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barotrauma-gamefiles/Content/Map/Biomes/ColdCaverns/ColdCaverns.xml
2025-04-13 10:54:55 +02:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
<ColdCavernsTutorial
identifier="coldcavernstutorial"
biomes="coldcaverns"
commonness="0"
Type="LocationConnection"
AmbientLightColor="4,6,8,255"
BackgroundTextureColor="0,25,40,255"
BackgroundColor="0,0,5,255"
WallColor="255,255,255,255"
StartPosition="0.15,0.1"
EndPosition="0.84,0.1"
CreateHoleNextToEnd="False"
CreateHoleToAbyss="False"
LevelObjectAmount="500"
BackgroundCreatureAmount="30"
MinWidth="60000"
MaxWidth="60000"
Height="30000"
InitialDepthMin="100000"
InitialDepthMax="200000"
MinTunnelRadius="6500"
SideTunnelCount="0,1"
SideTunnelVariance="0.5"
MinSideTunnelRadius="2000,6000"
VoronoiSiteInterval="2000,2000"
VoronoiSiteVariance="1200,1200"
CellSubdivisionLength="500"
CellRoundingAmount="0.2"
CellIrregularity="0.5"
MainPathNodeIntervalRange="10000,22500"
MainPathVariance="0.5"
CaveCount="0"
ItemCount="200"
ResourceIntervalRange="19200,38400"
CaveResourceIntervalRange="9600,19200"
ResourceClusterSizeRange="3,4"
ResourceSpawnChance="0.3"
CaveResourceSpawnChance="0.6"
FloatingIceChunkCount="0"
IslandCount="0"
IceSpireCount="0"
AbyssIslandCount="0"
AbyssIslandSizeMin="4000,7000"
AbyssIslandSizeMax="8000,10000"
AbyssIslandCaveProbability="0"
AbyssResourceClustersMin="0"
AbyssResourceClustersMax="0"
SeaFloorDepth="-200000"
SeaFloorVariance="1000"
MountainCountMin="2"
MountainCountMax="3"
MountainHeightMin="10000"
MountainHeightMax="20000"
RuinCount="0"
MinWreckCount="0"
MaxWreckCount="0"
MinCorpseCount="3"
MaxCorpseCount="6"
ThalamusProbability="0"
WreckHullFloodingChance="0.25"
WreckFloodingHullMinWaterPercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
BottomHoleProbability="0"
WaterParticleScale="1"
WallTextureSize="512"
WallEdgeTextureWidth="1024"
WallEdgeExpandOutwardsAmount="128"
WallEdgeExpandInwardsAmount="128">
<Background
texture="Content/Map/Background.png" />
<BackgroundTop
texture="Content/Map/Background2.png"
premultiplyalpha="false" />
<WaterParticles
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</ColdCavernsTutorial>
<ColdCavernsBasic
identifier="coldcavernsbasic"
biomes="coldcaverns"
commonness="100"
maxleveldifficulty="5"
Type="LocationConnection"
AmbientLightColor="4,6,8,255"
BackgroundTextureColor="0,25,40,255"
BackgroundColor="0,0,5,255"
WallColor="255,255,255,255"
StartPosition="0.15,0.1"
EndPosition="0.85,0.1"
CreateHoleNextToEnd="True"
CreateHoleToAbyss="False"
LevelObjectAmount="2000"
BackgroundCreatureAmount="80"
MinWidth="70000"
MaxWidth="90000"
Height="60000"
InitialDepthMin="100000"
InitialDepthMax="200000"
MinTunnelRadius="7000"
SideTunnelCount="0,1"
SideTunnelVariance="0.5"
MinSideTunnelRadius="2000,6000"
VoronoiSiteInterval="2000,2000"
VoronoiSiteVariance="1200,1200"
CellSubdivisionLength="500"
CellRoundingAmount="0.2"
CellIrregularity="0.5"
MainPathNodeIntervalRange="10000,30000"
MainPathVariance="0.5"
CaveCount="1"
ItemCount="300"
ResourceIntervalRange="19200,38400"
CaveResourceIntervalRange="9600,19200"
ResourceClusterSizeRange="3,4"
ResourceSpawnChance="0.2"
CaveResourceSpawnChance="0.35"
FloatingIceChunkCount="0"
IslandCount="0"
IceSpireCount="5"
AbyssIslandCount="5"
AbyssIslandSizeMin="4000,7000"
AbyssIslandSizeMax="8000,10000"
AbyssIslandCaveProbability="0.5"
AbyssResourceClustersMin="3"
AbyssResourceClustersMax="5"
SeaFloorDepth="-200000"
SeaFloorVariance="1000"
MountainCountMin="0"
MountainCountMax="3"
MountainHeightMin="10000"
MountainHeightMax="20000"
RuinCount="0"
MinWreckCount="0"
