638 lines
24 KiB
XML
638 lines
24 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Afflictions>
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<!-- positive effects -->
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<Affliction
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name="Increased Swimming Speed"
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identifier="increasedswimmingspeed"
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type="geneticmaterialbuff"
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limbspecific="false"
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indicatorlimb="Torso"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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treatmentthreshold="100"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<Effect minstrength="0" maxstrength="100">
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<StatValue stattype="SwimmingSpeed" minvalue="0.1" maxvalue="0.5" />
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</Effect>
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0"/>
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</Affliction>
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<!-- Used by mudraptor genes -->
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<AfflictionHusk
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name="Natural Melee Weapon"
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identifier="naturalmeleeweapon"
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type="alieninfection"
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healableinmedicalclinic="false"
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limbspecific="false"
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targets="human"
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huskedspeciesname="husk"
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indicatorlimb="Head"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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needsair="true"
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causespeechimpediment="false"
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treatmentthreshold="1000"
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dormantthreshold="0"
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activethreshold="0"
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transitionthreshold="1000"
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transformthresholdondeath="1000"
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sendmessages="false"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0"/>
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<Effect minstrength="0" maxstrength="100"
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resistancefor="damage"
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resistancelimbs="head"
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minresistance="0.2"
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maxresistance="0.6">
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<StatValue stattype="NaturalMeleeAttackMultiplier" minvalue="0.2" maxvalue="0.6" />
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</Effect>
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</AfflictionHusk>
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<!-- Used by spineling genes -->
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<AfflictionHusk
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name="Natural Ranged Weapon"
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identifier="naturalrangedweapon"
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type="alieninfection"
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healableinmedicalclinic="false"
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limbspecific="false"
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targets="human"
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huskedspeciesname="husk"
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indicatorlimb="Head"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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needsair="true"
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causespeechimpediment="false"
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treatmentthreshold="1000"
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dormantthreshold="0"
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activethreshold="0"
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transitionthreshold="1000"
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transformthresholdondeath="1000"
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sendmessages="false"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0"/>
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<Effect minstrength="0" maxstrength="100">
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<StatValue stattype="NaturalRangedAttackMultiplier" minvalue="0" maxvalue="1.0" />
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</Effect>
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</AfflictionHusk>
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<Affliction
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name="Damage Resistance"
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identifier="damageresistance"
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type="geneticmaterialbuff"
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limbspecific="false"
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indicatorlimb="Torso"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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treatmentthreshold="100"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<Effect minstrength="0" maxstrength="100"
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resistancefor="damage"
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minresistance="0.1"
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maxresistance="0.25"/>
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0"/>
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</Affliction>
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<Affliction
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name="Decreased Oxygen Consumption"
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identifier="decreasedoxygenconsumption"
