133 lines
12 KiB
XML
133 lines
12 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<LevelGenerationParameters>
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<Override>
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<RidgeBasic identifier="ridgebasic" biomes="europanridge" commonness="100" maxleveldifficulty="35" Type="LocationConnection" AmbientLightColor="4,16,4,255" BackgroundTextureColor="4,16,4,255" BackgroundColor="0,20,15,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.5" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="130000" MaxWidth="150000" Height="60000" InitialDepthMin="200000" InitialDepthMax="300000" MinTunnelRadius="6500" SideTunnelCount="2,4" SideTunnelVariance="0.8" MinSideTunnelRadius="2500,3500" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="1500" CellRoundingAmount="0.5" CellIrregularity="0.1" MainPathNodeIntervalRange="6000,10000" MainPathVariance="0.3" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,5" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="3" IslandCount="1" IceSpireCount="0" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="20" AbyssResourceClustersMax="30" SeaFloorDepth="-120000" SeaFloorVariance="2000" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="80000" MountainHeightMax="100000" RuinCount="0" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.1" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.4" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
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<!--<Background
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texture="Content/Map/iceBackgroundFade.png" />
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<BackgroundTop
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texture="Content/Map/iceBackground.png"
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premultiplyalpha="false" />-->
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<WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</RidgeBasic>
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<RidgeAdvanced identifier="ridgeadvanced" biomes="europanridge" commonness="50" minleveldifficulty="25" Type="LocationConnection" AmbientLightColor="4,16,4,255" BackgroundTextureColor="4,16,4,255" BackgroundColor="0,20,15,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.7" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="150000" MaxWidth="170000" Height="80000" InitialDepthMin="200000" InitialDepthMax="300000" MinTunnelRadius="6500" SideTunnelCount="2,2" SideTunnelVariance="0.8" MinSideTunnelRadius="2500,3500" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="1500" CellRoundingAmount="0.5" CellIrregularity="0.1" MainPathNodeIntervalRange="6000,10000" MainPathVariance="0.3" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,5" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="5" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="20" AbyssResourceClustersMax="30" SeaFloorDepth="-1000000" SeaFloorVariance="2000" MountainCountMin="0" MountainCountMax="0" MountainHeightMin="0" MountainHeightMax="0" RuinCount="0" MinRuinCount="0" MaxRuinCount="1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.2" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.4" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
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<!--<Background
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texture="Content/Map/iceBackgroundFade.png" />
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<BackgroundTop
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texture="Content/Map/iceBackground.png"
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premultiplyalpha="false" />-->
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<WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</RidgeAdvanced>
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<ColdCavernsTransition identifier="coldcavernstransition" biomes="europanridge" commonness="75" minleveldifficulty="13" TransitionFromPreviousBiome="True" Type="LocationConnection" AmbientLightColor="4,6,8,255" BackgroundTextureColor="8,16,20,255" BackgroundColor="2,4,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.7" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="6000" BackgroundCreatureAmount="80" MinWidth="140000" MaxWidth="160000" Height="70000" InitialDepthMin="100000" InitialDepthMax="200000" MinTunnelRadius="8500" SideTunnelCount="1,2" SideTunnelVariance="0.5" MinSideTunnelRadius="2000,6000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="1000" CellRoundingAmount="0.5" CellIrregularity="0" MainPathNodeIntervalRange="10000,30000" MainPathVariance="0.5" CaveCount="2" ItemCount="450" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,4" ResourceSpawnChance="0.4" CaveResourceSpawnChance="0.5" FloatingIceChunkCount="3" IslandCount="0" IceSpireCount="10" AbyssIslandCount="4" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-200000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="3" MountainHeightMin="10000" MountainHeightMax="20000" RuinCount="0" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.1" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
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<!--
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<Background
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texture="Content/Map/LevelBackground1.png" />
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<BackgroundTop
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texture="Content/Map/iceBackground.png"
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premultiplyalpha="false" />-->
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<WaterParticles texture="Content/Map/Biomes/ColdCaverns/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/ColdCaverns/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/ColdCaverns/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</ColdCavernsTransition>
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<RidgeOutpost identifier="ridgeoutpost" type="Outpost" biomes="europanridge" createholenexttoend="False" createholetoabyss="False" height="20000" commonness="100" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="200" AmbientLightColor="4,16,4,255" BackgroundTextureColor="4,16,4,255" BackgroundColor="0,20,15,255" WallColor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.1" cellirregularity="0.3" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" ruincount="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="1" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="1" maxcorpsecount="5" thalamusprobability="0" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
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<WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</RidgeOutpost>
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<!-- <RidgeLair
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identifier="ridgelair"
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type="Outpost"
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biomes="europanridge"
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createholenexttoend="False"
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createholetoabyss="False"
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height="40000"
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commonness="0"
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initialdepthmin="100000"
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initialdepthmax="200000"
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levelobjectamount="500"
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AmbientLightColor="4,16,4,255"
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BackgroundTextureColor="4,16,4,255"
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BackgroundColor="0,20,15,255"
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wallcolor="255,255,255,255"
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minwidth="40000"
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maxwidth="40000"
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voronoisiteinterval="2000,2000"
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voronoisitevariance="800,800"
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cellsubdivisionlength="1500"
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cellroundingamount="0.1"
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cellirregularity="0.3"
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mainpathnodeintervalrange="500,500"
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cavecount="0"
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itemcount="0"
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floatingicechunkcount="0"
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seafloordepth="0"
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seafloorvariance="1000"
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mountaincountmin="0"
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mountaincountmax="3"
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mountainheightmin="1500"
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mountainheightmax="3000"
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ruincount="0"
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minwreckcount="0"
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maxwreckcount="0"
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bottomholeprobability="0"
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waterparticlescale="1"
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startposition="0.3,0.2"
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endposition="0.7,0.5"
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forceoutpostposition="0.5,0.8"
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mintunnelradius="5000"
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mincorpsecount="1"
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maxcorpsecount="5"
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thalamusprobability="0"
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wreckhullfloodingchance="0.5"
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wreckfloodinghullminwaterpercentage="0.1"
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wreckfloodinghullmaxwaterpercentage="1"
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sidetunnelcount="0,0"
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minsidetunnelradius="25000,25000"
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backgroundcreatureamount="80"
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walltexturesize="512"
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walledgetexturewidth="1024"
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walledgeexpandoutwardsamount="128"
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walledgeexpandinwardsamount="128"
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sidetunnelvariance="0.5"
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mainpathvariance="0"
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resourceintervalrange="19200,38400"
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caveresourceintervalrange="9600,19200"
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resourceclustersizerange="3,6"
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resourcespawnchance="0.3"
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caveresourcespawnchance="0.6"
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islandcount="0"
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abyssislandcount="0"
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icespirecount="0"
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PlayNoiseLoopInOutpostLevel="true">
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<WaterParticles
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texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
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<Wall
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texture="Content/Map/Biomes/EuropanRidge/LevelWall.png"
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premultiplyalpha="false" />
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<WallEdge
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texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
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<DestructibleWall
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texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge
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texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed
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texture="Content/Map/Biomes/DestroyedWall.png"
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premultiplyalpha="false" />
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</RidgeLair> -->
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</Override>
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</LevelGenerationParameters> |