376 lines
36 KiB
XML
376 lines
36 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Items>
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<Item name="" identifier="navterminal" tags="command,navterminal,primarynavterminal" linkable="true" allowedlinks="statusmonitor" scale="0.5" category="Machine,Electrical" damagedbyexplosions="true" explosiondamagemultiplier="0.2" GrabWhenSelected="true">
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<UpgradePreviewSprite scale="2.5" texture="Content/UI/WeaponUI.png" sourcerect="128,960,64,64" origin="0.5,0.45" />
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<Upgrade gameversion="0.10.0.0" scale="*0.5" />
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<Upgrade gameversion="0.14.4.0" positiony="+30" />
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<Sprite texture="Content/Items/Command/CommandDevices.png" depth="0.8" sourcerect="0,0,384,304" origin="0.5,0.5" />
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<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="0,320,384,304" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
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<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="0,640,384,304" depth="0.8" maxcondition="0" origin="0.5,0.5" />
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<Steering minvoltage="0.5" canbeselected="true" powerconsumption="10" linkuitocomponent="Sonar" msg="ItemMsgInteractSelect" allowuioverlap="true" hudlayer="-1">
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<GuiFrame relativesize="0.55,0.59" anchor="Center" style="OuterGlow" color="0,0,0,0.8" relativeoffset="0.1,-0.05" draggable="false" />
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<StatusEffect type="InWater" target="This" condition="-0.5" />
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<poweronsound file="Content/Items/PowerOnLight1.ogg" range="1000" loop="false" />
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<MaintainPosIndicator texture="Content/Items/Command/NavUI.png" sourcerect="50,0,60,61" />
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<MaintainPosOriginIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,0,50,54" />
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<SteeringIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,135,362,16" origin="0,0.5"/>
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<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
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<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
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<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,0,384,304" origin="0.5,0.5" alpha="1.0" />
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</LightComponent>
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<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
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<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
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<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="400,0,384,304" origin="0.5,0.5" alpha="1.0" />
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</LightComponent>
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</Steering>
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<aitarget sightrange="200" soundrange="8000" staticsight="true" fadeouttime="5" />
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<Sonar canbeselected="true" powerconsumption="100" displaybordersize="-0.1" allowuioverlap="true" hudlayer="-2">
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<GuiFrame relativesize="0.55,0.59" anchor="Center" relativeoffset="0.1,-0.05" draggable="false" />
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<sound file="Content/Items/Command/SonarPing.ogg" type="OnUse" range="1000.0" />
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<sound file="Content/Items/Command/SonarPing2.ogg" type="OnUse" range="1000.0" />
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<StatusEffect type="OnUse" target="This">
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<sound file="Content/Items/Command/SonarPingFar.ogg" type="OnUse" range="6000.0" volume="0.8" />
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<sound file="Content/Items/Command/SonarPingFar2.ogg" type="OnUse" range="6000.0" volume="0.8" />
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</StatusEffect>
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<PingCircle texture="Content/Items/Command/pingCircle.png" origin="0.5,0.5" />
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<DirectionalPingCircle texture="Content/Items/Command/directionalPingCircle.png" origin="0.0,0.5" />
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<ScreenOverlay texture="Content/Items/Command/sonarOverlay.png" origin="0.5,0.5" />
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<ScreenBackground texture="Content/Items/Command/sonarBackground.png" origin="0.5,0.5" />
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<DirectionalPingBackground texture="Content/Items/Command/directionalPingBackground.png" origin="0.5,0.5" />
