@ -101,19 +101,19 @@
<RequiredItem items="pipetobacco" type="Contained" />
</StatusEffect>
</Holdable>
<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="74,-281" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79">
<ItemContainer hideitems="true" drawinventory="true" capacity="1" maxstacksize="60" slotsperrow="6" itempos="74,-281" iteminterval="0,0" itemrotation="0" canbeselected="false" containedspritedepth="0.79">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="0,384,64,64" origin="0.5,0.5" />
<Containable items="pipetobacco" />
</ItemContainer>
</Item>
<Item name="" identifier="pipetobacco" category="Misc" maxstacksize="32" maxstacksizecharacterinventory="8" Tags="smallitem,pipetobacco" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true">
<Item name="" identifier="pipetobacco" category="Misc" maxstacksize="60" maxstacksizecharacterinventory="60" Tags="smallitem,pipetobacco" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="captainspipe" spawnprobability="1"/>
<PreferredContainer primary="crewcab" spawnprobability="0.05" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.1"/>
<PreferredContainer primary="crewcab" spawnprobability="0.1" notcampaign="true"/>
<PreferredContainer secondary="wreckcrewcab,abandonedcrewcab,piratecrewcab" spawnprobability="0.2"/>
<Price baseprice="120">
<Price storeidentifier="merchantoutpost" multiplier="1.1" minavailable="1"/>
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="2"/>
<Price storeidentifier="merchantoutpost" multiplier="1.1" minavailable="3"/>
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="6"/>
<Price storeidentifier="merchantresearch" sold="false" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" />
@@ -126,7 +126,7 @@
<Item identifier="tobaccobud" />
</Fabricate>
<Deconstruct time="20">
<Item identifier="tobaccobud" />
<Item identifier="tobaccobud" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="192,320,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Gardening/GrowablePlants_Temp.png" sourcerect="848,774,44,58" depth="0.55" origin="0.5,0.5" />
@@ -165,7 +165,7 @@
<Item name="" identifier="researcherscribble1" nameidentifier="alientranslator" descriptionidentifier=" " allowstealingalways="true" spritecolor="20,39,162,255" category="Misc" hideinmenus="true" Tags="smallitem" cargocontaineridentifier="metalcrate" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab" secondary="locker"/>
<PreferredContainer secondary="researchcontainer" spawnprobability="0.05"/>
<PreferredContainer secondary="researchcontainer" spawnprobability="0.1"/>
<InventoryIcon texture="Content/Items/Misc/scribble1.png" sourcerect="0,0,768,1024" origin="0.5,0.5" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="367,194,12,44" origin="0.5,0.5" depth="0.8" />
<Body width="35" height="40" density="8" />

View File

@@ -8,8 +8,8 @@
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="407,376,152,89" origin="0.5,0.5" />
<Body width="150" height="75" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false" msg="ItemMsgPickUpSelect" />
<ItemContainer capacity="20" maxstacksize="32" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,mediumitem" excludeditems="toolbelt,toolbox,bandolier,cargoscooter,largemobilecontainer" />
<ItemContainer capacity="50" maxstacksize="60" canbeselected="false" hideitems="true" keepopenwhenequipped="true" movableframe="true">
<Containable items="smallitem,mediumitem,ammobox,deepdiving,largeitem" />
<StatusEffect type="OnSpawn" target="this">
<SpawnItem identifier="revolver" spawnposition="ThisInventory" count="1" />
<SpawnItem identifier="revolverround" spawnposition="ThisInventory" mincount="12" maxcount="24" />
@@ -21,7 +21,7 @@
<Remove />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="157,1,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -59,7 +59,7 @@
<SpawnItem identifier="medicinebelt_tier1" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -137,7 +137,7 @@
<SpawnItem identifiers="piratehelmet" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -209,7 +209,7 @@
<SpawnItem identifier="chitinhelmet" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -226,7 +226,7 @@
<SpawnItem identifiers="piratehelmet" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -276,7 +276,7 @@
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -291,7 +291,7 @@
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -306,7 +306,7 @@
<SpawnItem identifiers="ballistichelmet1" spawnposition="ThisInventory" count="1" />
</StatusEffect>
</ItemContainer>
<LightComponent range="120.0" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<LightComponent range="480" lightcolor="255,224,0,80" alphablend="true" powerconsumption="0" IsOn="true" castshadows="false" allowingameediting="false" pulseamount="0.5" pulsefrequency="0.2">
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.53" sourcerect="311,0,152,89" origin="0.5,0.5" alpha="1.0" />
</LightComponent>
</Item>
@@ -323,8 +323,8 @@
<sprite name="ToolBelt" texture="Content/Items/Tools/tools.png" sourcerect="256,102,112,54" limb="Torso" inherittexturescale="true" origin="0.5,-0.2" />
</Wearable>
<Holdable slots="RightHand+LeftHand" holdpos="0,-70" handle1="-5,0" handle2="10,-20" holdangle="0" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use" allowswappingwhenpicked="false" />
<ItemContainer capacity="6" maxstacksize="32" depth="0.5" >
<Containable items="smallitem" excludeditems="toolbelt,toolbox,bandolier" />
<ItemContainer capacity="18" maxstacksize="60" depth="0.5" >
<Containable items="smallitem,ammobox,deepdiving,mediumitem,largeitem" />
<StatusEffect type="OnSpawn" target="this">
<SpawnItem identifier="antibleeding1" spawnposition="ThisInventory" mincount="4" maxcount="8" />
<SpawnItem identifier="antibloodloss1" spawnposition="ThisInventory" mincount="4" maxcount="8" />

