Files
barotrauma-gamefiles/Content/Items/Assemblies/GravitySphereAssembly.xml
2025-03-29 16:47:11 +01:00

133 lines
10 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="Gravity Sphere Assembly" description="" hideinmenus="true">
<Item name="Gravity Sphere" identifier="gravitysphere" ID="1" rect="-200,100,200,200" category="Alien" scale="0.5" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" displaysidebysidewhenlinked="False" spritedepth="0.8" hideinassemblypreview="false" >
<ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False" >
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" >
<link w="10" />
</input>
<input name="set_state" >
<link w="11" />
</input>
<output name="state_out" maxwires="10" />
<input name="shutdown" >
<link w="12" />
</input>
</ConnectionPanel>
</Item>
<Item name="Alien Terminal" identifier="alienterminal_new" ID="2" rect="50,80,80,39" hiddeningame="false" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" tags="smallitem,logic" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5" hideinassemblypreview="false">
<ConnectionPanel canbeselected="true" hudpriority="10" locked="True" allowingameediting="False">
<RequiredItem items="screwdriver" type="Equipped" />
<output name="signal_out1" >
<link w="10" />
<link w="14" />
</output>
<output name="signal_out2" >
<link w="12" />
<link w="15" />
</output>
<output name="state_out" >
<link w="13" />
<link w="16" />
</output>
<input name="shutdown" />
</ConnectionPanel>
</Item>
<Item name="Signal Check Component" identifier="signalcheckcomponent" ID="3" category="Electrical" rect="50,100,16,16" noninteractable="true" hiddeningame="true" Tags="smallitem,logic,circuitboxcomponent" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false">
<SignalCheckComponent canbeselected="true" output="1" falseoutput="" targetsignal="0"/>
<ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="False" >
<RequiredItem items="screwdriver" type="Equipped" />
<input name="signal_in">
<link w="13" />
</input>
<input name="set_output" />
<input name="set_targetsignal" />
<output name="signal_out">
<link w="11" />
</output>
</ConnectionPanel>
</Item>
<Item name="Not Component" identifier="notcomponent" ID="4" category="Electrical" rect="50,10,16,16" noninteractable="true" hiddeningame="true" Tags="smallitem,logic,circuitboxcomponent" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false">
<NotComponent continuousoutput="False" canbepicked="False" locked="true" canbeselected="true" />
<ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="False" >
<RequiredItem items="screwdriver" type="Equipped" />
<input name="signal_in">
<link w="15" />
</input>
<output name="signal_out">
<link w="17" />
</output>
</ConnectionPanel>
</Item>
<Item name="Signal Check Component" identifier="signalcheckcomponent" ID="5" category="Electrical" rect="50,-20,16,16" noninteractable="true" hiddeningame="true" Tags="smallitem,logic,circuitboxcomponent" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="false">
<SignalCheckComponent canbeselected="true" output="1" falseoutput="" targetsignal="0"/>
<ConnectionPanel pickingtime="0" canbepicked="False" locked="true" allowingameediting="False" >
<RequiredItem items="screwdriver" type="Equipped" />
<input name="signal_in">
<link w="16" />
</input>
<input name="set_output" />
<input name="set_targetsignal" />
<output name="signal_out">
<link w="18" />
</output>
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="6" category="Alien" Tags="smallitem,alienlight" rect="50,-50,16,16" noninteractable="true" hiddeningame="false" displaysidebysidewhenlinked="False" spritedepth="0.55" hideinassemblypreview="false">
<LightComponent AllowInGameEditing="false" lightcolor="44,98,189,255" castshadows="false" />
<ConnectionPanel canbepicked="False" locked="true" canbeselected="true" allowingameediting="False" >
<RequiredItem items="screwdriver" type="Equipped" />
<input name="toggle" >
<link w="14" />
</input>
<input name="set_state" >
<link w="18" />
<link w="17" />
</input>
<input name="set_color" />
</ConnectionPanel>
</Item>
<Item name="Black Wire" identifier="blackwire" ID="10" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-100;0;80;60" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="11" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-100;0;55;95" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="12" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-100;0;80;60" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="13" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="55;95;80;60" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="14" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="80;60;60;-55" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="15" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="80;60;60;5" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="16" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="80;60;60;-25" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="17" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="60;5;60;-55" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="18" rect="-40,80,48,20" hiddeningame="true" spritecolor="49,49,49,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="60;-25;60;-55" />
</Item>
</ItemAssembly>