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<DirectionalPingButton index="0" texture="Content/Items/Command/directionalPingButton.png" sourcerect="0,0,91,266" origin="-4.5275,0.5" />
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<DirectionalPingButton index="1" texture="Content/Items/Command/directionalPingButton.png" sourcerect="133,0,91,266" origin="-4.5275,0.5" />
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<DirectionalPingButton index="2" texture="Content/Items/Command/directionalPingButton.png" sourcerect="266,0,91,266" origin="-4.5275,0.5" />
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<Blip texture="Content/Items/Command/sonarBlip.png" origin="0.5,0.5" />
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<LineSprite texture="Content/Items/Command/NavUI.png" sourcerect="181,141,109,4" origin="0,0.5"/>
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<icon identifier="outpost" texture="Content/UI/MainIconsAtlas.png" sourcerect="352,398,16,8" origin="0.5,0.5"/>
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<icon identifier="submarine" texture="Content/UI/MainIconsAtlas.png" sourcerect="353,407,14,6" origin="0.5,0.5"/>
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<icon identifier="shuttle" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,407,8,6" origin="0.5,0.5"/>
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<icon identifier="artifact" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,414,8,8" origin="0.5,0.5"/>
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<icon identifier="location" texture="Content/UI/MainIconsAtlas.png" sourcerect="349,435,11,11" origin="0.5,0.5"/>
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<icon identifier="mineral" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,434,7,12" origin="0.5,0.5"/>
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<icon identifier="" texture="Content/UI/MainIconsAtlas.png" sourcerect="346,416,4,4" origin="0.5,0.5"/>
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</Sonar>
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<CustomInterface canbeselected="true" allowuioverlap="true">
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<GuiFrame relativesize="0.15,0.18" anchor="CenterLeft" pivot="TopLeft" relativeoffset="0.1125,0.001" style="ItemUI" />
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<Button text="Signal out #1" connection="signal_out1" />
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<Button text="Signal out #2" connection="signal_out2" />
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<Button text="Signal out #3" connection="signal_out3" />
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</CustomInterface>
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<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
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<GuiFrame relativesize="0.25,0.4" minsize="400,450" maxsize="480,500" anchor="Center" style="ConnectionPanel" />
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<RequiredSkill identifier="electrical" level="40" />
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<StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
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<Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
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<Explosion range="100.0" force="1.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
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<Affliction identifier="stun" strength="4" probability="0.5" />
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<Affliction identifier="electricshock" strength="60"/>
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<Affliction identifier="burn" strength="5" />
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<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
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</StatusEffect>
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<requireditem items="screwdriver" type="Equipped" />
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<input name="power_in" displayname="connection.powerin" />
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<input name="transducer_in" displayname="connection.sonartransducerin" />
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<input name="velocity_in" displayname="connection.steeringvelocityin" />
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<output name="velocity_x_out" displayname="connection.velocityxout" maxwires="10" />
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<output name="velocity_y_out" displayname="connection.velocityyout" maxwires="10" />
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<output name="signal_out1" displayname="connection.signaloutx~[num]=1" maxwires="10" />
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<output name="signal_out2" displayname="connection.signaloutx~[num]=2" maxwires="10" />
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<output name="signal_out3" displayname="connection.signaloutx~[num]=3" maxwires="10" />
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<output name="toggle_docking" displayname="connection.toggledocking" maxwires="10" />
