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barotrauma-gamefiles/Content/Items/Assemblies/AlienHatchw2Terminals.xml
2025-04-13 10:56:34 +02:00

154 lines
12 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="Alien Hatch with 2 Terminals" description="" hideinmenus="true">
<Item name="Alien Hatch" identifier="alienhatch" ID="1" rect="-40,30,217,70" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" tags="alien,door,aliendoor,weldable" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5" hideinassemblypreview="false">
<Door canbeselected="true" canbepicked="true" msg="ItemMsgForceOpenCrowbar" PickingTime="60.0">
<RequiredItem items="crowbar" type="Equipped" />
</Door>
<ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False" >
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" >
<link w="10" />
<link w="16" />
</input>
<input name="set_state">
<link w="12" />
<link w="17" />
<link w="18" />
</input>
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="Alien Terminal" identifier="alienterminal2" ID="2" rect="-40,100,80,39" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" tags="smallitem,logic" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5" hideinassemblypreview="false">
<ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False" >
<RequiredItem items="screwdriver" type="Equipped" />
<output name="signal_out1" >
<link w="10" />
</output>
<output name="signal_out2" >
<link w="12" />
<link w="19" />
</output>
<output name="state_out" >
<link w="13" />
</output>
<input name="shutdown" >
<link w="20" />
</input>
</ConnectionPanel>
</Item>
<Item name="Alien Terminal" identifier="alienterminal2" ID="3" rect="-40,-70,80,39" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" tags="smallitem,logic" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5" hideinassemblypreview="false">
<ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False" >
<RequiredItem items="screwdriver" type="Equipped" />
<output name="signal_out1" >
<link w="16" />
</output>
<output name="signal_out2" >
<link w="17" />
<link w="20" />
</output>
<output name="state_out" >
<link w="15" />
</output>
<input name="shutdown" >
<link w="19" />
</input>
</ConnectionPanel>
</Item>
<Item name="Signal Check Component" identifier="signalcheckcomponent" ID="4" category="Electrical" rect="-55,60,16,16" noninteractable="true" hiddeningame="true" Tags="smallitem,logic,circuitboxcomponent" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false">
<SignalCheckComponent canbeselected="true" output="1" falseoutput="" targetsignal="0"/>
<ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="False" >
<RequiredItem items="screwdriver" type="Equipped" />
<input name="signal_in">
<link w="13" />
</input>
<input name="set_output" />
<input name="set_targetsignal" />
<output name="signal_out">
<link w="11" />
</output>
</ConnectionPanel>
</Item>
<Item name="Signal Check Component" identifier="signalcheckcomponent" ID="5" category="Electrical" rect="-55,-53,16,16" noninteractable="true" hiddeningame="true" Tags="smallitem,logic,circuitboxcomponent" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false">
<SignalCheckComponent canbeselected="true" output="1" falseoutput="" targetsignal="0"/>
<ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="False" >
<RequiredItem items="screwdriver" type="Equipped" />
<input name="signal_in">
<link w="15" />
</input>
<input name="set_output" />
<input name="set_targetsignal" />
<output name="signal_out">
<link w="14" />
</output>
</ConnectionPanel>
</Item>
<Item name="And Component" identifier="andcomponent" ID="6" category="Electrical" rect="-55,4,16,16" noninteractable="true" hiddeningame="true" Tags="smallitem,logic, circuitboxcomponent" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false" >
<AndComponent canbeselected="true" output="0" falseoutput="" />
<ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="False">
<RequiredItem items="screwdriver" type="Equipped" />
<input name="signal_in1" displayname="connection.signalinx~[num]=1" >
<link w="11" />
</input>
<input name="signal_in2" displayname="connection.signalinx~[num]=2" >
<link w="14" />
</input>
<input name="set_output" displayname="connection.setoutput" />
<output name="signal_out" displayname="connection.signalout" >
<link w="18" />
</output>
</ConnectionPanel>
</Item>
<Item name="Black Wire" identifier="blackwire" ID="10" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-20;-5;-20;80" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="11" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-50;50;-50;-5" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="12" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-20;-5;-20;80" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="13" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-20;80;-50;50" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="14" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-50;-5;-50;-55" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="15" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-20;-90;-50;-55" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="16" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-20;-5;-20;-90" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="17" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-20;-5;-20;-90" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="18" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-50;-5;-20;-5" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="19" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-20;80;-60;80;-60;-90;-20;-90" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="20" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-20;80;-60;80;-60;-90;-20;-90" />
</Item>
</ItemAssembly>