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type="geneticmaterialbuff"
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limbspecific="false"
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indicatorlimb="Torso"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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treatmentthreshold="100"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<Effect minstrength="0" maxstrength="100"
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resistancefor="oxygenlow"
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minresistance="0.2"
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maxresistance="1.0">
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<StatusEffect target="Character" usehulloxygen="false" setvalue="true"/>
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</Effect>
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0"/>
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</Affliction>
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<Affliction
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name="Increased Walking Speed"
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identifier="increasedwalkingspeed"
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type="geneticmaterialbuff"
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limbspecific="false"
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indicatorlimb="Torso"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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treatmentthreshold="100"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<Effect minstrength="0" maxstrength="100">
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<StatValue stattype="WalkingSpeed" minvalue="0.1" maxvalue="0.25" />
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</Effect>
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0"/>
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</Affliction>
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<Affliction
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name="Increased Melee Damage"
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identifier="increasedmeleedamage"
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type="geneticmaterialbuff"
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limbspecific="false"
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indicatorlimb="Torso"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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treatmentthreshold="100"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<Effect minstrength="0" maxstrength="100">
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<StatValue stattype="MeleeAttackMultiplier" minvalue="0.2" maxvalue="1.0" />
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</Effect>
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0"/>
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</Affliction>
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<Affliction
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name="Heal Damage"
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identifier="healdamage"
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type="geneticmaterialbuff"
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limbspecific="false"
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indicatorlimb="Torso"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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treatmentthreshold="100"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<Effect minstrength="0" maxstrength="20">
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<StatusEffect target="Character" interval="0.1" disabledeltatime="true">
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<ReduceAffliction type="damage" amount="0.01" />
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<ReduceAffliction type="bleeding" amount="0.0025" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="20" maxstrength="40">
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<StatusEffect target="Character" interval="0.1" disabledeltatime="true">
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<ReduceAffliction type="damage" amount="0.035" />
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<ReduceAffliction type="bleeding" amount="0.0088" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="40" maxstrength="60">
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<StatusEffect target="Character" interval="0.1" disabledeltatime="true">
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<ReduceAffliction type="damage" amount="0.05" />
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<ReduceAffliction type="bleeding" amount="0.0125" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="60" maxstrength="80">
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<StatusEffect target="Character" interval="0.1" disabledeltatime="true">
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<ReduceAffliction type="damage" amount="0.065" />
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<ReduceAffliction type="bleeding" amount="0.016" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="80" maxstrength="100">
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<StatusEffect target="Character" interval="0.1" disabledeltatime="true">
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<ReduceAffliction type="damage" amount="0.075" />
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<ReduceAffliction type="bleeding" amount="0.018" />
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</StatusEffect>
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</Effect>
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="163,73,764,255" origin="0,0"/>
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</Affliction>
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<Affliction
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name="Vigor On Damage"
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identifier="vigorondamage"
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type="geneticmaterialbuff"
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limbspecific="false"