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="deepdiverduck" category="Misc" Tags="smallitem,traitormissionitem" maxstacksize="1" impacttolerance="4" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" impactsoundtag="impact_metal_heavy">
<Item name="" identifier="deepdiverduck" category="Misc" Tags="smallitem,traitormissionitem" maxstacksize="60" impacttolerance="4" inventoryiconcolor="110,120,110,255" spritecolor="110,120,110" impactsoundtag="impact_metal_heavy">
<PreferredContainer primary="storagecab" />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" spawnprobability="0" />
<Price baseprice="38" sold="false" canbespecial="false">
@@ -46,7 +46,7 @@
</Projectile>
</Item>
<Item name="" identifier="huskfigurine" category="Misc" maxstacksize="2" Tags="smallitem,traitormissionitem" scale="0.5" health="10" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" isshootable="true">
<Item name="" identifier="huskfigurine" category="Misc" maxstacksize="60" Tags="smallitem,traitormissionitem" scale="0.5" health="10" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" isshootable="true">
<Price baseprice="50" sold="false" canbespecial="false">
<Price storeidentifier="merchantoutpost"/>
<Price storeidentifier="merchantcity"/>
@@ -79,7 +79,7 @@
<Price sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
<Item identifier="organicfiber" amount="2" />
</Deconstruct>
<Wearable slots="Any,InnerClothes" variants="1" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnWearing" target="Character" interval="0.5" disabledeltatime="true">
@@ -111,7 +111,7 @@
</Item>
<!-- Basic time bomb, can be dumped into water to get rid of -->
<Item name="" identifier="traitortimebomb" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="1" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Item name="" identifier="traitortimebomb" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="60" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Price baseprice="160" sold="false" canbespecial="false" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" depth="0.55" sourcerect="448,198,38,76" origin="0.5,0.5" />
<Body width="30" height="70" density="20" />
@@ -138,7 +138,7 @@
<sound file="Content/Items/Weapons/ExplosionDebris2.ogg" range="6000" />
</StatusEffect>
</Throwable>
<LightComponent LightColor="248,81,81,100" range="20" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<LightComponent LightColor="248,81,81,100" range="80" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="492,218,17,7" origin="0.5,0.5"/>
<StatusEffect type="OnActive" target="This" interval="1" Condition="-1.0" disabledeltatime="true">
<sound file="Content/Items/Button/Switch1.ogg" range="200" frequencymultiplier="1.5" volume="0.75" />
@@ -147,7 +147,7 @@
</Item>
<!-- Variant that cannot be dumped into the water to get rid of, it explodes and probably still nukes the ship -->
<Item name="" identifier="traitortimebomb2" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="1" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Item name="" identifier="traitortimebomb2" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="60" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Price baseprice="160" sold="false" canbespecial="false" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" depth="0.55" sourcerect="448,198,38,76" origin="0.5,0.5" />
<Body width="30" height="70" density="20" />
@@ -174,7 +174,7 @@
<sound file="Content/Items/Weapons/ExplosionDebris2.ogg" range="6000" />
</StatusEffect>
</Throwable>
<LightComponent LightColor="248,81,81,100" range="20" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<LightComponent LightColor="248,81,81,100" range="80" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="492,218,17,7" origin="0.5,0.5"/>
<StatusEffect type="OnActive" target="This" interval="1" Condition="-1.0" disabledeltatime="true">
<sound file="Content/Items/Button/Switch1.ogg" range="200" frequencymultiplier="1.5" volume="0.75" />
@@ -193,7 +193,7 @@
</Item>
<!-- Variant that needs battery renewed, water = boom -->
<Item name="" identifier="traitortimebomb3" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="1" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Item name="" identifier="traitortimebomb3" category="Weapon" hideinmenus="true" Tags="smallitem,explosive,traitorbomb,traitormissionitem" maxstacksize="60" Scale="0.5" health="120" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light">
<Price baseprice="160" sold="false" canbespecial="false" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" depth="0.55" sourcerect="448,198,38,76" origin="0.5,0.5" />
<Body width="30" height="70" density="20" />
@@ -232,7 +232,7 @@
<Conditional InWater="true"/>
</StatusEffect>
</Powered>
<LightComponent LightColor="248,81,81,100" range="20" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<LightComponent LightColor="248,81,81,100" range="80" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="0,16">
<sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="492,218,17,7" origin="0.5,0.5"/>
<StatusEffect type="OnActive" target="Contained" Condition="-0.1" interval="1" disabledeltatime="true">
<RequiredItem items="mobilebattery" type="Contained" />
@@ -248,7 +248,7 @@
<sound file="Content/Items/AlarmBuzzerLoop.ogg" range="1000.0" frequencymultiplier="2.0" />
</StatusEffect>
</LightComponent>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
@@ -256,10 +256,10 @@
</ItemContainer>
</Item>
<Item name="" identifier="bloodsamplevial" hideinmenus="true" category="Medical" maxstacksize="8" maxstacksizecharacterinventory="1" cargocontaineridentifier="mediccrate" Tags="smallitem,traitormissionitem" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<Item name="" identifier="bloodsamplevial" hideinmenus="true" category="Medical" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="mediccrate" Tags="smallitem,traitormissionitem" description="" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light" RequireAimToUse="True">
<PreferredContainer primary="medcab" secondary="medcontainer"/>
<Deconstruct time="20">
<Item identifier="opium" />
<Item identifier="opium" amount="2" />
</Deconstruct>
<InventoryIcon texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="320,448,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Map/Outposts/Art/FactionItems.png" sourcerect="419,268,16,46" depth="0.6" origin="0.5,0.5" />
@@ -322,14 +322,14 @@
<Item name="" identifier="radiojammer" category="Equipment" Tags="smallitem" cargocontaineridentifier="metalcrate" Scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="engcab"/>
<Deconstruct time="15">
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="2" />
<Item identifier="copper" amount="4" />
<Item identifier="plastic" amount="4" />
</Deconstruct>
<InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="128,960,64,64" origin="0.5,0.5" />
<Sprite texture="Content/Items/Tools/tools.png" sourcerect="231,102,25,54" depth="0.55" origin="0.5,0.5" />
<Body width="23" height="50" density="12" />
<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="0,-15" msg="ItemMsgPickUpSelect" />
<LightComponent LightColor="0,255,0,255" range="25" powerconsumption="10" flicker="1" blinkfrequency="2" castshadows="false" IsOn="false" canbeselected="false">
<LightComponent LightColor="0,255,0,255" range="100" powerconsumption="10" flicker="1" blinkfrequency="2" castshadows="false" IsOn="false" canbeselected="false">
<StatusEffect type="OnActive" targettype="Contained" Condition="-1.66" Interval="1" disabledeltatime="true">
<RequiredItem items="mobilebattery" type="Contained" />
</StatusEffect>
@@ -346,7 +346,7 @@
<StatusEffect type="OnSecondaryUse" targettype="This" IsOn="false" />
</TickBox>
</CustomInterface>
<ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="battery">
<ItemContainer capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="128,448,64,64" origin="0.5,0.5" />
<Containable items="mobilebattery">
<StatusEffect type="OnContaining" targettype="This" Voltage="1.0" setvalue="true" />
@@ -426,11 +426,11 @@
<Item name="" identifier="coilgunammobox_blanks" nameidentifier="coilgunammobox" variantof="coilgunammobox" hideinmenus="true">
<PreferredContainer primary="coilgunammoloader" spawnprobability="0" />
<PreferredContainer spawnprobability="0" />
<PreferredContainer spawnprobability="0.01" /><!-- Tiny chance Thalamus/wrecks get the funny ammo -->
<PreferredContainer spawnprobability="0.02" /><!-- Tiny chance Thalamus/wrecks get the funny ammo -->
<PreferredContainer spawnprobability="0" />
<Price sold="false" />
<Deconstruct time="10">
<Item identifier="aluminium"/>
<Item identifier="aluminium" amount="2"/>
</Deconstruct>
<Fabricate />
<Fabricate />
@@ -462,7 +462,7 @@
</Projectile>
</Item>
<Item name="" identifier="huskeggs_huskroulette_harmless" nameidentifier="huskeggs" variantof="huskeggs" Tags="smallitem,syringe,huskroulette,traitormissionitem" hideinmenus="true" maxstacksize="1" maxstacksizecharacterinventory="1">
<Item name="" identifier="huskeggs_huskroulette_harmless" nameidentifier="huskeggs" variantof="huskeggs" Tags="smallitem,syringe,huskroulette,traitormissionitem" hideinmenus="true" maxstacksize="60" maxstacksizecharacterinventory="60">
<PreferredContainer primary="toxcontainer" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0" />
<PreferredContainer secondary="medfabcab"/>
@@ -478,7 +478,7 @@
</MeleeWeapon>
</Item>
<Item name="" identifier="huskeggs_huskroulette_infect" nameidentifier="huskeggs" variantof="huskeggs" Tags="smallitem,syringe,huskroulette,traitormissionitem" hideinmenus="true" maxstacksize="1" maxstacksizecharacterinventory="1">
<Item name="" identifier="huskeggs_huskroulette_infect" nameidentifier="huskeggs" variantof="huskeggs" Tags="smallitem,syringe,huskroulette,traitormissionitem" hideinmenus="true" maxstacksize="60" maxstacksizecharacterinventory="60">
<PreferredContainer primary="toxcontainer" spawnprobability="0" notcampaign="true"/>
<PreferredContainer primary="wrecktoxcontainer" spawnprobability="0" />
<PreferredContainer secondary="medfabcab"/>

View File

@@ -40,7 +40,7 @@
offset="0,5" offsetanim="Sine" offsetanimspeed="0.5">
<AnimationConditional Voltage="gt 0.5" targetitemcomponent="OxygenGenerator" />
</DecorativeSprite>
<LightComponent range="140.0" lightcolor="255,184,108,193" powerconsumption="5" IsOn="false" castshadows="false" allowingameediting="false" />
<LightComponent range="560" lightcolor="255,184,108,193" powerconsumption="5" IsOn="false" castshadows="false" allowingameediting="false" />
<OxygenGenerator powerconsumption="1000.0" minvoltage="0.5" canbeselected="true" msg="ItemMsgInteractSelect">
<poweronsound file="Content/Items/PowerOnLight2.ogg" range="1500" loop="false" />
@@ -59,7 +59,7 @@
<trigger/>
<ItemContainer capacity="5" maxstacksize="1" canbeselected="true" hideitems="false" itempos="31,-250" iteminterval="44.5,0" msg="ItemMsgOxygenRefill">
<ItemContainer capacity="15" maxstacksize="60" canbeselected="true" hideitems="false" itempos="31,-250" iteminterval="44.5,0" msg="ItemMsgOxygenRefill">
<Upgrade gameversion="0.15.22.1" itempos="31,-250" iteminterval="44.5,0" />
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
@@ -80,7 +80,7 @@
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel"/>
<RequiredItem items="screwdriver" type="Equipped"/>
<input name="power_in" displayname="connection.powerin"/>
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="0.125" mindeteriorationdelay="120" maxdeteriorationdelay="750" mindeteriorationcondition="0" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairWrench" hudpriority="10">
@@ -160,7 +160,7 @@
<trigger/>
<ItemContainer capacity="3" maxstacksize="1" canbeselected = "true" hideitems="false" itempos="185,-172" iteminterval="27,0" msg="ItemMsgOxygenRefill" containedspritedepth="0.81">
<ItemContainer capacity="9" maxstacksize="60" canbeselected = "true" hideitems="false" itempos="185,-172" iteminterval="27,0" msg="ItemMsgOxygenRefill" containedspritedepth="0.81">
<GuiFrame relativesize="0.25,0.2" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
@@ -189,7 +189,7 @@
</StatusEffect>
<RequiredItem items="screwdriver" type="Equipped"/>
<input name="power_in" displayname="connection.powerin"/>
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="0.125" mindeteriorationdelay="120" maxdeteriorationdelay="750" mindeteriorationcondition="0" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairWrench" hudpriority="10">

