Files
barotrauma-gamefiles/Content/Particles/ParticlePrefabs.xml

6287 lines
156 KiB
XML

<prefabs>
<artifactholderfx
drawontop="True"
LifeTime="2"
LifeTimeMin="0.8"
StartDelayMin="0"
StartDelayMax="0"
AngularVelocityMin="-50"
AngularVelocityMax="50"
StartRotationMin="0"
StartRotationMax="0"
RotateToDirection="False"
Drag="1"
WaterDrag="1"
VelocityChange="0,0"
VelocityChangeWater="0,0"
CanEnterSubs="True"
CollisionRadius="1"
InvariantCollisionSize="False"
UseCollision="False"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="0.1,0.2"
StartSizeMax="0.3,0.3"
SizeChangeMin="1,1"
SizeChangeMax="2,2"
GrowTime="0"
StartColor="255,255,255,5"
MiddleColor="220,220,255,50"
EndColor="20,20,20,0"
UseMiddleColor="True"
DrawTarget="Both"
DrawOrder="Foreground"
DrawAlways="False"
BlendState="Additive"
Priority="0"
AnimDuration="1"
LoopAnim="True">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="320,448,64,64" />
</artifactholderfx>
<scannerdot
startsizemin="0.3,0.3"
startsizemax="0.3,0.3"
sizechangemin="-0.1,-0.1"
sizechangemax="-0.1,-0.1"
startrotationmin="0"
startrotationmax="360"
startcolor="50,255,100,255"
endcolor="20,20,20,0"
growtime="0"
lifetime="1"
velocitychange="0,0"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-10"
angularvelocitymax="20"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
drawontop="True"
lifetimemin="0.8"
middlecolor="255,0,0,0"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="320,448,64,64" />
</scannerdot>
<scannerwavefx
lifetime="0.8"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-60"
angularvelocitymax="60"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="1.5,1.5"
startsizemax="1.5,1.5"
sizechangemin="-1,-1"
sizechangemax="-1,-1"
growtime="0.8"
startcolor="0,255,80,255"
endcolor="0,20,80,1"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="0,255,120,50"
usemiddlecolor="True"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
</scannerwavefx>
<gravityspherefx
lifetime="2"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-60"
angularvelocitymax="60"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="10,10"
startsizemax="10,10"
sizechangemin="-5,-5"
sizechangemax="-5,-5"
growtime="0.3"
startcolor="255,0,0,1"
endcolor="255,0,0,1"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,0,255,100"
usemiddlecolor="True"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
</gravityspherefx>
<gravityspherefx2
lifetime="1"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-200"
angularvelocitymax="200"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="10,10"
startsizemax="10,10"
sizechangemin="-14,-13"
sizechangemax="-13,-14"
growtime="0"
startcolor="255,0,0,1"
endcolor="255,0,0,1"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="220,0,255,100"
usemiddlecolor="True"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
</gravityspherefx2>
<hologramsphere
LifeTime="5"
LifeTimeMin="0"
StartDelayMin="0"
StartDelayMax="0"
AngularVelocityMin="25"
AngularVelocityMax="45"
StartRotationMin="0"
StartRotationMax="45"
RotateToDirection="False"
Drag="0"
WaterDrag="0"
VelocityChange="0,0"
VelocityChangeWater="0,0"
CanEnterSubs="True"
CollisionRadius="1"
InvariantCollisionSize="False"
UseCollision="False"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="1,1"
StartSizeMax="0,1.05"
SizeChangeMin="0,0"
SizeChangeMax="-0.5,0"
GrowTime="0"
StartColor="255,0,255,50"
MiddleColor="150,220,255,100"
EndColor="255,0,0,0"
UseMiddleColor="True"
DrawTarget="Both"
DrawOnTop="False"
DrawAlways="False"
BlendState="Additive"
Priority="0"
AnimDuration="1"
LoopAnim="True">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
</hologramsphere>
<gravityshellfx
drawontop="False"
LifeTime="2"
LifeTimeMin="2"
StartDelayMin="0"
StartDelayMax="0"
AngularVelocityMin="0"
AngularVelocityMax="300"
StartRotationMin="0"
StartRotationMax="360"
RotateToDirection="False"
Drag="0"
WaterDrag="0"
VelocityChange="0,0"
VelocityChangeWater="0,0"
CanEnterSubs="True"
CollisionRadius="1"
InvariantCollisionSize="False"
UseCollision="False"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="4,4"
StartSizeMax="4,4"
SizeChangeMin="-4,-4"
SizeChangeMax="-5,-8"
GrowTime="0"
StartColor="200,200,255,150"
MiddleColor="255,0,255,60"
EndColor="255,0,0,1"
UseMiddleColor="True"
DrawTarget="Both"
DrawOrder="Default"
DrawAlways="False"
BlendState="Additive"
Priority="0"
AnimDuration="1"
LoopAnim="True">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
</gravityshellfx>
<psychosisfx
lifetime="2"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-200"
angularvelocitymax="200"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.5,0.5"
startsizemax="0.5,0.5"
sizechangemin="-0.1,0"
sizechangemax="0.2,-0.4"
growtime="0.1"
startcolor="255,0,255,150"
endcolor="255,0,0,1"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0.6"
middlecolor="0,0,255,200"
usemiddlecolor="True"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
</psychosisfx>
<nasonovsparkles
startsizemin="0.2,0.2"
startsizemax="0.5,0.5"
sizechangemin="-0.1,-0.1"
sizechangemax="-0.1,-0.1"
startrotationmin="0"
startrotationmax="360"
startcolor="255,180,100,255"
endcolor="20,20,20,0"
growtime="0"
lifetime="0.6"
velocitychange="0,0"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-10"
angularvelocitymax="20"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
drawontop="True"
lifetimemin="0.2"
middlecolor="255,0,0,0"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="320,448,64,64" />
</nasonovsparkles>
<nasonovfx
lifetime="0.6"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="60"
angularvelocitymax="600"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.5,0.5"
startsizemax="0.5,0.5"
sizechangemin="8,8"
sizechangemax="10,12"
growtime="0.2"
startcolor="240,150,50,200"
endcolor="255,255,255,0"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0.4"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
</nasonovfx>
<faradayfx
lifetime="1"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="10"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.2,0.2"
startsizemax="0.3,0.5"
sizechangemin="0.2,0"
sizechangemax="0.2,0"
growtime="0"
startcolor="200,255,255,255"
endcolor="0,255,255,0"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
drawontop="True"
lifetimemin="0.1"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/LightningParticleSheet.png"
sourcerect="0,0,256,256" />
<sprite
texture="Content/Particles/LightningParticleSheet.png"
sourcerect="0,256,256,256" />
<sprite
texture="Content/Particles/LightningParticleSheet.png"
sourcerect="256,0,256,256" />
<sprite
texture="Content/Particles/LightningParticleSheet.png"
sourcerect="256,256,256,256" />
</faradayfx>
<thermalSetFire
lifetime="0.4"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="150"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0"
startsizemin="0.1,0.1"
startsizemax="0.5,0.2"
sizechangemin="0,0"
sizechangemax="0,0"
growtime="0.1"
startcolor="5,5,255,255"
endcolor="255,100,50,1"
drawtarget="Air"
blendstate="Additive"
animduration="2"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="50,50,255,220"
usemiddlecolor="True"
priority="1">
<animatedsprite
texture="Content/Particles/FlameRoundParticleSheet.png"
sourcerect="0,0,2048,2048"
columns="10"
rows="5"
origin="0.5,0.8"
premultiplyalpha="false" />
</thermalSetFire>
<thermalfx
lifetime="0.4"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="150"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0"
startsizemin="0.1,0.1"
startsizemax="0.5,0.2"
sizechangemin="0,0"
sizechangemax="0,0"
growtime="0.1"
startcolor="5,5,255,255"
endcolor="255,100,50,1"
drawtarget="Air"
blendstate="Additive"
animduration="2"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="50,50,255,220"
usemiddlecolor="True"
priority="1">
<animatedsprite
texture="Content/Particles/FlameRoundParticleSheet.png"
sourcerect="0,0,2048,2048"
columns="10"
rows="5"
origin="0.5,0.8"
premultiplyalpha="false" />
</thermalfx>
<skyholderfx
lifetime="0.5"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="200"
angularvelocitymax="400"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="4,4"
startsizemax="4,4"
sizechangemin="-8,-8"
sizechangemax="-8,-8"
growtime="0"
startcolor="20,100,255,1"
endcolor="50,200,255,100"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="0,0,255,200"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
</skyholderfx>
<skyholderfx2
startsizemin="0.3,0.3"
startsizemax="0.5,0.5"
sizechangemin="-0.5,-0.5"
sizechangemax="-0.5,-0.5"
startrotationmin="0"
startrotationmax="0"
startcolor="60,120,255,100"
endcolor="60,120,255,255"
growtime="0"
lifetime="1"
velocitychange="0,0"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="2"
waterdrag="2"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
drawtarget="Air"
blendstate="Additive"
animduration="1"
loopanim="True"
drawontop="True"
lifetimemin="0.4"
middlecolor="60,120,255,255"
usemiddlecolor="True"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="320,448,64,64" />
</skyholderfx2>
<ElectricShock
lifetimemin="0.15"
lifetime="0.25"
angularvelocitymin="-10"
angularvelocitymax="10"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="10"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="2,2"
startsizemax="4,4"
sizechangemin="0,0"
sizechangemax="0,0"
growtime="0"
startcolor="200,255,255,255"
endcolor="0,255,255,0"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
drawontop="True"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/LightningParticleSheet.png"
sourcerect="0,0,256,256" />
<sprite
texture="Content/Particles/LightningParticleSheet.png"
sourcerect="0,256,256,256" />
<sprite
texture="Content/Particles/LightningParticleSheet.png"
sourcerect="256,0,256,256" />
<sprite
texture="Content/Particles/LightningParticleSheet.png"
sourcerect="256,256,256,256" />
</ElectricShock>
<toxinmistlargefade
startsizemin="0.8,0.8"
startsizemax="1,1"
sizechangemin="0.2,0.2"
sizechangemax="0.5,0.8"
startrotationmin="0"
startrotationmax="360"
startcolor="80,100,40,1"
endcolor="0,40,20,0"
growtime="0"
lifetime="8"
velocitychange="0,0"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-50"
angularvelocitymax="10"
rotatetodirection="False"
drag="1"
waterdrag="1"
velocitychangewater="0,0"
collisionradius="1"
usecollision="True"
deleteoncollision="True"
friction="0.5"
restitution="0.5"
drawtarget="Water"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="4"
