Files
barotrauma-gamefiles/Content/Items/Assemblies/Door.xml
2025-04-13 10:54:55 +02:00

57 lines
4.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="Button Door" description="" hideinmenus="false">
<Item name="Door" identifier="door" ID="4" rect="-16,112,48,208" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="door" displaysidebysidewhenlinked="False" spritedepth="0.51" scale="0.5">
<Door isopen="False" pickingtime="10" canbepicked="True" allowingameediting="True" msg="ItemMsgForceOpenCrowbar">
<requireditem identifiers="crowbar" type="Equipped" />
</Door>
<AiTarget sightrange="1000.0" static="True"/>
<Repairable deteriorationspeed="0" mindeteriorationdelay="0" maxdeteriorationdelay="0" mindeteriorationcondition="50" RepairThreshold="80" fixdurationlowskill="25" fixdurationhighskill="10" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRepairWrench">
<requireditem identifiers="wrench" type="Equipped" />
</Repairable>
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" />
<input name="toggle">
<link w="9" />
<link w="10" />
</input>
<input name="set_state" />
<output name="state_out" />
</ConnectionPanel>
</Item>
<Item name="Button" identifier="button" ID="8" rect="-40,15,24,27" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<Controller pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPressSelect">
<requireditem identifiers="idcard" type="Picked" msg="itemmsgunauthorizedaccess" />
</Controller>
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" />
<output name="signal_out">
<link w="10" />
</output>
</ConnectionPanel>
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="10" canbepicked="False" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem identifiers="wrench" type="Equipped" />
</Holdable>
</Item>
<Item name="Button" identifier="button" ID="5" rect="31,15,24,27" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<Controller pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPressSelect">
<requireditem identifiers="idcard" type="Picked" msg="itemmsgunauthorizedaccess" />
</Controller>
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" />
<output name="signal_out">
<link w="9" />
</output>
</ConnectionPanel>
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="10" canbepicked="False" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem identifiers="wrench" type="Equipped" />
</Holdable>
</Item>
<Item name="Blue Wire" identifier="bluewire" ID="10" rect="-38,-101,44,22" hiddeningame="False" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-24;8;8;8" />
</Item>
<Item name="Blue Wire" identifier="bluewire" ID="9" rect="-38,-101,44,22" hiddeningame="False" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="40;8;8;8" />
</Item>
</ItemAssembly>