137 lines
14 KiB
XML
137 lines
14 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<LevelGenerationParameters>
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<Override>
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<PlateauBasic identifier="plateaubasic" biomes="theaphoticplateau" commonness="100" Type="LocationConnection" AmbientLightColor="10,10,0,255" BackgroundTextureColor="60,60,0,255" BackgroundColor="4,2,1,255" WallColor="255,255,255,255" StartPosition="0.1,0.5" EndPosition="0.9,1.0" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="8000" BackgroundCreatureAmount="80" minwidth="180000" maxwidth="250000" Height="50000" InitialDepthMin="300000" InitialDepthMax="400000" MinTunnelRadius="5000" SideTunnelCount="0,2" SideTunnelVariance="1" MinSideTunnelRadius="2000,3000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="2000" CellRoundingAmount="0.7" CellIrregularity="0.2" MainPathNodeIntervalRange="10000,20000" MainPathVariance="0.5" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="0" AbyssIslandCount="3" AbyssIslandSizeMin="2000,3000" AbyssIslandSizeMax="2000,3000" AbyssIslandCaveProbability="0.3" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-10000" SeaFloorVariance="500" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="0" MountainHeightMax="4000" RuinCount="0" MinRuinCount="0" MaxRuinCount="1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.4" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.6" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.9" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
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<!--
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<Background
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texture="Content/Map/iceBackgroundFade.png" />
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<BackgroundTop
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texture="Content/Map/iceBackground.png"
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premultiplyalpha="false" />
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-->
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<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</PlateauBasic>
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<PlateauAdvanced identifier="plateauadvanced" biomes="theaphoticplateau" Type="LocationConnection" Commonness="50" MinLevelDifficulty="42" AmbientLightColor="10,10,0,255" BackgroundTextureColor="60,60,0,255" BackgroundColor="4,2,1,255" WallColor="255,255,255,255" WaterParticleColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.5" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" NoLevelGeometry="False" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="180000" MaxWidth="250000" Height="90000" InitialDepthMin="300000" InitialDepthMax="400000" MinTunnelRadius="6500" SideTunnelCount="2,3" SideTunnelVariance="1" MinSideTunnelRadius="1500,5000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="1500" CellRoundingAmount="0.5" CellIrregularity="0.1" MainPathNodeIntervalRange="10000,20000" MainPathVariance="0.5" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="0" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40" SeaFloorDepth="-30000" SeaFloorVariance="500" MountainCountMin="1" MountainCountMax="2" MountainHeightMin="1000" MountainHeightMax="5000" RuinCount="1" MinRuinCount="0" MaxRuinCount="1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.3" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" ForceBeaconStation="" BottomHoleProbability="0.7" WaterParticleScale="1" WaterParticleVelocity="0,10" WallTextureSize="512" WallEdgeTextureWidth="1024" FlashInterval="0,0" FlashColor="0,0,0,0" PlayNoiseLoopInOutpostLevel="False" WaterAmbienceVolume="1" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
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<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</PlateauAdvanced>
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<PlateauGarden identifier="plateaugarden" type="LocationConnection" biomes="theaphoticplateau" commonness="50" height="60000" initialdepthmin="300000" initialdepthmax="400000" levelobjectamount="8000" ambientlightcolor="10,10,0,255" backgroundtexturecolor="60,60,0,255" backgroundcolor="4,2,1,255" wallcolor="255,255,255,255" minwidth="160000" maxwidth="200000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.5" cellirregularity="0.1" mainpathnodeintervalrange="10000,20000" cavecount="5" itemcount="500" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="500" mountaincountmin="1" mountaincountmax="2" mountainheightmin="1000" mountainheightmax="5000" minruincount="0" maxruincount="1" minwreckcount="0" maxwreckcount="1" thalamusprobability="0.8" bottomholeprobability="0.5" waterparticlescale="1" startposition="0.1,0.1" endposition="0.9,0.5" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="1,1" minsidetunnelradius="1000,3000" icespirecount="0" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" islandcount="0" sidetunnelvariance="0.5" mainpathvariance="0.5" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.4" caveresourcespawnchance="0.7" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40">
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<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</PlateauGarden>
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<RidgeTransition identifier="ridgetransition" biomes="theaphoticplateau" commonness="100" minleveldifficulty="34" TransitionFromPreviousBiome="True" Type="LocationConnection" AmbientLightColor="7,13,7,255" BackgroundTextureColor="32,38,2,255" BackgroundColor="2,11,8,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.9" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="170000" MaxWidth="190000" Height="60000" InitialDepthMin="280000" InitialDepthMax="300000" MinTunnelRadius="6500" SideTunnelCount="2,2" SideTunnelVariance="0.8" MinSideTunnelRadius="2500,3500" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="1500" CellRoundingAmount="0.5" CellIrregularity="0.1" MainPathNodeIntervalRange="6000,10000" MainPathVariance="0.3" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,5" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="3" IslandCount="0" IceSpireCount="0" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40" SeaFloorDepth="-120000" SeaFloorVariance="2000" MountainCountMin="5" MountainCountMax="6" MountainHeightMin="80000" MountainHeightMax="100000" MinRuinCount="0" MaxRuinCount="1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.25" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.6" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
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<!--<Background
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texture="Content/Map/iceBackgroundFade.png" />
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<BackgroundTop
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texture="Content/Map/iceBackground.png"
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premultiplyalpha="false" />-->
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<WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</RidgeTransition>
