67 lines
2.1 KiB
XML
67 lines
2.1 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<EventManagerSettings>
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<!-- DefaultEventThreshold
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Event threshold determines how low the intensity of the current situation has to be for a new random event to be created.
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The threshold may increase over time, but is reset to this default value after creating a new event. -->
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<!-- EventThresholdIncrease
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How much the event threshold increases per second. Can be used to make sure that new events will be created
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eventually even if the current crisis situation is not resolved (e.g. sub laying flooded on the ocean floor...)-->
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<!-- EventCooldown
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Minimum amount of time between creating new random events. -->
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<!-- FreezeDurationWhenCrewAway
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Additional events don't trigger during this time when the crew (or more specifically, more than 50% of the non-bot characters)
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is outside the sub (exploring a wreck, cave, ruin or a beacon station). -->
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<Easiest
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DefaultEventThreshold="0.2"
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EventThresholdIncrease="0.005"
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EventCooldown="60.0"
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MinLevelDifficulty="0.0"
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MaxLevelDifficulty="15.0"
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FreezeDurationWhenCrewAway="1000000"/>
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<Easy
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DefaultEventThreshold="0.3"
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EventThresholdIncrease="0.006"
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EventCooldown="60.0"
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MinLevelDifficulty="15.0"
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MaxLevelDifficulty="35.0"
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FreezeDurationWhenCrewAway="1000000"/>
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<Medium
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DefaultEventThreshold="0.35"
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EventThresholdIncrease="0.007"
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EventCooldown="60.0"
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MinLevelDifficulty="35.0"
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MaxLevelDifficulty="50.0"
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FreezeDurationWhenCrewAway="1800"/>
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<Challenging
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DefaultEventThreshold="0.4"
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EventThresholdIncrease="0.008"
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EventCooldown="60.0"
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MinLevelDifficulty="50.0"
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MaxLevelDifficulty="65.0"
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FreezeDurationWhenCrewAway="1200"/>
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<Hard
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DefaultEventThreshold="0.45"
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EventThresholdIncrease="0.009"
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EventCooldown="60.0"
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MinLevelDifficulty="65.0"
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MaxLevelDifficulty="80.0"
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FreezeDurationWhenCrewAway="600"/>
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<Hellish
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DefaultEventThreshold="0.5"
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EventThresholdIncrease="0.01"
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EventCooldown="60.0"
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MinLevelDifficulty="80.0"
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MaxLevelDifficulty="100.0"
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FreezeDurationWhenCrewAway="300"/>
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</EventManagerSettings>
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