305 lines
14 KiB
XML
305 lines
14 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Orders>
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<Order name="Dismissed" identifier="dismissed"
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mustmanuallyassign="true">
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<Sprite name="Command_Dismiss" texture="Content/UI/CommandUIAtlas.png" sourcerect="640,512,128,128"/>
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</Order>
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<Order name="Ignore This" identifier="ignorethis"
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mustsettarget="true" targetallcharacters="true">
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<Sprite name="Command_Ignore" texture="Content/UI/CommandUIAtlas.png" sourcerect="768,640,128,128"/>
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</Order>
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<Order name="Unignore This" identifier="unignorethis"
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mustsettarget="true" targetallcharacters="true">
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<Sprite name="Command_Unignore" texture="Content/UI/CommandUIAtlas.png" sourcerect="896,640,128,128"/>
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</Order>
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<Order name="Follow" identifier="follow"
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assignmentpriority="90"
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category="movement"
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mustmanuallyassign="true"
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coloredwhencontrollinggiver="true"
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displaygiverintooltip="true">
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<Sprite name="Command_Follow" texture="Content/UI/CommandUIAtlas.png" sourcerect="128,256,128,128"/>
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</Order>
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<Order name="Wait" identifier="wait"
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assignmentpriority="90"
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category="movement"
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mustmanuallyassign="true"
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canbegeneralized="false">
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<Sprite name="Command_Wait" texture="Content/UI/CommandUIAtlas.png" sourcerect="128,128,128,128"/>
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</Order>
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<Order name="Return" identifier="return"
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assignmentpriority="90"
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category="movement"
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mustmanuallyassign="true">
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<Sprite name="Command_Return" texture="Content/UI/CommandUIBackground.png" sourcerect="0,896,128,128"/>
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</Order>
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<Order name="Prepare for expedition" identifier="prepareforexpedition"
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assignmentpriority="100"
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category="movement"
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requireitems="deepdiving"
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targetitems="oxygensource,oxygensource,scooter"
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autodismiss="false"
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mustmanuallyassign="true">
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<Sprite name="Command_Prepare2" texture="Content/UI/CommandUIBackground.png" sourcerect="384,896,128,128"/>
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</Order>
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<Order name="Find weapon" identifier="findweapon"
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assignmentpriority="100"
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category="emergency"
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targetitems="weapon,tool,!stunner"
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mustmanuallyassign="true">
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<Sprite name="Command_Prepare1" texture="Content/UI/CommandUIBackground.png" sourcerect="256,896,128,128"/>
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</Order>
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<Order name="Operate Reactor" identifier="operatereactor"
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assignmentpriority="10"
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mustsettarget="true"
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targetitemtype="Reactor"
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options="powerup, shutdown" optionnames="Power up, Shutdown"
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appropriatejobs="engineer"
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appropriateskill="electrical"
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category="operate"
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ignoreatoutpost="true">
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<Sprite name="Command_Reactor" texture="Content/UI/CommandUIAtlas.png" sourcerect="256,128,128,128"/>
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<OptionSprites>
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<Sprite name="Command_Reactor_PowerUp" texture="Content/UI/CommandUIAtlas.png" sourcerect="768,384,128,128"/>
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<Sprite name="Command_Reactor_ShutDown" texture="Content/UI/CommandUIAtlas.png" sourcerect="896,384,128,128"/>
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</OptionSprites>
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</Order>
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<Order name="Operate Weapons" identifier="operateweapons"
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assignmentpriority="10"
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mustsettarget="true"
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targetitems="turret" targetitemtype="Turret"
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usecontroller="true" controllertags="periscope"
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appropriatejobs="securityofficer"
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appropriateskill="weapons"