View File

@@ -1,19 +1,19 @@
<Items>
<Item name="" identifier="peanutegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1" />
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="265,5,43,55" origin="0.5,0.5" />
<Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price>
<Deconstruct time="10">
<Item identifier="alienblood" />
<Item identifier="alienblood" />
<Item identifier="adrenalinegland" />
<Item identifier="alienblood" amount="2" />
<Item identifier="alienblood" amount="2" />
<Item identifier="adrenalinegland" amount="2" />
</Deconstruct>
<!-- rectangular body to prevent the egg from rolling -->
<Body width="43" height="55" friction="1.0" restitution="0.01" angulardamping="0.8" density="11"/>
@@ -26,7 +26,7 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="1">
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="60">
<Containable items="antibloodloss1">
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
<StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true">
@@ -38,19 +38,19 @@
</Item>
<Item name="" identifier="psilotoadegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1" />
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="265,133,43,55" origin="0.5,0.5" />
<Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price>
<Deconstruct time="10">
<Item identifier="alienblood" />
<Item identifier="alienblood" />
<Item identifier="adrenalinegland" />
<Item identifier="alienblood" amount="2" />
<Item identifier="alienblood" amount="2" />
<Item identifier="adrenalinegland" amount="2" />
</Deconstruct>
<!-- rectangular body to prevent the egg from rolling -->
<Body width="43" height="55" friction="1.0" restitution="0.01" angulardamping="0.8" density="11"/>
@@ -63,7 +63,7 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="1">
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="60">
<Containable items="antibloodloss1">
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
<StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true">
@@ -75,19 +75,19 @@
</Item>
<Item name="" identifier="orangeboyegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1" />
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="266,259,44,56" origin="0.5,0.5" />
<Price baseprice="500" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.4" minavailable="3" />
<Price storeidentifier="merchantmilitary" sold="false" />
<Price storeidentifier="merchantmine" sold="false" multiplier="0.75" />
</Price>
<Deconstruct time="10">
<Item identifier="alienblood" />
<Item identifier="alienblood" />
<Item identifier="adrenalinegland" />
<Item identifier="alienblood" amount="2" />
<Item identifier="alienblood" amount="2" />
<Item identifier="adrenalinegland" amount="2" />
</Deconstruct>
<!-- rectangular body to prevent the egg from rolling -->
<Body width="43" height="55" friction="1.0" restitution="0.01" angulardamping="0.8" density="11"/>
@@ -100,7 +100,7 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="1">
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="60">
<Containable items="antibloodloss1">
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
<StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true">
@@ -112,7 +112,7 @@
</Item>
<Item name="" identifier="balloonegg" nameidentifier="petegg" Tags="smallitem,monsterfood" hideinmenus="true" health="100" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="1" spawnprobability="0.05" />
<PreferredContainer secondary="abandonedstoragecab,piratestoragecab,wreckstoragecab" amount="2" spawnprobability="0.1" />
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="11,389,43,55" origin="0.5,0.5" />
<Price baseprice="500" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" />
@@ -122,9 +122,9 @@
<Price storeidentifier="merchantmine" multiplier="0.75" />
</Price>
<Deconstruct time="10">
<Item identifier="alienblood" />
<Item identifier="alienblood" />
<Item identifier="adrenalinegland" />
<Item identifier="alienblood" amount="2" />
<Item identifier="alienblood" amount="2" />
<Item identifier="adrenalinegland" amount="2" />
</Deconstruct>
<!-- rectangular body to prevent the egg from rolling -->
<Body width="43" height="55" friction="1.0" restitution="0.01" angulardamping="0.8" density="11"/>
@@ -137,7 +137,7 @@
</StatusEffect>
<StatusEffect type="OnFire" target="This" Condition="-5.0"/>
</Holdable>
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="1">
<ItemContainer capacity="1" hideitems="true" showcontainedstateindicator="false" maxstacksize="60">
<Containable items="antibloodloss1">
<StatusEffect type="OnContaining" target="Contained" Condition="-1"/>
<StatusEffect type="OnContaining" target="This" Condition="0" setvalue="true">

View File

@@ -1,8 +1,8 @@
<Items>
<Item name="" identifier="poop" nameidentifier="poop" Tags="smallitem" maxstacksize="8" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6">
<Item name="" identifier="poop" nameidentifier="poop" Tags="smallitem" maxstacksize="60" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6">
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="387,15,53,41" origin="0.5,0.5" />
<Deconstruct time="10">
<Item identifier="carbon" />
<Item identifier="carbon" amount="2" />
</Deconstruct>
<!-- rectangular body to prevent the poop from rolling -->
<Body width="53" height="41" density="9" />
@@ -17,7 +17,7 @@
</StatusEffect>
</Throwable>
</Item>
<Item name="" identifier="food" nameidentifier="food" Tags="smallitem,petfood1,petfood2,petfood3,monsterfood" maxstacksize="8" hideinmenus="true" health="50" damagedbyexplosions="true" category="Misc" scale="0.5" impactsoundtag="impact_metal_light" cargocontaineridentifier="metalcrate">
<Item name="" identifier="food" nameidentifier="food" Tags="smallitem,petfood1,petfood2,petfood3,monsterfood" maxstacksize="60" hideinmenus="true" health="50" damagedbyexplosions="true" category="Misc" scale="0.5" impactsoundtag="impact_metal_light" cargocontaineridentifier="metalcrate">
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.7" sourcerect="206,390,34,53" origin="0.5,0.5" />
<Price baseprice="120" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost"/>
@@ -49,13 +49,13 @@
<Pickable slots="Card,Any" msg="ItemMsgPickUpSelect" />
</Item>
<Item identifier="mucusball" Tags="smallitem" maxstacksize="8" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6" cargocontaineridentifier="metalcrate">
<Item identifier="mucusball" Tags="smallitem" maxstacksize="60" hideinmenus="true" health="20" damagedbyexplosions="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyrepairtools="true" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6" cargocontaineridentifier="metalcrate">
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.2" sourcerect="330,11,42,44" origin="0.5,0.5" />
<Price baseprice="1" sold="false" canbespecial="false" />
<Deconstruct time="10">
<Item identifier="antibleeding1" />
<Item identifier="paralyxis" />
<Item identifier="calcium" />
<Item identifier="antibleeding1" amount="2" />
<Item identifier="paralyxis" amount="2" />
<Item identifier="calcium" amount="2" />
</Deconstruct>
<Body width="53" height="41" density="15" />
<Throwable characterusable="true" slots="Any,RightHand,LeftHand" throwforce="3.5" aimpos="35,-10" msg="ItemMsgPickUpSelect">
@@ -71,11 +71,11 @@
</StatusEffect>
</Throwable>
</Item>
<Item identifier="chitin" Tags="smallitem" maxstacksize="8" hideinmenus="true" health="20" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6" cargocontaineridentifier="metalcrate">
<Item identifier="chitin" Tags="smallitem" maxstacksize="60" hideinmenus="true" health="20" category="Misc" scale="0.5" impactsoundtag="impact_soft" impacttolerance="6" cargocontaineridentifier="metalcrate">
<Sprite texture="Content/Characters/Pets/pets.png" depth="0.2" sourcerect="330,265,52,44" origin="0.5,0.5" />
<Price baseprice="1" sold="false" canbespecial="false" />
<Deconstruct time="10">
<Item identifier="carbon" />
<Item identifier="carbon" amount="2" />
</Deconstruct>
<Body width="53" height="41" density="15" />
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0" msg="ItemMsgPickUpSelect" />
@@ -89,7 +89,7 @@
<Price storeidentifier="merchantmine" />
</Price>
<Deconstruct time="10">
<Item identifier="chitin" />
<Item identifier="chitin" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredItem identifier="chitin" />

View File

@@ -14,7 +14,7 @@
<IsActiveConditional Condition="gt 0.0" />
</DecorativeSprite>
<DecorativeSprite texture="Content/Items/Pump/Pumps.png" depth="0.78" offset="-130,70" sourcerect="109,456,43,43"/>
<LightComponent range="40.0" lightcolor="199,96,64,88" powerconsumption="5" IsOn="true" castshadows="false" allowingameediting="false" />
<LightComponent range="160" lightcolor="199,96,64,88" powerconsumption="5" IsOn="true" castshadows="false" allowingameediting="false" />
<Pump canbeselected="true" maxflow="600" PowerConsumption="300.0" MinVoltage="0.3" IsOn="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.2" minsize="420,220" anchor="Center" style="ItemUI" />
<sound file="Content/Items/Pump/Pump.ogg" type="OnActive" range="800.0" volumeproperty="CurrFlow" volume="0.01" loop="true" />
@@ -46,7 +46,7 @@
<input name="set_active" displayname="connection.setstate" />
<input name="set_speed" displayname="connection.setpumpingspeed" />
<input name="set_targetlevel" displayname="connection.settargetwaterlevel" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="mechanicalrepairsheader" deteriorationspeed="0.125"
mindeteriorationdelay="60" maxdeteriorationdelay="270" MinDeteriorationCondition="0" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25"
@@ -103,7 +103,7 @@
<input name="set_active" displayname="connection.setstate" />
<input name="set_speed" displayname="connection.setpumpingspeed" />
<input name="set_targetlevel" displayname="connection.settargetwaterlevel" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
</ConnectionPanel>
<Repairable selectkey="Action" header="mechanicalrepairsheader"
deteriorationspeed="0.2" mindeteriorationdelay="60" maxdeteriorationdelay="240" MinDeteriorationCondition="0" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25"