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<output name="current_velocity_x" displayname="connection.currentvelocityx" maxwires="10" />
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<output name="current_velocity_y" displayname="connection.currentvelocityy" maxwires="10" />
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<output name="current_position_x" displayname="connection.currentpositionx" maxwires="10" />
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<output name="current_position_y" displayname="connection.currentpositiony" maxwires="10" />
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<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
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</ConnectionPanel>
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<Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.125" mindeteriorationdelay="180" maxdeteriorationdelay="720" mindeteriorationcondition="0" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
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<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
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<RequiredSkill identifier="electrical" level="40" />
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<RequiredItem items="screwdriver" type="equipped" />
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<ParticleEmitter particle="damagebubbles" particlespersecond="2" scalemin="0.5" scalemax="1.5" anglemax="360" velocitymin="-10" velocitymax="10" mincondition="0.0" maxcondition="50.0" />
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<ParticleEmitter particle="spark" particlespersecond="5" anglemax="360" velocitymin="100" velocitymax="500" scalemin="0.5" scalemax="1" mincondition="0.0" maxcondition="15.0" />
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<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" anglemax="360" distancemax="30" mincondition="0.0" maxcondition="50.0" />
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<StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
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<Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
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<Explosion range="100.0" force="1.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
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<Affliction identifier="stun" strength="4" probability="0.5" />
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<Affliction identifier="electricshock" strength="60"/>
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<Affliction identifier="burn" strength="5" />
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<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
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</StatusEffect>
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</Repairable>
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</Item>
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<Item name="" identifier="shuttlenavterminal" tags="command,navterminal,secondarynavterminal" linkable="true" allowedlinks="statusmonitor" category="Machine,Electrical" scale="0.5" damagedbyexplosions="true" explosiondamagemultiplier="0.2" GrabWhenSelected="true">
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<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="128,960,64,64" origin="0.5,0.45" />
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<Sprite texture="Content/Items/Command/CommandDevices.png" depth="0.8" sourcerect="400,0,288,240" origin="0.5,0.5" />
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<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="400,256,288,240" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
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<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="400,512,288,240" depth="0.8" maxcondition="0" origin="0.5,0.5" />
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<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
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<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
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<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="256,320,288,240" origin="0.5,0.5" alpha="1.0" />
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</LightComponent>
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<Steering minvoltage="0.5" canbeselected="true" powerconsumption="10" linkuitocomponent="Sonar" msg="ItemMsgInteractSelect" allowuioverlap="true" hudlayer="-1">
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<GuiFrame relativesize="0.55,0.59" anchor="Center" style="OuterGlow" color="0,0,0,0.8" relativeoffset="0.1,-0.05" draggable="false" />
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<StatusEffect type="InWater" target="This" condition="-0.5" />
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<MaintainPosIndicator texture="Content/Items/Command/NavUI.png" sourcerect="50,0,60,61" />
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<MaintainPosOriginIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,0,50,54" />