MaxWreckCount="0"
MinCorpseCount="3"
MaxCorpseCount="6"
ThalamusProbability="0"
WreckHullFloodingChance="0.25"
WreckFloodingHullMinWaterPercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
BottomHoleProbability="0"
WaterParticleScale="1"
WallTextureSize="512"
WallEdgeTextureWidth="1024"
WallEdgeExpandOutwardsAmount="128"
WallEdgeExpandInwardsAmount="128">
<Background
texture="Content/Map/Background.png" />
<BackgroundTop
texture="Content/Map/Background2.png"
premultiplyalpha="false" />
<WaterParticles
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</ColdCavernsBasic>
<ColdCavernsAdvanced
identifier="coldcavernsadvanced"
biomes="coldcaverns"
commonness="100"
minleveldifficulty="5"
Type="LocationConnection"
AmbientLightColor="4,6,8,255"
BackgroundTextureColor="0,25,40,255"
BackgroundColor="0,0,5,255"
WallColor="255,255,255,255"
StartPosition="0.1,0.1"
EndPosition="0.9,0.5"
CreateHoleNextToEnd="True"
CreateHoleToAbyss="False"
LevelObjectAmount="2000"
BackgroundCreatureAmount="80"
MinWidth="140000"
MaxWidth="160000"
Height="70000"
InitialDepthMin="100000"
InitialDepthMax="200000"
MinTunnelRadius="6500"
SideTunnelCount="0,1"
SideTunnelVariance="0.5"
MinSideTunnelRadius="2000,6000"
VoronoiSiteInterval="2000,2000"
VoronoiSiteVariance="1200,1200"
CellSubdivisionLength="500"
CellRoundingAmount="0.2"
CellIrregularity="0.5"
MainPathNodeIntervalRange="10000,30000"
MainPathVariance="0.5"
CaveCount="2"
ItemCount="400"
ResourceIntervalRange="19200,38400"
CaveResourceIntervalRange="9600,19200"
ResourceClusterSizeRange="3,4"
ResourceSpawnChance="0.3"
CaveResourceSpawnChance="0.5"
FloatingIceChunkCount="0"
IslandCount="0"
IceSpireCount="5"
AbyssIslandCount="5"
AbyssIslandSizeMin="4000,7000"
AbyssIslandSizeMax="8000,10000"
AbyssIslandCaveProbability="0.5"
AbyssResourceClustersMin="10"
AbyssResourceClustersMax="20"
SeaFloorDepth="-200000"
SeaFloorVariance="1000"
MountainCountMin="0"
MountainCountMax="3"
MountainHeightMin="10000"
MountainHeightMax="20000"
RuinCount="0"
MinWreckCount="0"
MaxWreckCount="0"
MinCorpseCount="3"
MaxCorpseCount="6"
ThalamusProbability="0"
WreckHullFloodingChance="0.25"
WreckFloodingHullMinWaterPercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
BottomHoleProbability="0"
WaterParticleScale="1"
WallTextureSize="512"
WallEdgeTextureWidth="1024"
WallEdgeExpandOutwardsAmount="128"
WallEdgeExpandInwardsAmount="128">
<Background
texture="Content/Map/Background.png" />
<BackgroundTop
texture="Content/Map/Background2.png"
premultiplyalpha="false" />
<WaterParticles
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</ColdCavernsAdvanced>
<ColdCavernsMaze
identifier="coldcavernsmaze"
biomes="coldcaverns"
commonness="25"
minleveldifficulty="8"
Type="LocationConnection"
AmbientLightColor="4,6,8,255"
BackgroundTextureColor="0,25,40,255"
BackgroundColor="0,0,5,255"
WallColor="255,255,255,255"
StartPosition="0.1,0.1"
EndPosition="0.9,0.5"
CreateHoleNextToEnd="True"
CreateHoleToAbyss="False"
LevelObjectAmount="2000"
BackgroundCreatureAmount="80"
MinWidth="120000"
MaxWidth="140000"
Height="100000"
InitialDepthMin="100000"
InitialDepthMax="200000"
MinTunnelRadius="6500"
SideTunnelCount="3,3"
SideTunnelVariance="0.5"
MinSideTunnelRadius="1000,3000"
VoronoiSiteInterval="1500,1500"
VoronoiSiteVariance="700,700"
CellSubdivisionLength="500"
CellRoundingAmount="0.2"
CellIrregularity="0.5"
MainPathNodeIntervalRange="8000,10000"
MainPathVariance="0.5"
CaveCount="3"
ItemCount="400"
ResourceIntervalRange="19200,38400"
CaveResourceIntervalRange="9600,19200"
ResourceClusterSizeRange="3,4"
ResourceSpawnChance="0.3"
CaveResourceSpawnChance="0.5"