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category="operate"
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ignoreatoutpost="true">
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<Sprite name="Command_Weapons" texture="Content/UI/CommandUIAtlas.png" sourcerect="512,256,128,128"/>
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</Order>
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<Order name="Steer" identifier="steer"
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assignmentpriority="10"
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mustsettarget="true"
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targetitems="primarynavterminal" targetitemtype="Steering"
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options="maintainposition,navigateback,navigatetodestination" optionnames="Maintain position, Navigate back, Navigate to destination"
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hiddenoptions="navigatetactical"
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appropriatejobs="captain"
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appropriateskill="helm"
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category="operate"
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ignoreatoutpost="true">
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<Sprite name="Command_Steer" texture="Content/UI/CommandUIAtlas.png" sourcerect="512,128,128,128"/>
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<OptionSprites>
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<Sprite name="Command_Steer_MaintainPosition" texture="Content/UI/CommandUIAtlas.png" sourcerect="768,128,128,128"/>
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<Sprite name="Command_Steer_NavigateBack" texture="Content/UI/CommandUIAtlas.png" sourcerect="640,768,128,128"/>
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<Sprite name="Command_Steer_NavigateDestination" texture="Content/UI/CommandUIAtlas.png" sourcerect="640,128,128,128"/>
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</OptionSprites>
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</Order>
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<Order name="Fix Leaks" identifier="fixleaks"
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assignmentpriority="90"
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preferredjobs="mechanic,engineer,assistant"
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appropriateskill="mechanical"
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category="maintenance">
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<Sprite name="CommandIcon_FixLeaks" texture="Content/UI/CommandUIAtlas.png" sourcerect="384,256,128,128"/>
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</Order>
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<Order name="Extinguish Fires" identifier="extinguishfires"
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assignmentpriority="90"
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category="emergency">
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<Sprite name="Command_ExtinguishFires" texture="Content/UI/CommandUIAtlas.png" sourcerect="0,384,128,128"/>
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</Order>
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<Order name="Fight Intruders" identifier="fightintruders"
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assignmentpriority="90"
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appropriatejobs="securityofficer"
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appropriateskill="weapons"
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category="emergency"
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ignoreatoutpost="true">
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<Sprite name="Command_FightIntruders" texture="Content/UI/TalentsIcons3.png" sourcerect="128,128,128,128"/>
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</Order>
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<Order name="Assault Enemy" identifier="assaultenemy"
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assignmentpriority="90"
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appropriatejobs="securityofficer"
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appropriateskill="weapons"
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category="emergency">
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<Sprite name="Command_AttackEnemies" texture="Content/UI/CommandUIAtlas.png" sourcerect="0,256,128,128"/>
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</Order>
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<Order name="Charge Batteries" identifier="chargebatteries"
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assignmentpriority="90"
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options="charge,stopcharging" optionnames="Charge, Stop charging"
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appropriatejobs="engineer,assistant"
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ignoreatoutpost="true">
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<Sprite name="Command_Batteries" texture="Content/UI/CommandUIAtlas.png" sourcerect="256,256,128,128"/>
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<OptionSprites>
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<Sprite name="Command_Batteries_Charge" texture="Content/UI/CommandUIAtlas.png" sourcerect="896,128,128,128"/>
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<Sprite name="Command_Batteries_StopCharging" texture="Content/UI/CommandUIAtlas.png" sourcerect="896,256,128,128"/>
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</OptionSprites>
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</Order>
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<Order name="Pump Water" identifier="pumpwater"
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assignmentpriority="90"
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targetitemtype="Pump"
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options="pumpout,pumpin,stoppumping" optionnames="Pump out, Pump in, Stop pumping"
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appropriatejobs="mechanic,assistant"
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ignoreatoutpost="true">
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<Sprite name="Command_PumpWater" texture="Content/UI/CommandUIAtlas.png" sourcerect="128,384,128,128"/>
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<OptionSprites>
