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barotrauma-gamefiles/Content/Map/Biomes/AphoticPlateau/AphoticPlateau.xml
2025-04-13 10:54:55 +02:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
<PlateauBasic
identifier="plateaubasic"
type="LocationConnection"
biomes="theaphoticplateau"
height="60000"
initialdepthmin="300000"
initialdepthmax="400000"
levelobjectamount="8000"
ambientlightcolor="10,10,0,255"
backgroundtexturecolor="60,60,0,255"
backgroundcolor="4,2,1,255"
wallcolor="255,255,255,255"
minwidth="180000"
maxwidth="250000"
voronoisiteinterval="2000,2000"
voronoisitevariance="800,800"
CellSubdivisionLength="1000"
CellRoundingAmount="0.35"
CellIrregularity="0.2"
mainpathnodeintervalrange="10000,20000"
cavecount="3"
itemcount="400"
floatingicechunkcount="0"
seafloordepth="-30000"
seafloorvariance="500"
mountaincountmin="1"
mountaincountmax="2"
mountainheightmin="1000"
mountainheightmax="5000"
minruincount="0"
maxruincount="1"
minwreckcount="0"
maxwreckcount="1"
thalamusprobability="0.3"
bottomholeprobability="0.7"
waterparticlescale="1"
startposition="0.1,0.1"
endposition="0.9,0.5"
createholenexttoend="True"
mintunnelradius="6500"
mincorpsecount="3"
maxcorpsecount="6"
huskprobability="0.1"
WreckHullFloodingChance="0.25"
WreckFloodingHullMinWaterPercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
sidetunnelcount="1,1"
minsidetunnelradius="1000,3000"
icespirecount="0"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
backgroundcreatureamount="80"
islandcount="0"
sidetunnelvariance="0.5"
mainpathvariance="0.5"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.3"
caveresourcespawnchance="0.6"
AbyssResourceClustersMin="30"
AbyssResourceClustersMax="40">
<!--
<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />
-->
<WaterParticles
texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</PlateauBasic>
<PlateauAdvanced
identifier="plateauadvanced"
biomes="theaphoticplateau"
Type="LocationConnection"
Commonness="50"
MinLevelDifficulty="42"
AmbientLightColor="10,10,0,255"
BackgroundTextureColor="60,60,0,255"
BackgroundColor="4,2,1,255"
WallColor="255,255,255,255"
WaterParticleColor="255,255,255,255"
StartPosition="0.1,0.1"
EndPosition="0.9,0.5"
ForceOutpostPosition="0,0"
CreateHoleNextToEnd="True"
CreateHoleToAbyss="True"
NoLevelGeometry="False"
LevelObjectAmount="8000"
BackgroundCreatureAmount="80"
MinWidth="180000"
MaxWidth="250000"
Height="90000"
InitialDepthMin="300000"
InitialDepthMax="400000"
MinTunnelRadius="6500"
SideTunnelCount="2,3"
SideTunnelVariance="1"
MinSideTunnelRadius="1500,5000"
VoronoiSiteInterval="2000,2000"
VoronoiSiteVariance="800,800"
CellSubdivisionLength="1000"
CellRoundingAmount="0.35"
CellIrregularity="0.2"
MainPathNodeIntervalRange="10000,20000"
MainPathVariance="0.5"
CaveCount="3"
ItemCount="400"
ResourceIntervalRange="19200,38400"
CaveResourceIntervalRange="9600,19200"
ResourceClusterSizeRange="3,6"
ResourceSpawnChance="0.3"
CaveResourceSpawnChance="0.6"
FloatingIceChunkCount="0"
IslandCount="0"
IceSpireCount="0"
AbyssIslandCount="5"
AbyssIslandSizeMin="4000,7000"
AbyssIslandSizeMax="8000,10000"
AbyssIslandCaveProbability="0.5"
AbyssResourceClustersMin="30"
AbyssResourceClustersMax="40"
SeaFloorDepth="-30000"
SeaFloorVariance="500"