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indicatorlimb="Torso"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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treatmentthreshold="100"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<Effect minstrength="0" maxstrength="20">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="strengthen" amount="10" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="20" maxstrength="40">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="strengthen" amount="20" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="40" maxstrength="60">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="strengthen" amount="30" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="60" maxstrength="80">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="strengthen" amount="45" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="80" maxstrength="100">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="strengthen" amount="60" />
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</StatusEffect>
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</Effect>
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="163,73,764,255" origin="0,0"/>
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</Affliction>
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<Affliction
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name="Hyperactivity On Damage"
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identifier="hyperactivityondamage"
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type="geneticmaterialbuff"
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limbspecific="false"
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indicatorlimb="Torso"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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treatmentthreshold="100"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<Effect minstrength="0" maxstrength="20">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="haste" amount="10" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="20" maxstrength="40">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="haste" amount="20" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="40" maxstrength="60">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="haste" amount="30" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="60" maxstrength="80">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="haste" amount="45" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="80" maxstrength="100">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="haste" amount="60" />
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</StatusEffect>
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</Effect>
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="163,73,764,255" origin="0,0"/>
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</Affliction>
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<Affliction
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name="Increased Melee Damage On Damage"
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identifier="increasedmeleedamageondamage"
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type="geneticmaterialbuff"
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limbspecific="false"
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indicatorlimb="Torso"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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treatmentthreshold="100"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<Effect minstrength="0" maxstrength="20">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="increasedmeleedamage_temporary" amount="20" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="20" maxstrength="40">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="increasedmeleedamage_temporary" amount="40" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="40" maxstrength="60">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="increasedmeleedamage_temporary" amount="60" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="60" maxstrength="80">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="increasedmeleedamage_temporary" amount="80" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="80" maxstrength="100">
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<StatusEffect target="Character" type="OnDamaged">
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<requiredaffliction type="damage" minstrength="5" />
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<Affliction identifier="increasedmeleedamage_temporary" amount="100" />
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</StatusEffect>
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</Effect>
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="163,73,764,255" origin="0,0"/>
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</Affliction>
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<Affliction
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name="Increased Melee Damage (Temporary)"
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identifier="increasedmeleedamage_temporary"
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type="geneticmaterialbuff"
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limbspecific="false"
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indicatorlimb="Torso"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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treatmentthreshold="100"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<Effect minstrength="0" maxstrength="100" strengthchange="-1">
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<StatValue stattype="MeleeAttackMultiplier" minvalue="0.75" maxvalue="1.5" />
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</Effect>
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0"/>
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</Affliction>
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<Affliction
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name="Resistance to Husk Transformation"
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identifier="husktransformimmunity"
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type="geneticmaterialbuff"
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limbspecific="false"
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indicatorlimb="Torso"
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hideiconafterdelay="true"
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showiconthreshold="0"
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showinhealthscannerthreshold="1000"