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<Sprite name="Command_PumpWater_PumpOut" texture="Content/UI/CommandUIBackground.png" sheetindex="0,6" sheetelementsize="128,128"/>
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<Sprite name="Command_PumpWater_PumpIn" texture="Content/UI/CommandUIBackground.png" sheetindex="1,6" sheetelementsize="128,128"/>
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<Sprite name="Command_PumpWater_StopPumping" texture="Content/UI/CommandUIBackground.png" sheetindex="2,6" sheetelementsize="128,128"/>
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</OptionSprites>
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</Order>
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<Order name="Rescue" identifier="rescue"
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assignmentpriority="90"
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appropriatejobs="medicaldoctor"
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appropriateskill="medical"
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category="emergency">
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<Sprite name="Command_Rescue" texture="Content/UI/CommandUIAtlas.png" sourcerect="0,128,128,128"/>
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</Order>
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<Order name="Repair Damaged Systems" identifier="repairsystems"
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assignmentpriority="90"
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appropriatejobs="mechanic,engineer,assistant"
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category="maintenance">
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<Sprite name="Command_RepairSystems" texture="Content/UI/CommandUIAtlas.png" sourcerect="384,0,128,128"/>
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</Order>
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<Order name="Repair Mechanical Systems" identifier="repairmechanical"
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assignmentpriority="90"
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appropriatejobs="mechanic"
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appropriateskill="mechanical"
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category="maintenance">
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<Sprite name="Command_RepairMechanical" texture="Content/UI/CommandUIAtlas.png" sourcerect="384,128,128,128"/>
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</Order>
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<Order name="Repair Electrical Systems" identifier="repairelectrical"
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assignmentpriority="90"
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appropriatejobs="engineer"
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appropriateskill="electrical"
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category="maintenance">
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<Sprite name="Command_RepairElectrical" texture="Content/UI/CommandUIAtlas.png" sourcerect="512,512,128,128"/>
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</Order>
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<Order name="Load Items" identifier="loaditems"
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assignmentpriority="90"
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options="batterycells,oxygentanks,turretammo" optionnames="Battery cells, Oxygen tanks, Turret ammo"
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targetitems="batterycellrecharger;oxygentankrefiller;turretammosource,depthchargeammosource"
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category="maintenance"
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appropriatejobs="assistant"
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ignoreatoutpost="true">
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<Sprite name="Command_LoadItems" texture="Content/UI/CommandUIBackground.png" sheetindex="4,7" sheetelementsize="128,128"/>
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<OptionSprites>
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<Sprite name="Command_LoadItems_BatteryCells" texture="Content/UI/CommandUIBackground.png" sheetindex="6,7" sheetelementsize="128,128" />
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<Sprite name="Command_LoadItems_OxygenTanks" texture="Content/UI/CommandUIBackground.png" sheetindex="7,7" sheetelementsize="128,128" />
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<Sprite name="Command_LoadItems_TurretAmmo" texture="Content/UI/CommandUIBackground.png" sheetindex="5,7" sheetelementsize="128,128"/>
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</OptionSprites>
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</Order>
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<Order name="Cleanup" identifier="cleanupitems"
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assignmentpriority="90"
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category="maintenance"
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appropriatejobs="assistant"
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ignoreatoutpost="true">
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<Sprite name="Command_PumpWater" texture="Content/UI/CommandUIAtlas.png" sourcerect="896,512,128,128"/>
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</Order>
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<Order name="Deconstruct" identifier="deconstructitems"
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category="maintenance"
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appropriatejobs="assistant">
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<Sprite name="Command_DeconstructItems" texture="Content/UI/CommandUIAtlas.png" sourcerect="640,258,128,128"/>
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</Order>
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<Order name="Deconstruct" identifier="deconstructthis"
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mustsettarget="true" targetallcharacters="true">
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<Sprite name="Command_DeconstructThis" texture="Content/UI/CommandUIAtlas.png" sourcerect="640,258,128,128"/>
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</Order>
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<Order name="Don't deconstruct" identifier="dontdeconstructthis"
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mustsettarget="true" targetallcharacters="true">
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<Sprite name="Command_DontDeconstruct" texture="Content/UI/CommandUIAtlas.png" sourcerect="640,258,128,128"/>