FloatingIceChunkCount="0"
IslandCount="0"
IceSpireCount="10"
AbyssIslandCount="5"
AbyssIslandSizeMin="4000,7000"
AbyssIslandSizeMax="8000,10000"
AbyssIslandCaveProbability="0.5"
AbyssResourceClustersMin="10"
AbyssResourceClustersMax="20"
SeaFloorDepth="-200000"
SeaFloorVariance="1000"
MountainCountMin="2"
MountainCountMax="3"
MountainHeightMin="10000"
MountainHeightMax="20000"
RuinCount="0"
MinWreckCount="0"
MaxWreckCount="0"
MinCorpseCount="3"
MaxCorpseCount="6"
ThalamusProbability="0"
WreckHullFloodingChance="0.25"
WreckFloodingHullMinWaterPercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
BottomHoleProbability="0"
WaterParticleScale="1"
WallTextureSize="512"
WallEdgeTextureWidth="1024"
WallEdgeExpandOutwardsAmount="128"
WallEdgeExpandInwardsAmount="128">
<Background
texture="Content/Map/Background.png" />
<BackgroundTop
texture="Content/Map/Background2.png"
premultiplyalpha="false" />
<WaterParticles
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</ColdCavernsMaze>
<ColdCavernsOutpost
identifier="coldcavernsoutpost"
type="Outpost"
biomes="coldcaverns"
createholenexttoend="False"
createholetoabyss="False"
height="40000"
commonness="1"
initialdepthmin="100000"
initialdepthmax="200000"
levelobjectamount="2000"
ambientlightcolor="4,6,8,255"
BackgroundTextureColor="0,25,40,255"
BackgroundColor="0,0,5,255"
wallcolor="255,255,255,255"
minwidth="40000"
maxwidth="40000"
voronoisiteinterval="2000,2000"
voronoisitevariance="1200,1200"
CellSubdivisionLength="1000"
CellRoundingAmount="0.2"
CellIrregularity="0.1"
mainpathnodeintervalrange="500,500"
cavecount="0"
itemcount="0"
floatingicechunkcount="0"
seafloordepth="-300000"
seafloorvariance="1000"
mountaincountmin="0"
mountaincountmax="3"
mountainheightmin="10000"
mountainheightmax="20000"
ruincount="0"
minwreckcount="0"
maxwreckcount="0"
bottomholeprobability="0"
waterparticlescale="1"
startposition="0.3,0.1"
endposition="0.7,0.3"
mintunnelradius="25000"
mincorpsecount="1"
maxcorpsecount="5"
thalamusprobability="0"
WreckHullFloodingChance="0.25"
wreckfloodinghullminwaterpercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
sidetunnelcount="0,0"
minsidetunnelradius="25000,25000"
backgroundcreatureamount="80"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
sidetunnelvariance="0.5"
mainpathvariance="0"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.3"
caveresourcespawnchance="0.6"
islandcount="0"
abyssislandcount="0"
icespirecount="0">
<Background
texture="Content/Map/Background.png" />
<BackgroundTop
texture="Content/Map/Background2.png"
premultiplyalpha="false" />
<WaterParticles
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</ColdCavernsOutpost>
<ColdCavernsPvP
identifier="coldcaverns_pvp"
biomes="coldcaverns"
commonness="100"
Type="LocationConnection"
IsPvPLevel="True"
AmbientLightColor="4,6,8,255"
BackgroundTextureColor="0,25,40,255"
BackgroundColor="0,0,5,255"
WallColor="255,255,255,255"
StartPosition="0.15,0.1"
EndPosition="0.85,0.1"
CreateHoleNextToEnd="False"
CreateHoleToAbyss="False"
LevelObjectAmount="2000"
BackgroundCreatureAmount="80"
MinWidth="70000"
MaxWidth="90000"
Height="60000"
InitialDepthMin="100000"
InitialDepthMax="200000"
MinTunnelRadius="7000"
SideTunnelCount="0,1"
SideTunnelVariance="0.5"
MinSideTunnelRadius="2000,6000"
VoronoiSiteInterval="2000,2000"
VoronoiSiteVariance="1200,1200"
CellSubdivisionLength="500"
CellRoundingAmount="0.2"
CellIrregularity="0.5"
MainPathNodeIntervalRange="10000,30000"
MainPathVariance="0.5"
CaveCount="0"
ItemCount="300"
ResourceIntervalRange="19200,38400"
CaveResourceIntervalRange="9600,19200"
ResourceClusterSizeRange="3,4"