middlecolor="0,40,20,150"
usemiddlecolor="True"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</toxinmistlargefade>
<toxinmist
startsizemin="0.1,0.1"
startsizemax="0.1,0.1"
sizechangemin="0.5,0.5"
sizechangemax="1,1.2"
startrotationmin="0"
startrotationmax="360"
startcolor="80,100,40,30"
endcolor="0,50,0,0"
growtime="0"
lifetime="2.5"
velocitychange="0,0"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-10"
angularvelocitymax="50"
rotatetodirection="False"
drag="1"
waterdrag="0.8"
velocitychangewater="0,0"
collisionradius="1"
usecollision="True"
deleteoncollision="True"
friction="0.5"
restitution="0.5"
drawtarget="Water"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0.5"
middlecolor="20,50,0,255"
usemiddlecolor="True"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</toxinmist>
<bloodsplashwater
lifetime="1.5"
startdelaymin="0"
startdelaymax="0.2"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,-5"
velocitychangewater="0,-0.1"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.5,0.5"
startsizemax="1,1"
sizechangemin="0,0"
sizechangemax="0,0"
growtime="0.1"
startcolor="100,10,10,255"
endcolor="80,0,0,255"
drawtarget="Water"
blendstate="AlphaBlend"
animduration="1.5"
loopanim="True"
drawontop="True"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Spatter1.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.2,0.5" />
<animatedsprite
texture="Content/Particles/Spatter2.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.5,0.5" />
<animatedsprite
texture="Content/Particles/Spatter3.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.3,0.5" />
</bloodsplashwater>
<gazerage
lifetime="0.5"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0"
restitution="0"
startsizemin="1,1"
startsizemax="1,1"
sizechangemin="0.1,0.1"
sizechangemax="0.1,0.1"
growtime="0"
startcolor="255,0,0,1"
endcolor="100,0,60,150"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
drawontop="True"
lifetimemin="0"
middlecolor="100,0,60,200"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Smoke.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5" />
</gazerage>
<acidmist
startsizemin="2,2"
startsizemax="3.5,3.5"
sizechangemin="0.1,0.1"
sizechangemax="0.2,0.2"
startrotationmin="0"
startrotationmax="360"
startcolor="55,85,61,255"
endcolor="0,50,0,0"
growtime="2"
lifetime="38"
velocitychange="0,0"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-10"
angularvelocitymax="10"
rotatetodirection="False"
drag="100"
waterdrag="100"
velocitychangewater="0,0"
collisionradius="1"
usecollision="True"
deleteoncollision="True"
friction="0.5"
restitution="0.5"
drawtarget="Water"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="True"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</acidmist>
<acidmistsmall
startsizemin="0.7,0.7"
startsizemax="0.7,0.7"
sizechangemin="0.2,0.2"
sizechangemax="0.2,0.2"
startrotationmin="0"
startrotationmax="360"
startcolor="55,85,61,200"
endcolor="0,50,0,0"
growtime="0.1"
lifetime="5"
velocitychange="0,0"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
drawtarget="Water"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="True"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</acidmistsmall>
<acidmistgrenade
drawontop="True"
LifeTime="5"
LifeTimeMin="0"
StartDelayMin="0"
StartDelayMax="0"
AngularVelocityMin="-10"
AngularVelocityMax="10"
StartRotationMin="0"
StartRotationMax="360"
RotateToDirection="False"
Drag="0"
WaterDrag="0"
VelocityChange="0,0.2"
VelocityChangeWater="0,0"
CanEnterSubs="True"
CollisionRadius="20"
InvariantCollisionSize="False"
UseCollision="True"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="1,1"
StartSizeMax="1.5,1.5"
SizeChangeMin="0.1,0.1"
SizeChangeMax="0.2,0.2"
GrowTime="1.5"
StartColor="140,110,61,220"
MiddleColor="255,255,255,255"
EndColor="0,50,0,0"
UseMiddleColor="False"
DrawTarget="Both"
DrawOrder="Foreground"
DrawAlways="False"
BlendState="AlphaBlend"
Priority="1"
AnimDuration="1"
LoopAnim="True">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</acidmistgrenade>
<toxins
lifetime="3"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-50"
angularvelocitymax="50"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0.5"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="10"
usecollision="True"
deleteoncollision="False"
friction="0"
restitution="0"
startsizemin="1,1"
startsizemax="1.5,1.5"
sizechangemin="0.1,0.1"
sizechangemax="0.5,0.5"
growtime="0.1"
startcolor="80,100,40,255"
endcolor="80,100,40,255"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="3"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Smoke.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5" />
</toxins>
<bloodsplash
lifetime="1.5"
startdelaymin="0"
startdelaymax="0.2"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,-5"
velocitychangewater="0,-0.1"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.5,0.5"
startsizemax="1,1"
sizechangemin="0,0"
sizechangemax="0,0"
growtime="0.1"
startcolor="100,10,10,255"
endcolor="80,0,0,255"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="1.5"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="5">
<animatedsprite
texture="Content/Particles/Spatter1.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.2,0.5" />
<animatedsprite
texture="Content/Particles/Spatter2.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.5,0.5" />
<animatedsprite
texture="Content/Particles/Spatter3.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.3,0.5" />
</bloodsplash>
<watersplash
startsizemin="0.15,0.15"
startsizemax="0.3,0.3"
sizechangemin="0.9,0.9"
sizechangemax="1.2,1.2"
startrotationmin="0"
startrotationmax="360"
startcolor="255,255,255,255"
startalpha="255,255,255,0"
lifetime="1.25"
growtime="0.05"
usecollision="True"
friction="0.01"
restitution="0.2"
collisionradius="30"
velocitychange="0,-9.8"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,-9.8"
deleteoncollision="False"
endcolor="255,255,255,0"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="256,128,128,128" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="256,254,128,128" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,128,128,128" />
</watersplash>
<waterspatter
lifetime="1.0"
startdelaymin="0"
startdelaymax="0.2"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="-20"
startrotationmax="20"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0.0"
velocitychangewater="0,0.0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.8,0.8"
startsizemax="1.0,1.0"
sizechangemin="0,0"
sizechangemax="0,0"
growtime="0.1"
startcolor="255,255,255,200"
endcolor="255,255,255,200"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="1.0"
loopanim="True"
drawontop="True"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Spatter1.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.1,0.5" />
<animatedsprite
texture="Content/Particles/Spatter2.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.1,0.5" />
<animatedsprite
texture="Content/Particles/Spatter3.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.1,0.5" />
</waterspatter>
<mist
startsizemin="0.4,0.4"
startsizemax="0.5,0.5"
sizechangemin="0.25,0.25"
sizechangemax="0.3,0.3"
startrotationmin="0"
startrotationmax="360"
startcolor="255,255,255,125"
endcolor="255,255,255,0"
growtime="0.2"
lifetime="3"
velocitychange="0,-0.05"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,-0.05"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</mist>
<MistSmoke
startsizemin="0.2,0.4"
startsizemax="0.3,0.4"
sizechangemin="0.25,0.25"
sizechangemax="0.3,0.3"
startrotationmin="0"
startrotationmax="360"
startcolor="80,80,80,120"
endcolor="20,20,20,0"
growtime="2"
lifetime="2"
velocitychange="0,0.4"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-10"
angularvelocitymax="20"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0.4"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="1"
middlecolor="60,60,55,255"
usemiddlecolor="True"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</MistSmoke>
<DarkSmoke
startsizemin="0.2,0.4"
startsizemax="0.3,0.4"
sizechangemin="0.1,0.1"
sizechangemax="0.2,0.2"
startrotationmin="0"
startrotationmax="360"
startcolor="20,60,40,120"
endcolor="5,30,10,0"
growtime="2"
lifetime="4"
velocitychange="0,0.2"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-10"
angularvelocitymax="20"
rotatetodirection="False"
drag="0.2"
waterdrag="0.2"
velocitychangewater="0,0.2"
collisionradius="15"
usecollision="True"
deleteoncollision="False"
friction="1"
restitution="1"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="2"
middlecolor="20,20,20,255"
usemiddlecolor="True"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</DarkSmoke>
<GlowDot
startsizemin="0.6,0.6"
startsizemax="0,1.4"
sizechangemin="0,0"
sizechangemax="0,0"
startrotationmin="0"
startrotationmax="360"
startcolor="255,180,100,255"
endcolor="20,20,20,0"
growtime="0"
lifetime="0.2"
velocitychange="0,0"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-10"
angularvelocitymax="20"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
drawontop="True"
lifetimemin="0.1"
middlecolor="255,0,0,0"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="320,448,64,64" />
</GlowDot>
<steamspray
startsizemin="0.4,0.4"
startsizemax="0.5,0.5"
sizechangemin="0.5,0.5"
sizechangemax="0.75,0.75"
startrotationmin="0"
startrotationmax="360"
startcolor="255,255,255,125"
endcolor="255,255,255,0"
growtime="0.2"
lifetime="2"
velocitychange="0,-0.05"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0.5"
waterdrag="0.5"
velocitychangewater="0,-0.05"
collisionradius="30"
usecollision="True"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</steamspray>
<waterdrop
lifetime="5"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="0"
rotatetodirection="True"
drag="0"
waterdrag="0.3"
velocitychange="0,-9.8"
velocitychangewater="0,-5"
collisionradius="10"
usecollision="True"
deleteoncollision="True"
friction="0.5"
restitution="0.2"
startsizemin="0.4,0.2"
startsizemax="0.4,0.2"
sizechangemin="-0.02,-0.02"
sizechangemax="-0.02,-0.02"
growtime="0.1"
startcolor="255,255,255,125"
endcolor="255,255,255,0"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="32,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="64,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="96,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="128,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="160,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="192,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="224,96,32,32" />