MountainCountMin="1"
MountainCountMax="2"
MountainHeightMin="1000"
MountainHeightMax="5000"
RuinCount="1"
MinRuinCount="0"
MaxRuinCount="1"
MinWreckCount="0"
MaxWreckCount="1"
MinCorpseCount="3"
MaxCorpseCount="6"
huskprobability="0.1"
ThalamusProbability="0.3"
WreckHullFloodingChance="0.25"
WreckFloodingHullMinWaterPercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
ForceBeaconStation=""
BottomHoleProbability="0.7"
WaterParticleScale="1"
WaterParticleVelocity="0,10"
WallTextureSize="512"
WallEdgeTextureWidth="1024"
FlashInterval="0,0"
FlashColor="0,0,0,0"
PlayNoiseLoopInOutpostLevel="False"
WaterAmbienceVolume="1"
WallEdgeExpandOutwardsAmount="128"
WallEdgeExpandInwardsAmount="128">
<WaterParticles
texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</PlateauAdvanced>
<PlateauGarden
identifier="plateaugarden"
type="LocationConnection"
biomes="theaphoticplateau"
commonness="50"
height="60000"
initialdepthmin="300000"
initialdepthmax="400000"
levelobjectamount="8000"
ambientlightcolor="10,10,0,255"
backgroundtexturecolor="60,60,0,255"
backgroundcolor="4,2,1,255"
wallcolor="255,255,255,255"
minwidth="160000"
maxwidth="200000"
voronoisiteinterval="2000,2000"
voronoisitevariance="800,800"
CellSubdivisionLength="1000"
CellRoundingAmount="0.35"
CellIrregularity="0.2"
mainpathnodeintervalrange="10000,20000"
cavecount="5"
itemcount="500"
floatingicechunkcount="0"
seafloordepth="-30000"
seafloorvariance="500"
mountaincountmin="1"
mountaincountmax="2"
mountainheightmin="1000"
mountainheightmax="5000"
minruincount="0"
maxruincount="1"
minwreckcount="0"
maxwreckcount="1"
thalamusprobability="0.8"
bottomholeprobability="0.5"
waterparticlescale="1"
startposition="0.1,0.1"
endposition="0.9,0.5"
createholenexttoend="True"
mintunnelradius="6500"
mincorpsecount="3"
maxcorpsecount="6"
huskprobability="0.1"
WreckHullFloodingChance="0.25"
wreckfloodinghullminwaterpercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
sidetunnelcount="1,1"
minsidetunnelradius="1000,3000"
icespirecount="0"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
backgroundcreatureamount="80"
islandcount="0"
sidetunnelvariance="0.5"
mainpathvariance="0.5"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.4"
caveresourcespawnchance="0.7"
AbyssResourceClustersMin="30"
AbyssResourceClustersMax="40">
<WaterParticles
texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</PlateauGarden>
<RidgeTransition
identifier="ridgetransition"
biomes="theaphoticplateau"
commonness="100"
minleveldifficulty="34"
TransitionFromPreviousBiome="True"
Type="LocationConnection"
AmbientLightColor="7,13,7,255"
BackgroundTextureColor="32,38,2,255"
BackgroundColor="2,11,8,255"
WallColor="255,255,255,255"
StartPosition="0.1,0.1"
EndPosition="0.9,0.9"
CreateHoleNextToEnd="True"
CreateHoleToAbyss="True"
LevelObjectAmount="8000"
BackgroundCreatureAmount="80"
MinWidth="120000"
MaxWidth="140000"
Height="60000"
InitialDepthMin="280000"
InitialDepthMax="300000"
MinTunnelRadius="6500"
SideTunnelCount="2,2"
SideTunnelVariance="0.8"
MinSideTunnelRadius="2500,3500"
VoronoiSiteInterval="1500,1500"
VoronoiSiteVariance="700,700"
CellSubdivisionLength="1000"
CellRoundingAmount="0.35"
CellIrregularity="0.2"
MainPathNodeIntervalRange="6000,10000"
MainPathVariance="0.3"