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<SteeringIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,135,362,16" origin="0,0.5"/>
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<poweronsound file="Content/Items/PowerOnLight2.ogg" range="1000" loop="false" />
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</Steering>
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<aitarget sightrange="200" soundrange="8000" staticsight="true" fadeouttime="5" />
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<Sonar canbeselected="true" powerconsumption="100" displaybordersize="-0.1" allowuioverlap="true" hudlayer="-2">
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<GuiFrame relativesize="0.55,0.59" anchor="Center" relativeoffset="0.1,-0.05" draggable="false" />
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<sound file="Content/Items/Command/SonarPing.ogg" type="OnUse" range="1000.0" />
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<sound file="Content/Items/Command/SonarPing2.ogg" type="OnUse" range="1000.0" />
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<StatusEffect type="OnUse" target="This">
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<sound file="Content/Items/Command/SonarPingFar.ogg" type="OnUse" range="6000.0" volume="0.8" />
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<sound file="Content/Items/Command/SonarPingFar2.ogg" type="OnUse" range="6000.0" volume="0.8" />
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</StatusEffect>
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<PingCircle texture="Content/Items/Command/pingCircle.png" origin="0.5,0.5" />
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<DirectionalPingCircle texture="Content/Items/Command/directionalPingCircle.png" origin="0.0,0.5" />
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<ScreenOverlay texture="Content/Items/Command/sonarOverlay.png" origin="0.5,0.5" />
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<ScreenBackground texture="Content/Items/Command/sonarBackground.png" origin="0.5,0.5" />
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<DirectionalPingBackground texture="Content/Items/Command/directionalPingBackground.png" origin="0.5,0.5" />
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<DirectionalPingButton index="0" texture="Content/Items/Command/directionalPingButton.png" sourcerect="0,0,91,266" origin="-4.5275,0.5" />
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<DirectionalPingButton index="1" texture="Content/Items/Command/directionalPingButton.png" sourcerect="133,0,91,266" origin="-4.5275,0.5" />
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<DirectionalPingButton index="2" texture="Content/Items/Command/directionalPingButton.png" sourcerect="266,0,91,266" origin="-4.5275,0.5" />
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<Blip texture="Content/Items/Command/sonarBlip.png" origin="0.5,0.5" />
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<LineSprite texture="Content/Items/Command/NavUI.png" sourcerect="181,141,109,4" origin="0,0.5"/>
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<icon identifier="outpost" texture="Content/UI/MainIconsAtlas.png" sourcerect="352,398,16,8" origin="0.5,0.5"/>
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<icon identifier="submarine" texture="Content/UI/MainIconsAtlas.png" sourcerect="353,407,14,6" origin="0.5,0.5"/>
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<icon identifier="shuttle" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,407,8,6" origin="0.5,0.5"/>
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<icon identifier="artifact" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,414,8,8" origin="0.5,0.5"/>
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<icon identifier="location" texture="Content/UI/MainIconsAtlas.png" sourcerect="349,435,11,11" origin="0.5,0.5"/>
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<icon identifier="mineral" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,434,7,12" origin="0.5,0.5"/>
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<icon identifier="" texture="Content/UI/MainIconsAtlas.png" sourcerect="346,416,4,4" origin="0.5,0.5"/>
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</Sonar>
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<CustomInterface canbeselected="true" allowuioverlap="true">
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<GuiFrame relativesize="0.15,0.1" anchor="CenterLeft" pivot="TopLeft" relativeoffset="0.1125,0.001" style="ItemUI" />
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<Button text="Signal out #1" connection="signal_out1" />
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</CustomInterface>
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<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
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<GuiFrame relativesize="0.25,0.4" minsize="400,450" maxsize="480,500" anchor="Center" style="ConnectionPanel" />
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<RequiredSkill identifier="electrical" level="40" />
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<StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