</waterdrop>
<dustcloud
startsizemin="0.8,0.8"
startsizemax="1,1"
sizechange="0.0,0.0"
startrotationmin="0"
startrotationmax="360"
startcolor="50,50,50,125"
endcolor="50,50,50,0"
colorchange="0.0, 0.0, 0.0, -0.3"
lifetime="3"
velocitychange="0,-5"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,-5"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
sizechangemin="0,0"
sizechangemax="0,0"
growtime="0"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="256,128,128,128" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="256,254,128,128" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,128,128,128" />
</dustcloud>
<bubbles
startsizemin="0.6,0.6"
startsizemax="1,1"
sizechangemin="0.1,0.1"
sizechangemax="0.3,0.3"
startrotationmin="0"
startrotationmax="360"
startcolor="255,255,255,200"
endcolor="255,255,255,0"
lifetime="3"
growtime="0.1"
usecollision="True"
deleteoncollision="True"
drawtarget="Water"
velocitychange="0,0.1"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0.1"
collisionradius="25"
friction="0.5"
restitution="0.5"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="-1">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="270,5,103,119" />
</bubbles>
<FlareBubbles
startsizemin="0.6,0.6"
startsizemax="1,1"
sizechangemin="0.1,0.1"
sizechangemax="0.3,0.3"
startrotationmin="0"
startrotationmax="360"
startcolor="255,255,255,200"
endcolor="255,255,255,0"
lifetime="3"
growtime="0.1"
usecollision="True"
deleteoncollision="True"
drawtarget="Water"
velocitychange="0,0.1"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0.1"
collisionradius="1"
friction="0.5"
restitution="0.5"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="270,5,103,119" />
</FlareBubbles>
<blood
startsizemin="0.5,0.5"
startsizemax="1,1"
startrotationmin="0"
startrotationmax="360"
startcolor="200,0,0,255"
endcolor="200,0,0,255"
lifetime="1"
growtime="0.1"
velocitychange="0,-0.1"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,-0.1"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
sizechangemin="0,0"
sizechangemax="0,0"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="5">
<animatedsprite
texture="Content/Particles/Spatter1.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.2,0.5" />
<animatedsprite
texture="Content/Particles/Spatter2.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.5,0.5" />
<animatedsprite
texture="Content/Particles/Spatter3.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.3,0.5" />
</blood>
<blackblood
startsizemin="0.5,0.5"
startsizemax="1,1"
startrotationmin="0"
startrotationmax="360"
startcolor="0,0,0,255"
endcolor="0,0,0,0"
lifetime="1"
growtime="0.1"
velocitychange="0,-0.1"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,-0.1"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
sizechangemin="0,0"
sizechangemax="0,0"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Spatter1.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.2,0.5" />
<animatedsprite
texture="Content/Particles/Spatter2.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.5,0.5" />
<animatedsprite
texture="Content/Particles/Spatter3.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.3,0.5" />
</blackblood>
<whitegoosplash
startsizemin="0.5,0.5"
startsizemax="1,1"
startrotationmin="0"
startrotationmax="360"
startcolor="200,255,255,255"
endcolor="200,255,255,255"
lifetime="1.5"
growtime="0.1"
velocitychange="0,-5"
startdelaymin="0"
startdelaymax="0.2"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,-0.1"
collisionradius="30"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
sizechangemin="0,0"
sizechangemax="0,0"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="1.5"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Spatter1.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.2,0.5" />
<animatedsprite
texture="Content/Particles/Spatter2.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.5,0.5" />
<animatedsprite
texture="Content/Particles/Spatter3.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.3,0.5" />
</whitegoosplash>
<EggGooSplash
startsizemin="0.5,2"
startsizemax="0.5,4"
startrotationmin="0"
startrotationmax="360"
startcolor="200,255,255,255"
endcolor="200,255,255,0"
lifetime="0.8"
growtime="0.1"
velocitychange="0,0"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0"
collisionradius="30"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
sizechangemin="0,2"
sizechangemax="0,6"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="2"
loopanim="False"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Spatter1.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.2,0.5" />
<animatedsprite
texture="Content/Particles/Spatter2.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.5,0.5" />
<animatedsprite
texture="Content/Particles/Spatter3.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.3,0.5" />
</EggGooSplash>
<waterblood
startsizemin="0.1,0.1"
startsizemax="0.3,0.3"
sizechangemin="0.1,0.1"
sizechangemax="0.2,0.2"
startrotationmin="0"
startrotationmax="360"
startcolor="76,0,0,255"
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lifetime="5"
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startdelaymin="0"
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rotatetodirection="False"
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waterdrag="0"
velocitychangewater="0,0"
collisionradius="1"
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deleteoncollision="False"
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blendstate="AlphaBlend"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Smoke.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5" />
</waterblood>
<blackwaterblood
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startsizemax="0.3,0.3"
sizechangemin="0.1,0.1"
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angularvelocitymin="0"
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rotatetodirection="False"
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waterdrag="0"
velocitychangewater="0,0"
collisionradius="1"
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blendstate="AlphaBlend"
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drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
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priority="0">
<animatedsprite
texture="Content/Particles/Smoke.png"
sourcerect="0,0,4096,4096"
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rows="8"
origin="0.5,0.5" />
</blackwaterblood>
<blooddrop
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angularvelocitymax="0"
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drawtarget="Air"
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startdelaymax="0"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="5">
<sprite
texture="Content/Particles/ParticleAtlas.png"
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<sprite
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<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="192,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="224,96,32,32" />
</blooddrop>
<blackblooddrop
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angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="True"
drag="0"
waterdrag="0.3"
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lifetimemin="0"
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<sprite
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<sprite
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</blackblooddrop>
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angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0.8"
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collisionradius="30"
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drawtarget="Both"
blendstate="AlphaBlend"
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startdelaymax="0"
velocitychangewater="0,0"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
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<sprite
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sourcerect="256,254,128,128" />
<sprite
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sourcerect="384,128,128,128" />
</bloodtrail>
<gib
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angularvelocitymin="-500"
angularvelocitymax="500"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="True"
drag="0"
waterdrag="0.3"
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velocitychangewater="0,-1"
collisionradius="10"
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sizechangemin="-0.1,-0.1"
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drawtarget="Both"
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animduration="1"
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startdelaymin="0"
startdelaymax="0"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
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<sprite
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sourcerect="128,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="160,64,48,32" />
<sprite
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sourcerect="208,64,48,32" />
</gib>
<blackgib
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angularvelocitymin="-500"
angularvelocitymax="500"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="True"
drag="0"
waterdrag="0.3"
velocitychange="0,-8"
velocitychangewater="0,-1"
collisionradius="10"
usecollision="True"
deleteoncollision="False"
friction="0.5"
restitution="0.1"
startsizemin="0.3,0.3"
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sizechangemin="-0.1,-0.1"
sizechangemax="-0.1,-0.1"
growtime="0"
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drawtarget="Both"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,64,32,32" />
<sprite
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sourcerect="32,64,32,32" />
<sprite
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<sprite
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<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="128,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="160,64,48,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="208,64,48,32" />
</blackgib>
<heavygib
lifetime="1"
angularvelocitymin="-500"