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treatmentthreshold="100"
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maxstrength="100"
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iconcolors="94,54,95;163,73,164;200,191,231">
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<Effect minstrength="0" maxstrength="20">
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<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
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<Conditional huskinfection="gt 50" />
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<ReduceAffliction identifier="huskinfection" amount="0.08" />
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</StatusEffect>
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<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
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<Conditional huskinfection="gt 76" />
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<ReduceAffliction identifier="huskinfection" amount="0.08" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="20" maxstrength="40">
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<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
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<Conditional huskinfection="gt 50" />
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<ReduceAffliction identifier="huskinfection" amount="0.08" />
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</StatusEffect>
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<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
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<Conditional huskinfection="gt 76" />
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<ReduceAffliction identifier="huskinfection" amount="0.11" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="40" maxstrength="60">
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<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
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<Conditional huskinfection="gt 50" />
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<ReduceAffliction identifier="huskinfection" amount="0.08" />
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</StatusEffect>
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<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
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<Conditional huskinfection="gt 76" />
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<ReduceAffliction identifier="huskinfection" amount="0.14" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="60" maxstrength="80">
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<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
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<Conditional huskinfection="gt 50" />
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<ReduceAffliction identifier="huskinfection" amount="0.08" />
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</StatusEffect>
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<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
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<Conditional huskinfection="gt 76" />
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<ReduceAffliction identifier="huskinfection" amount="0.17" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="80" maxstrength="99" blocktransformation="huskinfection">
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<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
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<Conditional huskinfection="gt 50" />
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<ReduceAffliction identifier="huskinfection" amount="0.08" />
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</StatusEffect>
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<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
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<Conditional huskinfection="gt 76" />
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<ReduceAffliction identifier="huskinfection" amount="0.2" />
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</StatusEffect>
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</Effect>
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<Effect minstrength="99" maxstrength="100" blocktransformation="huskinfection">
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<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
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<Conditional huskinfection="gt 50" />
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<ReduceAffliction identifier="huskinfection" amount="0.08" />
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</StatusEffect>
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<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
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<Conditional huskinfection="gt 80" />
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<ReduceAffliction identifier="huskinfection" amount="1" />
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</StatusEffect>
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</Effect>
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<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="husktransformimmunitytemporary"
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translationoverride="husktransformimmunity"
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type="geneticmaterialbuff"
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limbspecific="false"
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indicatorlimb="Torso"
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treatmentthreshold="1000"
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showiconthreshold="1000"
|
|
showinhealthscannerthreshold="1000"
|
|
maxstrength="100"
|
|
iconcolors="94,54,95;163,73,164;200,191,231">
|
|
<Effect minstrength="0" maxstrength="100" blocktransformation="huskinfection" strengthchange="-10">
|
|
<StatusEffect target="Character" type="OnActive" interval="1" disabledeltatime="true">
|
|
<Conditional huskinfection="gt 90" />
|
|
<!-- husktransformimmunitytemporary has been removed from zealot robes, thus we want to remove huskinfection entirely from anyone using this -->
|
|
<ReduceAffliction identifier="huskinfection" amount="100" />
|
|
</StatusEffect>
|
|
</Effect>
|
|