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<Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
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<Explosion range="100.0" force="1.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
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<Affliction identifier="stun" strength="4" probability="0.5" />
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<Affliction identifier="electricshock" strength="60"/>
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<Affliction identifier="burn" strength="5" />
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<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
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</StatusEffect>
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<requireditem items="screwdriver" type="Equipped" />
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<input name="power_in" displayname="connection.powerin" />
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<input name="transducer_in" displayname="connection.sonartransducerin" />
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<input name="velocity_in" displayname="connection.steeringvelocityin" />
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<output name="velocity_x_out" displayname="connection.velocityxout" maxwires="10" />
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<output name="velocity_y_out" displayname="connection.velocityyout" maxwires="10" />
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<output name="signal_out1" displayname="connection.signaloutx~[num]=1" maxwires="10" />
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<output name="toggle_docking" displayname="connection.toggledocking" maxwires="10" />
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<output name="current_velocity_x" displayname="connection.currentvelocityx" maxwires="10" />
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<output name="current_velocity_y" displayname="connection.currentvelocityy" maxwires="10" />
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<output name="current_position_x" displayname="connection.currentpositionx" maxwires="10" />
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<output name="current_position_y" displayname="connection.currentpositiony" maxwires="10" />
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<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
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</ConnectionPanel>
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<Repairable selectkey="Action" header="electricalrepairsheader" fixDurationHighSkill="10" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
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<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
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<RequiredSkill identifier="electrical" level="40" />
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<RequiredItem items="screwdriver" type="equipped" />
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<ParticleEmitter particle="damagebubbles" particlespersecond="2" scalemin="0.5" scalemax="1.5" anglemax="360" velocitymin="-10" velocitymax="10" mincondition="0.0" maxcondition="50.0" />
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<ParticleEmitter particle="spark" particlespersecond="5" anglemax="360" velocitymin="100" velocitymax="500" scalemin="0.5" scalemax="1" mincondition="0.0" maxcondition="15.0" />
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<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" anglemax="360" distancemax="20" mincondition="0.0" maxcondition="50.0" />
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<StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
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<Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
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<Explosion range="100.0" force="1.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
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<Affliction identifier="stun" strength="4" probability="0.5" />
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<Affliction identifier="electricshock" strength="60"/>
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<Affliction identifier="burn" strength="5" />
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<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
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</StatusEffect>
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</Repairable>
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<Upgrade gameversion="0.10.0.0" scale="0.5" />
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</Item>
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<Item name="" identifier="sonarmonitor" tags="command,sonarmonitor" linkable="true" allowedlinks="statusmonitor" scale="0.5" category="Machine,Electrical" damagedbyexplosions="true" explosiondamagemultiplier="0.2" GrabWhenSelected="true">
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<UpgradePreviewSprite scale="2.5" texture="Content/UI/WeaponUI.png" sourcerect="128,960,64,64" origin="0.5,0.45" />