angularvelocitymax="500"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0.3"
velocitychange="0,-8"
velocitychangewater="0,-1"
collisionradius="10"
usecollision="True"
deleteoncollision="True"
friction="0.5"
restitution="0.5"
startsizemin="0.8,0.8"
startsizemax="1,1"
sizechangemin="-0.5,-0.5"
sizechangemax="-0.5,-0.5"
growtime="0"
startcolor="75,0,0,255"
endcolor="50,0,0,0"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="32,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
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<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="96,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="128,64,32,32" />
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texture="Content/Particles/ParticleAtlas.png"
sourcerect="160,64,48,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="208,64,48,32" />
<ParticleEmitter
particle="bloodtrail"
particlespersecond="10"
position="0,0"
anglemin="0"
anglemax="360"
velocitymin="10"
velocitymax="20" />
</heavygib>
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angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="True"
drag="0"
waterdrag="0"
velocitychange="0,-5"
velocitychangewater="0,-5"
collisionradius="1"
usecollision="True"
deleteoncollision="False"
friction="0.5"
restitution="0.25"
startsizemin="0.2,0.1"
startsizemax="0.3,0.2"
sizechangemin="-0.25,-0.12"
sizechangemax="-0.25,-0.12"
growtime="0.25"
startcolor="255,178,96,255"
endcolor="255,178,96,255"
drawtarget="Air"
blendstate="Additive"
startdelaymin="0"
startdelaymax="0"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="392,83,106,16" />
</spark>
<whitespark
lifetime="1"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="True"
drag="0"
waterdrag="0"
velocitychange="0,-5"
velocitychangewater="0,-5"
collisionradius="1"
usecollision="True"
deleteoncollision="False"
friction="0.5"
restitution="0.25"
startsizemin="0.2,0.1"
startsizemax="0.3,0.2"
sizechangemin="-0.25,-0.12"
sizechangemax="-0.25,-0.12"
growtime="0.25"
startcolor="255,255,255,255"
endcolor="255,255,255,255"
drawtarget="Air"
blendstate="Additive"
startdelaymin="0"
startdelaymax="0"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="392,83,106,16" />
</whitespark>
<artifactspark
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startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="0"
rotatetodirection="True"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.1,0.1"
startsizemax="2,0.6"
sizechangemin="-1,-0.5"
sizechangemax="-3,-0.5"
growtime="0"
startcolor="255,233,255,255"
endcolor="0,233,255,0"
drawtarget="Both"
blendstate="Additive"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="395,41,108,11"
origin="0.1,0.5" />
</artifactspark>
<shockwave
lifetime="0.3"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.1,0.1"
startsizemax="0.1,0.1"
sizechangemin="20,21"
sizechangemax="20,21"
growtime="0"
startcolor="255,255,255,100"
endcolor="255,255,255,0"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
</shockwave>
<shockwaveinverted
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startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="2,2"
startsizemax="2,2"
sizechangemin="-1,-1"
sizechangemax="-1,-1"
growtime="0"
startcolor="255,255,255,111"
endcolor="255,255,255,0"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
</shockwaveinverted>
<SonarFloraWave
lifetime="0.3"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.1,0.1"
startsizemax="0.1,0.1"
sizechangemin="20,21"
sizechangemax="20,21"
growtime="0"
startcolor="255,255,255,100"
endcolor="255,255,255,0"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
</SonarFloraWave>
<shockwavesmall
lifetime="0.3"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.1,0.1"
startsizemax="0.1,0.1"
sizechangemin="3,3"
sizechangemax="3,3"
growtime="0"
startcolor="255,255,255,200"
endcolor="255,255,255,0"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="True"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
</shockwavesmall>
<flame
lifetime="1.2"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-20"
angularvelocitymax="10"
startrotationmin="-20"
startrotationmax="20"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,2.5"
velocitychangewater="0,2.5"
collisionradius="75"
invariantcollisionsize="true"
usecollision="True"
deleteoncollision="False"
friction="0"
restitution="0.2"
startsizemin="0.5,0.3"
startsizemax="0.8,0.5"
sizechangemin="0,0"
sizechangemax="0,0"
growtime="0.2"
startcolor="255,255,255,255"
endcolor="255,92,0,255"
drawtarget="Air"
blendstate="Additive"
animduration="1.2"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="1">
<animatedsprite
texture="Content/Particles/FlameRoundParticleSheet.png"
sourcerect="0,0,2048,2048"
columns="10"
rows="5"
origin="0.5,0.4"
premultiplyalpha="false" />
</flame>
<flamethrower
lifetime="0.8"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-20"
angularvelocitymax="10"
startrotationmin="-20"
startrotationmax="20"
rotatetodirection="False"
drag="0.2"
waterdrag="0.2"
velocitychange="0,1"
velocitychangewater="0,1"
collisionradius="60"
invariantcollisionsize="true"
usecollision="True"
deleteoncollision="False"
friction="0.5"
restitution="0.1"
startsizemin="0.5,0.3"
startsizemax="0.8,0.5"
sizechangemin="0,0"
sizechangemax="0.1,0.1"
growtime="0.2"
startcolor="255,255,255,255"
endcolor="255,92,0,255"
drawtarget="Air"
blendstate="Additive"
animduration="0.8"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/FlameRoundParticleSheet.png"
sourcerect="0,0,2048,2048"
columns="10"
rows="5"
origin="0.5,0.5"
premultiplyalpha="false" />
</flamethrower>
<flamethrowersmoke
lifetime="3"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-100"
angularvelocitymax="100"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0.2"
waterdrag="0.2"
velocitychange="0,1"
velocitychangewater="0,1"
collisionradius="80"
usecollision="True"
deleteoncollision="False"
friction="0.01"
restitution="0.01"
startsizemin="0.4,0.4"
startsizemax="0.5,0.5"
sizechangemin="0.2,0.2"
sizechangemax="0.2,0.2"
growtime="0"
startcolor="10,10,10,50"
endcolor="0,0,0,255"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="3"
loopanim="False"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="0,0,1024,1024"
columns="5"
rows="5" />
</flamethrowersmoke>
<flameburningcharacter
drawontop="False"
LifeTime="0.6"
LifeTimeMin="0.4"
StartDelayMin="0"
StartDelayMax="0"
AngularVelocityMin="-20"
AngularVelocityMax="10"
StartRotationMin="-10"
StartRotationMax="10"
RotateToDirection="False"
Drag="0.2"
WaterDrag="0.2"
VelocityChange="0,3"
VelocityChangeWater="0,3"
CanEnterSubs="True"
CollisionRadius="60"
InvariantCollisionSize="True"
UseCollision="True"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.1"
StartSizeMin="0.08,0.03"
StartSizeMax="0.15,0.05"
SizeChangeMin="0.5,0.5"
SizeChangeMax="0.5,0.5"
GrowTime="0"
StartColor="255,255,255,150"
MiddleColor="255,90,0,80"
EndColor="255,92,0,0"
UseMiddleColor="True"
DrawTarget="Air"
DrawOrder="Default"
DrawAlways="False"
BlendState="Additive"
Priority="0"
AnimDuration="0.5"
LoopAnim="True">
<animatedsprite
texture="Content/Particles/FlameRoundParticleSheet.png"
sourcerect="0,0,2048,2048"
columns="10"
rows="5"
origin="0.5,0.5"
premultiplyalpha="false" />
</flameburningcharacter>
<steam
lifetime="2.5"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-10"
angularvelocitymax="90"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,1"
velocitychangewater="0,1"
collisionradius="100"
usecollision="True"
deleteoncollision="False"
friction="0"
restitution="0.2"
startsizemin="0.5,0.5"
startsizemax="0.6,0.6"
sizechangemin="0,0"
sizechangemax="0.1,0.1"
growtime="0"
startcolor="255,255,255,100"
endcolor="255,255,255,80"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="2.5"
loopanim="False"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="0,0,1024,1024"
columns="5"
rows="5" />
<animatedsprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="0,0,1024,1024"
columns="5"
rows="5" />
</steam>
<smoke
startsizemin="0.3,0.3"
startsizemax="0.4,0.4"
sizechangemin="0.1,0.1"
sizechangemax="0.2,0.2"
startrotationmin="0"
startrotationmax="360"
startcolor="80,80,80,255"
endcolor="0,0,0,0"
growtime="0.2"
lifetime="2"
usecollision="True"
collisionradius="50"
velocitychange="0,0.5"
animduration="2"
friction="0.01"
restitution="0.01"
loopanim="False"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0.5"
deleteoncollision="False"
drawtarget="Air"
blendstate="AlphaBlend"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="0,0,1024,1024"
columns="5"
rows="5" />
</smoke>
<heavysmoke
startsizemin="0.3,0.3"
startsizemax="0.4,0.4"
sizechangemin="0.1,0.1"
sizechangemax="0.2,0.2"
startrotationmin="0"
startrotationmax="360"
startcolor="50,50,50,255"
endcolor="0,0,0,128"
growtime="0.2"
lifetime="2"
usecollision="True"
collisionradius="50"
velocitychange="0,0.5"
animduration="2"
friction="0.01"
restitution="0.01"
loopanim="False"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0.5"
deleteoncollision="False"
drawtarget="Air"
blendstate="AlphaBlend"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="0,0,1024,1024"
columns="5"
rows="5" />
</heavysmoke>
<hydrosmoke
LifeTime="7"
LifeTimeMin="6"
StartDelayMin="0"
StartDelayMax="0"
AngularVelocityMin="-20"
AngularVelocityMax="20"
StartRotationMin="0"
StartRotationMax="360"
RotateToDirection="False"
Drag="0"
WaterDrag="0.02"
VelocityChange="0,10"
VelocityChangeWater="0,10"
CollisionRadius="1"
InvariantCollisionSize="False"
UseCollision="False"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="5,5"
StartSizeMax="10,10"
SizeChangeMin="4,4"
SizeChangeMax="5,5"
GrowTime="2"
StartColor="220,210,180,255"
MiddleColor="150,150,150,255"
EndColor="50,50,50,0"
UseMiddleColor="True"
CanEnterSubs="False"
DrawTarget="Water"
DrawOnTop="False"
DrawAlways="False"
BlendState="AlphaBlend"
DrawOrder="Background"
Priority="0"
AnimDuration="1"
LoopAnim="True">
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="0,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="204,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="410,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="614,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="819,410,204,204" />
</hydrosmoke>
<hydrosmokesmall
LifeTime="4"
LifeTimeMin="2"
StartDelayMin="0"
StartDelayMax="0"
AngularVelocityMin="-20"
AngularVelocityMax="20"
StartRotationMin="0"
