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barotrauma-gamefiles/Content/MissionsPvP.xml

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XML

<?xml version="1.0" encoding="utf-8" ?>
<Missions>
<CombatMission
identifier="pvpmission"
type="SubVsSubCombat"
achievementidentifier="combatmission"
multiplayeronly="true"
commonness="100"
reward="2000"
allowrespawning="false"
wincondition="LastManStanding">
<!-- no outposts at either end of the level -->
<LocationType from="None" to="None"/>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,768,256,256" color="243,146,55"/>
<message text="missionmessage0.combatmission"/>
<message text="missionmessage1.combatmission"/>
</CombatMission>
<CombatMission
identifier="outpostdeathmatch"
type="OutpostCombat"
multiplayeronly="true"
commonness="100"
reward="2000"
pointsperkill="10"
allowrespawning="true"
wincondition="KillCount"
loadsubmarines="false"
AllowOutpostNPCs="False"
ForceOutpostGenerationParameters="colonypvp"
AllowOutpostSelectionFromTag="PvPOutpost"
ForceRespawnMode="MidRound">
<LocationType identifier="city" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,768,256,256" color="243,146,55"/>
<message text="missionmessage0.outpostdeathmatch"/>
<message text="missionmessage1.outpostdeathmatch"/>
<TriggerEvent state="0" delay="10" eventtag="deathmatchweapondrop" />
<OverrideMusic state="0" type="pvp" />
</CombatMission>
<CombatMission
identifier="kingofthehull_beaconstation"
type="KingOfTheHull"
achievementidentifier="kingofthehull"
multiplayeronly="true"
commonness="100"
reward="2000"
allowrespawning="true"
TargetSubmarineType="BeaconStation"
targetSubmarineSonarLabel="beaconstationsonarlabel"
SpawnBeaconStationInMiddle="true"
RequireBeaconStation="true"
wincondition="ControlSubmarine">
<!-- no outposts at either end of the level -->
<LocationType from="None" to="None"/>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,768,256,256" color="243,146,55"/>
<message text="missionmessage0.kingofthehull"/>
<message text="missionmessage1.kingofthehull"/>
</CombatMission>
</Missions>