View File

@@ -63,12 +63,12 @@
<StatusEffect type="OnBroken" target="Contained" Condition="0.0" setvalue="true" />
<SkillRequirementHint identifier="electrical" level="50" />
</Reactor>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" alphablend="false" allowingameediting="false">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" alphablend="false" allowingameediting="false">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0" />
<IsActive targetitemcomponent="Reactor" temperature="gt 2" />
<sprite texture="Content/Items/Reactor/reactor.png" depth="0.025" sourcerect="523,0,482,336" origin="0.5,0.45" alpha="1.0" />
</LightComponent>
<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" alphablend="false" allowingameediting="false" blinkfrequency="1">
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="0" IsOn="false" castshadows="false" alphablend="false" allowingameediting="false" blinkfrequency="1">
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0" />
<IsActive targetitemcomponent="Reactor" temperaturecritical="eq true" />
<sprite texture="Content/Items/Reactor/reactor.png" depth="0.025" sourcerect="523,337,482,336" origin="0.5,0.45" alpha="1.0" />
@@ -92,19 +92,19 @@
<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
</StatusEffect>
<RequiredItem items="screwdriver" type="Equipped" />
<output name="power_out" displayname="connection.powerout" maxwires="1" />
<output name="temperature_out" displayname="connection.temperatureout" />
<output name="power_out" displayname="connection.powerout" maxwires="4" />
<output name="temperature_out" displayname="connection.temperatureout" maxwires="10" />
<input name="shutdown" displayname="connection.shutdown" />
<output name="meltdown_warning" displayname="connection.meltdownwarning"/>
<output name="meltdown_warning" displayname="connection.meltdownwarning" maxwires="10" />
<input name="set_fissionrate" displayname="connection.setfissionrate" />
<input name="set_turbineoutput" displayname="connection.setturbineoutput" />
<output name="power_value_out" displayname="connection.powervalueout" />
<output name="load_value_out" displayname="connection.loadvalueout" />
<output name="fuel_out" displayname="connection.availablefuelout" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="fuel_percentage_left" displayname="connection.fuelpercentageout" />
<output name="power_value_out" displayname="connection.powervalueout" maxwires="10" />
<output name="load_value_out" displayname="connection.loadvalueout" maxwires="10" />
<output name="fuel_out" displayname="connection.availablefuelout" maxwires="10" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="fuel_percentage_left" displayname="connection.fuelpercentageout" maxwires="10" />
</ConnectionPanel>
<ItemContainer capacity="4" maxstacksize="1" canbeselected="true" hudpos="0.5,0.15" slotsperrow="1" uilabel="FuelRods">
<ItemContainer capacity="12" maxstacksize="60" canbeselected="true" hudpos="0.5,0.15" slotsperrow="4" uilabel="FuelRods">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="2" texture="Content/UI/StatusMonitorUI.png" sourcerect="192,448,64,64" origin="0.5,0.5" />

View File

@@ -25,7 +25,7 @@
springdampinglowskill="5" springdampinghighskill="5"
rotationspeedlowskill="0.5" rotationspeedhighskill="0.5">
<BarrelSprite texture="Content/Items/SearchLight/SearchLightBase.png" sourcerect="99,0,64,88" origin="0.5, 0.75" />
<LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" powerconsumption="50" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,1.0,1.0,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" powerconsumption="50" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0"/>
</LightComponent>
</Turret>

View File

@@ -185,7 +185,7 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="windoweddoorwrecked" nameidentifier="windoweddoor" tags="door,weldable" scale="0.5" health="75" category="Wrecked" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="10">
@@ -223,7 +223,7 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="hatchwrecked" nameidentifier="hatch" allowedlinks="gap, hull" tags="door,weldable" scale="0.5" health="75" category="Wrecked" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" ondamagedthreshold="10">
@@ -263,7 +263,7 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="doorwbuttonswrecked" nameidentifier="doorwbuttons" tags="door,weldable" scale="0.5" health="75" requirebodyinsidetrigger="false" category="Wrecked" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="10">
@@ -303,7 +303,7 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="windoweddoorwbuttonswrecked" nameidentifier="windoweddoorwbuttons" tags="door,weldable" scale="0.5" health="75" requirebodyinsidetrigger="false" category="Wrecked" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" ondamagedthreshold="10">
@@ -343,7 +343,7 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="hatchwbuttonswrecked" nameidentifier="hatchwbuttons" allowedlinks="gap, hull" tags="door,weldable" scale="0.5" health="75" requirebodyinsidetrigger="false" category="Wrecked" damagedbyrepairtools="true" damagedbymonsters="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" damagedbyexplosions="true" ShowNameInHealthBar="false" explosiondamagemultiplier="0.1" allowrotatingineditor="false" ondamagedthreshold="10">
@@ -386,7 +386,7 @@
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="dockingportwrecked" nameidentifier="dockingport" tags="dock" linkable="true" indestructible="true" category="Wrecked">
@@ -397,10 +397,10 @@
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<input name="power" displayname="connection.power" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" />
<output name="proximity_sensor" displayname="connection.dockingproximitysensor" fallbackdisplayname="label.readytodock" />
<output name="on_dock" displayname="connection.ondock" />
<output name="on_undock" displayname="connection.onundock" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
<output name="proximity_sensor" displayname="connection.dockingproximitysensor" fallbackdisplayname="label.readytodock" maxwires="10" />
<output name="on_dock" displayname="connection.ondock" maxwires="10" />
<output name="on_undock" displayname="connection.onundock" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="dockinghatchwrecked" nameidentifier="dockinghatch" tags="dock" linkable="true" indestructible="true" category="Wrecked">
@@ -411,10 +411,10 @@
<input name="toggle" displayname="connection.togglestate" />
<input name="set_state" displayname="connection.setstate" />
<input name="power" displayname="connection.power" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" />
<output name="proximity_sensor" displayname="connection.dockingproximitysensor" fallbackdisplayname="label.readytodock" />
<output name="on_dock" displayname="connection.ondock" />
<output name="on_undock" displayname="connection.onundock" />
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="10" />
<output name="proximity_sensor" displayname="connection.dockingproximitysensor" fallbackdisplayname="label.readytodock" maxwires="10" />
<output name="on_dock" displayname="connection.ondock" maxwires="10" />
<output name="on_undock" displayname="connection.onundock" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="suppliescabinetwrecked" variantof="suppliescabinet" nameidentifier="suppliescabinet" tags="container,suppliescontainer,wrecksupplycab" category="Wrecked">
@@ -435,7 +435,7 @@
<Item name="" identifier="railgunshellrackwrecked" nameidentifier="railgunshellrack" variantof="railgunshellrack" tags="container,wreckrailgunammocontainer" category="Wrecked">
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" />
<Sprite texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="936,1869,182,176" />
<ItemContainer capacity="6" slotsperrow="6" itempos="28,-100" iteminterval="30,0" />
<ItemContainer capacity="18" slotsperrow="5" itempos="28,-100" iteminterval="30,0" />
</Item>
<Item name="" identifier="coilgunammoshelfwrecked" nameidentifier="coilgunammoshelf" variantof="coilgunammoshelf" tags="container,wreckammoboxcontainer" category="Wrecked" spritecolor="200,150,100,255">
<Upgrade gameversion="0.20.4.0" scale="0.5" condition="0" spritecolor="200,150,100,255" />
@@ -455,12 +455,12 @@
<ItemContainer hideitems="false" drawinventory="true" capacity="1" slotsperrow="1" itempos="0,0" iteminterval="0,0" canbeselected="true" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/Map/LabelIcons.png" sourcerect="512,0,256,256" origin="0.5,0.5" />
<Containable items="deepdiving" excludeditems="deepdivinglarge" />
<Containable items="deepdiving" />
</ItemContainer>
</Item>
<Item name="" identifier="oxygentankshelf2wrecked" nameidentifier="oxygentankshelf" tags="wreckoxygentankcontainer" pickdistance="50" scale="0.5" category="Wrecked">
<Sprite name="Diving Suit Locker Small" texture="Content/Items/Shipwrecks/MiscWrecked.png" sourcerect="1126,1964,99,83" depth="0.84" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="3" maxstacksize="1" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<ItemContainer hideitems="false" drawinventory="true" capacity="9" maxstacksize="60" slotsperrow="3" itempos="27,-42" iteminterval="22.5,0" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.16,0.18" anchor="Center" style="ItemUI" />
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
<SlotIcon slotindex="1" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,448,64,64" origin="0.5,0.5" />
@@ -543,7 +543,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1170,1402,85,124" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,528,80,112" origin="0.5,0.5" />
</LightComponent>
@@ -557,7 +557,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm02wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1258,1401,74,126" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,528,80,112" />
</LightComponent>
@@ -571,7 +571,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm03wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1335,1401,68,124" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="640,528,64,112" />
</LightComponent>
@@ -585,7 +585,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentm04wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1407,1400,85,126" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="704,528,80,112" origin="0.5,0.5" />
</LightComponent>
@@ -599,7 +599,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl01wrecked" category="Wrecked" Tags="largeitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1228,1711,346,90" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,816,240,64" />
</LightComponent>
@@ -613,7 +613,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightfluorescentl02wrecked" category="Wrecked" Tags="largeitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1169,1650,367,59" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/light_fluorescent_L2.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,896,288,48" />
</LightComponent>
@@ -627,7 +627,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1171,1528,76,124" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="480,672,80,128" origin="0.5,0.5" />
</LightComponent>
@@ -641,7 +641,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm02wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1248,1547,124,77" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="560,672,128,80" origin="0.5,0.5" />
</LightComponent>
@@ -655,7 +655,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lighthalogenmm03wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1370,1526,103,123" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="688,672,112,128" />
</LightComponent>
@@ -669,7 +669,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lighthalogenm04wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1473,1534,124,101" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="800,672,128,96" origin="0.5,0.5" />
</LightComponent>
@@ -683,7 +683,7 @@
</Item>
<Item name="" nameidentifier="lamp" identifier="lightleds01wrecked" category="Wrecked" Tags="smallitem,light" scale="0.5">
<Sprite texture="MiscWrecked.png" sourcerect="1492,1402,99,99" depth="0.8" origin="0.5,0.5" />
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="800.0" LightSpriteScale="1.3" powerconsumption="5">
<LightComponent lightcolor="1.0,1.0,1.0,0.5" range="3200" LightSpriteScale="1.3" powerconsumption="5">
<LightTexture texture="Content/Lights/pointlight_bounce.png" origin="0.5,0.5" />
<sprite texture="Content/Items/Electricity/signalcomp.png" sourcerect="842,794,59,59" origin="0.5,0.5" />
</LightComponent>