StartRotationMax="360"
RotateToDirection="False"
Drag="0"
WaterDrag="0.02"
VelocityChange="0,5"
VelocityChangeWater="0,5"
CollisionRadius="1"
InvariantCollisionSize="False"
UseCollision="False"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="2,2"
StartSizeMax="5,5"
SizeChangeMin="1,2"
SizeChangeMax="2,4"
GrowTime="1"
StartColor="220,210,180,255"
MiddleColor="150,150,150,255"
EndColor="50,50,50,0"
UseMiddleColor="True"
CanEnterSubs="False"
DrawTarget="Water"
DrawOnTop="False"
DrawAlways="False"
BlendState="AlphaBlend"
DrawOrder="Background"
Priority="0"
AnimDuration="3"
LoopAnim="True">
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="0,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="204,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="410,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="614,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="819,410,204,204" />
</hydrosmokesmall>
<lavasplash
lifetime="2"
angularvelocitymin="-10"
angularvelocitymax="10"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0.1"
waterdrag="0.08"
velocitychange="0,-10"
velocitychangewater="0,-8"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0"
restitution="0"
startsizemin="0.5,0.5"
startsizemax="1,1"
sizechangemin="1,1"
sizechangemax="2,2"
growtime="0.1"
startcolor="255,100,0,255"
endcolor="50,0,10,0"
drawtarget="Water"
CanEnterSubs="False"
blendstate="Additive"
animduration="1.7"
loopanim="False"
startdelaymin="1"
startdelaymax="1"
drawontop="False"
lifetimemin="0.3"
middlecolor="255,10,0,255"
usemiddlecolor="True"
priority="0">
<animatedsprite
texture="Content/Particles/Spatter1.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.2,0.5" />
<animatedsprite
texture="Content/Particles/Spatter2.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.5,0.5" />
<animatedsprite
texture="Content/Particles/Spatter3.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.3,0.5" />
</lavasplash>
<lavachunk
LifeTime="3"
LifeTimeMin="0.2"
StartDelayMin="0.5"
StartDelayMax="0.5"
AngularVelocityMin="-200"
AngularVelocityMax="200"
StartRotationMin="0"
StartRotationMax="360"
RotateToDirection="False"
Drag="0.02"
WaterDrag="0.02"
VelocityChange="0,-8"
VelocityChangeWater="0,-20"
CollisionRadius="10"
InvariantCollisionSize="False"
UseCollision="False"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="1,1"
StartSizeMax="2,2"
SizeChangeMin="-1,-1"
SizeChangeMax="-1,-1"
GrowTime="0.1"
StartColor="50,0,5,150"
MiddleColor="255,40,0,150"
EndColor="50,0,10,0"
UseMiddleColor="True"
CanEnterSubs="False"
DrawTarget="Water"
DrawOnTop="False"
DrawAlways="False"
BlendState="Additive"
Priority="0"
AnimDuration="1"
LoopAnim="True">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="32,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="64,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="96,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="128,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="160,64,48,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="208,64,48,32" />
</lavachunk>
<volcanosmoke
LifeTime="5"
LifeTimeMin="0"
StartDelayMin="0"
StartDelayMax="0"
AngularVelocityMin="-20"
AngularVelocityMax="20"
StartRotationMin="0"
StartRotationMax="360"
RotateToDirection="False"
Drag="0"
WaterDrag="0.02"
VelocityChange="0,0"
VelocityChangeWater="0,3"
CollisionRadius="1"
InvariantCollisionSize="False"
UseCollision="False"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="5,5"
StartSizeMax="10,10"
SizeChangeMin="0.5,1"
SizeChangeMax="1,2"
GrowTime="2"
StartColor="255,255,255,255"
MiddleColor="255,255,255,255"
EndColor="50,50,50,0"
UseMiddleColor="True"
CanEnterSubs="False"
DrawTarget="Water"
DrawOnTop="False"
DrawAlways="False"
BlendState="AlphaBlend"
DrawOrder="Background"
Priority="0"
AnimDuration="1"
LoopAnim="True">
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="0,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="204,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="410,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="614,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="819,410,204,204" />
</volcanosmoke>
<volcanosmokefast
LifeTime="2"
LifeTimeMin="0"
StartDelayMin="0"
StartDelayMax="0"
AngularVelocityMin="-20"
AngularVelocityMax="20"
StartRotationMin="0"
StartRotationMax="360"
RotateToDirection="False"
Drag="0"
WaterDrag="0.02"
VelocityChange="0,5"
VelocityChangeWater="0,5"
CollisionRadius="500"
InvariantCollisionSize="False"
UseCollision="True"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="3,3"
StartSizeMax="4,4"
SizeChangeMin="1,2"
SizeChangeMax="2,4"
GrowTime="1"
StartColor="255,255,255,150"
MiddleColor="255,50,0,150"
EndColor="50,50,50,0"
UseMiddleColor="True"
CanEnterSubs="False"
DrawTarget="Water"
DrawOnTop="False"
DrawAlways="False"
BlendState="Additive"
DrawOrder="Default"
Priority="0"
AnimDuration="2"
LoopAnim="True">
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="0,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="204,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="410,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="614,410,204,204" />
<sprite
texture="Content/Particles/SmokeParticleSheet.png"
sourcerect="819,410,204,204" />
</volcanosmokefast>
<volcanofire
LifeTime="1"
LifeTimeMin="0"
StartDelayMin="0"
StartDelayMax="1"
AngularVelocityMin="-10"
AngularVelocityMax="10"
StartRotationMin="0"
StartRotationMax="360"
RotateToDirection="False"
Drag="0"
WaterDrag="0"
VelocityChange="0,10"
VelocityChangeWater="0,10"
CollisionRadius="60"
InvariantCollisionSize="False"
UseCollision="True"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="0.2,0.2"
StartSizeMax="1,1"
SizeChangeMin="0,0"
SizeChangeMax="3,3"
GrowTime="0.1"
StartColor="255,255,255,200"
MiddleColor="0,0,0,0"
EndColor="255,0,0,200"
UseMiddleColor="False"
CanEnterSubs="False"
DrawTarget="Air"
DrawOnTop="False"
DrawAlways="False"
BlendState="Additive"
Priority="1"
AnimDuration="1"
LoopAnim="False">
<animatedsprite
texture="Content/Particles/ExplosionAtlas.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5"
premultiplyalpha="false" />
</volcanofire>
<explosionfire
lifetime="1.5"
angularvelocitymin="-10"
angularvelocitymax="10"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="60"
usecollision="True"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.8,0.8"
startsizemax="1.2,1.2"
sizechangemin="0,0"
sizechangemax="0,0"
growtime="0.1"
startcolor="255,255,255,255"
endcolor="255,255,255,255"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="1.5"
loopanim="False"
startdelaymin="0"
startdelaymax="0"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="1">
<animatedsprite
texture="Content/Particles/ExplosionAtlas.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5"
premultiplyalpha="false" />
<ParticleEmitter
particle="explosionfireadditive"
particlespersecond="0"
CopyParentParticleScale="true"
position="0,0"
particleamount="1"
emitinterval="100"/>
</explosionfire>
<explosionfireadditive
lifetime="1.5"
angularvelocitymin="-10"
angularvelocitymax="10"
startrotationmin="0"
startrotationmax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="60"
usecollision="True"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="1,1"
startsizemax="1,1"
sizechangemin="0,0"
sizechangemax="0,0"
growtime="0.1"
startcolor="255,255,255,255"
endcolor="0,0,0,0"
drawtarget="Air"
blendstate="Additive"
animduration="1.5"
loopanim="False"
startdelaymin="0"
startdelaymax="0"
drawontop="False"
lifetimemin="0"
middlecolor="0,0,0,0"
usemiddlecolor="True"
priority="1">
<animatedsprite
texture="Content/Particles/ExplosionAtlas.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5"
premultiplyalpha="false" />
</explosionfireadditive>
<explosionsmoke
lifetime="4"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0.2"
velocitychangewater="0,0.2"
collisionradius="100"
usecollision="True"
deleteoncollision="False"
friction="0.5"
restitution="0"
startsizemin="0.5,0.5"
startsizemax="1,1"
sizechangemin="0.1,0.1"
sizechangemax="0.1,0.1"
growtime="0.1"
startcolor="125,125,125,255"
endcolor="0,0,0,255"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="4"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Smoke.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5" />
</explosionsmoke>
<explosiondebris
LifeTime="3"
LifeTimeMin="0"
StartDelayMin="0"
StartDelayMax="0.2"
AngularVelocityMin="-100"
AngularVelocityMax="100"
StartRotationMin="0"
StartRotationMax="360"
RotateToDirection="False"
Drag="0"
WaterDrag="0.1"
VelocityChange="0,-9"
VelocityChangeWater="0,-9"
CollisionRadius="10"
InvariantCollisionSize="False"
UseCollision="True"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.2"
StartSizeMin="0.3,0.3"
StartSizeMax="0.5,0.5"
SizeChangeMin="0,0"
SizeChangeMax="0,0"
GrowTime="0"
StartColor="150,150,150,255"
MiddleColor="255,255,255,255"
EndColor="150,150,150,0"
UseMiddleColor="False"
DrawTarget="Both"
DrawOnTop="False"
DrawAlways="False"
BlendState="AlphaBlend"
Priority="0"
AnimDuration="1"
LoopAnim="True">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="32,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="64,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="96,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="128,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="160,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="192,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="224,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="32,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="64,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="96,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="128,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="160,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="192,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="224,32,32,32" />
</explosiondebris>
<muzzleflash
lifetime="0.15"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.8,0.8"
startsizemax="1,1"
growtime="0.02"
startcolor="255,255,255,255"
endcolor="255,255,255,0"
drawtarget="Both"
drawontop="True"
blendstate="Additive"
loopanim="False"
sizechangemin="0,0"
sizechangemax="0,0"
animduration="1"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="5">
<sprite
texture="Content/Particles/MuzzleFlashParticleSheet.png"
sourcerect="0,384,64,64"
origin="0.15,0.5"
premultiplyalpha="false" />
<sprite
