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barotrauma-gamefiles/LocalMods/DynamicEuropa/Biomes/EuropanRidge.xml
2025-03-29 18:04:15 +01:00

133 lines
12 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
<Override>
<RidgeBasic identifier="ridgebasic" biomes="europanridge" commonness="100" maxleveldifficulty="35" Type="LocationConnection" AmbientLightColor="4,16,4,255" BackgroundTextureColor="4,16,4,255" BackgroundColor="0,20,15,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.5" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="130000" MaxWidth="150000" Height="60000" InitialDepthMin="200000" InitialDepthMax="300000" MinTunnelRadius="6500" SideTunnelCount="2,4" SideTunnelVariance="0.8" MinSideTunnelRadius="2500,3500" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="1500" CellRoundingAmount="0.5" CellIrregularity="0.1" MainPathNodeIntervalRange="6000,10000" MainPathVariance="0.3" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,5" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="3" IslandCount="1" IceSpireCount="0" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="20" AbyssResourceClustersMax="30" SeaFloorDepth="-120000" SeaFloorVariance="2000" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="80000" MountainHeightMax="100000" RuinCount="0" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.1" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.4" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<!--<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />-->
<WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</RidgeBasic>
<RidgeAdvanced identifier="ridgeadvanced" biomes="europanridge" commonness="50" minleveldifficulty="25" Type="LocationConnection" AmbientLightColor="4,16,4,255" BackgroundTextureColor="4,16,4,255" BackgroundColor="0,20,15,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.7" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="150000" MaxWidth="170000" Height="80000" InitialDepthMin="200000" InitialDepthMax="300000" MinTunnelRadius="6500" SideTunnelCount="2,2" SideTunnelVariance="0.8" MinSideTunnelRadius="2500,3500" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="1500" CellRoundingAmount="0.5" CellIrregularity="0.1" MainPathNodeIntervalRange="6000,10000" MainPathVariance="0.3" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,5" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="5" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="20" AbyssResourceClustersMax="30" SeaFloorDepth="-1000000" SeaFloorVariance="2000" MountainCountMin="0" MountainCountMax="0" MountainHeightMin="0" MountainHeightMax="0" RuinCount="0" MinRuinCount="0" MaxRuinCount="1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.2" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.4" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<!--<Background
texture="Content/Map/iceBackgroundFade.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />-->
<WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</RidgeAdvanced>
<ColdCavernsTransition identifier="coldcavernstransition" biomes="europanridge" commonness="75" minleveldifficulty="13" TransitionFromPreviousBiome="True" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="8,16,20,255" BackgroundColor="2,4,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.7" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="6000" BackgroundCreatureAmount="80" MinWidth="140000" MaxWidth="160000" Height="70000" InitialDepthMin="100000" InitialDepthMax="200000" MinTunnelRadius="8500" SideTunnelCount="1,2" SideTunnelVariance="0.5" MinSideTunnelRadius="2000,6000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="1000" CellRoundingAmount="0.5" CellIrregularity="0" MainPathNodeIntervalRange="10000,30000" MainPathVariance="0.5" CaveCount="2" ItemCount="450" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,4" ResourceSpawnChance="0.4" CaveResourceSpawnChance="0.5" FloatingIceChunkCount="3" IslandCount="0" IceSpireCount="10" AbyssIslandCount="4" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-200000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.1" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
<!--
<Background
texture="Content/Map/LevelBackground1.png" />
<BackgroundTop
texture="Content/Map/iceBackground.png"
premultiplyalpha="false" />-->
<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</ColdCavernsTransition>
<RidgeOutpost identifier="ridgeoutpost" type="Outpost" biomes="europanridge" createholenexttoend="False" createholetoabyss="False" height="20000" commonness="100" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="200" AmbientLightColor="4,16,4,255" BackgroundTextureColor="4,16,4,255" BackgroundColor="0,20,15,255" WallColor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.1" cellirregularity="0.3" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" ruincount="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="1" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="1" maxcorpsecount="5" thalamusprobability="0" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
<WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
<Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
<WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
</RidgeOutpost>
<!-- <RidgeLair
identifier="ridgelair"
type="Outpost"
biomes="europanridge"
createholenexttoend="False"
createholetoabyss="False"
height="40000"
commonness="0"
initialdepthmin="100000"
initialdepthmax="200000"
levelobjectamount="500"
AmbientLightColor="4,16,4,255"
BackgroundTextureColor="4,16,4,255"
BackgroundColor="0,20,15,255"
wallcolor="255,255,255,255"
minwidth="40000"
maxwidth="40000"
voronoisiteinterval="2000,2000"
voronoisitevariance="800,800"
cellsubdivisionlength="1500"
cellroundingamount="0.1"
cellirregularity="0.3"
mainpathnodeintervalrange="500,500"
cavecount="0"
itemcount="0"
floatingicechunkcount="0"
seafloordepth="0"
seafloorvariance="1000"
mountaincountmin="0"
mountaincountmax="3"
mountainheightmin="1500"
mountainheightmax="3000"
ruincount="0"
minwreckcount="0"
maxwreckcount="0"
bottomholeprobability="0"
waterparticlescale="1"
startposition="0.3,0.2"
endposition="0.7,0.5"
forceoutpostposition="0.5,0.8"
mintunnelradius="5000"
mincorpsecount="1"
maxcorpsecount="5"
thalamusprobability="0"
wreckhullfloodingchance="0.5"
wreckfloodinghullminwaterpercentage="0.1"
wreckfloodinghullmaxwaterpercentage="1"
sidetunnelcount="0,0"
minsidetunnelradius="25000,25000"
backgroundcreatureamount="80"
walltexturesize="512"
walledgetexturewidth="1024"
walledgeexpandoutwardsamount="128"
walledgeexpandinwardsamount="128"
sidetunnelvariance="0.5"
mainpathvariance="0"
resourceintervalrange="19200,38400"
caveresourceintervalrange="9600,19200"
resourceclustersizerange="3,6"
resourcespawnchance="0.3"
caveresourcespawnchance="0.6"
islandcount="0"
abyssislandcount="0"
icespirecount="0"
PlayNoiseLoopInOutpostLevel="true">
<WaterParticles
texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
<Wall
texture="Content/Map/Biomes/EuropanRidge/LevelWall.png"
premultiplyalpha="false" />
<WallEdge
texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
<DestructibleWall
texture="Content/Map/Biomes/DestructibleWall.png" />
<DestructibleWallEdge
texture="Content/Map/Biomes/DestructibleWallEdge.png" />
<WallDestroyed
texture="Content/Map/Biomes/DestroyedWall.png"
premultiplyalpha="false" />
</RidgeLair> -->
</Override>
</LevelGenerationParameters>