Files
barotrauma-gamefiles/LocalMods/DynamicEuropa/Biomes/AphoticPlateau.xml
2025-03-29 18:04:15 +01:00

137 lines
14 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
<Override>
<PlateauBasic identifier="plateaubasic" biomes="theaphoticplateau" commonness="100" Type="LocationConnection" AmbientLightColor="10,10,0,255" BackgroundTextureColor="60,60,0,255" BackgroundColor="4,2,1,255" WallColor="255,255,255,255" StartPosition="0.1,0.5" EndPosition="0.9,1.0" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="8000" BackgroundCreatureAmount="80" minwidth="180000" maxwidth="250000" Height="50000" InitialDepthMin="300000" InitialDepthMax="400000" MinTunnelRadius="5000" SideTunnelCount="0,2" SideTunnelVariance="1" MinSideTunnelRadius="2000,3000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="2000" CellRoundingAmount="0.7" CellIrregularity="0.2" MainPathNodeIntervalRange="10000,20000" MainPathVariance="0.5" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="0" AbyssIslandCount="3" AbyssIslandSizeMin="2000,3000" AbyssIslandSizeMax="2000,3000" AbyssIslandCaveProbability="0.3" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-10000" SeaFloorVariance="500" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="0" MountainHeightMax="4000" RuinCount="0" MinRuinCount="0" MaxRuinCount="1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.4" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.6" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.9" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<!--
<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />
-->
<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</PlateauBasic>
<PlateauAdvanced identifier="plateauadvanced" biomes="theaphoticplateau" Type="LocationConnection" Commonness="50" MinLevelDifficulty="42" AmbientLightColor="10,10,0,255" BackgroundTextureColor="60,60,0,255" BackgroundColor="4,2,1,255" WallColor="255,255,255,255" WaterParticleColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.5" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" NoLevelGeometry="False" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="180000" MaxWidth="250000" Height="90000" InitialDepthMin="300000" InitialDepthMax="400000" MinTunnelRadius="6500" SideTunnelCount="2,3" SideTunnelVariance="1" MinSideTunnelRadius="1500,5000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="1500" CellRoundingAmount="0.5" CellIrregularity="0.1" MainPathNodeIntervalRange="10000,20000" MainPathVariance="0.5" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="0" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40" SeaFloorDepth="-30000" SeaFloorVariance="500" MountainCountMin="1" MountainCountMax="2" MountainHeightMin="1000" MountainHeightMax="5000" RuinCount="1" MinRuinCount="0" MaxRuinCount="1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.3" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" ForceBeaconStation="" BottomHoleProbability="0.7" WaterParticleScale="1" WaterParticleVelocity="0,10" WallTextureSize="512" WallEdgeTextureWidth="1024" FlashInterval="0,0" FlashColor="0,0,0,0" PlayNoiseLoopInOutpostLevel="False" WaterAmbienceVolume="1" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</PlateauAdvanced>
<PlateauGarden identifier="plateaugarden" type="LocationConnection" biomes="theaphoticplateau" commonness="50" height="60000" initialdepthmin="300000" initialdepthmax="400000" levelobjectamount="8000" ambientlightcolor="10,10,0,255" backgroundtexturecolor="60,60,0,255" backgroundcolor="4,2,1,255" wallcolor="255,255,255,255" minwidth="160000" maxwidth="200000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.5" cellirregularity="0.1" mainpathnodeintervalrange="10000,20000" cavecount="5" itemcount="500" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="500" mountaincountmin="1" mountaincountmax="2" mountainheightmin="1000" mountainheightmax="5000" minruincount="0" maxruincount="1" minwreckcount="0" maxwreckcount="1" thalamusprobability="0.8" bottomholeprobability="0.5" waterparticlescale="1" startposition="0.1,0.1" endposition="0.9,0.5" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="1,1" minsidetunnelradius="1000,3000" icespirecount="0" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" islandcount="0" sidetunnelvariance="0.5" mainpathvariance="0.5" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.4" caveresourcespawnchance="0.7" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40">
<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</PlateauGarden>
<RidgeTransition identifier="ridgetransition" biomes="theaphoticplateau" commonness="100" minleveldifficulty="34" TransitionFromPreviousBiome="True" Type="LocationConnection" AmbientLightColor="7,13,7,255" BackgroundTextureColor="32,38,2,255" BackgroundColor="2,11,8,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.9" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="170000" MaxWidth="190000" Height="60000" InitialDepthMin="280000" InitialDepthMax="300000" MinTunnelRadius="6500" SideTunnelCount="2,2" SideTunnelVariance="0.8" MinSideTunnelRadius="2500,3500" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="1500" CellRoundingAmount="0.5" CellIrregularity="0.1" MainPathNodeIntervalRange="6000,10000" MainPathVariance="0.3" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,5" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="3" IslandCount="0" IceSpireCount="0" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40" SeaFloorDepth="-120000" SeaFloorVariance="2000" MountainCountMin="5" MountainCountMax="6" MountainHeightMin="80000" MountainHeightMax="100000" MinRuinCount="0" MaxRuinCount="1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.25" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.6" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<!--<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />-->
<WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</RidgeTransition>
<PlateauOutpost identifier="plateauoutpost" type="Outpost" biomes="theaphoticplateau" createholenexttoend="False" createholetoabyss="False" height="50000" commonness="100" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="200" ambientlightcolor="10,10,0,255" backgroundtexturecolor="60,60,0,255" backgroundcolor="4,2,1,255" wallcolor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.1" cellirregularity="0.3" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" ruincount="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="1" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="1" maxcorpsecount="5" thalamusprobability="0" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</PlateauOutpost>
<!-- <PlateauLair
identifier="plateaulair"
type="Outpost"
biomes="theaphoticplateau"
createholenexttoend="False"
createholetoabyss="False"
height="20000"
commonness="0"
initialdepthmin="100000"
initialdepthmax="200000"
levelobjectamount="500"
ambientlightcolor="10,10,0,255"
backgroundtexturecolor="60,60,0,255"
backgroundcolor="4,2,1,255"
wallcolor="255,255,255,255"
minwidth="40000"
maxwidth="40000"
voronoisiteinterval="2000,2000"
voronoisitevariance="800,800"
cellsubdivisionlength="1500"
cellroundingamount="0.1"
cellirregularity="0.3"
mainpathnodeintervalrange="500,500"
cavecount="0"
itemcount="0"
floatingicechunkcount="0"
seafloordepth="0"
seafloorvariance="1000"
mountaincountmin="0"
mountaincountmax="3"
mountainheightmin="1500"
mountainheightmax="3000"
ruincount="0"
minwreckcount="0"
maxwreckcount="0"
bottomholeprobability="0"
waterparticlescale="1"
startposition="0.3,0.2"
endposition="0.7,0.5"
forceoutpostposition="0.5,0.8"
mintunnelradius="5000"
mincorpsecount="1"
maxcorpsecount="5"
thalamusprobability="0"
wreckhullfloodingchance="0.5"
wreckfloodinghullminwaterpercentage="0.1"
wreckfloodinghullmaxwaterpercentage="1"
sidetunnelcount="0,0"
minsidetunnelradius="25000,25000"
backgroundcreatureamount="80"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
sidetunnelvariance="0.5"
mainpathvariance="0"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.3"
caveresourcespawnchance="0.6"
islandcount="0"
abyssislandcount="0"
icespirecount="0"
PlayNoiseLoopInOutpostLevel="true">
<WaterParticles
texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</PlateauLair> -->
</Override>
</LevelGenerationParameters>