CaveCount="3"
ItemCount="400"
ResourceIntervalRange="19200,38400"
CaveResourceIntervalRange="9600,19200"
ResourceClusterSizeRange="3,5"
ResourceSpawnChance="0.3"
CaveResourceSpawnChance="0.6"
FloatingIceChunkCount="3"
IslandCount="0"
IceSpireCount="0"
AbyssIslandCount="5"
AbyssIslandSizeMin="4000,7000"
AbyssIslandSizeMax="8000,10000"
AbyssIslandCaveProbability="0.5"
AbyssResourceClustersMin="30"
AbyssResourceClustersMax="40"
SeaFloorDepth="-120000"
SeaFloorVariance="2000"
MountainCountMin="5"
MountainCountMax="6"
MountainHeightMin="80000"
MountainHeightMax="100000"
MinRuinCount="0"
MaxRuinCount="1"
MinWreckCount="0"
MaxWreckCount="1"
MinCorpseCount="3"
MaxCorpseCount="6"
huskprobability="0.1"
ThalamusProbability="0.25"
WreckHullFloodingChance="0.25"
WreckFloodingHullMinWaterPercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
BottomHoleProbability="0.6"
WaterParticleScale="1"
WallTextureSize="512"
WallEdgeTextureWidth="1024"
WallEdgeExpandOutwardsAmount="128"
WallEdgeExpandInwardsAmount="128">
<!--<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />-->
<WaterParticles
texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/EuropanRidge/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</RidgeTransition>
<PlateauOutpost
identifier="plateauoutpost"
type="Outpost"
biomes="theaphoticplateau"
createholenexttoend="False"
createholetoabyss="False"
height="40000"
commonness="1"
initialdepthmin="100000"
initialdepthmax="200000"
levelobjectamount="50"
ambientlightcolor="10,10,0,255"
backgroundtexturecolor="60,60,0,255"
backgroundcolor="4,2,1,255"
wallcolor="255,255,255,255"
minwidth="40000"
maxwidth="40000"
voronoisiteinterval="2000,2000"
voronoisitevariance="800,800"
CellSubdivisionLength="1000"
CellRoundingAmount="0.35"
CellIrregularity="0.2"
mainpathnodeintervalrange="500,500"
cavecount="0"
itemcount="0"
floatingicechunkcount="0"
seafloordepth="-300000"
seafloorvariance="1000"
mountaincountmin="0"
mountaincountmax="3"
mountainheightmin="10000"
mountainheightmax="20000"
ruincount="0"
minwreckcount="0"
maxwreckcount="0"
bottomholeprobability="0"
waterparticlescale="1"
startposition="0.3,0.1"
endposition="0.7,0.5"
mintunnelradius="25000"
mincorpsecount="1"
maxcorpsecount="5"
thalamusprobability="0"
WreckHullFloodingChance="0.25"
wreckfloodinghullminwaterpercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
sidetunnelcount="0,0"
minsidetunnelradius="25000,25000"
backgroundcreatureamount="80"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
sidetunnelvariance="0.5"
mainpathvariance="0"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.3"
caveresourcespawnchance="0.6"
islandcount="0"
abyssislandcount="0"
icespirecount="0">
<WaterParticles
texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</PlateauOutpost>
<PlateauPvP
identifier="plateau_pvp"
biomes="theaphoticplateau"
Commonness="100"
Type="LocationConnection"
IsPvPLevel="True"
AmbientLightColor="10,10,0,255"
BackgroundTextureColor="60,60,0,255"
BackgroundColor="4,2,1,255"
WallColor="255,255,255,255"
WaterParticleColor="255,255,255,255"
StartPosition="0.1,0.5"
EndPosition="0.9,0.5"
ForceOutpostPosition="0,0"
CreateHoleNextToEnd="False"
CreateHoleToAbyss="True"
NoLevelGeometry="False"
LevelObjectAmount="8000"