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<Upgrade gameversion="0.10.0.0" scale="0.5" />
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<Upgrade gameversion="0.14.4.0" positiony="+53" />
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<Sprite texture="Content/Items/Command/CommandDevices.png" depth="0.8" sourcerect="0,0,384,212" origin="0.5,0.5" />
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<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="0,320,384,212" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
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<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="0,640,384,212" depth="0.8" maxcondition="0" origin="0.5,0.5" />
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<aitarget sightrange="200" soundrange="8000" staticsight="true" fadeouttime="5" />
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<Sonar canbeselected="true" powerconsumption="100" displaybordersize="-0.1" allowuioverlap="true" hudlayer="-1" rightlayout="true">
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<GuiFrame relativesize="0.6,0.60" anchor="Center" style="OuterGlow" color="0,0,0,0.8" relativeoffset="0.12,-0.05" />
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<sound file="Content/Items/Command/SonarPing.ogg" type="OnUse" range="1000.0" />
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<sound file="Content/Items/Command/SonarPing2.ogg" type="OnUse" range="1000.0" />
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<StatusEffect type="OnUse" target="This">
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<sound file="Content/Items/Command/SonarPingFar.ogg" type="OnUse" range="6000.0" volume="0.8" />
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<sound file="Content/Items/Command/SonarPingFar2.ogg" type="OnUse" range="6000.0" volume="0.8" />
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</StatusEffect>
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<PingCircle texture="Content/Items/Command/pingCircle.png" origin="0.5,0.5" />
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<DirectionalPingCircle texture="Content/Items/Command/directionalPingCircle.png" origin="0.0,0.5" />
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<ScreenOverlay texture="Content/Items/Command/sonarOverlay.png" origin="0.5,0.5" />
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<ScreenBackground texture="Content/Items/Command/sonarBackground.png" origin="0.5,0.5" />
|
|
<DirectionalPingBackground texture="Content/Items/Command/directionalPingBackground.png" origin="0.5,0.5" />
|
|
<DirectionalPingButton index="0" texture="Content/Items/Command/directionalPingButton.png" sourcerect="0,0,91,266" origin="-4.5275,0.5" />
|
|
<DirectionalPingButton index="1" texture="Content/Items/Command/directionalPingButton.png" sourcerect="133,0,91,266" origin="-4.5275,0.5" />
|
|
<DirectionalPingButton index="2" texture="Content/Items/Command/directionalPingButton.png" sourcerect="266,0,91,266" origin="-4.5275,0.5" />
|
|
<Blip texture="Content/Items/Command/sonarBlip.png" origin="0.5,0.5" />
|
|
<LineSprite texture="Content/Items/Command/NavUI.png" sourcerect="181,141,109,4" origin="0,0.5"/>
|
|
<icon identifier="outpost" texture="Content/UI/MainIconsAtlas.png" sourcerect="352,398,16,8" origin="0.5,0.5"/>
|
|
<icon identifier="submarine" texture="Content/UI/MainIconsAtlas.png" sourcerect="353,407,14,6" origin="0.5,0.5"/>
|
|
<icon identifier="shuttle" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,407,8,6" origin="0.5,0.5"/>
|
|
<icon identifier="artifact" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,414,8,8" origin="0.5,0.5"/>
|
|
<icon identifier="location" texture="Content/UI/MainIconsAtlas.png" sourcerect="349,435,11,11" origin="0.5,0.5"/>
|
|
<icon identifier="mineral" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,434,7,12" origin="0.5,0.5"/>
|
|
<icon identifier="" texture="Content/UI/MainIconsAtlas.png" sourcerect="346,416,4,4" origin="0.5,0.5"/>
|
|
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
|
|
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,0,384,212" origin="0.5,0.5" alpha="1.0" />
|
|
</LightComponent>
|
|
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
|
|
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="400,0,384,212" origin="0.5,0.5" alpha="1.0" />
|
|
</LightComponent>
|
|
</Sonar>
|
|
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10" allowuioverlap="true">
|
|
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
|
|
<RequiredSkill identifier="electrical" level="40" />
|
|
<StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
|
|
<Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
|
|
<Explosion range="100.0" force="1.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
|
|
<Affliction identifier="stun" strength="4" probability="0.5" />
|
|
<Affliction identifier="electricshock" strength="60"/>
|
|
<Affliction identifier="burn" strength="5" />
|
|
<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
|
|
</StatusEffect>
|
|
<requireditem items="screwdriver" type="Equipped" />
|
|
<input name="power_in" displayname="connection.powerin" />
|