File diff suppressed because it is too large Load Diff

View File

@@ -30,7 +30,7 @@
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<ChargeSound file="Content/Items/Weapons/CHAINGUN_chargeUp_loop.ogg" volume="2" range="10000"/>
<RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" />
</LightComponent>
<ParticleEmitter particle="muzzleflashchaingun" particleamount="1" velocitymin="0" velocitymax="0" distancemin="-50" distancemax="-50" />
@@ -82,7 +82,7 @@
<Affliction identifier="stun" strength="4" />
</StatusEffect>
</Repairable>
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="75,-270" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="60" slotsperrow="6" itempos="75,-270" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="chaingunammo" />
<!-- when the chaingun is fired, it triggers this statuseffect, causing contained ammunition boxes to spawn new ammo -->
@@ -94,31 +94,31 @@
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredItem items="screwdriver" type="Equipped" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="contained_conditions" displayname="connection.ammunitionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="contained_conditions" displayname="connection.ammunitionout" maxwires="10" />
</ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/>
</LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/>
</LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/>
</LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/>
</LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/>
</LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.88" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/>
</LightComponent>
@@ -215,21 +215,21 @@
</Item>
<Item name="" identifier="chaingunammobox" scale="0.5" tags="chaingunequipment,chaingunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="chaingunammosource" amount="1" mincondition="1"/>
<PreferredContainer primary="chaingunammosource" amount="2" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<!--Ensure that Thalamus always has at least one ammo box to use-->
<PreferredContainer secondary="wreckchaingunloader" amount="1" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.2"/>
<Price baseprice="180" minavailable="1" displaynonempty="true">
<PreferredContainer secondary="wreckchaingunloader" amount="2" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.4"/>
<Price baseprice="180" minavailable="3" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price>
<Deconstruct time="10">
<Item identifier="aluminium" />
<Item identifier="aluminium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="40" />
@@ -260,19 +260,19 @@
<Item name="" identifier="chaingunammoboxphysicorium" fallbacknameidentifier="chaingunammobox" scale="0.5" tags="chaingunequipment,chaingunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="chaingunammosource,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckchaingunloader" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckchaingunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="410" sold="false" displaynonempty="true" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.3"/>
<Price storeidentifier="merchantcity" multiplier="1.2"/>
<Price storeidentifier="merchantresearch" multiplier="1.3"/>
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1"/>
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="3"/>
<Price storeidentifier="merchantmine" multiplier="1.2"/>
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="1"/>
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="3"/>
</Price>
<Deconstruct time="10">
<Item identifier="physicorium" mincondition="0.95" />
<Item identifier="aluminium" />
<Item identifier="physicorium" amount="2" mincondition="0.95" />
<Item identifier="aluminium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="55" />
@@ -305,18 +305,18 @@
<Item name="" identifier="chaingunammoboxshredder" scale="0.5" tags="chaingunequipment,chaingunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="chaingunammosource,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckchaingunloader" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckchaingunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="300" minavailable="0" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price>
<Deconstruct time="10">
<Item identifier="aluminium" />
<Item identifier="aluminium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="60" />

View File

@@ -29,7 +29,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" />
</LightComponent>
<ParticleEmitter particle="muzzleflashcoilgun" particleamount="1" velocitymin="50" velocitymax="100" />
@@ -77,7 +77,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" />
</LightComponent>
<ParticleEmitter particle="muzzleflashcoilgun" particleamount="1" velocitymin="50" velocitymax="100" />
@@ -126,7 +126,7 @@
<Affliction identifier="stun" strength="4" />
</StatusEffect>
</Repairable>
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="82,-270" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="60" slotsperrow="6" itempos="82,-270" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="coilgunammo" />
<!-- when the coilgun is fired, it triggers this statuseffect, causing contained ammunition boxes to spawn new ammo -->
@@ -138,31 +138,31 @@
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredItem items="screwdriver" type="Equipped" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="contained_conditions" displayname="connection.ammunitionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="contained_conditions" displayname="connection.ammunitionout" maxwires="10" />
</ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/>
</LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/>
</LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/>
</LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/>
</LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/>
</LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.79" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/>
</LightComponent>
@@ -283,21 +283,21 @@
</Item>
<Item name="" identifier="coilgunammobox" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader" amount="2" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" amount="2" mincondition="1"/>
<PreferredContainer primary="coilgunammoloader" amount="4" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" amount="4" mincondition="1"/>
<!--Ensure that Thalamus always has at least one coilgun ammo box to use-->
<PreferredContainer secondary="wreckcoilgunloader" amount="1" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.5"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="2" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="1"/>
<Price baseprice="120" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="3"/>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="3"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="15"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="3"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="15"/>
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="9"/>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="18" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="9"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="45"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="9"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="45"/>
</Price>
<Deconstruct time="10">
<Item identifier="aluminium"/>
<Item identifier="aluminium" amount="2"/>
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="25"/>
@@ -315,7 +315,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<ItemContainer hideitems="true" capacity="6" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds,
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
of the item, and when the condition is 0, the box is considered empty. -->
@@ -331,8 +331,8 @@
</Item>
<Item name="" identifier="physicoriumammobox" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="330" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2"/>
@@ -354,8 +354,8 @@
<RequiredItem tag="ammobox" mincondition="0.0" maxcondition="0.1" usecondition="false" description="fabricationdescription.ammoboxrecycle" header="fabricationheader.ammoboxrecycle" defaultitem="physicoriumammobox" />
</Fabricate>
<Deconstruct time="10">
<Item identifier="physicorium" mincondition="0.95"/>
<Item identifier="aluminium"/>
<Item identifier="physicorium" amount="2" mincondition="0.95"/>
<Item identifier="aluminium" amount="2"/>
</Deconstruct>
<!--<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,128,64,64" />-->
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="918,788,95,78" origin="0.5,0.5" />
@@ -363,7 +363,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<ItemContainer hideitems="true" capacity="6" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds,
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
of the item, and when the condition is 0, the box is considered empty. -->
@@ -379,8 +379,8 @@
</Item>
<Item name="" identifier="coilgunammoboxexplosive" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="350" sold="false" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
@@ -390,8 +390,8 @@
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" maxavailable="2" minleveldifficulty="5" />
</Price>
<Deconstruct time="10">
<Item identifier="sodium" mincondition="0.95" />
<Item identifier="aluminium" />
<Item identifier="sodium" amount="2" mincondition="0.95" />
<Item identifier="aluminium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="50" />
@@ -411,7 +411,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<ItemContainer hideitems="true" capacity="6" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds,
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
of the item, and when the condition is 0, the box is considered empty. -->
@@ -427,18 +427,18 @@
</Item>
<Item name="" identifier="coilgunammoboxpiercing" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="260" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false"/>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="8" minleveldifficulty="5"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="24" minleveldifficulty="5"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="8" minleveldifficulty="5"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="24" minleveldifficulty="5"/>
</Price>
<Deconstruct time="10">
<Item identifier="aluminium"/>
<Item identifier="aluminium" amount="2"/>
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="30" />
@@ -458,7 +458,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<ItemContainer hideitems="true" capacity="6" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- we cheat a bit with ammunition boxes - they don't actually contain hundreds of rounds,
but spawn a new round every time the OnUse effect is triggered. OnUse also reduces the condition
of the item, and when the condition is 0, the box is considered empty. -->
@@ -475,14 +475,14 @@
<Item name="" identifier="coilgunharpoonbox" scale="0.5" tags="coilgunequipment,coilgunammo,ammobox,noammobelt" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="coilgunammoloader,ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckcoilgunloader" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="120" displaynonempty="true">
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="2"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="2"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3"/>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="6"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="6"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9"/>
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="25"/>
@@ -497,7 +497,7 @@
<RequiredItem tag="ammobox" mincondition="0.0" maxcondition="0.1" usecondition="false" description="fabricationdescription.ammoboxrecycle" header="fabricationheader.ammoboxrecycle" defaultitem="coilgunammobox" />
</Fabricate>
<Deconstruct time="10">
<Item identifier="aluminium"/>
<Item identifier="aluminium" amount="2"/>
</Deconstruct>
<!--<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="320,128,64,64" />-->
<Sprite texture="Content/Items/Containers/containers2.png" depth="0.54" sourcerect="2,192,95,78" origin="0.5,0.5" />
@@ -505,7 +505,7 @@
<Holdable canbecombined="true" removeoncombined="false" slots="RightHand,LeftHand" holdpos="0,-30" handle1="0,-30" aimable="false" msg="ItemMsgPickUpSelect">
<StatValue stattype="MovementSpeed" value="-0.2" />
</Holdable>
<ItemContainer hideitems="true" capacity="2" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<ItemContainer hideitems="true" capacity="6" drawinventory="false" canbeselected="false" canbecombined="true" ShowConditionInContainedStateIndicator="true" removecontaineditemsondeconstruct="true" containedstateindicatorstyle="bullet">
<!-- -35 per usage = 3 shots per box -->
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
<SpawnItem identifiers="coilgunharpoon" spawnposition="ThisInventory" />