texture="Content/Particles/MuzzleFlashParticleSheet.png"
sourcerect="64,384,64,64"
origin="0.15,0.5"
premultiplyalpha="false" />
<sprite
texture="Content/Particles/MuzzleFlashParticleSheet.png"
sourcerect="128,384,64,64"
origin="0.15,0.5"
premultiplyalpha="false" />
<sprite
texture="Content/Particles/MuzzleFlashParticleSheet.png"
sourcerect="192,384,64,64"
origin="0.15,0.5"
premultiplyalpha="false" />
<sprite
texture="Content/Particles/MuzzleFlashParticleSheet.png"
sourcerect="0,448,64,64"
origin="0.15,0.5"
premultiplyalpha="false" />
<sprite
texture="Content/Particles/MuzzleFlashParticleSheet.png"
sourcerect="64,448,64,64"
origin="0.15,0.5"
premultiplyalpha="false" />
<sprite
texture="Content/Particles/MuzzleFlashParticleSheet.png"
sourcerect="128,448,64,64"
origin="0.15,0.5"
premultiplyalpha="false" />
<sprite
texture="Content/Particles/MuzzleFlashParticleSheet.png"
sourcerect="192,448,64,64"
origin="0.15,0.5"
premultiplyalpha="false" />
</muzzleflash>
<muzzleflashcoilgun
lifetime="0.35"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="2,1"
startsizemax="2,1"
sizechangemin="0,0"
sizechangemax="0,0"
growtime="0"
startcolor="255,255,255,255"
endcolor="255,255,255,255"
drawtarget="Water"
blendstate="Additive"
animduration="0.35"
loopanim="False"
drawontop="True"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="5">
<animatedsprite
texture="Content/Particles/MuzzleFlashParticleSheet.png"
sourcerect="0,0,1024,384"
columns="4"
rows="3"
origin="-0.1,0.6"
premultiplyalpha="false" />
</muzzleflashcoilgun>
<tracerfirearm
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startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="0"
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waterdrag="0"
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velocitychangewater="0,0"
collisionradius="1"
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startsizemin="1,0.5"
startsizemax="1,0.4"
growtime="0.02"
startcolor="255,255,255,180"
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drawtarget="Both"
drawontop="True"
blendstate="Additive"
loopanim="False"
lifetimemin="0"
sizechangemin="0,0"
sizechangemax="0,0"
middlecolor="255,255,255,255"
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animduration="1"
priority="10">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="157,440,1,22"
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</tracerfirearm>
<impactfirearm
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startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="0"
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waterdrag="0"
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velocitychangewater="0,0"
collisionradius="1"
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startsizemin="1,0.8"
startsizemax="1,0.8"
growtime="0.02"
startcolor="255,255,255,255"
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drawtarget="Both"
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blendstate="Additive"
loopanim="False"
lifetimemin="0"
sizechangemin="0,0"
sizechangemax="0,0"
middlecolor="255,200,0,255"
usemiddlecolor="True"
animduration="1"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="186,436,30,30"
origin="0.5,0.5" />
</impactfirearm>
<casingfirearm
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angularvelocitymin="-180"
angularvelocitymax="-200"
startrotationmin="0"
startrotationmax="0"
rotatetodirection="False"
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waterdrag="0.5"
velocitychange="0,-9"
velocitychangewater="0,-9"
collisionradius="3"
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deleteoncollision="False"
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endcolor="255,255,255,255"
middlecolor="255,255,255,0"
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drawtarget="Both"
blendstate="AlphaBlend"
startdelaymin="0"
startdelaymax="0"
animduration="1"
loopanim="True"
drawontop="False"
priority="0">
<Sprite texture="Content/Items/Weapons/weapons_new.png" sourcerect="195,281,11,7" depth="0.55" origin="0.5,0.5" />
</casingfirearm>
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startdelaymax="0.1"
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angularvelocitymax="100"
startrotationmin="0"
startrotationmax="359"
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waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
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deleteoncollision="False"
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drawtarget="Both"
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blendstate="Additive"
loopanim="False"
lifetimemin="0"
sizechangemin="0,0"
sizechangemax="0,0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
animduration="1"
priority="5">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="256,448,64,64" />
</muzzleflashpulselaser>
<muzzleflashguardianlaser
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startdelaymax="0"
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startrotationmin="0"
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waterdrag="0"
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velocitychangewater="0,0"
collisionradius="1"
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deleteoncollision="False"
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startsizemax="6,6"
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startcolor="255,255,255,150"
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drawtarget="Both"
drawontop="True"
blendstate="Additive"
loopanim="False"
lifetimemin="0"
sizechangemin="0,0"
sizechangemax="0,0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
animduration="1"
priority="5">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="256,448,64,64" />
</muzzleflashguardianlaser>
<pulselasermist
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lifetime="2"
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angularvelocitymax="50"
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waterdrag="0.25"
velocitychangewater="0,1"
collisionradius="1"
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deleteoncollision="False"
friction="0.5"
restitution="0.5"
drawtarget="Water"
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animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0.5"
middlecolor="200,200,200,100"
usemiddlecolor="True"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</pulselasermist>
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startdelaymin="0"
startdelaymax="0"
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startrotationmin="0"
startrotationmax="0"
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waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
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deleteoncollision="False"
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growtime="0.02"
startcolor="255,255,255,180"
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drawtarget="Both"
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blendstate="Additive"
loopanim="False"
lifetimemin="0"
sizechangemin="1,-1"
sizechangemax="1,-1"
middlecolor="255,255,255,255"
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animduration="1"
priority="10">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="144,440,1,68"
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</tracerpulselaser>
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startdelaymax="0"
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waterdrag="0"
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collisionradius="1"
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blendstate="Additive"
loopanim="False"
lifetimemin="0"
sizechangemin="1,-1"
sizechangemax="1,-1"
middlecolor="255,255,255,255"
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<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="144,440,1,68"
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</tracerguardianlaser>
<chainguntrail
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growtime="0"
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drawtarget="Both"
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blendstate="Additive"
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lifetimemin="0"
sizechangemin="0,0"
sizechangemax="0,0"
middlecolor="255,255,255,255"
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animduration="1"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="130,383,225,40"
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</chainguntrail>
<chargepulselaser
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startdelaymax="0"
angularvelocitymin="0"
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startrotationmin="0"
startrotationmax="360"
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waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
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drawtarget="Both"
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blendstate="Additive"
loopanim="False"
lifetimemin="0"
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animduration="1"
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sizechangemax="0,0"
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<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="256,448,64,64" />
</chargepulselaser>
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startdelaymax="0"
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startrotationmin="0"
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waterdrag="0"
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animduration="0.5"
loopanim="False"
drawontop="True"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="5">
<animatedsprite
texture="Content/Particles/MuzzleFlashParticleSheet.png"
sourcerect="0,512,1024,512"
columns="4"
rows="4"
origin="-0.1,0.5"
premultiplyalpha="false" />
</muzzleflashrailgun>
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angularvelocitymax="0"
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velocitychangewater="0,0"
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drawtarget="Water"
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loopanim="False"
drawontop="True"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="5">
<animatedsprite
texture="Content/Particles/MuzzleFlashParticleSheet.png"
sourcerect="0,512,1024,512"
columns="4"