<icon texture="Content/UI/TalentsIcons3.png" sheetindex="4,0" sheetelementsize="128,128" color="181,230,29,255" origin="0,0"/>
|
|
</Affliction>
|
|
|
|
<!-- negative effects -->
|
|
|
|
<Affliction
|
|
name="Tunnel Vision"
|
|
identifier="tunnelvision"
|
|
type="geneticmaterialdebuff"
|
|
limbspecific="false"
|
|
indicatorlimb="Head"
|
|
hideiconafterdelay="true"
|
|
showiconthreshold="0"
|
|
treatmentthreshold="100"
|
|
maxstrength="100"
|
|
iconcolors="94,54,95;163,73,164;200,191,231">
|
|
<Effect
|
|
minstrength="0"
|
|
maxstrength="100"
|
|
minradialdistort="0.2"
|
|
maxradialdistort="0.3"
|
|
graincolor="0,0,0,255"
|
|
mingrainstrength="8.0"
|
|
maxgrainstrength="10.0">
|
|
</Effect>
|
|
<icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,0" sheetelementsize="128,128" color="163,73,764,255" origin="0,0"/>
|
|
</Affliction>
|
|
|
|
<Affliction
|
|
name="Rigid Joints"
|
|
identifier="rigidjoints"
|
|
type="geneticmaterialdebuff"
|
|
limbspecific="false"
|
|
indicatorlimb="RightLeg"
|
|
hideiconafterdelay="true"
|
|
showiconthreshold="0"
|
|
treatmentthreshold="100"
|
|
maxstrength="100"
|
|
iconcolors="94,54,95;163,73,164;200,191,231">
|
|
<Effect
|
|
minstrength="0"
|
|
maxstrength="100"
|
|
minspeedmultiplier="0.9"
|
|
maxspeedmultiplier="0.8"/>
|
|
<icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,0" sheetelementsize="128,128" color="163,73,764,255" origin="0,0"/>
|
|
</Affliction>
|
|
|
|
<Affliction
|
|
name="Hypersensitivity"
|
|
identifier="hypersensitivity"
|
|
type="geneticmaterialdebuff"
|
|
limbspecific="false"
|
|
maxstrength="100"
|
|
treatmentthreshold="100"
|
|
hideiconafterdelay="true"
|
|
iconcolors="94,54,95;163,73,164;200,191,231">
|
|
<Effect minstrength="0" maxstrength="100"
|
|
resistancefor="damage"
|
|
minresistance="-0.1"
|
|
maxresistance="-0.15"/>
|
|
<icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,0" sheetelementsize="128,128" color="163,73,764,255" origin="0,0"/>
|
|
</Affliction>
|
|
|
|
<Affliction
|
|
name="Xenobiology"
|
|
identifier="xenobiology"
|
|
type="geneticmaterialdebuff"
|
|
limbspecific="false"
|
|
maxstrength="100"
|
|
treatmentthreshold="100"
|
|
hideiconafterdelay="true"
|
|
iconcolors="94,54,95;163,73,164;200,191,231">
|
|
<Effect minstrength="0" maxstrength="100">
|
|
<StatValue stattype="MedicalItemEffectivenessMultiplier" minvalue="-0.2" maxvalue="-0.25" />
|
|
</Effect>
|
|
<icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,0" sheetelementsize="128,128" color="163,73,764,255" origin="0,0"/>
|
|
</Affliction>
|
|
|
|
<Affliction
|
|
name="Outside Influence"
|
|
identifier="outsideinfluence"
|
|
type="geneticmaterialdebuff"
|
|
limbspecific="false"
|
|
indicatorlimb="Head"
|
|
hideiconafterdelay="true"
|
|
showiconthreshold="0"
|
|
treatmentthreshold="100"
|
|
showinhealthscannerthreshold="1000"
|
|
maxstrength="100"
|
|
iconcolors="94,54,95;163,73,164;200,191,231">
|
|
<Effect minstrength="0" maxstrength="25">
|
|
<StatusEffect target="Character" interval="1" disabledeltatime="true">
|
|
<Affliction identifier="psychosis" amount="0.08" />
|
|
</StatusEffect>
|
|
</Effect>
|
|
<Effect minstrength="25" maxstrength="50">
|
|
<StatusEffect target="Character" interval="1" disabledeltatime="true">
|
|
<Affliction identifier="psychosis" amount="0.1" />
|
|
</StatusEffect>
|
|
</Effect>
|
|
<Effect minstrength="50" maxstrength="75">
|
|
<StatusEffect target="Character" interval="1" disabledeltatime="true">
|
|
<Affliction identifier="psychosis" amount="0.12" />
|
|
</StatusEffect>
|
|
</Effect>
|
|
<Effect minstrength="75" maxstrength="100">
|
|
<StatusEffect target="Character" interval="1" disabledeltatime="true">
|
|
<Affliction identifier="psychosis" amount="0.14" />
|
|
</StatusEffect>
|
|
</Effect>
|
|
<icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,0" sheetelementsize="128,128" color="163,73,764,255" origin="0,0"/>
|
|
</Affliction>
|
|
|
|
<Affliction
|
|
name="Glass Jaw"
|
|
identifier="glassjaw"
|
|
type="geneticmaterialdebuff"
|
|
limbspecific="false"
|
|
hideiconafterdelay="true"
|
|
maxstrength="100"
|
|
treatmentthreshold="100"
|
|
iconcolors="94,54,95;163,73,164;200,191,231">
|
|
<Effect minstrength="0" maxstrength="100"
|
|
resistancefor="stun,incrementalstun,progressivestun"
|
|
minresistance="-0.25"
|
|
maxresistance="-0.3"/>
|
|
<icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,0" sheetelementsize="128,128" color="163,73,764,255" origin="0,0"/>
|
|
</Affliction>
|
|
|
|
<Affliction
|
|
name="Decrepify"
|
|
identifier="decrepify"
|
|
type="geneticmaterialdebuff"
|
|
limbspecific="false"
|
|
hideiconafterdelay="true"
|
|
maxstrength="100"
|
|
treatmentthreshold="100"
|
|
iconcolors="94,54,95;163,73,164;200,191,231">
|
|
<Effect minstrength="0" maxstrength="100">
|
|
<StatValue stattype="MaximumHealthMultiplier" minvalue="-0.1" maxvalue="-0.15" />
|
|
</Effect>
|
|
<icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,0" sheetelementsize="128,128" color="163,73,764,255" origin="0,0"/>
|
|
</Affliction>
|
|
|
|
<Affliction
|
|
name="Muscular Dystrophy"
|
|
identifier="musculardystrophy"
|
|
type="geneticmaterialdebuff"
|
|
limbspecific="false"
|
|
hideiconafterdelay="true"
|
|
maxstrength="100"
|
|
treatmentthreshold="100"
|
|
iconcolors="94,54,95;163,73,164;200,191,231">
|
|
<Effect minstrength="0" maxstrength="100">
|
|
<StatValue stattype="MeleeAttackMultiplier" minvalue="-0.3" maxvalue="-0.4" />
|
|
</Effect>
|
|
<icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
|
|
</Affliction>
|
|
|
|
<Affliction
|
|
name="Inflamed Lung"
|
|
identifier="inflamedlung"
|
|
type="geneticmaterialdebuff"
|
|
limbspecific="false"
|
|
hideiconafterdelay="true"
|
|
maxstrength="100"
|
|
treatmentthreshold="100"
|
|
iconcolors="94,54,95;163,73,164;200,191,231">
|
|
<Effect minstrength="0" maxstrength="100"
|
|
minvitalitydecrease="0"
|
|
maxvitalitydecrease="20"
|
|
strengthchange="0.1">
|
|
<StatusEffect target="Character" type="OnActive" conditionalcomparison="And" interval="0.1" disabledeltatime="true">
|
|
<Conditional oxygenlow="gt 10" />
|
|
<Conditional inflamedlung="gt 1.1" />
|
|
<ReduceAffliction identifier="inflamedlung" amount="1" />
|
|
</StatusEffect>
|
|
<StatusEffect target="Character" type="OnActive" interval="0.1" disabledeltatime="true">
|
|
<Conditional NeedsOxygen="false" />
|
|
<ReduceAffliction identifier="inflamedlung" amount="1" />
|
|
</StatusEffect>
|
|
</Effect>
|
|
<icon texture="Content/UI/TalentsIcons3.png" sheetindex="5,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
|
|
</Affliction>
|
|
</Afflictions>
|