View File

@@ -16,7 +16,7 @@
<ItemContainer canbepicked="true" pickkey="Use" />
</Upgrade>
<Sprite texture="TurretsAndDepthCharges.png" depth="0.8" sourcerect="354,2,125,188" origin="0.5,0.5" />
<ItemContainer hideitems="false" autointeractwithcontained="true" autointeractwithcontainedtags="autointeractabledepthchargeammo" drawinventory="true" capacity="1" maxstacksize="1" itempos="62,-117" itemrotation="-90"
<ItemContainer hideitems="false" autointeractwithcontained="true" autointeractwithcontainedtags="autointeractabledepthchargeammo" drawinventory="true" capacity="1" maxstacksize="60" itempos="62,-117" itemrotation="-90"
canbeselected="true" canbepicked="true" pickkey="Use" msg="ItemMsgInteractSelect">
<!-- the loader can't be "picked" in the sense of picking it up, the picking action is just defined to relay the Use input to the contained boarding pod -->
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
@@ -25,23 +25,23 @@
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredItem items="screwdriver" type="Equipped" />
<output name="contained_items" displayname="connection.ammunitionout" />
<output name="contained_items" displayname="connection.ammunitionout" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="depthchargeshell" tags="depthchargeammo,demolitionsexpert" category="Weapon" sonarsize="5" scale="0.4" impactsoundtag="impact_metal_heavy" damagedbymonsters="true" damagedbyexplosions="true" damagedbyrepairtools="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" indestructible="true" health="10" cargocontaineridentifier="">
<Upgrade gameversion="0.20.4.0" scale="0.4"/>
<PreferredContainer primary="depthchargeloader" secondary="ammoboxcontainer" />
<Price baseprice="120" minavailable="1">
<Price baseprice="120" minavailable="3">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
</Price>
<Deconstruct time="10">
<Item identifier="iron" />
<Item identifier="uex" />
<Item identifier="iron" amount="2" />
<Item identifier="uex" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="25" />
@@ -82,14 +82,14 @@
<Remove />
</StatusEffect>
</Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" />
</ItemContainer>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/>
<QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality>
</Item>
@@ -100,13 +100,13 @@
<Price storeidentifier="merchantoutpost" multiplier="1.35" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
</Price>
<Deconstruct time="20">
<Item identifier="iron" />
<Item identifier="uranium" />
<Item identifier="incendium" />
<Item identifier="iron" amount="2" />
<Item identifier="uranium" amount="2" />
<Item identifier="incendium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="30">
<RequiredSkill identifier="weapons" level="40" />
@@ -160,14 +160,14 @@
<Remove />
</StatusEffect>
</Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false">
<ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" containedstateindicatorstyle="explosive" containedspritedepth="0.81" />
<Containable items="smallitem,explosive" />
</ItemContainer>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/>
<QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality>
</Item>
@@ -180,8 +180,8 @@
<Price sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="iron" />
<Item identifier="uranium" />
<Item identifier="iron" amount="2" />
<Item identifier="uranium" amount="2" />
<!-- clear the rest of the deconstruction -->
<Item />
</Deconstruct>
@@ -196,7 +196,7 @@
<Item name="" identifier="depthdecoyshell" tags="depthchargeammo,decoy" category="Weapon" sonarsize="5" scale="0.4" impactsoundtag="impact_metal_heavy" damagedbymonsters="true" damagedbyexplosions="true" damagedbyrepairtools="true" damagedbyprojectiles="true" damagedbymeleeweapons="true" health="200" indestructible="true" cargocontaineridentifier="">
<Upgrade gameversion="0.20.4.0" scale="0.4"/>
<PreferredContainer primary="depthchargeloader" secondary="ammoboxcontainer" />
<Price baseprice="180" minavailable="2">
<Price baseprice="180" minavailable="6">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
@@ -204,9 +204,9 @@
<Price storeidentifier="merchantmine" sold="false" multiplier="1.25" />
</Price>
<Deconstruct time="10">
<Item identifier="iron" />
<Item identifier="copper" />
<Item identifier="plastic" amount="2" />
<Item identifier="iron" amount="2" />
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="4" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="25" />
@@ -240,19 +240,19 @@
<Remove />
</StatusEffect>
</Projectile>
<LightComponent LightColor="0,255,100,200" PulseFrequency="1.0" PulseAmount="0.8" Flicker="0.3" FlickerSpeed="3.0" range="700" PowerConsumption="0" IsOn="false">
<LightComponent LightColor="0,255,100,200" PulseFrequency="1.0" PulseAmount="0.8" Flicker="0.3" FlickerSpeed="3.0" range="2800" PowerConsumption="0" IsOn="false">
<LightTexture texture="Content/Lights/pointlight_falloff.png" />
<Sound file="Content/Items/Weapons/SonarDecoy.ogg" type="OnActive" range="20000" loop="true" dontmuffle="true" />
<StatusEffect type="OnActive" target="This" setvalue="true" soundrange="10000" sightrange="6000"/>
</LightComponent>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" />
</ItemContainer>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/>
<QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality>
</Item>
@@ -263,13 +263,13 @@
<Price storeidentifier="merchantoutpost" multiplier="1.35" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" multiplier="1.25" />
</Price>
<Deconstruct time="20">
<Item identifier="iron" />
<Item identifier="uranium" />
<Item identifier="incendium" />
<Item identifier="iron" amount="2" />
<Item identifier="uranium" amount="2" />
<Item identifier="incendium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="30">
<RequiredSkill identifier="weapons" level="40" />
@@ -324,19 +324,19 @@
<Remove />
</StatusEffect>
</Projectile>
<LightComponent LightColor="0,255,100,200" PulseFrequency="1.0" PulseAmount="0.8" Flicker="0.3" FlickerSpeed="3.0" range="700" PowerConsumption="0" IsOn="false">
<LightComponent LightColor="0,255,100,200" PulseFrequency="1.0" PulseAmount="0.8" Flicker="0.3" FlickerSpeed="3.0" range="2800" PowerConsumption="0" IsOn="false">
<LightTexture texture="Content/Lights/pointlight_falloff.png" />
<Sound file="Content/Items/Weapons/SonarDecoy.ogg" type="OnActive" range="20000" loop="true" dontmuffle="true" />
<StatusEffect type="OnActive" target="This" setvalue="true" soundrange="10000" sightrange="6000"/>
</LightComponent>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem,explosive" />
</ItemContainer>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/>
<QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality>
</Item>
@@ -349,8 +349,8 @@
<Price sold="false" />
</Price>
<Deconstruct time="10">
<Item identifier="iron" />
<Item identifier="uranium" />
<Item identifier="iron" amount="2" />
<Item identifier="uranium" amount="2" />
<!-- clear the rest of the deconstruction -->
<Item />
</Deconstruct>
@@ -363,11 +363,11 @@
<Item name="" identifier="boardingpod" tags="depthchargeammo,autointeractabledepthchargeammo" showcontentsintooltip="true" category="Weapon" sonarsize="5" scale="0.5" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="" AllowDeselectWhenIdling="false">
<PreferredContainer primary="depthchargeloader" />
<Price baseprice="170" sold="false">
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="18" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="18" />
</Price>
<Deconstruct time="10">
<Item identifier="steel" />
<Item identifier="steel" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="25" />
@@ -412,7 +412,7 @@
<Remove />
</StatusEffect>
</Projectile>
<ItemContainer hideitems="true" capacity="1" maxstacksize="1" canbeselected="false">
<ItemContainer hideitems="true" capacity="1" maxstacksize="60" canbeselected="false">
<GuiFrame relativesize="0.2,0.25" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="smallitem" />
</ItemContainer>
@@ -428,11 +428,11 @@
<limbposition limb="LeftFoot" position="74,-40" />
<StatusEffect type="OnActive" targettype="Character" delay="0.25" stackable="true" indetectable="true" DisableFocusingOnEntities="true" invisibletimer="0.1" IgnoreMeleeWeapons="true" PressureProtection="6500.0" setvalue="true" />
<!-- child of the Controller = active when someone's using it -->
<LightComponent range="100" PowerConsumption="0" lightcolor="150,255,150,0" blinkfrequency="1" AllowInGameEditing="false" IsOn="true">
<LightComponent range="400" PowerConsumption="0" lightcolor="150,255,150,0" blinkfrequency="1" AllowInGameEditing="false" IsOn="true">
<Sprite texture="Content/Items/Weapons/TurretsAndDepthCharges.png" sourcerect="700,55,33,30" depth="0.54" origin="2.1,0.5" alpha="1.0" />
<IsActiveConditional ContainerIdentifier="! depthchargeloader"/>
</LightComponent>
<LightComponent range="100" PowerConsumption="0" lightcolor="150,255,150,0" blinkfrequency="1" AllowInGameEditing="false" IsOn="true">
<LightComponent range="400" PowerConsumption="0" lightcolor="150,255,150,0" blinkfrequency="1" AllowInGameEditing="false" IsOn="true">
<Sprite texture="Content/Items/Weapons/TurretsAndDepthCharges.png" sourcerect="700,55,33,30" depth="0.54" origin="0.5,0.0" alpha="1.0" />
<IsActiveConditional ContainerIdentifier="depthchargeloader"/>
</LightComponent>