rows="4"
origin="-0.1,0.5"
premultiplyalpha="false" />
</muzzleflashflakcannon>
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startrotationmin="0"
startrotationmax="0"
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velocitychangewater="0,0"
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loopanim="False"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
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priority="5">
<animatedsprite
texture="Content/Particles/MuzzleFlashParticleSheet.png"
sourcerect="0,0,1024,384"
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rows="3"
origin="-0.1,0.5"
premultiplyalpha="false" />
</muzzleflashchaingun>
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waterdrag="0"
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velocitychangewater="0,0"
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lifetimemin="0"
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sourcerect="0,0,2040,2040"
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</underwaterexplosion>
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<animatedsprite
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sourcerect="0,0,2040,2040"
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</underwaterexplosionfast>
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loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
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priority="0">
<animatedsprite
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premultiplyalpha="false" />
</risingbubbles>
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lifetimemin="0"
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<sprite
texture="Content/Particles/ParticleAtlas.png"
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<sprite
texture="Content/Particles/ParticleAtlas.png"
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angularvelocitymax="0"
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startdelaymax="0"
lifetimemin="0"
middlecolor="255,255,255,255"
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priority="0">
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texture="Content/Particles/Smoke.png"
sourcerect="0,0,4096,4096"
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rows="8"
origin="0.5,0.5" />
</weldsmoke>
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waterdrag="0"
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priority="0">
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texture="Content/Particles/ParticleAtlas.png"
sourcerect="395,41,108,11"
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angularvelocitymax="0"
startrotationmin="0"
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waterdrag="0"
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velocitychangewater="0,-2"
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blendstate="Additive"
animduration="1"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="392,83,106,16" />
</plasmaspark>
<plasmasmoke
lifetime="3"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0.2"
velocitychangewater="0,0.2"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.1,0.1"
startsizemax="0.2,0.2"
sizechangemin="0.1,0.1"
sizechangemax="0.1,0.1"
growtime="0.1"
startcolor="202,231,255,255"
endcolor="124,59,255,50"
drawtarget="Both"
drawontop="True"
blendstate="AlphaBlend"
animduration="3"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Smoke.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5" />
</plasmasmoke>
<largeplasma
startsizemin="0.9,3"
startsizemax="2,2"
sizechange="20.0,-0.5"
startcolor="255,255,255,255"
endcolor="255,255,255,0"
lifetime="0.25"
drawtarget="Both"
drawontop="True"
blendstate="Additive"
velocitychange="0,0"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
sizechangemin="20,-0.5"
sizechangemax="20,-0.5"
growtime="0"
animduration="1"
loopanim="True"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="395,41,108,11"
origin="0.1,0.5" />
</largeplasma>
<plasmared
startsizemin="1.5,0.9"
startsizemax="2,1.1"
sizechange="-4.0,-0.5"
startcolor="211,33,44,255"
endcolor="211,33,44,0"
lifetime="0.25"
drawtarget="Both"
drawontop="True"
blendstate="Additive"
velocitychange="0,0"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="0"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
sizechangemin="-4,-0.5"
sizechangemax="-4,-0.5"
growtime="0"
animduration="1"
loopanim="True"
lifetimemin="0"
middlecolor="211,33,44,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="395,41,108,11"
origin="0.1,0.5" />
</plasmared>
<plasmasparkred
lifetime="1"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="True"
drag="0"
waterdrag="0"
velocitychange="0,-2"
velocitychangewater="0,-2"
collisionradius="1"
usecollision="True"
deleteoncollision="True"
friction="0.5"
restitution="0.5"
startsizemin="0.2,0.2"
startsizemax="0.5,0.4"
sizechangemin="-0.5,-0.5"
sizechangemax="-1,-1"
growtime="0.1"
startcolor="49,211,33,44"
endcolor="211,66,88,200"
drawtarget="Both"
drawontop="True"
blendstate="Additive"
animduration="1"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="392,83,106,16" />
</plasmasparkred>
<fleshsmoke
lifetime="3"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0.2"
velocitychangewater="0,0.2"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.1,0.1"
startsizemax="0.2,0.2"
sizechangemin="0.1,0.1"
sizechangemax="0.1,0.1"
growtime="0.1"
startcolor="153,153,153,255"
endcolor="153,153,153,255"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="3"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Smoke.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5" />
</fleshsmoke>
<swirlysmoke
lifetime="3"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0.2"
velocitychangewater="0,0.2"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.1,0.1"
startsizemax="0.2,0.2"
sizechangemin="0.1,0.1"
sizechangemax="0.1,0.1"
growtime="0.1"
startcolor="153,153,153,120"
endcolor="153,153,153,120"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="3"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Smoke.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5" />
</swirlysmoke>
<ritualsmoke
LifeTime="5"
LifeTimeMin="0"
StartDelayMin="0"
StartDelayMax="1"
AngularVelocityMin="-20"
AngularVelocityMax="20"
StartRotationMin="0"
StartRotationMax="360"
RotateToDirection="False"
Drag="0"
WaterDrag="0"
VelocityChange="0,0.2"
VelocityChangeWater="0,0.2"
CollisionRadius="60"
UseCollision="True"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="0.6,0.8"
StartSizeMax="0.6,0.8"
SizeChangeMin="0.1,0.1"
SizeChangeMax="0.1,0.1"
GrowTime="0.1"
StartColor="219,150,239,50"
MiddleColor="219,150,239,255"
EndColor="219,150,239,255"
UseMiddleColor="False"
DrawTarget="Both"
DrawOnTop="False"
BlendState="AlphaBlend"
Priority="0"
AnimDuration="5"
LoopAnim="True">
<animatedsprite
texture="Content/Particles/Smoke.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5" />
</ritualsmoke>
<ammotrailwater
lifetime="1"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="0"
rotatetodirection="True"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0"
restitution="0"
startsizemin="1,0.1"
startsizemax="2,0.2"
sizechangemin="0.1,0.1"
sizechangemax="0.1,0.1"
growtime="0"
startcolor="153,153,153,120"
endcolor="0,0,0,0"
drawtarget="Water"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Smoke.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5" />
</ammotrailwater>
<ammotrail
lifetime="1"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="0"
rotatetodirection="True"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
usecollision="False"
deleteoncollision="False"
friction="0"
restitution="0"
startsizemin="1,0.1"
startsizemax="2,0.2"
sizechangemin="0.1,0.1"
sizechangemax="0.1,0.1"
growtime="0"
startcolor="153,153,153,120"
endcolor="0,0,0,0"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
startdelaymin="0"
startdelaymax="0"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Smoke.png"
sourcerect="0,0,4096,4096"
columns="8"
rows="8"
origin="0.5,0.5" />
</ammotrail>
<extinguisher
lifetime="1.4"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-40"
angularvelocitymax="40"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0.7"
waterdrag="0.7"
velocitychange="0,-0.5"
velocitychangewater="0,-0.5"
collisionradius="30"
usecollision="True"
deleteoncollision="False"
friction="0.01"
restitution="0.1"
startsizemin="0.4,0.4"
startsizemax="0.6,0.6"
sizechangemin="1.1,1.1"
sizechangemax="3,3"
growtime="0.1"
startcolor="255,255,255,180"
endcolor="255,255,100,0"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0.2"
middlecolor="255,255,200,160"
usemiddlecolor="True"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</extinguisher>
<fixfoamgoosplash
startsizemin="1,1"
startsizemax="1,1"
startrotationmin="0"
startrotationmax="360"
startcolor="200,255,220,255"
endcolor="200,255,255,1"
lifetime="0.5"
growtime="0.1"
velocitychange="0,0"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-20"
angularvelocitymax="20"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychangewater="0,0"
collisionradius="30"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
sizechangemin="4,4"
sizechangemax="4,4"
drawtarget="Air"
blendstate="AlphaBlend"
animduration="0.7"
loopanim="True"
drawontop="False"
lifetimemin="0.3"
middlecolor="255,255,255,1"
usemiddlecolor="False"
priority="0">
<animatedsprite
texture="Content/Particles/Spatter1.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.2,0.5" />
<animatedsprite
texture="Content/Particles/Spatter2.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.5,0.5" />
<animatedsprite
texture="Content/Particles/Spatter3.png"
sourcerect="0,0,1024,1024"
columns="4"
rows="8"
origin="0.3,0.5" />
</fixfoamgoosplash>
<fixfoam
lifetime="4"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="0"
startrotationmax="360"
rotatetodirection="False"
drag="0.6"
waterdrag="0.6"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="40"
usecollision="True"
deleteoncollision="False"
friction="0.01"
restitution="0.1"
startsizemin="0.8,0.8"
startsizemax="1.5,1.5"
sizechangemin="0.4,0.4"
sizechangemax="0.4,0.4"
growtime="0.1"
startcolor="150,255,200,255"
endcolor="15,150,150,0"
drawtarget="Both"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="1"
middlecolor="255,255,255,255"
usemiddlecolor="True"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</fixfoam>