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</Order>
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<Order name="Find Thieves" identifier="findthieves" color="190,136,195,200" hidden="true">
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<Sprite texture="Content/UI/MainIconsAtlas.png" sourcerect="640,512,128,128"/>
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</Order>
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<Order name="Inspect Noises" identifier="inspectnoises" hidden="true">
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<Sprite name="Command_FightIntruders" texture="Content/UI/TalentsIcons3.png" sourcerect="128,128,128,128"/>
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</Order>
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<!--
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<Order name="Set Charge %" identifier="setchargepct"
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targetitemtype="PowerContainer"
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mustsettarget="true"
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options="100,50,0" optionnames="100 %, 50 %, 0 %">
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<Sprite/>
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</Order>
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<Order name="Get Item" identifier="getitem"
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targetitemtype="Pickable" cantypebesubclass="true"
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mustsettarget="true">
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<Sprite>
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</Order>
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-->
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<Order name="Report Fire" identifier="reportfire" color="255,120,0,200" targetallcharacters="true" appropriatejobs="engineer,mechanic" fadeouttime="20">
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<Sprite texture="Content/UI/MainIconsAtlas.png" sourcerect="256,512,128,128"/>
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</Order>
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<Order name="Report Breach" identifier="reportbreach" color="136,169,195,200" targetallcharacters="true" appropriatejobs="engineer,mechanic" fadeouttime="20">
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<Sprite texture="Content/UI/MainIconsAtlas.png" sourcerect="384,512,128,128"/>
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</Order>
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<Order name="Report Intruders" identifier="reportintruders" color="151,169,130,200" targetallcharacters="true" appropriatejobs="securityofficer" fadeouttime="20">
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<Sprite texture="Content/UI/MainIconsAtlas.png" sourcerect="640,512,128,128"/>
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</Order>
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<Order name="Report Ballast Flora" identifier="reportballastflora" color="190,136,195,200" targetallcharacters="true" fadeouttime="20" hidden="true">
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<Sprite texture="Content/UI/MainIconsAtlas.png" sourcerect="640,512,128,128"/>
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</Order>
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<Order name="Report Broken Devices" identifier="reportbrokendevices" color="245,211,7,200" targetallcharacters="true"
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appropriatejobs="engineer,mechanic" fadeouttime="20">
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<Sprite texture="Content/UI/MainIconsAtlas.png" sourcerect="512,512,128,128"/>
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</Order>
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<Order name="Request First Aid" identifier="requestfirstaid" color="252,110,110,200" targetallcharacters="true"
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appropriatejobs="medicaldoctor" fadeouttime="20">
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<Sprite texture="Content/UI/MainIconsAtlas.png" sourcerect="128,512,128,128"/>
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</Order>
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<Order name="Report Traitor" identifier="reporttraitor" color="190,136,195,200" targetallcharacters="true"
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appropriatejobs="security" fadeouttime="20" traitormodeonly="true">
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<Sprite texture="Content/UI/CampaignUIAtlas2.png" sourcerect="638,511,128,128"/>
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</Order>
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<Order name="Escape Handcuffs (AI)" identifier="escapehandcuffs"/>
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<OrderCategory category="emergency" color="235,115,68,250">
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<Sprite name="Command_Category_Emergency" texture="Content/UI/CommandUIAtlas.png" sourcerect="0,0,128,128"/>
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</OrderCategory>
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<OrderCategory category="movement" color="156,125,236,250">
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<Sprite name="Command_Category_Movement" texture="Content/UI/CommandUIAtlas.png" sourcerect="128,0,128,128"/>
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</OrderCategory>
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<OrderCategory category="power" color="246,151,74,250">
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<Sprite name="Command_Category_Power" texture="Content/UI/CommandUIAtlas.png" sourcerect="256,0,128,128"/>
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</OrderCategory>
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<OrderCategory category="maintenance" color="125,164,236,250">
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<Sprite name="Command_Category_Maintenance" texture="Content/UI/CommandUIAtlas.png" sourcerect="768,512,128,128"/>
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</OrderCategory>
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<OrderCategory category="operate" color="125,236,167,250">
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<Sprite name="Command_Category_Operate" texture="Content/UI/CommandUIAtlas.png" sourcerect="512,0,128,128"/>
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</OrderCategory>
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</Orders> |