View File

@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="uex" category="Weapon" description="" Scale="0.5" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="32" maxstacksizecharacterinventory="8" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Item name="" identifier="uex" category="Weapon" description="" Scale="0.5" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="60" maxstacksizecharacterinventory="60" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.1"/>
<PreferredContainer primary="secarmcab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.2"/>
<PreferredContainer secondary="armcab"/>
<Price baseprice="95" minavailable="4" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" multiplier="1.4" minavailable="2" />
<Price baseprice="95" minavailable="12" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" multiplier="1.4" minavailable="6" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="false"/>
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minleveldifficulty="0" />
@@ -40,23 +40,23 @@
</StatusEffect>
</Throwable>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/>
<QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality>
</Item>
<Item name="" identifier="c4block" category="Weapon" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="32" maxstacksizecharacterinventory="8" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Item name="" identifier="c4block" category="Weapon" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="60" maxstacksizecharacterinventory="60" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.05"/>
<PreferredContainer primary="secarmcab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="armcab"/>
<Price baseprice="160">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4"/>
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false"/>
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="9" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="9" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="70" />
@@ -85,22 +85,22 @@
</StatusEffect>
</Throwable>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/>
<QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality>
</Item>
<Item name="" identifier="compoundn" category="Weapon,Material" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="32" maxstacksizecharacterinventory="8" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Item name="" identifier="compoundn" category="Weapon,Material" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="60" maxstacksizecharacterinventory="60" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.01"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.02"/>
<Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4"/>
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false"/>
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="12" />
</Price>
<Fabricate suitablefabricators="medicalfabricator" requiredtime="20">
<RequiredSkill identifier="medical" level="60" />
@@ -131,15 +131,15 @@
</StatusEffect>
</Throwable>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/>
<QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality>
</Item>
<Item name="" identifier="volatilecompoundn" category="Weapon,Material" Tags="smallitem,explosive,demolitionsexpert" impacttolerance="2" maxstacksize="32" maxstacksizecharacterinventory="8" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Item name="" identifier="volatilecompoundn" category="Weapon,Material" Tags="smallitem,explosive,demolitionsexpert" impacttolerance="2" maxstacksize="60" maxstacksizecharacterinventory="60" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.01"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.02"/>
<Price baseprice="250" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
@@ -177,23 +177,23 @@
</StatusEffect>
</Throwable>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/>
<QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality>
</Item>
<Item name="" identifier="ic4block" description="" category="Weapon" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="32" maxstacksizecharacterinventory="8" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Item name="" identifier="ic4block" description="" category="Weapon" Tags="smallitem,explosive,demolitionsexpert" maxstacksize="60" maxstacksizecharacterinventory="60" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_soft">
<Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" minamount="1" maxamount="2" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.02"/>
<PreferredContainer primary="secarmcab" minamount="2" maxamount="4" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.04"/>
<PreferredContainer secondary="armcab"/>
<Price baseprice="400" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25"/>
<Price storeidentifier="merchantresearch" multiplier="1.25"/>
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="1" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="3" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="960,69,64,56" origin="0.5,0.5" />
<Sprite texture="weapons_new.png" depth="0.55" sourcerect="204,476,50,34" origin="0.5,0.5" />
@@ -225,24 +225,24 @@
</StatusEffect>
</Throwable>
<Quality>
<QualityStat stattype="ExplosionRadius" value="0.1"/>
<QualityStat stattype="ExplosionDamage" value="0.1"/>
<QualityStat stattype="ExplosionRadius" value="0.3"/>
<QualityStat stattype="ExplosionDamage" value="0.3"/>
</Quality>
</Item>
<Item name="" identifier="detonator" description="" health="30" category="Equipment,Weapon" Tags="smallitem,detonator" DamagedByContainedItemExplosions="true" explosiondamagemultiplier="0.3" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light" isshootable="true">
<Upgrade gameversion="0.9.3.0" scale="0.5"/>
<PreferredContainer primary="secarmcab" amount="1" spawnprobability="0.5" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.05"/>
<PreferredContainer primary="secarmcab" amount="2" spawnprobability="1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.1"/>
<PreferredContainer secondary="armcab"/>
<Price baseprice="100">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" sold="false"/>
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantengineering" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantengineering" multiplier="1.2" minavailable="3" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,64,64,64" origin="0.5,0.5" />
<Sprite texture="weapons_new.png" depth="0.55" sourcerect="215,242,41,21" origin="0.5,0.5" />
@@ -253,19 +253,19 @@
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<Deconstruct time="5">
<Item identifier="copper" />
<Item identifier="plastic" />
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="2" />
</Deconstruct>
<Body width="40" height="22" density="20" />
<Holdable selectkey="Action" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
</Holdable>
<ItemContainer canbeselected="true" capacity="1" maxstacksize="1" itempos="20,-11" hideitems="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer canbeselected="true" capacity="1" maxstacksize="60" itempos="20,-11" hideitems="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.11,0.17" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="explosive" />
</ItemContainer>
<LightComponent LightColor="248,81,81,80" range="20" powerconsumption="0" IsOn="false" blinkfrequency="4.0" offset="13,0" castshadows="false" allowingameediting="false">
<LightComponent LightColor="248,81,81,80" range="80" powerconsumption="0" IsOn="false" blinkfrequency="4.0" offset="13,0" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Weapons/weapons_new.png" depth="0.55" sourcerect="239,243,14,18" origin="-0.24,0.5" alpha="1.0"/>
<StatusEffect type="Always" target="This" IsOn="false" checkconditionalalways="true">
<Conditional attached="false" targetitemcomponentname="Holdable"/>
@@ -292,17 +292,17 @@
</Item>
<Item identifier="timeddetonator" health="30" description="" category="Equipment,Weapon" Tags="smallitem,detonator" DamagedByContainedItemExplosions="true" explosiondamagemultiplier="0.3" Scale="0.5" cargocontaineridentifier="explosivecrate" impactsoundtag="impact_metal_light" isshootable="true">
<PreferredContainer primary="secarmcab" amount="1" spawnprobability="0.1" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="1" spawnprobability="0.01"/>
<PreferredContainer primary="secarmcab" amount="2" spawnprobability="0.2" notcampaign="true" notpvp="true"/>
<PreferredContainer secondary="wreckarmcab,abandonedarmcab,piratearmcab" amount="2" spawnprobability="0.02"/>
<PreferredContainer secondary="armcab"/>
<Price baseprice="110" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="3" />
<Price storeidentifier="merchantresearch" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantmilitary" sold="true" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantmine" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="2" />
<Price storeidentifier="merchantengineering" sold="true" multiplier="1.2" minavailable="1" />
<Price storeidentifier="merchantarmory" sold="true" multiplier="0.9" minavailable="6" />
<Price storeidentifier="merchantengineering" sold="true" multiplier="1.2" minavailable="3" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,64,64,64" origin="0.5,0.5" /><!-- TODO new InventoryIcon and Sprite-->
<Sprite texture="weapons_new.png" depth="0.55" sourcerect="215,242,41,21" origin="0.5,0.5" />
@@ -312,27 +312,27 @@
<RequiredItem tag="wire" />
</Fabricate>
<Deconstruct time="5">
<Item identifier="copper" />
<Item identifier="plastic" />
<Item identifier="copper" amount="2" />
<Item identifier="plastic" amount="2" />
</Deconstruct>
<Body width="40" height="22" density="20" />
<Holdable selectkey="Action" pickkey="Use" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<RequiredItem items="wrench,deattachtool" excludeditems="multitool" type="Equipped" />
<RequiredItem items="wrench,deattachtool" type="Equipped" />
<StatusEffect target="This" type="Always">
<Conditional attached="false" targetitemcomponentname="Holdable"/>
<Use />
</StatusEffect>
</Holdable>
<ItemContainer canbeselected="true" capacity="1" maxstacksize="1" itempos="20,-11" hideitems="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<ItemContainer canbeselected="true" capacity="1" maxstacksize="60" itempos="20,-11" hideitems="false" containedstateindicatorstyle="explosive" containedspritedepth="0.81">
<SlotIcon slotindex="0" texture="Content/UI/StatusMonitorUI.png" sourcerect="64,384,64,64" origin="0.5,0.5" />
<GuiFrame relativesize="0.11,0.17" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.006,0.016" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="explosive">
<StatusEffect type="OnRemoved" target="This" targetitemcomponent="LightComponent" blinkfrequency="1.0" IsOn="false" setvalue="true"/>
</Containable>
</ItemContainer>
<PowerContainer capacity="60" Charge="8" canbeselected="false">
<PowerContainer capacity="50" Charge="8" canbeselected="false">
</PowerContainer>
<LightComponent LightColor="248,81,81,80" range="20" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="13,0" castshadows="false" allowingameediting="false">
<LightComponent LightColor="248,81,81,80" range="80" powerconsumption="0" IsOn="false" blinkfrequency="1.0" offset="13,0" castshadows="false" allowingameediting="false">
<sprite texture="Content/Items/Weapons/weapons_new.png" depth="0.55" sourcerect="239,243,14,18" origin="-0.24,0.5" alpha="1.0"/>
<!-- Detonator active, do the countdown -->
<StatusEffect type="OnActive" target="This" targetitemcomponent="PowerContainer" Charge="-1.0" interval="1" disabledeltatime="true" CheckConditionalAlways="true">
@@ -368,16 +368,16 @@
</ConnectionPanel>
</Item>
<Item name="" identifier="nitroglycerin" category="Material,Weapon" maxstacksize="32" maxstacksizecharacterinventory="8" description="" spritecolor="1.0,1.0,1.0,1.0" containercolor="1.0,1.0,1.0,1.0" cargocontaineridentifier="explosivecrate" Tags="smallitem,chem,explosive" impacttolerance="6" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<Item name="" identifier="nitroglycerin" category="Material,Weapon" maxstacksize="60" maxstacksizecharacterinventory="60" description="" spritecolor="1.0,1.0,1.0,1.0" containercolor="1.0,1.0,1.0,1.0" cargocontaineridentifier="explosivecrate" Tags="smallitem,chem,explosive" impacttolerance="6" useinhealthinterface="true" scale="0.5" impactsoundtag="impact_metal_light">
<PreferredContainer primary="secarmcab" secondary="armcab"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0.01"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0.02"/>
<Price baseprice="150">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.4" />
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="2" sold="false"/>
<Price storeidentifier="merchantcity" multiplier="1.25" minavailable="6" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.25" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="12" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="4" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="12" />
</Price>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="640,768,64,64" origin="0.5,0.5" />
<Sprite texture="weapons_new.png" sourcerect="110,414,31,62" depth="0.55" origin="0.5,0.5" />
@@ -406,7 +406,7 @@
<Item name="" identifier="volatilenitroglycerin" variantof="nitroglycerin" Tags="smallitem" impacttolerance="3">
<PreferredContainer />
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="1" spawnprobability="0"/>
<PreferredContainer secondary="wreckstoragecab,abandonedstoragecab,piratestoragecab" amount="2" spawnprobability="0"/>
<Price sold="false" />
<Throwable>
<!-- inherited -->