<flare
startsizemin="0.1,0.1"
startsizemax="0.2,0.2"
sizechangemin="0.1,0.1"
sizechangemax="0.2,0.3"
startrotationmin="-180"
startrotationmax="180"
startcolor="255,100,100,255"
endcolor="255,0,0,0"
lifetime="3.5"
growtime="0.05"
drawtarget="Both"
drawontop="True"
usecollision="True"
blendstate="Additive"
velocitychange="0,1"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="-2"
angularvelocitymax="2"
rotatetodirection="False"
drag="4"
waterdrag="4"
velocitychangewater="0,1"
collisionradius="1"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
animduration="1"
loopanim="True"
lifetimemin="0.3"
middlecolor="255,100,100,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="384,254,128,128" />
</flare>
<shrapnel
startsizemin="0.1,0.1"
startsizemax="1,1"
startrotationmin="0"
startrotationmax="360"
startcolor="255,255,255,255"
endcolor="255,255,255,0"
lifetime="3"
drawtarget="Both"
usecollision="True"
collisionradius="10"
restitution="0.2"
waterdrag="0.1"
growtime="0"
velocitychange="0,-5"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
velocitychangewater="0,-5"
deleteoncollision="False"
friction="0.5"
sizechangemin="0,0"
sizechangemax="0,0"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="-1">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="32,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="64,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="96,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="128,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="160,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="192,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="224,0,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="32,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="64,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="96,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="128,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="160,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="192,32,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="224,32,32,32" />
</shrapnel>
<iceexplosion
LifeTime="6"
LifeTimeMin="3"
StartDelayMin="0"
StartDelayMax="0.2"
AngularVelocityMin="-5"
AngularVelocityMax="5"
StartRotationMin="0"
StartRotationMax="360"
RotateToDirection="False"
Drag="0"
WaterDrag="0.1"
VelocityChange="0,0"
VelocityChangeWater="0,-3"
CollisionRadius="1"
InvariantCollisionSize="False"
CanEnterSubs="False"
UseCollision="False"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="0.1,0.2"
StartSizeMax="0.2,0.3"
SizeChangeMin="0.2,0.2"
SizeChangeMax="0.5,0.5"
GrowTime="0.4"
StartColor="160,180,200,255"
MiddleColor="200,200,220,255"
EndColor="160,180,200,0"
UseMiddleColor="False"
DrawTarget="Water"
DrawOnTop="False"
DrawAlways="False"
BlendState="AlphaBlend"
Priority="0"
AnimDuration="1"
LoopAnim="True">
<sprite
texture="Content/Particles/IceExplosion.png"
sourcerect="11,1,756,505" />
</iceexplosion>
<iceexplosionsmall
LifeTime="4"
LifeTimeMin="2"
StartDelayMin="0"
StartDelayMax="0.1"
AngularVelocityMin="-1"
AngularVelocityMax="1"
StartRotationMin="0"
StartRotationMax="360"
RotateToDirection="False"
Drag="0"
WaterDrag="0.5"
VelocityChange="0,0"
VelocityChangeWater="0,-2"
CollisionRadius="1"
InvariantCollisionSize="False"
CanEnterSubs="False"
UseCollision="False"
DeleteOnCollision="False"
Friction="0.5"
Restitution="0.5"
StartSizeMin="0.008,0.01"
StartSizeMax="0.05,0.07"
SizeChangeMin="0.1,0.1"
SizeChangeMax="0.2,0.2"
GrowTime="0.05"
StartColor="200,200,220,200"
MiddleColor="200,200,220,255"
EndColor="200,200,220,0"
UseMiddleColor="False"
DrawTarget="Water"
DrawOnTop="False"
DrawAlways="False"
BlendState="AlphaBlend"
Priority="0"
AnimDuration="1"
LoopAnim="True">
<sprite
texture="Content/Particles/IceExplosion.png"
sourcerect="11,1,756,505" />
</iceexplosionsmall>
<iceburst
lifetime="4"
startdelaymin="0"
startdelaymax="0.2"
angularvelocitymin="0"
angularvelocitymax="0"
startrotationmin="-10"
startrotationmax="10"
rotatetodirection="False"
drag="0"
waterdrag="0"
velocitychange="0,0"
velocitychangewater="0,0"
collisionradius="1"
CanEnterSubs="False"
usecollision="False"
deleteoncollision="False"
friction="0.5"
restitution="0.5"
startsizemin="0.5,0.5"
startsizemax="2.5,2.5"
sizechangemin="0,0"
sizechangemax="0,0"
growtime="0"
startcolor="180,220,255,255"
endcolor="180,220,255,255"
drawtarget="Water"
blendstate="AlphaBlend"
animduration="4"
loopanim="False"
drawontop="True"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="1">
<animatedsprite
texture="Content/Particles/DebrisBurst.png"
sourcerect="0,0,4092,2048"
columns="6"
rows="12"
origin="0.007,0.5"
premultiplyalpha="false" />
</iceburst>
<iceshards
startsizemin="0.1,0.1"
startsizemax="0.5,0.5"
startrotationmin="0"
startrotationmax="360"
startcolor="255,255,255,255"
endcolor="255,255,255,0"
lifetime="3"
drawtarget="Water"
usecollision="False"
deleteoncollision="False"
collisionradius="10"
waterdrag="0.3"
growtime="0"
velocitychange="0,-5"
startdelaymin="0"
startdelaymax="0"
angularvelocitymin="0"
angularvelocitymax="0"
rotatetodirection="False"
drag="0"
velocitychangewater="0,-5"
friction="0.5"
restitution="0.5"
sizechangemin="0,0"
sizechangemax="0,0"
blendstate="AlphaBlend"
animduration="1"
loopanim="True"
drawontop="False"
lifetimemin="0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="0">
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="32,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="64,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="96,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="128,64,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="160,64,48,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="208,64,48,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="32,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="64,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="96,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="128,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="160,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="192,96,32,32" />
<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="224,96,32,32" />
</iceshards>
<iceshardslarge
startsizemin="3,10"
startsizemax="1,1"
startrotationmin="0"
startrotationmax="360"
startcolor="255,255,255,255"
endcolor="255,255,255,0"
lifetime="6"
drawtarget="Water"
usecollision="True"
deleteoncollision="True"
collisionradius="10"
waterdrag="0.02"
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startdelaymin="0"
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angularvelocitymin="0"
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startrotationmin="0"
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growtime="0.02"
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<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
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<sprite
texture="Content/Particles/ParticleAtlas.png"
sourcerect="0,256,128,128" />
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StartRotationMin="0"
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Drag="0"
WaterDrag="0"
VelocityChange="0,0"
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Restitution="0.5"
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BlendState="Additive"
Priority="0"
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<sprite
texture="Content/Particles/LightningParticleSheet.png"
sourcerect="0,0,256,256" />
<sprite
texture="Content/Particles/LightningParticleSheet.png"
sourcerect="0,256,256,256" />
<sprite
texture="Content/Particles/LightningParticleSheet.png"
sourcerect="256,0,256,256" />
<sprite
texture="Content/Particles/LightningParticleSheet.png"
sourcerect="256,256,256,256" />
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StartDelayMin="0"
StartDelayMax="0"
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VelocityChange="0,-8"
VelocityChangeWater="0,-3"
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Priority="0"
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<sprite
texture="Content/Characters/Mantis/mantis.png"
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<sprite
texture="Content/Characters/Mantis/mantis.png"
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startdelaymin="0"
startdelaymax="0"
angularvelocitymin="90"
angularvelocitymax="120"
startrotationmin="270"
startrotationmax="360"
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drag="0"
waterdrag="1"
velocitychange="0,-10"
velocitychangewater="0,-6"
collisionradius="1"
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deleteoncollision="False"
friction="0.1"
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startsizemin="1,1"
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startcolor="255,255,255,255"
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drawtarget="Both"
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animduration="1"
loopanim="false"
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sizechangemin="0,0"
sizechangemax="0,0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="30">
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name="grenadepin"
texture="Content/Particles/ParticleAtlas.png"
sourcerect="226,172,29,30"
origin="0.48055297,0.53349656"
depth="0.565" />
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startdelaymin="0"
startdelaymax="0"
angularvelocitymin="50"
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startrotationmin="120"
startrotationmax="180"
rotatetodirection="false"
drag="0"
waterdrag="0.5"
velocitychange="0,-10"
velocitychangewater="0,-6"
collisionradius="1"
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deleteoncollision="False"
friction="0.1"
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startsizemin="1,1"
startsizemax="1,1"
growtime="0.0"
startcolor="255,255,255,255"
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drawtarget="Both"
drawontop="True"
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animduration="1"
loopanim="false"
lifetimemin="0"
sizechangemin="0,0"
sizechangemax="0,0"
middlecolor="255,255,255,255"
usemiddlecolor="False"
priority="30">
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name="grenadelever"
texture="Content/Particles/ParticleAtlas.png"
sourcerect="229,130,10,38"
origin="0.48055297,0.53349656"
depth="0.565" />
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