BackgroundCreatureAmount="80"
MinWidth="90000"
MaxWidth="95000"
Height="90000"
InitialDepthMin="300000"
InitialDepthMax="400000"
MinTunnelRadius="6500"
SideTunnelCount="2,3"
SideTunnelVariance="1"
MinSideTunnelRadius="1500,5000"
VoronoiSiteInterval="2000,2000"
VoronoiSiteVariance="800,800"
CellSubdivisionLength="1000"
CellRoundingAmount="0.35"
CellIrregularity="0.2"
MainPathNodeIntervalRange="10000,20000"
MainPathVariance="0.5"
CaveCount="0"
ItemCount="400"
ResourceIntervalRange="19200,38400"
CaveResourceIntervalRange="9600,19200"
ResourceClusterSizeRange="3,6"
ResourceSpawnChance="0.3"
CaveResourceSpawnChance="0.6"
FloatingIceChunkCount="0"
IslandCount="0"
IceSpireCount="0"
AbyssIslandCount="5"
AbyssIslandSizeMin="4000,7000"
AbyssIslandSizeMax="8000,10000"
AbyssIslandCaveProbability="0.5"
AbyssResourceClustersMin="30"
AbyssResourceClustersMax="40"
SeaFloorDepth="-30000"
SeaFloorVariance="500"
MountainCountMin="1"
MountainCountMax="2"
MountainHeightMin="1000"
MountainHeightMax="5000"
RuinCount="0"
MinWreckCount="0"
MaxWreckCount="1"
MinCorpseCount="3"
MaxCorpseCount="6"
huskprobability="0.1"
ThalamusProbability="0.3"
WreckHullFloodingChance="0.25"
WreckFloodingHullMinWaterPercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
ForceBeaconStation=""
BottomHoleProbability="0.3"
WaterParticleScale="1"
WaterParticleVelocity="0,10"
WallTextureSize="512"
WallEdgeTextureWidth="1024"
FlashInterval="0,0"
FlashColor="0,0,0,0"
PlayNoiseLoopInOutpostLevel="False"
WaterAmbienceVolume="1"
WallEdgeExpandOutwardsAmount="128"
WallEdgeExpandInwardsAmount="128">
<WaterParticles
texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</PlateauPvP>
<PlateauOutpostPvP
identifier="plateauoutpost_pvp"
type="Outpost"
IsPvPLevel="True"
biomes="theaphoticplateau"
createholenexttoend="False"
createholetoabyss="False"
commonness="1"
initialdepthmin="100000"
initialdepthmax="200000"
levelobjectamount="50"
ambientlightcolor="10,10,0,255"
backgroundtexturecolor="60,60,0,255"
backgroundcolor="4,2,1,255"
wallcolor="255,255,255,255"
MinWidth="80000"
MaxWidth="80000"
Height="60000"
voronoisiteinterval="2000,2000"
voronoisitevariance="800,800"
CellSubdivisionLength="1000"
CellRoundingAmount="0.35"
CellIrregularity="0.2"
mainpathnodeintervalrange="500,500"
cavecount="0"
itemcount="0"
floatingicechunkcount="0"
seafloordepth="-300000"
seafloorvariance="1000"
mountaincountmin="0"
mountaincountmax="3"
mountainheightmin="10000"
mountainheightmax="20000"
ruincount="0"
minwreckcount="0"
maxwreckcount="0"
bottomholeprobability="0"
waterparticlescale="1"
startposition="0.3,0.1"
endposition="0.7,0.5"
mintunnelradius="25000"
mincorpsecount="1"
maxcorpsecount="5"
thalamusprobability="0"
WreckHullFloodingChance="0.25"
wreckfloodinghullminwaterpercentage="0.1"
WreckFloodingHullMaxWaterPercentage="0.3"
sidetunnelcount="0,0"
minsidetunnelradius="25000,25000"
backgroundcreatureamount="80"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
sidetunnelvariance="0.5"
mainpathvariance="0"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.3"
caveresourcespawnchance="0.6"
islandcount="0"
abyssislandcount="0"
icespirecount="0">
<WaterParticles
texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</PlateauOutpostPvP>
</LevelGenerationParameters>