|
<input name="transducer_in" displayname="connection.sonartransducerin" />
|
|
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
|
|
</ConnectionPanel>
|
|
<Repairable selectkey="Action" header="electricalrepairsheader" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
|
|
<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
|
|
<RequiredSkill identifier="electrical" level="40" />
|
|
<RequiredItem items="screwdriver" type="equipped" />
|
|
<ParticleEmitter particle="damagebubbles" particlespersecond="2" scalemin="0.5" scalemax="1.5" anglemax="360" velocitymin="-10" velocitymax="10" mincondition="0.0" maxcondition="50.0" />
|
|
<ParticleEmitter particle="spark" particlespersecond="5" anglemax="360" distancemax="20" velocitymin="100" velocitymax="500" scalemin="0.5" scalemax="1" mincondition="0.0" maxcondition="15.0" />
|
|
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
|
|
<StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
|
|
<Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
|
|
<Explosion range="100.0" force="1.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
|
|
<Affliction identifier="stun" strength="4" probability="0.5" />
|
|
<Affliction identifier="electricshock" strength="60"/>
|
|
<Affliction identifier="burn" strength="5" />
|
|
<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
|
|
</StatusEffect>
|
|
</Repairable>
|
|
</Item>
|
|
<Item name="" identifier="statusmonitor" tags="command,statusmonitor" aliases="MiniMap" category="Machine,Electrical" linkable="true" scale="0.5" allowedlinks="navterminal" damagedbyexplosions="true" explosiondamagemultiplier="0.2" GrabWhenSelected="true">
|
|
<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="64,987,28,20" origin="0.5,0.45" />
|
|
<Upgrade gameversion="0.10.0.0" scale="*0.5" />
|
|
<Upgrade gameversion="0.14.4.0" positiony="+38" />
|
|
<Sprite texture="Content/Items/Command/CommandDevices.png" sourcerect="700,0,160,128" depth="0.8" origin="0.5,0.5" />
|
|
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="700,124,160,128" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
|
|
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="856,0,160,128" depth="0.8" maxcondition="0" origin="0.5,0.5" />
|
|
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" allowingameediting="false">
|
|
<Upgrade gameversion="0.9.600.0" lightcolor="255,255,255,0"/>
|
|
<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="0,320,160,128" origin="0.5,0.5" alpha="1.0" />
|
|
</LightComponent>
|
|
<MiniMap MinVoltage="0.5" PowerConsumption="100" canbeselected="true" msg="ItemMsgInteractSelect" allowuioverlap="true">
|
|
<GuiFrame relativesize="0.5,0.5" anchor="Center" style="ItemUI" />
|
|
<AlternativeLayout relativesize="0.2725,0.3" anchor="CenterLeft" pivot="BottomLeft" relativeoffset="0.05,-0.001"/>
|
|
<poweronsound file="Content/Items/PowerOnLight3.ogg" range="1000" loop="false" />
|
|
</MiniMap>
|
|
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
|
|
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
|
|
<RequiredSkill identifier="electrical" level="40" />
|
|
<StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
|
|
<Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
|
|
<Explosion range="100.0" force="1.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
|
|
<Affliction identifier="stun" strength="4" probability="0.5" />
|
|
<Affliction identifier="electricshock" strength="60"/>
|
|
<Affliction identifier="burn" strength="5" />
|
|
<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
|
|
</StatusEffect>
|
|
<requireditem items="screwdriver" type="Equipped" />
|
|
<input name="power_in" displayname="connection.powerin" />
|
|
<input name="water_data_in" displayname="connection.waterdatain" />
|
|
<input name="oxygen_data_in" displayname="connection.oxygendatain" />
|
|
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
|
|
</ConnectionPanel>
|
|
<Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.15" mindeteriorationdelay="120" maxdeteriorationdelay="480" MinDeteriorationCondition="0" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
|
|
<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
|
|
<RequiredSkill identifier="electrical" level="40" />
|
|
<RequiredItem items="screwdriver" type="equipped" />
|
|
<ParticleEmitter particle="damagebubbles" particlespersecond="2" scalemin="0.5" scalemax="1.5" anglemax="360" velocitymin="-10" velocitymax="10" mincondition="0.0" maxcondition="50.0" />
|
|
<ParticleEmitter particle="spark" particlespersecond="5" anglemax="360" distancemax="20" velocitymin="100" velocitymax="500" scalemin="0.5" scalemax="1" mincondition="0.0" maxcondition="15.0" />
|
|
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
|
|
<StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
|
|
<Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
|
|
<Explosion range="100.0" force="1.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
|
|
<Affliction identifier="stun" strength="4" probability="0.5" />
|
|
<Affliction identifier="electricshock" strength="60"/>
|
|
<Affliction identifier="burn" strength="5" />
|
|
<ParticleEmitter particle="ElectricShock" DistanceMin="10" DistanceMax="25" ParticleAmount="5" ScaleMin="0.1" ScaleMax="0.12" />