View File

@@ -28,7 +28,7 @@
<StartMoveSound file="Content/Items/Weapons/RailgunStart.ogg" />
<EndMoveSound file="Content/Items/Weapons/RailgunStop.ogg" />
<RequiredSkill identifier="weapons" level="50" />
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="2500" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" directional="true" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
<LightTexture texture="Content/Lights/lightcone.png" origin="0.0,0.5" size="1.0,1.0" />
</LightComponent>
<ParticleEmitter particle="muzzleflashflakcannon" particleamount="1" velocitymin="50" velocitymax="100" distance="-20" />
@@ -73,7 +73,7 @@
<Affliction identifier="stun" strength="4" />
</StatusEffect>
</Repairable>
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="1" slotsperrow="6" itempos="75,-258" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<ItemContainer hideitems="false" drawinventory="true" capacity="1" maxstacksize="60" slotsperrow="6" itempos="75,-258" iteminterval="0,0" itemrotation="0" canbeselected="true" msg="ItemMsgInteractSelect" containedspritedepth="0.79">
<GuiFrame relativesize="0.18,0.23" anchor="Center" minsize="140,170" maxsize="280,280" style="ItemUI" />
<Containable items="flakcannonammo" />
<StatusEffect type="OnUse" target="Contained">
@@ -84,31 +84,31 @@
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredItem items="screwdriver" type="Equipped" />
<output name="condition_out" displayname="connection.conditionout" />
<output name="contained_conditions" displayname="connection.ammunitionout" />
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
<output name="contained_conditions" displayname="connection.ammunitionout" maxwires="10" />
</ConnectionPanel>
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="219,0,36,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.685,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 0"/>
</LightComponent>
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="255,170,1,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="1.135,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 20"/>
</LightComponent>
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="246,210,2,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.585,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 40"/>
</LightComponent>
<LightComponent lightcolor="252,230,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="252,230,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="0.035,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 60"/>
</LightComponent>
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="185,214,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-0.515,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gt 80"/>
</LightComponent>
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0.0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<LightComponent lightcolor="79,184,0,150" castshadows="false" range="0" IsOn="true" powerconsumption="0" alphablend="true" allowingameediting="false">
<sprite texture="Content/Items/Weapons/Loaders.png" sourcerect="348,921,25,27" origin="-1.065,-4.74" alpha="1.0" />
<IsActiveConditional targetcontaineditem="true" conditionpercentage="gte 100"/>
</LightComponent>
@@ -176,20 +176,20 @@
</Item>
<Item name="" identifier="flakcannonammobox" scale="0.5" tags="flakcannonequipment,flakcannonammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="flakcannonammoloader" amount="1" mincondition="1"/>
<PreferredContainer primary="flakcannonammoloader" amount="2" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" amount="1" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.1"/>
<PreferredContainer secondary="wreckflakcannonloader" amount="2" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.2"/>
<Price baseprice="160" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="6" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="15" minleveldifficulty="10"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="3" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="15" minleveldifficulty="10"/>
<Price storeidentifier="merchantoutpost" multiplier="1.3" minavailable="9" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="18" sold="false" />
<Price storeidentifier="merchantresearch" multiplier="1.3" minavailable="9" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="45" minleveldifficulty="10"/>
<Price storeidentifier="merchantmine" multiplier="1.2" minavailable="9" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="45" minleveldifficulty="10"/>
</Price>
<Deconstruct time="10">
<Item identifier="aluminium"/>
<Item identifier="aluminium" amount="2"/>
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="25"/>
@@ -288,18 +288,18 @@
<Item name="" identifier="flakcannondirectionalammobox" scale="0.5" tags="flakcannonequipment,flakcannonammo,ammobox" category="Weapon" linkable="true" impactsoundtag="impact_metal_heavy" cargocontaineridentifier="">
<PreferredContainer primary="flakcannonammoloader" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" amount="1" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.05"/>
<PreferredContainer secondary="wreckflakcannonloader" amount="2" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.1"/>
<Price baseprice="250" displaynonempty="true" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false" />
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="8" minleveldifficulty="10"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="24" minleveldifficulty="10"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="8" minleveldifficulty="10"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="24" minleveldifficulty="10"/>
</Price>
<Deconstruct time="10">
<Item identifier="aluminium"/>
<Item identifier="aluminium" amount="2"/>
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="25"/>
@@ -400,7 +400,7 @@
<PreferredContainer primary="flakcannonammoloader" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" mincondition="1" />
<PreferredContainer secondary="wreckammoboxcontainer" mincondition="1" spawnprobability="0.01"/>
<PreferredContainer secondary="wreckammoboxcontainer" mincondition="1" spawnprobability="0.02"/>
<Price baseprice="395" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2"/>
@@ -426,8 +426,8 @@
<RequiredItem tag="ammobox" mincondition="0.0" maxcondition="0.1" usecondition="false" description="fabricationdescription.ammoboxrecycle" header="fabricationheader.ammoboxrecycle" defaultitem="flakcannonammoboxphysicorium" />
</Fabricate>
<Deconstruct time="10">
<Item identifier="physicorium" mincondition="0.95"/>
<Item identifier="aluminium"/>
<Item identifier="physicorium" amount="2" mincondition="0.95"/>
<Item identifier="aluminium" amount="2"/>
</Deconstruct>
<Sprite texture="Content/Items/Containers/containers.png" depth="0.54" sourcerect="800,878,95,78" origin="0.5,0.5" />
<Body width="90" height="72" density="30" />
@@ -527,18 +527,18 @@
<PreferredContainer primary="flakcannonammoloader" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" />
<PreferredContainer secondary="wreckammoboxcontainer" amount="1" spawnprobability="0.01"/>
<PreferredContainer secondary="wreckammoboxcontainer" amount="2" spawnprobability="0.02"/>
<Price baseprice="450" displaynonempty="true" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="1" sold="false"/>
<Price storeidentifier="merchantcity" multiplier="1.2" minavailable="3" sold="false"/>
<Price storeidentifier="merchantresearch" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="8" minleveldifficulty="15"/>
<Price storeidentifier="merchantmilitary" multiplier="0.9" minavailable="24" minleveldifficulty="15"/>
<Price storeidentifier="merchantmine" sold="false" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="8" minleveldifficulty="15"/>
<Price storeidentifier="merchantarmory" multiplier="0.9" minavailable="24" minleveldifficulty="15"/>
</Price>
<Deconstruct time="10">
<Item identifier="c4block" mincondition="0.95" />
<Item identifier="aluminium" />
<Item identifier="c4block" amount="2" mincondition="0.95" />
<Item identifier="aluminium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="50" />
@@ -653,7 +653,7 @@
<PreferredContainer primary="flakcannonammoloader" mincondition="1"/>
<PreferredContainer primary="ammoboxcontainer" mincondition="1"/>
<PreferredContainer secondary="wreckflakcannonloader" mincondition="1" />
<PreferredContainer secondary="wreckammoboxcontainer" mincondition="1" spawnprobability="0.01"/>
<PreferredContainer secondary="wreckammoboxcontainer" mincondition="1" spawnprobability="0.02"/>
<Price baseprice="600" sold="false" displaynonempty="true">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2"/>
@@ -663,9 +663,9 @@
<Price storeidentifier="merchantarmory" multiplier="0.9" />
</Price>
<Deconstruct time="10">
<Item identifier="dementonite" mincondition="0.95" />
<Item identifier="dementonite" mincondition="0.5" />
<Item identifier="aluminium" />
<Item identifier="dementonite" amount="2" mincondition="0.95" />
<Item identifier="dementonite" amount="2" mincondition="0.5" />
<Item identifier="aluminium" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="20">
<RequiredSkill identifier="weapons" level="50" />

Some files were not shown because too many files have changed in this diff Show More