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<PlateauOutpost identifier="plateauoutpost" type="Outpost" biomes="theaphoticplateau" createholenexttoend="False" createholetoabyss="False" height="50000" commonness="100" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="200" ambientlightcolor="10,10,0,255" backgroundtexturecolor="60,60,0,255" backgroundcolor="4,2,1,255" wallcolor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.1" cellirregularity="0.3" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" ruincount="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="1" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="1" maxcorpsecount="5" thalamusprobability="0" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
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<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</PlateauOutpost>
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<!-- <PlateauLair
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identifier="plateaulair"
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type="Outpost"
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biomes="theaphoticplateau"
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createholenexttoend="False"
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createholetoabyss="False"
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height="20000"
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commonness="0"
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initialdepthmin="100000"
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initialdepthmax="200000"
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levelobjectamount="500"
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ambientlightcolor="10,10,0,255"
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backgroundtexturecolor="60,60,0,255"
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backgroundcolor="4,2,1,255"
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wallcolor="255,255,255,255"
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minwidth="40000"
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maxwidth="40000"
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voronoisiteinterval="2000,2000"
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voronoisitevariance="800,800"
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cellsubdivisionlength="1500"
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cellroundingamount="0.1"
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cellirregularity="0.3"
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mainpathnodeintervalrange="500,500"
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cavecount="0"
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itemcount="0"
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floatingicechunkcount="0"
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seafloordepth="0"
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seafloorvariance="1000"
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mountaincountmin="0"
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mountaincountmax="3"
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mountainheightmin="1500"
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mountainheightmax="3000"
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ruincount="0"
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minwreckcount="0"
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maxwreckcount="0"
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bottomholeprobability="0"
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waterparticlescale="1"
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startposition="0.3,0.2"
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endposition="0.7,0.5"
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forceoutpostposition="0.5,0.8"
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mintunnelradius="5000"
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mincorpsecount="1"
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maxcorpsecount="5"
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thalamusprobability="0"
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wreckhullfloodingchance="0.5"
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wreckfloodinghullminwaterpercentage="0.1"
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wreckfloodinghullmaxwaterpercentage="1"
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sidetunnelcount="0,0"
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minsidetunnelradius="25000,25000"
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backgroundcreatureamount="80"
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walltexturesize="512"
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walledgetexturewidth="1024"
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walledgeexpandoutwardsamount="128"
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walledgeexpandinwardsamount="128"
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sidetunnelvariance="0.5"
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mainpathvariance="0"
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resourceintervalrange="19200,38400"
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caveresourceintervalrange="9600,19200"
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resourceclustersizerange="3,6"
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resourcespawnchance="0.3"
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caveresourcespawnchance="0.6"
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islandcount="0"
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abyssislandcount="0"
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icespirecount="0"
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PlayNoiseLoopInOutpostLevel="true">
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<WaterParticles
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texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
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<Wall
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texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
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premultiplyalpha="false" />
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<WallEdge
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texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
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<DestructibleWall
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texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge
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texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed
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texture="Content/Map/Biomes/DestroyedWall.png"
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premultiplyalpha="false" />
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</PlateauLair> -->
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</Override>
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</LevelGenerationParameters> |