ResourceSpawnChance="0.2"
CaveResourceSpawnChance="0.35"
FloatingIceChunkCount="0"
IslandCount="0"
IceSpireCount="5"
AbyssIslandCount="5"
AbyssIslandSizeMin="4000,7000"
AbyssIslandSizeMax="8000,10000"
AbyssIslandCaveProbability="0.5"
AbyssResourceClustersMin="3"
AbyssResourceClustersMax="5"
SeaFloorDepth="-200000"
SeaFloorVariance="1000"
MountainCountMin="0"
MountainCountMax="3"
MountainHeightMin="10000"
MountainHeightMax="20000"
RuinCount="0"
MinWreckCount="0"
MaxWreckCount="0"
MinCorpseCount="3"
MaxCorpseCount="6"
ThalamusProbability="0"
WreckHullFloodingChance="0.25"
WreckFloodingHullMinWaterPercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
BottomHoleProbability="0"
WaterParticleScale="1"
WallTextureSize="512"
WallEdgeTextureWidth="1024"
WallEdgeExpandOutwardsAmount="128"
WallEdgeExpandInwardsAmount="128">
<Background
texture="Content/Map/Background.png" />
<BackgroundTop
texture="Content/Map/Background2.png"
premultiplyalpha="false" />
<WaterParticles
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</ColdCavernsPvP>
<ColdCavernsOutpostPvP
identifier="coldcavernsoutpost_pvp"
biomes="coldcaverns"
commonness="1"
Type="Outpost"
IsPvPLevel="True"
Commonness="1"
TransitionFromPreviousBiome="False"
MinLevelDifficulty="0"
MaxLevelDifficulty="100"
StartPosition="0.3,0.1"
EndPosition="0.7,0.3"
ForceOutpostPosition="0.5,0.5"
CreateHoleNextToEnd="False"
BottomHoleProbability="0"
MinWidth="80000"
MaxWidth="80000"
Height="60000"
InitialDepthMin="100000"
InitialDepthMax="200000"
NoLevelGeometry="False"
VoronoiSiteInterval="2000,2000"
VoronoiSiteVariance="800,800"
CellSubdivisionLength="1500"
CellRoundingAmount="0.1"
CellIrregularity="0.3"
MinTunnelRadius="60000"
SideTunnelCount="0,0"
SideTunnelVariance="0.5"
MinSideTunnelRadius="25000,25000"
MainPathNodeIntervalRange="500,500"
MainPathVariance="0"
LevelObjectAmount="50"
BackgroundCreatureAmount="0"
CaveCount="0"
ItemCount="0"
ResourceIntervalRange="19200,38400"
CaveResourceIntervalRange="9600,19200"
ResourceClusterSizeRange="3,6"
ResourceSpawnChance="0.3"
CaveResourceSpawnChance="0.6"
FloatingIceChunkCount="0"
IslandCount="0"
IceSpireCount="0"
CreateHoleToAbyss="True"
AbyssIslandCount="0"
AbyssIslandSizeMin="4000,7000"
AbyssIslandSizeMax="8000,10000"
AbyssIslandCaveProbability="0.5"
AbyssResourceClustersMin="10"
AbyssResourceClustersMax="40"
SeaFloorDepth="-300000"
SeaFloorVariance="1000"
MountainCountMin="0"
MountainCountMax="3"
MountainHeightMin="10000"
MountainHeightMax="20000"
RuinCount="0"
MinRuinCount="0"
MaxRuinCount="0"
RuinSpawnProbability="1"
MinWreckCount="0"
MaxWreckCount="0"
MinCorpseCount="1"
MaxCorpseCount="5"
HuskProbability="0"
ThalamusProbability="0"
WreckHullFloodingChance="0.5"
WreckFloodingHullMinWaterPercentage="0.1"
WreckFloodingHullMaxWaterPercentage="1"
ForceBeaconStation=""
WaterParticleScale="1"
WaterParticleVelocity="0,10"
WallTextureSize="512"
WallEdgeTextureWidth="1024"
FlashInterval="0,0"
FlashColor="0,0,0,0"
WallEdgeExpandOutwardsAmount="128"
WallEdgeExpandInwardsAmount="128"
AmbientLightColor="4,6,8,255"
BackgroundTextureColor="0,25,40,255"
BackgroundColor="0,0,5,255"
WallColor="255,255,255,255"
WaterParticleColor="255,255,255,255"
PlayNoiseLoopInOutpostLevel="False"
WaterAmbienceVolume="1">
<WaterParticles
texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/ColdCaverns/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<Background
texture="Content/Map/Background.png" />
<BackgroundTop
texture="Content/Map/Background2.png"
premultiplyalpha="false" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</ColdCavernsOutpostPvP>
</LevelGenerationParameters>