|
|
</StatusEffect>
|
|
</Repairable>
|
|
</Item>
|
|
<Item name="" identifier="sonartransducer" tags="command,sonartransducer" category="Machine,Electrical" spritecolor="255,255,255,255" Scale="0.5">
|
|
<!-- TODO: sonar transducer light implementation -->
|
|
<Sprite texture="Content/Items/Command/CommandDevices.png" sourcerect="416,784,192,96" depth="0.8" origin="0.5,0.5" />
|
|
<SonarTransducer MinVoltage="0.5" PowerConsumption="100" canbeselected="true" />
|
|
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver">
|
|
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
|
|
<requireditem items="screwdriver" type="Equipped" />
|
|
<input name="power_in" displayname="connection.powerin" />
|
|
<output name="data_out" displayname="connection.sonardataout" fallbackdisplayname="connection.signalout" maxwires="10" />
|
|
</ConnectionPanel>
|
|
<aitarget soundrange="8000" fadeouttime="5" />
|
|
</Item>
|
|
<Item name="" identifier="surveillancecenter" tags="command" scale="0.5" category="Machine,Electrical" type="Controller" GrabWhenSelected="true" disableitemusagewhenselected="true" damagedbyexplosions="true" explosiondamagemultiplier="0.2" isshootable="true" requireaimtouse="false" requireaimtosecondaryuse="false">
|
|
<Sprite texture="Content/Items/Command/CommandDevices.png" depth="0.8" sourcerect="707,254,279,160" origin="0.5,0.5" />
|
|
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="707,423,279,160" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
|
|
<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="707,593,279,160" depth="0.8" maxcondition="0" origin="0.5,0.5" />
|
|
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10" allowuioverlap="true">
|
|
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
|
|
<RequiredSkill identifier="electrical" level="40" />
|
|
<StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
|
|
<Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
|
|
<Explosion range="100.0" force="1.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
|
|
<Affliction identifier="stun" strength="4" />
|
|
<Affliction identifier="burn" strength="5" />
|
|
</StatusEffect>
|
|
<requireditem items="screwdriver" type="Equipped" />
|
|
<input name="power_in" displayname="connection.powerin" />
|
|
<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
|
|
<output name="position_out" displayname="connection.turretaimingout" fallbackdisplayname="inputtype.aim" maxwires="10" />
|
|
<output name="trigger_out" displayname="connection.turrettriggerout" fallbackdisplayname="inputtype.shoot" maxwires="10" />
|
|
<output name="prev_camera" displayname="connection.prevcamera" signal="-1" maxwires="10" />
|
|
<output name="next_camera" displayname="connection.nextcamera" signal="1" maxwires="10" />
|
|
</ConnectionPanel>
|
|
<Repairable selectkey="Action" header="electricalrepairsheader" deteriorationspeed="0.125" mindeteriorationdelay="180" maxdeteriorationdelay="720" mindeteriorationcondition="0" RepairThreshold="80" fixDurationHighSkill="5" fixDurationLowSkill="25" msg="ItemMsgRepairScrewdriver" hudpriority="10">
|
|
<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,280" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
|
|
<RequiredSkill identifier="electrical" level="40" />
|
|
<RequiredItem items="screwdriver" type="equipped" />
|
|
<ParticleEmitter particle="damagebubbles" particlespersecond="2" scalemin="0.5" scalemax="1.5" anglemax="360" velocitymin="-10" velocitymax="10" mincondition="0.0" maxcondition="50.0" />
|
|
<ParticleEmitter particle="spark" particlespersecond="5" anglemax="360" distancemax="20" velocitymin="100" velocitymax="500" scalemin="0.5" scalemax="1" mincondition="0.0" maxcondition="15.0" />
|
|
<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
|
|
<StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand" AllowWhenBroken="true">
|
|
<Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
|
|
<Explosion range="100.0" force="1.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
|
|
<Affliction identifier="stun" strength="4" />
|
|
<Affliction identifier="burn" strength="5" />
|
|
</StatusEffect>
|
|
</Repairable>
|
|
<Powered PowerConsumption="100" />
|
|
<Controller allowingameediting="false" UserPos="-35.0, -50.0" direction="Right" RequirePower="true" canbeselected="true" allowuioverlap="true" AllowSelectingWhenSelectedByBot="true" AllowSelectingWhenSelectedByOther="false" msg="ItemMsgInteractSelect" />
|
|
<CustomInterface canbeselected="true" allowuioverlap="true" ShowInsufficientPowerWarning="true" CloseByClickingOutsideGUIFrame="false">
|
|
<GuiFrame relativesize="0.15,0.18" anchor="CenterLeft" pivot="TopLeft" relativeoffset="0.1125,0.001" style="ItemUI" />
|
|
<Button text="label.previouscamera" connection="prev_camera" signal="-1" />
|
|
<Button text="label.nextcamera" connection="next_camera" signal="1" />
|
|
</CustomInterface>
|
|
<LightComponent range="40" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" alphablend="false" blinkfrequency="1" allowingameediting="false">
|
|
<sprite texture="Content/Items/Command/CommandDevices.png" depth="0.025" sourcerect="707,763,279,160" origin="0.5,0.5" alpha="1.0" />
|
|
</LightComponent>
|
|
</Item>
|
|
</Items>
|